Real-time rendering R&D lab for the web — WebGPU + Three.js TSL. Eight isolated modules (GPU-driven rendering, meshlets, virtual shadow maps, dynamic GI, temporal upscaling, virtual textures, render graph), each decided by a reproducible S0–S5 benchmark curve, golden stills and a quantified gain/cost verdict.
threejs typescript global-illumination computer-graphics rendering-engine webgpu compute-shaders tsl real-time-rendering render-graph gpu-benchmark ssgi gpu-driven-rendering virtualized-geometry meshlets indirect-draw virtual-texturing graphics-research temporal-upscaling virtual-shadow-maps
-
Updated
Sep 11, 2026 - TypeScript