add mod respawn - #473
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BuckarooBanzay merged 1 commit intoSep 15, 2026
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add mod respawn#473
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You can ignore the jshint issues, the linter/hinter is outdated from the looks of it:
Nothing wrong with that, if it gets the job done 🤷 Also: thanks for the caching-fixes in the Dockerfile 👍 |
BuckarooBanzay
merged commit Sep 15, 2026
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minetest-mapserver:master
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I guess I overlooked that I had manipulated the docker file. That was for my own benefit while iterating, but it probably would help anybody else trying to build. |
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This adds a new feature: support mod respawn places database.
The admin can configure the color of the respawn "places." There are a few other data in mod respawn, which might be implemented on the map in the future, e.g., per-team spawn points, which would benefit from additional color settings.
This bundles in the commits from #468 which is about Mineclonia signs, but if necessary, that can be extracted.
AI disclosure: approximately 10% of this code was written by AI: