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Pin tak v0.2.0 (Pyodide 0.29.5 in the browser build) - #198

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dmccoystephenson merged 1 commit into
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chore/tak-0.2.0
Sep 21, 2026
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dmccoystephenson merged 1 commit into
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chore/tak-0.2.0

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Summary

Test plan

  • CI
  • After the gateway rebuilds fishe.danielstephenson.dev: existing browser saves listed; one cast and one sale

drafted by Claude on behalf of Daniel Stephenson

🤖 Generated with Claude Code

https://claude.ai/code/session_01KaGDnS44p4wsoDADXhyh9M

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KaGDnS44p4wsoDADXhyh9M
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dmccoystephenson merged commit d8ea1e7 into main Sep 21, 2026
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dmccoystephenson deleted the chore/tak-0.2.0 branch September 21, 2026 02:12
@dmccoystephenson dmccoystephenson mentioned this pull request Sep 21, 2026
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dmccoystephenson added a commit that referenced this pull request Sep 21, 2026
The setup and front-end sections described a game that carried its own
browser client and depended only on jsonschema; since the retrofit
(PRs #193-#198) the client, the front-ends, the save slots and the unlock
engine come from tak, installed from its GitHub tag.


Claude-Session: https://claude.ai/code/session_01KaGDnS44p4wsoDADXhyh9M

Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
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