Creates block displays using Minecraft's BlockDisplay entity.
SpawnedDisplay display = DisplayAPI.block(location) .block(Material.DIAMOND_BLOCK) .spawn();
.block(Material material)
Sets the block type.
.block(Material.DIAMOND_BLOCK) .block(Material.BEACON) .block(Material.TNT)
.block(BlockData blockData)
Sets block with specific state data.
.block(Material.OAK_STAIRS.createBlockData("[facing=north,half=top]"))
.block(String blockDataString)
Sets block from a string representation.
.block("minecraft:oak_stairs[facing=north]")
DisplayAPI.block(location) .block(Material.DIAMOND_BLOCK) .scale(0.3f) .billboard(Billboard.CENTER) .glow(Color.AQUA) .spawn();
SpawnedDisplay block = DisplayAPI.block(location) .block(Material.NETHER_STAR) .scale(0.5f) .spawn(); DisplayAPI.animate(block) .spin(AnimationBuilder.Axis.Y, 40) .loop(true) .play();
See also: Common-Properties for shared builder options.
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