chore(deps): update all non-major dependencies - #140
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This PR contains the following updates:
^25.6.0→^25.9.5^7.0.0-dev.20260414.1→^7.0.0-dev.20260707.2^4.1.4→^4.1.10^0.28.0→^0.28.2^1.3.0→^1.4.0^6.1.0→^6.1.1^0.4.33→^0.4.38^0.45.0→^0.62.0^1.60.0→^1.77.010.33.0→10.34.5^6.0.2→^6.0.3^8.0.8→^8.2.1^4.1.4→^4.1.10bump,lockfileUpdate, orrollbackupdates, so these are raised without a Minimum Release Age check. You will need to manually validate the Minimum Release Age for these package(s).Release Notes
microsoft/typescript-go (@typescript/native-preview)
v7.0.0-dev.20260707.2Compare Source
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vitest-dev/vitest (@vitest/coverage-v8)
v4.1.10Compare Source
🐞 Bug Fixes
View changes on GitHub
v4.1.9Compare Source
🐞 Bug Fixes
importOriginalwith optimizer and query import [backport to v4] - by Hiroshi Ogawa, David Harris, Codexand Vladimir in #10546 (a5180)View changes on GitHub
v4.1.8Compare Source
🐞 Bug Fixes
cdpAPI whenallowWrite/allowExec: false[backport to v4] - by @hi-ogawa and Codex in #10450 (e4067)View changes on GitHub
v4.1.7Compare Source
🐞 Bug Fixes
View changes on GitHub
v4.1.6Compare Source
🐞 Bug Fixes
ToMatchScreenshotResolvePath- by @macarie and @sheremet-va in #10138 (31882)sequence.concurrent: truewith top-leveltest(..., { concurrent: false })+ depreactesequentialtest API and options - by @hi-ogawa, Codex and @sheremet-va in #10196 (2847d)🏎 Performance
View changes on GitHub
v4.1.5Compare Source
🚀 Experimental Features
instrumenteroption - by @BartWaardenburg and @AriPerkkio in #10119 (0e0ff)🐞 Bug Fixes
vi.defineHelpercalled as object method - by @hi-ogawa in #10163 (122c2)agentreporter tominimal- by @sheremet-va in #10157 (663b9)View changes on GitHub
evanw/esbuild (esbuild)
v0.28.2Compare Source
Fix tree shaking bug due to TypeScript import alias (#4507)
This release fixes a bug that could cause esbuild to incorrectly tree-shake imports that are used in a TypeScript type alias under certain circumstances. Affected code uses a TypeScript-specific
importassignment and looks something like this:Fix CSS minification bug involving
&(#4497)This release fixes a bug where esbuild's CSS minifier incorrectly removed a
&when it was unsafe to do so. Here is an example:This should match
<span class="a"><span class="b"><span class="b">yes</span></span></span>but not<span class="a"><span class="b">no</span></span>. The old output incorrectly matched both.Avoid overwriting input files without
--allow-overwrite(#4484)For example:
esbuild input.js --outfile=input.jstells esbuild to overwriteinput.jswith the output of running esbuild on it. This was supposed to already be prevented by default, but it accidentally regressed in version 0.17.0 and apparently didn't have any test coverage. The error message was being printed but the input file was still being overwritten. Oops.This release puts the original behavior back. With this release, esbuild should now actually avoid overwriting input files unless
--allow-overwriteis explicitly present. This is done by not writing out any files when a build error is encountered.Fix incorrect code generated when using top-level await (#4498)
Previously esbuild could generate code containing a syntax error in complex scenarios involving top-level await used in a dependency cycle. The problem was a missing
asyncon one or more module wrapper closures. With this release, esbuild now uses a fixed-point iteration algorithm to correctly annotate all dependencies in the cycle as needing anasyncmodule wrapper.Fix a minification bug with lowered logical assignment operators (#4508)
This release fixes a bug that could cause esbuild to generate incorrect code for logical assignment operators when lowering them to an older target environment. Specifically the lowering process requires duplicating the left-hand side, but esbuild incorrectly failed to count the duplicate as a new usage when the left-hand side is an identifier. That then caused the minifier to believe that the left-hand side was only used once and could attempt to incorrectly inline an initializer into the first usage. This bug has now been fixed:
Fix a potential deadlock when the JavaScript API is used incorrectly (#4503, #4506)
The JavaScript API runs the native esbuild executable as a long-lived child process and communicates with it over stdin/stdout/stderr. Each API request is asynchronous and the executable stays open as long as it has work to do, which is as long as either stdin is still open (meaning there may be more API requests) or there are currently requests being processed.
Previously esbuild's tracking of outstanding API requests missed decrementing a reference count in an edge case where esbuild's JavaScript API was used incorrectly and the API request returned an error. This could in some cases cause esbuild's native executable to exit with an error message about a deadlock. This release fixes the reference counting bug.
This fix was submitted by @ZuBB.
Handle target collisions (#4509)
It's possible to specify the same target engine multiple times, such as with
--target=chrome1,chrome99. This edge case wasn't anticipated and previously took the last version for the duplicated target engine instead of the minimum version (sochrome99in this case instead ofchrome1). With this release, esbuild will now pick the minimum version between all duplicated target engines.Force
.mp3files to use theaudio/mpegMIME type (#4485)MIME type detection for esbuild's data URLs uses Go's built-in MIME type detection, which is based on the MIME sniffing standard. This works correctly for MP3 files that start with the byte sequence
ID3, which is commonly the case. However, it's possible to construct valid MP3 files that do not start withID3, and that perhaps Go's built-in MIME type detection doesn't implement the "Signature for MP3 without ID3" part of the algorithm. This results in some.mp3files incorrectly using theapplication/octet-streamMIME type instead ofaudio/mpeg. With this release, esbuild will now always use theaudio/mpegMIME type for files ending in.mp3.Add a new TypeScript syntax warning
TypeScript 7 turned some previously-valid TypeScript syntax into a syntax error because it was confusing. TypeScript 6 accepts
1 + 2 as number * 3as valid syntax but confusingly converts it to(1 + 2) * 3instead of the more intuitive conversion to1 + (2 * 3). This syntax is now an error in TypeScript 7+. With this release, esbuild will now warn about the use of this syntax:See microsoft/TypeScript#63527 for more information.
Add support for formatting errors for Visual Studio (#4460)
Visual Studio has a specific style that it expects log messages to be in for them to show up in the UI when esbuild is run as a custom build step. The current log style that esbuild uses doesn't conform to this specific style.
With this release, esbuild has a new log style for Visual Studio (and other tools in the MSBuild ecosystem) that can be enabled with
--log-style=visualstudio. Here is an example log message in this style:This log style is also available via the JS and Go APIs, and can now be used with the existing
formatMessagesAPI.Fix a bug with CSS gamut mapping (#4488)
Due to a typo, the fallback colors generated for CSS colors outside of the sRGB gamut weren't correct. This release fixes the generated colors to use the intended algorithm.
This fix was submitted by @chatman-media.
v0.28.1Compare Source
Disallow
\in local development server HTTP requests (GHSA-g7r4-m6w7-qqqr)This release fixes a security issue where HTTP requests to esbuild's local development server could traverse outside of the serve directory on Windows using a
\backslash character. It happened due to the use of Go'spath.Clean()function, which only handles Unix-style/characters. HTTP requests with paths containing\are no longer allowed.Thanks to @dellalibera for reporting this issue.
Add integrity checks to the Deno API (GHSA-gv7w-rqvm-qjhr)
The previous release of esbuild added integrity checks to esbuild's npm install script. This release also adds integrity checks to esbuild's Deno install script. Now esbuild's Deno API will also fail with an error if the downloaded esbuild binary contains something other than the expected content.
Note that esbuild's Deno API installs from
registry.npmjs.orgby default, but allows theNPM_CONFIG_REGISTRYenvironment variable to override this with a custom package registry. This change means that the esbuild executable served byNPM_CONFIG_REGISTRYmust now match the expected content.Thanks to @sondt99 for reporting this issue.
Avoid inlining
usingandawait usingdeclarations (#4482)Previously esbuild's minifier sometimes incorrectly inlined
usingandawait usingdeclarations into subsequent uses of that declaration, which then fails to dispose of the resource correctly. This bug happened because inlining was done forletandconstdeclarations by avoiding doing it forvardeclarations, which no longer worked when more declaration types were added. Here's an example:Fix module evaluation when an error is thrown (#4461, #4467)
If an error is thrown during module evaluation, esbuild previously didn't preserve the state of the module for subsequent module references. This was observable if
import()orrequire()is used to import a module multiple times. The thrown error is supposed to be thrown by every call toimport()orrequire(), not just the first. With this release, esbuild will now throw the same error every time you callimport()orrequire()on a module that throws during its evaluation.Fix some edge cases around the
newoperator (#4477)Previously esbuild incorrectly printed certain edge cases involving complex expressions inside the target of a
newexpression (specifically an optional chain and/or a tagged template literal). The generated code for thenewtarget was not correctly wrapped with parentheses, and either contained a syntax error or had different semantics. These edge cases have been fixed so that they now correctly wrap thenewtarget in parentheses. Here is an example of some affected code:Fix renaming of nested
vardeclarations (#4471)This release fixes a bug where
vardeclarations in nested scopes that are hoisted up to module scope were not correctly being renamed during bundling. That could previously lead to name collisions when minification was disabled, which could potentially cause aConfiguration
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