Real-time WebGL2 shader that sums five plane waves on a tumbling cube to draw nodal lines and an interference envelope, domain-warped by 3D fBM.
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Updated
Sep 13, 2026 - TypeScript
Real-time WebGL2 shader that sums five plane waves on a tumbling cube to draw nodal lines and an interference envelope, domain-warped by 3D fBM.
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