New Game+ for Cyberpunk 2077 - a native implementation
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Updated
Aug 27, 2026 - C++
New Game+ for Cyberpunk 2077 - a native implementation
⏸️ ON ICE (dev moved to Windows PC) — resumable, documented state. Native macOS (Apple Silicon) port of Cyberpunk 2077 modding. ✅ redscript mods run natively (verified in-game). TweakXL: live-write path proven. RED4ext/ArchiveXL/CET blocked pending Phase-5 hooking. Start: AGENTS.md.
Make HTTP requests inside Cyberpunk 2077 mods
A Discord Rich Presence Client for Cyberpunk 2077
Dynamic Render Plane Fix for Cyberpunk 2077
Base RED4ext, RedLib project for a quick project setup or isolated tests. Comes with a script for automatic setup.
Native Cyberpunk 2077 Photo Mode Ultra HDR output - experimental v0.1, limited source
Multiplayer mod for Cyberpunk 2077 (patch 2.31a) — roam Night City with friends, Minecraft-style host & join. Continuation of CyberpunkMP.
Removes the 100,000,000 eddie and 999,999 item-stack cap in Cyberpunk 2077 - RED4ext plugin, 3-byte patch located by signature scan
Unscripted conversation with Cyberpunk 2077 characters, on V's own phone and on Night City terminals. REDscript, RED4ext, and the LLM provider of your choice.
🎮 Cyberpunk 2077 CET utility that shows the actual engine FOV and lets you lock or unlock it on demand, with a padlock HUD and configurable bindings.
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