A simple RayCasting rendering tutorial for game development
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Updated
Nov 28, 2024 - JavaScript
A simple RayCasting rendering tutorial for game development
Turn any two places into a pixel-art fly-through of the real road. A Claude Code skill.
Wolfenstein 3D Game Engine implemented in java using only standard libraries (Java2D, AWT, Swing and Java Sound API), so no external libraries is required. The current version supports only the Shareware version. Video: https://youtu.be/_-DBxbrOXPM
Head over Heels remake for desktop, phones, tablet, consoles - anything with a modern browser should work. Play with ⌨️ keyboard, 📱 touch-screen, or 🎮 gamepad
Deep learning based pseudo stereo image generation demo using Intel(r) Distribution of OpenVINO(tm) toolkit
A ray casting based Slender game, from Slender's point of view 🌲🏃🌳💀.
Creating a 3D world using ray casting on a randomly generated maze.
OutRun 风格伪 3D 赛车游戏复刻:TypeScript + Vite + Canvas 2D 伪 3D 渲染,含 bot 跑圈、双人分屏/热座、漂移与挑战模式、程序化音频、PWA 离线支持
🏎️ Top Gear · Supercar Legends — el clásico de carreras reimaginado con coches 3D modelados en Blender: 32 circuitos, 39 coches (superdeportivos, clásicos, rally y Le Mans), daños, mejoras y 2 jugadores. Juega en el navegador o en Mac.
A trackball that scrolls the page, made for fun.
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