HTML5 Port of Incredibots 2 CE
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Updated
Jul 7, 2026 - TypeScript
HTML5 Port of Incredibots 2 CE
Educational Game with the purpose of teaching high school students physics. Made with Unity3D.
A delightful iOS puzzle game where you help a sleepy panda reach her bed by removing obstacles. Built with SpriteKit and Swift.
A small, physics based game built in Godot 3.5 for browsers. Entry in Gamedev.js Jam 2023
Simple 2D physics simulation based on cellular automata
Free open-source 3D relativistic kart-racing game with time dilation, Doppler colour effects, aberration and spacetime-inspired power-ups.
Physics-action roguelite with one shared Kotlin Multiplatform simulation for desktop and WebAssembly.
Very early system focused on 3D physics platformer gameplay. Contains a raycast based ground detection system to get collider normal information, allowing forces to be scaled by the current ground angle.
Open-source chaos physics game. Built with Next.js. Easily self-host on GitHub Pages.
A browser-based 3D physics action game inspired by Wii's Kororinpa. Tilt your device to roll the round cat marble and reach the goal!
A Unity rocket assembly game that lets players control, navigate, and configure rocket components interactively.
A physics based casual puzzle game inspired by Angry Birds, done using Phaser 3 and Matter.js
A Physics Game Written In Python!
1D Collision Simulator – A Python + Pygame project that visualizes elastic collisions in one dimension. Customize masses and velocities, watch objects collide, and see physics in action! Perfect for learning energy conservation, and interactive programming.
Jogo de Física desenvolvido no âmbito do Doutorado em Educação em Ciências (PPGEduC) da Universidade de Brasília (UnB). Criado por Lucas Ferreira (UnB/IF/PPGEduC).
A puzzle game clone inspired by Drop Jelly - Match colorful blocks to clear the board. Built with Unity 2022.3.55, featuring physics-based interactions, color matching mechanics, and 3 playable levels.
Multiplayer physics game made with Unity for the final project in Computer Science at UDG
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