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Static recompilation of Donkey Kong Bananza (Switch 2) to native Windows with Vulkan. 0.3.0 plays well past the first level on recent NVIDIA cards. On the bananza branch: AMD device loss fixed for testers, a heavy scene at about 58 fps (was 53), full-resolution 3D (scene_res). Roadmap: #10. No game files included.
Bayonetta 3 PC, Steam Deck and Android native port: static ARM-to-C++ recompiler, Horizon/NVN runtime and Vulkan backend. No emulator; bring your own 1.2.0 game files.
Grand Theft Auto V (GTA 5) native iOS/macOS port source: ARM64 host, Metal renderer, touch controls and build tools. Experimental; performance and stability work continues. Bring your own game.
Native ARM64 Nintendo Switch game-port framework for iPhone, iPad and Apple Silicon Mac: NSO rewriting, Horizon HLE, NVN-to-Metal rendering and IPA build tools. Community fork; bring your own game.
Super Mario Odyssey (Nintendo Switch) running natively on HarmonyOS — HLE host for nn::* services + NVN replayed on Vulkan. Source only: bring your own game files.