A pure Go physics library with no dependencies. Unofficial Chipmunk2D port.
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Updated
Dec 26, 2025 - Go
A pure Go physics library with no dependencies. Unofficial Chipmunk2D port.
C# Native bindings of Chipmunk2D (compatible with iOS/Mac/Android/.NET/.UWP)
A library of components and systems for use with the Polymorph ECS, covering graphics, physics, networking, database queries, console IO, and more.
JoBase is a fast Python game library for beginner coders.
ebiten-chipmunk is an implementation of the cp.Drawer interface of jakecoffman/cp/v2 using Ebitengine.
Go language port of Chipmunk2D 7.0.3 physics library.
Chipmunk2D integration module for Godot Engine
Serpent 2D Physics Support
ebitencm is setanarut/cm physics space drawing package
Physics-based arcade game, made for fun back in 2010
Platform game with chipmunk physics
Idiomatic and fast C# bindings for the Chipmunk physics engine
First draft of a simple C++20 game engine with physics support
Remake of The TAD engine (dev-repo)
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