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Tianyi Ma edited this page Jul 27, 2017
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3 revisions
Welcome to the WorldEngine wiki!
WorldEngine is a game engine for MMOs utilizing Socket.IO as its main method of server <-> client communication. The engine suite consists of login, game, and control servers. A production environment should have a single control server, along with a number of login and game servers to meet demand. A PostgreSQL database is required to store persistent game and player data. All game logic should be written with JavaScript scripts to be interpreted by the engine.