I am a software developer with a passion for creative coding, procedural graphics, and interactive real-time tools. I specialize in turning complex ideas into high-performance web applications, fluid canvas rendering engines, and modular software architectures.
- Creative Engineering: Procedural typography engines, dynamic organic growth simulations, and 2D canvas physics.
- Streaming & Realtime Tools: Interactive OBS and TikTok Live Studio overlays, real-time WebSocket communication, and gamified rating platforms.
- Performance First: 60+ FPS browser graphics, zero-dependency lightweight servers, and clean component architecture.
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Generative botanical typography engine & kinetic canvas art system. Simulates organic vine crawling, Sakura blossoms, and dynamic flower budding directly on custom user text. |
Production-ready broadcast overlay for OBS and TikTok Live Studio. Features live 1-10 chat rating, TikFinity event integration, dynamic leaderboard tracking, and raffle wheel system. |
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Interactive web destruction sandbox and 2D physics arcade shooter. Renders any website through a local streaming proxy with stickman physics, 10 arsenal weapons, and parallax pixel worlds. |
Custom streaming setups, low-latency client-server architectures, and automated broadcasting utilities designed for creators and community engagement. |