Removed AnimationManager from Core, Allow custom animation libraries - #862
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jfboeve wants to merge 4 commits into
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Removed AnimationManager from Core, Allow custom animation libraries#862jfboeve wants to merge 4 commits into
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This pull request introduces a major refactor of animation support in the renderer, decoupling the animation manager from the core package and enabling integration with external animation libraries. It adds comprehensive documentation and migration guides, updates the example and test infrastructure to use the new animation approach, and provides a new example project demonstrating custom animation manager integration.
Animation System Refactor
AnimationManagerand related types from the core package root, requiring explicit import from@lightningjs/renderer/animationand eliminatingNode.animate()in favor of user-supplied animation libraries. [1] [2] [3]Documentation and Migration
ANIMATION.mdto guide users on integrating third-party animation libraries and animating nodes/shaders, and a migration guide (migration-3x-to-3.3.md) detailing breaking changes and new animation APIs. [1] [2]Examples and Test Infrastructure
animatefunction to tests and automation scripts. [1] [2] [3] [4] [5] [6] [7] [8] [9]animatefunction instead of the removedNode.animate.New Example Project
docs/example-projects/custom-animation-manager/) that demonstrates integrating AnimeJS with the renderer, including configuration files, build scripts, and a particle animation demo. [1] [2] [3] [4] [5]These changes modernize animation support, improve documentation, and provide clear migration paths and examples for users transitioning to the new system.