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21 changes: 21 additions & 0 deletions LICENSE
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MIT License

Copyright (c) 2026 levonn-dev

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
19 changes: 19 additions & 0 deletions README.md
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- **Icon positions** are saved to `localStorage` and persist across refreshes. Clear local storage to reset to defaults.
- **Window content is cached** per window entry. A page's HTML and assets are fetched on first open and reused on subsequent opens. Refresh the page to pick up content changes during development.
- **Dynamic windows** (project detail dialogs, game sub-windows) are tracked separately from the static window registry; they don't appear in terminal commands like `ls`.

## License

The **code** in this repository is licensed under the MIT License (see `LICENSE`):
the desktop shell, app chrome templates (`templates/`, `scripts/`), the terminal
and its command framework, and the per-page scaffolding (`init.js`, `index.html`,
loader glue) that wires them together. The README's "Adding Content" section
documents how to drive it, so reusers can build their own site on the engine.

The following are reserved and **not** covered by the MIT License:

- **Personal content** — `pages/resume/content.html`, `pages/info/content.html`,
and the project and game write-ups (`pages/projects/projects.js`, `pages/games/`).
All rights reserved.
- **Media** — `assets/music/`, `assets/downloads/`, and `assets/images/`.
All rights reserved.
- **Win98 artwork** — `assets/icons/`, `assets/cursors/`, and `assets/fonts/`.
Windows 98-style artwork, property of their respective owners, included for
personal/demonstration use only.
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