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🧪 [testing improvement] Add unit tests for Grid<T> collection - #181

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johnstrand merged 2 commits into
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jules-9923669839520695550-2fcf8d11
Sep 12, 2026
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johnstrand merged 2 commits into
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jules-9923669839520695550-2fcf8d11

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🎯 What: The testing gap addressed\nMissing unit tests for Grid<T> collection in GameUtils.Types.Collections.\n\n📊 Coverage: What scenarios are now tested\n- Constructors (valid dimensions, invalid/negative dimensions throwing ArgumentOutOfRangeException, array initialization, and data length mismatch throwing ArgumentException).\n- Indexers using both integer (x, y) coordinates and Vector2 coordinates, including out-of-bounds access throwing IndexOutOfRangeException.\n- TryGet and TrySet safe access methods for integer and Vector2 coordinates.\n- IsInBounds validation for integer and Vector2 coordinates.\n- Clear resetting all elements to default values.\n- Fill overloads (constant value, Func<int, int, T> factory, Func<Vector2, T> factory).\n- IEnumerable<T> and non-generic IEnumerable iteration.\n\n✨ Result: The improvement in test coverage\n100% method and branch coverage for Grid<T>, adding 22 new unit tests to the codebase without introducing regressions.


PR created automatically by Jules for task 9923669839520695550 started by @johnstrand

Co-authored-by: johnstrand <11484777+johnstrand@users.noreply.github.com>
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@johnstrand
johnstrand merged commit 8f284db into master Sep 12, 2026
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johnstrand deleted the jules-9923669839520695550-2fcf8d11 branch September 12, 2026 16:23
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