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glBindImageTexture call crashes on macOS #7

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@nonrice

Am trying to run https://github.com/diharaw/sky-models. The program crashes at glBindImageTexture in ogl.cpp.

It seems on MacOS (OpenGL 4.1) glBindImageTexture (requires OpenGL 4.2+) is unimplemented so the function pointer is null. Subsequent call crashes.

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