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cwc
OmegaRPG
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Newest
Comfortable display density
Compact display density
Monster::transcribe_monster_actions() does not behave as expected
cwc/OmegaRPG#31
·
Filter by author
Lyle-Tafoya
opened
on Jan 6, 2022
3
order of paladins in guild2.cpp does not update hitpoints on screen immediately after heal
cwc/OmegaRPG#27
·
Filter by author
xormor2
opened
on Jul 29, 2017
A couple bugs
cwc/OmegaRPG#24
·
Filter by author
Geozop
opened
on Mar 24, 2014
1
Fast move appears to turn off randomly
bug
cwc/OmegaRPG#22
·
Filter by author
vsrz
opened
on Apr 3, 2013
·
Backlog
Implement Undead Guards
feature
cwc/OmegaRPG#21
·
Filter by author
vsrz
opened
on Apr 3, 2013
·
Backlog
Wizard mode game status toggles
feature
cwc/OmegaRPG#20
·
Filter by author
vsrz
opened
on Apr 3, 2013
·
v1.0 Release
1
GameState object class refactor
refactor
cwc/OmegaRPG#19
·
Filter by author
vsrz
opened
on Mar 31, 2013
·
v1.0 Release
1
Convert individual objects to subclasses of Object
refactor
cwc/OmegaRPG#18
·
Filter by author
cwc
opened
on Mar 19, 2013
·
v1.0 Release
Dynamic NPC loading
feature
cwc/OmegaRPG#17
·
Filter by author
cwc
opened
on Mar 18, 2013
·
Backlog
Polymorph crashes game
bug
fixed
cwc/OmegaRPG#16
·
Filter by author
vsrz
opened
on Mar 17, 2013
·
v1.0 Release
4
Convert individual monsters to subclasses of Monster
refactor
cwc/OmegaRPG#14
·
Filter by author
cwc
opened
on Mar 14, 2013
·
v1.0 Release
6
New Item: Buzzword Wand
feature
cwc/OmegaRPG#5
·
Filter by author
cwc
opened
on Jan 29, 2013
·
v1.0 Release
1
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