Adds terrain disk, scene, and render structures - #1944
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This will be very nice for overriding a ResourceHandle's GetData() to return a specific struct, for example.
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This reverts commit 026baa4.
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Everything I need to support hit-testing in my plugin... and then some!
Shout out to winter and Lumina for the help.
NOTE: This PR also includes #1943. If that PR is not accepted, I'll revert that commit from this branch and remove the
TerrainResourceHandle.GetTeraFileData()vfunc declaration.