Skip to content

chore: update permissions with note about Multiplayer Services (up-port) - #4115

Open
NoelStephensUnity wants to merge 2 commits into
develop-3.x.xfrom
chore/doc/up-port/add-note-permissions-not-visible-if-mps-not-installed
Open

chore: update permissions with note about Multiplayer Services (up-port)#4115
NoelStephensUnity wants to merge 2 commits into
develop-3.x.xfrom
chore/doc/up-port/add-note-permissions-not-visible-if-mps-not-installed

Conversation

@NoelStephensUnity

Copy link
Copy Markdown
Member

Purpose of this PR

This is an up-port of #4113.
Adding note about permissions not displaying if the Multiplayer Services is not installed.

Jira ticket

DOCMP-1669

Changelog

NA

Documentation

  • Includes edits to existing public API documentation.

Testing & QA (How your changes can be verified during release Playtest)

Functional Testing

Manual testing :

  • Manual testing done

Automated tests:

  • Covered by existing automated tests
  • Covered by new automated tests

Does the change require QA team to:

  • Review automated tests?
  • Execute manual tests?
  • Provide feedback about the PR?

If any boxes above are checked the QA team will be automatically added as a PR reviewer.

Up-port

N/A

Backports

N/A

Adding note about permissions not displaying if the Multiplayer Services is not installed.
Added a distributed authority sub-section under the NetworkManager Inspector properties with a description of the Multiplayer Services required Network Topology property. Added a similar note about network topology not being visible in NetworkManager if Multiplayer Services is not installed.
@NoelStephensUnity NoelStephensUnity changed the title Chore/doc/up port/add note permissions not visible if mps not installed chore: update permissions with note about Multiplayer Services (up-port) Jul 30, 2026

The following ownership permission settings, defined by [`NetworkObject.OwnershipStatus`](https://docs.unity3d.com/Packages/com.unity.netcode.gameobjects@latest?subfolder=/api/Unity.Netcode.NetworkObject.OwnershipStatus.html), control how ownership of NetworkObjects can be changed during a distributed authority session:
> [!NOTE]
> Permissions are only valid when using the distributed authority network topology that requires Multiplayer Services. If the Multiplayer Services package is not installed, the permissions setting will not be displayed.

Copy link
Copy Markdown
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Suggested change
> Permissions are only valid when using the distributed authority network topology that requires Multiplayer Services. If the Multiplayer Services package is not installed, the permissions setting will not be displayed.
> Permissions are only valid when using the distributed authority network topology, which requires Multiplayer Services. If the Multiplayer Services package is not installed, the permissions setting will not be displayed.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants