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[Problem] Sourcescamble extension doesn't always work reliably #912

Description

@A1mDev

Description:

  • When the gamedata file contains typos or is read incorrectly, the extension does not display any errors. All internal checks pass, and a patch/unpatch operation may be performed, giving a false impression that everything is fine. This can significantly slow down development and testing.

Steps to reproduce:

  1. Create or modify a gamedata file with an invalid section or typo.

  2. Load the extension and apply the patch.

  3. Observe that no errors are logged, and the patch appears to be applied.

Expected behavior:

  • The extension should detect malformed or invalid sections.

  • Errors or warnings should be displayed to alert the user.

  • Patches should not be applied if the gamedata is invalid.

Additional context / Note:

  • Once PR is merged, the extension will need to be updated.

Activity

  1. A1mDev commented on Oct 2, 2025

    @A1mDev
    ContributorAuthor
  2. SirPlease commented on Feb 11, 2026

    @SirPlease
    Owner

    Another problem - nosoop/SMExt-SourceScramble#30

    Would you recommend updating your custom branch which addressed this (but wasn't accepted) or should sourcescramble be updated to the last accepted PR (which solves the initial issue).

  3. A1mDev commented on Feb 11, 2026

    @A1mDev
    ContributorAuthor

    Another problem - nosoop/SMExt-SourceScramble#30

    Would you recommend updating your custom branch which addressed this (but wasn't accepted) or should sourcescramble be updated to the last accepted PR (which solves the initial issue).

    You can update the extension to the latest version in the master branch, which I tried to add is already optional.

  4. added a commit that references this issue on May 3, 2026
    7b2ea40
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