- Luxembourg · relocating to Japan
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22:12
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case-studies
case-studies PublicProfessional work write-ups — currently: fish AI for The Lakelings at Derailed Arts (Unity/C#, voxel-grid A* navigation)
HTML
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juce-dj-application
juce-dj-application PublicDual-deck DJ application in C++/JUCE — real-time audio mixing, waveform loop editing, crossfading
C++
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volumetric-smoke-raymarching
volumetric-smoke-raymarching PublicReal-time volumetric smoke on the GPU — compute-shader ray marching through a voxel buffer with animated Worley noise. Unity/HLSL
C# 1
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terrainGeneration
terrainGeneration PublicComparative study of spectral synthesis (1/f^r frequency filtering) vs Diamond-Square terrain generation, plus hybrid mixing — Unity/C#
ShaderLab
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Afterlife
Afterlife Public3D first-person puzzle platformer where traversal abilities spend a shared energy pool — Unity/C#, sole programmer
C#
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MrTrampoline
MrTrampoline PublicSolo-developed iOS arcade game — physics combo building meets rhythm risk/reward. Unity/C#
C# 1
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