A basic 2D game engine made with TypeScript and WebGL. (WORK IN PROGRESS)
- main.ts -> The main file that contains the Engine instance. The Engine instance should be supplied with a config which can use items from the required folders below or sample items from the Engine.
- behaviors -> A folder containing all the Behaviors that will be used.
- entities -> A folder containing reusable Entities.
- scenes -> A folder containing the game Scenes.
- shaders -> A folder containing custom Shaders.
- assets -> A folder containing assets.