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GameEngineTS

A basic 2D game engine made with TypeScript and WebGL. (WORK IN PROGRESS)

Usage

  • main.ts -> The main file that contains the Engine instance. The Engine instance should be supplied with a config which can use items from the required folders below or sample items from the Engine.
  • behaviors -> A folder containing all the Behaviors that will be used.
  • entities -> A folder containing reusable Entities.
  • scenes -> A folder containing the game Scenes.
  • shaders -> A folder containing custom Shaders.
  • assets -> A folder containing assets.

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A basic 2D game engine made with TypeScript and WebGL.

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