Pin Apple Silicon half conversion fixes - #272
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Signed-off-by: Jakub Svoboda <132791205+rolledhand@users.noreply.github.com>
This was referenced Aug 31, 2026
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Compatibility:
patch
Issues/Tickets:
Native AOVs rendered through Houdini on Apple Silicon could contain corrupted or zero-filled values before these fixes.
OpenMoonRay/moonray#36
OpenMoonRay/scene_rdl2#25
Release notes comment:
Updated the MoonRay and scene_rdl2 revisions to include Apple Silicon scalar half-float conversion fixes.
Comments for the reviewer:
This PR updates only two submodule pointers:
moonray/moonrayto Fix ARM half conversion in RenderOutputWriter moonray#36moonray/scene_rdl2to Fix ARM half conversion in PackTiles scene_rdl2#25Both source changes replace unsafe ARM/NEON vector load/store operations on scalar addresses with scalar
__fp16conversion andstd::memcpy.The related hdMoonray render-buffer allocation change from the original investigation is intentionally excluded.
This is a stacked PR and depends on both source PRs. If either source PR is squash-merged, this branch will need to be updated to its final upstream commit.
Look or scene setup change:
No scene setup changes are required. Apple Silicon outputs affected by incorrect half-float conversion may now contain the intended values.
Special notes for production:
The source changes affect ARM/NEON builds. Existing non-ARM conversion paths are unchanged.
Attention/Reviewers:
AI Assisted Development:
Assisted-by: OpenAI Codex / GPT-5.6
Checklist:
No documentation, unit-test, or RATS changes are included in this submodule-pin update.