Feature/houdini22 native material builder - #9
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Signed-off-by: Nick Shelton <nick.shelton@dreamworks.com>
Signed-off-by: Nick Shelton <nick.shelton@dreamworks.com>
Signed-off-by: nick <nshelton@gmail.com>
Signed-off-by: Jakub Svoboda <132791205+rolledhand@users.noreply.github.com>
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Compatibility:
minor
Issues/Tickets:
OpenMoonRay/openmoonray#276
#5
Release notes comment:
Added a native MoonRay Material Builder for Houdini 22 Solaris material networks.
Comments for the reviewer:
This PR is stacked on Nick’s #5 update.
It adds a MoonRay Material Builder tool that creates an editable material subnet containing:
DwaBaseMaterialconnected to the surface output.NormalDisplacementconnected to the displacement output.suboutputwiring.The initial implementation and its immediate output-type correction have been consolidated. The branch does not contain the broken intermediate subnet-connector approach that produced
suboutputtype mismatch errors.Look or scene setup change:
No changes to existing scenes. This adds a new artist-facing workflow for creating native MoonRay materials in Solaris Material Library networks.
Special notes for production:
Depends on #5.
Attention/Reviewers:
@nshelton-dwa
AI Assisted Development:
Assisted-by: OpenAI Codex / GPT-5.6
Checklist: