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Make bearing a clockwise map rotation - #10
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bearing を「値を増やすと地図が時計回りに回る」向きに統一し、ネイティブ SDK との変換をコアの CameraBearing に集約する。
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* Make bearing a clockwise map rotation (#10) bearing を「値を増やすと地図が時計回りに回る」向きに統一し、ネイティブ SDK との変換をコアの CameraBearing に集約する。 * fix: zoom 0 is a zoom, not a missing one (#11) moveCameraTo(cameraPosition:) ran every camera through resolveCameraPosition, which read `zoom == 0 && bearing == 0 && tilt == 0` as "the caller only gave me a position" and replaced the requested camera with the stored one, keeping the position alone. A camera that really does ask for zoom 0 — the whole world — matches that test exactly, so it was the one camera the map would not move to. It shows up as a feature that does nothing rather than as a wrong value: the map stays where it was, so what that invites you to conclude is that zoom 0 is unsupported. Position-only already has a way to be said: the `moveCameraTo(position:)` overload. Inferring the same intent a second time from the *value* costs a legal zoom, and cannot tell `MapCameraPosition(position:)` from one written with `zoom: 0` anyway — zoom defaults to 0, so by the time a camera arrives the two are one value. android-sdk never had this; MapViewState.kt hands the camera straight to the controller. js-sdk-core carried the same code and loses it in the same change (MapConductor/js-sdk-core#4), so all three platforms now agree. * Add labelPosition to the default marker icon and pick the marker drawn under the tap (#12) * Release 1.3.2
wf9a5m75
added a commit
that referenced
this pull request
Oct 24, 2026
* Make bearing a clockwise map rotation (#10) bearing を「値を増やすと地図が時計回りに回る」向きに統一し、ネイティブ SDK との変換をコアの CameraBearing に集約する。 * fix: zoom 0 is a zoom, not a missing one (#11) moveCameraTo(cameraPosition:) ran every camera through resolveCameraPosition, which read `zoom == 0 && bearing == 0 && tilt == 0` as "the caller only gave me a position" and replaced the requested camera with the stored one, keeping the position alone. A camera that really does ask for zoom 0 — the whole world — matches that test exactly, so it was the one camera the map would not move to. It shows up as a feature that does nothing rather than as a wrong value: the map stays where it was, so what that invites you to conclude is that zoom 0 is unsupported. Position-only already has a way to be said: the `moveCameraTo(position:)` overload. Inferring the same intent a second time from the *value* costs a legal zoom, and cannot tell `MapCameraPosition(position:)` from one written with `zoom: 0` anyway — zoom defaults to 0, so by the time a camera arrives the two are one value. android-sdk never had this; MapViewState.kt hands the camera straight to the controller. js-sdk-core carried the same code and loses it in the same change (MapConductor/js-sdk-core#4), so all three platforms now agree. * Add labelPosition to the default marker icon and pick the marker drawn under the tap (#12) * Release 1.3.2
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なぜ
MapCameraPosition.bearingは 「値を増やすと地図が時計回り(右)に回る」 向きで定義する、というのが本来の設計。ところが実装は Google / MapLibre / Mapbox などネイティブ SDK の カメラの向き(heading) をそのまま渡していて、
値を増やすと地図が反時計回りに回っていた。両者は符号が反転している。
どう直したか
符号をプロバイダ各所に散らすと必ずどこかが漏れるので、変換はコアの
CameraBearing1 か所に集約した。画面投影と、各プロバイダの負 tilt エミュレーション(カメラの前進方向)も同じ変換を通している。
見た目
同じカメラ(エッフェル塔 / zoom 17 / tilt 0 / MapLibre)で bearing だけを変えたもの。
bearing 0 ではセーヌ川が左上(=北が上)。bearing 90 では地図が右へ 90 度回り、セーヌ川が右上に来る(=西が上)。
確認したこと
注意
破壊的変更。既存利用者の
bearingは逆を向く。visibleRegion/ 画面投影 /fitBounds/ 負 tilt がすべて bearing に依存しているため、一部だけ取り込むと「地図は回るがマーカーが逆」になる。関連 PR はまとめて取り込むこと。
作業中に判明した非対称(コードにコメントあり):
MapView.rotationは rotation 系(恒等)Viewpoint.rotationは heading 系(反転)map.rotationは rotation 系(恒等)MKMapCamera.headingは heading 系(反転)型定義やネイティブ版からの推測ではなく、実機 / 実ブラウザで測って決めた。