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Edgemodders
REDnode
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World: the plan for animations on a spawned character (#39), A1 spike…
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#457:
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REDnode 0.57.1: port 41820 is the game's, and a taken port is retried
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Tests for #38 and #40 (REDnode 0.57.0); status notes
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EDGEmat's in-game server uses REDnode's shared REDbridge (#40)
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Title-bar buttons and win.set for ui-builder windows (#38)
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REDcode's Pack and Try is now Pack and Play (#21)
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UI Tools guide: delete or move a project before installing its export…
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readme-check: any word after the version, so every repo can use it
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Release: stop when the README does not say the version (readme-check.…
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Released REDnode 0.56.1 with UI Tools 0.1.0; Nexus hashes pulled
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Release REDnode 0.56.1 with UI Tools 0.1.0, Sound Tools 0.1.2 and Adm…
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0.56.1's test passed in game: UT3 is done
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REDnode 0.56.1, UI Workbench 0.4.1: UT3c passed; status tooltips
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UI Workbench 0.4.0: Export, and To source inside a window (UT3c)
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UT3b passed in game
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REDnode 0.56.0, UI Workbench 0.3.0: To source and Try (UT3b)
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0.55.2's test passed in game
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REDnode 0.55.2, UI Workbench 0.2.2: a new project drives its panel wi…
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REDnode 0.55.1, UI Workbench 0.2.1: resizable Workbench, editor split…
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CLAUDE.md: #37 built in 0.55.0
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REDnode 0.55.0: ui.image in the UI builder (#37)
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CLAUDE.md: #23 closed, Tripo known
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Keys: Tripo as a known service (#23)
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REDnode 0.54.0, UI Workbench 0.2.0: Edit and Projects (UT3a)
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