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Prepare 0.13.0 (build Q: Quokka) - #641

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featureJosh merged 2 commits into
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release/0.13.0-quokka
Nov 13, 2026
Merged

featureJosh merged 2 commits into
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release/0.13.0-quokka

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What it changes

Prepares the stable release 0.13.0 (build Q: Quokka).

Room list filter, as the code has it (coop_xlist.c, ldn_native.cpp, pkp_linkplay.cpp): a Scan asks the relay for rooms with this game build id and this mods fingerprint, and checks both again on each answer. The fingerprint covers Interact everywhere, Seamless co-op and the Modtopia gameplay mods that are on. A room with a Link Code is still listed; the game checks the code at the join.

For players

Pros

  • One short list a player can scan, with the numbers for the faster build up front
  • The switch's name matches what the release notes call the feature

Cons

  • Players who knew the switch by its old name have to find it under the new one

The Link Play page's switch for [pkp] link_story_coop said "Visitors can talk to story characters", which is what the first Story co-op did. It now reads "Seamless co-op: every player plays their own story", with the Experimental chip it already had, in the eight launcher languages. The default stays off. The README, the Link Play guide and the multiplayer page describe what the switch does now (each player's story in their own save).
CHANGELOG: Unreleased becomes the 0.13.0 section, checked against every PR merged since 0.12.0 (#607 to #640), in the simple Highlights / Added / Changed / Fixed / Known issues form.
@featureJosh
featureJosh merged commit eb20599 into main Nov 13, 2026
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@featureJosh
featureJosh deleted the release/0.13.0-quokka branch November 13, 2026 19:06
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