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Release NX Library 0.1.4.3 - #17
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Add independent app-language and regional-format preferences, localized catalog descriptions, genre labels and safe locale-scoped metadata refresh. Package and verify all six compiled languages, plurals and placeholders. Add per-game storage accounting and guarded cache cleanup while preserving installed apps, source files, saves and history. Keep keyboard/controller focus stable when locale or settings change. Maintainer validated the Dev flow. Full Swift suite: 1199 passing tests; 20 publication tests, runtime/resource checks and strict signing passed. Release remains held locally; no publication is performed. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Re-pin the engine 79741184 -> 8a5c5e7e (152 commits, Metal 32023.922 unchanged) and adapt NX Library to its new contracts: - Package probe calls configure_dotnet only when the engine has it; since 641636e2 every NSP/XCI add failed on a Newest-engine checkout. - The engine's tools are native executables: remove the .NET 10 SDK card, its downloader, the build gate issue and diagnostics line. The translator failure points at the engine card. - Tools now run in sessions of their own (0b124486): cancel and quit send SIGTERM, wait 8 s for the engine to stop them, then kill the whole process tree, so no shader build or xcodebuild is orphaned. - Refuse save import/restore while the engine's cloud pull journal (save.pull) is pending. Docs: README, CHANGELOG, architecture, file map, development and the dated upgrade review with every commit classified. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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NX Library 0.1.4.3: six interface languages, storage by game, and nxnative
8a5c5e7e.79741184→8a5c5e7e(152 commits, Metal 32023.922 unchanged). Builds no longer need .NET; the .NET Setup card and downloader are removed.configure_dotnet; cancel/quit mid-build stop the engine's tools (now in their own sessions) instead of orphaning them; save import/restore wait for an unfinished cloud pull.Engine review:
docs/upstream-upgrades/2026-11-12-79741184-8a5c5e7e-review.md.Checks: 1197 Swift tests, 20 publication tests, localization check, Dev app built and signed. Ocarina of Time built on exactly 8a5c5e7e (42,848 shaders) and launched by the maintainer.
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