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Release NX Library 0.1.4.2 - #14
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A session under a minute read "Less than a minute" twice; the figures row cannot shrink, so the card's content grew past its 640-unit frame, was centered, and lost its first letters at the left edge. It now reads "<1m", as short as the other times, and the content is anchored to the card's leading edge so anything wider is cut on the right instead. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Add a Latest highlights section under the Spotlight screenshot, a Mods section with a screenshot of the mod store, the session card, icons in the Dock and Newest engine's Update. Bring the project status to 0.1.4.1 and engine bd979ced, and replace the shipped mod browser in Next steps with languages. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Make long builds readable with live elapsed times, hour formatting, percentages and confirmed pipeline-batch progress guarded against stale results. Recognize pack_app disk errors and avoid blaming keys for keyless sources; parse Xcode's version prefix correctly. Keep game icon source and location independent, preserve original icon provenance, restore the original or its absence when a replacement is missing, and explain the result in the picker and completed build log. Wait safely for icon signing before Play, with cancellable pending launch. Validate and cache available Title DB artwork; respect the secondary provider's image-path opt-out. Protect saved 120 FPS choices. Pin latest upstream 79741184 at the maintainer's explicit request after reviewing 71 commits and passing the compatibility gate. Keep the same certified Metal compiler and preserve the outstanding manual game checks in the upgrade record. Date/version the release and document all changes. Retain Eduardo Mozart de Oliveira's PR #13 disk fix and PR #11 progress work, adapting pipeline counting to actual ready records in the current engine log rather than compiler/cache files. Co-Authored-By: Eduardo Mozart de Oliveira <2974895+eduardomozart@users.noreply.github.com> Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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This hotfix improves long-build feedback, keeps game icon source and location consistent, and updates nxnative to 79741184. It corrects short-session recap overflow, false Xcode upgrade requests and disk-space failures incorrectly reported as missing keys.
Changes
Engine
The maintainer explicitly requested adopting the latest upstream commit 79741184 in 0.1.4.2. The 71-commit review classifies all changes and integration decisions. Metal stays 32023.922 / Xcode 27.2; no new Python packages. Upstream fixes address Ocarina startup/first-draw stalls, memory and rendering, plus frame-rate profiles, Switch 2 BLE controllers, cloud-sync races, haptics, H.264, bracketed folders and multi-program DLC. New settings use the existing metadata-driven UI. Existing game apps keep their engine until rebuilt.
The installed Ocarina build is already 7ffa63cc (same shader chain, five commits behind); no duplicate expensive build is claimed or requested merely to see its already-present improvements. Exact-79741184 real game build/visible launch remains unconfirmed. This adoption is a maintainer decision, not a claim that those manual checks occurred.
Validation
The adapted contributions in #11 and #13 will be linked to this integration/release and reconciled afterward; their original PRs are not represented as merged. Feature requests #3, #9, #10 and #12 remain open, and #1's unverified optimization proposal remains separate. Publication is explicitly authorized by the maintainer and uses scripts/release.sh from pushed main.