A simple platformer game made in Rust with the Bevy game engine.
The point of the game is to reach the "Win" tile, while collecting as many coins along the way to increase your score as you can. There are many gaps to fall and tiles that can deal damage so be careful! The player has 30 lives and there are a total of 4 levels.
The game features 4 different levels. After winning the first level, the second level automatically loads. Winning all the levels brings the player to a win screen.
Use the 'a' or the left arrow key to move left and 'd' or the right arrow key to move right. You can jump up to two times before touching the ground by pressing 'space' or the up arrow key.
There are 6 types of tiles Dirt - Solid brown tile Grass - Solid green tile Lava - Animated red tile that takes away one health from the player and slows them down Bedrock - Black tile located at the bottom of the world that kills the player on contact with it Coin - Animated yellow tile that increases the player's score when obtained (it can be obtained by touching it) Win - A special animated tile that cycles between Green, White, and Magenta. Contact this tile to win the game.
The player's health is displayed in the top-left of the screen and the score (number of coins collected) is displayed in the top-right.
Go to the releases tab in Github and find the latest release. There is a windows binary (exe file) for windows machines. Unfortunately, if you are using a different operating system like linux, you will have to git clone this repo and use cargo to compile the code yourself.





