Please, add option for linking sprites.
My mapping uses links to one sprite Map_GiantBall_2C:
Map_GiantBall_0: dc.w Map_GiantBall_12-Map_GiantBall
Map_GiantBall_2: dc.w Map_GiantBall_2C-Map_GiantBall
Map_GiantBall_4: dc.w Map_GiantBall_2C-Map_GiantBall
Map_GiantBall_6: dc.w Map_GiantBall_2C-Map_GiantBall
Map_GiantBall_8: dc.w Map_GiantBall_2C-Map_GiantBall
Map_GiantBall_A: dc.w Map_GiantBall_2C-Map_GiantBall
Map_GiantBall_C: dc.w Map_GiantBall_2C-Map_GiantBall
Map_GiantBall_E: dc.w Map_GiantBall_12-Map_GiantBall
Map_GiantBall_10: dc.w Map_GiantBall_E2-Map_GiantBall
After saving in Flex2 links have been replaced with duplicates:
Map_GiantBall_2: dc.w Map_GiantBall_2C-Map_GiantBall
Map_GiantBall_4: dc.w Map_GiantBall_46-Map_GiantBall
Map_GiantBall_6: dc.w Map_GiantBall_60-Map_GiantBall
Map_GiantBall_8: dc.w Map_GiantBall_7A-Map_GiantBall
Map_GiantBall_A: dc.w Map_GiantBall_94-Map_GiantBall
Map_GiantBall_C: dc.w Map_GiantBall_AE-Map_GiantBall
Map_GiantBall_E: dc.w Map_GiantBall_C8-Map_GiantBall
Map_GiantBall_10: dc.w Map_GiantBall_E2-Map_GiantBall
The same thing happens to DPLC too
It will be great if you add option for autolinking optimisation to
Please, add option for linking sprites.
My mapping uses links to one sprite
Map_GiantBall_2C:After saving in Flex2 links have been replaced with duplicates:
The same thing happens to DPLC too
It will be great if you add option for autolinking optimisation to