Problem
When creating short-form video ads, I often iterate on many visual elements such as VFX, GIFs, emojis, SVGA animations, stickers, and text.
Currently, making precise adjustments usually requires switching between the Preview canvas and the Inspector/Properties panel. This creates a lot of context switching during rapid iteration.
Proposed solution
Allow direct editing from the preview canvas, and integrate a configurable agent chat window. In the window, you can @-mention selected assets or any element in the scene, and automatically inject the relevant error or warning information that needs to be modified.
Alternatives considered
No response
Additional context
No response
Problem
When creating short-form video ads, I often iterate on many visual elements such as VFX, GIFs, emojis, SVGA animations, stickers, and text.
Currently, making precise adjustments usually requires switching between the Preview canvas and the Inspector/Properties panel. This creates a lot of context switching during rapid iteration.
Proposed solution
Allow direct editing from the preview canvas, and integrate a configurable agent chat window. In the window, you can @-mention selected assets or any element in the scene, and automatically inject the relevant error or warning information that needs to be modified.
Alternatives considered
No response
Additional context
No response