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Copy pathGradientDriverEasing.cs
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341 lines (306 loc) · 14 KB
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using System.Reflection;
using Elements.Core;
using FrooxEngine;
using FrooxEngine.UIX;
using HarmonyLib;
using ResoniteModLoader;
namespace GradientDriverEasing;
public class GradientDriverEasing : ResoniteMod
{
public override string Name => "GradientDriverEasing";
public override string Author => "djsime1 / Zenuru";
public override string Version => "1.3.0";
public override string Link => "https://github.com/djsime1/GradientDriverEasing";
public static ModConfiguration Config;
[AutoRegisterConfigKey]
private static readonly ModConfigurationKey<bool> enable = new("Enable", "Enable/disable the mod", () => true);
public static bool Config_Enable => Config.GetValue(enable);
[AutoRegisterConfigKey]
private static readonly ModConfigurationKey<bool> useUnclampedLerp = new("UseUnclampedLerp", "Use unclamped interpolation calculations", () => true);
public static bool Config_UseUnclampedLerp => Config.GetValue(useUnclampedLerp);
[AutoRegisterConfigKey]
private static readonly ModConfigurationKey<bool> lerpColorByHSV = new("LerpColorByHSV", "Interpolate colors by HSV values instead of RGB", () => false);
public static bool Config_LerpColorByHSV => Config.GetValue(lerpColorByHSV);
[AutoRegisterConfigKey]
private static readonly ModConfigurationKey<bool> collapseInspectorSections = new("CollapseInspectorSections", "Collapse injected inspector sections by default", () => false);
public static bool Config_CollapseInspectorSections => Config.GetValue(collapseInspectorSections);
public override void OnEngineInit()
{
Harmony harmony = new("je.dj.GradientDriverEasing");
Config = GetConfiguration()!;
Config.Save(true);
harmony.PatchAll();
}
static readonly MethodInfo BuildInspectorUIMethod = AccessTools.DeclaredMethod(typeof(GradientDriverEasing), nameof(BuildInspectorUI));
[HarmonyPatch(typeof(WorkerInspector))]
class GradientDriverEasingPatches
{
[HarmonyPatch(nameof(WorkerInspector.BuildInspectorUI))]
[HarmonyPostfix]
public static void WorkerInspector_BuildInspectorUI_Postfix(Worker worker, UIBuilder ui)
{
var workerType = worker.GetType();
if (!Config_Enable ||
!workerType.IsConstructedGenericType ||
workerType.GetGenericTypeDefinition() != typeof(ValueGradientDriver<>)
) return;
var genericType = workerType.GetGenericArguments()[0];
BuildInspectorUIMethod.MakeGenericMethod(genericType).Invoke(null, [worker, ui]);
// ValueGradientDriver.IsValidGenericType constrains to lerp-able types already
}
}
internal static void UISection(UIBuilder ui, string label) {
ui.Style.MinHeight = 24f;
ui.Text(label).Color.Value = RadiantUI_Constants.Hero.CYAN;
ui.Style.MinHeight = 2f;
ui.Image(RadiantUI_Constants.Hero.CYAN);
ui.Style.MinHeight = 24f;
}
internal static void BuildInspectorUI<T>(ValueGradientDriver<T> instance, UIBuilder ui)
{
if (Config_CollapseInspectorSections)
{
ui.Style.SupressLayoutElement = true;
var header = ui.VerticalLayout(6f);
ui.Style.SupressLayoutElement = false;
UISection(ui, "Gradient Driver Easing (Mod)");
ui.Button("Show easing utilities and functions").SetupToggle(header.Slot.ActiveSelf_Field, null, null);
ui.NestOut();
ui.Style.SupressLayoutElement = true;
var collapse = ui.VerticalLayout(6f);
ui.Style.SupressLayoutElement = false;
collapse.Slot.ActiveSelf_Field.DriveInverted(header.Slot.ActiveSelf_Field);
}
UISection(ui, "Easing utilities");
// First row
ui.HorizontalLayout(4f);
var minF = ui.HorizontalElementWithLabel("Min position", 0.66f, () => ui.FloatField());
var maxF = ui.HorizontalElementWithLabel("Max position", 0.66f, () => ui.FloatField());
ui.HorizontalLayout(4f);
ui.Button("01").LocalPressed += (_, _) =>
{
minF.ParsedValue.Value = 0f;
maxF.ParsedValue.Value = 1f;
};
ui.Button("Auto").LocalPressed += (_, _) =>
{
minF.ParsedValue.Value = instance.Points.Min((p) => p.Position.Value);
maxF.ParsedValue.Value = instance.Points.Max((p) => p.Position.Value);
};
ui.Button("Swap").LocalPressed += (_, _) =>
{
var oldMin = minF.ParsedValue.Value;
var oldMax = maxF.ParsedValue.Value;
minF.ParsedValue.Value = oldMax;
maxF.ParsedValue.Value = oldMin;
};
ui.NestOut();
if (instance.Points.Count == 0)
{
minF.ParsedValue.Value = 0f;
maxF.ParsedValue.Value = 1f;
}
else
{
minF.ParsedValue.Value = instance.Points.Min((p) => p.Position.Value);
maxF.ParsedValue.Value = instance.Points.Max((p) => p.Position.Value);
}
ui.NestOut();
// Second row
ui.HorizontalLayout(4f);
var temp = new List<(float, T)>();
ui.Button("Sort position").LocalPressed += (_, _) =>
{
temp.Clear();
foreach (var p in instance.Points) temp.Add((p.Position.Value, p.Value.Value));
temp.Sort((a, b) => a.Item1.CompareTo(b.Item1));
instance.Points.Clear();
temp.ForEach((p) => instance.AddPoint(p.Item1, p.Item2));
};
ui.Button("-Position").LocalPressed += (_, _) =>
{
var max = instance.Points.Max((p) => p.Position.Value);
foreach (var p in instance.Points) p.Position.Value = max - p.Position.Value;
};
ui.Button("Subdivide").LocalPressed += (_, _) =>
{
if (instance.Points.Count < 2) { return; }
temp.Clear();
for (int i = 0; i < instance.Points.Count - 1; i++)
{
var p1 = instance.Points[i];
var p2 = instance.Points[i + 1];
var p3 = (MathX.Lerp(p1.Position.Value, p2.Position.Value, 0.5f), ConfiguredLerp(p1.Value.Value, p2.Value.Value, 0.5f));
temp.Add(p3);
}
foreach (var p in instance.Points) temp.Add((p.Position.Value, p.Value.Value));
temp.Sort((a, b) => a.Item1.CompareTo(b.Item1));
instance.Points.Clear();
temp.ForEach((p) => instance.AddPoint(p.Item1, p.Item2));
};
ui.NestOut();
UISection(ui, "Easing functions");
// Third row
var radio = ui.HorizontalLayout(32f);
var boolSwitcher = radio.Slot.AttachComponent<BooleanSwitcher>();
ui.Text("Target field", true, Alignment.MiddleLeft);
ui.ValueRadio("Position", boolSwitcher.ActiveIndex, 0);
if (!IsFakeLerpType<T>()) ui.ValueRadio("Value", boolSwitcher.ActiveIndex, 1);
ui.NestOut();
// Function buttons
ui.Style.SupressLayoutElement = true;
var funcContainer = ui.OverlappingLayout();
// Position buttons
var posButtons = ui.VerticalLayout(4f);
ui.Style.SupressLayoutElement = false;
CreatePositionEasingButton(instance, ui, EasingFunction.EaseType.Linear, minF.ParsedValue, maxF.ParsedValue);
ui.Style.SupressLayoutElement = true;
ui.GridLayout(new float2(240f, ui.Style.MinHeight), float2.One * 4f).ExpandWidthToFit.Value = true;
foreach (EasingFunction.EaseType easing in PositionEasings) CreatePositionEasingButton(instance, ui, easing, minF.ParsedValue, maxF.ParsedValue);
ui.NestOut();
ui.NestOut();
// Value buttons
var valButtons = ui.VerticalLayout(4f);
ui.HorizontalLayout(4f);
ui.Style.SupressLayoutElement = false;
CreateValueEasingButton(instance, ui, EasingFunction.EaseType.Linear, minF.ParsedValue, maxF.ParsedValue);
CreateValueEasingButton(instance, ui, EasingFunction.EaseType.Spring, minF.ParsedValue, maxF.ParsedValue);
ui.Style.SupressLayoutElement = true;
ui.NestOut();
ui.GridLayout(new float2(240f, ui.Style.MinHeight), float2.One * 4f).ExpandWidthToFit.Value = true;
foreach (EasingFunction.EaseType easing in ValueEasings) CreateValueEasingButton(instance, ui, easing, minF.ParsedValue, maxF.ParsedValue);
ui.NestOut();
ui.NestOut();
boolSwitcher.Targets.Add().Target = posButtons.Slot.ActiveSelf_Field;
boolSwitcher.Targets.Add().Target = valButtons.Slot.ActiveSelf_Field;
ui.Style.SupressLayoutElement = false;
if (Config_CollapseInspectorSections)
{
ui.NestOut();
}
ui.Spacer(8f);
}
internal static Button CreatePositionEasingButton<T>(ValueGradientDriver<T> instance, UIBuilder ui, EasingFunction.EaseType easing, Sync<float> min, Sync<float> max)
{
string fName = Enum.GetName(easing)!;
EasingFunction.Function fFunc = EasingFunction.GetEasingFunction(easing);
Button btn = ui.Button(fName);
btn.LocalPressed += (_, _) =>
{
int pCount = instance.Points.Count;
for (int i = 0; i < pCount; i++) instance.Points[i].Position.Value = fFunc(min.Value, max.Value, (float)i / (pCount - 1));
};
return btn;
}
internal static Button CreateValueEasingButton<T>(ValueGradientDriver<T> instance, UIBuilder ui, EasingFunction.EaseType easing, Sync<float> min, Sync<float> max)
{
string fName = Enum.GetName(easing)!;
EasingFunction.Function fFunc = EasingFunction.GetEasingFunction(easing);
Button btn = ui.Button(fName);
btn.LocalPressed += (_, _) =>
{
int pCount = instance.Points.Count;
for (int i = 0; i < pCount; i++)
{
instance.Points[i].Value.Value = ConfiguredLerp(
instance.Points[0].Value.Value,
instance.Points[^1].Value.Value,
fFunc(min.Value, max.Value, instance.Points[i].Position.Value)
);
}
};
return btn;
}
internal static T ConfiguredLerp<T>(T a, T b, float ratio)
{
if (Config_LerpColorByHSV && (typeof(T) == typeof(colorX) || typeof(T) == typeof(color)))
{
switch (a)
{
case colorX colorXa when b is colorX colorXb:
return (T)(object)HSVLerp(colorXa, colorXb, ratio);
case color colora when b is color colorb:
return (T)(object)HSVLerp(colora, colorb, ratio);
}
}
return Config_UseUnclampedLerp ? Coder<T>.LerpUnclamped(a, b, ratio) : Coder<T>.Lerp(a, b, ratio);
}
internal static color HSVLerp(color a, color b, float ratio)
{
var hsva = new ColorHSV(a);
var hsvb = new ColorHSV(b);
var floata = new float4(hsva.H, hsva.S, hsva.V, hsva.A);
var floatb = new float4(MathX.Abs(hsvb.H - hsva.H) > 0.5f ? 1 - hsvb.H : hsvb.H, hsvb.S, hsvb.V, hsvb.A);
var floatc = ConfiguredLerp(floata, floatb, ratio);
var hsvc = new ColorHSV(MathX.Repeat01(floatc.X), floatc.Y, floatc.Z, floatc.W);
return hsvc.ToRGB();
}
internal static colorX HSVLerp(colorX a, colorX b, float ratio) => new colorX(HSVLerp((color)a, (color)b, ratio)).SetProfile(a.Profile);
internal static bool IsFakeLerpType<T>() => FakeLerpTypes.Contains(typeof(T));
internal static Type[] FakeLerpTypes =
[
typeof(bool),
typeof(char),
typeof(string),
typeof(bool2),
typeof(bool3),
typeof(bool4)
];
internal static EasingFunction.EaseType[] PositionEasings =
[
EasingFunction.EaseType.EaseInQuad,
EasingFunction.EaseType.EaseOutQuad,
EasingFunction.EaseType.EaseInOutQuad,
EasingFunction.EaseType.EaseInCubic,
EasingFunction.EaseType.EaseOutCubic,
EasingFunction.EaseType.EaseInOutCubic,
EasingFunction.EaseType.EaseInQuart,
EasingFunction.EaseType.EaseOutQuart,
EasingFunction.EaseType.EaseInOutQuart,
EasingFunction.EaseType.EaseInQuint,
EasingFunction.EaseType.EaseOutQuint,
EasingFunction.EaseType.EaseInOutQuint,
EasingFunction.EaseType.EaseInSine,
EasingFunction.EaseType.EaseOutSine,
EasingFunction.EaseType.EaseInOutSine,
EasingFunction.EaseType.EaseInExpo,
EasingFunction.EaseType.EaseOutExpo,
EasingFunction.EaseType.EaseInOutExpo,
EasingFunction.EaseType.EaseInCirc,
EasingFunction.EaseType.EaseOutCirc,
EasingFunction.EaseType.EaseInOutCirc
];
internal static EasingFunction.EaseType[] ValueEasings =
[
EasingFunction.EaseType.EaseInQuad,
EasingFunction.EaseType.EaseOutQuad,
EasingFunction.EaseType.EaseInOutQuad,
EasingFunction.EaseType.EaseInCubic,
EasingFunction.EaseType.EaseOutCubic,
EasingFunction.EaseType.EaseInOutCubic,
EasingFunction.EaseType.EaseInQuart,
EasingFunction.EaseType.EaseOutQuart,
EasingFunction.EaseType.EaseInOutQuart,
EasingFunction.EaseType.EaseInQuint,
EasingFunction.EaseType.EaseOutQuint,
EasingFunction.EaseType.EaseInOutQuint,
EasingFunction.EaseType.EaseInSine,
EasingFunction.EaseType.EaseOutSine,
EasingFunction.EaseType.EaseInOutSine,
EasingFunction.EaseType.EaseInExpo,
EasingFunction.EaseType.EaseOutExpo,
EasingFunction.EaseType.EaseInOutExpo,
EasingFunction.EaseType.EaseInCirc,
EasingFunction.EaseType.EaseOutCirc,
EasingFunction.EaseType.EaseInOutCirc,
EasingFunction.EaseType.EaseInBounce,
EasingFunction.EaseType.EaseOutBounce,
EasingFunction.EaseType.EaseInOutBounce,
EasingFunction.EaseType.EaseInBack,
EasingFunction.EaseType.EaseOutBack,
EasingFunction.EaseType.EaseInOutBack,
EasingFunction.EaseType.EaseInElastic,
EasingFunction.EaseType.EaseOutElastic,
EasingFunction.EaseType.EaseInOutElastic,
];
}