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Copy pathLogReaderSample.py
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192 lines (162 loc) · 6.16 KB
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import csv
import os
import tracemalloc
from typing import List
import tqdm
from LogInterface import Log
from Primitive import *
from StreamUtils import *
from Utils import (
ObservationJosh,
countLines,
displayTopMemoryConsumers,
extractTrajNumbers,
readLastLine,
startMemoryTracing,
WindowedProfiler,
)
profiler = WindowedProfiler(window_size=60)
def checkPointCallback(cnt):
if cnt % 1000 == 0:
print(f"Checkpoint: {cnt}")
snapshot = tracemalloc.take_snapshot()
displayTopMemoryConsumers(snapshot)
# @profiler.profile_with_windows
def main():
LOG = Log()
LOG.readLogFile("sample.log")
# LOG.eval()
LOG.eval(isLogFileLarge=True)
# Dump all the representations into json and jpg images
for frame in tqdm.tqdm(LOG.UncompressedChunk.thread("Cognition")):
# if frame.hasImage:
# frame.saveImageWithMetaData()
frame.saveFrameDict()
frame.saveImageWithMetaData(slientFail=True)
return
# Sample of how I recover trajectories
OBS = ObservationJosh("WalkToBall")
index = 0
collisions = []
prev_state = None
prevObs = None
transitions: List[List] = []
lastCsvFrame = 0
lastTrajFrame = 0
csvLine = 0
if LOG.outputDir.exists():
csvLine = countLines(LOG.outputDir / "data.csv")
if csvLine == 1: # Only title line
with open(LOG.outputDir / "data.csv", "w") as f:
print("Only title line found in csv, recreate it")
pass
csvLine = 0
if csvLine != 0:
lastCsvLine = readLastLine(LOG.outputDir / "data.csv").split(",")
lastCsvFrame = int(lastCsvLine[0])
collectedTrajs = extractTrajNumbers(LOG.outputDir)
if len(collectedTrajs) != 0:
lastTrajFrame = collectedTrajs[-1]
print(f"Last csv frame: {lastCsvFrame}")
print(f"Last traj frame: {lastTrajFrame}")
ContinuePos = min(lastCsvFrame, lastTrajFrame)
print(f"Continue from {ContinuePos}")
# if not (LOG.outputDir / "data.csv").exists():
# os.makedirs(LOG.outputDir)
# with open(LOG.outputDir / "data.csv", "w") as f:
# print("Create csv")
# pass
GAME_STATE = LOG.TypeInfoChunk.enumClasses["GameState::State"]
MOTION_REQUEST = LOG.TypeInfoChunk.enumClasses["MotionRequest::Motion"]
with open(LOG.outputDir / "cog_data.csv", "w") as f:
writer = csv.writer(f)
if csvLine == 0:
writer.writerow(
[
"frameIndex",
"timestamp",
"agentLocX",
"agentLocY",
"agentLocRot",
"motionRequestX",
"motionRequestY",
"motionRequestRot",
"jsonFile",
]
)
for frame in LOG.UncompressedChunk.threads["Cognition"]:
print(f"Frame {frame.indexCursor}")
try:
gameState = frame["GameState"]
state = gameState["state"]
if state != GAME_STATE["playing"]:
continue
motionRequest = frame["MotionRequest"]
if motionRequest["motion"] != MOTION_REQUEST["walkAtRelativeSpeed"]:
continue
agentLoc = frame.agentLoc
assert agentLoc is not None
info = {
"frameIndex": frame.absIndex,
"timestamp": frame.timestamp,
"agentLocX": agentLoc[0],
"agentLocY": agentLoc[1],
"agentLocRot": agentLoc[2],
"motionRequestX":motionRequest["walkSpeed"]["translation"].x,
"motionRequestY":motionRequest["walkSpeed"]["translation"].y,
"motionRequestRot":motionRequest["walkSpeed"]["rotation"],
"jsonFile": frame.jsonName,
}
writer.writerow(list(info.values()))
except (
KeyError
) as e: # This is normal, some frame simply doesn't have enough information
print(f"KeyError: {e} at frame {frame.absIndex}")
except AssertionError as e:
print(f"AssertionError: {e} at frame {frame.absIndex}")
print(str(frame))
exit(1)
except Exception as e: # Just to add some robusty
print(f"Exception: {e} at frame {frame.absIndex}")
raise
# with open(LOG.outputDir / "motion_data.csv", "w") as f:
# writer = csv.writer(f)
# if csvLine == 0:
# writer.writerow(
# [
# "frameIndex",
# "timestamp",
# "agentSpeedX",
# "agentSpeedY",
# "agentSpeedRot",
# "jsonFile",
# ]
# )
# for frame in LOG.UncompressedChunk.threads["Motion"]:
# print(f"Frame {frame.indexCursor}")
# try:
# motionBasics = frame.motionBasics
# assert motionBasics is not None
# info = {
# "frameIndex": frame.absIndex,
# "timestamp": frame.timestamp,
# "agentSpeedX": motionBasics[0],
# "agentSpeedY": motionBasics[1],
# "agentSpeedRot": motionBasics[2],
# "jsonFile": frame.jsonName,
# }
# writer.writerow(list(info.values()))
# except (
# KeyError
# ) as e: # This is normal, some frame simply doesn't have enough information
# print(f"KeyError: {e} at frame {frame.absIndex}")
# except AssertionError as e:
# print(f"AssertionError: {e} at frame {frame.absIndex}")
# print(str(frame))
# exit(1)
# except Exception as e: # Just to add some robusty
# print(f"Exception: {e} at frame {frame.absIndex}")
# raise
if __name__ == "__main__":
main()
print("Done")