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Component offsets are spaced 1000 apart and sweep is added unbounded, so derive_seed(base, 'laser', sweep=1000) == derive_seed(base, 'detector', sweep=0): long campaigns reuse bit-identical noise streams across different physical sources.
Component offsets are spaced 1000 apart and sweep is added unbounded, so derive_seed(base, 'laser', sweep=1000) == derive_seed(base, 'detector', sweep=0): long campaigns reuse bit-identical noise streams across different physical sources.