From 406675ad9274fbcc6db2b08e37047f64461587c0 Mon Sep 17 00:00:00 2001 From: arudaev Date: Sat, 24 Oct 2026 08:43:12 +0200 Subject: [PATCH] docs: add the 1.2 s silence to the ram's tuning row --- docs/02-GAME-DESIGN.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/02-GAME-DESIGN.md b/docs/02-GAME-DESIGN.md index d0ebffb..cdd02a4 100644 --- a/docs/02-GAME-DESIGN.md +++ b/docs/02-GAME-DESIGN.md @@ -257,7 +257,7 @@ The numbers the game plays with, and where each one lives. Speeds come from the | Drone | health / tell / dive | 8 / 0.5 s / 380 px/s | `enemies/drone.ts` | | Jenny | health / damage | 30 / charge 2, parts 1 | `enemies/jenny.ts` `JENNY_HEALTH`, `CHARGE_DAMAGE`, `PART_DAMAGE` | | Jenny | rev / stall | 1 s / 1.2 s | `jenny.ts` `REV_SECONDS`, `STALL_SECONDS` | -| Jenny's ram | lights, rev | 0.6 + 0.6 s, charge 900 px/s | `enemies/jennyRam.ts` `RAM` | +| Jenny's ram | silence, lights, rev | 1.2 + 0.6 + 0.6 s, charge 900 px/s | `enemies/jennyRam.ts` `RAM` | ## The glitch meter (after Region 1)