diff --git a/spec/System/TestCustomModControl_spec.lua b/spec/System/TestCustomModControl_spec.lua index 0ec3f33c4e..320ac6d6fb 100644 --- a/spec/System/TestCustomModControl_spec.lua +++ b/spec/System/TestCustomModControl_spec.lua @@ -14,10 +14,12 @@ describe("Custom modifier controls", function() end end) + local configModBrowser = require("Modules.ConfigModBrowser") + local function openModBrowser() local configTab = build.configTab local blockData = configTab.configSets[configTab.activeConfigSetId].customModsList[1] - configTab:OpenAddModPopup(blockData) + configModBrowser.OpenAddModPopup(configTab, blockData) return main.popups[1], blockData end @@ -31,31 +33,31 @@ describe("Custom modifier controls", function() assert.is_nil(main.selControl) assert.are_not.equal(popup, main.popups[1]) - assert.are.equal(selectedMod, blockData.text) + assert.are.equal(selectedMod.text, blockData.text) end) - it("collapses numeric tiers and imports the first range value", function() + it("collapses numeric tiers into a single entry and imports it", function() local popup, blockData = openModBrowser() local minionDamageEntries = { } local minionDamageIndex - for index, modText in ipairs(popup.controls.listControl.list) do - if modText:match("^Minions deal .-%% increased Damage$") then - table.insert(minionDamageEntries, modText) + for index, mod in ipairs(popup.controls.listControl.list) do + if mod.text:match("^Minions deal .-%% increased Damage$") then + table.insert(minionDamageEntries, mod.text) minionDamageIndex = index end end - assert.are.same({ "Minions deal 10% increased Damage" }, minionDamageEntries) + assert.are.same({ "Minions deal 12% increased Damage" }, minionDamageEntries) popup.controls.listControl.selIndex = minionDamageIndex popup.controls.save.onClick() - assert.are.equal("Minions deal 10% increased Damage", blockData.text) + assert.are.equal("Minions deal 12% increased Damage", blockData.text) end) it("orders modifiers alphabetically while ignoring numeric values", function() local popup = openModBrowser() local previousSortKey - for _, modText in ipairs(popup.controls.listControl.list) do - local sortKey = modText + for _, mod in ipairs(popup.controls.listControl.list) do + local sortKey = mod.text :gsub("([%+-]?)%((%-?%d+%.?%d*)%-(%-?%d+%.?%d*)%)", "%1#") :gsub("%d+%.?%d*", "#") :lower() @@ -92,7 +94,7 @@ describe("Custom modifier controls", function() local searchWidth = popup.controls.search:GetSize() assert.are.equal(720, popup.width) - assert.are.equal(540, popup.height) + assert.are.equal(566, popup.height) assert.are.equal(700, listWidth) assert.are.equal(454, listHeight) assert.are.equal(640, searchWidth) diff --git a/src/Classes/ConfigTab.lua b/src/Classes/ConfigTab.lua index 3085f50fe7..f46c95031a 100644 --- a/src/Classes/ConfigTab.lua +++ b/src/Classes/ConfigTab.lua @@ -11,6 +11,7 @@ local s_upper = string.upper local varList = LoadModule("Modules/ConfigOptions") local configVisibility = LoadModule("Modules/ConfigVisibility") +local configModBrowser = require("Modules.ConfigModBrowser") local CustomModBlockClass = newClass("CustomModBlockControl", "Control", "ControlHost", function(self, anchor, rect, configTab, blockIndex, blockData) self.Control(anchor, rect) @@ -40,7 +41,7 @@ local CustomModBlockClass = newClass("CustomModBlockControl", "Control", "Contro end) self.controls.addModBtn = new("ButtonControl", {"LEFT", self.controls.titleEdit, "RIGHT"}, {6, 0, 58, 18}, "^7Add Mod", function() - configTab:OpenAddModPopup(blockData) + configModBrowser.OpenAddModPopup(self.configTab, blockData) end) self.controls.enableCheck = new("CheckBoxControl", {"TOPRIGHT", self, "TOPRIGHT"}, {0, 0, 18}, "", function(state) @@ -1301,250 +1302,3 @@ function ConfigTabClass:SetActiveConfigSet(configSetId, init) self.build.buildFlag = true self.build:SyncLoadouts() end - -function ConfigTabClass:OpenAddModPopup(blockData) - local bData = (self.build and self.build.data) or data - local allModsList = { } - local seen = { } - - local function addModEntry(mod) - local function registerMod(str) - local stripped = StripEscapes(str):match("^%s*(.-)%s*$") - if #stripped > 0 and not seen[stripped] then - seen[stripped] = true - t_insert(allModsList, stripped) - end - end - - if type(mod) == "string" then - registerMod(mod) - elseif type(mod) == "table" then - for i = 1, #mod do - if type(mod[i]) == "string" then - registerMod(mod[i]) - end - end - end - end - - if bData then - if bData.masterMods then - for _, mod in pairs(bData.masterMods) do - addModEntry(mod) - end - end - if bData.itemMods then - for catName, catMods in pairs(bData.itemMods) do - if catName ~= "Item" and type(catMods) == "table" then - for _, mod in pairs(catMods) do - addModEntry(mod) - end - end - end - end - if bData.veiledMods then - for _, mod in pairs(bData.veiledMods) do - addModEntry(mod) - end - end - if bData.beastCraft then - for _, mod in pairs(bData.beastCraft) do - addModEntry(mod) - end - end - end - - local modTemplateCache = { } - local function getModTemplate(modText) - if not modTemplateCache[modText] then - modTemplateCache[modText] = modText - :gsub("([%+-]?)%((%-?%d+%.?%d*)%-(%-?%d+%.?%d*)%)", "%1#") - :gsub("%d+%.?%d*", "#") - :lower() - end - return modTemplateCache[modText] - end - local alphabeticalSortKeyCache = { } - local function getAlphabeticalSortKey(modText) - if not alphabeticalSortKeyCache[modText] then - alphabeticalSortKeyCache[modText] = getModTemplate(modText) - :gsub("#", " ") - :gsub("[^%a]+", " ") - :match("^%s*(.-)%s*$") - end - return alphabeticalSortKeyCache[modText] - end - local function sortAlphabeticallyIgnoringValues(a, b) - local aSortKey = getAlphabeticalSortKey(a) - local bSortKey = getAlphabeticalSortKey(b) - if aSortKey ~= bSortKey then - return aSortKey < bSortKey - end - local aTemplate = getModTemplate(a) - local bTemplate = getModTemplate(b) - if aTemplate ~= bTemplate then - return aTemplate < bTemplate - end - local aLower = a:lower() - local bLower = b:lower() - if aLower ~= bLower then - return aLower < bLower - end - return a < b - end - - table.sort(allModsList, sortAlphabeticallyIgnoringValues) - - -- Collapse affix tiers that only differ by their numeric values. The list is - -- sorted first so the retained representative is deterministic. - wipeTable(seen) - local deduplicatedModsList = { } - for _, modText in ipairs(allModsList) do - local modTemplate = getModTemplate(modText) - if not seen[modTemplate] then - seen[modTemplate] = true - t_insert(deduplicatedModsList, itemLib.applyRange(modText, 0)) - end - end - table.sort(deduplicatedModsList, sortAlphabeticallyIgnoringValues) - allModsList = deduplicatedModsList - - local displayList = { } - local controls = { } - - local function fuzzyScore(modText, searchStr, words) - local modLower = modText:lower() - if modLower:find(searchStr, 1, true) then - return 1 - end - if #words > 1 then - local allFound = true - for i = 1, #words do - if not modLower:find(words[i], 1, true) then - allFound = false - break - end - end - if allFound then - return 2 - end - end - if #words == 1 and #searchStr >= 3 then - local textWords = {} - for word in modLower:gmatch("%w+") do - t_insert(textWords, word) - end - for i = 1, #textWords do - for len1 = 2, #searchStr - 1 do - local part1 = searchStr:sub(1, len1) - local part2 = searchStr:sub(len1 + 1) - if textWords[i]:sub(1, #part1) == part1 and textWords[i + 1] and textWords[i + 1]:sub(1, #part2) == part2 then - return 3 - end - end - end - end - return nil - end - - local function updateDisplayList() - wipeTable(displayList) - local searchStr = controls.search.buf:lower():gsub("^[%s]+", ""):gsub("[%s]+$", "") - - if #searchStr == 0 then - for _, modText in ipairs(allModsList) do - t_insert(displayList, modText) - end - else - local words = {} - for word in searchStr:gmatch("%S+") do - t_insert(words, word) - end - local matches = {} - for _, modText in ipairs(allModsList) do - local rank = fuzzyScore(modText, searchStr, words) - if rank then - t_insert(matches, { text = modText, rank = rank }) - end - end - table.sort(matches, function(a, b) - if a.rank ~= b.rank then - return a.rank < b.rank - end - return sortAlphabeticallyIgnoringValues(a.text, b.text) - end) - for _, match in ipairs(matches) do - t_insert(displayList, match.text) - end - end - - if #displayList == 0 then - t_insert(displayList, "No matching modifiers found") - end - if controls.listControl then - controls.listControl.selIndex = 1 - controls.listControl.selValue = displayList[1] - controls.listControl.controls.scrollBarV.offset = 0 - end - end - - controls.listControl = new("ListControl", {"TOPLEFT", nil, "TOPLEFT"}, {10, 20, 700, 454}, 16, "VERTICAL", false, displayList) - controls.listControl.font = "VAR" - controls.listControl.GetRowValue = function(self, column, index, value) - return value or "" - end - controls.listControl.AddValueTooltip = function(self, tooltip, index, value) - tooltip:Clear(true) - if value and #value > 0 and value ~= "No matching modifiers found" then - local mods, extra = modLib.parseMod(value) - if mods and not extra then - tooltip:AddLine(14, "^7Supported: ^2Yes") - else - tooltip:AddLine(14, "^7Supported: ^1No") - end - end - end - controls.listControl.OnSelClick = function(self, index, value, doubleClick) - self:SelectIndex(index) - if doubleClick and controls.save:IsEnabled() then - controls.save.onClick() - end - end - - controls.searchLabel = new("LabelControl", {"TOPRIGHT", nil, "TOPLEFT"}, {65, 482, 0, 16}, "^7Search:") - controls.search = new("EditControl", {"TOPLEFT", nil, "TOPLEFT"}, {70, 482, 640, 18}, "", nil, "%c", 100, function() - updateDisplayList() - end, nil, nil, true) - controls.search.controls.buttonClear.shown = function() - return #controls.search.buf > 0 - end - - updateDisplayList() - - controls.save = new("ButtonControl", nil, {-45, 512, 80, 20}, "Add", function() - local selIndex = controls.listControl.selIndex or 1 - local selected = displayList[selIndex] - if selected and selected ~= "No matching modifiers found" then - if blockData.text and #blockData.text > 0 and not blockData.text:match("\n$") then - blockData.text = blockData.text .. "\n" - end - blockData.text = (blockData.text or "") .. selected - self:UpdateCustomModsControls() - self:AddUndoState() - self:BuildModList() - self.build.buildFlag = true - end - main:ClosePopup() - end) - controls.save.enabled = function() - local selIndex = controls.listControl and controls.listControl.selIndex or 1 - local selected = displayList[selIndex] - return selected ~= nil and selected ~= "No matching modifiers found" - end - - controls.close = new("ButtonControl", nil, {45, 512, 80, 20}, "Cancel", function() - main:ClosePopup() - end) - - main:OpenPopup(720, 540, "Mod Browser", controls, "save", "search", "close") -end diff --git a/src/Classes/PassiveTree.lua b/src/Classes/PassiveTree.lua index d6e244b158..6d8866ed6b 100644 --- a/src/Classes/PassiveTree.lua +++ b/src/Classes/PassiveTree.lua @@ -804,7 +804,7 @@ function PassiveTreeClass:ProcessStats(node, startIndex) if list and not extra then -- Success, add dummy mod lists to the other lines that were combined with this one for ci = i + 1, endI do - node.mods[ci] = { list = { } } + node.mods[ci] = { list = {}, combined = true } end break end diff --git a/src/Data/ModCache.lua b/src/Data/ModCache.lua index 5e65cff1d4..e2c38cad85 100755 --- a/src/Data/ModCache.lua +++ b/src/Data/ModCache.lua @@ -1,4 +1,7 @@ -local c=...c[" Wolf Alpha Talisman"]={nil," Wolf Alpha Talisman "} +local c=... +(function() +c[""]={nil," "} +c[" Wolf Alpha Talisman"]={nil," Wolf Alpha Talisman "} c[" Wolf Alpha Talisman League: Talisman Standard"]={nil," Wolf Alpha Talisman League: Talisman Standard "} c["(10-15)% increased Energy Shield Recharge Rate"]={nil,"(10-15)% increased Energy Shield Recharge Rate "} c["(10-20)% increased Effect of Cold Ailments"]={nil,"(10-20)% increased Effect of Cold Ailments "} @@ -123,25 +126,39 @@ c["+(9-12) to maximum Life"]={nil,"+(9-12) to maximum Life "} c["+(9-14)% to Cold Resistance"]={nil,"+(9-14)% to Cold Resistance "} c["+(9-14)% to Fire Resistance"]={nil,"+(9-14)% to Fire Resistance "} c["+(9-14)% to Lightning Resistance"]={nil,"+(9-14)% to Lightning Resistance "} +c["+0 to Maximum Charges. -1 to this value when used"]={{[1]={flags=0,keywordFlags=0,name="FlaskCharges",type="BASE",value=0}}," . -1 to this value when used "} c["+0.1 metres to Melee Strike Range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRangeMetre",type="BASE",value=0.1},[2]={flags=0,keywordFlags=0,name="UnarmedRangeMetre",type="BASE",value=0.1}},nil} c["+0.1 metres to Melee Strike Range with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="MeleeWeaponRangeMetre",type="BASE",value=0.1},[2]={flags=4194308,keywordFlags=0,name="UnarmedRangeMetre",type="BASE",value=0.1}},nil} +c["+0.1 metres to Weapon Range"]={{[1]={flags=0,keywordFlags=0,name="WeaponRangeMetre",type="BASE",value=0.1}},nil} +c["+0.1 metres to Weapon Range per 10% Quality"]={{[1]={flags=0,keywordFlags=0,name="AlternateQualityLocalWeaponRangePer10Quality",type="BASE",value=1}},nil} c["+0.15% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={skillType=1,type="SkillType"},[3]={div=10,stat="EnergyShieldOnWeapon 2",type="PerStat"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.15}},nil} c["+0.2 metres to Melee Strike Range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRangeMetre",type="BASE",value=0.2},[2]={flags=0,keywordFlags=0,name="UnarmedRangeMetre",type="BASE",value=0.2}},nil} +c["+0.2 metres to Melee Strike Range if you have Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="MeleeWeaponRangeMetre",type="BASE",value=0.2},[2]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="UnarmedRangeMetre",type="BASE",value=0.2}},nil} c["+0.2 metres to Melee Strike Range per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="MeleeWeaponRangeMetre",type="BASE",value=0.2},[2]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="UnarmedRangeMetre",type="BASE",value=0.2}},nil} +c["+0.2 metres to Melee Strike Range while Fortified"]={{[1]={[1]={type="Condition",var="Fortified"},flags=0,keywordFlags=0,name="MeleeWeaponRangeMetre",type="BASE",value=0.2},[2]={[1]={type="Condition",var="Fortified"},flags=0,keywordFlags=0,name="UnarmedRangeMetre",type="BASE",value=0.2}},nil} c["+0.2 metres to Melee Strike Range while Holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=0,name="MeleeWeaponRangeMetre",type="BASE",value=0.2},[2]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=0,name="UnarmedRangeMetre",type="BASE",value=0.2}},nil} c["+0.2 metres to Weapon Range"]={{[1]={flags=0,keywordFlags=0,name="WeaponRangeMetre",type="BASE",value=0.2}},nil} c["+0.2% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={skillType=1,type="SkillType"},[3]={div=10,stat="EnergyShieldOnWeapon 2",type="PerStat"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.2}},nil} c["+0.3 metres to Melee Strike Range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRangeMetre",type="BASE",value=0.3},[2]={flags=0,keywordFlags=0,name="UnarmedRangeMetre",type="BASE",value=0.3}},nil} +c["+0.3 metres to Melee Strike Range if you have Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="MeleeWeaponRangeMetre",type="BASE",value=0.3},[2]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="UnarmedRangeMetre",type="BASE",value=0.3}},nil} c["+0.3 metres to Melee Strike Range per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="MeleeWeaponRangeMetre",type="BASE",value=0.3},[2]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="UnarmedRangeMetre",type="BASE",value=0.3}},nil} +c["+0.3 metres to Melee Strike Range while at Maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="MeleeWeaponRangeMetre",type="BASE",value=0.3},[2]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="UnarmedRangeMetre",type="BASE",value=0.3}},nil} c["+0.3 metres to Melee Strike Range with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="MeleeWeaponRangeMetre",type="BASE",value=0.3},[2]={flags=4194308,keywordFlags=0,name="UnarmedRangeMetre",type="BASE",value=0.3}},nil} +c["+0.3 metres to Weapon Range"]={{[1]={flags=0,keywordFlags=0,name="WeaponRangeMetre",type="BASE",value=0.3}},nil} c["+0.3% to Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.3}},nil} c["+0.4 metres to Melee Strike Range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRangeMetre",type="BASE",value=0.4},[2]={flags=0,keywordFlags=0,name="UnarmedRangeMetre",type="BASE",value=0.4}},nil} c["+0.4 metres to Melee Strike Range while at least 5 Enemies are Nearby"]={{[1]={[1]={threshold=5,type="MultiplierThreshold",var="NearbyEnemies"},flags=0,keywordFlags=0,name="MeleeWeaponRangeMetre",type="BASE",value=0.4},[2]={[1]={threshold=5,type="MultiplierThreshold",var="NearbyEnemies"},flags=0,keywordFlags=0,name="UnarmedRangeMetre",type="BASE",value=0.4}},nil} c["+0.4 metres to Melee Strike Range with Unarmed Attacks"]={{[1]={flags=16777220,keywordFlags=0,name="MeleeWeaponRangeMetre",type="BASE",value=0.4},[2]={flags=16777220,keywordFlags=0,name="UnarmedRangeMetre",type="BASE",value=0.4}},nil} +c["+0.4 metres to Weapon Range"]={{[1]={flags=0,keywordFlags=0,name="WeaponRangeMetre",type="BASE",value=0.4}},nil} +c["+0.5% Critical Strike Chance while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.5}},nil} +c["+0.65% to Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="BASE",value=0.65}},nil} c["+0.7 metres to Melee Strike Range with Unarmed Attacks"]={{[1]={flags=16777220,keywordFlags=0,name="MeleeWeaponRangeMetre",type="BASE",value=0.7},[2]={flags=16777220,keywordFlags=0,name="UnarmedRangeMetre",type="BASE",value=0.7}},nil} c["+0.75% to Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.75}},nil} +c["+0.75% to Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="BASE",value=0.75}},nil} +c["+0.81% Critical Strike Chance while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.81}},nil} c["+1 Armour per 10 Unreserved Maximum Mana"]={{[1]={[1]={div=10,stat="ManaUnreserved",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1}},nil} c["+1 Armour per 2 Strength"]={{[1]={[1]={div=2,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1}},nil} +c["+1 Life per 2% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," per 2% increased Rarity of Items found "} c["+1 Life per 4 Dexterity"]={{[1]={[1]={div=4,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil} c["+1 Mana per 4 Strength"]={{[1]={[1]={div=4,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}},nil} c["+1 Maximum Energy Shield per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil} @@ -152,21 +169,28 @@ c["+1 Ring Slot"]={{[1]={flags=0,keywordFlags=0,name="AdditionalRingSlot",type=" c["+1 Suffix Modifier allowed"]={{},nil} c["+1 maximum Energy Shield per 5 Strength"]={{[1]={[1]={div=5,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil} c["+1 second to Summon Skeleton Cooldown"]={{}," second to Summon Cooldown "} +c["+1 to Level of Socketed AoE Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aoe",value=1}}},nil} c["+1 to Level of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aura",value=1}}},nil} c["+1 to Level of Socketed Bow Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="bow",value=1}}},nil} +c["+1 to Level of Socketed Chaos Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="chaos",value=1}}},nil} c["+1 to Level of Socketed Cold Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="cold",value=1}}},nil} c["+1 to Level of Socketed Curse Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="curse",value=1}}},nil} c["+1 to Level of Socketed Dexterity Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="dexterity",value=1}}},nil} +c["+1 to Level of Socketed Duration Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="duration",value=1}}},nil} c["+1 to Level of Socketed Elemental Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="elemental",value=1}}},nil} c["+1 to Level of Socketed Fire Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="fire",value=1}}},nil} c["+1 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=1}}},nil} +c["+1 to Level of Socketed Intelligence Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="intelligence",value=1}}},nil} +c["+1 to Level of Socketed Lightning Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="lightning",value=1}}},nil} c["+1 to Level of Socketed Melee Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="melee",value=1}}},nil} c["+1 to Level of Socketed Minion Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="minion",value=1}}},nil} +c["+1 to Level of Socketed Projectile Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="projectile",value=1}}},nil} c["+1 to Level of Socketed Skill Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="skill",value=1}}},nil} c["+1 to Level of Socketed Skill Gems per 25 Player Levels"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},[2]={div=25,type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="grants_active_skill",value=1}}},nil} c["+1 to Level of Socketed Spell Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="spell",value=1}}},nil} c["+1 to Level of Socketed Strength Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="strength",value=1}}},nil} c["+1 to Level of Socketed Support Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="support",value=1}}},nil} +c["+1 to Level of Socketed Trap or Mine Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="trap or mine",value=1}}},nil} c["+1 to Level of Socketed Warcry Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="warcry",value=1}}},nil} c["+1 to Level of all Chaos Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="chaos",[2]="skill"},value=1}}},nil} c["+1 to Level of all Chaos Skill Gems if 6 Hunter Items are Equipped"]={{[1]={[1]={threshold=6,type="MultiplierThreshold",var="HunterItem"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keyword="chaos",value=1}}},nil} @@ -175,12 +199,15 @@ c["+1 to Level of all Cold Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemP c["+1 to Level of all Cold Skill Gems if 6 Redeemer Items are Equipped"]={{[1]={[1]={threshold=6,type="MultiplierThreshold",var="RedeemerItem"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keyword="cold",value=1}}},nil} c["+1 to Level of all Cold Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="cold",[2]="spell",[3]="skill"},value=1}}},nil} c["+1 to Level of all Dexterity Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="dexterity",[2]="skill"},value=1}}},nil} +c["+1 to Level of all Fire Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="fire",[2]="skill"},value=1}}},nil} c["+1 to Level of all Fire Skill Gems if 6 Warlord Items are Equipped"]={{[1]={[1]={threshold=6,type="MultiplierThreshold",var="WarlordItem"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keyword="fire",value=1}}},nil} c["+1 to Level of all Fire Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="fire",[2]="spell",[3]="skill"},value=1}}},nil} c["+1 to Level of all Intelligence Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="intelligence",[2]="skill"},value=1}}},nil} +c["+1 to Level of all Lightning Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="lightning",[2]="skill"},value=1}}},nil} c["+1 to Level of all Lightning Skill Gems if 6 Crusader Items are Equipped"]={{[1]={[1]={threshold=6,type="MultiplierThreshold",var="CrusaderItem"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keyword="lightning",value=1}}},nil} c["+1 to Level of all Lightning Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="lightning",[2]="spell",[3]="skill"},value=1}}},nil} c["+1 to Level of all Minion Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="minion",[2]="skill"},value=1}}},nil} +c["+1 to Level of all Physical Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="physical",[2]="skill"},value=1}}},nil} c["+1 to Level of all Physical Skill Gems if 6 Elder Items are Equipped"]={{[1]={[1]={threshold=6,type="MultiplierThreshold",var="ElderItem"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keyword="physical",value=1}}},nil} c["+1 to Level of all Physical Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="physical",[2]="spell",[3]="skill"},value=1}}},nil} c["+1 to Level of all Raise Spectre Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keyword="raise spectre",value=1}}},nil} @@ -226,8 +253,10 @@ c["+1 to maximum Mana per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="Pe c["+1 to maximum number of Raised Spectres per Socketed Ghastly Eye Jewel"]={{[1]={[1]={type="Multiplier",var="GhastlyEyeJewelIn{SlotName}"},flags=0,keywordFlags=0,name="ActiveSpectreLimit",type="BASE",value=1}},nil} c["+1 to maximum number of Raised Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil} c["+1 to maximum number of Raised Zombies per 300 Strength"]={{[1]={[1]={div=300,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil} +c["+1 to maximum number of Raised Zombies per 500 Intelligence"]={{[1]={[1]={div=500,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil} c["+1 to maximum number of Raised Zombies per 500 Strength"]={{[1]={[1]={div=500,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil} c["+1 to maximum number of Sacred Wisps"]={{[1]={flags=0,keywordFlags=0,name="SacredWispsMaxCount",type="BASE",value=1}},nil} +c["+1 to maximum number of Sacred Wisps +1 to number of Sacred Wisps Summoned"]={{}," maximum number of Sacred Wisps +1 to number of Sacred Wisps Summoned "} c["+1 to maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=1}},nil} c["+1 to maximum number of Spectres"]={{[1]={flags=0,keywordFlags=0,name="ActiveSpectreLimit",type="BASE",value=1}},nil} c["+1 to maximum number of Summoned Golems"]={{[1]={flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=1}},nil} @@ -239,10 +268,18 @@ c["+1 to number of Summoned Arbalists"]={{[1]={flags=0,keywordFlags=0,name="Acti c["+1% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil} c["+1% Chance to Block Attack Damage per 5% Chance to Block on Equipped Shield"]={{[1]={[1]={div=5,stat="ShieldBlockChance",type="PerStat"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil} c["+1% Chance to Block Attack Damage per 50 Strength"]={{[1]={[1]={div=50,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil} +c["+1% Chance to Block Attack Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil} +c["+1% Chance to Block Attack Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil} +c["+1% Chance to Block Attack Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil} c["+1% Chance to Block Attack Damage per Summoned Skeleton"]={{[1]={[1]={stat="ActiveSkeletonLimit",type="PerStat"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil} c["+1% Chance to Block Spell Damage per 5% Chance to Block Attack Damage"]={{[1]={[1]={div=5,stat="BlockChance",type="PerStat"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=1}},nil} +c["+1% Chance to Block Spell Damage per 50 Strength"]={{[1]={[1]={div=50,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=1}},nil} c["+1% Chance to Suppress Spell Damage per 15 Dexterity"]={{[1]={[1]={div=15,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=1}},nil} c["+1% Critical Strike Chance while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}},nil} +c["+1% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=1}},nil} +c["+1% chance to Suppress Spell Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=1}},nil} +c["+1% chance to Suppress Spell Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=1}},nil} +c["+1% chance to Suppress Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=1}},nil} c["+1% to Chaos Resistance per 1% Cold Resistance"]={{[1]={[1]={div=1,stat="ColdResist",type="PerStat"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=1}},nil} c["+1% to Chaos Resistance per 1% Fire Resistance"]={{[1]={[1]={div=1,stat="FireResist",type="PerStat"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=1}},nil} c["+1% to Chaos Resistance per 1% Lightning Resistance"]={{[1]={[1]={div=1,stat="LightningResist",type="PerStat"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=1}},nil} @@ -259,7 +296,10 @@ c["+1% to all maximum Elemental Resistances if Equipped Helmet, Body Armour, Glo c["+1% to all maximum Elemental Resistances if you have Killed a Cursed Enemy Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=1}},nil} c["+1% to all maximum Elemental Resistances if you have Reserved Life and Mana"]={{[1]={[1]={stat="LifeReserved",threshold=1,type="StatThreshold"},[2]={stat="ManaReserved",threshold=1,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=1}},nil} c["+1% to all maximum Elemental Resistances while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=1}},nil} +c["+1% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=1}},nil} c["+1% to all maximum Resistances if you have at least 150 Devotion"]={{[1]={[1]={stat="Devotion",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=1},[2]={[1]={stat="Devotion",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=1}},nil} +c["+1% to maximum Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceMax",type="BASE",value=1}},nil} +c["+1% to maximum Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChanceMax",type="BASE",value=1}},nil} c["+1% to maximum Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=1}},nil} c["+1% to maximum Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=1}},nil} c["+1% to maximum Cold Resistance while affected by Herald of Ice"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofIce"},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=1}},nil} @@ -268,8 +308,14 @@ c["+1% to maximum Fire Resistance while affected by Herald of Ash"]={{[1]={[1]={ c["+1% to maximum Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=1}},nil} c["+1% to maximum Lightning Resistance while affected by Herald of Thunder"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofThunder"},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=1}},nil} c["+1.0 metres to Weapon Range"]={{[1]={flags=0,keywordFlags=0,name="WeaponRangeMetre",type="BASE",value=1}},nil} +c["+1.25% to Spell Critical Strike Chance if 4 Shaper Items are Equipped"]={{[1]={[1]={threshold=4,type="MultiplierThreshold",var="ShaperItem"},flags=2,keywordFlags=0,name="CritChance",type="BASE",value=1.25}},nil} +c["+1.3% to Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="BASE",value=1.3}},nil} +c["+1.5% to Critical Strike Chance against Enemies on Consecrated Ground during Effect"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnConsecratedGround"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1.5}},nil} +c["+1.5% to Critical Strike Chance while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1.5}},nil} c["+1.5% to Spell Critical Strike Chance if 4 Shaper Items are Equipped"]={{[1]={[1]={threshold=4,type="MultiplierThreshold",var="ShaperItem"},flags=2,keywordFlags=0,name="CritChance",type="BASE",value=1.5}},nil} c["+1.8% to Critical Strike Chance while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1.8}},nil} +c["+1.8% to Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="BASE",value=1.8}},nil} +c["+10 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=10}},nil} c["+10 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}},nil} c["+10 to Devotion"]={{[1]={flags=0,keywordFlags=0,name="Devotion",type="BASE",value=10}},nil} c["+10 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10}},nil} @@ -286,6 +332,7 @@ c["+10 to maximum Divine Charges Gain a Divine Charge on Hit"]={{}," maximum Div c["+10 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}},nil} c["+10 to maximum Fortification"]={{[1]={flags=0,keywordFlags=0,name="MaximumFortification",type="BASE",value=10}},nil} c["+10 to maximum Fortification while Focused"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="MaximumFortification",type="BASE",value=10}},nil} +c["+10 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}},nil} c["+10 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}},nil} c["+10 to maximum Valour"]={{[1]={flags=0,keywordFlags=0,name="MaximumValour",type="BASE",value=10}},nil} c["+10 to maximum number of Eaten Souls"]={{[1]={flags=0,keywordFlags=0,name="SoulEaterMax",type="BASE",value=10}},nil} @@ -299,8 +346,10 @@ c["+10% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type= c["+10% Chance to Block Attack Damage while not Cursed"]={{[1]={[1]={neg=true,type="Condition",var="Cursed"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil} c["+10% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil} c["+10% Chance to Block Spell Damage during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}},nil} +c["+10% Chance to Block Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}},nil} c["+10% Chance to Block Spell Damage while at Maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}},nil} c["+10% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}},nil} +c["+10% chance to Block Projectile Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="ProjectileBlockChance",type="BASE",value=10}},nil} c["+10% chance to Block Spell Damage while holding a Staff or Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingStaff",[2]="UsingShield"}},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}},nil} c["+10% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=10}},nil} c["+10% chance to Suppress Spell Damage for each Dagger you're Wielding"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=10},[2]={[1]={type="Condition",var="DualWieldingDaggers"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=10}},nil} @@ -311,6 +360,7 @@ c["+10% chance to be Frozen, Shocked and Ignited"]={{}," to be Frozen, Shocked a c["+10% to Attack Critical Strike Multiplier while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil} c["+10% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=10}},nil} c["+10% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=10}},nil} +c["+10% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=10}},nil} c["+10% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=10}},nil} c["+10% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=10}},nil} c["+10% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil} @@ -319,10 +369,12 @@ c["+10% to Critical Strike Multiplier for Spell Damage"]={{[1]={flags=2,keywordF c["+10% to Critical Strike Multiplier per Nearby Enemy, up to +100%"]={{[1]={[1]={limit=100,limitTotal=true,type="Multiplier",var="NearbyEnemies"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil} c["+10% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil} c["+10% to Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil} +c["+10% to Critical Strike Multiplier with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil} c["+10% to Critical Strike Multiplier with Claws"]={{[1]={flags=262148,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil} c["+10% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritMultiplier",type="BASE",value=10}},nil} c["+10% to Critical Strike Multiplier with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil} c["+10% to Critical Strike Multiplier with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritMultiplier",type="BASE",value=10}},nil} +c["+10% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=10}},nil} c["+10% to Damage over Time Multiplier for Ailments from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=2048,keywordFlags=0,name="DotMultiplier",type="BASE",value=10}},nil} c["+10% to Damage over Time Multiplier for Ignite from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=8388608,name="DotMultiplier",type="BASE",value=10}},nil} c["+10% to Damage over Time Multiplier for Poison"]={{[1]={flags=0,keywordFlags=1075838976,name="DotMultiplier",type="BASE",value=10}},nil} @@ -333,15 +385,22 @@ c["+10% to Fire Damage over Time Multiplier with Attack Skills"]={{[1]={flags=0, c["+10% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=10}},nil} c["+10% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=10}},nil} c["+10% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=10}},nil} +c["+10% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil} c["+10% to Global Critical Strike Multiplier per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil} c["+10% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=10}},nil} +c["+10% to Maximum Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="ShockMax",type="BASE",value=10}},nil} c["+10% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil} c["+10% to Off Hand Critical Strike Chance"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=10}},nil} c["+10% to Off Hand Critical Strike Multiplier per"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}}," per "} c["+10% to Off Hand Critical Strike Multiplier per Murderous Eye Jewel affecting you, up to a maximum of +100%"]={{[1]={[1]={globalLimit=100,globalLimitKey="TecrodGazeOffHand",type="Multiplier",var="MurderousEyeJewel"},[2]={type="Condition",var="OffHandAttack"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil} +c["+10% to Quality of Socketed Support Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="support",value=10}}},nil} c["+10% to Unarmed Melee Attack Critical Strike Chance"]={{[1]={flags=16777477,keywordFlags=0,name="CritChance",type="BASE",value=10}},nil} c["+10% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=10}},nil} c["+10% to all Elemental Resistances and maximum Elemental Resistances while affected by a Non-Vaal Guard Skill"]={{[1]={[1]={type="Condition",var="AffectedByNonVaalGuardSkill"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=10},[2]={[1]={type="Condition",var="AffectedByNonVaalGuardSkill"},flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=10}},nil} +c["+10% to all Elemental Resistances if Corrupted"]={{[1]={[1]={corruptedCond=true,itemSlot="{SlotName}",type="ItemCondition"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=10}},nil} +c["+100 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=100}},nil} +c["+100 Dexterity Requirement"]={{[1]={flags=0,keywordFlags=0,name="DexRequirement",type="BASE",value=100}},nil} +c["+100 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=100}},nil} c["+100 Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=100}},nil} c["+100 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=100}},nil} c["+100 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=100}},nil} @@ -349,7 +408,9 @@ c["+100 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",valu c["+100 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=100}},nil} c["+100 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="BASE",value=100}},nil} c["+100 to Evasion Rating while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=100}},nil} +c["+100 to Global Evasion Rating while moving"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=100}},nil} c["+100 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=100}},nil} +c["+100 to Maximum Charges"]={{[1]={flags=0,keywordFlags=0,name="FlaskCharges",type="BASE",value=100}},nil} c["+100 to Maximum Energy Shield per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil} c["+100 to Maximum Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Life",type="BASE",value=100}},nil} c["+100 to Maximum Mana per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}},nil} @@ -374,26 +435,57 @@ c["+1000 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="B c["+1000 Armour while you do not have Avatar of Fire"]={{[1]={[1]={neg=true,type="Condition",var="HaveAvatarOfFire"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}},nil} c["+1000 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=1000}},nil} c["+1000 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}},nil} +c["+1000 to Armour if you've Hit an Enemy Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}},nil} c["+1000 to Armour while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}},nil} c["+1000 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=1000}},nil} +c["+1000 to Evasion Rating if Hit an Enemy Recently"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=1000}}," if Hit an Enemy Recently "} c["+1000 to Evasion Rating while in Sand Stance"]={{[1]={[1]={type="Condition",var="SandStance"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=1000}},nil} c["+1000 to Evasion Rating while on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=1000}},nil} c["+1000 to Spectre maximum Life"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=1000}}}},nil} c["+1000 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1000}},nil} c["+1000 to maximum Life if there are no Life Modifiers on other Equipped Items"]={{[1]={[1]={allSlots=true,excludeSelf=true,itemSlot="{SlotName}",neg=true,searchCond="life",type="ItemCondition"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1000}},nil} +c["+101 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=101}},nil} +c["+103 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=103}},nil} c["+105 Energy Shield gained on Killing a Shocked Enemy"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="EnergyShieldOnKill",type="BASE",value=105}},nil} +c["+105 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=105}},nil} +c["+105 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=105}},nil} +c["+106 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=106}},nil} +c["+106 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=106}},nil} c["+107 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=107}},nil} +c["+108 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=108}},nil} +c["+11 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=11},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=11},[4]={flags=0,keywordFlags=0,name="All",type="BASE",value=11}},nil} +c["+11 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=11}},nil} c["+11% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=11}},nil} +c["+11% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=11}},nil} +c["+11% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=11}},nil} +c["+11% Chance to Block Spell Damage if you have Blocked Spell Damage Recently"]={{[1]={[1]={type="Condition",var="BlockedSpellRecently"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=11}},nil} c["+11% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=11}},nil} c["+11% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=11}},nil} +c["+11% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=11}},nil} +c["+11% to Critical Strike Multiplier if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=11}},nil} +c["+11% to Damage over Time Multiplier with Melee Weapon Attacks"]={{[1]={flags=67108864,keywordFlags=0,name="DotMultiplier",type="BASE",value=11}},nil} +c["+11% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=11}},nil} +c["+11% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=11}},nil} +c["+11% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=11}},nil} +c["+11% to Melee Weapon Critical Strike Multiplier"]={{[1]={flags=67108864,keywordFlags=0,name="CritMultiplier",type="BASE",value=11}},nil} c["+11% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=11}},nil} +c["+110 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=110}},nil} c["+110 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=110}},nil} +c["+110 to Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=110}},nil} c["+110 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=110}},nil} c["+110 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=110}},nil} c["+110 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=110}},nil} c["+111 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=111}},nil} +c["+111 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=111}},nil} +c["+111 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=111}},nil} +c["+113 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=113}},nil} +c["+113 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=113}},nil} c["+113 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=113}},nil} c["+113% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=113}},nil} +c["+115 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=115}},nil} +c["+115 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=115}},nil} +c["+115 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=115}},nil} +c["+116 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=116}},nil} c["+116 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=116}},nil} c["+116 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=116}},nil} c["+12 to Level of Socketed Skill Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="skill",value=12}}},nil} @@ -407,10 +499,13 @@ c["+12% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]= c["+12% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=12}},nil} c["+12% chance to Avoid Damage of each Element from Hits while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="AvoidFireDamageChance",type="BASE",value=12},[2]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="AvoidColdDamageChance",type="BASE",value=12},[3]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="AvoidLightningDamageChance",type="BASE",value=12}},nil} c["+12% chance to Avoid Physical Damage from Hits while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="AvoidPhysicalDamageChance",type="BASE",value=12}},nil} +c["+12% chance to Block Projectile Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="ProjectileBlockChance",type="BASE",value=12}},nil} c["+12% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=12}},nil} c["+12% chance to Suppress Spell Damage while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=12}},nil} +c["+12% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=12}},nil} c["+12% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=12}},nil} c["+12% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=12}},nil} +c["+12% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=12}},nil} c["+12% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=12}},nil} c["+12% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil} c["+12% to Critical Strike Multiplier with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil} @@ -424,9 +519,14 @@ c["+12% to Damage over Time Multiplier for Bleeding"]={{[1]={flags=0,keywordFlag c["+12% to Damage over Time Multiplier for Poison you inflict on Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=1075838976,name="DotMultiplier",type="BASE",value=12}},nil} c["+12% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=12}},nil} c["+12% to Fire Damage over Time Multiplier with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDotMultiplier",type="BASE",value=12}},nil} +c["+12% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=12}},nil} c["+12% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=12}},nil} c["+12% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=12}},nil} +c["+12% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil} +c["+12% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=12}},nil} c["+12% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil} +c["+12% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=12}},nil} +c["+12% to Quality of Socketed Support Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="support",value=12}}},nil} c["+12% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=12}},nil} c["+12% to all Elemental Resistances for each Empty White Socket on any Equipped Item"]={{[1]={[1]={type="Multiplier",var="EmptyWhiteSocketsInAnySlot"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=12}},nil} c["+120 Energy Shield gained on Killing a Shocked Enemy"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="EnergyShieldOnKill",type="BASE",value=120}},nil} @@ -439,8 +539,11 @@ c["+120 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShi c["+120 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=120}},nil} c["+120 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=120}},nil} c["+1200 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1200}},nil} +c["+121 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=121}},nil} c["+122 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=122}},nil} +c["+123 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=123}},nil} c["+125 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=125}},nil} +c["+125 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=125}},nil} c["+125 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=125}},nil} c["+125 to Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=125}},nil} c["+125 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=125}},nil} @@ -449,54 +552,104 @@ c["+125 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE", c["+125% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=125}},nil} c["+125% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=125}},nil} c["+1250 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=1250}},nil} +c["+128 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=128}},nil} +c["+128 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=128}},nil} c["+13 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=13}},nil} c["+13 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=13}},nil} c["+13 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=13}},nil} +c["+13 to Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=13}},nil} c["+13 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=13},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=13},[4]={flags=0,keywordFlags=0,name="All",type="BASE",value=13}},nil} +c["+13 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=13}},nil} c["+13 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=13}},nil} +c["+13 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=13}},nil} c["+13% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=13}},nil} +c["+13% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=13}},nil} c["+13% Chance to Block Attack Damage when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=13}},nil} c["+13% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=13}},nil} c["+13% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=13}},nil} +c["+13% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=13}},nil} c["+13% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=13}},nil} +c["+13% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=13}},nil} c["+13% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=13}},nil} +c["+13% to Critical Strike Multiplier against Burning Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Burning"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=13}},nil} +c["+13% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=13}},nil} +c["+13% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=13}},nil} c["+13% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=13}},nil} +c["+13% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=13}},nil} c["+13% to Global Critical Strike Multiplier per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=13}},nil} c["+13% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=13}},nil} +c["+13% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=13}},nil} c["+13% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=13}},nil} +c["+130 to Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=130}},nil} +c["+130 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=130}},nil} +c["+131 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=131}},nil} +c["+131 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=131}},nil} +c["+133 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=133}},nil} c["+135 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=135}},nil} c["+135 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="BASE",value=135}},nil} +c["+135 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=135}},nil} +c["+136 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=136}},nil} +c["+136 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=136}},nil} +c["+137 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=137}},nil} c["+137 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=137}},nil} +c["+138 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=138}},nil} +c["+14 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=14}},nil} +c["+14 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=14}},nil} +c["+14 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=14}},nil} c["+14 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=14}},nil} c["+14 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=14}},nil} c["+14 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=14}},nil} +c["+14% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=14}},nil} +c["+14% chance to Suppress Spell Damage while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=14}},nil} +c["+14% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=14}},nil} c["+14% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=14}},nil} +c["+14% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=14}},nil} +c["+14% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=14}},nil} c["+14% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=14}},nil} +c["+14% to Critical Strike Multiplier for Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=14}},nil} c["+14% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritMultiplier",type="BASE",value=14}},nil} +c["+14% to Critical Strike Multiplier with Elemental Skills"]={{[1]={flags=0,keywordFlags=224,name="CritMultiplier",type="BASE",value=14}},nil} +c["+14% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=14}},nil} c["+14% to Damage over Time Multiplier for Ailments from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=2048,keywordFlags=0,name="DotMultiplier",type="BASE",value=14}},nil} c["+14% to Damage over Time Multiplier for Poison"]={{[1]={flags=0,keywordFlags=1075838976,name="DotMultiplier",type="BASE",value=14}},nil} +c["+14% to Damage over Time Multiplier with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="DotMultiplier",type="BASE",value=14}},nil} +c["+14% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=14}},nil} c["+14% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=14}},nil} c["+14% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=14}},nil} +c["+14% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=14}},nil} +c["+14% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=14}},nil} +c["+14% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=14}},nil} +c["+14% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=14}},nil} c["+140 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=140}},nil} c["+140 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=140}},nil} c["+140 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=140}},nil} c["+140 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=140}},nil} +c["+141 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=141}},nil} +c["+141 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=141}},nil} c["+145 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=145}},nil} +c["+148 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=148}},nil} +c["+15 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=15}},nil} +c["+15 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=15}},nil} c["+15 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=15}},nil} c["+15 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=15},[3]={flags=0,keywordFlags=0,name="DexInt",type="BASE",value=15}},nil} c["+15 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=15}},nil} c["+15 to Maximum Charges"]={{[1]={flags=0,keywordFlags=0,name="FlaskCharges",type="BASE",value=15}},nil} +c["+15 to Maximum Rage"]={{[1]={flags=0,keywordFlags=0,name="MaximumRage",type="BASE",value=15}},nil} c["+15 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=15}},nil} c["+15 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=15},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=15},[4]={flags=0,keywordFlags=0,name="All",type="BASE",value=15}},nil} c["+15 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=15}},nil} c["+15 to maximum Fortification while affected by Glorious Madness"]={{[1]={[1]={type="Condition",var="AffectedByGloriousMadness"},flags=0,keywordFlags=0,name="MaximumFortification",type="BASE",value=15}},nil} c["+15 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}},nil} +c["+15 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}},nil} c["+15% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=15}},nil} +c["+15% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=15}},nil} +c["+15% Chance to Block Attack Damage from Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=15}},nil} c["+15% Chance to Block Attack Damage if you have not Blocked Recently"]={{[1]={[1]={neg=true,type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=15}},nil} c["+15% Chance to Block Attack Damage when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=15}},nil} c["+15% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=15}},nil} c["+15% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil} c["+15% Chance to Block Spell Damage during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil} +c["+15% Chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil} c["+15% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=15}},nil} c["+15% chance to Avoid Damage of each Element from Hits while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="AvoidFireDamageChance",type="BASE",value=15},[2]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="AvoidColdDamageChance",type="BASE",value=15},[3]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="AvoidLightningDamageChance",type="BASE",value=15}},nil} c["+15% chance to Avoid Physical Damage from Hits while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="AvoidPhysicalDamageChance",type="BASE",value=15}},nil} @@ -504,7 +657,10 @@ c["+15% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="Sp c["+15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating"]={{[1]={[1]={stat="EvasionOnHelmet",threshold=1,type="StatThreshold"},[2]={stat="EvasionOnBody Armour",threshold=1,type="StatThreshold"},[3]={stat="EvasionOnGloves",threshold=1,type="StatThreshold"},[4]={stat="EvasionOnBoots",threshold=1,type="StatThreshold"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=15}},nil} c["+15% chance to Suppress Spell Damage if you've Hit an Enemy Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=15}},nil} c["+15% chance to Suppress Spell Damage while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=15}},nil} +c["+15% to Animated Guardian Elemental Resistances"]={{[1]={[1]={includeTransfigured=true,skillName="Animate Guardian",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=15}}}},nil} +c["+15% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=15}},nil} c["+15% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}},nil} +c["+15% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=15}},nil} c["+15% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=15}},nil} c["+15% to Cold and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}},nil} c["+15% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil} @@ -519,6 +675,7 @@ c["+15% to Critical Strike Multiplier with Swords"]={{[1]={flags=4194308,keyword c["+15% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=15}},nil} c["+15% to Damage over Time Multiplier for Bleeding"]={{[1]={flags=0,keywordFlags=4194304,name="DotMultiplier",type="BASE",value=15}},nil} c["+15% to Damage over Time Multiplier for Poison"]={{[1]={flags=0,keywordFlags=1075838976,name="DotMultiplier",type="BASE",value=15}},nil} +c["+15% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=15}},nil} c["+15% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=15}},nil} c["+15% to Fire and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}},nil} c["+15% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=15}},nil} @@ -529,6 +686,8 @@ c["+15% to Lightning and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name= c["+15% to Maximum Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="ShockMax",type="BASE",value=15}},nil} c["+15% to Off Hand Critical Strike Chance"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=15}},nil} c["+15% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=15}},nil} +c["+15% to Quality"]={{[1]={flags=0,keywordFlags=0,name="Quality",type="BASE",value=15}},nil} +c["+15% to Quality of all Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyOfScaledMod="value",keyword="grants_active_skill",value=15}}},nil} c["+15% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=15}},nil} c["+150 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=150}},nil} c["+150 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=150}},nil} @@ -549,18 +708,38 @@ c["+1500 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary" c["+1500 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1500}},nil} c["+1500 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=1500}},nil} c["+1500 to Evasion Rating while on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=1500}},nil} +c["+1500 to maximum Energy Shield if there are no Defence Modifiers on other Equipped Items"]={{[1]={[1]={allSlots=true,excludeSelf=true,itemSlot="{SlotName}",neg=true,searchCond="defence",type="ItemCondition"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1500}},nil} +c["+151 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=151}},nil} +c["+151 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=151}},nil} +c["+152 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=152}},nil} c["+153 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=153}},nil} +c["+16 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=16}},nil} +c["+16 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=16}},nil} +c["+16 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=16}},nil} +c["+16 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=16}},nil} +c["+16 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=16}},nil} c["+16 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=16},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=16},[4]={flags=0,keywordFlags=0,name="All",type="BASE",value=16}},nil} c["+16 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=16}},nil} c["+16 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=16}},nil} c["+16 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=16}},nil} c["+16% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=16}},nil} +c["+16% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=16}},nil} c["+16% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=16}},nil} +c["+16% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=16}},nil} +c["+16% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=16}},nil} c["+16% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=16}},nil} +c["+16% to Critical Strike Multiplier with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritMultiplier",type="BASE",value=16}},nil} c["+16% to Critical Strike Multiplier with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritMultiplier",type="BASE",value=16}},nil} c["+16% to Critical Strike Multiplier with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritMultiplier",type="BASE",value=16}},nil} +c["+16% to Damage over Time Multiplier with Melee Weapon Attacks"]={{[1]={flags=67108864,keywordFlags=0,name="DotMultiplier",type="BASE",value=16}},nil} +c["+16% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=16}},nil} +c["+16% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=16}},nil} c["+16% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=16}},nil} c["+16% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=16}},nil} +c["+16% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=16}},nil} +c["+16% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=16}},nil} +c["+16% to Melee Weapon Critical Strike Multiplier"]={{[1]={flags=67108864,keywordFlags=0,name="CritMultiplier",type="BASE",value=16}},nil} +c["+16% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=16}},nil} c["+16% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=16}},nil} c["+160 Dexterity Requirement"]={{[1]={flags=0,keywordFlags=0,name="DexRequirement",type="BASE",value=160}},nil} c["+160 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=160}},nil} @@ -568,20 +747,61 @@ c["+160 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShi c["+160 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=160}},nil} c["+160 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=160}},nil} c["+160% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=160}},nil} +c["+161 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=161}},nil} +c["+161 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=161}},nil} +c["+162 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=162}},nil} +c["+165 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=165}},nil} c["+165 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=165}},nil} +c["+166 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=166}},nil} +c["+167 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=167}},nil} c["+17 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=17},[3]={flags=0,keywordFlags=0,name="DexInt",type="BASE",value=17}},nil} +c["+17 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=17}},nil} c["+17 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=17},[3]={flags=0,keywordFlags=0,name="StrDex",type="BASE",value=17}},nil} c["+17 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=17},[3]={flags=0,keywordFlags=0,name="StrInt",type="BASE",value=17}},nil} +c["+17 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=17}},nil} +c["+17 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=17}},nil} +c["+17 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=17}},nil} +c["+17% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=17}},nil} +c["+17% Chance to Block Attack Damage if you were Damaged by a Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=17}},nil} +c["+17% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=17}},nil} +c["+17% Chance to Block Spell Damage if you were Damaged by a Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=17}},nil} +c["+17% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=17}},nil} c["+17% chance to Suppress Spell Damage while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=17}},nil} c["+17% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=17}},nil} +c["+17% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=17}},nil} +c["+17% to Critical Strike Multiplier while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=17}},nil} +c["+17% to Critical Strike Multiplier with Cold Skills"]={{[1]={flags=0,keywordFlags=64,name="CritMultiplier",type="BASE",value=17}},nil} +c["+17% to Critical Strike Multiplier with Fire Skills"]={{[1]={flags=0,keywordFlags=32,name="CritMultiplier",type="BASE",value=17}},nil} +c["+17% to Critical Strike Multiplier with Lightning Skills"]={{[1]={flags=0,keywordFlags=128,name="CritMultiplier",type="BASE",value=17}},nil} +c["+17% to Critical Strike Multiplier with One Handed Melee Weapons"]={{[1]={flags=335544324,keywordFlags=0,name="CritMultiplier",type="BASE",value=17}},nil} +c["+17% to Critical Strike Multiplier with Two Handed Melee Weapons"]={{[1]={flags=603979780,keywordFlags=0,name="CritMultiplier",type="BASE",value=17}},nil} +c["+17% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=17}},nil} +c["+17% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=17}},nil} +c["+17% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=17}},nil} +c["+17% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=17}},nil} c["+170 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=170}},nil} c["+170 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=170}},nil} +c["+170 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=170}},nil} +c["+171 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=171}},nil} +c["+171 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=171}},nil} +c["+173 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=173}},nil} +c["+175 Dexterity Requirement"]={{[1]={flags=0,keywordFlags=0,name="DexRequirement",type="BASE",value=175}},nil} +c["+175 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=175}},nil} +c["+175 Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=175}},nil} +c["+175 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=175}},nil} c["+175 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=175}},nil} c["+175 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=175}},nil} c["+175 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=175}},nil} +c["+176 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=176}},nil} +c["+176 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=176}},nil} +c["+18 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=18}},nil} +c["+18 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=18}},nil} c["+18 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=18}},nil} +c["+18 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=18}},nil} c["+18 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=18}},nil} +c["+18 to Maximum Charges"]={{[1]={flags=0,keywordFlags=0,name="FlaskCharges",type="BASE",value=18}},nil} c["+18 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=18}},nil} +c["+18 to Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=18}},nil} c["+18 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=18},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=18},[4]={flags=0,keywordFlags=0,name="All",type="BASE",value=18}},nil} c["+18 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=18}},nil} c["+18 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=18}},nil} @@ -591,40 +811,73 @@ c["+18% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Co c["+18% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}},nil} c["+18% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=18}},nil} c["+18% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=18}},nil} +c["+18% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=18}},nil} +c["+18% to Chaos Damage over Time Multiplier with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDotMultiplier",type="BASE",value=18}},nil} c["+18% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=18}},nil} +c["+18% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=18}},nil} +c["+18% to Cold Damage over Time Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=18}},nil} c["+18% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=18}},nil} c["+18% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=18}},nil} +c["+18% to Critical Strike Multiplier with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritMultiplier",type="BASE",value=18}},nil} c["+18% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=18}},nil} +c["+18% to Damage over Time Multiplier with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="DotMultiplier",type="BASE",value=18}},nil} +c["+18% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=18}},nil} +c["+18% to Fire Damage over Time Multiplier with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDotMultiplier",type="BASE",value=18}},nil} c["+18% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=18}},nil} c["+18% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=18}},nil} c["+18% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=18}},nil} +c["+18% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=18}},nil} +c["+18% to Physical Damage over Time Multiplier with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalDotMultiplier",type="BASE",value=18}},nil} c["+18% to Quality"]={{[1]={flags=0,keywordFlags=0,name="Quality",type="BASE",value=18}},nil} c["+18% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=18}},nil} c["+18% to all Elemental Resistances for each Empty White Socket on any Equipped Item"]={{[1]={[1]={type="Multiplier",var="EmptyWhiteSocketsInAnySlot"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=18}},nil} c["+180 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=180}},nil} c["+180 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=180}},nil} c["+180 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=180}},nil} +c["+181 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=181}},nil} +c["+182 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=182}},nil} +c["+183 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=183}},nil} +c["+183 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=183}},nil} +c["+183 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=183}},nil} c["+185 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=185}},nil} +c["+188 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=188}},nil} +c["+188 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=188}},nil} +c["+188 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=188}},nil} c["+188 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=188}},nil} c["+19 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=19}},nil} +c["+19 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=19}},nil} c["+19 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=19}},nil} +c["+19 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=19}},nil} +c["+19 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=19}},nil} c["+19 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=19},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=19},[4]={flags=0,keywordFlags=0,name="All",type="BASE",value=19}},nil} +c["+19 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=19}},nil} +c["+19% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=19}},nil} +c["+19% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=19}},nil} c["+19% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=19}},nil} +c["+19% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=19}},nil} +c["+19% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=19}},nil} +c["+19% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=19}},nil} +c["+19% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=19}},nil} +c["+19% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=19}},nil} c["+190 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=190}},nil} c["+190 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=190}},nil} c["+190 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=190}},nil} c["+190 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=190}},nil} +c["+190 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=190}},nil} c["+2 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=2}},nil} c["+2 Mana per 4 Strength"]={{[1]={[1]={div=4,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=2}},nil} c["+2 Maximum Energy Shield per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=2}},nil} c["+2 Maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Life",type="BASE",value=2}},nil} c["+2 Maximum Mana per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=2}},nil} c["+2 maximum Energy Shield per 5 Strength"]={{[1]={[1]={div=5,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=2}},nil} +c["+2 to Evasion Rating per 1 Maximum Energy Shield on Equipped Helmet"]={{[1]={[1]={div=1,stat="EnergyShieldOnHelmet",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=2}},nil} c["+2 to Level of Socketed AoE Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aoe",value=2}}},nil} c["+2 to Level of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aura",value=2}}},nil} c["+2 to Level of Socketed Bow Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="bow",value=2}}},nil} +c["+2 to Level of Socketed Chaos Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="chaos",value=2}}},nil} c["+2 to Level of Socketed Cold Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="cold",value=2}}},nil} c["+2 to Level of Socketed Curse Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="curse",value=2}}},nil} +c["+2 to Level of Socketed Duration Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="duration",value=2}}},nil} c["+2 to Level of Socketed Elemental Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="elemental",value=2}}},nil} c["+2 to Level of Socketed Fire Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="fire",value=2}}},nil} c["+2 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=2}}},nil} @@ -634,11 +887,15 @@ c["+2 to Level of Socketed Lightning Gems"]={{[1]={[1]={slotName="{SlotName}",ty c["+2 to Level of Socketed Melee Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="melee",value=2}}},nil} c["+2 to Level of Socketed Minion Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="minion",value=2}}},nil} c["+2 to Level of Socketed Movement Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="movement",value=2}}},nil} +c["+2 to Level of Socketed Physical Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="physical",value=2}}},nil} c["+2 to Level of Socketed Projectile Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="projectile",value=2}}},nil} c["+2 to Level of Socketed Skill Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="skill",value=2}}},nil} c["+2 to Level of Socketed Spell Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="spell",value=2}}},nil} c["+2 to Level of Socketed Support Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="support",value=2}}},nil} +c["+2 to Level of Socketed Trap Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="trap",value=2}}},nil} +c["+2 to Level of Socketed Trap or Mine Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="trap or mine",value=2}}},nil} c["+2 to Level of Socketed Vaal Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="vaal",value=2}}},nil} +c["+2 to Level of Socketed Warcry Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="warcry",value=2}}},nil} c["+2 to Level of all Chaos Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="chaos",[2]="spell",[3]="skill"},value=2}}},nil} c["+2 to Level of all Cold Skill Gems if at least 4 Foulborn Unique Items are Equipped"]={{[1]={[1]={threshold=4,type="MultiplierThreshold",var="FoulbornUniqueItem"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keyword="cold",value=2}}},nil} c["+2 to Level of all Cold Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="cold",[2]="spell",[3]="skill"},value=2}}},nil} @@ -646,20 +903,30 @@ c["+2 to Level of all Curse Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="Gem c["+2 to Level of all Elemental Skill Gems if the stars are aligned"]={{[1]={[1]={type="Condition",var="StarsAreAligned"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="elemental",[2]="grants_active_skill"},value=2}}},nil} c["+2 to Level of all Elemental Support Gems if the stars are aligned"]={{[1]={[1]={type="Condition",var="StarsAreAligned"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="elemental",[2]="support"},value=2}}},nil} c["+2 to Level of all Fire Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="fire",[2]="spell",[3]="skill"},value=2}}},nil} +c["+2 to Level of all Herald Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="herald",[2]="skill"},value=2}}},nil} c["+2 to Level of all Lightning Skill Gems if at least 4 Foulborn Unique Items are Equipped"]={{[1]={[1]={threshold=4,type="MultiplierThreshold",var="FoulbornUniqueItem"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keyword="lightning",value=2}}},nil} c["+2 to Level of all Lightning Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="lightning",[2]="spell",[3]="skill"},value=2}}},nil} c["+2 to Level of all Link Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="link",[2]="skill"},value=2}}},nil} c["+2 to Level of all Melee Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="melee",[2]="skill"},value=2}}},nil} c["+2 to Level of all Minion Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="minion",[2]="skill"},value=2}}},nil} +c["+2 to Level of all Physical Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="physical",[2]="spell",[3]="skill"},value=2}}},nil} +c["+2 to Level of all Raise Spectre Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keyword="raise spectre",value=2}}},nil} c["+2 to Level of all Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="spell",[2]="skill"},value=2}}},nil} c["+2 to Level of all Vaal Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="vaal",[2]="skill"},value=2}}},nil} +c["+2 to Maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=2}},nil} c["+2 to Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=2}},nil} c["+2 to Maximum Life per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=2}},nil} c["+2 to Maximum Life per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=2}},nil} c["+2 to Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=2}},nil} c["+2 to Maximum Rage"]={{[1]={flags=0,keywordFlags=0,name="MaximumRage",type="BASE",value=2}},nil} +c["+2 to Minimum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMin",type="BASE",value=2}},nil} +c["+2 to Minimum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMin",type="BASE",value=2}},nil} +c["+2 to Minimum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMin",type="BASE",value=2}},nil} c["+2 to Ward per 10 Armour on Equipped Helmet"]={{[1]={[1]={div=10,stat="ArmourOnHelmet",type="PerStat"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=2}},nil} c["+2 to Weapon Range"]={{[1]={flags=0,keywordFlags=0,name="WeaponRange",type="BASE",value=2}},nil} +c["+2 to level of Skills used by this Graft"]={{}," level of Skills used by this Graft "} +c["+2 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=2}},nil} +c["+2 to maximum Fortification"]={{[1]={flags=0,keywordFlags=0,name="MaximumFortification",type="BASE",value=2}},nil} c["+2 to maximum Snipe Stages"]={{[1]={[1]={effectType="Buff",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="Multiplier:SnipeStagesMax",type="BASE",value=2}},nil} c["+2 to maximum number of Raised Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=2}},nil} c["+2 to maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=2}},nil} @@ -667,16 +934,23 @@ c["+2 to maximum number of Spectres"]={{[1]={flags=0,keywordFlags=0,name="Active c["+2 to maximum number of Summoned Golems"]={{[1]={flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=2}},nil} c["+2 to maximum number of Summoned Mirage Archers"]={{[1]={flags=0,keywordFlags=0,name="MirageArcherMaxCount",type="BASE",value=2}},nil} c["+2 to maximum number of Summoned Totems"]={{[1]={flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=2}},nil} +c["+2% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil} c["+2% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil} c["+2% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil} c["+2% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil} c["+2% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil} c["+2% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil} c["+2% Chance to Block Spell Damage for each 1% Overcapped Chance to Block Attack Damage"]={{[1]={[1]={div=1,stat="BlockChanceOverCap",type="PerStat"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil} +c["+2% Chance to Block Spell Damage if you were Damaged by a Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil} c["+2% Chance to Block Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil} +c["+2% chance to Block Projectile Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="ProjectileBlockChance",type="BASE",value=2}},nil} +c["+2% chance to Evade Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=2}},nil} c["+2% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=2}},nil} c["+2% chance to Suppress Spell Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=2}},nil} +c["+2% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=2}},nil} c["+2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnConsecratedGround"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=2}},nil} +c["+2% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=2}},nil} +c["+2% to all Elemental Resistances if Corrupted"]={{[1]={[1]={corruptedCond=true,itemSlot="{SlotName}",type="ItemCondition"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=2}},nil} c["+2% to all Elemental Resistances per 10 Devotion"]={{[1]={[1]={actor="parent",div=10,stat="Devotion",type="PerStat"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=2}},nil} c["+2% to all maximum Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=2}},nil} c["+2% to all maximum Elemental Resistances if 6 Shaper Items are Equipped"]={{[1]={[1]={threshold=6,type="MultiplierThreshold",var="ShaperItem"},flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=2}},nil} @@ -688,8 +962,10 @@ c["+2% to maximum Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosRe c["+2% to maximum Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=2}},nil} c["+2% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=2}},nil} c["+2% to maximum Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=2}},nil} +c["+2.0 metres to Weapon Range"]={{[1]={flags=0,keywordFlags=0,name="WeaponRangeMetre",type="BASE",value=2}},nil} c["+2.00 seconds to Avian's Flight Duration"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="SecondaryDuration",type="BASE",value=2}},nil} c["+2.00 seconds to Avian's Might Duration"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="PrimaryDuration",type="BASE",value=2}},nil} +c["+2.00 seconds to Cat's Agility Duration"]={{[1]={[1]={skillName="Aspect of the Cat",type="SkillName"},flags=0,keywordFlags=0,name="SecondaryDuration",type="BASE",value=2}},nil} c["+2.00 seconds to Cat's Stealth Duration"]={{[1]={[1]={skillName="Aspect of the Cat",type="SkillName"},flags=0,keywordFlags=0,name="PrimaryDuration",type="BASE",value=2}},nil} c["+20 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=20}},nil} c["+20 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=20}},nil} @@ -703,6 +979,7 @@ c["+20 to Maximum Rage"]={{[1]={flags=0,keywordFlags=0,name="MaximumRage",type=" c["+20 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20}},nil} c["+20 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20},[3]={flags=0,keywordFlags=0,name="StrDex",type="BASE",value=20}},nil} c["+20 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20},[3]={flags=0,keywordFlags=0,name="StrInt",type="BASE",value=20}},nil} +c["+20 to Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=20}},nil} c["+20 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20},[4]={flags=0,keywordFlags=0,name="All",type="BASE",value=20}},nil} c["+20 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}},nil} c["+20 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}},nil} @@ -723,7 +1000,9 @@ c["+20% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="Sp c["+20% chance to Suppress Spell Damage while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=20}},nil} c["+20% chance to be Shocked"]={{}," to be Shocked "} c["+20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTakenFromManaBeforeLife",type="BASE",value=20}}," to be Shocked 30% of "} +c["+20% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=20}},nil} c["+20% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=20}},nil} +c["+20% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=20}},nil} c["+20% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=20}},nil} c["+20% to Cold and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=20}},nil} c["+20% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=20}},nil} @@ -732,16 +1011,25 @@ c["+20% to Critical Strike Multiplier with Claws"]={{[1]={flags=262148,keywordFl c["+20% to Critical Strike Multiplier with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil} c["+20% to Critical Strike Multiplier with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritMultiplier",type="BASE",value=20}},nil} c["+20% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritMultiplier",type="BASE",value=20}},nil} +c["+20% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=20}},nil} +c["+20% to Damage over Time Multiplier for Ailments from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=2048,keywordFlags=0,name="DotMultiplier",type="BASE",value=20}},nil} +c["+20% to Damage over Time Multiplier for Bleeding"]={{[1]={flags=0,keywordFlags=4194304,name="DotMultiplier",type="BASE",value=20}},nil} +c["+20% to Damage over Time Multiplier if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=20}},nil} +c["+20% to Damage over Time Multiplier while affected by Malevolence"]={{[1]={[1]={type="Condition",var="AffectedByMalevolence"},flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=20}},nil} +c["+20% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=20}},nil} c["+20% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=20}},nil} c["+20% to Fire and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=20}},nil} c["+20% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=20}},nil} c["+20% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil} c["+20% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=20}},nil} c["+20% to Lightning and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=20}},nil} +c["+20% to Maximum Quality"]={{}," Maximum Quality "} c["+20% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil} c["+20% to Off Hand Critical Strike Chance"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=20}},nil} c["+20% to Off Hand Critical Strike Multiplier per"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}}," per "} c["+20% to Off Hand Critical Strike Multiplier per Murderous Eye Jewel affecting you, up to a maximum of +100%"]={{[1]={[1]={globalLimit=100,globalLimitKey="TecrodGazeOffHand",type="Multiplier",var="MurderousEyeJewel"},[2]={type="Condition",var="OffHandAttack"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil} +c["+20% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=20}},nil} +c["+20% to Quality of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="all",value=20}}},nil} c["+20% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}},nil} c["+20% to all Elemental Resistances while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}},nil} c["+200 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=200}},nil} @@ -755,6 +1043,7 @@ c["+200 to Evasion Rating while on Low Life"]={{[1]={[1]={type="Condition",var=" c["+200 to Maximum Energy Shield per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=200}},nil} c["+200 to Maximum Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Life",type="BASE",value=200}},nil} c["+200 to Maximum Mana per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=200}},nil} +c["+200 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=200}},nil} c["+200 to Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=200}},nil} c["+200 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=200}},nil} c["+200 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=200}},nil} @@ -763,16 +1052,52 @@ c["+2000 Armour while you do not have Avatar of Fire"]={{[1]={[1]={neg=true,type c["+2000 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=2000}},nil} c["+208 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=208}},nil} c["+21 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=21}},nil} +c["+21 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=21}},nil} +c["+21 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=21}},nil} +c["+21% Chance to Block Attack Damage if you were Damaged by a Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=21}},nil} +c["+21% Chance to Block Spell Damage if you were Damaged by a Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=21}},nil} +c["+21% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=21}},nil} +c["+21% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=21}},nil} c["+21% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=21}},nil} +c["+21% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=21}},nil} +c["+21% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=21}},nil} +c["+21% to Critical Strike Multiplier against Burning Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Burning"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=21}},nil} +c["+21% to Critical Strike Multiplier for Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="CritMultiplier",type="BASE",value=21}},nil} +c["+21% to Critical Strike Multiplier for Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=21}},nil} +c["+21% to Critical Strike Multiplier with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritMultiplier",type="BASE",value=21}},nil} +c["+21% to Damage over Time Multiplier with Melee Weapon Attacks"]={{[1]={flags=67108864,keywordFlags=0,name="DotMultiplier",type="BASE",value=21}},nil} +c["+21% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=21}},nil} +c["+21% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=21}},nil} +c["+21% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=21}},nil} +c["+21% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=21}},nil} +c["+21% to Melee Weapon Critical Strike Multiplier"]={{[1]={flags=67108864,keywordFlags=0,name="CritMultiplier",type="BASE",value=21}},nil} +c["+21% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=21}},nil} +c["+21% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=21}},nil} c["+210 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=210}},nil} c["+212 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=212}},nil} +c["+215 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=215}},nil} +c["+216 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=216}},nil} +c["+216 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=216}},nil} +c["+22 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=22}},nil} +c["+22 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=22}},nil} +c["+22 to Maximum Charges"]={{[1]={flags=0,keywordFlags=0,name="FlaskCharges",type="BASE",value=22}},nil} +c["+22 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=22}},nil} +c["+22 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=22}},nil} c["+22 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=22}},nil} +c["+22 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=22}},nil} c["+22% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=22}},nil} c["+22% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=22}},nil} +c["+22% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=22}},nil} c["+22% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=22}},nil} c["+22% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=22}},nil} +c["+22% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=22}},nil} c["+22% to Critical Strike Multiplier with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritMultiplier",type="BASE",value=22}},nil} +c["+22% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=22}},nil} c["+22% to Damage over Time Multiplier while affected by Malevolence"]={{[1]={[1]={type="Condition",var="AffectedByMalevolence"},flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=22}},nil} +c["+22% to Damage over Time Multiplier with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="DotMultiplier",type="BASE",value=22}},nil} +c["+22% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=22}},nil} +c["+22% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=22}},nil} +c["+22% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=22}},nil} c["+22% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=22}},nil} c["+220 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=220}},nil} c["+220 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=220}},nil} @@ -782,7 +1107,10 @@ c["+225 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShi c["+225% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=225}},nil} c["+225% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=225}},nil} c["+2250 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=2250}},nil} +c["+226 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=226}},nil} c["+23 Mana gained on Killing a Frozen Enemy"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=23}},nil} +c["+23 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=23}},nil} +c["+23 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=23}},nil} c["+23 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=23}},nil} c["+23 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=23},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=23},[4]={flags=0,keywordFlags=0,name="All",type="BASE",value=23}},nil} c["+23 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=23}},nil} @@ -791,16 +1119,30 @@ c["+23 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",v c["+23% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=23}},nil} c["+23% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=23}},nil} c["+23% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=23}},nil} +c["+23% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=23}},nil} +c["+23% to Chaos Damage over Time Multiplier with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDotMultiplier",type="BASE",value=23}},nil} c["+23% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=23}},nil} +c["+23% to Chaos Resistance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=23}},nil} c["+23% to Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=23}},nil} +c["+23% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=23}},nil} c["+23% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=23}},nil} c["+23% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=23}},nil} +c["+23% to Critical Strike Multiplier during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=23}},nil} +c["+23% to Critical Strike Multiplier for Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="CritMultiplier",type="BASE",value=23}},nil} +c["+23% to Critical Strike Multiplier for Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=23}},nil} +c["+23% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=23}},nil} +c["+23% to Fire Damage over Time Multiplier with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDotMultiplier",type="BASE",value=23}},nil} c["+23% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=23}},nil} c["+23% to Fire and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=23}},nil} +c["+23% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=23}},nil} c["+23% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=23}},nil} +c["+23% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=23}},nil} +c["+23% to Physical Damage over Time Multiplier with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalDotMultiplier",type="BASE",value=23}},nil} c["+23% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=23}},nil} c["+23% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={stat="Str",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=23}},nil} +c["+231 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=231}},nil} c["+231 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=231}},nil} +c["+231 to Global Evasion Rating while moving"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=231}},nil} c["+24 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=24}},nil} c["+24 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24}},nil} c["+24 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24},[3]={flags=0,keywordFlags=0,name="DexInt",type="BASE",value=24}},nil} @@ -811,10 +1153,19 @@ c["+24 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type c["+24 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24},[3]={flags=0,keywordFlags=0,name="StrInt",type="BASE",value=24}},nil} c["+24 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24},[4]={flags=0,keywordFlags=0,name="All",type="BASE",value=24}},nil} c["+24 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=24}},nil} +c["+24 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=24}},nil} +c["+24 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=24}},nil} c["+24% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=24}},nil} +c["+24% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=24}},nil} c["+24% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=24}},nil} +c["+24% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=24}},nil} +c["+24% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=24}},nil} +c["+24% to Critical Strike Multiplier with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritMultiplier",type="BASE",value=24}},nil} +c["+24% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=24}},nil} c["+24% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=24}},nil} c["+24% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=24}},nil} +c["+24% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=24}},nil} +c["+24% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=24}},nil} c["+24% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=24}},nil} c["+240 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=240}},nil} c["+240 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=240}},nil} @@ -825,10 +1176,12 @@ c["+25 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type=" c["+25 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=25}},nil} c["+25 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=25}},nil} c["+25 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=25},[3]={flags=0,keywordFlags=0,name="DexInt",type="BASE",value=25}},nil} +c["+25 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=25}},nil} c["+25 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=25}},nil} c["+25 to Maximum Charges"]={{[1]={flags=0,keywordFlags=0,name="FlaskCharges",type="BASE",value=25}},nil} c["+25 to Maximum Rage while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=0,keywordFlags=0,name="MaximumRage",type="BASE",value=25}},nil} c["+25 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25}},nil} +c["+25 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=25},[3]={flags=0,keywordFlags=0,name="StrInt",type="BASE",value=25}},nil} c["+25 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=25},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=25},[4]={flags=0,keywordFlags=0,name="All",type="BASE",value=25}},nil} c["+25 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=25}},nil} c["+25 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}},nil} @@ -841,25 +1194,33 @@ c["+25% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="Spell c["+25% Chance to Block Spell Damage during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=25}},nil} c["+25% chance to Block Projectile Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="ProjectileBlockChance",type="BASE",value=25}},nil} c["+25% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=25}},nil} +c["+25% chance to Suppress Spell Damage if you've Suppressed Spell Damage Recently"]={{[1]={[1]={type="Condition",var="SuppressedRecently"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=25}},nil} c["+25% chance to Suppress Spell Damage while your Off Hand is empty"]={{[1]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=25}},nil} c["+25% chance to be Ignited"]={{}," to be Ignited "} c["+25% chance to be Ignited All Damage Taken from Hits can Ignite you"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenWhenHit",type="BASE",value=25}}," to be Ignited All can Ignite you "} c["+25% chance to be Ignited Regenerate 125 Life per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," to be Ignited Regenerate 125 per second "} c["+25% chance to be Poisoned"]={{}," to be Poisoned "} c["+25% chance to be Poisoned +3% to all maximum Resistances while Poisoned"]={{[1]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=25},[2]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=25}}," to be Poisoned +3% to "} +c["+25% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=25}},nil} c["+25% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=25}},nil} c["+25% to Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=25}},nil} +c["+25% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=25}},nil} c["+25% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}},nil} c["+25% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}},nil} c["+25% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil} c["+25% to Critical Strike Multiplier against Burning Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Burning"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil} c["+25% to Critical Strike Multiplier against Unique Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil} +c["+25% to Critical Strike Multiplier for Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil} +c["+25% to Critical Strike Multiplier for Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil} c["+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil} +c["+25% to Critical Strike Multiplier while affected by Precision"]={{[1]={[1]={type="Condition",var="AffectedByPrecision"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil} c["+25% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritMultiplier",type="BASE",value=25}},nil} c["+25% to Critical Strike Multiplier with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil} +c["+25% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=25}},nil} c["+25% to Damage over Time Multiplier for Ailments from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=2048,keywordFlags=0,name="DotMultiplier",type="BASE",value=25}},nil} c["+25% to Damage over Time Multiplier for Poison from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=1075838976,name="DotMultiplier",type="BASE",value=25}},nil} c["+25% to Damage over Time Multiplier for Poison from Critical Strikes during Effect"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=1075838976,name="DotMultiplier",type="BASE",value=25}},nil} +c["+25% to Damage over Time Multiplier with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="DotMultiplier",type="BASE",value=25}},nil} c["+25% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=25}},nil} c["+25% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25}},nil} c["+25% to Fire Resistance while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25}},nil} @@ -868,60 +1229,133 @@ c["+25% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireR c["+25% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}},nil} c["+25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil} c["+25% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}},nil} +c["+25% to Maximum Quality"]={{}," Maximum Quality "} c["+25% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil} +c["+25% to Quality of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="all",value=25}}},nil} +c["+25% to Quality of all Minion Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyOfScaledMod="value",keywordList={[1]="minion",[2]="skill"},value=25}}},nil} c["+25% to Quality of all Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyOfScaledMod="value",keyword="grants_active_skill",value=25}}},nil} c["+25% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=25}},nil} c["+25% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={stat="Str",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=25}},nil} c["+250 Energy Shield gained on Killing a Shocked Enemy"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="EnergyShieldOnKill",type="BASE",value=250}},nil} c["+250 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=250}},nil} c["+250 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=250}},nil} +c["+250 to Armour and Evasion Rating while Fortified"]={{[1]={[1]={type="Condition",var="Fortified"},flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=250}},nil} c["+250 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=250}},nil} c["+250 to Evasion Rating while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=250}},nil} c["+250 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=250}},nil} c["+250 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=250}},nil} +c["+250 to maximum Life if there are no Life Modifiers on other Equipped Items"]={{[1]={[1]={allSlots=true,excludeSelf=true,itemSlot="{SlotName}",neg=true,searchCond="life",type="ItemCondition"},flags=0,keywordFlags=0,name="Life",type="BASE",value=250}},nil} +c["+251 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=251}},nil} +c["+251 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=251}},nil} c["+257 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=257}},nil} +c["+26 Dexterity Requirement"]={{[1]={flags=0,keywordFlags=0,name="DexRequirement",type="BASE",value=26}},nil} +c["+26 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=26}},nil} +c["+26 Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=26}},nil} +c["+26 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=26}},nil} +c["+26 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=26}},nil} +c["+26 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=26}},nil} +c["+26 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=26}},nil} +c["+26 to Maximum Charges"]={{[1]={flags=0,keywordFlags=0,name="FlaskCharges",type="BASE",value=26}},nil} +c["+26 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=26}},nil} +c["+26 to Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=26}},nil} +c["+26 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=26}},nil} c["+26 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=26}},nil} +c["+26 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=26}},nil} c["+26% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=26}},nil} +c["+26% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=26}},nil} +c["+26% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=26}},nil} +c["+26% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=26}},nil} +c["+26% to Damage over Time Multiplier with Melee Weapon Attacks"]={{[1]={flags=67108864,keywordFlags=0,name="DotMultiplier",type="BASE",value=26}},nil} +c["+26% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=26}},nil} +c["+26% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=26}},nil} c["+26% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=26}},nil} +c["+26% to Melee Weapon Critical Strike Multiplier"]={{[1]={flags=67108864,keywordFlags=0,name="CritMultiplier",type="BASE",value=26}},nil} c["+26% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=26}},nil} +c["+26% to Vaal Skill Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=512,name="CritMultiplier",type="BASE",value=26}},nil} +c["+26% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=26}},nil} +c["+261 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=261}},nil} +c["+261 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=261}},nil} +c["+263 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=263}},nil} +c["+263 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=263}},nil} c["+27 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=27},[3]={flags=0,keywordFlags=0,name="DexInt",type="BASE",value=27}},nil} +c["+27 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=27},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=27},[4]={flags=0,keywordFlags=0,name="All",type="BASE",value=27}},nil} +c["+27 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=27}},nil} +c["+27 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=27}},nil} +c["+27% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=27}},nil} c["+27% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=27}},nil} +c["+27% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=27}},nil} c["+27% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=27}},nil} +c["+27% to Critical Strike Multiplier for Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="CritMultiplier",type="BASE",value=27}},nil} +c["+27% to Critical Strike Multiplier for Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=27}},nil} +c["+27% to Critical Strike Multiplier with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritMultiplier",type="BASE",value=27}},nil} +c["+27% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=27}},nil} +c["+27% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=27}},nil} c["+27% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=27}},nil} c["+27% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=27}},nil} c["+27% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=27}},nil} +c["+27% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=27}},nil} c["+270 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=270}},nil} +c["+271 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=271}},nil} +c["+275 to Armour if you've Hit an Enemy Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=275}},nil} +c["+275 to Evasion Rating if Hit an Enemy Recently"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=275}}," if Hit an Enemy Recently "} +c["+28 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=28}},nil} c["+28 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=28}},nil} c["+28 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=28},[3]={flags=0,keywordFlags=0,name="DexInt",type="BASE",value=28}},nil} c["+28 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=28}},nil} c["+28 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=28},[3]={flags=0,keywordFlags=0,name="StrDex",type="BASE",value=28}},nil} c["+28 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=28},[3]={flags=0,keywordFlags=0,name="StrInt",type="BASE",value=28}},nil} c["+28 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=28},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=28},[4]={flags=0,keywordFlags=0,name="All",type="BASE",value=28}},nil} +c["+28 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=28}},nil} c["+28 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=28}},nil} c["+28 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=28}},nil} c["+28% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=28}},nil} +c["+28% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=28}},nil} +c["+28% to Chaos Resistance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=28}},nil} c["+28% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=28}},nil} c["+28% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=28}},nil} +c["+28% to Critical Strike Multiplier if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=28}},nil} c["+28% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=28}},nil} +c["+28% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=28}},nil} c["+28% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=28}},nil} c["+28% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=28}},nil} c["+28% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=28}},nil} c["+28% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=28}},nil} c["+28% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=28}},nil} c["+280 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=280}},nil} +c["+286 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=286}},nil} +c["+29 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=29}},nil} +c["+29 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=29}},nil} +c["+29 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=29}},nil} c["+29% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=29}},nil} +c["+29% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=29}},nil} c["+29% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=29}},nil} +c["+29% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=29}},nil} +c["+29% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=29}},nil} +c["+29% to Critical Strike Multiplier for Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="CritMultiplier",type="BASE",value=29}},nil} +c["+29% to Critical Strike Multiplier for Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=29}},nil} +c["+29% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=29}},nil} c["+29% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=29}},nil} +c["+29% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=29}},nil} +c["+29% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=29}},nil} +c["+29% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=29}},nil} c["+290 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=290}},nil} c["+290 to Armour and Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=290}},nil} +c["+3 Prefix Modifiers allowed"]={{},nil} +c["+3 Suffix Modifiers allowed"]={{},nil} c["+3 seconds to Duration of Frenzy and Power Charges on Culling Strike"]={{[1]={[1]={includeTransfigured=true,skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=3}}," seconds to ofand Power Charges on Culling Strike "} c["+3 seconds to Duration of Frenzy and Power Charges on Culling Strike Gain 150 Life on Culling Strike"]={{[1]={[1]={includeTransfigured=true,skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=3}}," seconds to ofand Power Charges on Culling Strike Gain 150 Life on Culling Strike "} +c["+3 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=3}},nil} +c["+3 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=3}},nil} +c["+3 to Level of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aura",value=3}}},nil} c["+3 to Level of Socketed Curse Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="curse",value=3}}},nil} c["+3 to Level of Socketed Fire Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="fire",value=3}}},nil} +c["+3 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=3}}},nil} c["+3 to Level of Socketed Golem Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="golem",value=3}}},nil} c["+3 to Level of Socketed Lightning Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="lightning",value=3}}},nil} c["+3 to Level of Socketed Minion Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="minion",value=3}}},nil} +c["+3 to Level of Socketed Movement Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="movement",value=3}}},nil} c["+3 to Level of Socketed Warcry Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="warcry",value=3}}},nil} +c["+3 to Level of all 0 Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="0"},value=3}}},nil} c["+3 to Level of all Absolution Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keyword="absolution",value=3}}},nil} c["+3 to Level of all Alchemist's Mark Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keyword="alchemist's mark",value=3}}},nil} c["+3 to Level of all Ambush Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keyword="ambush",value=3}}},nil} @@ -1227,11 +1661,22 @@ c["+3 to Level of all Wrath Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProper c["+3 to Level of all Zealotry Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keyword="zealotry",value=3}}},nil} c["+3 to Maximum Fanatic Charges"]={{}," Maximum Fanatic Charges "} c["+3 to Maximum Rage"]={{[1]={flags=0,keywordFlags=0,name="MaximumRage",type="BASE",value=3}},nil} +c["+3 to Minimum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMin",type="BASE",value=3}},nil} +c["+3 to Minimum Endurance Charges while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="EnduranceChargesMin",type="BASE",value=3}},nil} +c["+3 to Minimum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMin",type="BASE",value=3}},nil} +c["+3 to Minimum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMin",type="BASE",value=3}},nil} +c["+3 to Minimum Power Charges while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="PowerChargesMin",type="BASE",value=3}},nil} +c["+3 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=3}},nil} +c["+3 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="All",type="BASE",value=3}},nil} +c["+3 to level of Skills used by this Graft"]={{}," level of Skills used by this Graft "} c["+3 to maximum Fortification"]={{[1]={flags=0,keywordFlags=0,name="MaximumFortification",type="BASE",value=3}},nil} +c["+3 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=3}},nil} +c["+3 to maximum number of Sentinels of Purity"]={{[1]={flags=0,keywordFlags=0,name="ActiveSentinelOfPurityLimit",type="BASE",value=3}},nil} c["+3 to maximum number of Summoned Golems"]={{[1]={flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=3}},nil} c["+3 to maximum number of Summoned Phantasms"]={{[1]={flags=0,keywordFlags=0,name="ActivePhantasmLimit",type="BASE",value=3}},nil} c["+3% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil} c["+3% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil} +c["+3% Chance to Block Attack Damage if there are at least 5 nearby Enemies"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}}," if there are at least 5 nearby Enemies "} c["+3% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil} c["+3% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil} c["+3% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil} @@ -1244,10 +1689,43 @@ c["+3% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="C c["+3% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=3}},nil} c["+3% chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=3}},nil} c["+3% chance to Block Spell Damage while holding a Staff or Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingStaff",[2]="UsingShield"}},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=3}},nil} +c["+3% chance to Evade Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=3}},nil} c["+3% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=3}},nil} c["+3% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=3}},nil} +c["+3% to Chaos Resistance per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=3}},nil} +c["+3% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=3}},nil} +c["+3% to Critical Strike Multiplier for Spells while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=3}},nil} +c["+3% to Critical Strike Multiplier for Spells while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=3}},nil} +c["+3% to Critical Strike Multiplier for Spells while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=3}},nil} +c["+3% to Critical Strike Multiplier per 25 Dexterity"]={{[1]={[1]={div=25,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=3}},nil} +c["+3% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=3}},nil} +c["+3% to Critical Strike Multiplier with Axes"]={{[1]={flags=65540,keywordFlags=0,name="CritMultiplier",type="BASE",value=3}},nil} +c["+3% to Critical Strike Multiplier with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritMultiplier",type="BASE",value=3}},nil} +c["+3% to Critical Strike Multiplier with Claws"]={{[1]={flags=262148,keywordFlags=0,name="CritMultiplier",type="BASE",value=3}},nil} +c["+3% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritMultiplier",type="BASE",value=3}},nil} +c["+3% to Critical Strike Multiplier with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritMultiplier",type="BASE",value=3}},nil} +c["+3% to Critical Strike Multiplier with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="CritMultiplier",type="BASE",value=3}},nil} +c["+3% to Critical Strike Multiplier with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="CritMultiplier",type="BASE",value=3}},nil} +c["+3% to Critical Strike Multiplier with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="CritMultiplier",type="BASE",value=3}},nil} c["+3% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=3}},nil} c["+3% to Damage over Time Multiplier for Bleeding per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=4194304,name="DotMultiplier",type="BASE",value=3}},nil} +c["+3% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=3}},nil} +c["+3% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=3}},nil} +c["+3% to Quality of Socketed AoE Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="aoe",value=3}}},nil} +c["+3% to Quality of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="aura",value=3}}},nil} +c["+3% to Quality of Socketed Bow Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="bow",value=3}}},nil} +c["+3% to Quality of Socketed Chaos Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="chaos",value=3}}},nil} +c["+3% to Quality of Socketed Cold Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="cold",value=3}}},nil} +c["+3% to Quality of Socketed Dexterity Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="dexterity",value=3}}},nil} +c["+3% to Quality of Socketed Fire Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="fire",value=3}}},nil} +c["+3% to Quality of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="all",value=3}}},nil} +c["+3% to Quality of Socketed Intelligence Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="intelligence",value=3}}},nil} +c["+3% to Quality of Socketed Lightning Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="lightning",value=3}}},nil} +c["+3% to Quality of Socketed Melee Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="melee",value=3}}},nil} +c["+3% to Quality of Socketed Minion Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="minion",value=3}}},nil} +c["+3% to Quality of Socketed Projectile Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="projectile",value=3}}},nil} +c["+3% to Quality of Socketed Strength Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="strength",value=3}}},nil} +c["+3% to Quality of Socketed Support Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="support",value=3}}},nil} c["+3% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=3}},nil} c["+3% to all Elemental Resistances per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=3}},nil} c["+3% to all maximum Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=3}},nil} @@ -1274,8 +1752,13 @@ c["+30 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value c["+30 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=30},[3]={flags=0,keywordFlags=0,name="DexInt",type="BASE",value=30}},nil} c["+30 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=30}},nil} c["+30 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=30}},nil} +c["+30 to Maximum Charges"]={{[1]={flags=0,keywordFlags=0,name="FlaskCharges",type="BASE",value=30}},nil} +c["+30 to Maximum Energy Shield per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=30}},nil} +c["+30 to Maximum Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Life",type="BASE",value=30}},nil} +c["+30 to Maximum Mana per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}},nil} c["+30 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=30}},nil} c["+30 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=30},[3]={flags=0,keywordFlags=0,name="StrInt",type="BASE",value=30}},nil} +c["+30 to Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=30}},nil} c["+30 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=30},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=30},[4]={flags=0,keywordFlags=0,name="All",type="BASE",value=30}},nil} c["+30 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=30}},nil} c["+30 to maximum Energy Shield per 100 Reserved Life"]={{[1]={[1]={div=100,stat="LifeReserved",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=30}},nil} @@ -1290,7 +1773,9 @@ c["+30% Chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condi c["+30% Chaos Resistance against Damage Over Time"]={{[1]={flags=8,keywordFlags=0,name="ChaosResist",type="BASE",value=30}},nil} c["+30% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=30}},nil} c["+30% to Brand Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=1048576,name="CritMultiplier",type="BASE",value=30}},nil} +c["+30% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=30}},nil} c["+30% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=30}},nil} +c["+30% to Chaos Resistance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=30}},nil} c["+30% to Chaos Resistance while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=30}},nil} c["+30% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=30}},nil} c["+30% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=30}},nil} @@ -1306,12 +1791,14 @@ c["+30% to Critical Strike Multiplier with Wands"]={{[1]={flags=8388612,keywordF c["+30% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=30}},nil} c["+30% to Damage over Time Multiplier for Bleeding from Hits with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=4194304,name="DotMultiplier",type="BASE",value=30}},nil} c["+30% to Damage over Time Multiplier for Poison from Critical Strikes during Effect"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=1075838976,name="DotMultiplier",type="BASE",value=30}},nil} +c["+30% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=30}},nil} c["+30% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=30}},nil} c["+30% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=30}},nil} c["+30% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=30}},nil} c["+30% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil} c["+30% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=30}},nil} c["+30% to Lightning and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=30}},nil} +c["+30% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=30}},nil} c["+30% to Quality of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="all",value=30}}},nil} c["+30% to Quality of Socketed Support Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="support",value=30}}},nil} c["+30% to Quality of all Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyOfScaledMod="value",keyword="grants_active_skill",value=30}}},nil} @@ -1326,32 +1813,82 @@ c["+300 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShi c["+300 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=300}},nil} c["+3000 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=3000}},nil} c["+3000 to Armour during Soul Gain Prevention"]={{[1]={[1]={type="Condition",var="SoulGainPrevention"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=3000}},nil} +c["+301 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=301}},nil} c["+305 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=305}},nil} +c["+31 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=31}},nil} +c["+31 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=31},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=31},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=31},[4]={flags=0,keywordFlags=0,name="All",type="BASE",value=31}},nil} +c["+31 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=31}},nil} c["+31 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=31}},nil} +c["+31% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=31}},nil} c["+31% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=31}},nil} +c["+31% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=31}},nil} +c["+31% to Critical Strike Multiplier for Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="CritMultiplier",type="BASE",value=31}},nil} +c["+31% to Critical Strike Multiplier for Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=31}},nil} +c["+31% to Damage over Time Multiplier with Melee Weapon Attacks"]={{[1]={flags=67108864,keywordFlags=0,name="DotMultiplier",type="BASE",value=31}},nil} +c["+31% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=31}},nil} +c["+31% to Melee Weapon Critical Strike Multiplier"]={{[1]={flags=67108864,keywordFlags=0,name="CritMultiplier",type="BASE",value=31}},nil} +c["+31% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=31}},nil} +c["+31% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=31}},nil} +c["+310 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=310}},nil} +c["+32 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=32}},nil} +c["+32 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=32}},nil} c["+32 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=32}},nil} c["+32 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=32}},nil} +c["+32 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=32}},nil} +c["+32 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=32}},nil} c["+32% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=32}},nil} c["+32% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=32}},nil} +c["+32% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=32}},nil} +c["+32% to Critical Strike Multiplier with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritMultiplier",type="BASE",value=32}},nil} +c["+32% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=32}},nil} c["+32% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=32}},nil} +c["+32% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=32}},nil} +c["+32% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=32}},nil} c["+32% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=32}},nil} c["+320 to Armour and Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=320}},nil} c["+325 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=325}},nil} c["+325 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=325}},nil} +c["+33 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=33}},nil} c["+33 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=33},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=33},[3]={flags=0,keywordFlags=0,name="StrDex",type="BASE",value=33}},nil} c["+33 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=33}},nil} c["+33 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=33}},nil} +c["+33 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=33}},nil} +c["+33% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=33}},nil} +c["+33% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=33}},nil} +c["+33% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=33}},nil} c["+33% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=33}},nil} +c["+33% to Critical Strike Multiplier for Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="CritMultiplier",type="BASE",value=33}},nil} +c["+33% to Critical Strike Multiplier for Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=33}},nil} c["+33% to Critical Strike Multiplier if Dexterity is higher than Intelligence"]={{[1]={[1]={type="Condition",var="DexHigherThanInt"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=33}},nil} +c["+33% to Critical Strike Multiplier if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=33}},nil} +c["+33% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=33}},nil} +c["+33% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=33}},nil} c["+33% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=33}},nil} c["+33% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=33}},nil} c["+33% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=33}},nil} +c["+33% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=33}},nil} c["+33% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=33}},nil} c["+330 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=330}},nil} c["+333 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=333}},nil} +c["+338 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=338}},nil} +c["+338 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=338}},nil} +c["+34 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=34}},nil} +c["+34 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=34}},nil} +c["+34 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=34}},nil} +c["+34 to Maximum Charges"]={{[1]={flags=0,keywordFlags=0,name="FlaskCharges",type="BASE",value=34}},nil} +c["+34 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=34}},nil} +c["+34 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=34},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=34},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=34},[4]={flags=0,keywordFlags=0,name="All",type="BASE",value=34}},nil} +c["+34 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=34}},nil} +c["+34 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=34}},nil} +c["+34% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=34}},nil} +c["+34% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=34}},nil} +c["+34% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=34}},nil} c["+340 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=340}},nil} +c["+341 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=341}},nil} +c["+35 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=35}},nil} c["+35 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=35}},nil} c["+35 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=35},[3]={flags=0,keywordFlags=0,name="DexInt",type="BASE",value=35}},nil} +c["+35 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=35}},nil} c["+35 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=35}},nil} c["+35 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=35}},nil} c["+35 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=35},[3]={flags=0,keywordFlags=0,name="StrDex",type="BASE",value=35}},nil} @@ -1359,13 +1896,18 @@ c["+35 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",t c["+35 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=35}},nil} c["+35 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=35}},nil} c["+35 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=35}},nil} +c["+35% Chaos Resistance against Damage Over Time"]={{[1]={flags=8,keywordFlags=0,name="ChaosResist",type="BASE",value=35}},nil} c["+35% chance to Suppress Spell Damage while your Off Hand is empty"]={{[1]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=35}},nil} c["+35% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=35}},nil} c["+35% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=35}},nil} c["+35% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=35}},nil} +c["+35% to Critical Strike Multiplier for Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil} +c["+35% to Critical Strike Multiplier for Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil} +c["+35% to Critical Strike Multiplier if you've cast Enfeeble in the past 10 seconds"]={{[1]={[1]={type="Condition",var="SelfCastEnfeeble"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil} c["+35% to Critical Strike Multiplier if you've gained a Power Charge Recently"]={{[1]={[1]={type="Condition",var="GainedPowerChargeRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil} c["+35% to Critical Strike Multiplier with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil} c["+35% to Damage over Time Multiplier for Bleeding from Hits with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=4194304,name="DotMultiplier",type="BASE",value=35}},nil} +c["+35% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=35}},nil} c["+35% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=35}},nil} c["+35% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil} c["+35% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=35}},nil} @@ -1374,15 +1916,37 @@ c["+35% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="Eleme c["+350 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=350}},nil} c["+350 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=350}},nil} c["+350 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=350}},nil} +c["+351 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=351}},nil} +c["+351 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=351}},nil} +c["+36 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=36}},nil} +c["+36 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=36}},nil} +c["+36 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=36},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=36},[3]={flags=0,keywordFlags=0,name="StrInt",type="BASE",value=36}},nil} +c["+36 to Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=36}},nil} +c["+36 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=36}},nil} +c["+36 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=36}},nil} c["+36% Chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=36}},nil} +c["+36% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=36}},nil} c["+36% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=36}},nil} +c["+36% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=36}},nil} c["+36% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=36}},nil} +c["+36% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=36}},nil} +c["+36% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=36}},nil} c["+36% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=36}},nil} +c["+36% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=36}},nil} +c["+36% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=36}},nil} c["+360 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=360}},nil} +c["+361 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=361}},nil} +c["+362 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=362}},nil} +c["+37 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=37}},nil} c["+37% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=37}},nil} c["+37% to Chaos Resistance while affected by Herald of Agony"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAgony"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=37}},nil} +c["+37% to Critical Strike Multiplier for Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="CritMultiplier",type="BASE",value=37}},nil} +c["+37% to Critical Strike Multiplier for Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=37}},nil} +c["+37% to Critical Strike Multiplier with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritMultiplier",type="BASE",value=37}},nil} +c["+37% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=37}},nil} c["+37% to Lightning and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=37},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=37}},nil} c["+370 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=370}},nil} +c["+371 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=371}},nil} c["+375 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=375}},nil} c["+375 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=375}},nil} c["+38 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=38}},nil} @@ -1393,49 +1957,88 @@ c["+38 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShie c["+38 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=38}},nil} c["+38 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=38}},nil} c["+38% Chance to Block Spell Damage while in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=38}},nil} +c["+38% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=38}},nil} +c["+38% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=38}},nil} c["+38% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=38}},nil} +c["+38% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=38}},nil} +c["+38% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=38}},nil} +c["+38% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=38}},nil} c["+38% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=38}},nil} c["+38% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=38}},nil} +c["+38% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=38}},nil} c["+39 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=39}},nil} +c["+39 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=39}},nil} +c["+39 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=39}},nil} +c["+39% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=39}},nil} +c["+39% to Critical Strike Multiplier for Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="CritMultiplier",type="BASE",value=39}},nil} +c["+39% to Critical Strike Multiplier for Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=39}},nil} +c["+39% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=39}},nil} +c["+39% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=39}},nil} +c["+391 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=391}},nil} c["+4 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=4}},nil} +c["+4 to Armour and Evasion Rating per 1% Chance to Block Attack Damage"]={{[1]={[1]={div=1,stat="BlockChance",type="PerStat"},flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=4}},nil} +c["+4 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=4}},nil} c["+4 to Evasion Rating per 1 Maximum Energy Shield on Equipped Helmet"]={{[1]={[1]={div=1,stat="EnergyShieldOnHelmet",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=4}},nil} +c["+4 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=4}},nil} c["+4 to Level of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aura",value=4}}},nil} c["+4 to Level of Socketed Herald Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="herald",value=4}}},nil} +c["+4 to Level of Socketed Projectile Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="projectile",value=4}}},nil} +c["+4 to Level of all Chaos Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="chaos",[2]="spell",[3]="skill"},value=4}}},nil} c["+4 to Level of all Cold Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="cold",[2]="spell",[3]="skill"},value=4}}},nil} +c["+4 to Level of all Fire Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="fire",[2]="spell",[3]="skill"},value=4}}},nil} +c["+4 to Level of all Lightning Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="lightning",[2]="spell",[3]="skill"},value=4}}},nil} +c["+4 to Level of all Physical Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="physical",[2]="spell",[3]="skill"},value=4}}},nil} c["+4 to Level of all Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="spell",[2]="skill"},value=4}}},nil} c["+4 to Minimum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMin",type="BASE",value=4}},nil} c["+4 to Minimum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMin",type="BASE",value=4}},nil} +c["+4 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=4}},nil} c["+4 to Ward per 10 Evasion Rating on Equipped Gloves"]={{[1]={[1]={div=10,stat="EvasionOnGloves",type="PerStat"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=4}},nil} c["+4 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=4},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=4},[4]={flags=0,keywordFlags=0,name="All",type="BASE",value=4}},nil} +c["+4 to level of Skills used by this Graft"]={{}," level of Skills used by this Graft "} +c["+4 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=4}},nil} +c["+4 to maximum Fortification"]={{[1]={flags=0,keywordFlags=0,name="MaximumFortification",type="BASE",value=4}},nil} +c["+4 to maximum Fortification while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="MaximumFortification",type="BASE",value=4}},nil} +c["+4 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=4}},nil} +c["+4 to maximum number of Summoned Searing Bond Totems"]={{[1]={[1]={includeTransfigured=true,skillName="Searing Bond",type="SkillName"},flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=4}},nil} c["+4 to maximum number of Summoned Totems"]={{[1]={flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=4}},nil} c["+4% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil} c["+4% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil} +c["+4% Chance to Block Attack Damage if you were Damaged by a Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil} c["+4% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil} c["+4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil} c["+4% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil} c["+4% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil} +c["+4% Chance to Block Spell Damage if you were Damaged by a Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil} c["+4% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil} c["+4% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil} c["+4% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=4}},nil} +c["+4% chance to Block Projectile Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="ProjectileBlockChance",type="BASE",value=4}},nil} c["+4% chance to Block Spell Damage while holding a Staff or Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingStaff",[2]="UsingShield"}},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil} +c["+4% chance to Evade Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=4}},nil} c["+4% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=4}},nil} c["+4% chance to Suppress Spell Damage per Fortification"]={{[1]={[1]={stat="FortificationStacks",type="PerStat"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=4}},nil} +c["+4% chance to Suppress Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=4}},nil} c["+4% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=4}},nil} c["+4% to Chaos Resistance per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=4}},nil} c["+4% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=4}},nil} c["+4% to Critical Strike Multiplier for each Mine Detonated"]={{[1]={flags=0,keywordFlags=8192,name="CritMultiplier",type="BASE",value=4}}," for each Detonated "} c["+4% to Critical Strike Multiplier for each Mine Detonated Recently, up to 40%"]={{[1]={[1]={limit=40,limitTotal=true,type="Multiplier",var="MineDetonatedRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=4}},nil} +c["+4% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=4}},nil} c["+4% to Damage Over Time Multiplier with Spell Skills"]={{[1]={flags=0,keywordFlags=131072,name="DotMultiplier",type="BASE",value=4}},nil} c["+4% to Damage over Time Multiplier for Ailments per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=2048,keywordFlags=0,name="DotMultiplier",type="BASE",value=4}},nil} c["+4% to Damage over Time Multiplier for Bleeding per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=4194304,name="DotMultiplier",type="BASE",value=4}},nil} c["+4% to Damage over Time Multiplier for Poison"]={{[1]={flags=0,keywordFlags=1075838976,name="DotMultiplier",type="BASE",value=4}},nil} c["+4% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=4}},nil} +c["+4% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=4}},nil} c["+4% to Off Hand Critical Strike Multiplier per 10 Maximum Energy Shield on Shield"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={skillType=1,type="SkillType"},[3]={div=10,stat="EnergyShieldOnWeapon 2",type="PerStat"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=4}},nil} c["+4% to Unarmed Melee Attack Critical Strike Chance"]={{[1]={flags=16777477,keywordFlags=0,name="CritChance",type="BASE",value=4}},nil} c["+4% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=4}},nil} c["+4% to all maximum Elemental Resistances during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=4}},nil} c["+4% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=4}},nil} c["+4% to maximum Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=4}},nil} +c["+4% to maximum Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=4}},nil} +c["+4% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=4}},nil} +c["+4% to maximum Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=4}},nil} c["+40 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=40}},nil} c["+40 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=40}},nil} c["+40 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=40}},nil} @@ -1455,16 +2058,21 @@ c["+40% Chance to Block Attack Damage during Effect"]={{[1]={[1]={type="Conditio c["+40% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="NearbyRareOrUniqueEnemy",[2]="RareOrUnique"}},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil} c["+40% Global Critical Strike Multiplier while you have a Frenzy Charge"]={{[1]={[1]={type="Global"},[2]={stat="FrenzyCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil} c["+40% chance to Suppress Spell Damage while your Off Hand is empty"]={{[1]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=40}},nil} +c["+40% to Chaos Resistance while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=40}},nil} c["+40% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=40}},nil} c["+40% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil} c["+40% to Critical Strike Multiplier if Dexterity is higher than Intelligence"]={{[1]={[1]={type="Condition",var="DexHigherThanInt"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil} +c["+40% to Critical Strike Multiplier if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil} c["+40% to Critical Strike Multiplier if you've cast Enfeeble in the past 10 seconds"]={{[1]={[1]={type="Condition",var="SelfCastEnfeeble"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil} c["+40% to Critical Strike Multiplier if you've gained a Power Charge Recently"]={{[1]={[1]={type="Condition",var="GainedPowerChargeRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil} +c["+40% to Critical Strike Multiplier while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil} c["+40% to Critical Strike Multiplier with Axes"]={{[1]={flags=65540,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil} c["+40% to Critical Strike Multiplier with Claws"]={{[1]={flags=262148,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil} c["+40% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=40}},nil} c["+40% to Damage over Time Multiplier for Bleeding from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=4194304,name="DotMultiplier",type="BASE",value=40}},nil} +c["+40% to Damage over Time Multiplier for Bleeding from Hits with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=4194304,name="DotMultiplier",type="BASE",value=40}},nil} c["+40% to Damage over Time Multiplier for Ignite from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=8388608,name="DotMultiplier",type="BASE",value=40}},nil} +c["+40% to Damage over Time Multiplier for Poison inflicted with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=1075838976,name="DotMultiplier",type="BASE",value=40}},nil} c["+40% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=40}},nil} c["+40% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil} c["+40% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=40}},nil} @@ -1477,27 +2085,61 @@ c["+400 to Armour and Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Armou c["+400 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=400}},nil} c["+400 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=400}},nil} c["+4000 to Armour during Soul Gain Prevention"]={{[1]={[1]={type="Condition",var="SoulGainPrevention"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=4000}},nil} +c["+41 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=41}},nil} c["+41 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=41}},nil} +c["+41% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=41}},nil} c["+41% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=41}},nil} +c["+41% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=41}},nil} +c["+41% to Critical Strike Multiplier for Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="CritMultiplier",type="BASE",value=41}},nil} +c["+41% to Critical Strike Multiplier for Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=41}},nil} +c["+41% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=41}},nil} +c["+41% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=41}},nil} +c["+416 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=416}},nil} +c["+42 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=42}},nil} +c["+42 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=42}},nil} c["+42% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=42}},nil} +c["+421 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=421}},nil} c["+425 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=425}},nil} c["+425 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=425}},nil} c["+425 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=425}},nil} +c["+43 Dexterity Requirement"]={{[1]={flags=0,keywordFlags=0,name="DexRequirement",type="BASE",value=43}},nil} +c["+43 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=43}},nil} +c["+43 Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=43}},nil} +c["+43 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=43}},nil} +c["+43 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=43}},nil} c["+43 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=43}},nil} +c["+43 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=43}},nil} +c["+43 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=43}},nil} c["+43 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=43}},nil} c["+43 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=43}},nil} c["+43% Chance to Block Attack Damage during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=43}},nil} c["+43% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=43}},nil} c["+43% to Chaos Resistance while affected by Herald of Agony"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAgony"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=43}},nil} +c["+43% to Critical Strike Multiplier for Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="CritMultiplier",type="BASE",value=43}},nil} +c["+43% to Critical Strike Multiplier for Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=43}},nil} +c["+43% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=43}},nil} c["+43% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=43}},nil} +c["+43% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=43}},nil} +c["+431 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=431}},nil} +c["+433 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=433}},nil} +c["+433 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=433}},nil} c["+435 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=435}},nil} +c["+44 to Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=44}},nil} +c["+44 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=44}},nil} +c["+44 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=44}},nil} c["+44 to Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=44}},nil} c["+44 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=44}},nil} +c["+44 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=44}},nil} +c["+44% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=44}},nil} c["+44% to Critical Strike Multiplier with Unarmed Melee Attacks"]={{[1]={flags=16777472,keywordFlags=0,name="CritMultiplier",type="BASE",value=44}},nil} c["+44% to Damage over Time Multiplier while affected by Malevolence"]={{[1]={[1]={type="Condition",var="AffectedByMalevolence"},flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=44}},nil} +c["+44% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=44}},nil} +c["+44% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=44}},nil} +c["+45 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=45}},nil} c["+45 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=45}},nil} c["+45 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=45}},nil} c["+45 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=45}},nil} +c["+45 to Maximum Charges"]={{[1]={flags=0,keywordFlags=0,name="FlaskCharges",type="BASE",value=45}},nil} c["+45 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=45}},nil} c["+45 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=45},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=45},[4]={flags=0,keywordFlags=0,name="All",type="BASE",value=45}},nil} c["+45 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=45}},nil} @@ -1514,17 +2156,42 @@ c["+450 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type= c["+450 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=450}},nil} c["+450 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=450}},nil} c["+450 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=450}},nil} +c["+451 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=451}},nil} +c["+451 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=451}},nil} +c["+451 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=451}},nil} +c["+46 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=46}},nil} +c["+46 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=46}},nil} +c["+46 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=46}},nil} +c["+46 to Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=46}},nil} +c["+46 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=46}},nil} +c["+46% to Critical Strike Multiplier against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=46}},nil} c["+460 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=460}},nil} +c["+47 to Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=47}},nil} +c["+47 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=47}},nil} +c["+47 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=47}},nil} +c["+47 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=47}},nil} +c["+47 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=47}},nil} c["+47 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=47}},nil} +c["+47% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=47}},nil} +c["+47% to Damage over Time Multiplier for Bleeding from Hits with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=4194304,name="DotMultiplier",type="BASE",value=47}},nil} +c["+47% to Damage over Time Multiplier for Poison inflicted with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=1075838976,name="DotMultiplier",type="BASE",value=47}},nil} +c["+47% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=47}},nil} +c["+47% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=47}},nil} c["+470 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=470}},nil} c["+475 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=475}},nil} +c["+475 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=475}},nil} +c["+48 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=48}},nil} +c["+48 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=48}},nil} c["+48 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=48}},nil} +c["+48 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=48}},nil} +c["+48 to Global Evasion Rating while moving"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=48}},nil} c["+48 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=48}},nil} c["+48% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=48}},nil} c["+48% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=48}},nil} c["+48% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=48}},nil} c["+48% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=48}},nil} c["+48% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=48}},nil} +c["+49 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=49}},nil} c["+5 Physical Damage taken from Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromAttacks",type="BASE",value=5}},nil} c["+5 to Armour per 5 Evasion Rating on Equipped Shield"]={{[1]={[1]={div=5,stat="EvasionOnWeapon 2",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=5}},nil} c["+5 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=5}},nil} @@ -1542,12 +2209,15 @@ c["+5 to Maximum number of Crab Barriers"]={{[1]={flags=0,keywordFlags=0,name="C c["+5 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=5}},nil} c["+5 to Strength per Allocated Mastery Passive Skill"]={{[1]={[1]={type="Multiplier",var="AllocatedMastery"},flags=0,keywordFlags=0,name="Str",type="BASE",value=5}},nil} c["+5 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=5}},nil} +c["+5 to maximum Fortification"]={{[1]={flags=0,keywordFlags=0,name="MaximumFortification",type="BASE",value=5}},nil} c["+5 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}},nil} c["+5 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=5}},nil} c["+5 to maximum Valour"]={{[1]={flags=0,keywordFlags=0,name="MaximumValour",type="BASE",value=5}},nil} c["+5 to maximum number of Summoned Totems"]={{[1]={flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=5}},nil} c["+5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil} c["+5% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil} +c["+5% Chance to Block Attack Damage from Taunted Enemies"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}}," from Taunted Enemies "} +c["+5% Chance to Block Attack Damage if there are at least 5 nearby Enemies"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}}," if there are at least 5 nearby Enemies "} c["+5% Chance to Block Attack Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil} c["+5% Chance to Block Attack Damage while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil} c["+5% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil} @@ -1559,16 +2229,47 @@ c["+5% Chance to Block Spell Damage during Effect"]={{[1]={[1]={type="Condition" c["+5% Chance to Block Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=5}},nil} c["+5% Chance to Block Spell Damage while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=5}},nil} c["+5% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=5}},nil} +c["+5% chance to Evade Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=5}},nil} +c["+5% chance to Evade Attack Hits while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=5}},nil} c["+5% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=5}},nil} c["+5% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=5}},nil} c["+5% to Chaos Resistance per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=5}},nil} c["+5% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=5}},nil} +c["+5% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=5}},nil} +c["+5% to Critical Strike Multiplier for Spells while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=5}},nil} +c["+5% to Critical Strike Multiplier for Spells while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=5}},nil} +c["+5% to Critical Strike Multiplier for Spells while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=5}},nil} c["+5% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=5}},nil} +c["+5% to Critical Strike Multiplier with Axes"]={{[1]={flags=65540,keywordFlags=0,name="CritMultiplier",type="BASE",value=5}},nil} +c["+5% to Critical Strike Multiplier with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritMultiplier",type="BASE",value=5}},nil} +c["+5% to Critical Strike Multiplier with Claws"]={{[1]={flags=262148,keywordFlags=0,name="CritMultiplier",type="BASE",value=5}},nil} +c["+5% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritMultiplier",type="BASE",value=5}},nil} +c["+5% to Critical Strike Multiplier with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritMultiplier",type="BASE",value=5}},nil} +c["+5% to Critical Strike Multiplier with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="CritMultiplier",type="BASE",value=5}},nil} +c["+5% to Critical Strike Multiplier with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="CritMultiplier",type="BASE",value=5}},nil} +c["+5% to Critical Strike Multiplier with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="CritMultiplier",type="BASE",value=5}},nil} c["+5% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=5}},nil} c["+5% to Damage over Time Multiplier for Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=1075838976,name="DotMultiplier",type="BASE",value=5}},nil} c["+5% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=5}},nil} +c["+5% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=5}},nil} +c["+5% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=5}},nil} c["+5% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=5}},nil} c["+5% to Physical Damage over Time Multiplier while wielding an Axe or Sword"]={{[1]={[1]={type="Condition",varList={[1]="UsingAxe",[2]="UsingSword"}},flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=5}},nil} +c["+5% to Quality of Socketed AoE Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="aoe",value=5}}},nil} +c["+5% to Quality of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="aura",value=5}}},nil} +c["+5% to Quality of Socketed Bow Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="bow",value=5}}},nil} +c["+5% to Quality of Socketed Chaos Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="chaos",value=5}}},nil} +c["+5% to Quality of Socketed Cold Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="cold",value=5}}},nil} +c["+5% to Quality of Socketed Dexterity Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="dexterity",value=5}}},nil} +c["+5% to Quality of Socketed Fire Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="fire",value=5}}},nil} +c["+5% to Quality of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="all",value=5}}},nil} +c["+5% to Quality of Socketed Intelligence Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="intelligence",value=5}}},nil} +c["+5% to Quality of Socketed Lightning Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="lightning",value=5}}},nil} +c["+5% to Quality of Socketed Melee Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="melee",value=5}}},nil} +c["+5% to Quality of Socketed Minion Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="minion",value=5}}},nil} +c["+5% to Quality of Socketed Projectile Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="projectile",value=5}}},nil} +c["+5% to Quality of Socketed Strength Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="strength",value=5}}},nil} +c["+5% to Quality of Socketed Support Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="support",value=5}}},nil} c["+5% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=5}},nil} c["+5% to all maximum Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=5}},nil} c["+5% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=5}},nil} @@ -1577,6 +2278,7 @@ c["+5% to maximum Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResi c["+5% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=5}},nil} c["+5% to maximum Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=5}},nil} c["+50 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=50}},nil} +c["+50 to Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=50}},nil} c["+50 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=50}},nil} c["+50 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=50}},nil} c["+50 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=50}},nil} @@ -1601,6 +2303,7 @@ c["+50% to Chaos Resistance while affected by Purity of Elements"]={{[1]={[1]={t c["+50% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=50}},nil} c["+50% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=50}},nil} c["+50% to Critical Strike Multiplier against Stunned Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Stunned"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}},nil} +c["+50% to Critical Strike Multiplier if you haven't dealt a Critical Strike Recently"]={{[1]={[1]={neg=true,type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}},nil} c["+50% to Critical Strike Multiplier while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}},nil} c["+50% to Critical Strike Multiplier while affected by Precision"]={{[1]={[1]={type="Condition",var="AffectedByPrecision"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}},nil} c["+50% to Damage over Time Multiplier for Ignite from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=8388608,name="DotMultiplier",type="BASE",value=50}},nil} @@ -1610,42 +2313,80 @@ c["+50% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name c["+50% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=50}},nil} c["+50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}},nil} c["+50% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=50}},nil} +c["+50% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}},nil} c["+50% to Quality of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="all",value=50}}},nil} c["+50% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=50}},nil} c["+500 Armour per Summoned Totem"]={{[1]={[1]={stat="TotemsSummoned",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=500}},nil} c["+500 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=500}},nil} c["+500 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=500}},nil} c["+500 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=500}},nil} +c["+500 to Armour and Evasion Rating while Fortified"]={{[1]={[1]={type="Condition",var="Fortified"},flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=500}},nil} +c["+500 to Armour if you've Hit an Enemy Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=500}},nil} c["+500 to Armour per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=500}},nil} +c["+500 to Armour while Fortified"]={{[1]={[1]={type="Condition",var="Fortified"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=500}},nil} c["+500 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=500}},nil} +c["+500 to Evasion Rating if Hit an Enemy Recently"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=500}}," if Hit an Enemy Recently "} c["+500 to Evasion Rating while on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=500}},nil} +c["+500 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=500},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=500},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=500},[4]={flags=0,keywordFlags=0,name="All",type="BASE",value=500}},nil} c["+500 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=500}},nil} c["+500 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=500}},nil} c["+5000 to Armour while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=5000}},nil} +c["+501 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=501}},nil} c["+51 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=51}},nil} c["+51 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=51}},nil} +c["+51% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=51}},nil} +c["+51% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=51}},nil} +c["+51% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=51}},nil} +c["+51% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=51}},nil} +c["+52 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=52}},nil} c["+52% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=52}},nil} +c["+53 to Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=53}},nil} +c["+53 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=53}},nil} +c["+53 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=53}},nil} +c["+53 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=53}},nil} c["+53 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=53}},nil} c["+53% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=53}},nil} +c["+540 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=540}},nil} +c["+541 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=541}},nil} +c["+55 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=55}},nil} c["+55 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=55}},nil} +c["+55 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=55}},nil} c["+55 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=55}},nil} c["+55 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=55}},nil} +c["+55 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=55}},nil} c["+55 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=55}},nil} c["+55 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=55}},nil} c["+55% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=55}},nil} c["+55% to Cold Resistance while affected by Herald of Ice"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofIce"},flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=55}},nil} +c["+55% to Critical Strike Multiplier against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=55}},nil} +c["+55% to Damage over Time Multiplier for Bleeding from Hits with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=4194304,name="DotMultiplier",type="BASE",value=55}},nil} +c["+55% to Damage over Time Multiplier for Poison inflicted with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=1075838976,name="DotMultiplier",type="BASE",value=55}},nil} c["+55% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=55}},nil} c["+55% to Fire Resistance while affected by Herald of Ash"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAsh"},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=55}},nil} c["+55% to Lightning Resistance while affected by Herald of Thunder"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofThunder"},flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=55}},nil} +c["+56 to Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=56}},nil} +c["+56 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=56}},nil} +c["+56% to Critical Strike Multiplier against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=56}},nil} +c["+57 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=57}},nil} +c["+57 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=57}},nil} +c["+57 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=57}},nil} +c["+575 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=575}},nil} c["+58 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=58}},nil} +c["+58 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=58}},nil} +c["+58 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=58}},nil} +c["+59 to Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=59}},nil} c["+6 to Armour and Evasion Rating per 1% Chance to Block Attack Damage"]={{[1]={[1]={div=1,stat="BlockChance",type="PerStat"},flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=6}},nil} +c["+6 to Evasion Rating per 10 Player Maximum Life"]={{[1]={[1]={actor="player",div=10,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=6}},nil} +c["+6 to Level of Socketed Gems while there is a single Gem Socketed in this Item"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},[2]={equals=true,threshold=1,type="MultiplierThreshold",var="SocketedGemsIn{SlotName}"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=6}}},nil} c["+6 to Maximum Life per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=0,keywordFlags=0,name="Life",type="BASE",value=6}},nil} +c["+6 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=6}},nil} c["+6 to maximum Fortification"]={{[1]={flags=0,keywordFlags=0,name="MaximumFortification",type="BASE",value=6}},nil} c["+6 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}},nil} c["+6 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=6}},nil} c["+6 to maximum number of Raging Spirits"]={{[1]={flags=0,keywordFlags=0,name="ActiveRagingSpiritLimit",type="BASE",value=6}},nil} c["+6% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil} c["+6% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil} +c["+6% Chance to Block Attack Damage if you have Blocked Attack Damage Recently"]={{[1]={[1]={type="Condition",var="BlockedAttackRecently"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil} c["+6% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil} c["+6% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil} c["+6% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil} @@ -1653,6 +2394,7 @@ c["+6% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type=" c["+6% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=6}},nil} c["+6% Chance to Block Spell Damage during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=6}},nil} c["+6% Chance to Block Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=6}},nil} +c["+6% chance to Block Projectile Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="ProjectileBlockChance",type="BASE",value=6}},nil} c["+6% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=6}},nil} c["+6% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=6}},nil} c["+6% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=6}},nil} @@ -1676,6 +2418,7 @@ c["+6% to Physical Damage over Time Multiplier if you've Spent Life Recently"]={ c["+6% to Physical Damage over Time Multiplier if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=6}},nil} c["+6% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=6}},nil} c["+6% to all maximum Elemental Resistances during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=6}},nil} +c["+60 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=60}},nil} c["+60 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=60}},nil} c["+60 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=60}},nil} c["+60 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=60}},nil} @@ -1702,25 +2445,68 @@ c["+60% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="Eleme c["+600 Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=600}},nil} c["+600 Strength and Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=600},[2]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=600}},nil} c["+600 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=600}},nil} +c["+61 to Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=61}},nil} +c["+61% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=61}},nil} c["+61% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=61}},nil} +c["+61% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=61}},nil} +c["+61% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=61}},nil} +c["+61% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=61}},nil} +c["+62 to Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=62}},nil} c["+62 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=62}},nil} +c["+62 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=62}},nil} +c["+63 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=63}},nil} +c["+63 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=63}},nil} c["+63 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=63}},nil} +c["+63% chance to Suppress Spell Damage while your Off Hand is empty"]={{[1]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=63}},nil} +c["+63% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=63}},nil} c["+63% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=63}},nil} +c["+63% to Damage over Time Multiplier for Bleeding"]={{[1]={flags=0,keywordFlags=4194304,name="DotMultiplier",type="BASE",value=63}},nil} c["+63% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=63}},nil} c["+63% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=63}},nil} c["+64 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=64}},nil} +c["+65 to Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=65}},nil} c["+65 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=65}},nil} c["+65 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=65}},nil} c["+65 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=65}},nil} c["+65 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=65}},nil} c["+650 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=650}},nil} c["+650 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=650}},nil} +c["+67 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=67}},nil} +c["+67 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=67}},nil} +c["+67 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=67}},nil} +c["+67 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=67}},nil} +c["+68 to Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=68}},nil} c["+68 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=68}},nil} c["+68 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=68}},nil} +c["+69 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=69}},nil} c["+69 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=69}},nil} +c["+7 to Accuracy Rating per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=7}},nil} +c["+7 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=7}},nil} +c["+7 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=7}},nil} +c["+7 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=7}},nil} +c["+7 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=7}},nil} c["+7 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=7}}},nil} c["+7 to Maximum Rage"]={{[1]={flags=0,keywordFlags=0,name="MaximumRage",type="BASE",value=7}},nil} +c["+7 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=7}},nil} +c["+7 to Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=7}},nil} +c["+7 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=7},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=7},[4]={flags=0,keywordFlags=0,name="All",type="BASE",value=7}},nil} +c["+7 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=7}},nil} +c["+7% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=7}},nil} +c["+7% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=7}},nil} +c["+7% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=7}},nil} +c["+7% Chance to Block Attack Damage while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=7}},nil} +c["+7% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=7}},nil} +c["+7% Chance to Block Spell Damage while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=7}},nil} +c["+7% chance to Evade Attack Hits while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=7}},nil} +c["+7% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=7}},nil} +c["+7% chance to Suppress Spell Damage while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=7}},nil} +c["+7% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=7}},nil} c["+7% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=7}},nil} +c["+7% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=7}},nil} +c["+7% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=7}},nil} +c["+7% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=7}},nil} +c["+7% to Melee Critical Strike Multiplier while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=7}},nil} +c["+7% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=7}},nil} c["+7% to Quality of Socketed Support Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="support",value=7}}},nil} c["+7% to Unarmed Melee Attack Critical Strike Chance"]={{[1]={flags=16777477,keywordFlags=0,name="CritChance",type="BASE",value=7}},nil} c["+7% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=7}},nil} @@ -1736,7 +2522,21 @@ c["+70% to Damage over Time Multiplier for Bleeding from Critical Strikes"]={{[1 c["+700 Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=700}},nil} c["+700 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=700}},nil} c["+700 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=700}},nil} +c["+703 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=703}},nil} +c["+71 to Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=71}},nil} +c["+71 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=71}},nil} +c["+71 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=71}},nil} +c["+71% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=71}},nil} +c["+71% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=71}},nil} +c["+71% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=71}},nil} +c["+71% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=71}},nil} +c["+726 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=726}},nil} +c["+73 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=73}},nil} +c["+73 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=73}},nil} +c["+73 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=73}},nil} c["+73 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=73}},nil} +c["+73 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=73}},nil} +c["+75 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=75}},nil} c["+75 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=75}},nil} c["+75 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=75}},nil} c["+75 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=75}},nil} @@ -1749,11 +2549,17 @@ c["+75% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",typ c["+75% to Critical Strike Multiplier during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=75}},nil} c["+75% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=75}},nil} c["+75% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=75}},nil} +c["+76 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=76}},nil} +c["+76 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=76}},nil} +c["+76 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=76}},nil} +c["+77 to Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=77}},nil} +c["+77 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=77}},nil} c["+77 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=77}},nil} c["+77% to Critical Strike Multiplier with Unarmed Melee Attacks"]={{[1]={flags=16777472,keywordFlags=0,name="CritMultiplier",type="BASE",value=77}},nil} c["+78 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=78}},nil} c["+78 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=78}},nil} c["+8 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=8}},nil} +c["+8 to Evasion Rating per 10 Player Maximum Life"]={{[1]={[1]={actor="player",div=10,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=8}},nil} c["+8 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=8}},nil} c["+8 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=8}}},nil} c["+8 to Minimum Rage"]={{[1]={flags=0,keywordFlags=0,name="MinimumRage",type="BASE",value=8}},nil} @@ -1762,6 +2568,7 @@ c["+8 to Ward per 10 Energy Shield on Equipped Boots"]={{[1]={[1]={div=10,stat=" c["+8 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=8},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=8},[4]={flags=0,keywordFlags=0,name="All",type="BASE",value=8}},nil} c["+8% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil} c["+8% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil} +c["+8% Chance to Block Attack Damage if you have Blocked Attack Damage Recently"]={{[1]={[1]={type="Condition",var="BlockedAttackRecently"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil} c["+8% Chance to Block Attack Damage if you've Stunned an Enemy Recently"]={{[1]={[1]={type="Condition",var="StunnedEnemyRecently"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil} c["+8% Chance to Block Attack Damage when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil} c["+8% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil} @@ -1769,15 +2576,18 @@ c["+8% Chance to Block Attack Damage while Dual Wielding Claws"]={{[1]={[1]={typ c["+8% Chance to Block Attack Damage while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil} c["+8% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil} c["+8% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil} +c["+8% Chance to Block Spell Damage if you have Blocked Spell Damage Recently"]={{[1]={[1]={type="Condition",var="BlockedSpellRecently"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=8}},nil} c["+8% Chance to Block Spell Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=8}},nil} c["+8% Chance to Block Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=8}},nil} c["+8% Chance to Block Spell Damage while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=8}},nil} c["+8% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=8}},nil} c["+8% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=8}},nil} +c["+8% chance to Block Projectile Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="ProjectileBlockChance",type="BASE",value=8}},nil} c["+8% chance to Evade Attack Hits while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=8}},nil} c["+8% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=8}},nil} c["+8% chance to Suppress Spell Damage while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=8}},nil} c["+8% chance to Suppress Spell Damage while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=8}},nil} +c["+8% chance to Suppress Spell Damage while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=8}},nil} c["+8% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=8}},nil} c["+8% to Chaos Resistance per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=8}},nil} c["+8% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=8}},nil} @@ -1787,6 +2597,8 @@ c["+8% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,keywordFlags=40 c["+8% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=8}},nil} c["+8% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=8}},nil} c["+8% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=8}},nil} +c["+8% to Quality of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="all",value=8}}},nil} +c["+8% to Quality of Socketed Skill Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="skill",value=8}}},nil} c["+8% to Quality of Socketed Support Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="support",value=8}}},nil} c["+8% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=8}},nil} c["+8% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=8}},nil} @@ -1806,20 +2618,61 @@ c["+800 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="Bl c["+800 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=800}},nil} c["+800 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=800}},nil} c["+800 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=800}},nil} +c["+800 to Armour and Evasion Rating while Fortified"]={{[1]={[1]={type="Condition",var="Fortified"},flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=800}},nil} +c["+800 to Armour while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=800}},nil} c["+800 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=800}},nil} +c["+81 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=81}},nil} +c["+81 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=81}},nil} +c["+81 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=81}},nil} c["+83 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=83}},nil} c["+84 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=84}},nil} +c["+85 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=85}},nil} c["+85 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=85}},nil} +c["+85 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=85}},nil} c["+850 to Evasion Rating while in Sand Stance"]={{[1]={[1]={type="Condition",var="SandStance"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=850}},nil} c["+850 to maximum Life if there are no Life Modifiers on other Equipped Items"]={{[1]={[1]={allSlots=true,excludeSelf=true,itemSlot="{SlotName}",neg=true,searchCond="life",type="ItemCondition"},flags=0,keywordFlags=0,name="Life",type="BASE",value=850}},nil} +c["+86 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=86}},nil} c["+88 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=88}},nil} c["+88 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=88}},nil} c["+88% to Cold Resistance when Socketed with a Green Gem"]={{[1]={[1]={keyword="dexterity",slotName="{SlotName}",sockets={[1]=1},type="SocketedIn"},flags=0,keywordFlags=0,name="SocketProperty",type="LIST",value={value={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=88}}}},nil} c["+88% to Fire Resistance when Socketed with a Red Gem"]={{[1]={[1]={keyword="strength",slotName="{SlotName}",sockets={[1]=1},type="SocketedIn"},flags=0,keywordFlags=0,name="SocketProperty",type="LIST",value={value={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=88}}}},nil} c["+88% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={[1]={keyword="intelligence",slotName="{SlotName}",sockets={[1]=1},type="SocketedIn"},flags=0,keywordFlags=0,name="SocketProperty",type="LIST",value={value={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=88}}}},nil} +c["+9 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=9}},nil} +c["+9 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=9},[3]={flags=0,keywordFlags=0,name="DexInt",type="BASE",value=9}},nil} +c["+9 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=9}},nil} +c["+9 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=9},[3]={flags=0,keywordFlags=0,name="StrDex",type="BASE",value=9}},nil} +c["+9 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=9},[3]={flags=0,keywordFlags=0,name="StrInt",type="BASE",value=9}},nil} +c["+9 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=9},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=9},[4]={flags=0,keywordFlags=0,name="All",type="BASE",value=9}},nil} c["+9 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=9}},nil} +c["+9 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=9}},nil} +c["+9 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=9}},nil} +c["+9% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=9}},nil} +c["+9% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=9}},nil} +c["+9% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=9}},nil} c["+9% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=9}},nil} +c["+9% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=9}},nil} +c["+9% chance to Suppress Spell Damage while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=9}},nil} +c["+9% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=9}},nil} c["+9% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=9}},nil} +c["+9% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=9}},nil} +c["+9% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=9}},nil} +c["+9% to Critical Strike Multiplier with Axes"]={{[1]={flags=65540,keywordFlags=0,name="CritMultiplier",type="BASE",value=9}},nil} +c["+9% to Critical Strike Multiplier with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritMultiplier",type="BASE",value=9}},nil} +c["+9% to Critical Strike Multiplier with Chaos Skills"]={{[1]={flags=0,keywordFlags=256,name="CritMultiplier",type="BASE",value=9}},nil} +c["+9% to Critical Strike Multiplier with Claws"]={{[1]={flags=262148,keywordFlags=0,name="CritMultiplier",type="BASE",value=9}},nil} +c["+9% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritMultiplier",type="BASE",value=9}},nil} +c["+9% to Critical Strike Multiplier with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritMultiplier",type="BASE",value=9}},nil} +c["+9% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritMultiplier",type="BASE",value=9}},nil} +c["+9% to Critical Strike Multiplier with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="CritMultiplier",type="BASE",value=9}},nil} +c["+9% to Critical Strike Multiplier with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="CritMultiplier",type="BASE",value=9}},nil} +c["+9% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritMultiplier",type="BASE",value=9}},nil} +c["+9% to Critical Strike Multiplier with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="CritMultiplier",type="BASE",value=9}},nil} +c["+9% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=9}},nil} +c["+9% to Damage over Time Multiplier with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="DotMultiplier",type="BASE",value=9}},nil} +c["+9% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=9}},nil} +c["+9% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=9}},nil} +c["+9% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=9}},nil} +c["+9% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=9}},nil} c["+9% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=9}},nil} c["+90 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=90}},nil} c["+90 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=90}},nil} @@ -1832,28 +2685,40 @@ c["+90 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",v c["+90 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=90}},nil} c["+90% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=90}},nil} c["+900 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=900}},nil} +c["+91 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=91}},nil} c["+92 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=92}},nil} c["+92 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=92}},nil} +c["+92 to Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=92}},nil} +c["+92 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=92}},nil} c["+92 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=92}},nil} c["+95 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=95}},nil} +c["+95 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=95}},nil} c["+96 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=96}},nil} +c["+98 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=98}},nil} +c["+98 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=98}},nil} +c["+98 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=98}},nil} c["+99 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=99}},nil} c["-1 Fire Damage taken from Hits per Mana Burn"]={{[1]={[1]={type="Multiplier",var="ManaBurnStacks"},flags=0,keywordFlags=0,name="FireDamageTakenWhenHit",type="BASE",value=-1}},nil} c["-1 Physical Damage taken from Hits per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="PhysicalDamageTakenWhenHit",type="BASE",value=-1}},nil} c["-1 Prefix Modifier allowed"]={{},nil} c["-1 Suffix Modifier allowed"]={{},nil} +c["-1 to Level of Socketed Support Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="support",value=-1}}},nil} c["-1 to Maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=-1}},nil} c["-1 to Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=-1}},nil} c["-1 to Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=-1}},nil} +c["-1 to Total Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-1}},nil} c["-1 to maximum number of Summoned Golems"]={{[1]={flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=-1}},nil} c["-1 to maximum number of Summoned Totems"]={{[1]={flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=-1}},nil} c["-1% Chance to Block Attack Damage for every 200 Fire Damage taken from Hits Recently"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=-1}}," for every 200 Fire Damage taken from Hits Recently "} c["-1% Chance to Block Attack Damage for every 200 Fire Damage taken from Hits Recently 20% of Cold Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=-1}}," for every 200 Fire Damage taken from Hits Recently 20% of Cold Damage taken as Fire Damage "} +c["-1% to all maximum Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=-1}},nil} +c["-1% to maximum Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=-1}},nil} c["-10 Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="BASE",value=-10}},nil} c["-10 Physical Damage taken from Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromAttacks",type="BASE",value=-10}},nil} c["-10 Physical Damage taken from Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenWhenHit",type="BASE",value=-10}},nil} c["-10 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromProjectileAttacks",type="BASE",value=-10}},nil} c["-10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=-10}},nil} +c["-10% to All Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-10},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-10}},nil} c["-10% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-10}},nil} c["-10% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-10}},nil} c["-10% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-10}},nil} @@ -1865,43 +2730,114 @@ c["-10% to maximum Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0 c["-10% to maximum Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChanceMax",type="BASE",value=-10}},nil} c["-100 Fire Damage taken from Hits"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenWhenHit",type="BASE",value=-100}},nil} c["-100 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=-100}},nil} +c["-11% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-11}},nil} c["-12 Maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Life",type="BASE",value=-12}},nil} +c["-12% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-12}},nil} +c["-12% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-12}},nil} +c["-12% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-12}},nil} +c["-12% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-12}},nil} +c["-13 Cold Damage taken from Hits"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTakenWhenHit",type="BASE",value=-13}},nil} +c["-13 Fire Damage taken from Hits"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenWhenHit",type="BASE",value=-13}},nil} +c["-13 Lightning Damage taken from Hits"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTaken",type="BASE",value=-13}}," from Hits "} c["-13 Physical Damage taken from Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromAttacks",type="BASE",value=-13}},nil} +c["-13% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=-13}},nil} +c["-13% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=-13}},nil} +c["-13% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-13}},nil} +c["-13% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-13}},nil} +c["-13% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-13}},nil} c["-14 Physical Damage taken from Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromAttacks",type="BASE",value=-14}},nil} +c["-15 Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="BASE",value=-15}},nil} +c["-15% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=-15}},nil} c["-15% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-15}},nil} c["-15% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-15}},nil} c["-15% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-15}},nil} c["-15% to all maximum Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=-15}},nil} c["-150 Fire Damage taken from Hits"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenWhenHit",type="BASE",value=-150}},nil} c["-150 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromProjectileAttacks",type="BASE",value=-150}},nil} +c["-150 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=-150}},nil} c["-16 Physical Damage taken from Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromAttacks",type="BASE",value=-16}},nil} +c["-16% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-16}},nil} +c["-17% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=-17}},nil} +c["-18 Physical Damage taken from Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromAttacks",type="BASE",value=-18}},nil} +c["-18 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=-18}},nil} +c["-18% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-18}},nil} +c["-18% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-18}},nil} +c["-18% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-18}},nil} c["-2 Physical Damage taken from Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromAttacks",type="BASE",value=-2}},nil} c["-2 Prefix Modifiers allowed"]={{},nil} c["-2 Suffix Modifiers allowed"]={{},nil} c["-2 to Accuracy Rating per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=-2}},nil} +c["-2 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=-2}}},nil} c["-2 to Level of Socketed Support Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="support",value=-2}}},nil} +c["-2 to Level of all Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="spell",[2]="skill"},value=-2}}},nil} c["-2 to Maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=-2}},nil} c["-2 to Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=-2}},nil} +c["-2 to Total Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-2}},nil} c["-2 to Total Mana Cost of Skills for each Corrupted Item Equipped"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-2}},nil} c["-2 to level of Socketed Skill Gems per Socketed Gem"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},[2]={type="Multiplier",var="SocketedGemsIn{SlotName}"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keyword="grants_active_skill",value=-2}}},nil} +c["-2 to maximum number of Raised Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=-2}},nil} +c["-2 to maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=-2}},nil} c["-2% chance to Suppress Spell Damage per Hit Suppressed Recently"]={{[1]={[1]={type="Multiplier",var="HitsSuppressedRecently"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=-2}},nil} c["-2% to all Resistances per Minion from your Non-Vaal Skills"]={{[1]={[1]={type="Multiplier",var="NonVaalSummonedMinion"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-2},[2]={[1]={type="Multiplier",var="NonVaalSummonedMinion"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-2}},nil} c["-20 Fire Damage taken from Hits"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenWhenHit",type="BASE",value=-20}},nil} +c["-20 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=-20}},nil} +c["-20 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=-20}},nil} +c["-20% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-20}},nil} c["-20% to Critical Strike Multiplier with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="CritMultiplier",type="BASE",value=-20}},nil} c["-20% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-20}},nil} c["-20% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-20}},nil} c["-20% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-20}},nil} +c["-21 Physical Damage taken from Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromAttacks",type="BASE",value=-21}},nil} +c["-23 Physical Damage taken from Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromAttacks",type="BASE",value=-23}},nil} +c["-23 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=-23}},nil} +c["-23 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=-23}},nil} +c["-23% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=-23}},nil} +c["-23% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-23}},nil} +c["-23% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-23}},nil} +c["-23% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-23}},nil} +c["-24% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-24}},nil} +c["-25 Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="BASE",value=-25}},nil} c["-25 Damage taken of each Damage Type from Spell Hits per Bark"]={{[1]={[1]={type="Multiplier",var="BarkskinStacks"},flags=0,keywordFlags=0,name="DamageTakenFromSpells",type="BASE",value=-25}},nil} c["-25 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromProjectileAttacks",type="BASE",value=-25}},nil} c["-25% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-25}},nil} c["-25% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-25}},nil} +c["-27 Physical Damage taken from Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenWhenHit",type="BASE",value=-27}},nil} +c["-27% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=-27}},nil} +c["-28 Cold Damage taken from Hits"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTakenWhenHit",type="BASE",value=-28}},nil} +c["-28 Fire Damage taken from Hits"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenWhenHit",type="BASE",value=-28}},nil} +c["-28 Lightning Damage taken from Hits"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTaken",type="BASE",value=-28}}," from Hits "} +c["-28 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=-28}},nil} +c["-28 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=-28}},nil} +c["-28% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-28}},nil} +c["-28% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-28}},nil} +c["-28% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-28}},nil} +c["-3 Physical Damage taken from Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromAttacks",type="BASE",value=-3}},nil} +c["-3 Prefix Modifiers allowed"]={{},nil} +c["-3 Suffix Modifiers allowed"]={{},nil} +c["-3 to Total Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-3}},nil} c["-3 to maximum Fortification"]={{[1]={flags=0,keywordFlags=0,name="MaximumFortification",type="BASE",value=-3}},nil} +c["-3 to maximum Sockets"]={{}," maximum Sockets "} +c["-3% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-3}},nil} +c["-3% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-3}},nil} +c["-3% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-3}},nil} +c["-3% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-3}},nil} +c["-30 Physical Damage taken from Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromAttacks",type="BASE",value=-30}},nil} c["-30% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-30}},nil} c["-30% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-30}},nil} c["-30% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-30}},nil} +c["-33 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=-33}},nil} +c["-33 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=-33}},nil} c["-35 Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="BASE",value=-35}},nil} +c["-36% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=-36}},nil} +c["-38 Physical Damage taken from Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromAttacks",type="BASE",value=-38}},nil} +c["-38 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=-38}},nil} c["-4 Physical Damage taken from Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromAttacks",type="BASE",value=-4}},nil} +c["-4 to Level of all Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyOfScaledMod="value",keywordList={[1]="spell",[2]="skill"},value=-4}}},nil} c["-4 to Total Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-4}},nil} +c["-4% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-4}},nil} +c["-4% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-4}},nil} +c["-4% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-4}},nil} +c["-4% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-4}},nil} c["-4% to all Resistances for each Corrupted Item Equipped"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-4},[2]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-4}},nil} c["-4% to all maximum Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=-4}},nil} c["-40 Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="BASE",value=-40}},nil} @@ -1909,7 +2845,10 @@ c["-40 Physical Damage taken from Attack Hits"]={{[1]={flags=0,keywordFlags=0,na c["-40 Physical Damage taken from Hits by Animals"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenWhenHit",type="BASE",value=-40}}," by Animals "} c["-40% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-40}},nil} c["-40% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-40}},nil} +c["-41 Physical Damage taken from Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromAttacks",type="BASE",value=-41}},nil} +c["-42 Physical Damage taken from Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenWhenHit",type="BASE",value=-42}},nil} c["-45 Physical Damage taken from Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromAttacks",type="BASE",value=-45}},nil} +c["-45 Physical Damage taken from Hits by Animals"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenWhenHit",type="BASE",value=-45}}," by Animals "} c["-45% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-45}},nil} c["-5 to Level of Socketed Non-Vaal Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="non-vaal",value=-5}}},nil} c["-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-5}},nil} @@ -1920,27 +2859,57 @@ c["-5% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="Elementa c["-5% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=-5}},nil} c["-50 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromProjectileAttacks",type="BASE",value=-50}},nil} c["-50% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-50}},nil} +c["-50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-50}},nil} c["-50% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-50}},nil} c["-500 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=-500}},nil} c["-5000 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=-5000}},nil} +c["-54% to Critical Strike Multiplier with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritMultiplier",type="BASE",value=-54}},nil} +c["-54% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-54}},nil} +c["-6 Physical Damage taken from Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromAttacks",type="BASE",value=-6}},nil} c["-6 to Total Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-6}},nil} +c["-60 Cold Damage taken from Hits"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTakenWhenHit",type="BASE",value=-60}},nil} +c["-60 Fire Damage taken from Hits"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenWhenHit",type="BASE",value=-60}},nil} +c["-60 Lightning Damage taken from Hits"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTaken",type="BASE",value=-60}}," from Hits "} c["-60 Physical Damage taken from Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromAttacks",type="BASE",value=-60}},nil} c["-60% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-60}},nil} +c["-63 Physical Damage taken from Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenWhenHit",type="BASE",value=-63}},nil} +c["-63% to Critical Strike Multiplier with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritMultiplier",type="BASE",value=-63}},nil} +c["-63% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-63}},nil} c["-65 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromProjectileAttacks",type="BASE",value=-65}},nil} c["-7 Physical Damage taken from Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromAttacks",type="BASE",value=-7}},nil} +c["-7 to Total Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-7}},nil} +c["-7% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-7}},nil} c["-70% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-70}},nil} c["-75% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-75}},nil} +c["-8 Physical Damage taken from Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromAttacks",type="BASE",value=-8}},nil} +c["-8 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-8}},nil} c["-8% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-8}},nil} +c["-9 Physical Damage taken from Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromAttacks",type="BASE",value=-9}},nil} +c["-9% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=-9}},nil} +c["-9% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=-9}},nil} +c["-9% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-9}},nil} +c["-9% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-9}},nil} +c["-9% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-9}},nil} +c["-9% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-9}},nil} +c["-9% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-9}},nil} +c["0 to 23 Added Attack Chaos Damage per 100 Maximum Mana"]={{[1]={[1]={div=100,stat="Mana",type="PerStat"},flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=0},[2]={[1]={div=100,stat="Mana",type="PerStat"},flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=23}},nil} c["0 to Level of all Spell Skill Gems"]={{}," to Level of all Skill Gems "} c["0 to Maximum Rage"]={{[1]={flags=0,keywordFlags=0,name="MaximumRage",type="BASE",value=0}}," to "} c["0 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=0}}," to "} c["0 to maximum number of Eaten Souls"]={{}," to maximum number of Eaten Souls "} +c["0% chance to Trigger Socketed Spells when you Spend at least 100 Mana on an Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown"]={{[1]={flags=0,keywordFlags=0,name="KitavaTriggerChance",source="Kitava's Thirst",type="BASE",value=0},[2]={flags=0,keywordFlags=0,name="KitavaRequiredManaCost",source="Kitava's Thirst",type="BASE",value=100},[3]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportCastOnManaSpent"}}},nil} +c["0% chance to Trigger Socketed Spells when you Spend at least 200 Life on an Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown"]={{[1]={flags=0,keywordFlags=0,name="FoulbornKitavaTriggerChance",source="Kitava's Thirst",type="BASE",value=0},[2]={flags=0,keywordFlags=0,name="FoulbornKitavaRequiredLifeCost",source="Kitava's Thirst",type="BASE",value=200},[3]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportCastOnLifeSpent"}}},nil} +c["0% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{[1]={[1]={type="Condition",var="TriggeredTrapsRecently"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil} c["0% increased Mana Burn rate"]={{[1]={flags=0,keywordFlags=0,name="TinctureManaBurnRate",type="INC",value=0}},nil} c["0% reduced Area of Effect for Attacks"]={{[1]={flags=1,keywordFlags=0,name="AreaOfEffect",type="INC",value=-0}},nil} c["0% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-0}},nil} c["0% reduced Charges per use"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-0}},nil} c["0% reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-0}},nil} +c["0% reduced Duration of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-0}}," of Curses on you "} +c["0% reduced Mana Burn rate"]={{[1]={flags=0,keywordFlags=0,name="TinctureManaBurnRate",type="INC",value=-0}},nil} c["0% reduced Mana Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=-0}},nil} +c["0% reduced Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=-0}},nil} +c["0% reduced Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=-0}},nil} c["0% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-0}},nil} c["0% reduced Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-0}},nil} c["0% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-0}},nil} @@ -1954,6 +2923,8 @@ c["0% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResis c["0% to maximum Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=0}},"% to "} c["0.00 seconds to Avian's Flight Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=0}},".00 seconds to Avian's Flight "} c["0.00 seconds to Avian's Might Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=0}},".00 seconds to Avian's Might "} +c["0.1% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.1}},nil} +c["0.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}},nil} c["0.2% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.2}},nil} c["0.2% of Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.2}},nil} c["0.2% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.2}},nil} @@ -1966,35 +2937,93 @@ c["0.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags= c["0.2% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.2}},nil} c["0.2% of Physical Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.2}},nil} c["0.2% of Physical Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.2}},nil} +c["0.2% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.2}},nil} c["0.2% of Spell Damage Leeched as Energy Shield for each Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.2}},nil} +c["0.2% of Spell Damage Leeched as Life"]={{[1]={flags=2,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}},nil} +c["0.2% of Spell Damage Leeched as Mana"]={{[1]={flags=2,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.2}},nil} +c["0.25% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.25}},nil} +c["0.25% of Cold Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageLifeLeech",type="BASE",value=0.25}},nil} +c["0.25% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=0.25}},nil} +c["0.25% of Lightning Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=0.25}},nil} +c["0.25% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.25}},nil} +c["0.25% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.25}},nil} +c["0.25% of Physical Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.25}},nil} +c["0.3% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.3}},nil} c["0.3% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.3}},nil} +c["0.3% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.3}},nil} +c["0.3% of Cold Damage Leeched as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageEnergyShieldLeech",type="BASE",value=0.3}},nil} +c["0.3% of Cold Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageLifeLeech",type="BASE",value=0.3}},nil} +c["0.3% of Fire Damage Leeched as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="FireDamageEnergyShieldLeech",type="BASE",value=0.3}},nil} +c["0.3% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=0.3}},nil} +c["0.3% of Lightning Damage Leeched as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageEnergyShieldLeech",type="BASE",value=0.3}},nil} +c["0.3% of Lightning Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=0.3}},nil} +c["0.3% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.3}},nil} c["0.3% of Physical Attack Damage Leeched as Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.3}},nil} +c["0.3% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.3}},nil} c["0.3% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.3}},nil} +c["0.3% of Physical Attack Damage Leeched by Enemy as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="BASE",value=0.3}}," Leeched by Enemy as Life "} +c["0.3% of Physical Attack Damage Leeched by Enemy as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="BASE",value=0.3}}," Leeched by Enemy as Mana "} +c["0.3% of Physical Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.3}},nil} c["0.3% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.3}},nil} +c["0.36% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.36}},nil} +c["0.36% of Cold Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageLifeLeech",type="BASE",value=0.36}},nil} +c["0.36% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=0.36}},nil} +c["0.36% of Lightning Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=0.36}},nil} +c["0.36% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.36}},nil} +c["0.36% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.36}},nil} +c["0.36% of Physical Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.36}},nil} c["0.4% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.4}},nil} +c["0.4% of Attack Damage Leeched as Life during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.4}},nil} c["0.4% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.4}},nil} c["0.4% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.4}},nil} +c["0.4% of Chaos Damage Leeched by Enemy as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="BASE",value=0.4}}," Leeched by Enemy as Life "} +c["0.4% of Cold Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageLifeLeech",type="BASE",value=0.4}},nil} +c["0.4% of Cold Damage Leeched by Enemy as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=0.4}}," Leeched by Enemy as Life "} c["0.4% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=0.4}},nil} +c["0.4% of Fire Damage Leeched by Enemy as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=0.4}}," Leeched by Enemy as Life "} +c["0.4% of Lightning Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=0.4}},nil} +c["0.4% of Lightning Damage Leeched as Mana"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=0.4}},nil} +c["0.4% of Lightning Damage Leeched by Enemy as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=0.4}}," Leeched by Enemy as Life "} c["0.4% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.4}},nil} +c["0.4% of Physical Attack Damage Leeched as Life during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.4}},nil} c["0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.4}},nil} +c["0.4% of Physical Attack Damage Leeched as Mana during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.4}},nil} c["0.4% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.4}},nil} +c["0.4% of Physical Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.4}},nil} +c["0.4% of Physical Damage Leeched by Enemy as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=0.4}}," Leeched by Enemy as Life "} +c["0.4% of Spell Damage Leeched as Energy Shield during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.4}},nil} c["0.45% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.45}},nil} +c["0.46% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.46}},nil} +c["0.46% of Cold Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageLifeLeech",type="BASE",value=0.46}},nil} +c["0.46% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=0.46}},nil} +c["0.46% of Lightning Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=0.46}},nil} +c["0.46% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.46}},nil} +c["0.46% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.46}},nil} +c["0.46% of Physical Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.46}},nil} c["0.5% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil} c["0.5% of Attack Damage Leeched as Life against Maimed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Maimed"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil} +c["0.5% of Attack Damage Leeched as Life during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil} c["0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil} c["0.5% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.5}},nil} c["0.5% of Attack Damage Leeched as Mana against Poisoned Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.5}},nil} c["0.5% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.5}},nil} +c["0.5% of Cold Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageLifeLeech",type="BASE",value=0.5}},nil} c["0.5% of Damage Leeched as Life while you have at least 5 total Endurance, Frenzy and Power Charges"]={{[1]={[1]={threshold=5,type="MultiplierThreshold",var="TotalCharges"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil} c["0.5% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,keywordFlags=16384,name="DamageLifeLeechToPlayer",type="BASE",value=0.5}},nil} +c["0.5% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=0.5}},nil} c["0.5% of Lightning Damage Leeched as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageEnergyShieldLeech",type="BASE",value=0.5}},nil} +c["0.5% of Lightning Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=0.5}},nil} c["0.5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.5}},nil} c["0.5% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.5}},nil} +c["0.5% of Physical Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.5}},nil} +c["0.5% of Spell Damage Leeched as Energy Shield during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.5}},nil} c["0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block"]={{[1]={[1]={stat="ShieldBlockChance",threshold=30,type="StatThreshold"},flags=2,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil} c["0.5% of Spell Damage Leeched as Life while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=2,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil} c["0.6% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.6}},nil} c["0.6% of Attack Damage Leeched as Life against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.6}},nil} +c["0.6% of Attack Damage Leeched as Life during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.6}},nil} c["0.6% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.6}},nil} +c["0.6% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.6}},nil} c["0.6% of Cold Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageLifeLeech",type="BASE",value=0.6}},nil} c["0.6% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=0.6}},nil} c["0.6% of Lightning Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=0.6}},nil} @@ -2002,13 +3031,42 @@ c["0.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags= c["0.6% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.6}},nil} c["0.6% of Physical Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.6}},nil} c["0.6% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.6}},nil} +c["0.6% of Spell Damage Leeched as Energy Shield during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.6}},nil} +c["0.7% of Attack Damage Leeched as Life during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.7}},nil} +c["0.7% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.7}},nil} +c["0.7% of Cold Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageLifeLeech",type="BASE",value=0.7}},nil} +c["0.7% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=0.7}},nil} c["0.7% of Life Regenerated per second per Fragile Regrowth"]={{[1]={[1]={type="Multiplier",var="FragileRegrowthCount"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.7}},nil} +c["0.7% of Lightning Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=0.7}},nil} +c["0.7% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.7}},nil} +c["0.7% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.7}},nil} c["0.7% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.7}},nil} +c["0.7% of Physical Attack Damage Leeched by Enemy as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="BASE",value=0.7}}," Leeched by Enemy as Life "} +c["0.7% of Physical Attack Damage Leeched by Enemy as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="BASE",value=0.7}}," Leeched by Enemy as Mana "} +c["0.7% of Physical Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.7}},nil} +c["0.7% of Spell Damage Leeched as Energy Shield during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.7}},nil} +c["0.75% of Damage Leeched as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.75}},nil} c["0.8% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.8}},nil} +c["0.8% of Attack Damage Leeched as Life during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.8}},nil} +c["0.8% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.8}},nil} +c["0.8% of Cold Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageLifeLeech",type="BASE",value=0.8}},nil} +c["0.8% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=0.8}},nil} +c["0.8% of Lightning Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=0.8}},nil} c["0.8% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.8}},nil} +c["0.8% of Physical Attack Damage Leeched as Life and Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLeech",type="BASE",value=0.8}},nil} +c["0.8% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.8}},nil} c["0.8% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.8}},nil} +c["0.8% of Physical Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.8}},nil} c["0.8% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.8}},nil} +c["0.8% of Spell Damage Leeched as Energy Shield during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.8}},nil} c["0.9% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.9}},nil} +c["0.9% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.9}},nil} +c["0.9% of Cold Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageLifeLeech",type="BASE",value=0.9}},nil} +c["0.9% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=0.9}},nil} +c["0.9% of Lightning Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=0.9}},nil} +c["0.9% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.9}},nil} +c["0.9% of Physical Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.9}},nil} +c["0.95% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.95}},nil} c["1 Added Passive Skill is Adrenaline"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Adrenaline"}},nil} c["1 Added Passive Skill is Advance Guard"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Advance Guard"}},nil} c["1 Added Passive Skill is Aerialist"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Aerialist"}},nil} @@ -2309,68 +3367,161 @@ c["1 Added Passive Skill is Wish for Death"]={{[1]={flags=0,keywordFlags=0,name= c["1 Added Passive Skill is Wizardry"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Wizardry"}},nil} c["1 Added Passive Skill is Wound Aggravation"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Wound Aggravation"}},nil} c["1 Added Passive Skill is Wrapped in Flame"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Wrapped in Flame"}},nil} +c["1 Added Passive Skill is a Jewel Socket"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelSocketCount",value=1}}},nil} c["1 Rage Regenerated for every 25 Mana Regeneration per Second"]={{[1]={[1]={div=25,stat="ManaRegen",type="PerStat"},flags=0,keywordFlags=0,name="RageRegen",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} +c["1 to 11 Added Spell Lightning Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=11}},nil} +c["1 to 11 Added Spell Lightning Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=11}},nil} +c["1 to 11 Added Spell Lightning Damage while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=11}},nil} +c["1 to 20 Added Lightning Damage with Axe Attacks"]={{[1]={flags=65540,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=65540,keywordFlags=0,name="LightningMax",type="BASE",value=20}},nil} +c["1 to 20 Added Lightning Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=131076,keywordFlags=0,name="LightningMax",type="BASE",value=20}},nil} +c["1 to 20 Added Lightning Damage with Claw Attacks"]={{[1]={flags=262148,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=262148,keywordFlags=0,name="LightningMax",type="BASE",value=20}},nil} +c["1 to 20 Added Lightning Damage with Dagger Attacks"]={{[1]={flags=524292,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=524292,keywordFlags=0,name="LightningMax",type="BASE",value=20}},nil} +c["1 to 20 Added Lightning Damage with Mace or Sceptre Attacks"]={{[1]={flags=1048580,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=1048580,keywordFlags=0,name="LightningMax",type="BASE",value=20}},nil} +c["1 to 20 Added Lightning Damage with Staff Attacks"]={{[1]={flags=2097156,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=2097156,keywordFlags=0,name="LightningMax",type="BASE",value=20}},nil} +c["1 to 20 Added Lightning Damage with Sword Attacks"]={{[1]={flags=4194308,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=4194308,keywordFlags=0,name="LightningMax",type="BASE",value=20}},nil} +c["1 to 20 Added Lightning Damage with Wand Attacks"]={{[1]={flags=8388612,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=8388612,keywordFlags=0,name="LightningMax",type="BASE",value=20}},nil} c["1 to 4 Added Physical Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil} c["1 to 6 Added Attack Lightning Damage per 200 Accuracy 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Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}},nil} +c["1% additional Physical Damage Reduction per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}},nil} c["1% additional Physical Damage Reduction per Minion, up to 10%"]={{[1]={[1]={limit=10,limitTotal=true,type="Multiplier",var="SummonedMinion"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}},nil} +c["1% additional Physical Damage Reduction per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}},nil} +c["1% chance to deal Double Damage against Enemies for each type of Ailment you have inflicted on them"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=1},[2]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=1},[3]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=1},[4]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=1},[5]={[1]={actor="enemy",type="ActorCondition",var="Scorched"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=1},[6]={[1]={actor="enemy",type="ActorCondition",var="Brittle"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=1},[7]={[1]={actor="enemy",type="ActorCondition",var="Sapped"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=1},[8]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=1},[9]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=1}},nil} +c["1% chance to take 20% less Area Damage from Hits per 2% Overcapped Cold Resistance"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=1}}," to take 20% less from Hits per 2% Overcapped Cold Resistance "} +c["1% increased Area Damage per 12 Strength"]={{[1]={[1]={div=12,stat="Str",type="PerStat"},flags=512,keywordFlags=0,name="Damage",type="INC",value=1}},nil} c["1% increased Area of Effect per 20 Intelligence"]={{[1]={[1]={div=20,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=1}},nil} c["1% increased Area of Effect per 50 Unreserved Maximum Mana, up to 100%"]={{[1]={[1]={div=50,limit=100,limitTotal=true,stat="ManaUnreserved",type="PerStat"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=1}},nil} +c["1% increased Area of Effect per Enemy killed recently, up to 25%"]={{[1]={[1]={limit=25,limitTotal=true,type="Multiplier",var="EnemyKilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=1}},nil} c["1% increased Area of Effect per Enemy killed recently, up to 50%"]={{[1]={[1]={limit=50,limitTotal=true,type="Multiplier",var="EnemyKilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=1}},nil} +c["1% increased Armour per 100 Reserved Mana"]={{[1]={[1]={div=100,stat="ManaReserved",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="INC",value=1}},nil} c["1% increased Armour per 16 Strength when in Off Hand"]={{[1]={[1]={div=16,stat="Str",type="PerStat"},[2]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="Armour",type="INC",value=1}},nil} c["1% increased Armour per 50 Reserved Mana"]={{[1]={[1]={div=50,stat="ManaReserved",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="INC",value=1}},nil} c["1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating"]={{[1]={[1]={div=200,stat="LowestOfArmourAndEvasion",type="PerStat"},flags=1,keywordFlags=0,name="Damage",type="INC",value=1}},nil} c["1% increased Attack Damage per 450 Armour"]={{[1]={[1]={div=450,stat="Armour",type="PerStat"},flags=1,keywordFlags=0,name="Damage",type="INC",value=1}},nil} c["1% increased Attack Damage per 450 Evasion Rating"]={{[1]={[1]={div=450,stat="Evasion",type="PerStat"},flags=1,keywordFlags=0,name="Damage",type="INC",value=1}},nil} +c["1% increased Attack Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=1,keywordFlags=0,name="Damage",type="INC",value=1}},nil} +c["1% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil} c["1% increased Attack Speed per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil} c["1% increased Attack Speed per 150 Accuracy Rating"]={{[1]={[1]={div=150,stat="Accuracy",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil} c["1% increased Attack Speed per 25 Dexterity"]={{[1]={[1]={div=25,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil} +c["1% increased Attack Speed per 8% Quality"]={{[1]={flags=0,keywordFlags=0,name="AlternateQualityLocalAttackSpeedPer8Quality",type="INC",value=1}},nil} c["1% increased Attack Speed per Fortification"]={{[1]={[1]={stat="FortificationStacks",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil} +c["1% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=1}},nil} +c["1% increased Attack and Cast Speed per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Speed",type="INC",value=1}},nil} +c["1% increased Attack and Cast Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Speed",type="INC",value=1}},nil} c["1% increased Bleeding Duration per 12 Intelligence"]={{[1]={[1]={div=12,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=1}},nil} +c["1% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=1}},nil} +c["1% increased Cast Speed per 20 Dexterity"]={{[1]={[1]={div=20,stat="Dex",type="PerStat"},flags=16,keywordFlags=0,name="Speed",type="INC",value=1}},nil} +c["1% increased Chaos Damage for each Corrupted Item Equipped"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=1}},nil} c["1% increased Chaos Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=1}},nil} +c["1% increased Cold Damage per 1% Chance to Block Attack Damage"]={{[1]={[1]={div=1,stat="BlockChance",type="PerStat"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=1}},nil} c["1% increased Cold Damage per 25 Dexterity"]={{[1]={[1]={div=25,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=1}},nil} c["1% increased Cold Damage per 25 Intelligence"]={{[1]={[1]={div=25,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=1}},nil} c["1% increased Cold Damage per 25 Strength"]={{[1]={[1]={div=25,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=1}},nil} +c["1% increased Critical Strike Chance per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=1}},nil} +c["1% increased Critical Strike Chance per 4% Quality"]={{[1]={flags=0,keywordFlags=0,name="AlternateQualityLocalCritChancePer4Quality",type="INC",value=1}},nil} +c["1% increased Critical Strike Chance per 8 Strength"]={{[1]={[1]={div=8,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=1}},nil} c["1% increased Critical Strike Chance per point 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increased Damage per 5 of your lowest Attribute"]={{[1]={[1]={div=5,stat="LowestAttribute",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=1}},nil} c["1% increased Damage per 8 Strength when in Main Hand"]={{[1]={[1]={div=8,stat="Str",type="PerStat"},[2]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="Damage",type="INC",value=1}},nil} c["1% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=1}},nil} c["1% increased Elemental Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=1}},nil} +c["1% increased Elemental Damage per 12 Intelligence"]={{[1]={[1]={div=12,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=1}},nil} +c["1% increased Elemental Damage per 12 Strength"]={{[1]={[1]={div=12,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=1}},nil} c["1% increased Elemental Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=1}},nil} c["1% increased Energy Shield per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=1}},nil} c["1% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=1}},nil} c["1% increased Fire Damage per 20 Strength"]={{[1]={[1]={div=20,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=1}},nil} c["1% increased Fishing Line Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=1}}," Fishing Line "} c["1% increased Flask Charges gained per Mana Burn on you"]={{[1]={[1]={type="Multiplier",var="ManaBurnStacks"},flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=1}},nil} +c["1% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=1}},nil} +c["1% increased Fortification Duration per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="FortifyDuration",type="INC",value=1}},nil} c["1% increased Lightning Damage per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=1}},nil} c["1% increased Mana Regeneration Rate per 1% Chance to Block Spell Damage"]={{[1]={[1]={div=1,stat="SpellBlockChance",type="PerStat"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=1}},nil} c["1% increased Maximum Life per Abyss Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewel"},flags=0,keywordFlags=0,name="Life",type="INC",value=1}},nil} +c["1% increased Maximum Mana per 2% Chance to Block Spell Damage"]={{[1]={[1]={div=2,stat="SpellBlockChance",type="PerStat"},flags=0,keywordFlags=0,name="Mana",type="INC",value=1}},nil} c["1% increased Maximum Mana per Abyss Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewel"},flags=0,keywordFlags=0,name="Mana",type="INC",value=1}},nil} +c["1% increased Melee Damage per 20 Intelligence"]={{[1]={[1]={div=20,stat="Int",type="PerStat"},flags=256,keywordFlags=0,name="Damage",type="INC",value=1}},nil} c["1% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=1}},nil} +c["1% increased Melee Physical Damage per 10 Strength while Fortified"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},[2]={type="Condition",var="Fortified"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=1}},nil} c["1% increased Melee Physical Damage with Unarmed Attacks per 3 Dexterity Allocated in Radius"]={{[1]={[1]={div=3,stat="Dex",type="PerStat"},flags=16777476,keywordFlags=0,name="PhysicalDamage",type="INC",value=1}}," Allocated in Radius "} c["1% increased Minion Attack and Cast Speed per 10 Devotion"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",div=10,stat="Devotion",type="PerStat"},flags=0,keywordFlags=0,name="Speed",type="INC",value=1}}}},nil} +c["1% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=1}},nil} +c["1% increased Movement Speed per 1800 Evasion Rating, up to 25%"]={{[1]={[1]={div=1800,limit=25,limitTotal=true,stat="Evasion",type="PerStat"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=1}},nil} c["1% increased Movement Speed per 5 Rage"]={{[1]={[1]={div=5,type="Multiplier",var="Rage"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=1}},nil} c["1% increased Movement Speed per 600 Evasion Rating, up to 75%"]={{[1]={[1]={div=600,limit=75,limitTotal=true,stat="Evasion",type="PerStat"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=1}},nil} +c["1% increased Movement Speed per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=1}},nil} c["1% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=1}},nil} +c["1% increased Movement Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=1}},nil} c["1% increased Movement Speed per Summoned Totem"]={{[1]={[1]={stat="TotemsSummoned",type="PerStat"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=1}},nil} c["1% increased Projectile Attack Damage per 200 Accuracy Rating"]={{[1]={[1]={div=200,stat="Accuracy",type="PerStat"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=1}},nil} +c["1% increased Projectile Attack Damage per 400 Accuracy Rating"]={{[1]={[1]={div=400,stat="Accuracy",type="PerStat"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=1}},nil} c["1% increased Projectile Damage per 16 Dexterity"]={{[1]={[1]={div=16,stat="Dex",type="PerStat"},flags=1024,keywordFlags=0,name="Damage",type="INC",value=1}},nil} +c["1% increased Projectile Damage per 5 Dexterity from Allocated Passives in Radius"]={{[1]={[1]={div=5,stat="Dex",type="PerStat"},flags=1024,keywordFlags=0,name="Damage",type="INC",value=1}}," from Allocated Passives in Radius "} +c["1% increased Projectile Speed per 20 Strength"]={{[1]={[1]={div=20,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=1}},nil} +c["1% increased Projectile Speed per 600 Evasion Rating, up to 75%"]={{[1]={[1]={div=600,limit=75,limitTotal=true,stat="Evasion",type="PerStat"},flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=1}},nil} c["1% increased Rarity of Items found per 15 Rampage Kills"]={{[1]={[1]={div=15,limit=66.666666666667,limitTotal=true,type="Multiplier",var="Rampage"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=1}},nil} c["1% increased Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=1}},nil} c["1% increased Spell Damage per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=1}},nil} +c["1% increased Spell Damage per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=1}},nil} +c["1% increased Spell Damage per 16 Dexterity"]={{[1]={[1]={div=16,stat="Dex",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=1}},nil} +c["1% increased Spell Damage per 16 Intelligence"]={{[1]={[1]={div=16,stat="Int",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=1}},nil} +c["1% increased Spell Damage per 16 Strength"]={{[1]={[1]={div=16,stat="Str",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=1}},nil} +c["1% increased Spell Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=2,keywordFlags=0,name="Damage",type="INC",value=1}},nil} c["1% increased effect of Non-Curse Auras from your Skills"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=1}},nil} c["1% increased effect of Non-Curse Auras per 10 Devotion"]={{[1]={[1]={neg=true,skillType=69,type="SkillType"},[2]={actor="parent",div=10,stat="Devotion",type="PerStat"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=1}},nil} +c["1% increased maximum Energy Shield per 25 Strength when in Off Hand"]={{[1]={[1]={div=25,stat="Str",type="PerStat"},[2]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=1}},nil} +c["1% increased maximum Mana per 18 Strength when in Main Hand"]={{[1]={[1]={div=18,stat="Str",type="PerStat"},[2]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="Mana",type="INC",value=1}},nil} +c["1% increased total Recovery per second from Life Leech for each Corrupted Item Equipped"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=1}},nil} +c["1% increased total Recovery per second from Mana Leech for each Corrupted Item Equipped"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=1}},nil} +c["1% less Damage Taken per 140 Dexterity"]={{[1]={[1]={div=140,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage Taken per 140 Intelligence"]={{[1]={[1]={div=140,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage Taken per 140 Strength"]={{[1]={[1]={div=140,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage Taken per 150 Dexterity"]={{[1]={[1]={div=150,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage Taken per 150 Intelligence"]={{[1]={[1]={div=150,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage Taken per 150 Strength"]={{[1]={[1]={div=150,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage Taken per 160 Dexterity"]={{[1]={[1]={div=160,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage Taken per 160 Intelligence"]={{[1]={[1]={div=160,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage Taken per 160 Strength"]={{[1]={[1]={div=160,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage Taken per 170 Dexterity"]={{[1]={[1]={div=170,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage Taken per 170 Intelligence"]={{[1]={[1]={div=170,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage Taken per 170 Strength"]={{[1]={[1]={div=170,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage Taken per 180 Dexterity"]={{[1]={[1]={div=180,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage Taken per 180 Intelligence"]={{[1]={[1]={div=180,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage Taken per 180 Strength"]={{[1]={[1]={div=180,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage Taken per 190 Dexterity"]={{[1]={[1]={div=190,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage Taken per 190 Intelligence"]={{[1]={[1]={div=190,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage Taken per 190 Strength"]={{[1]={[1]={div=190,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage Taken per 200 Dexterity"]={{[1]={[1]={div=200,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage Taken per 200 Intelligence"]={{[1]={[1]={div=200,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage Taken per 200 Strength"]={{[1]={[1]={div=200,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage Taken per 210 Dexterity"]={{[1]={[1]={div=210,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage Taken per 210 Intelligence"]={{[1]={[1]={div=210,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage Taken per 210 Strength"]={{[1]={[1]={div=210,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage Taken per 220 Dexterity"]={{[1]={[1]={div=220,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage Taken per 220 Intelligence"]={{[1]={[1]={div=220,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage Taken per 220 Strength"]={{[1]={[1]={div=220,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage Taken per 230 Dexterity"]={{[1]={[1]={div=230,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage Taken per 230 Intelligence"]={{[1]={[1]={div=230,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage Taken per 230 Strength"]={{[1]={[1]={div=230,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} +c["1% less Damage taken per 5 Rage, up to a maximum of 30%"]={{[1]={[1]={div="5",limit=-30,limitNegTotal=true,type="Multiplier",var="Rage"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} c["1% less Damage taken per Grasping Vine"]={{[1]={[1]={type="Multiplier",var="GraspingVinesCount"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}},nil} c["1% less Elemental Damage taken per Raised Zombie"]={{[1]={[1]={stat="ActiveZombieLimit",type="PerStat"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="MORE",value=-1}},nil} c["1% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil} c["1% of Attack Damage Leeched as Life against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil} c["1% of Attack Damage Leeched as Life against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil} +c["1% of Attack Damage Leeched as Life and Mana if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=1,keywordFlags=0,name="DamageLeech",type="BASE",value=1}},nil} c["1% of Attack Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil} c["1% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=1}},nil} +c["1% of Attack Damage Leeched as Mana against Poisoned Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=1}},nil} +c["1% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=1}},nil} c["1% of Cold Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageLifeLeech",type="BASE",value=1}},nil} c["1% of Damage Dealt by your Minions is Leeched to you as Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}}}," Dealt by your s is Leeched to you as Life "} c["1% of Damage Dealt by your Minions is Leeched to you as Life Minions gain 40% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageGainAsEnergyShield",type="BASE",value=1}}}}," Dealt by your s is Leeched to you as Life Minions gain 40% of Maximum Life "} @@ -2383,15 +3534,40 @@ c["1% of Damage Leeched as Mana against Frozen Enemies"]={{[1]={[1]={actor="enem c["1% of Damage against Frozen Enemies Leeched as Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil} c["1% of Damage dealt by your Mines is Leeched to you as Life"]={{[1]={flags=0,keywordFlags=8192,name="DamageLifeLeechToPlayer",type="BASE",value=1}},nil} c["1% of Damage is taken from Mana before Life per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=1}},nil} +c["1% of Damage leeched as Life while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil} +c["1% of Damage taken Recouped as Mana"]={{[1]={flags=0,keywordFlags=0,name="ManaRecoup",type="BASE",value=1}},nil} +c["1% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=1}},nil} +c["1% of Lightning Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=1}},nil} c["1% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1}},nil} c["1% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=1}},nil} +c["1% of Physical Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=1}},nil} c["1% of Physical Attack Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=1,keywordFlags=16384,name="PhysicalDamage",type="BASE",value=1}}," dealt by your s is Leeched to you as Life "} +c["1% of Physical Damage Converted to Chaos Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=1}},nil} +c["1% of Physical Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1}},nil} c["1% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=1}},nil} +c["1% of Spell Damage Leeched as Life"]={{[1]={flags=2,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil} +c["1% of Spell Damage Leeched as Mana"]={{[1]={flags=2,keywordFlags=0,name="DamageManaLeech",type="BASE",value=1}},nil} +c["1% reduced Character Size"]={{}," Character Size "} +c["1% reduced Damage taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-1}},nil} +c["1% reduced Damage taken per 250 Dexterity"]={{[1]={[1]={div=250,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-1}},nil} +c["1% reduced Damage taken per 250 Intelligence"]={{[1]={[1]={div=250,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-1}},nil} +c["1% reduced Damage taken per 250 Strength"]={{[1]={[1]={div=250,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-1}},nil} c["1% reduced Elemental Damage taken from Hits per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ElementalDamageTakenWhenHit",type="INC",value=-1}},nil} +c["1% reduced Elemental Damage taken per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-1}},nil} c["1% reduced Mana Cost of Skills per 10 Devotion"]={{[1]={[1]={actor="parent",div=10,stat="Devotion",type="PerStat"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-1}},nil} +c["1.1% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=1.1}},nil} +c["1.1% of Cold Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageLifeLeech",type="BASE",value=1.1}},nil} +c["1.1% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=1.1}},nil} +c["1.1% of Lightning Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=1.1}},nil} +c["1.1% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1.1}},nil} +c["1.1% of Physical Attack Damage Leeched by Enemy as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="BASE",value=1.1}}," Leeched by Enemy as Life "} +c["1.1% of Physical Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1.1}},nil} c["1.2% of Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1.2}},nil} c["1.2% of Damage leeched as Life while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1.2}},nil} c["1.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1.2}},nil} +c["1.25% of Fire Damage Leeched as Life while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=1.25}},nil} +c["1.25% of Lightning Damage is Leeched as Energy Shield while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="LightningDamageEnergyShieldLeech",type="BASE",value=1.25}},nil} +c["1.25% of Lightning Damage is Leeched as Mana while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=1.25}},nil} c["1.25% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=1.25}},nil} c["1.5% of Damage leeched as Life while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1.5}},nil} c["1.5% of Evasion Rating is Regenerated as Life per second while Focused"]={{[1]={[1]={percent=1.5,stat="Evasion",type="PercentStat"},[2]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=1}},nil} @@ -2402,8 +3578,22 @@ c["1.5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags= c["1.5% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=1.5}},nil} c["1.5% of Physical Damage prevented from Hits in the past"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=1.5}}," prevented from Hits in the past "} c["1.5% of Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageMitigatedLifePseudoRecoup",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalDamageMitigatedLifePseudoRecoupDuration",type="BASE",value="10"}},nil} +c["1.55% of Damage Leeched as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=1.55}},nil} c["1.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1.6}},nil} +c["10 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="LifeOnBlock",type="BASE",value=10}},nil} +c["10 to 15 Added Spell Cold Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=10},[2]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=15}},nil} +c["10 to 15 Added Spell Cold Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=10},[2]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=15}},nil} +c["10 to 15 Added Spell Cold Damage while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=10},[2]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=15}},nil} c["10 to 16 Added Physical Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=16}},nil} +c["10 to 18 Added Fire Damage with Axe Attacks"]={{[1]={flags=65540,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=65540,keywordFlags=0,name="FireMax",type="BASE",value=18}},nil} +c["10 to 18 Added Fire Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=131076,keywordFlags=0,name="FireMax",type="BASE",value=18}},nil} +c["10 to 18 Added Fire Damage with Claw Attacks"]={{[1]={flags=262148,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=262148,keywordFlags=0,name="FireMax",type="BASE",value=18}},nil} +c["10 to 18 Added Fire Damage with Dagger Attacks"]={{[1]={flags=524292,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=524292,keywordFlags=0,name="FireMax",type="BASE",value=18}},nil} +c["10 to 18 Added Fire Damage with Mace or Sceptre Attacks"]={{[1]={flags=1048580,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=1048580,keywordFlags=0,name="FireMax",type="BASE",value=18}},nil} +c["10 to 18 Added Fire Damage with Staff Attacks"]={{[1]={flags=2097156,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=2097156,keywordFlags=0,name="FireMax",type="BASE",value=18}},nil} +c["10 to 18 Added Fire Damage with Sword Attacks"]={{[1]={flags=4194308,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=4194308,keywordFlags=0,name="FireMax",type="BASE",value=18}},nil} +c["10 to 18 Added Fire Damage with Wand Attacks"]={{[1]={flags=8388612,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=8388612,keywordFlags=0,name="FireMax",type="BASE",value=18}},nil} +c["10 to 20 Added Cold Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="ColdMin",type="BASE",value=10},[2]={flags=131076,keywordFlags=0,name="ColdMax",type="BASE",value=20}},nil} c["10 to 24 Added Physical Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil} c["10 to 25 Added Attack Chaos Damage per 100 Maximum Mana"]={{[1]={[1]={div=100,stat="Mana",type="PerStat"},flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=10},[2]={[1]={div=100,stat="Mana",type="PerStat"},flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=25}},nil} c["10% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time "} @@ -2416,17 +3606,24 @@ c["10% Chance to Inflict Cold Exposure on Hit with Cold Damage"]={{[1]={flags=0, c["10% Global chance to Blind Enemies on hit"]={{},"% chance to Blind Enemies on hit "} c["10% Global chance to Blind Enemies on hit Gain 1 Mana on Kill per Level"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="KilledRecently"},[3]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}},"% chance to Blind Enemies on hit Gain 1 "} c["10% additional Physical Damage Reduction while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=10}},nil} +c["10% chance for Energy Shield Recharge to start when you Kill an Enemy"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}}," for Recharge to start "} c["10% chance for Energy Shield Recharge to start when you Link to a target"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}}," for Recharge to start when you Link to a target "} c["10% chance for Energy Shield Recharge to start when you Link to a target Link Skills have 20% increased Buff Effect if you have Linked to a target Recently"]={{[1]={[1]={skillType=107,type="SkillType"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}}," for Recharge to start when you Link to a target have 20% increased Buff Effect if you have Linked to a target Recently "} c["10% chance for Energy Shield Recharge to start when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}}," for Recharge to start when you use a Skill "} c["10% chance for Energy Shield Recharge to start when you use a Skill +15% to Fire and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}}," for Recharge to start when you use a Skill +15% to Fire and Chaos Resistances "} c["10% chance on Hitting an Enemy for all Impales on that Enemy to last for an additional Hit"]={{[1]={flags=0,keywordFlags=0,name="ImpaleAdditionalDurationChance",type="BASE",value=10}},nil} +c["10% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=10}}," that if you would gain Endurance Charges, you instead gain up to "} +c["10% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges"]={{}," that if you would gainCharges, you instead gain up to your maximum number of Frenzy Charges "} +c["10% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges"]={{}," that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges "} c["10% chance that if you would gain a Crab Barrier, you instead gain up to"]={{}," that if you would gain a Crab Barrier, you instead gain up to "} c["10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers"]={{[1]={flags=0,keywordFlags=0,name="CrabBarriersMax",type="BASE",value=10}}," that if you would gain a Crab Barrier, you instead gain up to your "} c["10% chance to Aggravate Bleeding on targets you Hit with Attacks"]={{}," to Aggravate Bleeding on targets you Hit "} c["10% chance to Avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=10}},nil} +c["10% chance to Avoid Cold Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="AvoidColdDamageChance",type="BASE",value=10}},nil} c["10% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=10}},nil} c["10% chance to Avoid Elemental Ailments while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=10}},nil} +c["10% chance to Avoid Fire Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="AvoidFireDamageChance",type="BASE",value=10}},nil} +c["10% chance to Avoid Lightning Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="AvoidLightningDamageChance",type="BASE",value=10}},nil} c["10% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=10}},nil} c["10% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=10}},nil} c["10% chance to Avoid being Poisoned"]={{[1]={flags=0,keywordFlags=0,name="AvoidPoison",type="BASE",value=10}},nil} @@ -2454,7 +3651,9 @@ c["10% chance to Ignite during any Flask Effect"]={{[1]={[1]={type="Condition",v c["10% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ImpaleChance",type="BASE",value=10}},nil} c["10% chance to Impale Enemies on Hit with Axes or Swords"]={{[1]={[1]={modFlags=4259840,type="ModFlagOr"},flags=4,keywordFlags=0,name="ImpaleChance",type="BASE",value=10}},nil} c["10% chance to Impale Enemies on Hit with Two Handed Weapons"]={{[1]={flags=536870916,keywordFlags=0,name="ImpaleChance",type="BASE",value=10}},nil} +c["10% chance to Intimidate Enemies for 4 seconds on Hit"]={{}," to Intimidate Enemies "} c["10% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=10}},nil} +c["10% chance to Maim on Hit"]={{}," to Maim "} c["10% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}},nil} c["10% chance to Poison on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PoisonChance",type="BASE",value=10}},nil} c["10% chance to Poison on Hit with Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="PoisonChance",type="BASE",value=10}},nil} @@ -2466,12 +3665,24 @@ c["10% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",t c["10% chance to Shock during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10}},nil} c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit"]={{}," to Steal Power, Frenzy, and Endurance Charges "} c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit 30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={[1]={includeTransfigured=true,skillName="Frenzy",type="SkillName"},flags=4,keywordFlags=0,name="PowerChargesDuration",type="BASE",value=10}}," to Steal Power, Frenzy, and Endurance Charges 30% reduced Endurance,and "} +c["10% chance to Taunt Enemies on Hit with Attacks"]={{}," to Taunt Enemies with Attacks "} c["10% chance to Taunt Enemies on Projectile Hit"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=10}}," to Taunt Enemies on Hit "} c["10% chance to Trigger Explosive Toad when you kill an Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="BloodShrineUniqueTriggeredExplodingToad",triggerChance=10,triggered=true}}},nil} c["10% chance to Trigger Level 10 Summon Raging Spirit on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="SummonRagingSpirit",triggerChance=10,triggered=true}}},nil} c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=18,skillId="AnimateGuardiansWeapon",triggerChance=10,triggered=true}}},nil} +c["10% chance to Trigger Summon Spirit of Ahuana on Kill"]={{}," to Trigger Summon Spirit of Ahuana "} c["10% chance to Trigger Summon Spirit of Akoya on Kill"]={{}," to Trigger Summon Spirit of Akoya "} c["10% chance to Trigger Summon Spirit of Akoya on Kill +20 to all Attributes"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Str",type="BASE",value=10},[2]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Dex",type="BASE",value=10},[3]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Int",type="BASE",value=10},[4]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="All",type="BASE",value=10}}," to Trigger Summon Spirit of Akoya +20 to "} +c["10% chance to Trigger Summon Spirit of Ikiaho on Kill"]={{}," to Trigger Summon Spirit of Ikiaho "} +c["10% chance to Trigger Summon Spirit of Kahuturoa on Kill"]={{}," to Trigger Summon Spirit of Kahuturoa "} +c["10% chance to Trigger Summon Spirit of Kaom on Kill"]={{}," to Trigger Summon Spirit of Kaom "} +c["10% chance to Trigger Summon Spirit of Kiloava on Kill"]={{}," to Trigger Summon Spirit of Kiloava "} +c["10% chance to Trigger Summon Spirit of Maata on Kill"]={{}," to Trigger Summon Spirit of Maata "} +c["10% chance to Trigger Summon Spirit of Rakiata on Kill"]={{}," to Trigger Summon Spirit of Rakiata "} +c["10% chance to Trigger Summon Spirit of Tawhanuku on Kill"]={{}," to Trigger Summon Spirit of Tawhanuku "} +c["10% chance to Trigger Summon Spirit of Utula on Kill"]={{}," to Trigger Summon Spirit of Utula "} +c["10% chance to Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown"]={{}," to Trigger a Socketed when you Attack with a Bow, with a 0.3 second Cooldown "} +c["10% chance to Unnerve Enemies for 4 seconds on Hit"]={{}," to Unnerve Enemies "} c["10% chance to avoid Projectiles"]={{[1]={flags=0,keywordFlags=0,name="AvoidProjectilesChance",type="BASE",value=10}},nil} c["10% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=10}},nil} c["10% chance to create Consecrated Ground on Melee Kill, lasting 4 seconds"]={{}," to create Consecrated Ground , lasting 4 seconds "} @@ -2482,9 +3693,12 @@ c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, c["10% chance to create a Smoke Cloud on Kill"]={{}," to create a Smoke Cloud "} c["10% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit "} c["10% chance to create a Smoke Cloud when Hit 25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit 25% chance to create a Smoke Cloud when Hit "} +c["10% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=10}},nil} c["10% chance to deal Double Damage if you've cast Vulnerability in the past 10 seconds"]={{[1]={[1]={type="Condition",var="SelfCastVulnerability"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=10}},nil} +c["10% chance to deal Double Damage while using Pride"]={{[1]={[1]={type="Condition",var="AffectedByPride"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=10}},nil} c["10% chance to deal Double Damage while you have at least 200 Strength"]={{[1]={[1]={stat="Str",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=10}},nil} c["10% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="DoubleEnemyStunDurationChance",type="BASE",value=10}},nil} +c["10% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=2.5}},nil} c["10% chance to gain Adrenaline for 2 Seconds when Leech is"]={{[1]={flags=0,keywordFlags=0,name="Condition:Adrenaline",type="FLAG",value=true}}," when Leech is "} c["10% chance to gain Adrenaline for 2 Seconds when Leech is removed by Filling Unreserved Life"]={{[1]={flags=0,keywordFlags=0,name="Condition:Adrenaline",type="FLAG",value=true}}," when Leech is removed by Filling Unreserved "} c["10% chance to gain Arcane Surge when you Hit a Unique enemy"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=0,name="Condition:ArcaneSurge",type="FLAG",value=true}},nil} @@ -2497,6 +3711,7 @@ c["10% chance to gain Onslaught for 4 Seconds when Leech is"]={{[1]={flags=0,key c["10% chance to gain Onslaught for 4 Seconds when Leech is removed by Filling Unreserved Life"]={{[1]={flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}}," when Leech is removed by Filling Unreserved "} c["10% chance to gain Onslaught for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil} c["10% chance to gain Phasing for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil} +c["10% chance to gain Unholy Might for 3 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}},nil} c["10% chance to gain Unholy Might for 4 seconds on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}},nil} c["10% chance to gain a Frenzy Charge on Hit"]={nil,"a Frenzy Charge on Hit "} c["10% chance to gain a Frenzy Charge on Hit You have Iron Reflexes while at maximum Frenzy Charges"]={nil,"a Frenzy Charge on Hit You have Iron Reflexes "} @@ -2532,9 +3747,13 @@ c["10% chance to gain an Endurance, Frenzy or Power Charge when any of your Trap c["10% chance to grant a Frenzy Charge to nearby Allies on Kill"]={{}," to grant aCharge to nearby Allies "} c["10% chance to grant a Power Charge to nearby Allies on Kill"]={{}," to grant a Power Charge to nearby Allies "} c["10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant a Power Charge to nearby Allies 5% chance to grant aCharge to nearby Allies "} +c["10% chance to inflict Cold Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="ColdExposureChance",type="BASE",value=10}},nil} c["10% chance to inflict Cold Exposure on Hit if you have at least 150 Devotion"]={{[1]={[1]={stat="Devotion",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="ColdExposureChance",type="BASE",value=10}},nil} +c["10% chance to inflict Fire Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=10}},nil} c["10% chance to inflict Fire Exposure on Hit if you have at least 150 Devotion"]={{[1]={[1]={stat="Devotion",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=10}},nil} +c["10% chance to inflict Lightning Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningExposureChance",type="BASE",value=10}},nil} c["10% chance to inflict Lightning Exposure on Hit if you have at least 150 Devotion"]={{[1]={[1]={stat="Devotion",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="LightningExposureChance",type="BASE",value=10}},nil} +c["10% chance to lose 10% of Mana when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}}," to lose 10% of when you use a Skill "} c["10% chance to remove 1 Mana Burn on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}}," to remove 1 Burn "} c["10% chance to take 50% less Area Damage from Hits"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=10}}," to take 50% less from Hits "} c["10% chance to take 50% less Area Damage from Hits 30% chance to Taunt on Hit"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=10}}," to take 50% less from Hits 30% chance to Taunt on Hit "} @@ -2542,16 +3761,22 @@ c["10% chance to throw up to 1 additional Trap or Mine"]={{[1]={flags=0,keywordF c["10% chance when you use a Retaliation Skill for a different Retaliation Skill to become Usable"]={{}," when you use a Retaliation Skill for a different Retaliation Skill to become Usable "} c["10% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=10}},nil} c["10% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil} +c["10% increased Accuracy Rating if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil} +c["10% increased Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil} c["10% increased Accuracy Rating with Axes"]={{[1]={flags=65540,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil} c["10% increased Accuracy Rating with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil} c["10% increased Accuracy Rating with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil} c["10% increased Action Speed while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},flags=0,keywordFlags=0,name="ActionSpeed",type="INC",value=10}},nil} c["10% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=10}},nil} c["10% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil} +c["10% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil} c["10% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=39,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil} c["10% increased Area of Effect per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil} c["10% increased Area of Effect per second you've been stationary, up to a maximum of 50%"]={{[1]={[1]={globalLimit=50,globalLimitKey="ExpansiveMight",limitTotal=true,type="Multiplier",var="StationarySeconds"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil} c["10% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=10}},nil} +c["10% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=10}},nil} +c["10% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=10}},nil} +c["10% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=10}},nil} c["10% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=10}},nil} c["10% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil} c["10% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil} @@ -2559,6 +3784,7 @@ c["10% increased Attack Speed during Effect"]={{[1]={[1]={type="Condition",var=" c["10% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil} c["10% increased Attack Speed if you have at least 600 Strength"]={{[1]={[1]={stat="Str",threshold=600,type="StatThreshold"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil} c["10% increased Attack Speed if you've Hit with your Main Hand Weapon Recently"]={{[1]={[1]={type="Condition",var="HitRecentlyWithWeapon"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil} +c["10% increased Attack Speed if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil} c["10% increased Attack Speed if you've cast a Mark Spell Recently"]={{[1]={[1]={type="Condition",var="CastMarkRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil} c["10% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil} c["10% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil} @@ -2568,19 +3794,27 @@ c["10% increased Attack Speed with Claws"]={{[1]={flags=262149,keywordFlags=0,na c["10% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=603979781,keywordFlags=0,name="Speed",type="INC",value=10}},nil} c["10% increased Attack Speed with Wands"]={{[1]={flags=8388613,keywordFlags=0,name="Speed",type="INC",value=10}},nil} c["10% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=10}},nil} +c["10% increased Attack and Cast Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Speed",type="INC",value=10}},nil} +c["10% increased Attack and Cast Speed if you haven't been Hit Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=10}},nil} c["10% increased Attack and Cast Speed if you've summoned a Totem Recently"]={{[1]={[1]={type="Condition",var="SummonedTotemRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=10}},nil} c["10% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=10},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=10},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=10},[4]={flags=0,keywordFlags=0,name="All",type="INC",value=10}},nil} +c["10% increased Bleeding Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=10}},nil} c["10% increased Brand Attachment range"]={{[1]={flags=0,keywordFlags=0,name="BrandAttachmentRange",type="INC",value=10}},nil} c["10% increased Brand Damage"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=10}},nil} c["10% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently, up to a maximum of 120%"]={{[1]={[1]={limit=120,limitTotal=true,type="Multiplier",var="ShockedNonShockedEnemyRecently"},flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=10}},nil} c["10% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil} c["10% increased Cast Speed during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil} +c["10% increased Cast Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil} c["10% increased Cast Speed for each different Non-Instant Spell you've Cast Recently"]={{[1]={[1]={type="Multiplier",var="NonInstantSpellCastRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil} c["10% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil} c["10% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil} c["10% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=10}},nil} +c["10% increased Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="INC",value=10}},nil} +c["10% increased Character Size"]={{}," Character Size "} c["10% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=10}},nil} c["10% increased Cold Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTaken",type="INC",value=10}},nil} +c["10% increased Conductivity Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Conductivity",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=10}},nil} +c["10% increased Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=10}},nil} c["10% increased Cooldown Recovery Rate for Stance Skills"]={{[1]={[1]={skillType=93,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=10}},nil} c["10% increased Cooldown Recovery Rate for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=10}},nil} c["10% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge"]={{[1]={[1]={skillType=79,type="SkillType"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=10}},nil} @@ -2601,17 +3835,23 @@ c["10% increased Damage taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken" c["10% increased Damage taken from Ghosts"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}," from Ghosts "} c["10% increased Damage taken from Skeletons"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Skeletons",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}}," from s "} c["10% increased Damage taken from Skeletons 10% increased Damage taken from Ghosts"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Skeletons",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}}," from s 10% increased Damage taken from Ghosts "} +c["10% increased Damage taken if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}},nil} c["10% increased Damage taken while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}},nil} c["10% increased Damage taken while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}},nil} c["10% increased Damage while affected by a Herald"]={{[1]={[1]={type="Condition",var="AffectedByHerald"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil} c["10% increased Damage while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil} +c["10% increased Damage with Ailments"]={{[1]={flags=2048,keywordFlags=0,name="Damage",type="INC",value=10}},nil} c["10% increased Damage with Attack Skills while Fortified"]={{[1]={[1]={type="Condition",var="Fortified"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=10}},nil} +c["10% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=4194304,name="Damage",type="INC",value=10}},nil} c["10% increased Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Damage",type="INC",value=10}},nil} c["10% increased Damage with One Handed Weapons"]={{[1]={flags=268435460,keywordFlags=0,name="Damage",type="INC",value=10}},nil} +c["10% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=10}},nil} c["10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=2097152,name="Damage",type="INC",value=10}},nil} c["10% increased Defences per Raised Spectre"]={{[1]={[1]={stat="ActiveSpectreLimit",type="PerStat"},flags=0,keywordFlags=0,name="Defences",type="INC",value=10}},nil} +c["10% increased Despair Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Despair",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=10}},nil} c["10% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=10}},nil} c["10% increased Duration of Ailments inflicted while wielding a Bow"]={{[1]={[1]={type="Condition",var="UsingBow"},flags=0,keywordFlags=0,name="EnemyAilmentDuration",type="INC",value=10}},nil} +c["10% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyAilmentDuration",type="INC",value=10}},nil} c["10% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyElementalAilmentDuration",type="INC",value=10}},nil} c["10% increased Effect of Arcane Surge on you per"]={{[1]={flags=0,keywordFlags=0,name="ArcaneSurgeEffect",type="INC",value=10}}," per "} c["10% increased Effect of Arcane Surge on you per 200 Mana spent Recently, up to 50%"]={{[1]={[1]={div=200,limit=50,limitTotal=true,type="Multiplier",var="ManaSpentRecently"},flags=0,keywordFlags=0,name="ArcaneSurgeEffect",type="INC",value=10}},nil} @@ -2626,6 +3866,7 @@ c["10% increased Effect of Non-Curse Auras from your Skills on Enemies"]={{[1]={ c["10% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=10},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=10},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=10},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=10},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=10},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=10}},nil} c["10% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="ShrineBuffEffect",type="INC",value=10}},nil} c["10% increased Effect of Tailwind on you per Gale Force"]={{[1]={[1]={type="Multiplier",var="GaleForce"},flags=0,keywordFlags=0,name="TailwindEffectOnSelf",type="INC",value=10}},nil} +c["10% increased Effect of Withered"]={{[1]={flags=0,keywordFlags=0,name="WitherEffect",type="INC",value=10}},nil} c["10% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=10}},nil} c["10% increased Effect of your Marks"]={{[1]={[1]={skillType=98,type="SkillType"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=10}},nil} c["10% increased Effect of your Marks per maximum Power Charge"]={{[1]={[1]={skillType=98,type="SkillType"},[2]={type="Multiplier",var="PowerChargeMax"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=10}},nil} @@ -2637,33 +3878,67 @@ c["10% increased Elemental Damage with Hits and Ailments for"]={{[1]={flags=0,ke c["10% increased Elemental Damage with Hits and Ailments for each type of Elemental Ailment on Enemy"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=10},[2]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=10},[3]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=10},[4]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=10},[5]={[1]={actor="enemy",type="ActorCondition",var="Scorched"},flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=10},[6]={[1]={actor="enemy",type="ActorCondition",var="Brittle"},flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=10},[7]={[1]={actor="enemy",type="ActorCondition",var="Sapped"},flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=10}},nil} c["10% increased Elemental Damage with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil} c["10% increased Elemental Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil} +c["10% increased Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="INC",value=10}},nil} +c["10% increased Elemental Weakness Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Elemental Weakness",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=10}},nil} c["10% increased Elusive Effect"]={{[1]={flags=0,keywordFlags=0,name="ElusiveEffect",type="INC",value=10}},nil} +c["10% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=10}},nil} +c["10% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=10}},nil} c["10% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=10}},nil} +c["10% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=10}},nil} +c["10% increased Enfeeble Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Enfeeble",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=10}},nil} c["10% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=10}},nil} c["10% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=10}},nil} c["10% increased Evasion Rating per 500 Maximum Mana"]={{[1]={[1]={div=500,stat="Mana",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=10}},nil} c["10% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=10}},nil} +c["10% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=10}},nil} c["10% increased Experience Gain for Corrupted Gems"]={{}," Experience Gain for Corrupted Gems "} c["10% increased Experience Gain for Corrupted Gems Corrupted"]={{}," Experience Gain for Corrupted Gems Corrupted "} c["10% increased Experience Gain of Gems"]={{}," Experience Gain of Gems "} c["10% increased Experience Gain of Gems 20% increased Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=10}}," Experience Gain of Gems 20% increased "} +c["10% increased Explicit Ailment Modifier magnitudes"]={{},nil} +c["10% increased Explicit Attribute Modifier magnitudes"]={{},nil} +c["10% increased Explicit Caster Damage Modifier magnitudes"]={{},nil} +c["10% increased Explicit Chaos Modifier magnitudes"]={{},nil} +c["10% increased Explicit Cold Modifier magnitudes"]={{},nil} +c["10% increased Explicit Critical Modifier magnitudes"]={{},nil} +c["10% increased Explicit Defence Modifier magnitudes"]={{},nil} +c["10% increased Explicit Fire Modifier magnitudes"]={{},nil} +c["10% increased Explicit Life Modifier magnitudes"]={{},nil} +c["10% increased Explicit Lightning Modifier magnitudes"]={{},nil} +c["10% increased Explicit Mana Modifier magnitudes"]={{},nil} +c["10% increased Explicit Physical Modifier magnitudes"]={{},nil} +c["10% increased Explicit Resistance Modifier magnitudes"]={{},nil} +c["10% increased Explicit Speed Modifier magnitudes"]={{},nil} c["10% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=10}},nil} c["10% increased Fire Damage taken"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=10}},nil} +c["10% increased Flammability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Flammability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=10}},nil} c["10% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=10}},nil} c["10% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=10}},nil} +c["10% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=10}},nil} +c["10% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=10}},nil} +c["10% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=10}},nil} +c["10% increased Frostbite Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Frostbite",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=10}},nil} +c["10% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil} +c["10% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=10}},nil} c["10% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil} +c["10% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=10}},nil} c["10% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="ImpaleEffect",type="INC",value=10}},nil} c["10% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=10}},nil} +c["10% increased Knockback Distance"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackDistance",type="INC",value=10}},nil} c["10% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=10}},nil} c["10% increased Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=10}},nil} +c["10% increased Life Regeneration rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=10}},nil} +c["10% increased Life Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="LifeReservationEfficiency",type="INC",value=10}},nil} c["10% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=10}},nil} c["10% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=10}},nil} +c["10% increased Lightning Damage taken"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTaken",type="INC",value=10}},nil} c["10% increased Mana Cost Efficiency of Mark Skills"]={{[1]={[1]={skillType=98,type="SkillType"},flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=10}},nil} c["10% increased Mana Cost Efficiency of Spells"]={{[1]={[1]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=10}},nil} c["10% increased Mana Cost Efficiency per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=10}},nil} c["10% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=10}},nil} c["10% increased Mana Cost of Skills during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=10}},nil} c["10% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=10}},nil} +c["10% increased Mana Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=10}},nil} c["10% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=10}},nil} c["10% increased Mana Regeneration Rate per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=10}},nil} c["10% increased Mana Reservation Efficiency of Curse Aura Skills"]={{[1]={[1]={skillType=39,type="SkillType"},flags=0,keywordFlags=2,name="ManaReservationEfficiency",type="INC",value=10}},nil} @@ -2673,11 +3948,16 @@ c["10% increased Mana Reservation Efficiency of Skills that throw Mines"]={{[1]= c["10% increased Mana Reservation Efficiency of Stance Skills"]={{[1]={[1]={skillType=93,type="SkillType"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=10}},nil} c["10% increased Maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="Life",type="INC",value=10}},nil} c["10% increased Maximum Recovery per Life Leech for each 5% of Life Reserved"]={{[1]={[1]={div=5,stat="LifeReservedPercent",type="PerStat"},flags=0,keywordFlags=0,name="MaxLifeLeechInstance",type="INC",value=10}},nil} +c["10% increased Maximum total Energy Shield Recovery per second from Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="INC",value=10}},nil} +c["10% increased Maximum total Life Recovery per second from Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=10}},nil} +c["10% increased Maximum total Mana Recovery per second from Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxManaLeechRate",type="INC",value=10}},nil} c["10% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=10}},nil} c["10% increased Melee Damage for each second you've been affected by a Warcry Buff, up to a maximum of 60%"]={{[1]={[1]={limit=60,limitTotal=true,type="Multiplier",var="AffectedByWarcryBuffDuration"},flags=256,keywordFlags=0,name="Damage",type="INC",value=10}},nil} c["10% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil} c["10% increased Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=10}},nil} +c["10% increased Minion Damage per Raised Spectre"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={stat="ActiveSpectreLimit",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}}},nil} c["10% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil} +c["10% increased Movement Speed during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil} c["10% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil} c["10% increased Movement Speed for each Poison on you up to a maximum of 50%"]={{[1]={[1]={limit=50,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil} c["10% increased Movement Speed for you and nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}}}},nil} @@ -2685,6 +3965,7 @@ c["10% increased Movement Speed if you have used a Vaal Skill Recently"]={{[1]={ c["10% increased Movement Speed if you haven't taken Damage Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil} c["10% increased Movement Speed if you've Hit an Enemy Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil} c["10% increased Movement Speed if you've Hit with your Off Hand Weapon Recently"]={{[1]={[1]={type="Condition",var="HitRecentlyWithWeapon"},[2]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil} +c["10% increased Movement Speed if you've Warcried Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil} c["10% increased Movement Speed if you've cast a Mark Spell Recently"]={{[1]={[1]={type="Condition",var="CastMarkRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil} c["10% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil} c["10% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil} @@ -2696,15 +3977,23 @@ c["10% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={typ c["10% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil} c["10% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil} c["10% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=10}},nil} +c["10% increased Physical Damage taken while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=10}},nil} +c["10% increased Physical Damage while you have Unholy Might"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}}," while you have Unholy Might "} c["10% increased Physical Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil} c["10% increased Physical Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil} c["10% increased Physical Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil} c["10% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=603979780,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil} c["10% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=10}},nil} +c["10% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=10}},nil} c["10% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=10}},nil} c["10% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=10}},nil} +c["10% increased Punishment Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Punishment",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=10}},nil} +c["10% increased Quantity of Gold Dropped by Slain Enemies"]={{}," Quantity of Gold Dropped by Slain Enemies "} c["10% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=10}},nil} +c["10% increased Quantity of Items found during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=10}},nil} c["10% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=10}},nil} +c["10% increased Rarity of Items found from Slain Unique Enemies"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=10}}," from Slain Unique Enemies "} +c["10% increased Recovery rate of Life and Energy Shield while affected by Malevolence"]={{[1]={[1]={type="Condition",var="AffectedByMalevolence"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=10},[2]={[1]={type="Condition",var="AffectedByMalevolence"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=10}},nil} c["10% increased Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=10}},nil} c["10% increased Scorching Ray beam length"]={{},"beam length "} c["10% increased Skeleton Attack Speed"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Skeletons",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}}}},nil} @@ -2721,13 +4010,16 @@ c["10% increased Stun Duration with Staves on Enemies"]={{[1]={flags=2097156,key c["10% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=603979780,keywordFlags=0,name="EnemyStunDuration",type="INC",value=10}},nil} c["10% increased Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="StunThreshold",type="INC",value=10}},nil} c["10% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=10}},nil} +c["10% increased Temporal Chains Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=10}},nil} c["10% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=10}},nil} c["10% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=10}},nil} c["10% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=10}},nil} c["10% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=10}},nil} +c["10% increased Vulnerability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Vulnerability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=10}},nil} c["10% increased Wand Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=8388612,keywordFlags=0,name="Damage",type="INC",value=10}},nil} c["10% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=10}},nil} c["10% increased Warcry Duration"]={{[1]={flags=0,keywordFlags=4,name="Duration",type="INC",value=10}},nil} +c["10% increased Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="INC",value=10}},nil} c["10% increased effect of Arcane Surge on you per Summoned Totem"]={{[1]={[1]={stat="TotemsSummoned",type="PerStat"},flags=0,keywordFlags=0,name="ArcaneSurgeEffect",type="INC",value=10}},nil} c["10% increased effect of Non-Curse Auras from your Skills"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=10}},nil} c["10% increased effect of Non-Curse Auras from your Skills on your Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=10}}}},nil} @@ -2748,23 +4040,42 @@ c["10% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",v c["10% more Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="MORE",value=10}},nil} c["10% more chance to Evade Attacks if you have been Hit by an Attack Recently"]={{[1]={[1]={type="Condition",var="BeenHitByAttackRecently"},flags=0,keywordFlags=0,name="EvadeChance",type="MORE",value=10}},nil} c["10% more maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="MORE",value=10}},nil} +c["10% of Armour also applies to Lightning Damage taken from Hits"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," also applies to Lightning Damage taken from Hits "} +c["10% of Armour applies to Fire, Cold and Lightning Damage taken from Hits if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="ArmourAppliesToFireDamageTaken",type="BASE",value=10},[2]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="ArmourAppliesToColdDamageTaken",type="BASE",value=10},[3]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="ArmourAppliesToLightningDamageTaken",type="BASE",value=10}},nil} +c["10% of Cold Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdLifeRecoup",type="BASE",value=10}},nil} c["10% of Damage from Hits is taken from your Raised Spectres' Life before you"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}}}," from Hits is taken from your s' Life before you "} c["10% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=10}},nil} +c["10% of Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoup",type="BASE",value=10}},nil} +c["10% of Damage taken Recouped as Life per Socketed Red Gem"]={{[1]={[1]={keyword="strength",slotName="{SlotName}",sockets={[1]=1,[2]=2,[3]=3,[4]=4,[5]=5,[6]=6},type="SocketedIn"},flags=0,keywordFlags=0,name="SocketProperty",type="LIST",value={value={flags=0,keywordFlags=0,name="LifeRecoup",type="BASE",value=10}}}},nil} c["10% of Damage taken Recouped as Mana"]={{[1]={flags=0,keywordFlags=0,name="ManaRecoup",type="BASE",value=10}},nil} c["10% of Damage taken from Mana before Life while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=10}},nil} c["10% of Damage taken from Stunning Hits is Recovered as Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=10}}," from Stunning Hits is Recovered as Life "} c["10% of Damage you Reflect to Enemies when Hit is leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=10}}," you Reflect to Enemies when Hit "} c["10% of Elemental Damage taken as Chaos Damage if 4 Hunter Items are Equipped"]={{[1]={[1]={threshold=4,type="MultiplierThreshold",var="HunterItem"},flags=0,keywordFlags=0,name="ElementalDamageTakenAsChaos",type="BASE",value=10}},nil} c["10% of Fire Damage from Hits taken as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageFromHitsTakenAsPhysical",type="BASE",value=10}},nil} +c["10% of Fire Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="FireLifeRecoup",type="BASE",value=10}},nil} +c["10% of Fire Damage taken causes extra Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="BASE",value=10}}," causes extra Physical Damage "} +c["10% of Leech is Instant"]={{[1]={flags=0,keywordFlags=0,name="InstantEnergyShieldLeech",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="InstantManaLeech",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="InstantLifeLeech",type="BASE",value=10}},nil} c["10% of Life Leech is Instant per Equipped Claw"]={{[1]={[1]={type="Multiplier",var="ClawItem"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="BASE",value=10}},nil} +c["10% of Lightning Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningLifeRecoup",type="BASE",value=10}},nil} +c["10% of Maximum Life Converted to Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeConvertToEnergyShield",type="BASE",value=10}},nil} +c["10% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=10}}," Overkill "} +c["10% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=10}},nil} c["10% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=10}},nil} c["10% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=10}},nil} c["10% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=10}},nil} c["10% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=10}},nil} c["10% of Physical Damage from Hits taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsChaos",type="BASE",value=10}},nil} +c["10% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsCold",type="BASE",value=10}},nil} +c["10% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsCold",type="BASE",value=10}},nil} c["10% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Ice"]={{[1]={[1]={type="Condition",var="AffectedByPurityofIce"},flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsCold",type="BASE",value=10}},nil} +c["10% of Physical Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsFire",type="BASE",value=10}},nil} +c["10% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsFire",type="BASE",value=10}},nil} c["10% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Fire"]={{[1]={[1]={type="Condition",var="AffectedByPurityofFire"},flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsFire",type="BASE",value=10}},nil} +c["10% of Physical Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsLightning",type="BASE",value=10}},nil} +c["10% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsLightning",type="BASE",value=10}},nil} c["10% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Lightning"]={{[1]={[1]={type="Condition",var="AffectedByPurityofLightning"},flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsLightning",type="BASE",value=10}},nil} +c["10% of Physical Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalLifeRecoup",type="BASE",value=10}},nil} c["10% of Physical Damage taken as Cold Damage if 4 Redeemer Items are Equipped"]={{[1]={[1]={threshold=4,type="MultiplierThreshold",var="RedeemerItem"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=10}},nil} c["10% of Physical Damage taken as Fire Damage if 4 Warlord Items are Equipped"]={{[1]={[1]={threshold=4,type="MultiplierThreshold",var="WarlordItem"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=10}},nil} c["10% of Physical Damage taken as Lightning Damage if 4 Crusader Items are Equipped"]={{[1]={[1]={threshold=4,type="MultiplierThreshold",var="CrusaderItem"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=10}},nil} @@ -2773,6 +4084,7 @@ c["10% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="I c["10% reduced Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=-10},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=-10},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=-10},[4]={flags=0,keywordFlags=0,name="All",type="INC",value=-10}},nil} c["10% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-10}},nil} c["10% reduced Chance to Block Attack and Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="INC",value=-10},[2]={flags=0,keywordFlags=0,name="SpellBlockChance",type="INC",value=-10}},nil} +c["10% reduced Chaos Damage taken over time"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTakenOverTime",type="INC",value=-10}},nil} c["10% reduced Character Size"]={{}," Character Size "} c["10% reduced Charges per use"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-10}},nil} c["10% reduced Damage over Time Taken while you have at least 20 Fortification"]={{[1]={[1]={stat="FortificationStacks",threshold=20,type="StatThreshold"},flags=0,keywordFlags=0,name="DamageTakenOverTime",type="INC",value=-10}},nil} @@ -2786,18 +4098,23 @@ c["10% reduced Enemy Stun Threshold with Maces or Sceptres"]={{[1]={flags=104858 c["10% reduced Enemy Stun Threshold with this Weapon"]={{}," Enemy Stun Thresh "} c["10% reduced Enemy Stun Threshold with this Weapon Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="Life",type="INC",value=-10}}," Enemy Stun Thresh Enemies Taunted by your Warcries Explode on death, dealing 8% of their as Chaos Damage "} c["10% reduced Flask Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-10}},nil} +c["10% reduced Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=-10}},nil} c["10% reduced Frenzy Charge Duration per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-10}},nil} c["10% reduced Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=-10}},nil} c["10% reduced Ignite Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfIgniteDuration",type="INC",value=-10}},nil} c["10% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-10}},nil} c["10% reduced Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=-10}},nil} c["10% reduced Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=-10}},nil} +c["10% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalReflectedDamageTaken",type="INC",value=-10}},nil} +c["10% reduced Reflected Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalReflectedDamageTaken",type="INC",value=-10}},nil} c["10% reduced Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-10}},nil} c["10% reduced Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=-10}},nil} +c["10% reduced Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=-10}},nil} c["10% reduced Trap Duration"]={{[1]={flags=0,keywordFlags=0,name="TrapDuration",type="INC",value=-10}},nil} c["10% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-10}},nil} c["100% Chance to Cause Monster to Flee on Block"]={{}," to Cause Monster to Flee on Block "} c["100% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=100}}," to Cause Monster to Flee on Block 1% of Leeched as Life "} +c["100% chance to Avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=100}},nil} c["100% chance to Avoid Blind"]={{[1]={flags=0,keywordFlags=0,name="AvoidBlind",type="BASE",value=100}},nil} c["100% chance to Avoid being Chilled during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=100}},nil} c["100% chance to Avoid being Chilled or Frozen if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=100}}," or Frozen "} @@ -2806,9 +4123,12 @@ c["100% chance to Avoid being Ignited, Chilled or Frozen with Her Blessing"]={{[ c["100% chance to Avoid being Ignited, Chilled or Frozen with Her Blessing 20% increased Attack and Movement Speed with Her Blessing"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}}," , Chilled or Frozen with Her Blessing 20% increased Attack and Movement Speed with Her Blessing "} c["100% chance to Avoid being Shocked while Chilled"]={{[1]={[1]={type="Condition",var="Chilled"},flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=100}},nil} c["100% chance to Defend with 200% of Armour"]={{[1]={[1]={type="Condition",var="ArmourMax"},flags=0,keywordFlags=0,name="ArmourDefense",source="Armour Mastery: Max Calc",type="MAX",value=100},[2]={[1]={type="Condition",var="ArmourAvg"},flags=0,keywordFlags=0,name="ArmourDefense",source="Armour Mastery: Average Calc",type="MAX",value=100},[3]={[1]={neg=true,type="Condition",var="ArmourMax"},[2]={neg=true,type="Condition",var="ArmourAvg"},flags=0,keywordFlags=0,name="ArmourDefense",source="Armour Mastery: Min Calc",type="MAX",value=100}},nil} +c["100% chance to Extinguish Enemies on Hit"]={{}," to Extinguish Enemies "} c["100% chance to Trigger Level 1 Raise Spiders on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="RaiseSpiders",triggerChance=100,triggered=true}}},nil} c["100% chance to create Consecrated Ground when you Block"]={{}," to create Consecrated Ground when you Block "} c["100% chance to create Desecrated Ground when you Block"]={{}," to create Desecrated Ground when you Block "} +c["100% chance to gain an additional Vaal Soul on Kill"]={nil,"an additional Vaal Soul "} +c["100% chance to inflict an additional Poison on the same Target when you inflict Poison"]={{[1]={flags=0,keywordFlags=0,name="AdditionalPoisonChance",type="BASE",value=100}},nil} c["100% increased Accuracy Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=100}},nil} c["100% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=100}},nil} c["100% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=100}},nil} @@ -2817,7 +4137,11 @@ c["100% increased Armour and Energy Shield from Equipped Body Armour if Equipped c["100% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=100}},nil} c["100% increased Armour from Equipped Boots and Gloves"]={{[1]={[1]={slotNameList={[1]="Gloves",[2]="Boots"},type="SlotName"},flags=0,keywordFlags=0,name="Armour",type="INC",value=100}},nil} c["100% increased Aspect of the Avian Buff Effect"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil} +c["100% increased Aspect of the Cat Buff Effect"]={{[1]={flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}}," Aspect of the Cat "} +c["100% increased Aspect of the Crab Buff Effect"]={{[1]={flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}}," Aspect of the Crab "} +c["100% increased Aspect of the Spider Debuff Effect"]={{[1]={flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}}," Aspect of the Spider De "} c["100% increased Attack Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="CritChance",type="INC",value=100}},nil} +c["100% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=100}},nil} c["100% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=100}},nil} c["100% increased Blind duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=100}}," Blind "} c["100% increased Burning Damage if you've Ignited an Enemy Recently"]={{[1]={[1]={type="Condition",var="IgnitedEnemyRecently"},flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=100}},nil} @@ -2845,6 +4169,7 @@ c["100% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1] c["100% increased Damage with Ignite inflicted on Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=8388608,name="Damage",type="INC",value=100}},nil} c["100% increased Damage with Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="Damage",type="INC",value=100}},nil} c["100% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={stat="Dex",threshold=300,type="StatThreshold"},flags=0,keywordFlags=2097152,name="Damage",type="INC",value=100}},nil} +c["100% increased Damage with Unarmed Attacks against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=16777220,keywordFlags=0,name="Damage",type="INC",value=100}},nil} c["100% increased Damage with Vaal Skills"]={{[1]={flags=0,keywordFlags=512,name="Damage",type="INC",value=100}},nil} c["100% increased Damage with Vaal Skills during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=512,name="Damage",type="INC",value=100}},nil} c["100% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=100}},nil} @@ -2858,6 +4183,7 @@ c["100% increased Effect of Onslaught on you"]={{[1]={flags=0,keywordFlags=0,nam c["100% increased Effect of Shocks you inflict while Leeching Energy Shield"]={{[1]={[1]={type="Condition",var="LeechingEnergyShield"},flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=100}},nil} c["100% increased Effect of Socketed Abyss Jewels"]={{[1]={flags=0,keywordFlags=0,name="SocketedJewelEffect",type="INC",value=100}},nil} c["100% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=100}},nil} +c["100% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=100}},nil} c["100% increased Elemental Damage with Melee Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="ElementalDamage",type="INC",value=100}},nil} c["100% increased Elusive Effect"]={{[1]={flags=0,keywordFlags=0,name="ElusiveEffect",type="INC",value=100}},nil} c["100% increased Enchantment Modifier magnitudes"]={{},nil} @@ -2875,7 +4201,10 @@ c["100% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name c["100% increased Explicit Modifier magnitudes"]={{},nil} c["100% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=100}},nil} c["100% increased Fire Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="FireDamage",type="INC",value=100}},nil} +c["100% increased Fishing Line Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=100}}," Fishing Line "} +c["100% increased Flask Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=100}},nil} c["100% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=100}},nil} +c["100% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=100}},nil} c["100% increased Global Armour while you have no Energy Shield"]={{[1]={[1]={type="Global"},[2]={neg=true,type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="Armour",type="INC",value=100}},nil} c["100% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil} c["100% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=100}},nil} @@ -2887,10 +4216,14 @@ c["100% increased Knockback Distance"]={{[1]={flags=0,keywordFlags=0,name="Enemy c["100% increased Life Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=100}},nil} c["100% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=100}},nil} c["100% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=100}},nil} +c["100% increased Mana Cost Efficiency for 2 seconds after Spending a total of 800 Mana"]={{[1]={[1]={threshold=800,type="MultiplierThreshold",var="ManaSpentRecently"},flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=100}},nil} c["100% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=100}},nil} c["100% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=100}},nil} c["100% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=100}},nil} c["100% increased Maximum Recovery per Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechInstance",type="INC",value=100}},nil} +c["100% increased Melee Damage against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=256,keywordFlags=0,name="Damage",type="INC",value=100}},nil} +c["100% increased Melee Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=256,keywordFlags=0,name="Damage",type="INC",value=100}},nil} +c["100% increased Melee Damage against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=256,keywordFlags=0,name="Damage",type="INC",value=100}},nil} c["100% increased Melee Physical Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},nil} c["100% increased Mirage Archer Duration"]={{[1]={flags=0,keywordFlags=0,name="MirageArcherDuration",type="INC",value=100}},nil} c["100% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},nil} @@ -2928,62 +4261,254 @@ c["100% more Elemental Damage while Unbound"]={{[1]={[1]={type="Condition",var=" c["100% more Main Hand attack speed"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={skillType=1,type="SkillType"},flags=1,keywordFlags=0,name="Speed",type="MORE",value=100}},nil} c["100% more Warcry Duration"]={{[1]={flags=0,keywordFlags=4,name="Duration",type="MORE",value=100}},nil} c["100% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageConvertToFire",type="BASE",value=100}},nil} +c["100% of Cold Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageLifeLeech",type="BASE",value=100}},nil} c["100% of Cold and Lightning Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageFromHitsTakenAsFire",type="BASE",value=100}}," Cold and "} +c["100% of Damage Leeched as Life against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=100}},nil} c["100% of Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoup",type="BASE",value=100}},nil} c["100% of Damage you Reflect to Enemies when Hit is leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=100}}," you Reflect to Enemies when Hit "} +c["100% of Elemental Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageLifeLeech",type="BASE",value=100}},nil} +c["100% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=100}},nil} c["100% of Fire Damage from Hits taken as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageFromHitsTakenAsPhysical",type="BASE",value=100}},nil} c["100% of Life Recovery from Flasks is applied to nearby Allies instead of You"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="BASE",value=100}}," is applied to nearby Allies instead of You "} c["100% of Lightning Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToChaos",type="BASE",value=100}},nil} +c["100% of Lightning Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=100}},nil} c["100% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=100}},nil} c["100% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=100}},nil} +c["100% of Physical Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=100}},nil} c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToRandom",type="BASE",value=100}},nil} c["100% of Suppressed Spell Damage taken Recouped as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="SpellDamageTaken",type="BASE",value=100}}," Suppressed Recouped as Energy Shield "} c["100% of Suppressed Spell Damage taken Recouped as Energy Shield +30 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="SpellDamageTaken",type="BASE",value=100}}," Suppressed Recouped as Energy Shield +30 to Dexterity and Intelligence "} c["100% of Suppressed Spell Damage taken bypasses Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="SpellDamageTaken",type="BASE",value=100}}," Suppressed bypasses Energy Shield "} c["100% of Suppressed Spell Damage taken bypasses Energy Shield 100% of Suppressed Spell Damage taken Recouped as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="SpellDamageTaken",type="BASE",value=100}}," Suppressed bypasses Energy Shield 100% of Suppressed Damage taken Recouped as Energy Shield "} +c["100% reduced Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=-100}},nil} c["100% reduced Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=-100}},nil} +c["100% reduced Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=-100}},nil} c["100% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-100}},nil} +c["100% reduced Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=-100}},nil} c["1000% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=1000}},nil} c["1000% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=1000}},nil} c["1000% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=1000}},nil} c["1000% increased total Recovery per second from Mana Leech"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=1000}},nil} c["1000% more Physical Damage with Unarmed Melee Attacks"]={{[1]={flags=16777472,keywordFlags=0,name="PhysicalDamage",type="MORE",value=1000}},nil} +c["1000% of Chaos Damage Leeched as Life during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=1000}},nil} c["1000% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="BASE",value=1000}}," taken reflected to Attacker "} +c["10000% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=10000}},nil} +c["10000% increased Chill Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfChillDuration",type="INC",value=10000}},nil} +c["10000% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=10000}},nil} +c["10000% increased Freeze Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfFreezeDuration",type="INC",value=10000}},nil} +c["10000% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=10000}},nil} +c["10000% increased Ignite Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfIgniteDuration",type="INC",value=10000}},nil} +c["10000% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=10000}},nil} +c["10000% increased Shock Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfShockDuration",type="INC",value=10000}},nil} +c["102% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=102}},nil} +c["102% reduced Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=-102}},nil} +c["102% reduced Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=-102}},nil} +c["102% reduced Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=-102}},nil} +c["102% reduced Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=-102}},nil} +c["102% reduced Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=-102}},nil} +c["102% reduced Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=-102}},nil} +c["102% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-102}},nil} +c["104% more Recovery if used while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="FlaskLifeRecoveryLowLife",type="MORE",value=104}},nil} c["105% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=105}},nil} +c["105% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=105}},nil} c["105% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=105}},nil} +c["105% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=105}},nil} +c["105% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=105}},nil} c["105% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=105}},nil} +c["105% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=105}},nil} +c["106% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=106}},nil} +c["106% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=106}},nil} +c["106% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=106}},nil} +c["106% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=106}},nil} +c["106% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=106}},nil} +c["106% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=106}},nil} +c["106% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=106}},nil} +c["106% increased Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="INC",value=106}},nil} +c["108% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=108}},nil} +c["108% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=108}},nil} +c["108% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=108}},nil} +c["108% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=108}},nil} c["108% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=108}},nil} +c["11 to 16 Added Spell Chaos Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=11},[2]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=16}},nil} +c["11 to 16 Added Spell Chaos Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=11},[2]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=16}},nil} +c["11 to 16 Added Spell Chaos Damage while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=11},[2]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=16}},nil} +c["11 to 16 Added Spell Fire Damage while Dual 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Attacks"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=11},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=18}},nil} +c["11 to 19 Added Chaos Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="ChaosMin",type="BASE",value=11},[2]={flags=131076,keywordFlags=0,name="ChaosMax",type="BASE",value=19}},nil} +c["11 to 19 Added Chaos Damage with Claw Attacks"]={{[1]={flags=262148,keywordFlags=0,name="ChaosMin",type="BASE",value=11},[2]={flags=262148,keywordFlags=0,name="ChaosMax",type="BASE",value=19}},nil} +c["11 to 19 Added Chaos Damage with Dagger Attacks"]={{[1]={flags=524292,keywordFlags=0,name="ChaosMin",type="BASE",value=11},[2]={flags=524292,keywordFlags=0,name="ChaosMax",type="BASE",value=19}},nil} +c["11 to 19 Added Cold Damage with Axe Attacks"]={{[1]={flags=65540,keywordFlags=0,name="ColdMin",type="BASE",value=11},[2]={flags=65540,keywordFlags=0,name="ColdMax",type="BASE",value=19}},nil} +c["11 to 19 Added Cold Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="ColdMin",type="BASE",value=11},[2]={flags=131076,keywordFlags=0,name="ColdMax",type="BASE",value=19}},nil} +c["11 to 19 Added Cold Damage with Claw Attacks"]={{[1]={flags=262148,keywordFlags=0,name="ColdMin",type="BASE",value=11},[2]={flags=262148,keywordFlags=0,name="ColdMax",type="BASE",value=19}},nil} +c["11 to 19 Added Cold Damage with Dagger Attacks"]={{[1]={flags=524292,keywordFlags=0,name="ColdMin",type="BASE",value=11},[2]={flags=524292,keywordFlags=0,name="ColdMax",type="BASE",value=19}},nil} +c["11 to 19 Added Cold Damage with Mace or Sceptre Attacks"]={{[1]={flags=1048580,keywordFlags=0,name="ColdMin",type="BASE",value=11},[2]={flags=1048580,keywordFlags=0,name="ColdMax",type="BASE",value=19}},nil} +c["11 to 19 Added Cold Damage with Staff Attacks"]={{[1]={flags=2097156,keywordFlags=0,name="ColdMin",type="BASE",value=11},[2]={flags=2097156,keywordFlags=0,name="ColdMax",type="BASE",value=19}},nil} +c["11 to 19 Added Cold Damage with Sword Attacks"]={{[1]={flags=4194308,keywordFlags=0,name="ColdMin",type="BASE",value=11},[2]={flags=4194308,keywordFlags=0,name="ColdMax",type="BASE",value=19}},nil} +c["11 to 19 Added Cold Damage with Wand Attacks"]={{[1]={flags=8388612,keywordFlags=0,name="ColdMin",type="BASE",value=11},[2]={flags=8388612,keywordFlags=0,name="ColdMax",type="BASE",value=19}},nil} +c["11% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=11}},nil} +c["11% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=11}},nil} +c["11% chance for Energy Shield Recharge to start when you Suppress Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="EnergyShield",type="BASE",value=11}}," for Recharge to start when you Suppress Damage "} +c["11% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=11}},nil} +c["11% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=11}},nil} +c["11% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=11}},nil} +c["11% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=11}},nil} +c["11% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=11}},nil} +c["11% chance to avoid Projectiles"]={{[1]={flags=0,keywordFlags=0,name="AvoidProjectilesChance",type="BASE",value=11}},nil} +c["11% chance to inflict Cold Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="ColdExposureChance",type="BASE",value=11}},nil} +c["11% chance to inflict Fire Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=11}},nil} +c["11% chance to inflict Lightning Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningExposureChance",type="BASE",value=11}},nil} +c["11% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=11}},nil} +c["11% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=11}},nil} +c["11% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=11}},nil} c["11% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=11}},nil} +c["11% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="Speed",type="INC",value=11}},nil} +c["11% increased Attack Speed while Fortified"]={{[1]={[1]={type="Condition",var="Fortified"},flags=1,keywordFlags=0,name="Speed",type="INC",value=11}},nil} +c["11% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=11}},nil} +c["11% increased Attack and Cast Speed during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Speed",type="INC",value=11}},nil} +c["11% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=11},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=11},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=11},[4]={flags=0,keywordFlags=0,name="All",type="INC",value=11}},nil} +c["11% increased Battlemage's Cry Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Battlemage's Cry",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=11}},nil} +c["11% increased Blind Effect"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlindEffect",type="INC",value=11}}}},nil} +c["11% increased Brand Attachment range"]={{[1]={flags=0,keywordFlags=0,name="BrandAttachmentRange",type="INC",value=11}},nil} +c["11% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=11}},nil} c["11% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=11}},nil} +c["11% increased Cast Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=16,keywordFlags=0,name="Speed",type="INC",value=11}},nil} +c["11% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=11}},nil} +c["11% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=11}},nil} +c["11% increased Conductivity Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Conductivity",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=11}},nil} +c["11% increased Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=11}},nil} +c["11% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=11}},nil} +c["11% increased Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Damage",type="INC",value=11}},nil} +c["11% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=11}},nil} +c["11% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=11}},nil} +c["11% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=4194304,name="Damage",type="INC",value=11}},nil} +c["11% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=11}},nil} +c["11% increased Despair Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Despair",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=11}},nil} +c["11% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=11}},nil} +c["11% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyAilmentDuration",type="INC",value=11}},nil} +c["11% increased Effect of Arcane Surge on you"]={{[1]={flags=0,keywordFlags=0,name="ArcaneSurgeEffect",type="INC",value=11}},nil} +c["11% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=11},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=11},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=11},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=11},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=11},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=11}},nil} +c["11% increased Effect of Onslaught on you"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=11}},nil} +c["11% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=11}},nil} +c["11% increased Effect of your Marks"]={{[1]={[1]={skillType=98,type="SkillType"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=11}},nil} +c["11% increased Elemental Weakness Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Elemental Weakness",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=11}},nil} +c["11% increased Elusive Effect"]={{[1]={flags=0,keywordFlags=0,name="ElusiveEffect",type="INC",value=11}},nil} +c["11% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=11}},nil} +c["11% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=11}},nil} +c["11% increased Enfeeble Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Enfeeble",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=11}},nil} +c["11% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=11}},nil} +c["11% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=11}},nil} +c["11% increased Flammability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Flammability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=11}},nil} +c["11% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=11}},nil} +c["11% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=11}},nil} +c["11% increased Frostbite Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Frostbite",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=11}},nil} +c["11% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=11}},nil} +c["11% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="ImpaleEffect",type="INC",value=11}},nil} +c["11% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=11}},nil} +c["11% increased Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=11}},nil} +c["11% increased Life Regeneration rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=11}},nil} +c["11% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=11}},nil} +c["11% increased Mana Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=11}},nil} +c["11% increased Mana Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=11}},nil} +c["11% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=11}},nil} +c["11% increased Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=11}},nil} +c["11% increased Minion Duration"]={{[1]={[1]={skillType=77,type="SkillType"},[2]={skillType=6,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=11}},nil} c["11% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=11}},nil} +c["11% increased Movement Speed if you've Hit an Enemy Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=11}},nil} +c["11% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=11}},nil} +c["11% increased Punishment Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Punishment",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=11}},nil} +c["11% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=11}},nil} +c["11% increased Rallying Cry Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Rallying Cry",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=11}},nil} c["11% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=11}},nil} +c["11% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=11}},nil} +c["11% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=11}},nil} +c["11% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=11}},nil} +c["11% increased Temporal Chains Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=11}},nil} +c["11% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=11}},nil} +c["11% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=11}},nil} +c["11% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=11}},nil} +c["11% increased Vulnerability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Vulnerability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=11}},nil} +c["11% increased maximum Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=11}},nil} +c["11% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=11}},nil} +c["11% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=11}},nil} +c["11% of Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoup",type="BASE",value=11}},nil} +c["11% of Physical Damage from Hits taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsChaos",type="BASE",value=11}},nil} +c["11% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsCold",type="BASE",value=11}},nil} +c["11% of Physical Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsFire",type="BASE",value=11}},nil} +c["11% of Physical Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsLightning",type="BASE",value=11}},nil} +c["11% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-11}},nil} +c["11% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-11}},nil} +c["11% reduced Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=-11}},nil} +c["11% reduced Flask Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-11}},nil} +c["11% reduced Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=-11}},nil} +c["11% reduced Mana Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=-11}},nil} +c["11% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-11}},nil} c["110% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=110}},nil} c["110% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=110}},nil} +c["110% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=110}},nil} c["110% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=110}},nil} c["110% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=110}},nil} +c["110% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnConsecratedGround"},[2]={type="Condition",var="AffectedByZealotry"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=110}},nil} c["110% increased Critical Strike Chance with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritChance",type="INC",value=110}},nil} +c["110% increased Damage when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=110}},nil} c["110% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=110}},nil} c["110% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=110}},nil} c["110% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=110}},nil} c["110% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=110}},nil} c["110% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=110}},nil} +c["110% more Recovery if used while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="FlaskLifeRecoveryLowLife",type="MORE",value=110}},nil} +c["112% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=112}},nil} +c["113% increased Melee Fire Damage"]={{[1]={flags=256,keywordFlags=0,name="FireDamage",type="INC",value=113}},nil} c["113% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=113}},nil} c["113% increased Physical Damage with Ranged Weapons"]={{[1]={flags=134217732,keywordFlags=0,name="PhysicalDamage",type="INC",value=113}},nil} +c["114% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=114}},nil} +c["114% increased Chaos Damage over Time"]={{[1]={flags=0,keywordFlags=268435456,name="ChaosDamage",type="INC",value=114}},nil} +c["114% increased Physical Damage over Time"]={{[1]={flags=0,keywordFlags=16777216,name="PhysicalDamage",type="INC",value=114}},nil} +c["115% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=115}},nil} c["115% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=115}},nil} c["115% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=115}},nil} c["115% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=115}},nil} +c["115% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=115}},nil} +c["116% more Recovery if used while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="FlaskLifeRecoveryLowLife",type="MORE",value=116}},nil} +c["116% reduced Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=-116}},nil} +c["116% reduced Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=-116}},nil} +c["116% reduced Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=-116}},nil} +c["116% reduced Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=-116}},nil} +c["116% reduced Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=-116}},nil} +c["116% reduced Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=-116}},nil} +c["116% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-116}},nil} c["12 to 14 Added Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=12},[2]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=14}},nil} c["12 to 22 Added Physical Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil} c["12% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time "} c["12% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=12}},nil} c["12% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=12}},nil} +c["12% Global chance to Blind Enemies on hit"]={{},"% chance to Blind Enemies on hit "} c["12% chance for Energy Shield Recharge to start when you Suppress Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="EnergyShield",type="BASE",value=12}}," for Recharge to start when you Suppress Damage "} c["12% chance for Energy Shield Recharge to start when you Suppress Spell Damage Skills that Summon a Totem have 50% chance to Summon two Totems instead of one"]={{[1]={flags=2,keywordFlags=0,name="EnergyShield",type="BASE",value=12}}," for Recharge to start when you Suppress Damage Skills that Summon a Totem have 50% chance to Summon two Totems instead of one "} c["12% chance to Avoid Damage of each Element from Hits during Soul Gain Prevention"]={{[1]={[1]={type="Condition",var="SoulGainPrevention"},flags=0,keywordFlags=0,name="AvoidFireDamageChance",type="BASE",value=12},[2]={[1]={type="Condition",var="SoulGainPrevention"},flags=0,keywordFlags=0,name="AvoidColdDamageChance",type="BASE",value=12},[3]={[1]={type="Condition",var="SoulGainPrevention"},flags=0,keywordFlags=0,name="AvoidLightningDamageChance",type="BASE",value=12}},nil} c["12% chance to Avoid Elemental Ailments per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=12}},nil} c["12% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention"]={{[1]={[1]={type="Condition",var="SoulGainPrevention"},flags=0,keywordFlags=0,name="AvoidFireDamageChance",type="BASE",value=12},[2]={[1]={type="Condition",var="SoulGainPrevention"},flags=0,keywordFlags=0,name="AvoidColdDamageChance",type="BASE",value=12},[3]={[1]={type="Condition",var="SoulGainPrevention"},flags=0,keywordFlags=0,name="AvoidLightningDamageChance",type="BASE",value=12}},nil} +c["12% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=12}},nil} +c["12% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=12}},nil} +c["12% chance to Hinder Enemies on Hit with Spells"]={{}," to Hinder Enemies "} +c["12% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=12}},nil} +c["12% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ImpaleChance",type="BASE",value=12}},nil} +c["12% chance to Intimidate Enemies for 4 seconds on Hit"]={{}," to Intimidate Enemies "} +c["12% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=12}},nil} +c["12% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=12}},nil} +c["12% chance to Unnerve Enemies for 4 seconds on Hit"]={{}," to Unnerve Enemies "} c["12% chance to deal Double Damage while using Pride"]={{[1]={[1]={type="Condition",var="AffectedByPride"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=12}},nil} c["12% chance to deal Double Damage with Attacks if Attack Time is longer than 1 second"]={{[1]={[1]={type="Condition",var="OneSecondAttackTime"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=12}},nil} +c["12% chance to gain a Frenzy Charge on Kill"]={nil,"a Frenzy Charge "} +c["12% chance to gain a Power Charge on Kill"]={nil,"a Power Charge "} +c["12% chance to gain an Endurance Charge on Kill"]={nil,"an Endurance Charge "} +c["12% chance to inflict Cold Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="ColdExposureChance",type="BASE",value=12}},nil} +c["12% chance to inflict Fire Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=12}},nil} +c["12% chance to inflict Lightning Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningExposureChance",type="BASE",value=12}},nil} c["12% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil} c["12% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil} c["12% increased Accuracy Rating with Claws"]={{[1]={flags=262148,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil} @@ -3007,6 +4532,7 @@ c["12% increased Attack Speed with Claws"]={{[1]={flags=262149,keywordFlags=0,na c["12% increased Attack Speed with Daggers"]={{[1]={flags=524293,keywordFlags=0,name="Speed",type="INC",value=12}},nil} c["12% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=12}},nil} c["12% increased Attack and Cast Speed while Physical Aegis is depleted"]={{[1]={[1]={type="Condition",var="PhysicalAegisDepleted"},flags=0,keywordFlags=0,name="Speed",type="INC",value=12}},nil} +c["12% increased Brand Attachment range"]={{[1]={flags=0,keywordFlags=0,name="BrandAttachmentRange",type="INC",value=12}},nil} c["12% increased Brand Damage"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=12}},nil} c["12% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=12}},nil} c["12% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently, up to a maximum of 120%"]={{[1]={[1]={limit=120,limitTotal=true,type="Multiplier",var="ShockedNonShockedEnemyRecently"},flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=12}},nil} @@ -3018,38 +4544,74 @@ c["12% increased Chaos Damage over Time"]={{[1]={flags=0,keywordFlags=268435456, c["12% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=12}},nil} c["12% increased Cold Damage over Time"]={{[1]={flags=0,keywordFlags=67108864,name="ColdDamage",type="INC",value=12}},nil} c["12% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=12}},nil} +c["12% increased Conductivity Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Conductivity",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=12}},nil} c["12% increased Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=12}},nil} c["12% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=12}},nil} c["12% increased Critical Strike Chance per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=12}},nil} c["12% increased Critical Strike Chance per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=12}},nil} +c["12% increased Critical Strike Chance while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=0,name="CritChance",type="INC",value=12}},nil} +c["12% increased Critical Strike Chance with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritChance",type="INC",value=12}},nil} +c["12% increased Critical Strike Chance with Elemental Skills"]={{[1]={flags=0,keywordFlags=224,name="CritChance",type="INC",value=12}},nil} c["12% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}},nil} c["12% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=1024,name="Damage",type="INC",value=12}},nil} c["12% increased Damage Over Time with Spell Skills"]={{[1]={flags=8,keywordFlags=131072,name="Damage",type="INC",value=12}},nil} c["12% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=12}},nil} +c["12% increased Damage over Time while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8,keywordFlags=0,name="Damage",type="INC",value=12}},nil} +c["12% increased Damage over Time while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=8,keywordFlags=0,name="Damage",type="INC",value=12}},nil} +c["12% increased Damage over Time while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=8,keywordFlags=0,name="Damage",type="INC",value=12}},nil} +c["12% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=12}},nil} +c["12% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=12}},nil} +c["12% increased Damage taken while on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=12}},nil} +c["12% increased Damage with Ailments"]={{[1]={flags=2048,keywordFlags=0,name="Damage",type="INC",value=12}},nil} c["12% increased Damage with Ailments from Attack Skills"]={{[1]={flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil} c["12% increased Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Damage",type="INC",value=12}},nil} c["12% increased Damage with Two Handed Weapons"]={{[1]={flags=536870916,keywordFlags=0,name="Damage",type="INC",value=12}},nil} +c["12% increased Despair Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Despair",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=12}},nil} c["12% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=12}},nil} +c["12% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyAilmentDuration",type="INC",value=12}},nil} +c["12% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=12}},nil} c["12% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil} c["12% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil} c["12% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=12}},nil} c["12% increased Elemental Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil} c["12% increased Elemental Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil} +c["12% increased Elemental Weakness Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Elemental Weakness",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=12}},nil} +c["12% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=12}},nil} +c["12% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=12}},nil} +c["12% increased Enfeeble Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Enfeeble",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=12}},nil} c["12% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=12}},nil} c["12% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=12}},nil} +c["12% increased Explicit Attribute Modifier magnitudes"]={{},nil} +c["12% increased Explicit Critical Modifier magnitudes"]={{},nil} +c["12% increased Explicit Defence Modifier magnitudes"]={{},nil} +c["12% increased Explicit Life Modifier magnitudes"]={{},nil} +c["12% increased Explicit Mana Modifier magnitudes"]={{},nil} +c["12% increased Explicit Resistance Modifier magnitudes"]={{},nil} +c["12% increased Explicit Speed Modifier magnitudes"]={{},nil} c["12% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=12}},nil} c["12% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=12}},nil} +c["12% increased Flammability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Flammability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=12}},nil} +c["12% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=12}},nil} +c["12% increased Frostbite Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Frostbite",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=12}},nil} +c["12% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil} c["12% increased Global Attack Speed per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=1,keywordFlags=0,name="Speed",type="INC",value=12}},nil} +c["12% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=12}},nil} c["12% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil} +c["12% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=12}},nil} c["12% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="ImpaleEffect",type="INC",value=12}},nil} c["12% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=12}},nil} c["12% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=12}},nil} +c["12% increased Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=12}},nil} +c["12% increased Life Regeneration rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=12}},nil} +c["12% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=12}},nil} c["12% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=12}},nil} c["12% increased Lightning Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=12}},nil} c["12% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=12}},nil} c["12% increased Mana Cost Efficiency"]={{[1]={flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=12}},nil} +c["12% increased Mana Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=12}},nil} c["12% increased Mana Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=12}},nil} c["12% increased Maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="Life",type="INC",value=12}},nil} +c["12% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=12}},nil} c["12% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=12}},nil} c["12% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil} c["12% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=12}},nil} @@ -3059,42 +4621,68 @@ c["12% increased Minion Damage per Raised Spectre"]={{[1]={flags=0,keywordFlags= c["12% increased Minion Duration"]={{[1]={[1]={skillType=77,type="SkillType"},[2]={skillType=6,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=12}},nil} c["12% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}},nil} c["12% increased Movement Speed during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}},nil} +c["12% increased Movement speed while on Burning, Chilled or Shocked ground"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}}," while on Burning, Chilled or Shocked ground "} c["12% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil} c["12% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil} c["12% increased Physical Damage over Time"]={{[1]={flags=0,keywordFlags=16777216,name="PhysicalDamage",type="INC",value=12}},nil} +c["12% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=12}},nil} c["12% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil} c["12% increased Physical Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil} c["12% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=603979780,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil} c["12% increased Physical Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil} +c["12% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=12}},nil} +c["12% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=12}},nil} c["12% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=12}},nil} +c["12% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=12}},nil} +c["12% increased Punishment Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Punishment",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=12}},nil} c["12% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=12}},nil} c["12% increased Quantity of Items found during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=12}},nil} c["12% increased Recovery rate of Life and Energy Shield while affected by Malevolence"]={{[1]={[1]={type="Condition",var="AffectedByMalevolence"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=12},[2]={[1]={type="Condition",var="AffectedByMalevolence"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=12}},nil} c["12% increased Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=12}},nil} c["12% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=12}},nil} +c["12% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=12}},nil} c["12% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=12}},nil} c["12% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=2,keywordFlags=0,name="Damage",type="INC",value=12}},nil} c["12% increased Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="Damage",type="INC",value=12}},nil} c["12% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=12}},nil} +c["12% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=12}},nil} +c["12% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=12}},nil} +c["12% increased Temporal Chains Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=12}},nil} c["12% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=12}},nil} +c["12% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=12}},nil} c["12% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=12}},nil} c["12% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=12}},nil} +c["12% increased Trap and Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=12},[2]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=12}},nil} +c["12% increased Vulnerability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Vulnerability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=12}},nil} c["12% increased Warcry Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=12}},nil} c["12% increased Warcry Duration"]={{[1]={flags=0,keywordFlags=4,name="Duration",type="INC",value=12}},nil} c["12% increased Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="INC",value=12}},nil} +c["12% increased effect"]={{[1]={flags=0,keywordFlags=0,name="LocalEffect",type="INC",value=12}},nil} c["12% increased effect of Non-Curse Auras from your Skills"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=12}},nil} c["12% increased effect of Non-Curse Auras from your skills while your Ward is Broken"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},[3]={neg=true,type="Condition",var="UnbrokenWard"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=12}},nil} c["12% increased maximum Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=12}},nil} c["12% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=12}},nil} c["12% increased maximum Life and Mana if your equipped Staff has a Red and Blue Socket"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="RedSocketInWeapon 1"},[2]={threshold=1,type="MultiplierThreshold",var="BlueSocketInWeapon 1"},[3]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="Life",type="INC",value=12},[2]={[1]={threshold=1,type="MultiplierThreshold",var="RedSocketInWeapon 1"},[2]={threshold=1,type="MultiplierThreshold",var="BlueSocketInWeapon 1"},[3]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="Mana",type="INC",value=12}},nil} c["12% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=12}},nil} +c["12% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=12}},nil} +c["12% of Cold Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdLifeRecoup",type="BASE",value=12}},nil} +c["12% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=12}},nil} c["12% of Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoup",type="BASE",value=12}},nil} c["12% of Damage taken Recouped as Mana"]={{[1]={flags=0,keywordFlags=0,name="ManaRecoup",type="BASE",value=12}},nil} +c["12% of Fire Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="FireLifeRecoup",type="BASE",value=12}},nil} +c["12% of Lightning Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningLifeRecoup",type="BASE",value=12}},nil} c["12% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=12}}," Overkill "} c["12% of Overkill Damage is Leeched as Life Hits ignore Enemy Physical Damage Reduction if you've Blocked in the past 20 seconds"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=12}}," Overkill Hits ignore Enemy Physical Damage Reduction if you've Blocked in the past 20 seconds "} +c["12% of Physical Damage from Hits taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsChaos",type="BASE",value=12}},nil} +c["12% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsCold",type="BASE",value=12}},nil} c["12% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsCold",type="BASE",value=12}},nil} +c["12% of Physical Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsFire",type="BASE",value=12}},nil} c["12% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsFire",type="BASE",value=12}},nil} +c["12% of Physical Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsLightning",type="BASE",value=12}},nil} c["12% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsLightning",type="BASE",value=12}},nil} +c["12% of Physical Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalLifeRecoup",type="BASE",value=12}},nil} +c["12% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-12}},nil} +c["12% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-12}},nil} c["12% reduced Enemy Stun Threshold with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-12}},nil} c["120% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=120}},nil} c["120% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=120}},nil} @@ -3124,13 +4712,16 @@ c["120% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",typ c["120% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=120}},nil} c["120% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=2,keywordFlags=0,name="Damage",type="INC",value=120}},nil} c["120% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,keywordFlags=512,name="CritChance",type="INC",value=120}},nil} +c["121% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=121}},nil} c["122% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=122}},nil} +c["122% more Recovery if used while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="FlaskLifeRecoveryLowLife",type="MORE",value=122}},nil} c["125 to 180 Added Cold Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="ColdMin",type="BASE",value=125},[2]={flags=131076,keywordFlags=0,name="ColdMax",type="BASE",value=180}},nil} c["125% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=125}},nil} c["125% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=125}},nil} c["125% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=125}},nil} c["125% increased Critical Strike Chance against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=125}},nil} c["125% increased Critical Strike Chance against Enemies on Consecrated Ground during Effect"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnConsecratedGround"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=125}},nil} +c["125% increased Critical Strike Chance with Melee Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="CritChance",type="INC",value=125}},nil} c["125% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=125}},nil} c["125% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=125}},nil} c["125% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=125}},nil} @@ -3138,47 +4729,199 @@ c["125% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name c["125% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=125}},nil} c["125% increased Rarity of Items Dropped by Slain Magic Enemies"]={{[1]={flags=0,keywordFlags=0,name="LootRarityMagicEnemies",type="INC",value=125}},nil} c["125% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=125}},nil} +c["127% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=127}},nil} +c["127% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=127}},nil} +c["128% more Recovery if used while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="FlaskLifeRecoveryLowLife",type="MORE",value=128}},nil} +c["13 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="ManaOnBlock",type="BASE",value=13}},nil} +c["13 to 18 Added Spell Cold Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=13},[2]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=18}},nil} +c["13 to 18 Added Spell Cold Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=13},[2]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=18}},nil} +c["13 to 18 Added Spell Cold Damage while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=13},[2]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=18}},nil} +c["13 to 21 Added Fire Damage with Axe Attacks"]={{[1]={flags=65540,keywordFlags=0,name="FireMin",type="BASE",value=13},[2]={flags=65540,keywordFlags=0,name="FireMax",type="BASE",value=21}},nil} +c["13 to 21 Added Fire Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="FireMin",type="BASE",value=13},[2]={flags=131076,keywordFlags=0,name="FireMax",type="BASE",value=21}},nil} +c["13 to 21 Added Fire Damage with Claw Attacks"]={{[1]={flags=262148,keywordFlags=0,name="FireMin",type="BASE",value=13},[2]={flags=262148,keywordFlags=0,name="FireMax",type="BASE",value=21}},nil} +c["13 to 21 Added Fire Damage with Dagger Attacks"]={{[1]={flags=524292,keywordFlags=0,name="FireMin",type="BASE",value=13},[2]={flags=524292,keywordFlags=0,name="FireMax",type="BASE",value=21}},nil} +c["13 to 21 Added Fire Damage with Mace or Sceptre Attacks"]={{[1]={flags=1048580,keywordFlags=0,name="FireMin",type="BASE",value=13},[2]={flags=1048580,keywordFlags=0,name="FireMax",type="BASE",value=21}},nil} +c["13 to 21 Added Fire Damage with Staff Attacks"]={{[1]={flags=2097156,keywordFlags=0,name="FireMin",type="BASE",value=13},[2]={flags=2097156,keywordFlags=0,name="FireMax",type="BASE",value=21}},nil} +c["13 to 21 Added Fire Damage with Sword Attacks"]={{[1]={flags=4194308,keywordFlags=0,name="FireMin",type="BASE",value=13},[2]={flags=4194308,keywordFlags=0,name="FireMax",type="BASE",value=21}},nil} +c["13 to 21 Added Fire Damage with Wand Attacks"]={{[1]={flags=8388612,keywordFlags=0,name="FireMin",type="BASE",value=13},[2]={flags=8388612,keywordFlags=0,name="FireMax",type="BASE",value=21}},nil} +c["13 to 23 Added Chaos Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="ChaosMin",type="BASE",value=13},[2]={flags=131076,keywordFlags=0,name="ChaosMax",type="BASE",value=23}},nil} +c["13 to 23 Added Chaos Damage with Claw Attacks"]={{[1]={flags=262148,keywordFlags=0,name="ChaosMin",type="BASE",value=13},[2]={flags=262148,keywordFlags=0,name="ChaosMax",type="BASE",value=23}},nil} +c["13 to 23 Added Chaos Damage with Dagger Attacks"]={{[1]={flags=524292,keywordFlags=0,name="ChaosMin",type="BASE",value=13},[2]={flags=524292,keywordFlags=0,name="ChaosMax",type="BASE",value=23}},nil} +c["13 to 23 Added Cold Damage with Axe Attacks"]={{[1]={flags=65540,keywordFlags=0,name="ColdMin",type="BASE",value=13},[2]={flags=65540,keywordFlags=0,name="ColdMax",type="BASE",value=23}},nil} +c["13 to 23 Added Cold Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="ColdMin",type="BASE",value=13},[2]={flags=131076,keywordFlags=0,name="ColdMax",type="BASE",value=23}},nil} +c["13 to 23 Added Cold Damage with Claw Attacks"]={{[1]={flags=262148,keywordFlags=0,name="ColdMin",type="BASE",value=13},[2]={flags=262148,keywordFlags=0,name="ColdMax",type="BASE",value=23}},nil} +c["13 to 23 Added Cold Damage with Dagger Attacks"]={{[1]={flags=524292,keywordFlags=0,name="ColdMin",type="BASE",value=13},[2]={flags=524292,keywordFlags=0,name="ColdMax",type="BASE",value=23}},nil} +c["13 to 23 Added Cold Damage with Mace or Sceptre Attacks"]={{[1]={flags=1048580,keywordFlags=0,name="ColdMin",type="BASE",value=13},[2]={flags=1048580,keywordFlags=0,name="ColdMax",type="BASE",value=23}},nil} +c["13 to 23 Added Cold Damage with Staff Attacks"]={{[1]={flags=2097156,keywordFlags=0,name="ColdMin",type="BASE",value=13},[2]={flags=2097156,keywordFlags=0,name="ColdMax",type="BASE",value=23}},nil} +c["13 to 23 Added Cold Damage with Sword Attacks"]={{[1]={flags=4194308,keywordFlags=0,name="ColdMin",type="BASE",value=13},[2]={flags=4194308,keywordFlags=0,name="ColdMax",type="BASE",value=23}},nil} +c["13 to 23 Added Cold Damage with Wand Attacks"]={{[1]={flags=8388612,keywordFlags=0,name="ColdMin",type="BASE",value=13},[2]={flags=8388612,keywordFlags=0,name="ColdMax",type="BASE",value=23}},nil} +c["13 to 23 Added Fire Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="FireMin",type="BASE",value=13},[2]={flags=131076,keywordFlags=0,name="FireMax",type="BASE",value=23}},nil} c["13 to 24 Added Cold Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="ColdMin",type="BASE",value=13},[2]={flags=131076,keywordFlags=0,name="ColdMax",type="BASE",value=24}},nil} c["13% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=13}},nil} c["13% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=13}},nil} +c["13% Global chance to Blind Enemies on hit"]={{},"% chance to Blind Enemies on hit "} +c["13% additional Elemental Resistances during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=13}},nil} +c["13% additional Physical Damage Reduction while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=13}},nil} +c["13% chance for Energy Shield Recharge to start when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=13}}," for Recharge to start when you use a Skill "} +c["13% chance on Hitting an Enemy for all Impales on that Enemy to last for an additional Hit"]={{[1]={flags=0,keywordFlags=0,name="ImpaleAdditionalDurationChance",type="BASE",value=13}},nil} +c["13% chance to Avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=13}},nil} +c["13% chance to Avoid Damage of each Type from Hits"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=13}}," to Avoid of each Type from Hits "} +c["13% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=13}},nil} +c["13% chance to Avoid Elemental Ailments while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=13}},nil} +c["13% chance to Avoid being Poisoned"]={{[1]={flags=0,keywordFlags=0,name="AvoidPoison",type="BASE",value=13}},nil} +c["13% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=13}},nil} +c["13% chance to Cover Enemies in Ash on Hit"]={{}," to Cover Enemies in Ash "} +c["13% chance to Cover Enemies in Frost on Hit"]={{}," to Cover Enemies in Frost "} +c["13% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=13}},nil} +c["13% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=13},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=13}},nil} c["13% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=13}},nil} +c["13% chance to Impale Enemies on Hit"]={{[1]={flags=0,keywordFlags=0,name="ImpaleChance",type="BASE",value=13}},nil} +c["13% chance to Impale on Spell Hit"]={{[1]={flags=2,keywordFlags=0,name="ImpaleChance",type="BASE",value=13}},nil} +c["13% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=13}},nil} +c["13% chance to Recover 10% of Mana when you use a Skill while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=13}}," to Recover 10% of when you use a Skill "} c["13% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=13}},nil} +c["13% chance to Taunt Enemies on Hit with Attacks"]={{}," to Taunt Enemies with Attacks "} +c["13% chance to avoid Projectiles if you've taken Projectile Damage Recently"]={{[1]={flags=0,keywordFlags=0,name="AvoidProjectilesChance",type="BASE",value=13}}," if you've taken Projectile Damage Recently "} +c["13% chance to create Chilled Ground when you Freeze an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy "} +c["13% chance to deal Triple Damage"]={{[1]={flags=0,keywordFlags=0,name="TripleDamageChance",type="BASE",value=13}},nil} c["13% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=6.5}},nil} +c["13% chance to gain Onslaught for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil} +c["13% chance to gain Phasing for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil} +c["13% chance to gain Unholy Might for 3 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}},nil} +c["13% chance to gain a Flask Charge when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeOnCritChance",type="BASE",value=13}},nil} +c["13% chance to gain a Frenzy Charge on Hit if 4 Redeemer Items are Equipped"]={nil,"a Frenzy Charge on Hit "} +c["13% chance to gain a Power Charge on Critical Strike"]={nil,"a Power Charge "} +c["13% chance to gain a Power Charge on Hit if 4 Crusader Items are Equipped"]={nil,"a Power Charge on Hit "} +c["13% chance to gain a Power Charge on Kill"]={nil,"a Power Charge "} +c["13% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={nil,"a Power, Frenzy or Endurance Charge "} +c["13% chance to inflict Cold Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="ColdExposureChance",type="BASE",value=13}},nil} +c["13% chance to inflict Fire Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=13}},nil} +c["13% chance to inflict Lightning Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningExposureChance",type="BASE",value=13}},nil} +c["13% chance to inflict Withered for 2 seconds on Hit"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanWither",type="FLAG",value=true}},nil} c["13% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=13}},nil} +c["13% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=13}},nil} c["13% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=13}},nil} +c["13% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=39,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=13}},nil} +c["13% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=13}},nil} +c["13% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=13}},nil} c["13% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=13}},nil} +c["13% increased Attack Damage per 500 Maximum Mana"]={{[1]={[1]={div=500,stat="Mana",type="PerStat"},flags=1,keywordFlags=0,name="Damage",type="INC",value=13}},nil} +c["13% increased Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Damage",type="INC",value=13}},nil} c["13% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=1,keywordFlags=0,name="Damage",type="INC",value=13}},nil} c["13% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=13}},nil} +c["13% increased Attack Speed during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="Speed",type="INC",value=13}},nil} +c["13% increased Attack Speed while affected by Precision"]={{[1]={[1]={type="Condition",var="AffectedByPrecision"},flags=1,keywordFlags=0,name="Speed",type="INC",value=13}},nil} c["13% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=13}},nil} +c["13% increased Attributes if 6 Elder Items are Equipped"]={{[1]={[1]={threshold=6,type="MultiplierThreshold",var="ElderItem"},flags=0,keywordFlags=0,name="Str",type="INC",value=13},[2]={[1]={threshold=6,type="MultiplierThreshold",var="ElderItem"},flags=0,keywordFlags=0,name="Dex",type="INC",value=13},[3]={[1]={threshold=6,type="MultiplierThreshold",var="ElderItem"},flags=0,keywordFlags=0,name="Int",type="INC",value=13},[4]={[1]={threshold=6,type="MultiplierThreshold",var="ElderItem"},flags=0,keywordFlags=0,name="All",type="INC",value=13}},nil} +c["13% increased Battlemage's Cry Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Battlemage's Cry",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=13}},nil} +c["13% increased Blind Effect"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlindEffect",type="INC",value=13}}}},nil} +c["13% increased Brand Attachment range"]={{[1]={flags=0,keywordFlags=0,name="BrandAttachmentRange",type="INC",value=13}},nil} +c["13% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=13}},nil} c["13% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=13}},nil} +c["13% increased Cast Speed during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=16,keywordFlags=0,name="Speed",type="INC",value=13}},nil} +c["13% increased Cast Speed while affected by Zealotry"]={{[1]={[1]={type="Condition",var="AffectedByZealotry"},flags=16,keywordFlags=0,name="Speed",type="INC",value=13}},nil} c["13% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=13}},nil} +c["13% increased Chaos Damage for each Corrupted Item Equipped"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=13}},nil} c["13% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=13}},nil} +c["13% increased Conductivity Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Conductivity",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=13}},nil} c["13% increased Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=13}},nil} c["13% increased Cooldown Recovery Rate for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=13}},nil} +c["13% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=13}},nil} +c["13% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=4194304,name="Damage",type="INC",value=13}},nil} +c["13% increased Damage with One Handed Weapons"]={{[1]={flags=268435460,keywordFlags=0,name="Damage",type="INC",value=13}},nil} +c["13% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=13}},nil} +c["13% increased Damage with Two Handed Weapons"]={{[1]={flags=536870916,keywordFlags=0,name="Damage",type="INC",value=13}},nil} +c["13% increased Despair Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Despair",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=13}},nil} c["13% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=13}},nil} +c["13% increased Dexterity if 2 Redeemer Items are Equipped"]={{[1]={[1]={threshold=2,type="MultiplierThreshold",var="RedeemerItem"},flags=0,keywordFlags=0,name="Dex",type="INC",value=13}},nil} c["13% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyElementalAilmentDuration",type="INC",value=13}},nil} +c["13% increased Effect of Arcane Surge on you"]={{[1]={flags=0,keywordFlags=0,name="ArcaneSurgeEffect",type="INC",value=13}},nil} +c["13% increased Effect of Cold Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=13},[2]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=13}},nil} +c["13% increased Effect of Onslaught on you"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=13}},nil} +c["13% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=13}},nil} c["13% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=13}},nil} +c["13% increased Effect of your Marks"]={{[1]={[1]={skillType=98,type="SkillType"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=13}},nil} c["13% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=13}},nil} c["13% increased Elemental Damage per 1% Missing Fire, Cold, or Lightning Resistance, up to a maximum of 450%"]={{[1]={[1]={div=1,globalLimit=450,globalLimitKey="ReplicaNebulisCold",statList={[1]="MissingFireResist",[2]="MissingColdResist",[3]="MissingLightningResist"},type="PerStat"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=13}},nil} +c["13% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=13}},nil} +c["13% increased Elemental Weakness Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Elemental Weakness",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=13}},nil} +c["13% increased Elusive Effect"]={{[1]={flags=0,keywordFlags=0,name="ElusiveEffect",type="INC",value=13}},nil} +c["13% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=13}},nil} +c["13% increased Energy Shield Recovery Rate while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=13}},nil} c["13% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=13}},nil} +c["13% increased Enfeeble Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Enfeeble",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=13}},nil} c["13% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=13}},nil} +c["13% increased Flammability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Flammability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=13}},nil} +c["13% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=13}},nil} +c["13% increased Flask Charges gained from Kills with Melee Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="FlaskChargesGained",type="INC",value=13}}," from Kills "} +c["13% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=13}},nil} +c["13% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=13}},nil} +c["13% increased Flask Mana Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecoveryRate",type="INC",value=13}},nil} +c["13% increased Frostbite Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Frostbite",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=13}},nil} +c["13% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=13}},nil} +c["13% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=13}},nil} c["13% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=13}},nil} c["13% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=13}},nil} +c["13% increased Intelligence if 2 Crusader Items are Equipped"]={{[1]={[1]={threshold=2,type="MultiplierThreshold",var="CrusaderItem"},flags=0,keywordFlags=0,name="Int",type="INC",value=13}},nil} +c["13% increased Life Recovery Rate while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=13}},nil} c["13% increased Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=13}},nil} +c["13% increased Life Regeneration rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=13}},nil} c["13% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=13}},nil} c["13% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=13}},nil} +c["13% increased Mana Cost Efficiency"]={{[1]={flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=13}},nil} +c["13% increased Mana Recovery Rate while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=13}},nil} +c["13% increased Mana Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=13}},nil} +c["13% increased Mana Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=13}},nil} +c["13% increased Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=13}},nil} c["13% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=13}},nil} +c["13% increased Movement Speed during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=13}},nil} +c["13% increased Movement Speed if 4 Hunter Items are Equipped"]={{[1]={[1]={threshold=4,type="MultiplierThreshold",var="HunterItem"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=13}},nil} +c["13% increased Movement Speed while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=13}},nil} +c["13% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=13}},nil} +c["13% increased Physical Damage with Ranged Weapons"]={{[1]={flags=134217732,keywordFlags=0,name="PhysicalDamage",type="INC",value=13}},nil} +c["13% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=13}},nil} +c["13% increased Punishment Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Punishment",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=13}},nil} +c["13% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=13}},nil} c["13% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=13}},nil} c["13% increased Quantity of Items found with a Magic Item Equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="MagicItem"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=13}},nil} +c["13% increased Rallying Cry Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Rallying Cry",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=13}},nil} c["13% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=13}},nil} +c["13% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=13}},nil} c["13% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=13}},nil} c["13% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=13}},nil} +c["13% increased Spell Damage per 500 Maximum Mana"]={{[1]={[1]={div=500,stat="Mana",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=13}},nil} c["13% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=13}},nil} +c["13% increased Strength if 2 Warlord Items are Equipped"]={{[1]={[1]={threshold=2,type="MultiplierThreshold",var="WarlordItem"},flags=0,keywordFlags=0,name="Str",type="INC",value=13}},nil} +c["13% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=13}},nil} c["13% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=13}},nil} +c["13% increased Temporal Chains Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=13}},nil} +c["13% increased Totem Duration"]={{[1]={flags=0,keywordFlags=0,name="TotemDuration",type="INC",value=13}},nil} +c["13% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=13}},nil} +c["13% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=13}},nil} +c["13% increased Vulnerability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Vulnerability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=13}},nil} c["13% increased effect of Non-Curse Auras from your Skills"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=13}},nil} +c["13% increased maximum Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=13}},nil} +c["13% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=13}},nil} +c["13% increased maximum Life if 2 Elder Items are Equipped"]={{[1]={[1]={threshold=2,type="MultiplierThreshold",var="ElderItem"},flags=0,keywordFlags=0,name="Life",type="INC",value=13}},nil} +c["13% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=13}},nil} +c["13% increased maximum Mana if 2 Shaper Items are Equipped"]={{[1]={[1]={threshold=2,type="MultiplierThreshold",var="ShaperItem"},flags=0,keywordFlags=0,name="Mana",type="INC",value=13}},nil} +c["13% increased total Recovery per second from Mana Leech"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=13}},nil} +c["13% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=13}},nil} c["13% of Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoup",type="BASE",value=13}},nil} +c["13% of Maximum Life Converted to Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeConvertToEnergyShield",type="BASE",value=13}},nil} +c["13% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=13}},nil} +c["13% of Physical Damage from Hits taken as Cold Damage during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsCold",type="BASE",value=13}},nil} +c["13% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-13}},nil} +c["13% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=-13},[2]={flags=0,keywordFlags=0,name="DexRequirement",type="INC",value=-13},[3]={flags=0,keywordFlags=0,name="IntRequirement",type="INC",value=-13}},nil} +c["13% reduced Damage taken from Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenOverTime",type="INC",value=-13}},nil} +c["13% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-13}},nil} +c["13% reduced Flask Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-13}},nil} +c["13% reduced Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=-13}},nil} c["13% reduced Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=-13}},nil} +c["13% reduced Mana Cost of Minion Skills"]={{[1]={[1]={skillType=6,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-13}},nil} +c["13% reduced Mana Cost of Skills during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-13}},nil} c["13% reduced Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=-13}},nil} +c["13% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-13}},nil} c["13% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-13}},nil} c["130% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=130}},nil} c["130% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=130}},nil} @@ -3189,14 +4932,33 @@ c["130% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion", c["130% increased Evasion Rating if you've Cast Dash recently"]={{[1]={[1]={type="Condition",var="CastDashRecently"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=130}},nil} c["130% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=130}},nil} c["130% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=130}},nil} +c["130% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=130}},nil} +c["130% reduced Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=-130}},nil} +c["130% reduced Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=-130}},nil} +c["130% reduced Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=-130}},nil} +c["130% reduced Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=-130}},nil} +c["130% reduced Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=-130}},nil} +c["130% reduced Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=-130}},nil} +c["130% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-130}},nil} +c["131% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=131}},nil} +c["131% increased Chaos Damage over Time"]={{[1]={flags=0,keywordFlags=268435456,name="ChaosDamage",type="INC",value=131}},nil} +c["131% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=131}},nil} +c["131% increased Physical Damage over Time"]={{[1]={flags=0,keywordFlags=16777216,name="PhysicalDamage",type="INC",value=131}},nil} +c["131% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=131}},nil} c["135% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=135}},nil} c["135% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=135}},nil} c["135% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=135}},nil} +c["135% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=135}},nil} c["135% increased Elemental Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=135}},nil} c["135% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=135}},nil} c["135% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=135}},nil} c["135% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=135}},nil} +c["135% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=135}},nil} +c["135% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=135}},nil} c["135% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=135}},nil} +c["135% increased Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=135}},nil} +c["135% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=135}},nil} +c["135% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=135}},nil} c["138% increased Charges per use"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=138}},nil} c["138% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=138}},nil} c["138% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=138}},nil} @@ -3206,24 +4968,106 @@ c["138% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,n c["138% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=138}},nil} c["139% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=139}},nil} c["14 to 24 Added Physical Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil} +c["14% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=14}},nil} c["14% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=14}},nil} +c["14% Global chance to Blind Enemies on hit"]={{},"% chance to Blind Enemies on hit "} +c["14% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=14}},nil} +c["14% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=14}},nil} +c["14% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=14}},nil} +c["14% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=14}},nil} +c["14% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=14}},nil} +c["14% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=14}},nil} +c["14% chance to Intimidate Enemies for 4 seconds on Hit"]={{}," to Intimidate Enemies "} +c["14% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=14}},nil} +c["14% chance to Unnerve Enemies for 4 seconds on Hit"]={{}," to Unnerve Enemies "} c["14% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=14}},nil} +c["14% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="DoubleEnemyStunDurationChance",type="BASE",value=14}},nil} +c["14% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={nil,"a Power Charge ing an Enemy affected by fewer than 5 Poisons "} +c["14% chance to inflict Cold Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="ColdExposureChance",type="BASE",value=14}},nil} +c["14% chance to inflict Fire Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=14}},nil} +c["14% chance to inflict Lightning Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningExposureChance",type="BASE",value=14}},nil} c["14% increased Accuracy Rating with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="Accuracy",type="INC",value=14}},nil} +c["14% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=14}},nil} +c["14% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=14}},nil} c["14% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=14}},nil} c["14% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil} c["14% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=14}},nil} +c["14% increased Attack Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=14}},nil} +c["14% increased Attack Speed while Fortified"]={{[1]={[1]={type="Condition",var="Fortified"},flags=1,keywordFlags=0,name="Speed",type="INC",value=14}},nil} +c["14% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=14}},nil} +c["14% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=14},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=14},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=14},[4]={flags=0,keywordFlags=0,name="All",type="INC",value=14}},nil} +c["14% increased Bleeding Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=14}},nil} +c["14% increased Brand Attachment range"]={{[1]={flags=0,keywordFlags=0,name="BrandAttachmentRange",type="INC",value=14}},nil} c["14% increased Brand Damage"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=14}},nil} +c["14% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=14}},nil} c["14% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=14}},nil} +end)();(function() +c["14% increased Chill and Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=14}}," Chill and "} +c["14% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=14}},nil} +c["14% increased Conductivity Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Conductivity",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=14}},nil} +c["14% increased Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=14}},nil} +c["14% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=14}},nil} +c["14% increased Critical Strike Chance with Axes"]={{[1]={flags=65540,keywordFlags=0,name="CritChance",type="INC",value=14}},nil} +c["14% increased Critical Strike Chance with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritChance",type="INC",value=14}},nil} +c["14% increased Critical Strike Chance with Chaos Skills"]={{[1]={flags=0,keywordFlags=256,name="CritChance",type="INC",value=14}},nil} +c["14% increased Critical Strike Chance with Claws"]={{[1]={flags=262148,keywordFlags=0,name="CritChance",type="INC",value=14}},nil} +c["14% increased Critical Strike Chance with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritChance",type="INC",value=14}},nil} +c["14% increased Critical Strike Chance with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritChance",type="INC",value=14}},nil} +c["14% increased Critical Strike Chance with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritChance",type="INC",value=14}},nil} +c["14% increased Critical Strike Chance with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="CritChance",type="INC",value=14}},nil} +c["14% increased Critical Strike Chance with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="CritChance",type="INC",value=14}},nil} +c["14% increased Critical Strike Chance with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritChance",type="INC",value=14}},nil} +c["14% increased Critical Strike Chance with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="CritChance",type="INC",value=14}},nil} c["14% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=14}},nil} c["14% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=1024,name="Damage",type="INC",value=14}},nil} +c["14% increased Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Damage",type="INC",value=14}},nil} c["14% increased Damage if you have Consumed a corpse Recently"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=14}},nil} +c["14% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=14}},nil} +c["14% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=14}},nil} c["14% increased Damage while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=0,keywordFlags=0,name="Damage",type="INC",value=14}},nil} +c["14% increased Damage with Ailments"]={{[1]={flags=2048,keywordFlags=0,name="Damage",type="INC",value=14}},nil} c["14% increased Damage with One Handed Weapons"]={{[1]={flags=268435460,keywordFlags=0,name="Damage",type="INC",value=14}},nil} +c["14% increased Despair Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Despair",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=14}},nil} +c["14% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=14}},nil} +c["14% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyAilmentDuration",type="INC",value=14}},nil} +c["14% increased Effect of Lightning Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=14},[2]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=14}},nil} +c["14% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=14},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=14},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=14},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=14},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=14},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=14}},nil} +c["14% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=14}},nil} c["14% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=14}},nil} +c["14% increased Elemental Weakness Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Elemental Weakness",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=14}},nil} +c["14% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=14}},nil} +c["14% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=14}},nil} +c["14% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=14}},nil} +c["14% increased Enfeeble Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Enfeeble",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=14}},nil} c["14% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=14}},nil} c["14% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=14}},nil} +c["14% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=14}},nil} +c["14% increased Flammability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Flammability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=14}},nil} +c["14% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=14}},nil} +c["14% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=14}},nil} +c["14% increased Flask Mana Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecoveryRate",type="INC",value=14}},nil} +c["14% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=14}},nil} +c["14% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=14}},nil} +c["14% increased Frostbite Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Frostbite",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=14}},nil} +c["14% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=14}},nil} c["14% increased Global Attack Speed per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=1,keywordFlags=0,name="Speed",type="INC",value=14}},nil} +c["14% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil} +c["14% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=14}},nil} +c["14% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="ImpaleEffect",type="INC",value=14}},nil} +c["14% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=14}},nil} +c["14% increased Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=14}},nil} +c["14% increased Life Regeneration rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=14}},nil} +c["14% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=14}},nil} +c["14% increased Mana Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=14}},nil} +c["14% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=14}},nil} +c["14% increased Mana Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=14}},nil} +c["14% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=14}},nil} c["14% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=14}},nil} +c["14% increased Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=14}},nil} +c["14% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=14}}}},nil} +c["14% increased Minion Duration"]={{[1]={[1]={skillType=77,type="SkillType"},[2]={skillType=6,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=14}},nil} +c["14% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=14}},nil} +c["14% increased Movement Speed if you've Hit an Enemy Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=14}},nil} c["14% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil} c["14% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil} c["14% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil} @@ -3231,12 +5075,40 @@ c["14% increased Physical Damage with Bows"]={{[1]={flags=131076,keywordFlags=0, c["14% increased Physical Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil} c["14% increased Physical Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil} c["14% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=603979780,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil} +c["14% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=14}},nil} +c["14% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=14}},nil} +c["14% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=14}},nil} +c["14% increased Punishment Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Punishment",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=14}},nil} +c["14% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=14}},nil} +c["14% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=14}},nil} c["14% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=14}},nil} c["14% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=14}},nil} +c["14% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=14}},nil} +c["14% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=14}},nil} +c["14% increased Temporal Chains Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=14}},nil} +c["14% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=14}},nil} +c["14% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=14}},nil} +c["14% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=14}},nil} c["14% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=14}},nil} +c["14% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=14}},nil} +c["14% increased Vulnerability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Vulnerability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=14}},nil} c["14% increased effect of Non-Curse Auras from your Skills"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=14}},nil} +c["14% increased effect of Offerings"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering",[4]="Blood Offering"},type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=14}},nil} c["14% increased maximum Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=14}},nil} c["14% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=14}},nil} +c["14% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=14}},nil} +c["14% of Cold Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdLifeRecoup",type="BASE",value=14}},nil} +c["14% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=14}},nil} +c["14% of Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoup",type="BASE",value=14}},nil} +c["14% of Fire Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="FireLifeRecoup",type="BASE",value=14}},nil} +c["14% of Lightning Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningLifeRecoup",type="BASE",value=14}},nil} +c["14% of Physical Damage from Hits taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsChaos",type="BASE",value=14}},nil} +c["14% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsCold",type="BASE",value=14}},nil} +c["14% of Physical Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsFire",type="BASE",value=14}},nil} +c["14% of Physical Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsLightning",type="BASE",value=14}},nil} +c["14% of Physical Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalLifeRecoup",type="BASE",value=14}},nil} +c["14% reduced Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=-14}},nil} +c["14% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-14}},nil} c["140% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=140}},nil} c["140% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=140}},nil} c["140% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=140}},nil} @@ -3251,41 +5123,98 @@ c["140% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="Physical c["140% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=140}},nil} c["140% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=140}},nil} c["145 to 200 Added Cold Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="ColdMin",type="BASE",value=145},[2]={flags=131076,keywordFlags=0,name="ColdMax",type="BASE",value=200}},nil} +c["145% increased Critical Strike Chance against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=145}},nil} c["145% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=145}},nil} c["145% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=145}},nil} c["146% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=146}},nil} +c["149% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=149}},nil} +c["149% increased Chaos Damage over Time"]={{[1]={flags=0,keywordFlags=268435456,name="ChaosDamage",type="INC",value=149}},nil} +c["149% increased Physical Damage over Time"]={{[1]={flags=0,keywordFlags=16777216,name="PhysicalDamage",type="INC",value=149}},nil} +c["15 to 20 Added Spell Fire Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=15},[2]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=20}},nil} +c["15 to 20 Added Spell Fire Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=15},[2]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=20}},nil} +c["15 to 20 Added Spell Fire Damage while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=15},[2]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=20}},nil} +c["15 to 21 Added Spell Chaos Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=15},[2]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=21}},nil} +c["15 to 21 Added Spell Chaos Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=15},[2]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=21}},nil} +c["15 to 21 Added Spell Chaos Damage while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=15},[2]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=21}},nil} +c["15 to 21 Added Spell Physical Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=15},[2]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=21}},nil} +c["15 to 21 Added Spell Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=15},[2]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=21}},nil} +c["15 to 21 Added Spell Physical Damage while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=15},[2]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=21}},nil} +c["15 to 25 Added Fire Damage with Axe Attacks"]={{[1]={flags=65540,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={flags=65540,keywordFlags=0,name="FireMax",type="BASE",value=25}},nil} +c["15 to 25 Added Fire Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={flags=131076,keywordFlags=0,name="FireMax",type="BASE",value=25}},nil} +c["15 to 25 Added Fire Damage with Claw Attacks"]={{[1]={flags=262148,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={flags=262148,keywordFlags=0,name="FireMax",type="BASE",value=25}},nil} +c["15 to 25 Added Fire Damage with Dagger Attacks"]={{[1]={flags=524292,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={flags=524292,keywordFlags=0,name="FireMax",type="BASE",value=25}},nil} +c["15 to 25 Added Fire Damage with Mace or Sceptre Attacks"]={{[1]={flags=1048580,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={flags=1048580,keywordFlags=0,name="FireMax",type="BASE",value=25}},nil} +c["15 to 25 Added Fire Damage with Staff Attacks"]={{[1]={flags=2097156,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={flags=2097156,keywordFlags=0,name="FireMax",type="BASE",value=25}},nil} +c["15 to 25 Added Fire Damage with Sword Attacks"]={{[1]={flags=4194308,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={flags=4194308,keywordFlags=0,name="FireMax",type="BASE",value=25}},nil} +c["15 to 25 Added Fire Damage with Wand Attacks"]={{[1]={flags=8388612,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={flags=8388612,keywordFlags=0,name="FireMax",type="BASE",value=25}},nil} +c["15 to 27 Added Cold Damage with Axe Attacks"]={{[1]={flags=65540,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=65540,keywordFlags=0,name="ColdMax",type="BASE",value=27}},nil} +c["15 to 27 Added Cold Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=131076,keywordFlags=0,name="ColdMax",type="BASE",value=27}},nil} +c["15 to 27 Added Cold Damage with Claw Attacks"]={{[1]={flags=262148,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=262148,keywordFlags=0,name="ColdMax",type="BASE",value=27}},nil} +c["15 to 27 Added Cold Damage with Dagger Attacks"]={{[1]={flags=524292,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=524292,keywordFlags=0,name="ColdMax",type="BASE",value=27}},nil} +c["15 to 27 Added Cold Damage with Mace or Sceptre Attacks"]={{[1]={flags=1048580,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=1048580,keywordFlags=0,name="ColdMax",type="BASE",value=27}},nil} +c["15 to 27 Added Cold Damage with Staff Attacks"]={{[1]={flags=2097156,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=2097156,keywordFlags=0,name="ColdMax",type="BASE",value=27}},nil} +c["15 to 27 Added Cold Damage with Sword Attacks"]={{[1]={flags=4194308,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=4194308,keywordFlags=0,name="ColdMax",type="BASE",value=27}},nil} +c["15 to 27 Added Cold Damage with Wand Attacks"]={{[1]={flags=8388612,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=8388612,keywordFlags=0,name="ColdMax",type="BASE",value=27}},nil} c["15 to 289 Added Lightning Damage with Wand Attacks"]={{[1]={flags=8388612,keywordFlags=0,name="LightningMin",type="BASE",value=15},[2]={flags=8388612,keywordFlags=0,name="LightningMax",type="BASE",value=289}},nil} c["15% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=15}},nil} c["15% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil} c["15% Global chance to Blind Enemies on hit"]={{},"% chance to Blind Enemies on hit "} c["15% Global chance to Blind Enemies on hit Attack Hits against Bleeding Enemies have 30% chance to Blind"]={{},"% chance to Blind Enemies on hit Attack Hits have 30% chance to Blind "} c["15% additional Physical Damage Reduction while Focused"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=15}},nil} +c["15% chance for Bleeding inflicted with this Weapon to deal 100% more Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=4194304,name="Damage",type="MORE",value=15}},nil} +c["15% chance for Energy Shield Recharge to start when you Kill an Enemy"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=15}}," for Recharge to start "} +c["15% chance for Poisons inflicted with this Weapon to deal 100% more Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=2097152,name="Damage",type="MORE",value=15}},nil} c["15% chance for Tinctures to not inflict Mana Burn"]={{[1]={flags=0,keywordFlags=0,name="TincturesNotInflictManaBurn",type="BASE",value=15}},nil} c["15% chance for Ward to be Restored when you Use a Flask"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=15}}," for to be Restored when you Use a Flask "} +c["15% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=15}}," that if you would gain Endurance Charges, you instead gain up to "} +c["15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges"]={{}," that if you would gainCharges, you instead gain up to your maximum number of Frenzy Charges "} +c["15% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges"]={{}," that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges "} +c["15% chance that if you would gain Rage on Hit, you instead gain up to your maximum Rage"]={{[1]={flags=4,keywordFlags=0,name="MaximumRage",type="BASE",value=15}}," that if you would gain Rage , you instead gain up to your "} +c["15% chance to Aggravate Bleeding on targets you Hit with Attacks"]={{}," to Aggravate Bleeding on targets you Hit "} +c["15% chance to Avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=15}},nil} +c["15% chance to Avoid Elemental Ailments while you have Elusive"]={{[1]={[1]={type="Condition",var="Elusive"},flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=15}},nil} +c["15% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=15}},nil} +c["15% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=15}},nil} +c["15% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=15}},nil} +c["15% chance to Avoid being Poisoned"]={{[1]={flags=0,keywordFlags=0,name="AvoidPoison",type="BASE",value=15}},nil} +c["15% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=15}},nil} c["15% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=15}},nil} +c["15% chance to Blind Enemies on Hit with Attacks"]={{}," to Blind Enemies with Attacks "} +c["15% chance to Blind Enemies on Hit with Spells"]={{}," to Blind Enemies "} +c["15% chance to Chill Attackers for 4 seconds on Block"]={{}," to Chill Attackers on Block "} c["15% chance to Defend with 200% of Armour"]={{[1]={[1]={type="Condition",var="ArmourMax"},flags=0,keywordFlags=0,name="ArmourDefense",source="Armour Mastery: Max Calc",type="MAX",value=100},[2]={[1]={type="Condition",var="ArmourAvg"},flags=0,keywordFlags=0,name="ArmourDefense",source="Armour Mastery: Average Calc",type="MAX",value=15},[3]={[1]={neg=true,type="Condition",var="ArmourMax"},[2]={neg=true,type="Condition",var="ArmourAvg"},flags=0,keywordFlags=0,name="ArmourDefense",source="Armour Mastery: Min Calc",type="MAX",value=0}},nil} +c["15% chance to Extinguish Enemies on Hit"]={{}," to Extinguish Enemies "} c["15% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=15}},nil} c["15% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=15},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=15}},nil} +c["15% chance to Hinder Enemies on Hit with Spells"]={{}," to Hinder Enemies "} c["15% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=15}},nil} c["15% chance to Ignore Stuns while Casting"]={{[1]={flags=0,keywordFlags=0,name="AvoidInterruptStun",type="BASE",value=15}},nil} c["15% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ImpaleChance",type="BASE",value=15}},nil} +c["15% chance to Intimidate Enemies for 4 seconds on Hit"]={{}," to Intimidate Enemies "} c["15% chance to Intimidate Enemies for 4 seconds on Hit with Attacks"]={{}," to Intimidate Enemies with Attacks "} c["15% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=15}},nil} +c["15% chance to Maim on Hit"]={{}," to Maim "} c["15% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=15}},nil} c["15% chance to Poison on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PoisonChance",type="BASE",value=15}},nil} c["15% chance to Poison on Hit with Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="PoisonChance",type="BASE",value=15}},nil} c["15% chance to Recover 10% of Mana when you use a Skill while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," to Recover 10% of when you use a Skill "} c["15% chance to Recover 10% of Mana when you use a Skill while affected by Clarity -5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," to Recover 10% of when you use a Skill -5 to Total Mana Cost of Skills while affected by Clarity "} c["15% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=15}},nil} +c["15% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,keywordFlags=0,name="ShockBase",type="BASE",value=15}},nil} +c["15% chance to Taunt on Hit"]={{}," to Taunt "} c["15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="BloodRage",triggerChance=15,triggered=true}}},nil} +c["15% chance to Unnerve Enemies for 4 seconds on Hit"]={{}," to Unnerve Enemies "} +c["15% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=15}},nil} c["15% chance to create Chilled Ground when Hit with an Attack"]={{}," to create Chilled Ground when Hit with an Attack "} c["15% chance to create Chilled Ground when you Freeze an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy "} c["15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy "} +c["15% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds "} c["15% chance to gain 200 Life on Hit with Attacks"]={{[1]={[1]={type="Condition",var="AverageResourceGain"},flags=5,keywordFlags=0,name="LifeOnHit",type="BASE",value=30},[2]={[1]={type="Condition",var="MaxResourceGain"},flags=5,keywordFlags=0,name="LifeOnHit",type="BASE",value=200}},nil} c["15% chance to gain Arcane Surge when you Kill an Enemy"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:ArcaneSurge",type="FLAG",value=true}},nil} c["15% chance to gain a Flask Charge when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeOnCritChance",type="BASE",value=15}},nil} c["15% chance to gain a Frenzy Charge on Hit if 4 Redeemer Items are Equipped"]={nil,"a Frenzy Charge on Hit "} c["15% chance to gain a Frenzy Charge on Hit if 4 Redeemer Items are Equipped +3% to maximum Cold Resistance if 4 Redeemer Items are Equipped"]={nil,"a Frenzy Charge on Hit +3% to maximum Cold Resistance "} +c["15% chance to gain a Frenzy Charge on Hit while Blinded"]={nil,"a Frenzy Charge on Hit "} c["15% chance to gain a Frenzy Charge on Kill"]={nil,"a Frenzy Charge "} c["15% chance to gain a Frenzy Charge on Kill Each Rage also grants +1% to Damage over Time Multiplier for Bleeding while wielding an Axe"]={nil,"a Frenzy Charge Each Rage also grants +1% to Damage over Time Multiplier for Bleeding "} c["15% chance to gain a Frenzy Charge when you Stun an Enemy"]={nil,"a Frenzy Charge when you Stun an Enemy "} @@ -3300,11 +5229,15 @@ c["15% chance to gain a Power Charge on Hit if 4 Crusader Items are Equipped Att c["15% chance to gain a Power Charge on Kill"]={nil,"a Power Charge "} c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={nil,"a Power Charge ing an Enemy affected by fewer than 5 Poisons "} c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge"]={nil,"a Power Charge ing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison "} +c["15% chance to gain a Power Charge when you Cast a Curse Spell"]={nil,"a Power Charge when you Cast a Curse Spell "} c["15% chance to gain a Power Charge when you Throw a Trap"]={nil,"a Power Charge when you Throw a Trap "} c["15% chance to gain a Power Charge when you Throw a Trap 25% chance to gain a Power Charge when you Throw a Trap"]={nil,"a Power Charge when you Throw a Trap 25% chance to gain a Power Charge when you Throw a Trap "} c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy"]={nil,"a Power Charge "} c["15% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={nil,"a Power, Frenzy or Endurance Charge "} c["15% chance to gain a Power, Frenzy or Endurance Charge on Kill Conduit"]={nil,"a Power, Frenzy or Endurance Charge Conduit "} +c["15% chance to gain an Endurance Charge when you Stun an Enemy"]={nil,"an Endurance Charge when you Stun an Enemy "} +c["15% chance to gain an Endurance Charge when you are Hit"]={nil,"an Endurance Charge when you are Hit "} +c["15% chance to inflict Corrosion on Hit with Spells"]={{}," to inflict Corrosion "} c["15% chance to inflict Withered for 2 seconds on Hit"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanWither",type="FLAG",value=true}},nil} c["15% faster Restoration of Ward"]={{[1]={flags=0,keywordFlags=0,name="WardRechargeFaster",type="INC",value=15}},nil} c["15% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=15}},nil} @@ -3313,6 +5246,7 @@ c["15% increased Accuracy Rating with Bows"]={{[1]={flags=131076,keywordFlags=0, c["15% increased Accuracy Rating with Claws"]={{[1]={flags=262148,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil} c["15% increased Accuracy Rating with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil} c["15% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=603979780,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil} +c["15% increased Action Speed"]={{[1]={flags=0,keywordFlags=0,name="ActionSpeed",type="INC",value=15}},nil} c["15% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=15}},nil} c["15% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}},nil} c["15% increased Area of Effect during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}},nil} @@ -3327,17 +5261,21 @@ c["15% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var c["15% increased Area of Effect while in Sand Stance"]={{[1]={[1]={type="Condition",var="SandStance"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}},nil} c["15% increased Area of Effect while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}},nil} c["15% increased Area of Effect while wielding a Two Handed Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},[2]={type="Condition",var="UsingMeleeWeapon"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}},nil} +c["15% increased Area of Effect while you have no Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}},nil} c["15% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=15}},nil} c["15% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=15}},nil} c["15% increased Attack Damage per Raised Zombie"]={{[1]={[1]={stat="ActiveZombieLimit",type="PerStat"},flags=1,keywordFlags=0,name="Damage",type="INC",value=15}},nil} c["15% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=1,keywordFlags=0,name="Damage",type="INC",value=15}},nil} c["15% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=15}},nil} c["15% increased Attack Speed during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="Speed",type="INC",value=15}},nil} +c["15% increased Attack Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=15}},nil} +c["15% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=15}},nil} c["15% increased Attack Speed while Chilled"]={{[1]={[1]={type="Condition",var="Chilled"},flags=1,keywordFlags=0,name="Speed",type="INC",value=15}},nil} c["15% increased Attack Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=1,keywordFlags=0,name="Speed",type="INC",value=15}},nil} c["15% increased Attack Speed while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=1,keywordFlags=0,name="Speed",type="INC",value=15}},nil} c["15% increased Attack Speed while a Rare or Unique Enemy is Nearby"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="NearbyRareOrUniqueEnemy",[2]="RareOrUnique"}},flags=1,keywordFlags=0,name="Speed",type="INC",value=15}},nil} c["15% increased Attack Speed while affected by Precision"]={{[1]={[1]={type="Condition",var="AffectedByPrecision"},flags=1,keywordFlags=0,name="Speed",type="INC",value=15}},nil} +c["15% increased Attack Speed while not on Low Mana"]={{[1]={[1]={neg=true,type="Condition",var="LowMana"},flags=1,keywordFlags=0,name="Speed",type="INC",value=15}},nil} c["15% increased Attack Speed with Movement Skills"]={{[1]={flags=1,keywordFlags=8,name="Speed",type="INC",value=15}},nil} c["15% increased Attack Speed with Wands"]={{[1]={flags=8388613,keywordFlags=0,name="Speed",type="INC",value=15}},nil} c["15% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=15}},nil} @@ -3347,10 +5285,15 @@ c["15% increased Attack and Movement Speed while you have a Bestial Minion"]={{[ c["15% increased Attack and Movement Speed while you have a Bestial Minion 20% increased Attack and Movement Speed while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},[2]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}}," Attack and 20% increased Attack and Movement Speed "} c["15% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=15},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=15},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=15},[4]={flags=0,keywordFlags=0,name="All",type="INC",value=15}},nil} c["15% increased Attributes if 6 Elder Items are Equipped"]={{[1]={[1]={threshold=6,type="MultiplierThreshold",var="ElderItem"},flags=0,keywordFlags=0,name="Str",type="INC",value=15},[2]={[1]={threshold=6,type="MultiplierThreshold",var="ElderItem"},flags=0,keywordFlags=0,name="Dex",type="INC",value=15},[3]={[1]={threshold=6,type="MultiplierThreshold",var="ElderItem"},flags=0,keywordFlags=0,name="Int",type="INC",value=15},[4]={[1]={threshold=6,type="MultiplierThreshold",var="ElderItem"},flags=0,keywordFlags=0,name="All",type="INC",value=15}},nil} +c["15% increased Battlemage's Cry Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Battlemage's Cry",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=15}},nil} c["15% increased Bleeding Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=15}},nil} c["15% increased Blind Effect"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlindEffect",type="INC",value=15}}}},nil} +c["15% increased Brand Attachment range"]={{[1]={flags=0,keywordFlags=0,name="BrandAttachmentRange",type="INC",value=15}},nil} +c["15% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=15}},nil} c["15% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=15}},nil} c["15% increased Cast Speed during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=16,keywordFlags=0,name="Speed",type="INC",value=15}},nil} +c["15% increased Cast Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=15}},nil} +c["15% increased Cast Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=16,keywordFlags=0,name="Speed",type="INC",value=15}},nil} c["15% increased Cast Speed while Chilled"]={{[1]={[1]={type="Condition",var="Chilled"},flags=16,keywordFlags=0,name="Speed",type="INC",value=15}},nil} c["15% increased Cast Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=16,keywordFlags=0,name="Speed",type="INC",value=15}},nil} c["15% increased Cast Speed while affected by Zealotry"]={{[1]={[1]={type="Condition",var="AffectedByZealotry"},flags=16,keywordFlags=0,name="Speed",type="INC",value=15}},nil} @@ -3360,8 +5303,10 @@ c["15% increased Character Size"]={{}," Character Size "} c["15% increased Character Size Spell Skills deal no Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=15}}," Character Size Skills deal no "} c["15% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=15}},nil} c["15% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=15}},nil} +c["15% increased Conductivity Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Conductivity",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=15}},nil} c["15% increased Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=15}},nil} c["15% increased Cooldown Recovery Rate for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=15}},nil} +c["15% increased Cooldown Recovery Rate if 2 Shaper Items are Equipped"]={{[1]={[1]={threshold=2,type="MultiplierThreshold",var="ShaperItem"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=15}},nil} c["15% increased Cooldown Recovery Rate of Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="CooldownRecovery",type="INC",value=15}},nil} c["15% increased Cost Efficiency"]={{[1]={flags=0,keywordFlags=0,name="CostEfficiency",type="INC",value=15}},nil} c["15% increased Cost Efficiency of Attacks"]={{[1]={[1]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="CostEfficiency",type="INC",value=15}},nil} @@ -3379,38 +5324,78 @@ c["15% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var c["15% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=15}},nil} c["15% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=15}},nil} c["15% increased Damage taken while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=15}},nil} +c["15% increased Damage while Leeching Life"]={{[1]={[1]={type="Condition",var="LeechingLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=15}},nil} +c["15% increased Damage while Leeching Mana"]={{[1]={[1]={type="Condition",var="LeechingMana"},flags=0,keywordFlags=0,name="Damage",type="INC",value=15}},nil} +c["15% increased Damage with Ailments per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=2048,keywordFlags=0,name="Damage",type="INC",value=15}},nil} +c["15% increased Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="Damage",type="INC",value=15}},nil} c["15% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=4194304,name="Damage",type="INC",value=15}},nil} c["15% increased Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Damage",type="INC",value=15}},nil} +c["15% increased Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="Damage",type="INC",value=15}},nil} +c["15% increased Damage with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="Damage",type="INC",value=15}},nil} c["15% increased Damage with Hits against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=15}},nil} c["15% increased Damage with Hits and Ailments against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=15}},nil} +c["15% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=15}},nil} +c["15% increased Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Damage",type="INC",value=15}},nil} c["15% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=15}},nil} +c["15% increased Damage with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="Damage",type="INC",value=15}},nil} +c["15% increased Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="Damage",type="INC",value=15}},nil} +c["15% increased Damage with Vaal Skills"]={{[1]={flags=0,keywordFlags=512,name="Damage",type="INC",value=15}},nil} +c["15% increased Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="Damage",type="INC",value=15}},nil} c["15% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=15}},nil} +c["15% increased Despair Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Despair",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=15}},nil} c["15% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=15}},nil} c["15% increased Dexterity if 2 Redeemer Items are Equipped"]={{[1]={[1]={threshold=2,type="MultiplierThreshold",var="RedeemerItem"},flags=0,keywordFlags=0,name="Dex",type="INC",value=15}},nil} c["15% increased Dexterity if Strength is higher than Intelligence"]={{[1]={[1]={type="Condition",var="StrHigherThanInt"},flags=0,keywordFlags=0,name="Dex",type="INC",value=15}},nil} c["15% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyAilmentDuration",type="INC",value=15}},nil} c["15% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyElementalAilmentDuration",type="INC",value=15}},nil} +c["15% increased Effect of Arcane Surge on you"]={{[1]={flags=0,keywordFlags=0,name="ArcaneSurgeEffect",type="INC",value=15}},nil} +c["15% increased Effect of Cold Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=15},[2]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=15}},nil} c["15% increased Effect of Impales inflicted by Hits that also inflict Bleeding"]={{[1]={flags=0,keywordFlags=262144,name="ImpaleEffectOnBleed",type="INC",value=15}},nil} +c["15% increased Effect of Lightning Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=15},[2]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=15}},nil} +c["15% increased Effect of Non-Curse Auras from your Skills on Enemies"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="DebuffEffect",type="INC",value=15},[2]={[1]={skillName="Death Aura",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=15}},nil} c["15% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=15},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=15},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=15},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=15},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=15},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=15}},nil} c["15% increased Effect of Onslaught on you"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=15}},nil} c["15% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=15}},nil} +c["15% increased Effect of your Marks"]={{[1]={[1]={skillType=98,type="SkillType"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=15}},nil} c["15% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=15}},nil} c["15% increased Elemental Damage if you've Chilled an Enemy Recently"]={{[1]={[1]={type="Condition",var="ChilledEnemyRecently"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=15}},nil} c["15% increased Elemental Damage per 1% Missing"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=15}}," per 1% Missing "} c["15% increased Elemental Damage per 1% Missing Fire, Cold, or Lightning Resistance, up to a maximum of 450%"]={{[1]={[1]={div=1,globalLimit=450,globalLimitKey="ReplicaNebulisCold",statList={[1]="MissingFireResist",[2]="MissingColdResist",[3]="MissingLightningResist"},type="PerStat"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=15}},nil} c["15% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=15}},nil} c["15% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=15}},nil} +c["15% increased Elemental Weakness Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Elemental Weakness",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=15}},nil} +c["15% increased Elusive Effect"]={{[1]={flags=0,keywordFlags=0,name="ElusiveEffect",type="INC",value=15}},nil} c["15% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=15}},nil} c["15% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=15}},nil} c["15% increased Energy Shield Recovery Rate while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=15}},nil} c["15% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=15}},nil} +c["15% increased Enfeeble Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Enfeeble",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=15}},nil} c["15% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=15}},nil} c["15% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=15}},nil} +c["15% increased Explicit Ailment Modifier magnitudes"]={{},nil} +c["15% increased Explicit Attribute Modifier magnitudes"]={{},nil} +c["15% increased Explicit Caster Damage Modifier magnitudes"]={{},nil} +c["15% increased Explicit Chaos Modifier magnitudes"]={{},nil} +c["15% increased Explicit Cold Modifier magnitudes"]={{},nil} +c["15% increased Explicit Critical Modifier magnitudes"]={{},nil} +c["15% increased Explicit Defence Modifier magnitudes"]={{},nil} +c["15% increased Explicit Fire Modifier magnitudes"]={{},nil} +c["15% increased Explicit Life Modifier magnitudes"]={{},nil} +c["15% increased Explicit Lightning Modifier magnitudes"]={{},nil} +c["15% increased Explicit Mana Modifier magnitudes"]={{},nil} +c["15% increased Explicit Physical Modifier magnitudes"]={{},nil} +c["15% increased Explicit Resistance Modifier magnitudes"]={{},nil} +c["15% increased Explicit Speed Modifier magnitudes"]={{},nil} c["15% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=15}},nil} +c["15% increased Fishing Range"]={{}," Fishing Range "} +c["15% increased Flammability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Flammability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=15}},nil} c["15% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=15}},nil} c["15% increased Flask Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=15}},nil} c["15% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=15}},nil} c["15% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=15}},nil} +c["15% increased Frostbite Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Frostbite",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=15}},nil} +c["15% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil} +c["15% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=15}},nil} c["15% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=15}},nil} c["15% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil} c["15% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=15}},nil} @@ -3428,15 +5413,21 @@ c["15% increased Mana Cost Efficiency"]={{[1]={flags=0,keywordFlags=0,name="Mana c["15% increased Mana Recovery Rate during Effect of any Mana Flask"]={{[1]={[1]={type="Condition",var="UsingManaFlask"},flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=15}},nil} c["15% increased Mana Recovery Rate while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=15}},nil} c["15% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=15}},nil} +c["15% increased Mana Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=15}},nil} c["15% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=15}},nil} c["15% increased Mana Reservation Efficiency of Curse Aura Skills"]={{[1]={[1]={skillType=39,type="SkillType"},flags=0,keywordFlags=2,name="ManaReservationEfficiency",type="INC",value=15}},nil} c["15% increased Mana Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=15}},nil} +c["15% increased Maximum Recovery per Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechInstance",type="INC",value=15}},nil} c["15% increased Maximum total Energy Shield Recovery per second from Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="INC",value=15}},nil} c["15% increased Maximum total Life Recovery per second from Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=15}},nil} +c["15% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=15}},nil} +c["15% increased Melee Physical Damage with Unarmed Attacks"]={{[1]={flags=16777476,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil} c["15% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=15}},nil} +c["15% increased Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=15}},nil} c["15% increased Mirage Archer Duration"]={{[1]={flags=0,keywordFlags=0,name="MirageArcherDuration",type="INC",value=15}},nil} c["15% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil} c["15% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil} +c["15% increased Movement Speed for 0 seconds on Throwing a Trap"]={{[1]={[1]={type="Condition",var="TrapOrMineThrownRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil} c["15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={[1]={type="Condition",var="TrapOrMineThrownRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil} c["15% increased Movement Speed if 4 Hunter Items are Equipped"]={{[1]={[1]={threshold=4,type="MultiplierThreshold",var="HunterItem"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil} c["15% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil} @@ -3445,37 +5436,53 @@ c["15% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition" c["15% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil} c["15% increased Movement Speed while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil} c["15% increased Movement Speed while Chilled"]={{[1]={[1]={type="Condition",var="Chilled"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil} +c["15% increased Movement Speed while Fortified"]={{[1]={[1]={type="Condition",var="Fortified"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil} c["15% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil} c["15% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil} c["15% increased Movement Speed while Poisoned"]={{[1]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil} c["15% increased Movement Speed while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil} c["15% increased Movement Speed while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil} +c["15% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil} c["15% increased Physical Damage with Axes or Swords"]={{[1]={[1]={modFlags=4259840,type="ModFlagOr"},flags=4,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil} c["15% increased Physical Damage with Ranged Weapons"]={{[1]={flags=134217732,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil} c["15% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=15}},nil} c["15% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=15}},nil} +c["15% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=15}},nil} +c["15% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=15}},nil} +c["15% increased Punishment Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Punishment",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=15}},nil} +c["15% increased Quantity of Fish Caught"]={{}," Quantity of Fish Caught "} +c["15% increased Quantity of Gold Dropped by Slain Enemies"]={{}," Quantity of Gold Dropped by Slain Enemies "} c["15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil} c["15% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil} c["15% increased Quantity of Items found with a Magic Item Equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="MagicItem"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil} +c["15% increased Rallying Cry Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Rallying Cry",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=15}},nil} c["15% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=15}},nil} c["15% increased Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=15}},nil} c["15% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil} c["15% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=15}},nil} c["15% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=15}},nil} c["15% increased Spell Damage taken when on Low Mana"]={{[1]={[1]={type="Condition",var="LowMana"},flags=0,keywordFlags=0,name="SpellDamageTaken",type="INC",value=15}},nil} +c["15% increased Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,keywordFlags=0,name="Damage",type="INC",value=15}},nil} +c["15% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=2,keywordFlags=0,name="Damage",type="INC",value=15}},nil} +c["15% increased Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="Damage",type="INC",value=15}},nil} c["15% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=15}},nil} c["15% increased Strength if 2 Warlord Items are Equipped"]={{[1]={[1]={threshold=2,type="MultiplierThreshold",var="WarlordItem"},flags=0,keywordFlags=0,name="Str",type="INC",value=15}},nil} c["15% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=15}},nil} c["15% increased Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="StunThreshold",type="INC",value=15}},nil} c["15% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=15}},nil} +c["15% increased Temporal Chains Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=15}},nil} c["15% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=15}},nil} c["15% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=15}},nil} c["15% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=15}},nil} c["15% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=15}},nil} +c["15% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=15}},nil} +c["15% increased Vulnerability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Vulnerability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=15}},nil} +c["15% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=15}},nil} c["15% increased Warcry Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=15}},nil} c["15% increased Warcry Duration"]={{[1]={flags=0,keywordFlags=4,name="Duration",type="INC",value=15}},nil} c["15% increased Warcry Speed"]={{[1]={flags=0,keywordFlags=4,name="WarcrySpeed",type="INC",value=15}},nil} c["15% increased Ward from Equipped Armour Items"]={{[1]={[1]={slotNameList={[1]="Helmet",[2]="Body Armour",[3]="Gloves",[4]="Boots",[5]="Weapon 2"},type="SlotName"},flags=0,keywordFlags=0,name="Ward",type="INC",value=15}},nil} +c["15% increased effect"]={{[1]={flags=0,keywordFlags=0,name="LocalEffect",type="INC",value=15}},nil} c["15% increased effect of Non-Curse Auras from your Skills"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=15}},nil} c["15% increased maximum Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=15}},nil} c["15% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=15}},nil} @@ -3484,6 +5491,7 @@ c["15% increased maximum Life if there are no Life Modifiers on Equipped Body Ar c["15% increased maximum Life, Mana and Global Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Life",type="INC",value=15},[2]={[1]={type="Global"},flags=0,keywordFlags=0,name="Mana",type="INC",value=15},[3]={[1]={type="Global"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=15}},nil} c["15% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=15}},nil} c["15% increased maximum Mana if 2 Shaper Items are Equipped"]={{[1]={[1]={threshold=2,type="MultiplierThreshold",var="ShaperItem"},flags=0,keywordFlags=0,name="Mana",type="INC",value=15}},nil} +c["15% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=15}},nil} c["15% less Damage taken while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-15}},nil} c["15% less Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="MORE",value=-15}},nil} c["15% more Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="MORE",value=15}},nil} @@ -3493,28 +5501,49 @@ c["15% more Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpe c["15% more Stun Duration with Two Handed Weapons"]={{[1]={flags=536870916,keywordFlags=0,name="EnemyStunDuration",type="MORE",value=15}},nil} c["15% of Armour also applies to Chaos Damage taken from Hits"]={{[1]={flags=0,keywordFlags=0,name="ArmourAppliesToChaosDamageTaken",type="BASE",value=15}},nil} c["15% of Cold Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTakenAsFire",type="BASE",value=15}},nil} +c["15% of Cold and Lightning Damage taken as Fire Damage while affected by Purity of Fire"]={{[1]={[1]={type="Condition",var="AffectedByPurityofFire"},flags=0,keywordFlags=0,name="ColdDamageTakenAsFire",type="BASE",value=15},[2]={[1]={type="Condition",var="AffectedByPurityofFire"},flags=0,keywordFlags=0,name="LightningDamageTakenAsFire",type="BASE",value=15}},nil} c["15% of Damage Taken from Hits is Leeched as Life during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="DamageTakenWhenHitLifeLeech",type="BASE",value=15}},nil} c["15% of Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoup",type="BASE",value=15}},nil} c["15% of Damage taken Recouped as Mana"]={{[1]={flags=0,keywordFlags=0,name="ManaRecoup",type="BASE",value=15}},nil} +c["15% of Elemental Damage from Hits taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageFromHitsTakenAsChaos",type="BASE",value=15}},nil} c["15% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=15}},nil} +c["15% of Fire and Cold Damage taken as Lightning Damage while affected by Purity of Lightning"]={{[1]={[1]={type="Condition",var="AffectedByPurityofLightning"},flags=0,keywordFlags=0,name="FireDamageTakenAsLightning",type="BASE",value=15},[2]={[1]={type="Condition",var="AffectedByPurityofLightning"},flags=0,keywordFlags=0,name="ColdDamageTakenAsLightning",type="BASE",value=15}},nil} +c["15% of Fire and Lightning Damage taken as Cold Damage while affected by Purity of Ice"]={{[1]={[1]={type="Condition",var="AffectedByPurityofIce"},flags=0,keywordFlags=0,name="FireDamageTakenAsCold",type="BASE",value=15},[2]={[1]={type="Condition",var="AffectedByPurityofIce"},flags=0,keywordFlags=0,name="LightningDamageTakenAsCold",type="BASE",value=15}},nil} c["15% of Lightning Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTakenAsFire",type="BASE",value=15}},nil} c["15% of Maximum Life taken as Chaos Damage per second"]={{[1]={[1]={percent=15,stat="Life",type="PercentStat"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=1}},nil} +c["15% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=15}},nil} c["15% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=15}},nil} +c["15% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=15}},nil} c["15% of Physical Damage Converted to Cold Damage while you have at least 150 Devotion"]={{[1]={[1]={stat="Devotion",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=15}},nil} +c["15% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=15}},nil} c["15% of Physical Damage Converted to Fire Damage while you have at least 150 Devotion"]={{[1]={[1]={stat="Devotion",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=15}},nil} +c["15% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=15}},nil} c["15% of Physical Damage Converted to Lightning Damage while you have at least 150 Devotion"]={{[1]={[1]={stat="Devotion",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=15}},nil} +c["15% of Physical Damage from Hits taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsChaos",type="BASE",value=15}},nil} +c["15% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsCold",type="BASE",value=15}},nil} c["15% of Physical Damage from Hits taken as Cold Damage during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsCold",type="BASE",value=15}},nil} +c["15% of Physical Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsFire",type="BASE",value=15}},nil} +c["15% of Physical Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsLightning",type="BASE",value=15}},nil} c["15% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=15}},nil} c["15% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-15}},nil} c["15% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-15}},nil} c["15% reduced Charges per use"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-15}},nil} c["15% reduced Damage taken from Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-15}},nil} +c["15% reduced Effect of Chill and Shock on you"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-15},[2]={flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-15}},nil} +c["15% reduced Effect of Chill on you"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-15}},nil} c["15% reduced Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-15}},nil} +c["15% reduced Effect of Shock on you"]={{[1]={flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-15}},nil} c["15% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-15}},nil} +c["15% reduced Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=-15}},nil} c["15% reduced Flask Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-15}},nil} +c["15% reduced Freeze Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfFreezeDuration",type="INC",value=-15}},nil} c["15% reduced Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=-15}},nil} +c["15% reduced Ignite Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfIgniteDuration",type="INC",value=-15}},nil} c["15% reduced Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=-15}},nil} +c["15% reduced Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=-15}},nil} c["15% reduced Mana Cost of Minion Skills"]={{[1]={[1]={skillType=6,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-15}},nil} +c["15% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-15}},nil} +c["15% reduced Mana Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=-15}},nil} c["15% reduced Mana Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=-15}},nil} c["15% reduced Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=-15}},nil} c["15% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-15}},nil} @@ -3523,6 +5552,7 @@ c["15% reduced Skeleton Duration"]={{[1]={[1]={includeTransfigured=true,skillNam c["15% reduced Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-15}},nil} c["15% reduced Spark Duration"]={{[1]={[1]={includeTransfigured=true,skillName="Spark",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-15}},nil} c["15% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-15}},nil} +c["15% reduced total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=-15}},nil} c["150% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=150}},nil} c["150% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=150}},nil} c["150% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=150}},nil} @@ -3553,56 +5583,141 @@ c["150% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,n c["150% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=150}},nil} c["150% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=150}},nil} c["150% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=150}},nil} +c["150% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=150}},nil} c["152% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=152}},nil} c["155% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=155}},nil} +c["155% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=155}},nil} c["157% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=157}},nil} c["16% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=16}},nil} +c["16% additional Elemental Resistances during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=16}},nil} +c["16% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=16}},nil} +c["16% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=16}},nil} +c["16% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=16}},nil} +c["16% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=16}},nil} +c["16% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=16}},nil} +c["16% chance to Blind Enemies when they Hit you"]={{}," to Blind Enemies when they Hit you "} +c["16% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit"]={{}," to Cover Rare or Unique Enemies in Ash "} +c["16% chance to Defend with 200% of Armour"]={{[1]={[1]={type="Condition",var="ArmourMax"},flags=0,keywordFlags=0,name="ArmourDefense",source="Armour Mastery: Max Calc",type="MAX",value=100},[2]={[1]={type="Condition",var="ArmourAvg"},flags=0,keywordFlags=0,name="ArmourDefense",source="Armour Mastery: Average Calc",type="MAX",value=16},[3]={[1]={neg=true,type="Condition",var="ArmourMax"},[2]={neg=true,type="Condition",var="ArmourAvg"},flags=0,keywordFlags=0,name="ArmourDefense",source="Armour Mastery: Min Calc",type="MAX",value=0}},nil} +c["16% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=16}},nil} +c["16% chance to Gain Arcane Surge when you deal a Critical Strike"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="Condition:ArcaneSurge",type="FLAG",value=true}},nil} +c["16% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=16}},nil} +c["16% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=16}},nil} +c["16% chance to gain Elusive on Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanBeElusive",type="FLAG",value=true}},nil} +c["16% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={nil,"a Power, Frenzy or Endurance Charge "} c["16% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=16}},nil} c["16% increased Accuracy Rating with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Accuracy",type="INC",value=16}},nil} +c["16% increased Arctic Armour Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=16}},nil} +c["16% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=16}},nil} c["16% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=16}},nil} +c["16% increased Attack Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="CritChance",type="INC",value=16}},nil} c["16% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil} c["16% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=16}},nil} +c["16% increased Attack Speed during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="Speed",type="INC",value=16}},nil} c["16% increased Attack Speed per socketed Searching Eye Jewel"]={{[1]={[1]={type="Multiplier",var="SearchingEyeJewelIn{SlotName}"},flags=1,keywordFlags=0,name="Speed",type="INC",value=16}},nil} c["16% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=16},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=16},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=16},[4]={flags=0,keywordFlags=0,name="All",type="INC",value=16}},nil} +c["16% increased Bleeding Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=16}},nil} +c["16% increased Brand Attachment range"]={{[1]={flags=0,keywordFlags=0,name="BrandAttachmentRange",type="INC",value=16}},nil} +c["16% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=16}},nil} c["16% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=16}},nil} +c["16% increased Cast Speed during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=16,keywordFlags=0,name="Speed",type="INC",value=16}},nil} c["16% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=16}},nil} c["16% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=16}},nil} +c["16% increased Conductivity Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Conductivity",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=16}},nil} +c["16% increased Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=16}},nil} +c["16% increased Cooldown Recovery Rate of Travel Skills"]={{[1]={[1]={skillType=79,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=16}},nil} +c["16% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=16}},nil} +c["16% increased Critical Strike Chance with Cold Skills"]={{[1]={flags=0,keywordFlags=64,name="CritChance",type="INC",value=16}},nil} +c["16% increased Critical Strike Chance with Fire Skills"]={{[1]={flags=0,keywordFlags=32,name="CritChance",type="INC",value=16}},nil} +c["16% increased Critical Strike Chance with Lightning Skills"]={{[1]={flags=0,keywordFlags=128,name="CritChance",type="INC",value=16}},nil} c["16% increased Critical Strike Chance with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritChance",type="INC",value=16}},nil} +c["16% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=335544324,keywordFlags=0,name="CritChance",type="INC",value=16}},nil} +c["16% increased Critical Strike Chance with Two Handed Melee Weapons"]={{[1]={flags=603979780,keywordFlags=0,name="CritChance",type="INC",value=16}},nil} c["16% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=1024,name="Damage",type="INC",value=16}},nil} c["16% increased Damage Over Time with Spell Skills"]={{[1]={flags=8,keywordFlags=131072,name="Damage",type="INC",value=16}},nil} c["16% increased Damage if you have Consumed a corpse Recently"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=16}},nil} c["16% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=16}},nil} +c["16% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=16}},nil} +c["16% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=16}},nil} +c["16% increased Damage with Ailments"]={{[1]={flags=2048,keywordFlags=0,name="Damage",type="INC",value=16}},nil} +c["16% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=4194304,name="Damage",type="INC",value=16}},nil} +c["16% increased Damage with Bow Skills"]={{[1]={flags=0,keywordFlags=1024,name="Damage",type="INC",value=16}},nil} +c["16% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=16}},nil} +c["16% increased Despair Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Despair",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=16}},nil} +c["16% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyAilmentDuration",type="INC",value=16}},nil} +c["16% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=16}},nil} c["16% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=16}},nil} +c["16% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=16}},nil} +c["16% increased Elemental Weakness Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Elemental Weakness",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=16}},nil} +c["16% increased Elusive Effect"]={{[1]={flags=0,keywordFlags=0,name="ElusiveEffect",type="INC",value=16}},nil} +c["16% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=16}},nil} +c["16% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=16}},nil} +c["16% increased Enfeeble Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Enfeeble",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=16}},nil} c["16% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=16}},nil} c["16% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=16}},nil} c["16% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=16}},nil} +c["16% increased Flammability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Flammability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=16}},nil} +c["16% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=16}},nil} +c["16% increased Flask Mana Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecoveryRate",type="INC",value=16}},nil} +c["16% increased Frostbite Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Frostbite",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=16}},nil} +c["16% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=16}},nil} +c["16% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=16}},nil} +c["16% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil} c["16% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=16}},nil} +c["16% increased Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=16}},nil} c["16% increased Life Regeneration rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=16}},nil} c["16% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=16}},nil} c["16% increased Mana Cost Efficiency"]={{[1]={flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=16}},nil} +c["16% increased Mana Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=16}},nil} c["16% increased Mana Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=16}},nil} c["16% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=16}},nil} c["16% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil} c["16% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=16}},nil} c["16% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=16}},nil} +c["16% increased Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=16}},nil} +c["16% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=16}},nil} c["16% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil} c["16% increased Physical Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil} c["16% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=335544324,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil} c["16% increased Physical Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil} c["16% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=603979780,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil} c["16% increased Physical Weapon Damage per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil} +c["16% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=16}},nil} c["16% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=16}},nil} c["16% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=16}},nil} +c["16% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=16}},nil} +c["16% increased Punishment Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Punishment",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=16}},nil} c["16% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=16}},nil} c["16% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=16}},nil} c["16% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=16}},nil} +c["16% increased Rarity of Items found from Slain Unique Enemies"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=16}}," from Slain Unique Enemies "} +c["16% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=16}},nil} c["16% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=16}},nil} c["16% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=16}},nil} +c["16% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=16}},nil} +c["16% increased Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="StunThreshold",type="INC",value=16}},nil} +c["16% increased Temporal Chains Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=16}},nil} +c["16% increased Totem Duration"]={{[1]={flags=0,keywordFlags=0,name="TotemDuration",type="INC",value=16}},nil} +c["16% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=16}},nil} c["16% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=16}},nil} c["16% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=16}},nil} +c["16% increased Trap and Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=16},[2]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=16}},nil} +c["16% increased Vulnerability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Vulnerability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=16}},nil} +c["16% increased Warcry Speed"]={{[1]={flags=0,keywordFlags=4,name="WarcrySpeed",type="INC",value=16}},nil} +c["16% increased effect of Non-Curse Auras from your Skills"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=16}},nil} +c["16% increased effect of Offerings"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering",[4]="Blood Offering"},type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=16}},nil} c["16% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=16}},nil} c["16% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=16}},nil} +c["16% of Cold Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdLifeRecoup",type="BASE",value=16}},nil} +c["16% of Fire Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="FireLifeRecoup",type="BASE",value=16}},nil} +c["16% of Lightning Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningLifeRecoup",type="BASE",value=16}},nil} +c["16% of Physical Damage from Hits taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsChaos",type="BASE",value=16}},nil} +c["16% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsCold",type="BASE",value=16}},nil} +c["16% of Physical Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsFire",type="BASE",value=16}},nil} +c["16% of Physical Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsLightning",type="BASE",value=16}},nil} +c["16% of Physical Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalLifeRecoup",type="BASE",value=16}},nil} c["16% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-16}},nil} +c["16% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=-16},[2]={flags=0,keywordFlags=0,name="DexRequirement",type="INC",value=-16},[3]={flags=0,keywordFlags=0,name="IntRequirement",type="INC",value=-16}},nil} +c["16% reduced Mana Burn rate"]={{[1]={flags=0,keywordFlags=0,name="TinctureManaBurnRate",type="INC",value=-16}},nil} c["160% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=160}},nil} c["160% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=160}},nil} c["160% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=160}},nil} @@ -3614,18 +5729,121 @@ c["160% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name c["160% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=160}},nil} c["160% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=160}},nil} c["160% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=160}},nil} +c["162% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=162}},nil} +c["162% increased Chaos Damage over Time"]={{[1]={flags=0,keywordFlags=268435456,name="ChaosDamage",type="INC",value=162}},nil} +c["162% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=162}},nil} +c["162% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=162}},nil} +c["162% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=162}},nil} +c["162% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=162}},nil} +c["162% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=162}},nil} +c["162% increased Physical Damage over Time"]={{[1]={flags=0,keywordFlags=16777216,name="PhysicalDamage",type="INC",value=162}},nil} +c["162% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=162}},nil} +c["162% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=162}},nil} c["165% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=165}},nil} c["165% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=165}},nil} c["165% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=165}},nil} c["165% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=165}},nil} c["165% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=165}},nil} +c["17 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="ManaOnBlock",type="BASE",value=17}},nil} +c["17 to 23 Added Spell Cold Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=17},[2]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=23}},nil} +c["17 to 23 Added Spell Cold Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=17},[2]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=23}},nil} +c["17 to 23 Added Spell Cold Damage while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=17},[2]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=23}},nil} +c["17 to 30 Added Fire Damage with Axe Attacks"]={{[1]={flags=65540,keywordFlags=0,name="FireMin",type="BASE",value=17},[2]={flags=65540,keywordFlags=0,name="FireMax",type="BASE",value=30}},nil} +c["17 to 30 Added Fire Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="FireMin",type="BASE",value=17},[2]={flags=131076,keywordFlags=0,name="FireMax",type="BASE",value=30}},nil} +c["17 to 30 Added Fire Damage with Claw Attacks"]={{[1]={flags=262148,keywordFlags=0,name="FireMin",type="BASE",value=17},[2]={flags=262148,keywordFlags=0,name="FireMax",type="BASE",value=30}},nil} +c["17 to 30 Added Fire Damage with Dagger Attacks"]={{[1]={flags=524292,keywordFlags=0,name="FireMin",type="BASE",value=17},[2]={flags=524292,keywordFlags=0,name="FireMax",type="BASE",value=30}},nil} +c["17 to 30 Added Fire Damage with Mace or Sceptre Attacks"]={{[1]={flags=1048580,keywordFlags=0,name="FireMin",type="BASE",value=17},[2]={flags=1048580,keywordFlags=0,name="FireMax",type="BASE",value=30}},nil} +c["17 to 30 Added Fire Damage with Staff Attacks"]={{[1]={flags=2097156,keywordFlags=0,name="FireMin",type="BASE",value=17},[2]={flags=2097156,keywordFlags=0,name="FireMax",type="BASE",value=30}},nil} +c["17 to 30 Added Fire Damage with Sword Attacks"]={{[1]={flags=4194308,keywordFlags=0,name="FireMin",type="BASE",value=17},[2]={flags=4194308,keywordFlags=0,name="FireMax",type="BASE",value=30}},nil} +c["17 to 30 Added Fire Damage with Wand Attacks"]={{[1]={flags=8388612,keywordFlags=0,name="FireMin",type="BASE",value=17},[2]={flags=8388612,keywordFlags=0,name="FireMax",type="BASE",value=30}},nil} +c["17% chance to Blind Enemies on Hit with Attacks"]={{}," to Blind Enemies with Attacks "} +c["17% chance to gain Onslaught for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil} +c["17% chance to gain Phasing for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil} +c["17% chance to gain Unholy Might for 3 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}},nil} +c["17% chance to inflict Cold Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="ColdExposureChance",type="BASE",value=17}},nil} +c["17% chance to inflict Fire Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=17}},nil} +c["17% chance to inflict Lightning Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningExposureChance",type="BASE",value=17}},nil} +c["17% increased Accuracy Rating if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=17}},nil} +c["17% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=17}},nil} +c["17% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=17}},nil} +c["17% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=17}},nil} +c["17% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=17}},nil} +c["17% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=17}},nil} +c["17% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=17}},nil} c["17% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=17}},nil} +c["17% increased Battlemage's Cry Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Battlemage's Cry",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=17}},nil} +c["17% increased Blind Effect"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlindEffect",type="INC",value=17}}}},nil} +c["17% increased Brand Attachment range"]={{[1]={flags=0,keywordFlags=0,name="BrandAttachmentRange",type="INC",value=17}},nil} c["17% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=17}},nil} +c["17% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=17}},nil} +c["17% increased Conductivity Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Conductivity",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=17}},nil} +c["17% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=17}},nil} +c["17% increased Critical Strike Chance with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritChance",type="INC",value=17}},nil} +c["17% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=17}},nil} +c["17% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=17}},nil} +c["17% increased Damage over Time while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8,keywordFlags=0,name="Damage",type="INC",value=17}},nil} +c["17% increased Damage over Time while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=8,keywordFlags=0,name="Damage",type="INC",value=17}},nil} +c["17% increased Damage over Time while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=8,keywordFlags=0,name="Damage",type="INC",value=17}},nil} +c["17% increased Despair Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Despair",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=17}},nil} +c["17% increased Effect of Arcane Surge on you"]={{[1]={flags=0,keywordFlags=0,name="ArcaneSurgeEffect",type="INC",value=17}},nil} +c["17% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=17},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=17},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=17},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=17},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=17},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=17}},nil} +c["17% increased Effect of Onslaught on you"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=17}},nil} +c["17% increased Effect of Withered"]={{[1]={flags=0,keywordFlags=0,name="WitherEffect",type="INC",value=17}},nil} +c["17% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=17}},nil} +c["17% increased Effect of your Marks"]={{[1]={[1]={skillType=98,type="SkillType"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=17}},nil} +c["17% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=17}},nil} +c["17% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=17}},nil} +c["17% increased Elemental Weakness Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Elemental Weakness",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=17}},nil} +c["17% increased Elusive Effect"]={{[1]={flags=0,keywordFlags=0,name="ElusiveEffect",type="INC",value=17}},nil} +c["17% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=17}},nil} +c["17% increased Enfeeble Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Enfeeble",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=17}},nil} +c["17% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=17}},nil} +c["17% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=17}},nil} +c["17% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=17}},nil} +c["17% increased Flammability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Flammability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=17}},nil} +c["17% increased Frostbite Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Frostbite",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=17}},nil} +c["17% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=17}},nil} +c["17% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=17}},nil} +c["17% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=17}},nil} +c["17% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=17}},nil} +c["17% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="ImpaleEffect",type="INC",value=17}},nil} +c["17% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=17}},nil} +c["17% increased Life Regeneration rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=17}},nil} +c["17% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=17}},nil} +c["17% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=17}},nil} +c["17% increased Mana Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=17}},nil} +c["17% increased Melee Weapon Attack Speed"]={{[1]={flags=67108865,keywordFlags=0,name="Speed",type="INC",value=17}},nil} +c["17% increased Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=17}},nil} +c["17% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=17}}}},nil} +c["17% increased Minion Duration"]={{[1]={[1]={skillType=77,type="SkillType"},[2]={skillType=6,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=17}},nil} +c["17% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=17}},nil} +c["17% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=17}},nil} +c["17% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=17}},nil} +c["17% increased Punishment Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Punishment",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=17}},nil} +c["17% increased Rallying Cry Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Rallying Cry",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=17}},nil} +c["17% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=17}},nil} c["17% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=17}},nil} c["17% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=17}},nil} +c["17% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=17}},nil} +c["17% increased Temporal Chains Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=17}},nil} c["17% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=17}},nil} c["17% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=17}},nil} +c["17% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=17}},nil} +c["17% increased Vulnerability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Vulnerability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=17}},nil} +c["17% increased Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="INC",value=17}},nil} +c["17% increased maximum Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=17}},nil} +c["17% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=17}},nil} +c["17% of Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoup",type="BASE",value=17}},nil} +c["17% of Physical Damage from Hits taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsChaos",type="BASE",value=17}},nil} +c["17% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsCold",type="BASE",value=17}},nil} +c["17% of Physical Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsFire",type="BASE",value=17}},nil} +c["17% of Physical Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsLightning",type="BASE",value=17}},nil} +c["17% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-17}},nil} +c["17% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-17}},nil} +c["17% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-17}},nil} +c["17% reduced Mana Cost of Skills during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-17}},nil} c["17% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-17}},nil} +c["17% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-17}},nil} c["170% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=170}},nil} c["170% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=170}},nil} c["170% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=170}},nil} @@ -3633,6 +5851,7 @@ c["170% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name c["170% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=170}},nil} c["170% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=170}},nil} c["172% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=172}},nil} +c["172% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=172}},nil} c["175% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=175}},nil} c["175% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=175}},nil} c["175% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=175}},nil} @@ -3649,54 +5868,149 @@ c["175% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",typ c["175% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=175}},nil} c["18 to 347 Added Lightning Damage with Wand Attacks"]={{[1]={flags=8388612,keywordFlags=0,name="LightningMin",type="BASE",value=18},[2]={flags=8388612,keywordFlags=0,name="LightningMax",type="BASE",value=347}},nil} c["18% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=18}},nil} +c["18% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=18}},nil} +c["18% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=18}},nil} +c["18% chance to Chill Attackers for 4 seconds on Block"]={{}," to Chill Attackers on Block "} +c["18% chance to Defend with 200% of Armour"]={{[1]={[1]={type="Condition",var="ArmourMax"},flags=0,keywordFlags=0,name="ArmourDefense",source="Armour Mastery: Max Calc",type="MAX",value=100},[2]={[1]={type="Condition",var="ArmourAvg"},flags=0,keywordFlags=0,name="ArmourDefense",source="Armour Mastery: Average Calc",type="MAX",value=18},[3]={[1]={neg=true,type="Condition",var="ArmourMax"},[2]={neg=true,type="Condition",var="ArmourAvg"},flags=0,keywordFlags=0,name="ArmourDefense",source="Armour Mastery: Min Calc",type="MAX",value=0}},nil} c["18% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=18},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=18}},nil} +c["18% chance to Ignore Stuns while Casting"]={{[1]={flags=0,keywordFlags=0,name="AvoidInterruptStun",type="BASE",value=18}},nil} +c["18% chance to Impale Enemies on Hit"]={{[1]={flags=0,keywordFlags=0,name="ImpaleChance",type="BASE",value=18}},nil} +c["18% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=18}},nil} +c["18% chance to Maim on Hit"]={{}," to Maim "} c["18% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=18}},nil} +c["18% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,keywordFlags=0,name="ShockBase",type="BASE",value=15}},nil} +c["18% chance to Taunt Enemies on Hit with Attacks"]={{}," to Taunt Enemies with Attacks "} +c["18% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=18}},nil} +c["18% chance to gain Onslaught when you use a Flask"]={{[1]={flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}}," when you use a Flask "} +c["18% chance to gain Phasing for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil} +c["18% chance to gain a Flask Charge when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeOnCritChance",type="BASE",value=18}},nil} +c["18% chance to gain a Frenzy Charge when Hit"]={nil,"a Frenzy Charge when Hit "} +c["18% chance to inflict Cold Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="ColdExposureChance",type="BASE",value=18}},nil} +c["18% chance to inflict Fire Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=18}},nil} +c["18% chance to inflict Lightning Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningExposureChance",type="BASE",value=18}},nil} +c["18% chance to inflict Withered for 2 seconds on Hit against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="Condition:CanWither",type="FLAG",value=true}},nil} +c["18% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=18}},nil} c["18% increased Accuracy Rating with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="Accuracy",type="INC",value=18}},nil} +c["18% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=18}},nil} c["18% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=18}},nil} c["18% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=39,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=18}},nil} c["18% increased Area of Effect of Hex Skills"]={{[1]={[1]={skillType=97,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=18}},nil} c["18% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=18}},nil} c["18% increased Armour per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Armour",type="INC",value=18}},nil} +c["18% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=18}},nil} c["18% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=18}},nil} +c["18% increased Brand Attachment range"]={{[1]={flags=0,keywordFlags=0,name="BrandAttachmentRange",type="INC",value=18}},nil} +c["18% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=18}},nil} c["18% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=18}},nil} c["18% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=18}},nil} +c["18% increased Charge Recovery"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeRecovery",type="INC",value=18}},nil} +c["18% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=18}},nil} +c["18% increased Cold Damage per 1% Cold Resistance above 75%"]={{[1]={[1]={div=1,stat="ColdResistOver75",type="PerStat"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=18}},nil} +c["18% increased Cold Damage per 1% Missing Cold Resistance, up to a maximum of 300%"]={{[1]={[1]={div=1,globalLimit=300,globalLimitKey="ReplicaNebulisCold",stat="MissingColdResist",type="PerStat"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=18}},nil} +c["18% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=18}},nil} +c["18% increased Conductivity Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Conductivity",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=18}},nil} c["18% increased Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=18}},nil} +c["18% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=18}},nil} c["18% increased Critical Strike Chance with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritChance",type="INC",value=18}},nil} c["18% increased Critical Strike Chance with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritChance",type="INC",value=18}},nil} +c["18% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=18}},nil} +c["18% increased Damage if Corrupted"]={{[1]={[1]={corruptedCond=true,itemSlot="{SlotName}",type="ItemCondition"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}},nil} +c["18% increased Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}},nil} c["18% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=18}},nil} +c["18% increased Damage with Ailments"]={{[1]={flags=2048,keywordFlags=0,name="Damage",type="INC",value=18}},nil} +c["18% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=4194304,name="Damage",type="INC",value=18}},nil} c["18% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=18}},nil} +c["18% increased Damage with Hits and Ailments against Abyssal Monsters"]={{[1]={flags=0,keywordFlags=786432,name="Damage",type="INC",value=18}}," against Abyssal Monsters "} +c["18% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=18}},nil} c["18% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=2097152,name="Damage",type="INC",value=18}},nil} +c["18% increased Despair Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Despair",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=18}},nil} c["18% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=18}},nil} +c["18% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=18}},nil} +c["18% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyAilmentDuration",type="INC",value=18}},nil} +c["18% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=18}},nil} c["18% increased Effect of Cold Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=18},[2]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=18}},nil} c["18% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=18},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=18},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=18},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=18},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=18},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=18}},nil} +c["18% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="ShrineBuffEffect",type="INC",value=18}},nil} +c["18% increased Effect of Tailwind on you"]={{[1]={flags=0,keywordFlags=0,name="TailwindEffectOnSelf",type="INC",value=18}},nil} c["18% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=18}},nil} +c["18% increased Elemental Ailment Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfElementalAilmentDuration",type="INC",value=18}},nil} c["18% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=18}},nil} +c["18% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=18}},nil} +c["18% increased Elemental Weakness Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Elemental Weakness",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=18}},nil} +c["18% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=18}},nil} +c["18% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=18}},nil} +c["18% increased Enfeeble Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Enfeeble",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=18}},nil} c["18% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=18}},nil} +c["18% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=18}},nil} +c["18% increased Fire Damage per 1% Missing Fire Resistance, up to a maximum of 300%"]={{[1]={[1]={div=1,globalLimit=300,globalLimitKey="ReplicaNebulisFire",stat="MissingFireResist",type="PerStat"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=18}},nil} +c["18% increased Flammability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Flammability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=18}},nil} +c["18% increased Flask Charges gained from Kills with Melee Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="FlaskChargesGained",type="INC",value=18}}," from Kills "} +c["18% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=18}},nil} +c["18% increased Flask Mana Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecoveryRate",type="INC",value=18}},nil} +c["18% increased Frostbite Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Frostbite",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=18}},nil} c["18% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=18}},nil} +c["18% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=18}},nil} c["18% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=18}},nil} c["18% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil} c["18% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HavePhysicalGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[2]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveLightningGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[3]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveColdGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[4]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveFireGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[5]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveChaosGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[6]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveCarrionGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}}},nil} c["18% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=18}},nil} c["18% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=18}},nil} +c["18% increased Life Regeneration rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=18}},nil} c["18% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=18}},nil} +c["18% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=18}},nil} +c["18% increased Lightning Damage per 1% Lightning Resistance above 75%"]={{[1]={[1]={div=1,stat="LightningResistOver75",type="PerStat"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=18}},nil} c["18% increased Lightning Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=18}},nil} +c["18% increased Mana Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=18}},nil} c["18% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=18}},nil} +c["18% increased Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=18}},nil} c["18% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=18}},nil} +c["18% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil} c["18% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil} c["18% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=18}},nil} c["18% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=18}},nil} c["18% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=18}},nil} +c["18% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=18}},nil} +c["18% increased Punishment Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Punishment",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=18}},nil} +c["18% increased Quantity of Fish Caught"]={{}," Quantity of Fish Caught "} c["18% increased Quantity of Items found during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=18}},nil} c["18% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=18}},nil} +c["18% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=18}},nil} c["18% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=18}},nil} c["18% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=18}},nil} +c["18% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=18}},nil} +c["18% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=18}},nil} +c["18% increased Temporal Chains Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=18}},nil} +c["18% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=18}},nil} c["18% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=18}},nil} +c["18% increased Vulnerability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Vulnerability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=18}},nil} +c["18% increased Warcry Speed"]={{[1]={flags=0,keywordFlags=4,name="WarcrySpeed",type="INC",value=18}},nil} +c["18% increased effect"]={{[1]={flags=0,keywordFlags=0,name="LocalEffect",type="INC",value=18}},nil} c["18% increased effect of Non-Curse Auras from your Skills"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=18}},nil} +c["18% increased effect of Offerings"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering",[4]="Blood Offering"},type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=18}},nil} c["18% increased maximum Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=18}},nil} c["18% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=18}},nil} +c["18% of Cold Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdLifeRecoup",type="BASE",value=18}},nil} c["18% of Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoup",type="BASE",value=18}},nil} +c["18% of Damage taken while affected by Clarity Recouped as Mana"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="ManaRecoup",type="BASE",value=18}},nil} +c["18% of Fire Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="FireLifeRecoup",type="BASE",value=18}},nil} +c["18% of Life Regeneration also applies to Energy Shield if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="LifeRegenAppliesToEnergyShield",type="BASE",value=18}},nil} +c["18% of Lightning Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningLifeRecoup",type="BASE",value=18}},nil} +c["18% of Maximum Life Converted to Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeConvertToEnergyShield",type="BASE",value=18}},nil} +c["18% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=18}},nil} +c["18% of Physical Damage from Hits taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsChaos",type="BASE",value=18}},nil} +c["18% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsCold",type="BASE",value=18}},nil} +c["18% of Physical Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsFire",type="BASE",value=18}},nil} +c["18% of Physical Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsLightning",type="BASE",value=18}},nil} +c["18% of Physical Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalLifeRecoup",type="BASE",value=18}},nil} +c["18% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=-18},[2]={flags=0,keywordFlags=0,name="DexRequirement",type="INC",value=-18},[3]={flags=0,keywordFlags=0,name="IntRequirement",type="INC",value=-18}},nil} +c["18% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-18}},nil} +c["18% reduced Charges per use"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-18}},nil} c["18% reduced Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-18}},nil} +c["18% reduced Elemental Ailment Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfElementalAilmentDuration",type="INC",value=-18}},nil} c["18% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-18}},nil} +c["18% reduced Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=-18}},nil} +c["18% reduced Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=-18}},nil} +c["18% reduced Rage Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="RageCost",type="INC",value=-18}},nil} c["180% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=180}},nil} c["180% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=180}},nil} c["180% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=180}},nil} @@ -3709,12 +6023,106 @@ c["180% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name c["180% increased Explicit Modifier magnitudes"]={{},nil} c["180% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=180}},nil} c["185% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=185}},nil} +c["185% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=185}},nil} c["185% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=185}},nil} c["188 to 262 Added Cold Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="ColdMin",type="BASE",value=188},[2]={flags=131076,keywordFlags=0,name="ColdMax",type="BASE",value=262}},nil} +c["188% increased Charges per use"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=188}},nil} +c["188% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=188}},nil} +c["188% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=188}},nil} +c["188% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=188}},nil} c["188% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=188}},nil} +c["188% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=188}},nil} +c["19 to 23 Added Spell Chaos Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=19},[2]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=23}},nil} +c["19 to 23 Added Spell Chaos Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=19},[2]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=23}},nil} +c["19 to 23 Added Spell Chaos Damage while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=19},[2]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=23}},nil} +c["19 to 23 Added Spell Physical Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=19},[2]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=23}},nil} +c["19 to 23 Added Spell Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=19},[2]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=23}},nil} +c["19 to 23 Added Spell Physical Damage while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=19},[2]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=23}},nil} +c["19 to 25 Added Spell Fire Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=19},[2]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=25}},nil} +c["19 to 25 Added Spell Fire Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=19},[2]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=25}},nil} +c["19 to 25 Added Spell Fire Damage while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=19},[2]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=25}},nil} c["19% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=19}},nil} +c["19% additional Elemental Resistances during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=19}},nil} +c["19% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=19}},nil} +c["19% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=19}},nil} +c["19% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=19}},nil} +c["19% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=19}},nil} +c["19% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=19}},nil} +c["19% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=19}},nil} +c["19% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ImpaleChance",type="BASE",value=19}},nil} +c["19% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=19}},nil} +c["19% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="DoubleEnemyStunDurationChance",type="BASE",value=19}},nil} +c["19% increased Arctic Armour Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=19}},nil} +c["19% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=19}},nil} +c["19% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=19}},nil} c["19% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=19}},nil} +c["19% increased Attack Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=19}},nil} +c["19% increased Battlemage's Cry Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Battlemage's Cry",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=19}},nil} +c["19% increased Blind Effect"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlindEffect",type="INC",value=19}}}},nil} +c["19% increased Brand Attachment range"]={{[1]={flags=0,keywordFlags=0,name="BrandAttachmentRange",type="INC",value=19}},nil} +c["19% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=19}},nil} +c["19% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=19}},nil} +c["19% increased Cast Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=19}},nil} +c["19% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=19}},nil} +c["19% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=19}},nil} +c["19% increased Conductivity Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Conductivity",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=19}},nil} +c["19% increased Cooldown Recovery Rate of Travel Skills"]={{[1]={[1]={skillType=79,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=19}},nil} +c["19% increased Damage while Leeching Life"]={{[1]={[1]={type="Condition",var="LeechingLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=19}},nil} +c["19% increased Damage while Leeching Mana"]={{[1]={[1]={type="Condition",var="LeechingMana"},flags=0,keywordFlags=0,name="Damage",type="INC",value=19}},nil} +c["19% increased Damage with Vaal Skills"]={{[1]={flags=0,keywordFlags=512,name="Damage",type="INC",value=19}},nil} +c["19% increased Despair Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Despair",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=19}},nil} +c["19% increased Effect of Arcane Surge on you"]={{[1]={flags=0,keywordFlags=0,name="ArcaneSurgeEffect",type="INC",value=19}},nil} +c["19% increased Effect of Cold Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=19},[2]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=19}},nil} +c["19% increased Effect of Lightning Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=19},[2]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=19}},nil} +c["19% increased Effect of Onslaught on you"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=19}},nil} +c["19% increased Effect of your Marks"]={{[1]={[1]={skillType=98,type="SkillType"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=19}},nil} +c["19% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=19}},nil} +c["19% increased Elemental Weakness Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Elemental Weakness",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=19}},nil} +c["19% increased Elusive Effect"]={{[1]={flags=0,keywordFlags=0,name="ElusiveEffect",type="INC",value=19}},nil} +c["19% increased Enfeeble Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Enfeeble",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=19}},nil} +c["19% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=19}},nil} +c["19% increased Flammability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Flammability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=19}},nil} +c["19% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=19}},nil} +c["19% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=19}},nil} +c["19% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=19}},nil} +c["19% increased Flask Mana Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecoveryRate",type="INC",value=19}},nil} +c["19% increased Frostbite Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Frostbite",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=19}},nil} +c["19% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=19}},nil} +c["19% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=19}},nil} +c["19% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=19}},nil} +c["19% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=19}},nil} +c["19% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="ImpaleEffect",type="INC",value=19}},nil} +c["19% increased Life Regeneration rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=19}},nil} +c["19% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=19}},nil} +c["19% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=19}},nil} +c["19% increased Mine Duration"]={{[1]={flags=0,keywordFlags=0,name="MineDuration",type="INC",value=19}},nil} +c["19% increased Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=19}},nil} +c["19% increased Minion Duration"]={{[1]={[1]={skillType=77,type="SkillType"},[2]={skillType=6,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=19}},nil} +c["19% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=19}},nil} +c["19% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=19}},nil} +c["19% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=19}},nil} +c["19% increased Punishment Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Punishment",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=19}},nil} +c["19% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=19}},nil} +c["19% increased Rallying Cry Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Rallying Cry",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=19}},nil} +c["19% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=19}},nil} c["19% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=19}},nil} +c["19% increased Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="StunThreshold",type="INC",value=19}},nil} +c["19% increased Temporal Chains Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=19}},nil} +c["19% increased Totem Duration"]={{[1]={flags=0,keywordFlags=0,name="TotemDuration",type="INC",value=19}},nil} +c["19% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=19}},nil} +c["19% increased Trap Duration"]={{[1]={flags=0,keywordFlags=0,name="TrapDuration",type="INC",value=19}},nil} +c["19% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=19}},nil} +c["19% increased Vulnerability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Vulnerability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=19}},nil} +c["19% increased Warcry Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=19}},nil} +c["19% increased maximum Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=19}},nil} +c["19% of Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoup",type="BASE",value=19}},nil} +c["19% of Physical Damage from Hits taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsChaos",type="BASE",value=19}},nil} +c["19% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsCold",type="BASE",value=19}},nil} +c["19% of Physical Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsFire",type="BASE",value=19}},nil} +c["19% of Physical Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsLightning",type="BASE",value=19}},nil} +c["19% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=-19},[2]={flags=0,keywordFlags=0,name="DexRequirement",type="INC",value=-19},[3]={flags=0,keywordFlags=0,name="IntRequirement",type="INC",value=-19}},nil} +c["19% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-19}},nil} +c["19% reduced Mana Burn rate"]={{[1]={flags=0,keywordFlags=0,name="TinctureManaBurnRate",type="INC",value=-19}},nil} c["190% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=190}},nil} c["190% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=190}},nil} c["190% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=190}},nil} @@ -3722,38 +6130,111 @@ c["190% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name c["190% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=190}},nil} c["195% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=195}},nil} c["197% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=197}},nil} +c["2 Added Passive Skills are Jewel Sockets"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelSocketCount",value=2}}},nil} c["2 Enemy Writhing Worms escape the Flask when used"]={{}," Enemy Writhing Worms escape the Flask when used "} c["2 Enemy Writhing Worms escape the Flask when used Writhing Worms are destroyed when Hit"]={{}," Enemy Writhing Worms escape the Flask when used Writhing Worms are destroyed when Hit "} +c["2 to 10 Lightning Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=10}},nil} +c["2 to 19 Lightning Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=19}},nil} +c["2 to 24 Added Lightning Damage with Axe Attacks"]={{[1]={flags=65540,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=65540,keywordFlags=0,name="LightningMax",type="BASE",value=24}},nil} +c["2 to 24 Added Lightning Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=131076,keywordFlags=0,name="LightningMax",type="BASE",value=24}},nil} +c["2 to 24 Added Lightning Damage with Claw Attacks"]={{[1]={flags=262148,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=262148,keywordFlags=0,name="LightningMax",type="BASE",value=24}},nil} +c["2 to 24 Added Lightning Damage with Dagger Attacks"]={{[1]={flags=524292,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=524292,keywordFlags=0,name="LightningMax",type="BASE",value=24}},nil} +c["2 to 24 Added Lightning Damage with Mace or Sceptre Attacks"]={{[1]={flags=1048580,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=1048580,keywordFlags=0,name="LightningMax",type="BASE",value=24}},nil} +c["2 to 24 Added Lightning Damage with Staff Attacks"]={{[1]={flags=2097156,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=2097156,keywordFlags=0,name="LightningMax",type="BASE",value=24}},nil} +c["2 to 24 Added Lightning Damage with Sword Attacks"]={{[1]={flags=4194308,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=4194308,keywordFlags=0,name="LightningMax",type="BASE",value=24}},nil} +c["2 to 24 Added Lightning Damage with Wand Attacks"]={{[1]={flags=8388612,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=8388612,keywordFlags=0,name="LightningMax",type="BASE",value=24}},nil} +c["2 to 25 Added Spell Lightning Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=2},[2]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=25}},nil} +c["2 to 25 Added Spell Lightning Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=2},[2]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=25}},nil} +c["2 to 25 Added Spell Lightning Damage while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=2},[2]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=25}},nil} +c["2 to 29 Added Lightning Damage with Axe Attacks"]={{[1]={flags=65540,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=65540,keywordFlags=0,name="LightningMax",type="BASE",value=29}},nil} +c["2 to 29 Added Lightning Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=131076,keywordFlags=0,name="LightningMax",type="BASE",value=29}},nil} +c["2 to 29 Added Lightning Damage with Claw Attacks"]={{[1]={flags=262148,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=262148,keywordFlags=0,name="LightningMax",type="BASE",value=29}},nil} +c["2 to 29 Added Lightning Damage with Dagger Attacks"]={{[1]={flags=524292,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=524292,keywordFlags=0,name="LightningMax",type="BASE",value=29}},nil} +c["2 to 29 Added Lightning Damage with Mace or Sceptre Attacks"]={{[1]={flags=1048580,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=1048580,keywordFlags=0,name="LightningMax",type="BASE",value=29}},nil} +c["2 to 29 Added Lightning Damage with Staff Attacks"]={{[1]={flags=2097156,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=2097156,keywordFlags=0,name="LightningMax",type="BASE",value=29}},nil} +c["2 to 29 Added Lightning Damage with Sword Attacks"]={{[1]={flags=4194308,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=4194308,keywordFlags=0,name="LightningMax",type="BASE",value=29}},nil} +c["2 to 29 Added Lightning Damage with Wand Attacks"]={{[1]={flags=8388612,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=8388612,keywordFlags=0,name="LightningMax",type="BASE",value=29}},nil} +c["2 to 3 Added Physical Damage with Axe Attacks"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=65540,keywordFlags=0,name="PhysicalMax",type="BASE",value=3}},nil} +c["2 to 3 Added Physical Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=3}},nil} +c["2 to 3 Added Physical Damage with Claw Attacks"]={{[1]={flags=262148,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=262148,keywordFlags=0,name="PhysicalMax",type="BASE",value=3}},nil} +c["2 to 3 Added Physical Damage with Dagger Attacks"]={{[1]={flags=524292,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=524292,keywordFlags=0,name="PhysicalMax",type="BASE",value=3}},nil} +c["2 to 3 Added Physical Damage with Mace or Sceptre Attacks"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=1048580,keywordFlags=0,name="PhysicalMax",type="BASE",value=3}},nil} +c["2 to 3 Added Physical Damage with Staff Attacks"]={{[1]={flags=2097156,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=2097156,keywordFlags=0,name="PhysicalMax",type="BASE",value=3}},nil} +c["2 to 3 Added Physical Damage with Sword Attacks"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=4194308,keywordFlags=0,name="PhysicalMax",type="BASE",value=3}},nil} +c["2 to 3 Added Physical Damage with Wand Attacks"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=8388612,keywordFlags=0,name="PhysicalMax",type="BASE",value=3}},nil} c["2 to 38 Lightning Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=38}},nil} +c["2 to 39 Added Lightning Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=131076,keywordFlags=0,name="LightningMax",type="BASE",value=39}},nil} c["2 to 40 Lightning Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=40}},nil} +c["2 to 6 Added Spell Chaos Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=2},[2]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=6}},nil} +c["2 to 6 Added Spell Chaos Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=2},[2]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=6}},nil} +c["2 to 6 Added Spell Chaos Damage while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=2},[2]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=6}},nil} +c["2 to 6 Added Spell Physical Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=2},[2]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=6}},nil} +c["2 to 6 Added Spell Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=2},[2]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=6}},nil} +c["2 to 6 Added Spell Physical Damage while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=2},[2]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=6}},nil} +c["2% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil} c["2% Chance to Block Attack Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil} c["2% Chance to Block Attack Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil} c["2% Chance to Block Attack Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil} c["2% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil} +c["2% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=2}},nil} c["2% additional Physical Damage Reduction for every 3% Life Recovery per second from Leech"]={{[1]={[1]={div=3,stat="MaxLifeLeechRatePercent",type="PerStat"},[2]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=2}},nil} c["2% additional Physical Damage Reduction from Hits per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=0,name="PhysicalDamageReductionWhenHit",type="BASE",value=2}},nil} +c["2% additional Physical Damage Reduction if you weren't Damaged by a Hit Recently"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=2}}," if you weren't Damaged by a Hit Recently "} c["2% additional Physical Damage Reduction per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=2}},nil} c["2% chance to Avoid Damage of each Element from Hits per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="AvoidFireDamageChance",type="BASE",value=2},[2]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="AvoidColdDamageChance",type="BASE",value=2},[3]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="AvoidLightningDamageChance",type="BASE",value=2}},nil} +c["2% chance to Blind Enemies on Hit with Attacks"]={{}," to Blind Enemies with Attacks "} c["2% chance to Defend with 150% of Armour per 5% missing Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=2}}," to Defend with 150% of per 5% missing Energy Shield "} c["2% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=2}},nil} +c["2% chance to Hinder Enemies on Hit with Spells"]={{}," to Hinder Enemies "} c["2% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=2}},nil} +c["2% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=2}},nil} +c["2% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=2}},nil} c["2% chance to Suppress Spell Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=2}},nil} c["2% chance to Suppress Spell Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=2}},nil} c["2% chance to Suppress Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=2}},nil} +c["2% chance to Taunt Enemies on Hit with Attacks"]={{}," to Taunt Enemies with Attacks "} +c["2% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=2}},nil} +c["2% chance to deal Double Damage against Enemies for each type of Ailment you have inflicted on them"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=2},[2]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=2},[3]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=2},[4]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=2},[5]={[1]={actor="enemy",type="ActorCondition",var="Scorched"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=2},[6]={[1]={actor="enemy",type="ActorCondition",var="Brittle"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=2},[7]={[1]={actor="enemy",type="ActorCondition",var="Sapped"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=2},[8]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=2},[9]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=2}},nil} c["2% chance to deal Double Damage per Grasping Vine"]={{[1]={[1]={type="Multiplier",var="GraspingVinesCount"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=2}},nil} c["2% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={nil,"a Power, Frenzy or Endurance Charge "} +c["2% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=2}},nil} c["2% increased Area of Effect per 25 Rampage Kills"]={{[1]={[1]={div=25,limit=40,limitTotal=true,type="Multiplier",var="Rampage"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=2}},nil} c["2% increased Area of Effect per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=2}},nil} c["2% increased Attack Critical Strike Chance per 200 Accuracy Rating"]={{[1]={[1]={div=200,stat="Accuracy",type="PerStat"},flags=1,keywordFlags=0,name="CritChance",type="INC",value=2}},nil} c["2% increased Attack Damage per 75 Armour or Evasion Rating on Shield"]={{[1]={[1]={div=75,statList={[1]="ArmourOnWeapon 2",[2]="EvasionOnWeapon 2"},type="PerStat"},flags=1,keywordFlags=0,name="Damage",type="INC",value=2}},nil} c["2% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=2}},nil} +c["2% increased Attack Speed per 8% Quality"]={{[1]={flags=0,keywordFlags=0,name="AlternateQualityLocalAttackSpeedPer8Quality",type="INC",value=2}},nil} c["2% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="Speed",type="INC",value=2}},nil} +c["2% increased Attack Speed with Axes"]={{[1]={flags=65541,keywordFlags=0,name="Speed",type="INC",value=2}},nil} +c["2% increased Attack Speed with Bows"]={{[1]={flags=131077,keywordFlags=0,name="Speed",type="INC",value=2}},nil} +c["2% increased Attack Speed with Claws"]={{[1]={flags=262149,keywordFlags=0,name="Speed",type="INC",value=2}},nil} +c["2% increased Attack Speed with Daggers"]={{[1]={flags=524293,keywordFlags=0,name="Speed",type="INC",value=2}},nil} +c["2% increased Attack Speed with Maces or Sceptres"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=2}},nil} +c["2% increased Attack Speed with Staves"]={{[1]={flags=2097157,keywordFlags=0,name="Speed",type="INC",value=2}},nil} +c["2% increased Attack Speed with Swords"]={{[1]={flags=4194309,keywordFlags=0,name="Speed",type="INC",value=2}},nil} +c["2% increased Attack Speed with Wands"]={{[1]={flags=8388613,keywordFlags=0,name="Speed",type="INC",value=2}},nil} c["2% increased Attack and Cast Speed per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Speed",type="INC",value=2}},nil} c["2% increased Attack and Cast Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Speed",type="INC",value=2}},nil} c["2% increased Attack and Cast Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Speed",type="INC",value=2}},nil} c["2% increased Attack and Cast Speed per Summoned Raging Spirit"]={{[1]={[1]={stat="ActiveRagingSpiritLimit",type="PerStat"},flags=0,keywordFlags=0,name="Speed",type="INC",value=2}},nil} +c["2% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=2},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=2},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=2},[4]={flags=0,keywordFlags=0,name="All",type="INC",value=2}},nil} +c["2% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=2}},nil} c["2% increased Cast Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=16,keywordFlags=0,name="Speed",type="INC",value=2}},nil} +c["2% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=2}},nil} +c["2% increased Cast Speed while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=16,keywordFlags=0,name="Speed",type="INC",value=2}},nil} +c["2% increased Cast Speed while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=16,keywordFlags=0,name="Speed",type="INC",value=2}},nil} c["2% increased Chaos Damage per 100 maximum Mana, up to a maximum of 80%"]={{[1]={[1]={div=100,globalLimit=80,globalLimitKey="DarkIdeation",stat="Mana",type="PerStat"},flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=2}},nil} +c["2% increased Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=2}},nil} +c["2% increased Cooldown Recovery Rate for each Green Skill Gem you have socketed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=2}}," for each Green Skill Gem you have socketed "} +c["2% increased Critical Strike Chance per 4% Quality"]={{[1]={flags=0,keywordFlags=0,name="AlternateQualityLocalCritChancePer4Quality",type="INC",value=2}},nil} +c["2% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=2}},nil} +c["2% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=2}},nil} +c["2% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=2}},nil} +c["2% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=2}},nil} +c["2% increased Damage per Power Charge with Hits against Enemies on Full Life"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},[2]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=2}},nil} +c["2% increased Damage per Power Charge with Hits against Enemies on Low Life"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},[2]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=2}},nil} +c["2% increased Effect of Non-Damaging Ailments for each Blue Skill Gem you have socketed"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=2},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=2},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=2},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=2},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=2},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=2}}," for each Blue Skill Gem you have socketed "} +c["2% increased Effect of Non-Damaging Ailments you inflict with Critical Strikes per 100 Player Maximum Life"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={actor="player",div=100,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=2},[2]={[1]={type="Condition",var="CriticalStrike"},[2]={actor="player",div=100,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=2},[3]={[1]={type="Condition",var="CriticalStrike"},[2]={actor="player",div=100,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=2},[4]={[1]={type="Condition",var="CriticalStrike"},[2]={actor="player",div=100,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=2},[5]={[1]={type="Condition",var="CriticalStrike"},[2]={actor="player",div=100,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=2},[6]={[1]={type="Condition",var="CriticalStrike"},[2]={actor="player",div=100,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=2}},nil} c["2% increased Effect of Shrine Buffs on you for each 5% of Life Reserved"]={{[1]={[1]={div=5,stat="LifeReservedPercent",type="PerStat"},flags=0,keywordFlags=0,name="ShrineBuffEffect",type="INC",value=2}},nil} c["2% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=2}},nil} c["2% increased Energy Shield per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=2}},nil} @@ -3761,9 +6242,12 @@ c["2% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={div=10,stat="In c["2% increased Evasion Rating per 500 Maximum Mana"]={{[1]={[1]={div=500,stat="Mana",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=2}},nil} c["2% increased Experience gain"]={{}," Experience gain "} c["2% increased Experience gain 3% increased Intelligence for each Unique Item Equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,keywordFlags=0,name="Int",type="INC",value=2}}," Experience gain 3% increased "} +c["2% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=2}},nil} c["2% increased Intelligence for each Unique Item Equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,keywordFlags=0,name="Int",type="INC",value=2}},nil} c["2% increased Mana Reservation Efficiency of Skills per 250 total Attributes"]={{[1]={[1]={div=250,statList={[1]="Str",[2]="Dex",[3]="Int"},type="PerStat"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=2}},nil} c["2% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=2}},nil} +c["2% increased Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=2}},nil} +c["2% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=2}}}},nil} c["2% increased Minion Attack Speed per 50 Dexterity"]={{[1]={[1]={div=50,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=2}}}},nil} c["2% increased Minion Attack and Cast Speed per Skeleton you own"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",stat="ActiveSkeletonLimit",type="PerStat"},flags=0,keywordFlags=0,name="Speed",type="INC",value=2}}}},nil} c["2% increased Minion Duration per Raised Zombie"]={{[1]={[1]={skillType=77,type="SkillType"},[2]={skillType=6,type="SkillType"},[3]={stat="ActiveZombieLimit",type="PerStat"},flags=0,keywordFlags=0,name="Duration",type="INC",value=2}},nil} @@ -3771,14 +6255,26 @@ c["2% increased Minion Movement Speed per 50 Dexterity"]={{[1]={[1]={div=50,stat c["2% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}},nil} c["2% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}},nil} c["2% increased Movement Speed per Summoned Phantasm"]={{[1]={[1]={stat="ActivePhantasmLimit",type="PerStat"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}},nil} +c["2% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}},nil} c["2% increased Physical Damage Over Time per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=16777216,name="PhysicalDamage",type="INC",value=2}},nil} +c["2% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%"]={{[1]={[1]={globalLimit=100,globalLimitKey="DurationPerPoisonRecently",type="Multiplier",var="PoisonAppliedRecently"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=2}},nil} +c["2% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=2}},nil} +c["2% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=2}},nil} +c["2% increased Quantity of Items found per Chest opened Recently"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=2}}," per Chest opened Recently "} +c["2% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=2}},nil} c["2% increased Recovery Rate of Life, Mana and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=2},[2]={flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=2},[3]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=2}},nil} +c["2% increased Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=2}},nil} c["2% increased Skeleton Attack Speed"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Skeletons",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=2}}}},nil} +c["2% increased Skill Effect Duration for each Red Skill Gem you have socketed"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=2}}," for each Red Skill Gem you have socketed "} c["2% increased Spell Critical Strike Chance per 100 Player Maximum Life"]={{[1]={[1]={actor="player",div=100,stat="Life",type="PerStat"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=2}},nil} c["2% increased Spell Damage per 100 Maximum Mana, up to 40%"]={{[1]={[1]={div=100,limit=40,limitTotal=true,stat="Mana",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=2}},nil} c["2% increased Spell Damage per 100 Player Maximum Life"]={{[1]={[1]={actor="player",div=100,stat="Life",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=2}},nil} +c["2% increased Stun Duration per 15 Strength"]={{[1]={[1]={div=15,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=2}},nil} +c["2% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=2}},nil} +c["2% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=2}},nil} c["2% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=2}},nil} c["2% more Damage for each different type of Mastery you have Allocated"]={{[1]={[1]={type="Multiplier",var="AllocatedMasteryType"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=2}},nil} +c["2% of Armour applies to Fire, Cold and Lightning Damage taken from Hits"]={{[1]={flags=0,keywordFlags=0,name="ArmourAppliesToFireDamageTaken",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="ArmourAppliesToColdDamageTaken",type="BASE",value=2},[3]={flags=0,keywordFlags=0,name="ArmourAppliesToLightningDamageTaken",type="BASE",value=2}},nil} c["2% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=2}},nil} c["2% of Attack Damage Leeched as Life against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=2}},nil} c["2% of Attack Damage Leeched as Life against Taunted Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Taunted"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=2}},nil} @@ -3786,20 +6282,40 @@ c["2% of Attack Damage Leeched as Life and Mana if you've Killed Recently"]={{[1 c["2% of Chaos Damage Leeched as Life during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=2}},nil} c["2% of Damage Leeched as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=2}},nil} c["2% of Damage Leeched as Life against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=2}},nil} +c["2% of Damage from Hits is taken from your nearest Totem's Life before you"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=0,name="takenFromTotemsBeforeYou",type="BASE",value=2}},nil} +c["2% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=2}},nil} +c["2% of Elemental Damage Leeched as Energy Shield if 2 Shaper Items are Equipped"]={{[1]={[1]={threshold=2,type="MultiplierThreshold",var="ShaperItem"},flags=0,keywordFlags=0,name="ElementalDamageEnergyShieldLeech",type="BASE",value=2}},nil} c["2% of Fire Damage Leeched as Life while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=2}},nil} c["2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=2}},nil} +c["2% of Physical Attack Damage Leeched as Life during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=2}},nil} c["2% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=2}},nil} +c["2% of Physical Attack Damage Leeched as Mana during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=2}},nil} +c["2% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=2}},nil} +c["2% of Physical Damage Leeched as Energy Shield if 2 Elder Items are Equipped"]={{[1]={[1]={threshold=2,type="MultiplierThreshold",var="ElderItem"},flags=0,keywordFlags=0,name="PhysicalDamageEnergyShieldLeech",type="BASE",value=2}},nil} +c["2% reduced Damage taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-2}},nil} c["2% reduced Duration of Ailments inflicted on you per Fortification"]={{[1]={[1]={stat="FortificationStacks",type="PerStat"},flags=0,keywordFlags=0,name="SelfAilmentDuration",type="INC",value=-2}},nil} c["2% reduced Duration of Elemental Ailments on you per 15 Intelligence"]={{[1]={[1]={div=15,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="SelfElementalAilmentDuration",type="INC",value=-2}},nil} c["2% reduced Flask Effect Duration per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=-2}},nil} +c["2% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-2}},nil} +c["2% reduced Movement Speed per Chest opened Recently"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-2}}," per Chest opened Recently "} +c["2% reduced Physical Damage taken over time"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenOverTime",type="INC",value=-2}},nil} +c["2.0% of Physical Damage Prevented Recently is Regenerated as Energy Shield Per Second if 6 Crusader Items are Equipped"]={{[1]={[1]={threshold=6,type="MultiplierThreshold",var="CrusaderItem"},flags=0,keywordFlags=0,name="PhysicalDamageMitigatedEnergyShieldPseudoRecoup",type="BASE",value=8}},nil} +c["2.1% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=2.1}},nil} +c["2.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=2.2}},nil} c["2.3% of Life Regenerated per Second if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2.3}},nil} +c["2.35% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=2.35}},nil} c["2.5% of Life Regenerated per Second if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2.5}},nil} c["2.5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=2.5}},nil} +c["2.65% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=2.65}},nil} +c["2.9% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=2.9}},nil} +c["2.9% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=2.9}},nil} c["20 Life gained on Kill per Frenzy Charge"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Life",type="BASE",value=20}}," gained "} c["20 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="LifeOnBlock",type="BASE",value=20}},nil} c["20 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="ManaOnBlock",type="BASE",value=20}},nil} +c["20% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil} c["20% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil} c["20% additional Physical Damage Reduction while affected by a Non-Vaal Guard Skill"]={{[1]={[1]={type="Condition",var="AffectedByNonVaalGuardSkill"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=20}},nil} +c["20% chance for Elemental Resistances to count as being 90% against Enemy Hits"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}}," for to count as being 90% against Enemy Hits "} c["20% chance for Energy Shield Recharge to start when you Block"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}}," for Recharge to start when you Block "} c["20% chance for Energy Shield Recharge to start when you Block 35% chance for Energy Shield Recharge to start when you Block"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}}," for Recharge to start when you Block 35% chance for Energy Shield Recharge to start when you Block "} c["20% chance for Energy Shield Recharge to start when you Kill an Enemy"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}}," for Recharge to start "} @@ -3814,6 +6330,7 @@ c["20% chance on reaching Low Life to recover to Full Life"]={{[1]={[1]={type="C c["20% chance on reaching Low Life to recover to Full Life Limited to 1 Runegraft of the River"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Life",type="BASE",value=20}}," to recover to Full Limited to 1 Runegraft of the River "} c["20% chance that if you would gain Rage on Hit, you instead gain up to your maximum Rage"]={{[1]={flags=4,keywordFlags=0,name="MaximumRage",type="BASE",value=20}}," that if you would gain Rage , you instead gain up to your "} c["20% chance that if you would gain Rage on Hit, you instead gain up to your maximum Rage +3 to Level of all Melee Skill Gems"]={{[1]={flags=4,keywordFlags=0,name="MaximumRage",type="BASE",value=20}}," that if you would gain Rage , you instead gain up to your +3 to Level of all Melee Skill Gems "} +c["20% chance to Aggravate Bleeding on targets you Hit with Attacks"]={{}," to Aggravate Bleeding on targets you Hit "} c["20% chance to Avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=20}},nil} c["20% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=20}},nil} c["20% chance to Avoid Elemental Ailments while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=20}},nil} @@ -3828,20 +6345,26 @@ c["20% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="Avoid c["20% chance to Blind Enemies on Hit with Attacks"]={{}," to Blind Enemies with Attacks "} c["20% chance to Blind Enemies on Hit with Attacks 20% increased Blind Effect"]={{[1]={flags=4,keywordFlags=0,name="LocalEffect",type="BASE",value=20}}," to Blind Enemies with Attacks 20% increased Blind "} c["20% chance to Blind Enemies on Hit with Attacks Blind does not affect your Light Radius"]={{[1]={flags=4,keywordFlags=0,name="LightRadius",type="BASE",value=20}}," to Blind Enemies with Attacks Blind does not affect your "} +c["20% chance to Blind Enemies when they Hit you"]={{}," to Blind Enemies when they Hit you "} c["20% chance to Blind Enemies with Off Hand Hits"]={{}," to Blind Enemies Hits "} c["20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit"]={{}," to Cover Rare or Unique Enemies in Ash "} c["20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit +6% Chance to Block Attack Damage"]={{[1]={flags=4,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," to Cover Rare or Unique Enemies in Ash +6% Attack Damage "} c["20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit Unaffected by Ignite"]={{}," to Cover Rare or Unique Enemies in Ash Unaffected by Ignite "} c["20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit Unaffected by Ignite 20% increased Warcry Buff Effect"]={{[1]={flags=4,keywordFlags=0,name="BuffEffect",type="BASE",value=20}}," to Cover Rare or Unique Enemies in Ash Unaffected by Ignite 20% increased Warcry "} c["20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit Unaffected by Ignite 20% increased Warcry Buff Effect 10% increased Strength"]={{[1]={flags=4,keywordFlags=0,name="BuffEffect",type="BASE",value=20}}," to Cover Rare or Unique Enemies in Ash Unaffected by Ignite 20% increased Warcry 10% increased Strength "} +c["20% chance to Crush on Hit"]={{}," to Crush "} c["20% chance to Curse non-Cursed Enemies with a random Hex on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,triggered=true}}},nil} c["20% chance to Defend with 200% of Armour"]={{[1]={[1]={type="Condition",var="ArmourMax"},flags=0,keywordFlags=0,name="ArmourDefense",source="Armour Mastery: Max Calc",type="MAX",value=100},[2]={[1]={type="Condition",var="ArmourAvg"},flags=0,keywordFlags=0,name="ArmourDefense",source="Armour Mastery: Average Calc",type="MAX",value=20},[3]={[1]={neg=true,type="Condition",var="ArmourMax"},[2]={neg=true,type="Condition",var="ArmourAvg"},flags=0,keywordFlags=0,name="ArmourDefense",source="Armour Mastery: Min Calc",type="MAX",value=0}},nil} +c["20% chance to Extinguish Enemies on Hit"]={{}," to Extinguish Enemies "} c["20% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=20}},nil} c["20% chance to Freeze Enemies for 1 second when they Hit you"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=20}}," Enemies for 1 second when they Hit you "} +c["20% chance to Hinder Enemies on Hit with Spells"]={{}," to Hinder Enemies "} c["20% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=20}},nil} +c["20% chance to Ignore Stuns while Casting"]={{[1]={flags=0,keywordFlags=0,name="AvoidInterruptStun",type="BASE",value=20}},nil} c["20% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ImpaleChance",type="BASE",value=20}},nil} c["20% chance to Impale Enemies on Hit with Two Handed Weapons"]={{[1]={flags=536870916,keywordFlags=0,name="ImpaleChance",type="BASE",value=20}},nil} c["20% chance to Impale on Spell Hit"]={{[1]={flags=2,keywordFlags=0,name="ImpaleChance",type="BASE",value=20}},nil} +c["20% chance to Intimidate Enemies for 4 seconds on Hit"]={{}," to Intimidate Enemies "} c["20% chance to Maim Enemies on Critical Strike with Attacks"]={{}," to Maim Enemies "} c["20% chance to Maim Enemies with Main Hand Hits"]={{}," to Maim Enemies Hits "} c["20% chance to Maim Enemies with Main Hand Hits 20% chance to Blind Enemies with Off Hand Hits"]={{}," to Maim Enemies Hits 20% chance to Blind Enemies Hits "} @@ -3851,19 +6374,27 @@ c["20% chance to Maim on Hit 20% chance to Poison on Hit"]={{[1]={flags=4,keywor c["20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=20}},nil} c["20% chance to Poison on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PoisonChance",type="BASE",value=20}},nil} c["20% chance to Poison on Hit with Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="PoisonChance",type="BASE",value=20}},nil} +c["20% chance to Poison with Melee Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="PoisonChance",type="BASE",value=20}},nil} c["20% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=20}},nil} c["20% chance to Trigger Level 16 Molten Burst on Melee Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=16,skillId="TriggeredMoltenStrike",triggerChance=20,triggered=true}}},nil} +c["20% chance to Trigger Level 20 Shade Form when Hit"]={{}," to Trigger Level 20 Shade Form when Hit "} c["20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ShadeForm",triggerChance=20,triggered=true}}},nil} c["20% chance to Trigger Level 20 Summon Spectral Wolf on Critical Strike with this Weapon"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonSpectralWolf",triggerChance=20,triggered=true}},[2]={[1]={skillId="SummonSpectralWolf",type="SkillId"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="triggerOnCrit",value=true}}}}},nil} c["20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="VolatileAnomaly",triggerChance=20,triggered=true}}},nil} c["20% chance to Trigger Level 20 Tentacle Whip on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TentacleSmash",triggerChance=20,triggered=true}}},nil} c["20% chance to Trigger Level 25 Summon Spectral Wolf on Critical Strike with this Weapon"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="SummonSpectralWolf",triggerChance=20,triggered=true}},[2]={[1]={skillId="SummonSpectralWolf",type="SkillId"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="triggerOnCrit",value=true}}}}},nil} c["20% chance to Trigger Socketed Spell on Kill, with a 0.5 second Cooldown"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportTriggerSpellOnKill"}}},nil} +c["20% chance to Unnerve Enemies for 4 seconds on Hit"]={{}," to Unnerve Enemies "} +c["20% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=20}},nil} +c["20% chance to cause Bleeding with Melee Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="BleedChance",type="BASE",value=20}},nil} +c["20% chance to create Shocked Ground when Hit"]={{}," to create Shocked Ground when Hit "} c["20% chance to deal Double Damage while Focused"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=20}},nil} c["20% chance to deal Double Damage while affected by Glorious Madness"]={{[1]={[1]={type="Condition",var="AffectedByGloriousMadness"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=20}},nil} c["20% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="DoubleEnemyStunDurationChance",type="BASE",value=20}},nil} +c["20% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=5}},nil} c["20% chance to gain Elusive when you Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Condition:CanBeElusive",type="FLAG",value=true}},nil} c["20% chance to gain Onslaught for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil} +c["20% chance to gain a Frenzy Charge on Critical Strike at Close Range"]={nil,"a Frenzy Charge "} c["20% chance to gain a Frenzy Charge on Hit while Blinded"]={nil,"a Frenzy Charge on Hit "} c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy"]={nil,"a Frenzy Charge ing a Frozen Enemy "} c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges"]={nil,"a Frenzy Charge ing a Frozen Enemy Skills Chain an additional time "} @@ -3885,10 +6416,18 @@ c["20% chance to gain an Endurance Charge when you Block +10% Chance to Block At c["20% chance to gain an Endurance Charge when you Block +6% Chance to Block Attack Damage"]={nil,"an Endurance Charge when you Block +6% Chance to Block Attack Damage "} c["20% chance to gain an Endurance Charge when you Block Can't use Chest armour"]={nil,"an Endurance Charge when you Block Can't use Chest armour "} c["20% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit"]={nil,"an Endurance Charge when you Stun an Enemy with a Melee Hit "} +c["20% chance to inflict Bleeding on Hit with Attacks against Taunted Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Taunted"},flags=0,keywordFlags=65536,name="BleedChance",type="BASE",value=20}},nil} +c["20% chance to inflict Cold Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="ColdExposureChance",type="BASE",value=20}},nil} +c["20% chance to inflict Fire Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=20}},nil} +c["20% chance to inflict Lightning Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningExposureChance",type="BASE",value=20}},nil} +c["20% chance to inflict Withered for 2 seconds on Hit"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanWither",type="FLAG",value=true}},nil} +c["20% chance to refresh Ignite Duration on Melee Weapon Hit"]={{[1]={flags=67108864,keywordFlags=0,name="EnemyIgniteDuration",type="BASE",value=20}}," to refresh on Hit "} +c["20% chance to spread Tar when Hit"]={{}," to spread Tar when Hit "} c["20% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds"]={{}," when you Kill a Magic Monster to gain its Modifiers "} c["20% faster Restoration of Ward"]={{[1]={flags=0,keywordFlags=0,name="WardRechargeFaster",type="INC",value=20}},nil} c["20% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=20}},nil} c["20% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil} +c["20% increased Accuracy Rating during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil} c["20% increased Accuracy Rating if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil} c["20% increased Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil} c["20% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=20}},nil} @@ -3896,7 +6435,9 @@ c["20% increased Area Damage while wielding a Two Handed Melee Weapon"]={{[1]={[ c["20% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil} c["20% increased Area of Effect during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil} c["20% increased Area of Effect for Attacks"]={{[1]={flags=1,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil} +c["20% increased Area of Effect if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil} c["20% increased Area of Effect if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil} +c["20% increased Area of Effect if you've dealt a Culling Strike Recently"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}}," if you've dealt a Culling Strike Recently "} c["20% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=39,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil} c["20% increased Area of Effect while wielding a Bow"]={{[1]={[1]={type="Condition",var="UsingBow"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil} c["20% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=20}},nil} @@ -3907,10 +6448,13 @@ c["20% increased Attack Critical Strike Chance while Dual Wielding"]={{[1]={[1]= c["20% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil} c["20% increased Attack Damage while in Blood Stance"]={{[1]={[1]={type="Condition",var="BloodStance"},flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil} c["20% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil} +c["20% increased Attack Speed if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil} +c["20% increased Attack Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil} c["20% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil} c["20% increased Attack Speed while Chilled"]={{[1]={[1]={type="Condition",var="Chilled"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil} c["20% increased Attack Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil} c["20% increased Attack Speed while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil} +c["20% increased Attack Speed with Movement Skills"]={{[1]={flags=1,keywordFlags=8,name="Speed",type="INC",value=20}},nil} c["20% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil} c["20% increased Attack and Cast Speed if you've Consumed a Corpse Recently"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil} c["20% increased Attack and Cast Speed while at maximum Fortification"]={{[1]={[1]={type="Condition",var="HaveMaximumFortification"},flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil} @@ -3919,19 +6463,25 @@ c["20% increased Attack and Movement Speed while you have a Bestial Minion Proje c["20% increased Attack and Movement Speed with Her Blessing"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}," Attack and with Her Blessing "} c["20% increased Bleeding Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=20}},nil} c["20% increased Blind Effect"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlindEffect",type="INC",value=20}}}},nil} +c["20% increased Brand Attachment range"]={{[1]={flags=0,keywordFlags=0,name="BrandAttachmentRange",type="INC",value=20}},nil} c["20% increased Brand Damage"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=20}},nil} c["20% increased Buff Effect of your Links for which 50% of Link Duration has Expired"]={{[1]={flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=20}}," of your Links for which 50% of Link Duration has Expired "} c["20% increased Buff Effect of your Links for which 50% of Link Duration has Expired Curses are inflicted on you instead of Linked targets"]={{[1]={flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=20}}," of your Links for which 50% of Link Duration has Expired Curses are inflicted on you instead of Linked targets "} c["20% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=20}},nil} +c["20% increased Cast Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=20}},nil} +c["20% increased Cast Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=16,keywordFlags=0,name="Speed",type="INC",value=20}},nil} c["20% increased Cast Speed while Chilled"]={{[1]={[1]={type="Condition",var="Chilled"},flags=16,keywordFlags=0,name="Speed",type="INC",value=20}},nil} c["20% increased Cast Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=16,keywordFlags=0,name="Speed",type="INC",value=20}},nil} c["20% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=20}},nil} +c["20% increased Character Size"]={{}," Character Size "} c["20% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=20}},nil} c["20% increased Cold Damage per 1% Cold Resistance above 75%"]={{[1]={[1]={div=1,stat="ColdResistOver75",type="PerStat"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=20}},nil} c["20% increased Cold Damage per 1% Missing Cold Resistance, up to a maximum of 300%"]={{[1]={[1]={div=1,globalLimit=300,globalLimitKey="ReplicaNebulisCold",stat="MissingColdResist",type="PerStat"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=20}},nil} c["20% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=20}},nil} +c["20% increased Conductivity Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Conductivity",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=20}},nil} c["20% increased Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=20}},nil} c["20% increased Cooldown Recovery Rate if 2 Shaper Items are Equipped"]={{[1]={[1]={threshold=2,type="MultiplierThreshold",var="ShaperItem"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=20}},nil} +c["20% increased Cooldown Recovery Rate of Travel Skills"]={{[1]={[1]={skillType=79,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=20}},nil} c["20% increased Cost Efficiency"]={{[1]={flags=0,keywordFlags=0,name="CostEfficiency",type="INC",value=20}},nil} c["20% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}},nil} c["20% increased Critical Strike Chance for Attacks"]={{[1]={flags=1,keywordFlags=0,name="CritChance",type="INC",value=20}},nil} @@ -3950,7 +6500,9 @@ c["20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC" c["20% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=1024,name="Damage",type="INC",value=20}},nil} c["20% increased Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil} c["20% increased Damage if you have Consumed a corpse Recently"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil} +c["20% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=20}},nil} c["20% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil} +c["20% increased Damage taken while on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=20}},nil} c["20% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil} c["20% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil} c["20% increased Damage while affected by a Herald"]={{[1]={[1]={type="Condition",var="AffectedByHerald"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil} @@ -3959,6 +6511,7 @@ c["20% increased Damage with Ailments from Attack Skills"]={{[1]={flags=2048,key c["20% increased Damage with Attack Skills while Fortified"]={{[1]={[1]={type="Condition",var="Fortified"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=20}},nil} c["20% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=4194304,name="Damage",type="INC",value=20}},nil} c["20% increased Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Damage",type="INC",value=20}},nil} +c["20% increased Damage with Hits for each Level higher the Enemy is than you"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="INC",value=20}}," for each Level higher the Enemy is than you "} c["20% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=20}},nil} c["20% increased Damage with Hits and Ailments against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=20}},nil} c["20% increased Damage with Hits and Ailments against Enemies affected by Ailments"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited",[5]="Scorched",[6]="Brittle",[7]="Sapped",[8]="Poisoned",[9]="Bleeding"}},flags=0,keywordFlags=786432,name="Damage",type="INC",value=20}},nil} @@ -3966,7 +6519,9 @@ c["20% increased Damage with Hits and Ailments against Marked Enemy"]={{[1]={[1] c["20% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=20}},nil} c["20% increased Damage with Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="Damage",type="INC",value=20}},nil} c["20% increased Damage with One Handed Weapons"]={{[1]={flags=268435460,keywordFlags=0,name="Damage",type="INC",value=20}},nil} +c["20% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=20}},nil} c["20% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=2097152,name="Damage",type="INC",value=20}},nil} +c["20% increased Despair Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Despair",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=20}},nil} c["20% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil} c["20% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyAilmentDuration",type="INC",value=20}},nil} c["20% increased Duration of Cold Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnemyBrittleDuration",type="INC",value=20}},nil} @@ -3981,7 +6536,9 @@ c["20% increased Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="C c["20% increased Effect of Herald Buffs on you"]={{[1]={[1]={skillType=52,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=20}},nil} c["20% increased Effect of Impales you inflict on non-Impaled Enemies"]={{[1]={flags=0,keywordFlags=0,name="ImpaleEffect",type="INC",value=20}}," on non-Impaled Enemies "} c["20% increased Effect of Lightning Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=20}},nil} +c["20% increased Effect of Non-Curse Auras from your Skills while you have a Linked Target"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},[3]={threshold=1,type="MultiplierThreshold",var="LinkedTargets"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=20}},nil} c["20% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=20},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=20},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=20},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=20}},nil} +c["20% increased Effect of Onslaught on you"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=20}},nil} c["20% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=20}},nil} c["20% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="ShrineBuffEffect",type="INC",value=20}},nil} c["20% increased Effect of Withered"]={{[1]={flags=0,keywordFlags=0,name="WitherEffect",type="INC",value=20}},nil} @@ -3990,32 +6547,44 @@ c["20% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="Cur c["20% increased Effect of your Marks"]={{[1]={[1]={skillType=98,type="SkillType"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=20}},nil} c["20% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},nil} c["20% increased Elemental Damage if you've Ignited an Enemy Recently"]={{[1]={[1]={type="Condition",var="IgnitedEnemyRecently"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},nil} +c["20% increased Elemental Damage if you've Killed a Cursed Enemy Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},nil} c["20% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=20}},nil} c["20% increased Elemental Damage with Hits and Ailments for"]={{[1]={flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=20}}," for "} c["20% increased Elemental Damage with Hits and Ailments for each type of Elemental Ailment on Enemy"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=20},[2]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=20},[3]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=20},[4]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=20},[5]={[1]={actor="enemy",type="ActorCondition",var="Scorched"},flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=20},[6]={[1]={actor="enemy",type="ActorCondition",var="Brittle"},flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=20},[7]={[1]={actor="enemy",type="ActorCondition",var="Sapped"},flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=20}},nil} c["20% increased Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="INC",value=20}},nil} +c["20% increased Elemental Weakness Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Elemental Weakness",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=20}},nil} c["20% increased Elusive Effect"]={{[1]={flags=0,keywordFlags=0,name="ElusiveEffect",type="INC",value=20}},nil} c["20% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=20}},nil} +c["20% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=20}},nil} +c["20% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=20}},nil} c["20% increased Energy Shield Recovery Rate if you haven't been Hit Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=20}},nil} c["20% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=20}},nil} +c["20% increased Enfeeble Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Enfeeble",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=20}},nil} c["20% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=20}},nil} c["20% increased Evasion Rating per 500 Maximum Mana"]={{[1]={[1]={div=500,stat="Mana",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=20}},nil} +c["20% increased Evasion if you have Hit an Enemy Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=20}},nil} +c["20% increased Evasion while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=20}},nil} c["20% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=20}},nil} c["20% increased Fire Damage per 1% Missing Fire Resistance, up to a maximum of 300%"]={{[1]={[1]={div=1,globalLimit=300,globalLimitKey="ReplicaNebulisFire",stat="MissingFireResist",type="PerStat"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=20}},nil} c["20% increased Fire Damage taken"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=20}},nil} c["20% increased Fishing Range"]={{}," Fishing Range "} c["20% increased Fishing Range 30% increased Rarity of Fish Caught"]={{}," Fishing Range 30% increased Rarity of Fish Caught "} +c["20% increased Flammability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Flammability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=20}},nil} c["20% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=20}},nil} c["20% increased Flask Charges gained if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=20}},nil} c["20% increased Flask Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=20}},nil} c["20% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=20}},nil} +c["20% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=20}},nil} +c["20% increased Flask Mana Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecoveryRate",type="INC",value=20}},nil} c["20% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=20}},nil} +c["20% increased Frostbite Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Frostbite",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=20}},nil} c["20% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil} c["20% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}},nil} c["20% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=20}},nil} c["20% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil} c["20% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HavePhysicalGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[2]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveLightningGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[3]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveColdGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[4]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveFireGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[5]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveChaosGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[6]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveCarrionGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}},nil} c["20% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="ImpaleEffect",type="INC",value=20}},nil} +c["20% increased Knockback Distance"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackDistance",type="INC",value=20}},nil} c["20% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=20}},nil} c["20% increased Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=20}},nil} c["20% increased Life Regeneration rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=20}},nil} @@ -4034,15 +6603,20 @@ c["20% increased Mana Cost Efficiency of Mark Skills"]={{[1]={[1]={skillType=98, c["20% increased Mana Cost Efficiency of Spells"]={{[1]={[1]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=20}},nil} c["20% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=20}},nil} c["20% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=20}},nil} +c["20% increased Mana Regeneration Rate while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=20}},nil} c["20% increased Mana Reservation Efficiency of Curse Aura Skills"]={{[1]={[1]={skillType=39,type="SkillType"},flags=0,keywordFlags=2,name="ManaReservationEfficiency",type="INC",value=20}},nil} c["20% increased Mana Reservation Efficiency of Herald Skills"]={{[1]={[1]={skillType=52,type="SkillType"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=20}},nil} c["20% increased Mana Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=20}},nil} c["20% increased Maximum Energy Shield if both Equipped Left and Right Rings have an Explicit Evasion Modifier"]={{[1]={[1]={bothSlots=true,itemSlot="ring",searchCond="explicit evasion",type="ItemCondition"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=20}},nil} +c["20% increased Maximum total Energy Shield Recovery per second from Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="INC",value=20}},nil} c["20% increased Maximum total Life Recovery per second from"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=20}}," Maximum total Recovery per second from "} +c["20% increased Maximum total Life Recovery per second from Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=20}},nil} c["20% increased Maximum total Life Recovery per second from Leech if you've dealt a Critical Strike recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=20}},nil} c["20% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=20}},nil} c["20% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=20}},nil} c["20% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=20}},nil} +c["20% increased Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=20}},nil} +c["20% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}}}},nil} c["20% increased Minion Duration"]={{[1]={[1]={skillType=77,type="SkillType"},[2]={skillType=6,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil} c["20% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil} c["20% increased Movement Speed on Shocked Ground"]={{[1]={[1]={type="Condition",var="OnShockedGround"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil} @@ -4060,17 +6634,23 @@ c["20% increased Physical Damage with Swords"]={{[1]={flags=4194308,keywordFlags c["20% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=20}},nil} c["20% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={stat="Int",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=20}},nil} c["20% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=20}},nil} +c["20% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=20}},nil} c["20% increased Projectile Attack Damage with Claws or Daggers"]={{[1]={[1]={modFlags=786432,type="ModFlagOr"},flags=1029,keywordFlags=0,name="Damage",type="INC",value=20}},nil} c["20% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=20}},nil} c["20% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=20}},nil} +c["20% increased Punishment Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Punishment",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=20}},nil} c["20% increased Quantity of Fish Caught"]={{}," Quantity of Fish Caught "} c["20% increased Quantity of Fish Caught Glows while in an Area containing a Unique Fish"]={{}," Quantity of Fish Caught Glows while in an containing a Unique Fish "} +c["20% increased Quantity of Gold Dropped by Slain Enemies"]={{}," Quantity of Gold Dropped by Slain Enemies "} +c["20% increased Quantity of Items Dropped by Slain Maimed Enemies"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=20}}," by Slain Maimed Enemies "} c["20% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=20}},nil} c["20% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=20}},nil} c["20% increased Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=20}},nil} c["20% increased Recovery rate of Life and Energy Shield while affected by Malevolence"]={{[1]={[1]={type="Condition",var="AffectedByMalevolence"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=20},[2]={[1]={type="Condition",var="AffectedByMalevolence"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=20}},nil} c["20% increased Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=20}},nil} c["20% increased Reservation Efficiency of Skills while affected by a Unique Abyss Jewel"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="UniqueAbyssJewels"},flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=20}},nil} +c["20% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=20}},nil} +c["20% increased Size of Fish caught during Daytime"]={{}," Size of Fish caught during Daytime "} c["20% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil} c["20% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=20}},nil} c["20% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=20}},nil} @@ -4083,15 +6663,21 @@ c["20% increased Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="StunThresh c["20% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=20}},nil} c["20% increased Taunt Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}}," Taunt "} c["20% increased Taunt Duration Gain +10 Life when you Taunt an Enemy"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}}," Taunt Gain +10 Life when you Taunt an Enemy "} +c["20% increased Temporal Chains Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=20}},nil} c["20% increased Totem Duration"]={{[1]={flags=0,keywordFlags=0,name="TotemDuration",type="INC",value=20}},nil} c["20% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=20}},nil} c["20% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=20}},nil} c["20% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=20}},nil} +c["20% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=20}},nil} c["20% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=20}},nil} c["20% increased Trap and Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=20}},nil} c["20% increased Valour gained"]={{}," Valour gained "} +c["20% increased Vulnerability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Vulnerability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=20}},nil} c["20% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=20}},nil} +c["20% increased Warcry Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=20}},nil} c["20% increased Warcry Speed"]={{[1]={flags=0,keywordFlags=4,name="WarcrySpeed",type="INC",value=20}},nil} +c["20% increased Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="INC",value=20}},nil} +c["20% increased Ward during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Ward",type="INC",value=20}},nil} c["20% increased Ward during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Ward",type="INC",value=20}},nil} c["20% increased Ward from Equipped Armour Items"]={{[1]={[1]={slotNameList={[1]="Helmet",[2]="Body Armour",[3]="Gloves",[4]="Boots",[5]="Weapon 2"},type="SlotName"},flags=0,keywordFlags=0,name="Ward",type="INC",value=20}},nil} c["20% increased bonuses gained from Equipped Gloves"]={{[1]={flags=0,keywordFlags=0,name="EffectOfBonusesFromGloves",type="INC",value=20}},nil} @@ -4105,6 +6691,7 @@ c["20% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type=" c["20% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=20}},nil} c["20% increased total Power counted by Warcries"]={{[1]={flags=0,keywordFlags=0,name="WarcryPower",type="INC",value=20}},nil} c["20% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=20}},nil} +c["20% increased total Recovery per second from Mana Leech"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=20}},nil} c["20% less Attack Damage taken if you haven't been Hit by an Attack Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitByAttackRecently"},flags=0,keywordFlags=0,name="AttackDamageTaken",type="MORE",value=-20}},nil} c["20% less Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="MORE",value=-20}},nil} c["20% less Damage taken if you have not been Hit Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-20}},nil} @@ -4122,6 +6709,8 @@ c["20% more Damage taken if a Non-Vaal Guard Buff was lost Recently"]={{[1]={[1] c["20% more Damage with Hits and Ailments against Unique Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=786432,name="Damage",type="MORE",value=20}},nil} c["20% more Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="MORE",value=20}},nil} c["20% more Maximum Physical Attack Damage"]={{[1]={[1]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="MaxPhysicalDamage",type="MORE",value=20}},nil} +c["20% of Armour also applies to Chaos Damage taken from Hits"]={{[1]={flags=0,keywordFlags=0,name="ArmourAppliesToChaosDamageTaken",type="BASE",value=20}},nil} +c["20% of Cold Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdLifeRecoup",type="BASE",value=20}},nil} c["20% of Cold Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTakenAsFire",type="BASE",value=20}},nil} c["20% of Cold and Lightning Damage taken as Fire Damage while affected by Purity of Fire"]={{[1]={[1]={type="Condition",var="AffectedByPurityofFire"},flags=0,keywordFlags=0,name="ColdDamageTakenAsFire",type="BASE",value=20},[2]={[1]={type="Condition",var="AffectedByPurityofFire"},flags=0,keywordFlags=0,name="LightningDamageTakenAsFire",type="BASE",value=20}},nil} c["20% of Damage from Hits is taken from your Sentinel of Radiance's Life before you"]={{[1]={flags=0,keywordFlags=0,name="takenFromRadianceSentinelBeforeYou",type="BASE",value=20}},nil} @@ -4129,12 +6718,14 @@ c["20% of Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="Li c["20% of Damage taken Recouped as Mana"]={{[1]={flags=0,keywordFlags=0,name="ManaRecoup",type="BASE",value=20}},nil} c["20% of Damage taken while affected by Clarity Recouped as Mana"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="ManaRecoup",type="BASE",value=20}},nil} c["20% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageFromHitsTakenAsCold",type="BASE",value=20}},nil} +c["20% of Fire Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="FireLifeRecoup",type="BASE",value=20}},nil} c["20% of Fire and Cold Damage taken as Lightning Damage while"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsLightning",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ColdDamageTakenAsLightning",type="BASE",value=20}}," while "} c["20% of Fire and Cold Damage taken as Lightning Damage while affected by Purity of Lightning"]={{[1]={[1]={type="Condition",var="AffectedByPurityofLightning"},flags=0,keywordFlags=0,name="FireDamageTakenAsLightning",type="BASE",value=20},[2]={[1]={type="Condition",var="AffectedByPurityofLightning"},flags=0,keywordFlags=0,name="ColdDamageTakenAsLightning",type="BASE",value=20}},nil} c["20% of Fire and Lightning Damage taken as Cold Damage while affected by Purity of Ice"]={{[1]={[1]={type="Condition",var="AffectedByPurityofIce"},flags=0,keywordFlags=0,name="FireDamageTakenAsCold",type="BASE",value=20},[2]={[1]={type="Condition",var="AffectedByPurityofIce"},flags=0,keywordFlags=0,name="LightningDamageTakenAsCold",type="BASE",value=20}},nil} c["20% of Leech is Instant while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=0,keywordFlags=0,name="InstantEnergyShieldLeech",type="BASE",value=20},[2]={[1]={type="Condition",var="UsingClaw"},flags=0,keywordFlags=0,name="InstantManaLeech",type="BASE",value=20},[3]={[1]={type="Condition",var="UsingClaw"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="BASE",value=20}},nil} c["20% of Lightning Damage Leeched as Life during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=20}},nil} c["20% of Lightning Damage Leeched as Mana during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=20}},nil} +c["20% of Lightning Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningLifeRecoup",type="BASE",value=20}},nil} c["20% of Lightning Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTakenAsFire",type="BASE",value=20}},nil} c["20% of Maximum Life Converted to Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeConvertToEnergyShield",type="BASE",value=20}},nil} c["20% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill "} @@ -4142,33 +6733,47 @@ c["20% of Overkill Damage is Leeched as Life 20% increased Attack Speed while Le c["20% of Overkill Damage is Leeched as Life 20% increased Attack Speed while Leeching Cannot be Stunned while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},[2]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill 20% increased Attack Speed Cannot be Stunned "} c["20% of Overkill Damage is Leeched as Life 20% increased Attack Speed while Leeching Cannot be Stunned while Leeching You are Unaffected by Bleeding while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},[2]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill 20% increased Attack Speed Cannot be Stunned You are Unaffected by Bleeding while Leeching "} c["20% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=20}},nil} +c["20% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=20}},nil} +c["20% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=20}},nil} +c["20% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=20}},nil} c["20% of Physical Damage Converted to Lightning during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=20}},nil} +c["20% of Physical Damage from Hits taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsChaos",type="BASE",value=20}},nil} c["20% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsCold",type="BASE",value=20}},nil} c["20% of Physical Damage from Hits taken as Cold Damage during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsCold",type="BASE",value=20}},nil} +c["20% of Physical Damage from Hits taken as Damage of a Random Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTaken",type="BASE",value=20}}," as Damage of a Random Element "} c["20% of Physical Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsFire",type="BASE",value=20}},nil} +c["20% of Physical Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsLightning",type="BASE",value=20}},nil} +c["20% of Physical Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalLifeRecoup",type="BASE",value=20}},nil} c["20% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=20}},nil} c["20% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-20}},nil} c["20% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-20}},nil} c["20% reduced Charges per use"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-20}},nil} c["20% reduced Chill Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfChillDuration",type="INC",value=-20}},nil} +c["20% reduced Damage taken from Projectile Hits"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-20}}," from Projectile Hits "} c["20% reduced Duration of Ailments on You"]={{[1]={flags=0,keywordFlags=0,name="SelfAilmentDuration",type="INC",value=-20}},nil} c["20% reduced Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyElementalAilmentDuration",type="INC",value=-20}},nil} c["20% reduced Effect of Chill and Shock on you"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-20},[2]={flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-20}},nil} c["20% reduced Effect of Chill on you"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-20}},nil} c["20% reduced Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-20}},nil} +c["20% reduced Effect of Curses on you while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-20}},nil} c["20% reduced Effect of Shock on you"]={{[1]={flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-20}},nil} c["20% reduced Elemental Ailment Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfElementalAilmentDuration",type="INC",value=-20}},nil} c["20% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-20}},nil} +c["20% reduced Enemy Stun Threshold with this Weapon"]={{}," Enemy Stun Thresh "} c["20% reduced Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=-20}},nil} c["20% reduced Freeze Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfFreezeDuration",type="INC",value=-20}},nil} c["20% reduced Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-20}},nil} +c["20% reduced Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=-20}},nil} c["20% reduced Ignite Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfIgniteDuration",type="INC",value=-20}},nil} c["20% reduced Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=-20}},nil} c["20% reduced Mana Burn rate"]={{[1]={flags=0,keywordFlags=0,name="TinctureManaBurnRate",type="INC",value=-20}},nil} +c["20% reduced Mana Cost of Attacks"]={{[1]={[1]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-20}},nil} c["20% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-20}},nil} +c["20% reduced Mana Cost of Skills during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-20}},nil} c["20% reduced Mana Cost of Skills when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-20}},nil} c["20% reduced Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=-20}},nil} c["20% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-20}},nil} +c["20% reduced Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=-20}},nil} c["20% reduced Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=-20}},nil} c["20% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-20}},nil} c["20% reduced Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=-20}},nil} @@ -4179,6 +6784,7 @@ c["20% reduced Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrReq c["20% reduced Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="StunThreshold",type="INC",value=-20}},nil} c["20% reduced bonuses gained from Equipped Boots"]={{[1]={flags=0,keywordFlags=0,name="EffectOfBonusesFromBoots",type="INC",value=-20}},nil} c["20% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-20}},nil} +c["20% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-20}},nil} c["200 Cold Damage taken per second per Frenzy Charge while moving"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="ColdDegen",type="BASE",value=200}},nil} c["200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},[2]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=200}},nil} c["200 Lightning Damage taken per second per Power Charge if"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="LightningDegen",type="BASE",value=200}}," if "} @@ -4189,6 +6795,7 @@ c["200% increased Armour against Projectiles"]={{[1]={flags=0,keywordFlags=0,nam c["200% increased Armour against Projectiles +25% chance to Block Projectile Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=200}}," against Projectiles +25% chance to Block Projectile Attack Damage "} c["200% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=200}},nil} c["200% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=200}},nil} +c["200% increased Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=200},[2]={flags=0,keywordFlags=0,name="DexRequirement",type="INC",value=200},[3]={flags=0,keywordFlags=0,name="IntRequirement",type="INC",value=200}},nil} c["200% increased Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="ChargeDuration",type="INC",value=200}},nil} c["200% increased Charges per use"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=200}},nil} c["200% increased Cold Damage while your Off Hand is empty"]={{[1]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=200}},nil} @@ -4210,44 +6817,174 @@ c["200% increased Spell Damage if you've dealt a Critical Strike in the past 8 s c["200% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=200}},nil} c["200% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=200}},nil} c["200% increased bonuses gained from Equipped Quiver"]={{[1]={flags=0,keywordFlags=0,name="EffectOfBonusesFromQuiver",type="INC",value=200}},nil} +c["200% more Rogue's Marker value of primary Heist Target"]={{}," Rogue's Marker value of primary Heist Target "} c["200% of Life Leech applies to Enemies as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LifeAsChaos",type="BASE",value=200}}," Leech applies to Enemies "} c["200% of Life Leech applies to Enemies as Chaos Damage 15% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeAsChaos",type="BASE",value=200}}," Leech applies to Enemies 15% increased Movement Speed "} +c["200% of Lightning Damage Leeched as Mana"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=200}},nil} c["205% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=205}},nil} c["205% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=205}},nil} +c["21 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="LifeOnBlock",type="BASE",value=21}},nil} c["21 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="ManaOnBlock",type="BASE",value=21}},nil} +c["21 to 28 Added Spell Cold Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=21},[2]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=28}},nil} +c["21 to 28 Added Spell Cold Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=21},[2]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=28}},nil} +c["21 to 28 Added Spell Cold Damage while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=21},[2]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=28}},nil} +c["21% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=21}},nil} +c["21% chance to Avoid Elemental Ailments while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=21}},nil} +c["21% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=21}},nil} +c["21% chance to Blind Enemies on Hit with Attacks"]={{}," to Blind Enemies with Attacks "} +c["21% chance to Chill Attackers for 4 seconds on Block"]={{}," to Chill Attackers on Block "} +c["21% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=21}},nil} +c["21% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=21},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=21}},nil} +c["21% chance to Freeze, Shock and Ignite during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=21},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=21},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=21}},nil} +c["21% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=21}},nil} +c["21% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=21}},nil} +c["21% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,keywordFlags=0,name="ShockBase",type="BASE",value=15}},nil} +c["21% chance to gain Onslaught for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil} c["21% chance to gain Phasing for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil} +c["21% chance to gain Unholy Might for 3 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}},nil} +c["21% chance to gain a Power Charge on Critical Strike"]={nil,"a Power Charge "} +c["21% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=21}},nil} +c["21% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=21}},nil} +c["21% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=21}},nil} +c["21% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=21}},nil} +c["21% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=21}},nil} c["21% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=21}},nil} +c["21% increased Attack Speed while Fortified"]={{[1]={[1]={type="Condition",var="Fortified"},flags=1,keywordFlags=0,name="Speed",type="INC",value=21}},nil} +c["21% increased Battlemage's Cry Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Battlemage's Cry",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=21}},nil} +c["21% increased Blind Effect"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlindEffect",type="INC",value=21}}}},nil} +c["21% increased Brand Attachment range"]={{[1]={flags=0,keywordFlags=0,name="BrandAttachmentRange",type="INC",value=21}},nil} +c["21% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=21}},nil} +c["21% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=21}},nil} +c["21% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=21}},nil} +c["21% increased Conductivity Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Conductivity",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=21}},nil} +c["21% increased Critical Strike Chance with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritChance",type="INC",value=21}},nil} +c["21% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=21}},nil} +c["21% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=4194304,name="Damage",type="INC",value=21}},nil} +c["21% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=21}},nil} +c["21% increased Despair Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Despair",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=21}},nil} +c["21% increased Effect of Arcane Surge on you"]={{[1]={flags=0,keywordFlags=0,name="ArcaneSurgeEffect",type="INC",value=21}},nil} +c["21% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=21},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=21},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=21},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=21},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=21},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=21}},nil} +c["21% increased Effect of Onslaught on you"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=21}},nil} c["21% increased Effect of your Marks"]={{[1]={[1]={skillType=98,type="SkillType"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=21}},nil} +c["21% increased Elemental Ailment Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfElementalAilmentDuration",type="INC",value=21}},nil} +c["21% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=21}},nil} +c["21% increased Elemental Weakness Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Elemental Weakness",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=21}},nil} +c["21% increased Elusive Effect"]={{[1]={flags=0,keywordFlags=0,name="ElusiveEffect",type="INC",value=21}},nil} +c["21% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=21}},nil} +c["21% increased Enfeeble Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Enfeeble",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=21}},nil} +c["21% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=21}},nil} +c["21% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=21}},nil} +c["21% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=21}},nil} +c["21% increased Flammability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Flammability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=21}},nil} +c["21% increased Frostbite Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Frostbite",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=21}},nil} +c["21% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=21}},nil} +c["21% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=21}},nil} +c["21% increased Life Regeneration rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=21}},nil} +c["21% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=21}},nil} +c["21% increased Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=21}},nil} c["21% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=21}},nil} +c["21% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=21}},nil} +c["21% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=21}},nil} +c["21% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=21}},nil} +c["21% increased Punishment Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Punishment",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=21}},nil} +c["21% increased Rallying Cry Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Rallying Cry",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=21}},nil} c["21% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=21}},nil} +c["21% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=21}},nil} c["21% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=21}},nil} +c["21% increased Temporal Chains Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=21}},nil} +c["21% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=21}},nil} +c["21% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=21}},nil} +c["21% increased Vulnerability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Vulnerability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=21}},nil} +c["21% increased effect"]={{[1]={flags=0,keywordFlags=0,name="LocalEffect",type="INC",value=21}},nil} +c["21% increased maximum Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=21}},nil} c["21% increased maximum Life, Mana and Global Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Life",type="INC",value=21},[2]={[1]={type="Global"},flags=0,keywordFlags=0,name="Mana",type="INC",value=21},[3]={[1]={type="Global"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=21}},nil} +c["21% of Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoup",type="BASE",value=21}},nil} +c["21% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-21}},nil} +c["21% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-21}},nil} +c["21% reduced Charges per use"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-21}},nil} +c["21% reduced Elemental Ailment Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfElementalAilmentDuration",type="INC",value=-21}},nil} +c["21% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-21}},nil} +c["21% reduced Mana Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=-21}},nil} c["210% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=210}},nil} +c["210% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=210}},nil} c["210% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=210}},nil} c["210% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=210}},nil} c["210% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=210}},nil} +c["210% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=210}},nil} c["210% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=210}},nil} c["212% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=212}},nil} c["215% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=215}},nil} c["215% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=215}},nil} +c["22 to 30 Added Spell Fire Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=22},[2]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=30}},nil} +c["22 to 30 Added Spell Fire Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=22},[2]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=30}},nil} +c["22 to 30 Added Spell Fire Damage while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=22},[2]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=30}},nil} c["22% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=22}},nil} c["22% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=22}},nil} +c["22% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=22}},nil} +c["22% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=22}},nil} c["22% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=22}},nil} c["22% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=22}},nil} +c["22% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=22}},nil} +c["22% increased Arctic Armour Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=22}},nil} +c["22% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=22}},nil} +c["22% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=22}},nil} +c["22% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=22}},nil} c["22% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=22}},nil} +c["22% increased Brand Attachment range"]={{[1]={flags=0,keywordFlags=0,name="BrandAttachmentRange",type="INC",value=22}},nil} c["22% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=22}},nil} +c["22% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=22}},nil} c["22% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=22}},nil} +c["22% increased Conductivity Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Conductivity",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=22}},nil} +c["22% increased Cooldown Recovery Rate for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=22}},nil} +c["22% increased Cooldown Recovery Rate of Travel Skills"]={{[1]={[1]={skillType=79,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=22}},nil} c["22% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=22}},nil} +c["22% increased Critical Strike Chance with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritChance",type="INC",value=22}},nil} +c["22% increased Despair Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Despair",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=22}},nil} +c["22% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyAilmentDuration",type="INC",value=22}},nil} c["22% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=22}},nil} c["22% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=22}},nil} c["22% increased Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="INC",value=22}},nil} +c["22% increased Elemental Weakness Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Elemental Weakness",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=22}},nil} +c["22% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=22}},nil} +c["22% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=22}},nil} +c["22% increased Enfeeble Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Enfeeble",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=22}},nil} +c["22% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=22}},nil} c["22% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=22}},nil} +c["22% increased Flammability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Flammability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=22}},nil} +c["22% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=22}},nil} +c["22% increased Frostbite Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Frostbite",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=22}},nil} +c["22% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=22}},nil} +c["22% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=22}},nil} c["22% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=22}},nil} c["22% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=22}},nil} +c["22% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="ImpaleEffect",type="INC",value=22}},nil} +c["22% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=22}},nil} +c["22% increased Melee Weapon Attack Speed"]={{[1]={flags=67108865,keywordFlags=0,name="Speed",type="INC",value=22}},nil} +c["22% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=22}},nil} +c["22% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=22}},nil} +c["22% increased Punishment Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Punishment",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=22}},nil} +c["22% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=22}},nil} +c["22% increased Rarity of Items found from Slain Unique Enemies"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=22}}," from Slain Unique Enemies "} +c["22% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=22}},nil} c["22% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=22}},nil} +c["22% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=22}},nil} +c["22% increased Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="StunThreshold",type="INC",value=22}},nil} c["22% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=22}},nil} +c["22% increased Temporal Chains Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=22}},nil} +c["22% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=22}},nil} +c["22% increased Vulnerability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Vulnerability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=22}},nil} +c["22% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=22}},nil} +c["22% increased Warcry Speed"]={{[1]={flags=0,keywordFlags=4,name="WarcrySpeed",type="INC",value=22}},nil} +c["22% increased effect of Non-Curse Auras from your Skills"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=22}},nil} +c["22% increased effect of Offerings"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering",[4]="Blood Offering"},type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=22}},nil} c["22% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=22}},nil} +c["22% of Cold Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdLifeRecoup",type="BASE",value=22}},nil} c["22% of Damage is taken from Mana before Life while Focused"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=22}},nil} +c["22% of Fire Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="FireLifeRecoup",type="BASE",value=22}},nil} +c["22% of Lightning Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningLifeRecoup",type="BASE",value=22}},nil} +c["22% of Physical Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalLifeRecoup",type="BASE",value=22}},nil} +c["22% reduced Mana Burn rate"]={{[1]={flags=0,keywordFlags=0,name="TinctureManaBurnRate",type="INC",value=-22}},nil} +c["22% reduced Mana Cost of Attacks"]={{[1]={[1]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-22}},nil} c["220% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=220}},nil} c["220% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=220}},nil} c["220% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=220}},nil} @@ -4263,36 +7000,157 @@ c["225% increased Critical Strike Chance for Spells if you've Killed Recently"]= c["225% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=225}},nil} c["225% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=225}},nil} c["225% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=225}},nil} +c["225% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=225}},nil} c["225% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=225}},nil} +c["225% increased Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=225}},nil} +c["23 to 32 Added Spell Chaos Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=23},[2]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=32}},nil} +c["23 to 32 Added Spell Chaos Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=23},[2]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=32}},nil} +c["23 to 32 Added Spell Chaos Damage while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=23},[2]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=32}},nil} +c["23 to 32 Added Spell Physical Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=23},[2]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=32}},nil} +c["23 to 32 Added Spell Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=23},[2]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=32}},nil} +c["23 to 32 Added Spell Physical Damage while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=23},[2]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=32}},nil} +c["23 to 42 Added Cold Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="ColdMin",type="BASE",value=23},[2]={flags=131076,keywordFlags=0,name="ColdMax",type="BASE",value=42}},nil} +c["23% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=23}},nil} +c["23% chance to Avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=23}},nil} c["23% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=23}},nil} +c["23% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=23}},nil} +c["23% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=23}},nil} +c["23% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=23}},nil} +c["23% chance to Avoid being Poisoned"]={{[1]={flags=0,keywordFlags=0,name="AvoidPoison",type="BASE",value=23}},nil} +c["23% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=23}},nil} +c["23% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=23}},nil} c["23% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=23}},nil} c["23% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=23},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=23}},nil} c["23% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=23}},nil} +c["23% chance to Ignore Stuns while Casting"]={{[1]={flags=0,keywordFlags=0,name="AvoidInterruptStun",type="BASE",value=23}},nil} +c["23% chance to Impale Enemies on Hit"]={{[1]={flags=0,keywordFlags=0,name="ImpaleChance",type="BASE",value=23}},nil} c["23% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ImpaleChance",type="BASE",value=23}},nil} +c["23% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=23}},nil} c["23% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=23}},nil} +c["23% chance to Taunt Enemies on Hit with Attacks"]={{}," to Taunt Enemies with Attacks "} +c["23% chance to create Consecrated Ground when you Shatter an Enemy"]={{}," to create Consecrated Ground when you Shatter an Enemy "} c["23% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=5.75}},nil} +c["23% chance to gain Phasing for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil} +c["23% chance to gain a Flask Charge when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeOnCritChance",type="BASE",value=23}},nil} +c["23% chance to gain a Frenzy Charge when you Block"]={nil,"a Frenzy Charge when you Block "} +c["23% chance to gain an Endurance Charge when you Block"]={nil,"an Endurance Charge when you Block "} +c["23% chance to gain an Endurance Charge when you Taunt an Enemy"]={nil,"an Endurance Charge when you Taunt an Enemy "} c["23% chance to inflict Withered for 2 seconds on Hit"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanWither",type="FLAG",value=true}},nil} +c["23% chance to lose a Frenzy Charge when you use a Travel Skill"]={{}," to lose aCharge when you use a Travel Skill "} +c["23% chance to lose a Power Charge when you gain Elusive"]={{}," to lose a Power Charge when you "} +c["23% chance to lose an Endurance Charge when you gain Fortification"]={{[1]={flags=0,keywordFlags=0,name="MinimumFortification",type="BASE",value=23}}," to lose an Endurance Charge when you gain "} +c["23% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds"]={{}," when you Kill a Magic Monster to gain its Modifiers "} +c["23% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=23}},nil} +c["23% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=23}},nil} +c["23% increased Area of Effect if you have Stunned an Enemy Recently"]={{[1]={[1]={type="Condition",var="StunnedEnemyRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=23}},nil} c["23% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=23}},nil} c["23% increased Attack Speed if you haven't gained a Frenzy Charge Recently"]={{[1]={[1]={neg=true,type="Condition",var="GainedFrenzyChargeRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=23}},nil} +c["23% increased Battlemage's Cry Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Battlemage's Cry",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=23}},nil} +c["23% increased Blind Effect"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlindEffect",type="INC",value=23}}}},nil} +c["23% increased Brand Attachment range"]={{[1]={flags=0,keywordFlags=0,name="BrandAttachmentRange",type="INC",value=23}},nil} +c["23% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=23}},nil} +c["23% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=23}},nil} c["23% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=23}},nil} +c["23% increased Charge Recovery"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeRecovery",type="INC",value=23}},nil} +c["23% increased Charges per use"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=23}},nil} +c["23% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=23}},nil} +c["23% increased Conductivity Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Conductivity",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=23}},nil} +c["23% increased Cooldown Recovery Rate if you've cast Temporal Chains in the past 10 seconds"]={{[1]={[1]={type="Condition",var="SelfCastTemporalChains"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=23}},nil} c["23% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=23}},nil} +c["23% increased Critical Strike Chance for Attacks"]={{[1]={flags=1,keywordFlags=0,name="CritChance",type="INC",value=23}},nil} +c["23% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=23}},nil} +c["23% increased Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Damage",type="INC",value=23}},nil} c["23% increased Damage for each Magic Item Equipped"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=23}},nil} c["23% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=23}},nil} +c["23% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=4194304,name="Damage",type="INC",value=23}},nil} +c["23% increased Damage with Bow Skills"]={{[1]={flags=0,keywordFlags=1024,name="Damage",type="INC",value=23}},nil} +c["23% increased Damage with Hits and Ailments against Abyssal Monsters"]={{[1]={flags=0,keywordFlags=786432,name="Damage",type="INC",value=23}}," against Abyssal Monsters "} +c["23% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=23}},nil} +c["23% increased Despair Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Despair",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=23}},nil} +c["23% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=23}},nil} +c["23% increased Effect of Arcane Surge on you"]={{[1]={flags=0,keywordFlags=0,name="ArcaneSurgeEffect",type="INC",value=23}},nil} +c["23% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=23}},nil} +c["23% increased Effect of Non-Curse Auras from your Skills on Enemies"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="DebuffEffect",type="INC",value=23},[2]={[1]={skillName="Death Aura",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=23}},nil} +c["23% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=23},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=23},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=23},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=23},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=23},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=23}},nil} +c["23% increased Effect of Onslaught on you"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=23}},nil} +c["23% increased Effect of your Marks"]={{[1]={[1]={skillType=98,type="SkillType"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=23}},nil} +c["23% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=23}},nil} +c["23% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=23}},nil} c["23% increased Elemental Damage with Attack Skills per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=23}},nil} +c["23% increased Elemental Weakness Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Elemental Weakness",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=23}},nil} +c["23% increased Elusive Effect"]={{[1]={flags=0,keywordFlags=0,name="ElusiveEffect",type="INC",value=23}},nil} +c["23% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=23}},nil} +c["23% increased Energy Shield from Equipped Body Armour"]={{[1]={[1]={slotName="Body Armour",type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=23}},nil} +c["23% increased Enfeeble Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Enfeeble",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=23}},nil} +c["23% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=23}},nil} +c["23% increased Flammability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Flammability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=23}},nil} +c["23% increased Flask Charges gained from Kills with Melee Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="FlaskChargesGained",type="INC",value=23}}," from Kills "} c["23% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=23}},nil} +c["23% increased Flask Mana Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecoveryRate",type="INC",value=23}},nil} +c["23% increased Frostbite Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Frostbite",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=23}},nil} c["23% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=23}},nil} +c["23% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=23}},nil} +c["23% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=23}},nil} +c["23% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=23}},nil} +c["23% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=23}},nil} c["23% increased Life Regeneration rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=23}},nil} +c["23% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=23}},nil} +c["23% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=23}},nil} +c["23% increased Mana Cost Efficiency"]={{[1]={flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=23}},nil} c["23% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=23}},nil} +c["23% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=23}},nil} +c["23% increased Mana Regeneration Rate while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=23}},nil} c["23% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=23}},nil} +c["23% increased Melee Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="Damage",type="INC",value=23}},nil} +c["23% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=23}},nil} +c["23% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=23}}}},nil} +c["23% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=23}},nil} c["23% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=23}},nil} +c["23% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=23}},nil} +c["23% increased Projectile Attack Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=23}},nil} +c["23% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=23}},nil} +c["23% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=23}},nil} +c["23% increased Punishment Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Punishment",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=23}},nil} +c["23% increased Rallying Cry Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Rallying Cry",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=23}},nil} +c["23% increased Rarity of Fish Caught"]={{}," Rarity of Fish Caught "} c["23% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=23}},nil} +c["23% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=23}},nil} +c["23% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=23}},nil} c["23% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=23}},nil} +c["23% increased Spell Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=2,keywordFlags=0,name="Damage",type="INC",value=23}},nil} c["23% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%"]={{[1]={[1]={div=200,limit=2000,limitTotal=true,type="Multiplier",var="ManaSpentRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=23}},nil} +c["23% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=23}},nil} +c["23% increased Temporal Chains Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=23}},nil} +c["23% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=23}},nil} +c["23% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=23}},nil} c["23% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=23}},nil} +c["23% increased Vulnerability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Vulnerability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=23}},nil} c["23% increased Warcry Speed"]={{[1]={flags=0,keywordFlags=4,name="WarcrySpeed",type="INC",value=23}},nil} +c["23% increased Ward during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Ward",type="INC",value=23}},nil} +c["23% increased effect of Non-Curse Auras from your Skills"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=23}},nil} +c["23% increased effect of Offerings"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering",[4]="Blood Offering"},type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=23}},nil} +c["23% increased maximum Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=23}},nil} +c["23% of Cold Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageConvertToChaos",type="BASE",value=23}},nil} +c["23% of Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoup",type="BASE",value=23}},nil} c["23% of Elemental Damage from Hits taken as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageFromHitsTakenAsPhysical",type="BASE",value=23}},nil} +c["23% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=23}},nil} +c["23% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-23}},nil} +c["23% reduced Bleed Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfBleedDuration",type="INC",value=-23}},nil} c["23% reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-23}},nil} +c["23% reduced Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyAilmentDuration",type="INC",value=-23}},nil} +c["23% reduced Effect of Chill on you"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-23}},nil} +c["23% reduced Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-23}},nil} +c["23% reduced Effect of Shock on you"]={{[1]={flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-23}},nil} +c["23% reduced Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=-23}},nil} c["23% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-23}},nil} +c["23% reduced Enemy Stun Threshold with this Weapon"]={{}," Enemy Stun Thresh "} +c["23% reduced Fishing Pool Consumption"]={{}," Fishing Pool Consumption "} +c["23% reduced Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=-23}},nil} +c["23% reduced Ignite Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfIgniteDuration",type="INC",value=-23}},nil} +c["23% reduced Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=-23}},nil} +c["23% reduced Poison Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfPoisonDuration",type="INC",value=-23}},nil} +c["23% reduced effect"]={{[1]={flags=0,keywordFlags=0,name="LocalEffect",type="INC",value=-23}},nil} +c["23% reduced effect of Non-Curse Auras from your Skills"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=-23}},nil} c["230% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=230}},nil} c["230% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=230}},nil} c["230% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=230}},nil} @@ -4304,29 +7162,99 @@ c["24 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="ManaOnBlo c["24 to 39 Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=24},[2]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=39}},nil} c["24% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=24}},nil} c["24% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=24}},nil} +c["24% chance to Avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=24}},nil} +c["24% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=24}},nil} +c["24% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=24}},nil} +c["24% chance to Avoid being Poisoned"]={{[1]={flags=0,keywordFlags=0,name="AvoidPoison",type="BASE",value=24}},nil} +c["24% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=24}},nil} +c["24% chance to Blind Enemies on Hit with Attacks"]={{}," to Blind Enemies with Attacks "} +c["24% chance to Chill Attackers for 4 seconds on Block"]={{}," to Chill Attackers on Block "} +c["24% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,keywordFlags=0,name="ShockBase",type="BASE",value=15}},nil} +c["24% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="DoubleEnemyStunDurationChance",type="BASE",value=24}},nil} +c["24% chance to gain Onslaught for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil} +c["24% chance to gain Phasing for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil} +c["24% chance to gain Unholy Might for 3 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}},nil} +c["24% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=24}},nil} +c["24% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=24}},nil} +c["24% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=24}},nil} +c["24% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=24}},nil} c["24% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=24}},nil} +c["24% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=24}},nil} +c["24% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=24}},nil} +c["24% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=24}},nil} +c["24% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=24}},nil} +c["24% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=24}},nil} +c["24% increased Attack Speed while Fortified"]={{[1]={[1]={type="Condition",var="Fortified"},flags=1,keywordFlags=0,name="Speed",type="INC",value=24}},nil} +c["24% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=24}},nil} +c["24% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=24}},nil} +c["24% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=24}},nil} c["24% increased Critical Strike Chance for Attacks"]={{[1]={flags=1,keywordFlags=0,name="CritChance",type="INC",value=24}},nil} +c["24% increased Critical Strike Chance with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritChance",type="INC",value=24}},nil} c["24% increased Critical Strike Chance with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritChance",type="INC",value=24}},nil} +c["24% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=24}},nil} c["24% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=1024,name="Damage",type="INC",value=24}},nil} c["24% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=24}},nil} +c["24% increased Damage while Leeching Life"]={{[1]={[1]={type="Condition",var="LeechingLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=24}},nil} +c["24% increased Damage while Leeching Mana"]={{[1]={[1]={type="Condition",var="LeechingMana"},flags=0,keywordFlags=0,name="Damage",type="INC",value=24}},nil} c["24% increased Damage while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="Damage",type="INC",value=24}},nil} c["24% increased Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Damage",type="INC",value=24}},nil} +c["24% increased Damage with Vaal Skills"]={{[1]={flags=0,keywordFlags=512,name="Damage",type="INC",value=24}},nil} +c["24% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyAilmentDuration",type="INC",value=24}},nil} +c["24% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=24},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=24},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=24},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=24},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=24},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=24}},nil} c["24% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=24}},nil} c["24% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=24}},nil} c["24% increased Elemental Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="ElementalDamage",type="INC",value=24}},nil} +c["24% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=24}},nil} +c["24% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=24}},nil} c["24% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=24}},nil} c["24% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=24}},nil} c["24% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=24}},nil} +c["24% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=24}},nil} +c["24% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=24}},nil} +c["24% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=24}},nil} +c["24% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=24}},nil} +c["24% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=24}},nil} c["24% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil} +c["24% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="ImpaleEffect",type="INC",value=24}},nil} c["24% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=24}},nil} +c["24% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=24}},nil} c["24% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=24}},nil} +c["24% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=24}}}},nil} c["24% increased Minion Duration"]={{[1]={[1]={skillType=77,type="SkillType"},[2]={skillType=6,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=24}},nil} +c["24% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil} +c["24% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=24}},nil} +c["24% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=24}},nil} +c["24% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=24}},nil} c["24% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=24}},nil} +c["24% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=24}},nil} c["24% increased Reservation Efficiency of Skills while affected by a Unique Abyss Jewel"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="UniqueAbyssJewels"},flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=24}},nil} +c["24% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=24}},nil} c["24% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=24}},nil} +c["24% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=24}},nil} +c["24% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=24}},nil} c["24% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=24}},nil} +c["24% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=24}},nil} +c["24% increased Warcry Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=24}},nil} +c["24% increased Warcry Speed"]={{[1]={flags=0,keywordFlags=4,name="WarcrySpeed",type="INC",value=24}},nil} +c["24% increased Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="INC",value=24}},nil} +c["24% increased effect of Non-Curse Auras from your Skills"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=24}},nil} +c["24% increased effect of Offerings"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering",[4]="Blood Offering"},type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=24}},nil} c["24% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=24}},nil} c["24% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=24}},nil} +c["24% of Cold Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdLifeRecoup",type="BASE",value=24}},nil} +c["24% of Fire Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="FireLifeRecoup",type="BASE",value=24}},nil} +c["24% of Lightning Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningLifeRecoup",type="BASE",value=24}},nil} +c["24% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=24}},nil} +c["24% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=24}},nil} +c["24% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=24}},nil} +c["24% of Physical Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalLifeRecoup",type="BASE",value=24}},nil} +c["24% reduced Charges per use"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-24}},nil} +c["24% reduced Elemental Ailment Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfElementalAilmentDuration",type="INC",value=-24}},nil} +c["24% reduced Life Regeneration rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=-24}},nil} +c["24% reduced Mana Cost of Attacks"]={{[1]={[1]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-24}},nil} +c["24% reduced Mana Cost of Skills during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-24}},nil} +c["24% reduced Totem Duration"]={{[1]={flags=0,keywordFlags=0,name="TotemDuration",type="INC",value=-24}},nil} +c["24% reduced Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=-24}},nil} c["24% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-24}},nil} c["240% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=240}},nil} c["240% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=240}},nil} @@ -4335,8 +7263,10 @@ c["240% increased Explicit Modifier magnitudes"]={{},nil} c["240% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=240}},nil} c["245% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=245}},nil} c["245% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=245}},nil} +c["25 to 44 added Fire Damage against Burning Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Burning"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={[1]={actor="enemy",type="ActorCondition",var="Burning"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=44}},nil} c["25% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=25}},nil} c["25% chance for Flasks you use to not consume Charges"]={{[1]={flags=0,keywordFlags=0,name="FlaskChanceNotConsumeCharges",type="BASE",value=25}},nil} +c["25% chance on Melee Hit for the Strongest Impale on target to last for 1 additional Hit"]={{}," for the Strongest Impale on target to last for 1 additional Hit "} c["25% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=25}}," that if you would gain Endurance Charges, you instead gain up to "} c["25% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges Gain 1 Endurance Charge every second if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=25}}," that if you would gain Endurance Charges, you instead gain up to Gain 1 Endurance Charge every second "} c["25% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges Gain 1 Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=25}}," that if you would gain Endurance Charges, you instead gain up to Gain 1 Endurance Charge every second +1 to Maximum Endurance Charges "} @@ -4356,20 +7286,33 @@ c["25% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidF c["25% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=25}},nil} c["25% chance to Avoid being Poisoned"]={{[1]={flags=0,keywordFlags=0,name="AvoidPoison",type="BASE",value=25}},nil} c["25% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=25}},nil} +c["25% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=25}},nil} c["25% chance to Blind Enemies on Hit"]={{}," to Blind Enemies "} c["25% chance to Blind Enemies on Hit with Melee Weapons"]={{}," to Blind Enemies with Melee Weapons "} c["25% chance to Blind Enemies on Hit with Melee Weapons 35% increased Effect of Blind from Melee Weapons"]={{[1]={flags=4,keywordFlags=0,name="LocalEffect",type="BASE",value=25}}," to Blind Enemies with Melee Weapons 35% increased of Blind from Melee Weapons "} c["25% chance to Blind Enemies on hit"]={{}," to Blind Enemies "} c["25% chance to Blind Enemies on hit 139% increased Physical Damage"]={{[1]={flags=4,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to Blind Enemies 139% increased "} c["25% chance to Blind with Hits against Bleeding Enemies"]={{}," to Blind "} +c["25% chance to Crush on Hit"]={{}," to Crush "} +c["25% chance to Curse Enemies with Elemental Weakness on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="ElementalWeakness",triggered=true}}},nil} +c["25% chance to Curse Enemies with Vulnerability on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="Vulnerability",triggered=true}}},nil} c["25% chance to Curse Non-Cursed Enemies with Enfeeble on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="Enfeeble",triggered=true}}},nil} +c["25% chance to Curse you with Punishment on Kill"]={{}," to Curse you with "} +c["25% chance to Extinguish Enemies on Hit"]={{}," to Extinguish Enemies "} +c["25% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=25}},nil} +c["25% chance to Freeze during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=25}},nil} +c["25% chance to Freeze with Melee Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=25}},nil} c["25% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=25},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=25}},nil} +c["25% chance to Freeze, Shock and Ignite during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=25},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=25},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=25}},nil} +c["25% chance to Hinder Enemies on Hit with Spells"]={{}," to Hinder Enemies "} c["25% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=25}},nil} +c["25% chance to Ignite during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=25}},nil} c["25% chance to Ignite when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=25}},nil} c["25% chance to Ignite with Melee Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=25}},nil} c["25% chance to Ignore Stuns while Casting"]={{[1]={flags=0,keywordFlags=0,name="AvoidInterruptStun",type="BASE",value=25}},nil} c["25% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ImpaleChance",type="BASE",value=25}},nil} c["25% chance to Impale Enemies on Hit with Attacks while using Pride"]={{[1]={[1]={type="Condition",var="AffectedByPride"},flags=0,keywordFlags=65536,name="ImpaleChance",type="BASE",value=25}},nil} +c["25% chance to Intimidate Enemies for 4 seconds on Hit"]={{}," to Intimidate Enemies "} c["25% chance to Intimidate nearby Enemies for 4 seconds on Melee Kill"]={{}," to Intimidate nearby Enemies "} c["25% chance to Maim on Hit"]={{}," to Maim "} c["25% chance to Maim on Hit +2 to Level of Socketed Support Gems"]={{}," to Maim +2 to Level of Socketed Support Gems "} @@ -4382,17 +7325,23 @@ c["25% chance to Sap Enemies in Chilling Areas"]={{[1]={[1]={actor="enemy",type= c["25% chance to Scorch Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyScorchChance",type="BASE",value=25}},nil} c["25% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=25}},nil} c["25% chance to Shock during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=25}},nil} +c["25% chance to Shock with Melee Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="EnemyShockChance",type="BASE",value=25}},nil} c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit"]={{}," to Steal Power, Frenzy, and Endurance Charges "} c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit Steal Power, Frenzy, and Endurance Charges on Hit"]={{}," to Steal Power, Frenzy, and Endurance Charges Steal Power, Frenzy, and Endurance Charges on Hit "} c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws"]={{}," to Steal Power, Frenzy, and Endurance Charges with Claws "} +c["25% chance to Taunt on Hit"]={{}," to Taunt "} c["25% chance to Trigger Level 10 Summon Raging Spirit on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="SummonRagingSpirit",triggerChance=25,triggered=true}}},nil} c["25% chance to Trigger Level 20 Animate Weapon on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="AnimateWeapon",triggerChance=25,triggered=true}}},nil} c["25% chance to Trigger Level 20 Summon Elemental Relic when you or a nearby Ally Kill an Enemy, or Hit a Rare or Unique Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonElementalRelic",triggerChance=25,triggered=true}}},nil} +c["25% chance to Trigger Socketed Spells when you Spend at least 0 Mana on an Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown"]={{[1]={flags=0,keywordFlags=0,name="KitavaTriggerChance",source="Kitava's Thirst",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="KitavaRequiredManaCost",source="Kitava's Thirst",type="BASE",value=0},[3]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportCastOnManaSpent"}}},nil} c["25% chance to Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown"]={{}," to Trigger a Socketed when you Attack with a Bow, with a 0.3 second Cooldown "} c["25% chance to Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown"]={{}," to Trigger a Socketed when you Attack with a Bow, with a 0.3 second Cooldown Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown "} +c["25% chance to Unnerve Enemies for 4 seconds on Hit"]={{}," to Unnerve Enemies "} +c["25% chance to avoid Projectiles"]={{[1]={flags=0,keywordFlags=0,name="AvoidProjectilesChance",type="BASE",value=25}},nil} c["25% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=25}},nil} c["25% chance to create Consecrated Ground when you Block"]={{}," to create Consecrated Ground when you Block "} c["25% chance to create Consecrated Ground when you Block 50% chance to create Consecrated Ground when you Block"]={{}," to create Consecrated Ground when you Block 50% chance to create Consecrated Ground when you Block "} +c["25% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds "} c["25% chance to create Desecrated Ground when you Block"]={{}," to create Desecrated Ground when you Block "} c["25% chance to create Desecrated Ground when you Block 50% chance to create Desecrated Ground when you Block"]={{}," to create Desecrated Ground when you Block 50% chance to create Desecrated Ground when you Block "} c["25% chance to create Profane Ground on Critical"]={{}," to create Profane Ground on Critical "} @@ -4403,13 +7352,18 @@ c["25% chance to deal a Stunning Hit to Nearby Enemy Monsters when you're Stunne c["25% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="DoubleEnemyStunDurationChance",type="BASE",value=25}},nil} c["25% chance to gain Onslaught for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil} c["25% chance to gain Phasing for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil} +c["25% chance to gain Unholy Might for 4 seconds on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}},nil} c["25% chance to gain a Flask Charge when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeOnCritChance",type="BASE",value=25}},nil} +c["25% chance to gain a Frenzy Charge on Critical Strike at Close Range"]={nil,"a Frenzy Charge "} +c["25% chance to gain a Frenzy Charge on Hitting an Enemy with no Evasion Rating"]={nil,"a Frenzy Charge on Hitting an Enemy with no Evasion Rating "} c["25% chance to gain a Frenzy Charge on Kill"]={nil,"a Frenzy Charge "} c["25% chance to gain a Frenzy Charge on Kill 80% increased Damage while you have no Frenzy Charges"]={nil,"a Frenzy Charge 80% increased Damage "} c["25% chance to gain a Frenzy Charge when you Block"]={nil,"a Frenzy Charge when you Block "} c["25% chance to gain a Power Charge on Critical Strike"]={nil,"a Power Charge "} c["25% chance to gain a Power Charge on Critical Strike 12% increased Reservation Efficiency of Skills"]={nil,"a Power Charge 12% increased Reservation Efficiency of Skills "} c["25% chance to gain a Power Charge on Critical Strike Projectiles have 20% chance to be able to Chain when colliding with terrain"]={nil,"a Power Charge Projectiles have 20% chance to be able to Chain when colliding with terrain "} +c["25% chance to gain a Power Charge on Killing a Frozen Enemy"]={nil,"a Power Charge ing a Frozen Enemy "} +c["25% chance to gain a Power Charge when you Block"]={nil,"a Power Charge when you Block "} c["25% chance to gain a Power Charge when you Block Spell Damage"]={nil,"a Power Charge when you Block Spell Damage "} c["25% chance to gain a Power Charge when you Block Spell Damage +8% Chance to Block Spell Damage while wielding a Staff"]={nil,"a Power Charge when you Block Spell Damage +8% Chance to Block Spell Damage "} c["25% chance to gain a Power Charge when you Throw a Trap"]={nil,"a Power Charge when you Throw a Trap "} @@ -4421,16 +7375,19 @@ c["25% chance to gain a Power, Frenzy or Endurance Charge on Kill +1 to Maximum c["25% chance to gain a Siphoning Charge when you use a Skill"]={nil,"a Siphoning Charge when you use a Skill "} c["25% chance to gain a Siphoning Charge when you use a Skill Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={nil,"a Siphoning Charge when you use a Skill Adds 14 to 16 Physical Damage to Attacks and Spells "} c["25% chance to gain an Endurance Charge each second while Channelling"]={nil,"an Endurance Charge each second "} +c["25% chance to gain an Endurance Charge on Hitting an Enemy with no Armour"]={nil,"an Endurance Charge on Hitting an Enemy with no Armour "} c["25% chance to gain an Endurance Charge when you Block"]={nil,"an Endurance Charge when you Block "} c["25% chance to gain an Endurance Charge when you Stun an Enemy"]={nil,"an Endurance Charge when you Stun an Enemy "} c["25% chance to gain an Endurance Charge when you Stun an Enemy 10% increased Stun Duration on Enemies per Endurance Charge"]={nil,"an Endurance Charge when you Stun an Enemy 10% increased Stun Duration "} c["25% chance to gain an Endurance Charge when you are Hit"]={nil,"an Endurance Charge when you are Hit "} c["25% chance to gain an Endurance Charge when you are Hit 50% increased Armour while stationary"]={nil,"an Endurance Charge when you are Hit 50% increased Armour "} +c["25% chance to gain an additional Vaal Soul on Kill"]={nil,"an additional Vaal Soul "} c["25% chance to inflict Brittle"]={{[1]={flags=0,keywordFlags=0,name="EnemyBrittleChance",type="BASE",value=25}},nil} c["25% chance to inflict Cold Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="ColdExposureChance",type="BASE",value=25}},nil} c["25% chance to inflict Corrosion on Hit with Attacks"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanCorrode",type="FLAG",value=true}},nil} c["25% chance to inflict Fire Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=25}},nil} c["25% chance to inflict Withered for 2 seconds on Hit"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanWither",type="FLAG",value=true}},nil} +c["25% chance to inflict a Grasping Vine on Melee Weapon Hit"]={{}," to inflict a Grasping Vine on Hit "} c["25% chance to lose a Frenzy Charge when you use a Travel Skill"]={{}," to lose aCharge when you use a Travel Skill "} c["25% chance to lose a Frenzy Charge when you use a Travel Skill 25% chance to lose a Power Charge when you gain Elusive"]={{}," to lose aCharge when you use a Travel Skill 25% chance to lose a Power Charge when you "} c["25% chance to lose a Frenzy Charge when you use a Travel Skill 25% chance to lose an Endurance Charge when you gain Fortification"]={{[1]={[1]={includeTransfigured=true,skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="MinimumFortification",type="BASE",value=25}}," to lose aCharge when you use a Travel Skill 25% chance to lose an Endurance Charge when you gain "} @@ -4442,36 +7399,54 @@ c["25% chance to refresh Ignite Duration on Melee Weapon Hit Cover Full Life Ene c["25% chance when you use a Retaliation Skill for a different Retaliation Skill to become Usable"]={{}," when you use a Retaliation Skill for a different Retaliation Skill to become Usable "} c["25% chance when you use a Retaliation Skill for a different Retaliation Skill to become Usable Retaliation Skills become Usable for 30% longer"]={{}," when you use a Retaliation Skill for a different Retaliation Skill to become Usable Retaliation Skills become Usable for 30% longer "} c["25% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=25}},nil} +c["25% increased Accuracy Rating if you haven't Killed Recently"]={{[1]={[1]={neg=true,type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=25}},nil} c["25% increased Arctic Armour Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}},nil} +c["25% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=25}},nil} c["25% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil} c["25% increased Area of Effect during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil} +c["25% increased Area of Effect for Attacks"]={{[1]={flags=1,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil} c["25% increased Area of Effect if you've Killed at least 5 Enemies Recently"]={{[1]={[1]={threshold=5,type="MultiplierThreshold",var="EnemyKilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil} c["25% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=39,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil} c["25% increased Area of Effect of Curse Aura Skills"]={{[1]={[1]={skillType=39,type="SkillType"},flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=25}},nil} +c["25% increased Area of Effect while Fortified"]={{[1]={[1]={type="Condition",var="Fortified"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil} +c["25% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil} c["25% increased Area of Effect while in Sand Stance"]={{[1]={[1]={type="Condition",var="SandStance"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil} c["25% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=25}},nil} +c["25% increased Armour if you haven't Killed Recently"]={{[1]={[1]={neg=true,type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Armour",type="INC",value=25}},nil} +c["25% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=25}},nil} c["25% increased Attack Damage when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,keywordFlags=0,name="Damage",type="INC",value=25}},nil} c["25% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil} c["25% increased Attack Speed if you haven't Cast Dash recently"]={{[1]={[1]={neg=true,type="Condition",var="CastDashRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil} c["25% increased Attack Speed if you haven't gained a Frenzy Charge Recently"]={{[1]={[1]={neg=true,type="Condition",var="GainedFrenzyChargeRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil} +c["25% increased Attack Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil} c["25% increased Attack Speed if you've changed Stance Recently"]={{[1]={[1]={type="Condition",var="ChangedStanceRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil} c["25% increased Attack Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil} c["25% increased Attack and Cast Speed while at maximum Fortification"]={{[1]={[1]={type="Condition",var="HaveMaximumFortification"},flags=0,keywordFlags=0,name="Speed",type="INC",value=25}},nil} +c["25% increased Battlemage's Cry Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Battlemage's Cry",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}},nil} c["25% increased Bleeding Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=25}},nil} +c["25% increased Blind Effect"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlindEffect",type="INC",value=25}}}},nil} c["25% increased Brand Critical Strike Chance"]={{[1]={flags=0,keywordFlags=1048576,name="CritChance",type="INC",value=25}},nil} c["25% increased Brand Damage"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=25}},nil} c["25% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=25}},nil} c["25% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=25}},nil} +c["25% increased Cast Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=25}},nil} +c["25% increased Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="INC",value=25}},nil} c["25% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=25}},nil} c["25% increased Charge Recovery"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeRecovery",type="INC",value=25}},nil} c["25% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=25}},nil} c["25% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=25}},nil} +c["25% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=25}},nil} c["25% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=25}},nil} c["25% increased Cold Damage with Hits against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="ColdDamage",type="INC",value=25}},nil} +c["25% increased Conductivity Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Conductivity",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=25}},nil} +c["25% increased Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=25}},nil} c["25% increased Cooldown Recovery Rate if you've cast Temporal Chains in the past 10 seconds"]={{[1]={[1]={type="Condition",var="SelfCastTemporalChains"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=25}},nil} +c["25% increased Cooldown Recovery Rate of Travel Skills"]={{[1]={[1]={skillType=79,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=25}},nil} c["25% increased Cost Efficiency of Attacks"]={{[1]={[1]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="CostEfficiency",type="INC",value=25}},nil} c["25% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil} c["25% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil} +c["25% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil} +c["25% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently"]={{[1]={[1]={neg=true,type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil} c["25% increased Critical Strike Chance per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil} c["25% increased Critical Strike Chance with Axes"]={{[1]={flags=65540,keywordFlags=0,name="CritChance",type="INC",value=25}},nil} c["25% increased Critical Strike Chance with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritChance",type="INC",value=25}},nil} @@ -4483,19 +7458,32 @@ c["25% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags= c["25% increased Damage for each Magic Item Equipped"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil} c["25% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=25}},nil} c["25% increased Damage per Frenzy Charge with Hits against Enemies on Low Life"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=25}},nil} +c["25% increased Damage taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=25}},nil} +c["25% increased Damage while Dead"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}}," while Dead "} c["25% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil} +c["25% increased Damage while you have no Energy Shield"]={{[1]={[1]={neg=true,type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil} c["25% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=4194304,name="Damage",type="INC",value=25}},nil} +c["25% increased Damage with Hits against Magic monsters"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="INC",value=25}}," against Magic monsters "} +c["25% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="INC",value=25}}," against Rare monsters "} +c["25% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=25}},nil} c["25% increased Damage with Hits and Ailments against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=25}},nil} +c["25% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=25}},nil} c["25% increased Defences while you have at least four Linked targets"]={{[1]={[1]={threshold=4,type="MultiplierThreshold",var="LinkedTargets"},flags=0,keywordFlags=0,name="Defences",type="INC",value=25}},nil} c["25% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=25}},nil} c["25% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyAilmentDuration",type="INC",value=25}},nil} +c["25% increased Effect of Arcane Surge on you"]={{[1]={flags=0,keywordFlags=0,name="ArcaneSurgeEffect",type="INC",value=25}},nil} +c["25% increased Effect of Auras from Mines"]={{[1]={flags=0,keywordFlags=8192,name="AuraEffect",type="INC",value=25}},nil} c["25% increased Effect of Buffs granted by Socketed Golem Skills"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}}}},nil} +c["25% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=25}},nil} c["25% increased Effect of Cold Ailments you inflict on Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=25},[2]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=25}},nil} c["25% increased Effect of Consecrated Ground you create"]={{[1]={flags=0,keywordFlags=0,name="ConsecratedGroundEffect",type="INC",value=25}},nil} c["25% increased Effect of Lightning Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=25},[2]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=25}},nil} c["25% increased Effect of Lightning Ailments you inflict on Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=25},[2]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=25}},nil} c["25% increased Effect of Non-Damaging Ailments you inflict during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=25},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=25},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=25},[4]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=25},[5]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=25},[6]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=25}},nil} +c["25% increased Effect of Onslaught on you"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=25}},nil} c["25% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=25}},nil} +c["25% increased Effect of Socketed Abyss Jewels"]={{[1]={flags=0,keywordFlags=0,name="SocketedJewelEffect",type="INC",value=25}},nil} +c["25% increased Effect of non-Damaging Ailments you inflict with Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=25},[2]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=25},[3]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=25},[4]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=25},[5]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=25},[6]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=25}},nil} c["25% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=25}},nil} c["25% increased Effect of your Marks"]={{[1]={[1]={skillType=98,type="SkillType"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=25}},nil} c["25% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil} @@ -4504,12 +7492,20 @@ c["25% increased Elemental Damage if you've Shocked an Enemy Recently"]={{[1]={[ c["25% increased Elemental Damage while affected by a Herald"]={{[1]={[1]={type="Condition",var="AffectedByHerald"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil} c["25% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=25}},nil} c["25% increased Elemental Damage with Attack Skills per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=25}},nil} +c["25% increased Elemental Weakness Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Elemental Weakness",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=25}},nil} c["25% increased Elusive Effect"]={{[1]={flags=0,keywordFlags=0,name="ElusiveEffect",type="INC",value=25}},nil} +c["25% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=25}},nil} +c["25% increased Energy Shield from Equipped Body Armour"]={{[1]={[1]={slotName="Body Armour",type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=25}},nil} c["25% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=25}},nil} +c["25% increased Explicit Modifier magnitudes"]={{},nil} c["25% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=25}},nil} +c["25% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=25}},nil} +c["25% increased Flammability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Flammability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=25}},nil} c["25% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=25}},nil} +c["25% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=25}},nil} c["25% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=25}},nil} c["25% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=25}},nil} +c["25% increased Frostbite Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Frostbite",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=25}},nil} c["25% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=25}},nil} c["25% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil} c["25% increased Global Critical Strike Chance per Blue Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil} @@ -4517,6 +7513,7 @@ c["25% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFla c["25% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil} c["25% increased Global Physical Damage per Red Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil} c["25% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=25}},nil} +c["25% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="ImpaleEffect",type="INC",value=25}},nil} c["25% increased Knockback Distance"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackDistance",type="INC",value=25}},nil} c["25% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=25}},nil} c["25% increased Life Regeneration rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=25}},nil} @@ -4526,15 +7523,20 @@ c["25% increased Light Radius during Effect"]={{[1]={[1]={type="Condition",var=" c["25% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=25}},nil} c["25% increased Lightning Damage with Hits against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="LightningDamage",type="INC",value=25}},nil} c["25% increased Mana Cost Efficiency"]={{[1]={flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=25}},nil} +c["25% increased Mana Cost Efficiency of Minion Skills"]={{[1]={[1]={skillType=6,type="SkillType"},flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=25}},nil} +c["25% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=25}},nil} c["25% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=25}},nil} c["25% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=25}},nil} c["25% increased Mana Reservation Efficiency of Skills Supported by Spellslinger"]={{[1]={[1]={type="Condition",var="SupportedBySpellslinger"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=25}},nil} c["25% increased Maximum total Life Recovery per second from Leech while at maximum Rage"]={{[1]={[1]={type="Condition",var="HaveMaximumRage"},flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=25}},nil} c["25% increased Maximum total Life, Mana and Energy Shield Recovery per second from Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=25},[2]={flags=0,keywordFlags=0,name="MaxManaLeechRate",type="INC",value=25},[3]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="INC",value=25}},nil} +c["25% increased Maximum total Mana Recovery per second from Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxManaLeechRate",type="INC",value=25}},nil} c["25% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=25}},nil} c["25% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=25}},nil} +c["25% increased Movement Skill Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=25}}," Movement Skill "} c["25% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=25}},nil} c["25% increased Movement Speed if you've Cast Dash recently"]={{[1]={[1]={type="Condition",var="CastDashRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=25}},nil} +c["25% increased Physical Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil} c["25% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil} c["25% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil} c["25% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=335544324,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil} @@ -4542,17 +7544,23 @@ c["25% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=60 c["25% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=25}},nil} c["25% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={stat="Int",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=25}},nil} c["25% increased Prefix Modifier magnitudes"]={{},nil} +c["25% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=25}},nil} c["25% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=25}},nil} c["25% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=25}},nil} +c["25% increased Quantity of Gold Dropped by Slain Enemies"]={{}," Quantity of Gold Dropped by Slain Enemies "} c["25% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=25}},nil} c["25% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=25}},nil} c["25% increased Quantity of Items found during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=25}},nil} c["25% increased Raised Zombie Size"]={{}," Size "} c["25% increased Raised Zombie Size Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=25}}}}," Size Enemies Killed by Zombies' Hits Explode, dealing 20% of their as Fire Damage "} +c["25% increased Rallying Cry Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Rallying Cry",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}},nil} +c["25% increased Rarity of Fish Caught"]={{}," Rarity of Fish Caught "} +c["25% increased Rarity of Fish Caught per held Dead Fish"]={{}," Rarity of Fish Caught per held Dead Fish "} c["25% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=25}},nil} c["25% increased Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=25}},nil} c["25% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=25}},nil} c["25% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=25}},nil} +c["25% increased Skill Effect Duration while affected by Malevolence"]={{[1]={[1]={type="Condition",var="AffectedByMalevolence"},flags=0,keywordFlags=0,name="Duration",type="INC",value=25}},nil} c["25% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=25}},nil} c["25% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=25}},nil} c["25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%"]={{[1]={[1]={div=200,limit=2000,limitTotal=true,type="Multiplier",var="ManaSpentRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=25}},nil} @@ -4564,8 +7572,10 @@ c["25% increased Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrR c["25% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=25}},nil} c["25% increased Stun Duration with Melee Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="EnemyStunDuration",type="INC",value=25}},nil} c["25% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=603979780,keywordFlags=0,name="EnemyStunDuration",type="INC",value=25}},nil} +c["25% increased Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="StunThreshold",type="INC",value=25}},nil} c["25% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=25}},nil} c["25% increased Suffix Modifier magnitudes"]={{},nil} +c["25% increased Temporal Chains Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=25}},nil} c["25% increased Tincture Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="TinctureCooldownRecovery",type="INC",value=25}},nil} c["25% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=25}},nil} c["25% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=25}},nil} @@ -4573,11 +7583,13 @@ c["25% increased Totem Placement range"]={{}," Placement range "} c["25% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=25}},nil} c["25% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=25}},nil} c["25% increased Trap and Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=25},[2]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=25}},nil} +c["25% increased Vulnerability Curse Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Vulnerability",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=25}},nil} c["25% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=25}},nil} c["25% increased Warcry Duration"]={{[1]={flags=0,keywordFlags=4,name="Duration",type="INC",value=25}},nil} c["25% increased Warcry Speed"]={{[1]={flags=0,keywordFlags=4,name="WarcrySpeed",type="INC",value=25}},nil} c["25% increased Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="INC",value=25}},nil} c["25% increased effect"]={{[1]={flags=0,keywordFlags=0,name="LocalEffect",type="INC",value=25}},nil} +c["25% increased maximum Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=25}},nil} c["25% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=25}},nil} c["25% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=25}},nil} c["25% increased total Power counted by Warcries"]={{[1]={flags=0,keywordFlags=0,name="WarcryPower",type="INC",value=25}},nil} @@ -4594,13 +7606,22 @@ c["25% more Damage with Hits against Enemies that cannot have Life Leeched from c["25% more Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="MORE",value=25}},nil} c["25% more Maximum Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="MaxLightningDamage",type="MORE",value=25}},nil} c["25% more Melee Critical Strike Chance while Blinded"]={{[1]={[1]={type="Condition",var="Blinded"},[2]={neg=true,type="Condition",var="CannotBeBlinded"},flags=256,keywordFlags=0,name="CritChance",type="MORE",value=25}},nil} +c["25% more Melee Damage while Burning"]={{[1]={[1]={type="Condition",var="Burning"},flags=256,keywordFlags=0,name="Damage",type="MORE",value=25}},nil} c["25% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=25}},nil} c["25% more Physical and Chaos Damage Taken while Sane"]={{[1]={[1]={neg=true,type="Condition",var="Insane"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="MORE",value=25},[2]={[1]={neg=true,type="Condition",var="Insane"},flags=0,keywordFlags=0,name="ChaosDamageTaken",type="MORE",value=25}},nil} c["25% more Spell Damage if you've been Stunned while Casting Recently"]={{[1]={[1]={type="Condition",var="StunnedWhileCastingRecently"},flags=2,keywordFlags=0,name="Damage",type="MORE",value=25}},nil} +c["25% of Attack Physical Damage Converted to Cold Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=25}},nil} +c["25% of Attack Physical Damage Converted to Fire Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=25}},nil} +c["25% of Attack Physical Damage Converted to Lightning Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=25}},nil} c["25% of Cold Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTakenAsFire",type="BASE",value=25}},nil} +c["25% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=25}},nil} +c["25% of Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoup",type="BASE",value=25}},nil} c["25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoup",type="BASE",value=25}}," if Leech was removed by Filling Unreserved Life Recently "} c["25% of Damage taken Recouped as Life, Mana and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoup",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="EnergyShieldRecoup",type="BASE",value=25},[3]={flags=0,keywordFlags=0,name="ManaRecoup",type="BASE",value=25}},nil} +c["25% of Damage taken from Stunning Hits is Recovered as Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=25}}," from Stunning Hits is Recovered as Life "} +c["25% of Damage taken while Frozen Recouped as Life"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="LifeRecoup",type="BASE",value=25}},nil} c["25% of Elemental Damage from Hits taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageFromHitsTakenAsChaos",type="BASE",value=25}},nil} +c["25% of Elemental Damage from Hits taken as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageFromHitsTakenAsPhysical",type="BASE",value=25}},nil} c["25% of Fire and Lightning Damage from Hits taken as Cold Damage during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FireDamageFromHitsTakenAsCold",type="BASE",value=25},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageFromHitsTakenAsCold",type="BASE",value=25}},nil} c["25% of Lightning Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTakenAsFire",type="BASE",value=25}},nil} c["25% of Maximum Life taken as Chaos Damage per second"]={{[1]={[1]={percent=25,stat="Life",type="PercentStat"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=1}},nil} @@ -4609,13 +7630,19 @@ c["25% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags c["25% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=25}},nil} c["25% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=25}},nil} c["25% of Physical Damage from Hits taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsChaos",type="BASE",value=25}},nil} +c["25% of Physical Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsLightning",type="BASE",value=25}},nil} c["25% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=25}},nil} c["25% of Wand Physical Damage converted to Lightning Damage"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=25}},nil} +c["25% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-25}},nil} +c["25% reduced Attack Damage with Main Hand"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={skillType=1,type="SkillType"},flags=1,keywordFlags=0,name="Damage",type="INC",value=-25}},nil} c["25% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-25}},nil} +c["25% reduced Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=-25}},nil} +c["25% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=-25},[2]={flags=0,keywordFlags=0,name="DexRequirement",type="INC",value=-25},[3]={flags=0,keywordFlags=0,name="IntRequirement",type="INC",value=-25}},nil} c["25% reduced Bleeding Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=-25}},nil} c["25% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-25}},nil} c["25% reduced Chaos Damage taken over time"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTakenOverTime",type="INC",value=-25}},nil} c["25% reduced Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=-25}},nil} +c["25% reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-25}},nil} c["25% reduced Effect of Chill and Shock on you"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-25},[2]={flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-25}},nil} c["25% reduced Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-25}},nil} c["25% reduced Elemental Ailment Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfElementalAilmentDuration",type="INC",value=-25}},nil} @@ -4625,19 +7652,25 @@ c["25% reduced Enemy Stun Threshold during any Flask Effect"]={{[1]={[1]={type=" c["25% reduced Enemy Stun Threshold with this Weapon"]={{}," Enemy Stun Thresh "} c["25% reduced Enemy Stun Threshold with this Weapon 60% chance to Poison on Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="PoisonChance",type="INC",value=-25}}," Enemy Stun Thresh 60% chance "} c["25% reduced Enemy Stun Threshold with this Weapon Cannot Knock Enemies Back"]={{}," Enemy Stun Thresh Cannot Knock Enemies Back "} +c["25% reduced Explicit Critical Modifier magnitudes"]={{},nil} +c["25% reduced Explicit Damage Modifier magnitudes"]={{},nil} +c["25% reduced Explicit Speed Modifier magnitudes"]={{},nil} c["25% reduced Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=-25}},nil} c["25% reduced Golem Size"]={{}," Size "} c["25% reduced Golem Size Golems Deal 35% less Damage"]={{[1]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=-25}}}}," Size Golems Deal 35% less "} c["25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=-25}},nil} +c["25% reduced Ignite Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfIgniteDuration",type="INC",value=-25}},nil} c["25% reduced Impale Duration"]={{[1]={flags=0,keywordFlags=0,name="ImpaleDuration",type="INC",value=-25}},nil} c["25% reduced Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=-25}},nil} c["25% reduced Mana Burn rate"]={{[1]={flags=0,keywordFlags=0,name="TinctureManaBurnRate",type="INC",value=-25}},nil} +c["25% reduced Mana Cost of Minion Skills"]={{[1]={[1]={skillType=6,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-25}},nil} c["25% reduced Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=-25}},nil} c["25% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-25}},nil} c["25% reduced Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=-25}},nil} c["25% reduced Rage Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="RageCost",type="INC",value=-25}},nil} c["25% reduced Recovery rate of Life and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=-25},[2]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=-25}},nil} c["25% reduced Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=-25}},nil} +c["25% reduced effect"]={{[1]={flags=0,keywordFlags=0,name="LocalEffect",type="INC",value=-25}},nil} c["25% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-25}},nil} c["25% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-25}},nil} c["250% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=250}},nil} @@ -4649,23 +7682,107 @@ c["250% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShie c["250% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=250}},nil} c["250% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=250}},nil} c["250% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=250}},nil} +c["250% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=250}},nil} c["250% increased bonuses gained from Equipped Quiver"]={{[1]={flags=0,keywordFlags=0,name="EffectOfBonusesFromQuiver",type="INC",value=250}},nil} +c["26 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="ManaOnBlock",type="BASE",value=26}},nil} +c["26 to 40 Added Chaos Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="ChaosMin",type="BASE",value=26},[2]={flags=131076,keywordFlags=0,name="ChaosMax",type="BASE",value=40}},nil} +c["26% chance to Blind Enemies when they Hit you"]={{}," to Blind Enemies when they Hit you "} +c["26% chance to Curse you with Silence when Hit"]={{}," to Curse you with Silence when Hit "} +c["26% chance to Defend with 200% of Armour"]={{[1]={[1]={type="Condition",var="ArmourMax"},flags=0,keywordFlags=0,name="ArmourDefense",source="Armour Mastery: Max Calc",type="MAX",value=100},[2]={[1]={type="Condition",var="ArmourAvg"},flags=0,keywordFlags=0,name="ArmourDefense",source="Armour Mastery: Average Calc",type="MAX",value=26},[3]={[1]={neg=true,type="Condition",var="ArmourMax"},[2]={neg=true,type="Condition",var="ArmourAvg"},flags=0,keywordFlags=0,name="ArmourDefense",source="Armour Mastery: Min Calc",type="MAX",value=0}},nil} +c["26% chance to Gain Arcane Surge when you deal a Critical Strike"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="Condition:ArcaneSurge",type="FLAG",value=true}},nil} +c["26% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=26}},nil} +c["26% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=26}},nil} c["26% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=26}},nil} +c["26% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=26}},nil} +c["26% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=26}},nil} +c["26% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=26}},nil} c["26% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=26}},nil} +c["26% increased Critical Strike Chance for Attacks"]={{[1]={flags=1,keywordFlags=0,name="CritChance",type="INC",value=26}},nil} +c["26% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=4194304,name="Damage",type="INC",value=26}},nil} +c["26% increased Damage with Bow Skills"]={{[1]={flags=0,keywordFlags=1024,name="Damage",type="INC",value=26}},nil} +c["26% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=26}},nil} +c["26% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyAilmentDuration",type="INC",value=26}},nil} +c["26% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=26}},nil} c["26% increased Effect of Lightning Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=26},[2]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=26}},nil} c["26% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=26}},nil} c["26% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=26}},nil} +c["26% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=26}},nil} +c["26% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=26}},nil} +c["26% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=26}},nil} +c["26% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=26}},nil} +c["26% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=26}},nil} +c["26% increased Flask Mana Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecoveryRate",type="INC",value=26}},nil} +c["26% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=26}},nil} +c["26% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=26}},nil} +c["26% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=26}},nil} +c["26% increased Mana Cost Efficiency"]={{[1]={flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=26}},nil} +c["26% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=26}},nil} +c["26% increased Maximum Recovery per Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechInstance",type="INC",value=26}},nil} +c["26% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=26}}}},nil} c["26% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=26}},nil} +c["26% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=26}},nil} c["26% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=26}},nil} +c["26% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,keywordFlags=512,name="CritChance",type="INC",value=26}},nil} +c["26% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=26}},nil} +c["26% increased Warcry Speed"]={{[1]={flags=0,keywordFlags=4,name="WarcrySpeed",type="INC",value=26}},nil} +c["26% increased Ward during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Ward",type="INC",value=26}},nil} +c["26% increased effect of Non-Curse Auras from your Skills"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=26}},nil} +c["26% increased effect of Offerings"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering",[4]="Blood Offering"},type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=26}},nil} +c["26% of Cold Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdLifeRecoup",type="BASE",value=26}},nil} +c["26% of Fire Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="FireLifeRecoup",type="BASE",value=26}},nil} +c["26% of Lightning Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningLifeRecoup",type="BASE",value=26}},nil} +c["26% of Physical Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalLifeRecoup",type="BASE",value=26}},nil} +c["26% reduced Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=-26}},nil} +c["26% reduced Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=-26}},nil} +c["26% reduced Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=-26}},nil} +c["26% reduced Mana Cost of Attacks"]={{[1]={[1]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-26}},nil} +c["26% reduced Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=-26}},nil} +c["26% reduced Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=-26}},nil} +c["26% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-26}},nil} c["260% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=260}},nil} c["260% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=260}},nil} c["260% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=260}},nil} c["263% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=263}},nil} c["263% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=263}},nil} +c["27 to 36 Added Spell Cold Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=27},[2]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=36}},nil} +c["27 to 36 Added Spell Cold Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=27},[2]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=36}},nil} +c["27 to 36 Added Spell Cold Damage while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=27},[2]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=36}},nil} c["27 to 42 Fire Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=27},[2]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=42}},nil} +c["27% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=27}},nil} c["27% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=6.75}},nil} +c["27% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=27}},nil} +c["27% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=27}},nil} +c["27% increased Battlemage's Cry Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Battlemage's Cry",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=27}},nil} +c["27% increased Blind Effect"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlindEffect",type="INC",value=27}}}},nil} +c["27% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=27}},nil} c["27% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=27}},nil} +c["27% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=27}},nil} +c["27% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=27}},nil} c["27% increased Critical Strike Chance with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritChance",type="INC",value=27}},nil} +c["27% increased Effect of Arcane Surge on you"]={{[1]={flags=0,keywordFlags=0,name="ArcaneSurgeEffect",type="INC",value=27}},nil} +c["27% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=27},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=27},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=27},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=27},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=27},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=27}},nil} +c["27% increased Effect of Onslaught on you"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=27}},nil} +c["27% increased Effect of your Marks"]={{[1]={[1]={skillType=98,type="SkillType"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=27}},nil} +c["27% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=27}},nil} +c["27% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=27}},nil} +c["27% increased Elusive Effect"]={{[1]={flags=0,keywordFlags=0,name="ElusiveEffect",type="INC",value=27}},nil} +c["27% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=27}},nil} +c["27% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=27}},nil} +c["27% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=27}},nil} +c["27% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=27}},nil} +c["27% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="ImpaleEffect",type="INC",value=27}},nil} +c["27% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=27}},nil} +c["27% increased Melee Weapon Attack Speed"]={{[1]={flags=67108865,keywordFlags=0,name="Speed",type="INC",value=27}},nil} +c["27% increased Rallying Cry Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Rallying Cry",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=27}},nil} +c["27% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=27}},nil} +c["27% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=27}},nil} +c["27% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=27}},nil} +c["27% increased maximum Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=27}},nil} +c["27% of Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoup",type="BASE",value=27}},nil} +c["27% reduced Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=-27}},nil} +c["27% reduced Charges per use"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-27}},nil} +c["27% reduced Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-27}},nil} +c["27% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-27}},nil} c["270% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=270}},nil} c["270% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=270}},nil} c["275% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=275}},nil} @@ -4673,30 +7790,220 @@ c["275% increased Charges per use"]={{[1]={flags=0,keywordFlags=0,name="FlaskCha c["275% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=275}},nil} c["275% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=275}},nil} c["275% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=275}},nil} +c["28 to 51 Added Fire Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="FireMin",type="BASE",value=28},[2]={flags=131076,keywordFlags=0,name="FireMax",type="BASE",value=51}},nil} +c["28% chance to Avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=28}},nil} +c["28% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=28}},nil} +c["28% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=28}},nil} +c["28% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=28}},nil} +c["28% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=28}},nil} +c["28% chance to Avoid being Poisoned"]={{[1]={flags=0,keywordFlags=0,name="AvoidPoison",type="BASE",value=28}},nil} +c["28% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=28}},nil} +c["28% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=28}},nil} +c["28% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=28}},nil} +c["28% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=28}},nil} +c["28% chance to Ignore Stuns while Casting"]={{[1]={flags=0,keywordFlags=0,name="AvoidInterruptStun",type="BASE",value=28}},nil} +c["28% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=28}},nil} +c["28% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=28}},nil} +c["28% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=28}},nil} +c["28% chance to gain a Flask Charge when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeOnCritChance",type="BASE",value=28}},nil} +c["28% chance to gain a Frenzy Charge on Killing an Enemy affected by at least 5 Poisons"]={nil,"a Frenzy Charge ing an Enemy affected by at least 5 Poisons "} +c["28% chance when you pay a Skill's Cost to gain that much Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=28}}," when you pay a Skill's Cost to gain that much "} +c["28% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=28}},nil} +c["28% increased Arctic Armour Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=28}},nil} +c["28% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=28}},nil} +c["28% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=28}},nil} +c["28% increased Area of Effect if you have Stunned an Enemy Recently"]={{[1]={[1]={type="Condition",var="StunnedEnemyRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=28}},nil} c["28% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=28}},nil} c["28% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=28}},nil} +c["28% increased Attack Speed if you've changed Stance Recently"]={{[1]={[1]={type="Condition",var="ChangedStanceRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=28}},nil} +c["28% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=28}},nil} c["28% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=28}},nil} +c["28% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=28}},nil} +c["28% increased Charge Recovery"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeRecovery",type="INC",value=28}},nil} c["28% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=28}},nil} +c["28% increased Cooldown Recovery Rate of Travel Skills"]={{[1]={[1]={skillType=79,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=28}},nil} c["28% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=28}},nil} c["28% increased Damage if you Summoned a Golem in the past 8 seconds"]={{[1]={[1]={type="Condition",var="SummonedGolemInPast8Sec"},flags=0,keywordFlags=0,name="Damage",type="INC",value=28}},nil} +c["28% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=28}},nil} +c["28% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=4194304,name="Damage",type="INC",value=28}},nil} +c["28% increased Damage with Bow Skills"]={{[1]={flags=0,keywordFlags=1024,name="Damage",type="INC",value=28}},nil} +c["28% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=28}},nil} +c["28% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=28}},nil} +c["28% increased Damage with Vaal Skills"]={{[1]={flags=0,keywordFlags=512,name="Damage",type="INC",value=28}},nil} +c["28% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=28}},nil} +c["28% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyAilmentDuration",type="INC",value=28}},nil} +c["28% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=28}},nil} +c["28% increased Effect of Cold Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=28},[2]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=28}},nil} +c["28% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=28}},nil} +c["28% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=28}},nil} +c["28% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=28}},nil} c["28% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=28}},nil} +c["28% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=28}},nil} +c["28% increased Energy Shield from Equipped Body Armour"]={{[1]={[1]={slotName="Body Armour",type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=28}},nil} +c["28% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=28}},nil} c["28% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=28}},nil} +c["28% increased Flask Charges gained from Kills with Melee Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="FlaskChargesGained",type="INC",value=28}}," from Kills "} +c["28% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=28}},nil} +c["28% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=28}},nil} +c["28% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=28}},nil} +c["28% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=28}},nil} c["28% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=28}},nil} +c["28% increased Mana Cost Efficiency"]={{[1]={flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=28}},nil} +c["28% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=28}},nil} +c["28% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=28}},nil} +c["28% increased Melee Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="Damage",type="INC",value=28}},nil} +c["28% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=28}},nil} +c["28% increased Mine Duration"]={{[1]={flags=0,keywordFlags=0,name="MineDuration",type="INC",value=28}},nil} c["28% increased Movement Speed while affected by a Magic Abyss Jewel"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="MagicAbyssJewels"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=28}},nil} +c["28% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=28}},nil} +c["28% increased Projectile Attack Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=28}},nil} +c["28% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=28}},nil} +c["28% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=28}},nil} +c["28% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=28}},nil} c["28% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=28}},nil} +c["28% increased Spell Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=2,keywordFlags=0,name="Damage",type="INC",value=28}},nil} +c["28% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=28}},nil} +c["28% increased Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="StunThreshold",type="INC",value=28}},nil} +c["28% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=28}},nil} +c["28% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=28}},nil} c["28% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=28}},nil} +c["28% increased Trap Duration"]={{[1]={flags=0,keywordFlags=0,name="TrapDuration",type="INC",value=28}},nil} +c["28% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=28}},nil} +c["28% increased Warcry Speed"]={{[1]={flags=0,keywordFlags=4,name="WarcrySpeed",type="INC",value=28}},nil} +c["28% increased effect of Non-Curse Auras from your Skills"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=28}},nil} +c["28% increased effect of Offerings"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering",[4]="Blood Offering"},type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=28}},nil} +c["28% of Cold Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdLifeRecoup",type="BASE",value=28}},nil} +c["28% of Fire Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="FireLifeRecoup",type="BASE",value=28}},nil} +c["28% of Lightning Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningLifeRecoup",type="BASE",value=28}},nil} +c["28% of Physical Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalLifeRecoup",type="BASE",value=28}},nil} c["28% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-28}},nil} +c["28% reduced Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyAilmentDuration",type="INC",value=-28}},nil} +c["28% reduced Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-28}},nil} +c["28% reduced Elemental Ailment Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfElementalAilmentDuration",type="INC",value=-28}},nil} +c["28% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-28}},nil} +c["28% reduced Mana Cost of Attacks"]={{[1]={[1]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-28}},nil} +c["28% reduced Mana Cost of Skills during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-28}},nil} +c["28% reduced Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=-28}},nil} c["28% reduced Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=-28}},nil} +c["28% reduced effect"]={{[1]={flags=0,keywordFlags=0,name="LocalEffect",type="INC",value=-28}},nil} c["280% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=280}},nil} c["280% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=280}},nil} +c["285% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=285}},nil} c["285% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=285}},nil} +c["29 to 39 Added Spell Fire Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=29},[2]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=39}},nil} +c["29 to 39 Added Spell Fire Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=29},[2]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=39}},nil} +c["29 to 39 Added Spell Fire Damage while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=29},[2]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=39}},nil} +c["29% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=29}},nil} +c["29% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=29}},nil} +c["29% chance to Freeze, Shock and Ignite during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=29},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=29},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=29}},nil} +c["29% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=29}},nil} +c["29% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=29}},nil} +c["29% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=29}},nil} +c["29% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=29}},nil} +c["29% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=29}},nil} +c["29% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=29}},nil} +c["29% increased Attack Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=29}},nil} +c["29% increased Battlemage's Cry Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Battlemage's Cry",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=29}},nil} +c["29% increased Blind Effect"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlindEffect",type="INC",value=29}}}},nil} +c["29% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=29}},nil} +c["29% increased Cast Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=29}},nil} +c["29% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=29}},nil} +c["29% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=29}},nil} +c["29% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=29}},nil} +c["29% increased Critical Strike Chance during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=29}},nil} +c["29% increased Critical Strike Chance for Attacks"]={{[1]={flags=1,keywordFlags=0,name="CritChance",type="INC",value=29}},nil} +c["29% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=29}},nil} +c["29% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=29}},nil} +c["29% increased Effect of Arcane Surge on you"]={{[1]={flags=0,keywordFlags=0,name="ArcaneSurgeEffect",type="INC",value=29}},nil} +c["29% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=29}},nil} +c["29% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=29},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=29},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=29},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=29},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=29},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=29}},nil} +c["29% increased Effect of Onslaught on you"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=29}},nil} +c["29% increased Effect of your Marks"]={{[1]={[1]={skillType=98,type="SkillType"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=29}},nil} +c["29% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=29}},nil} +c["29% increased Elusive Effect"]={{[1]={flags=0,keywordFlags=0,name="ElusiveEffect",type="INC",value=29}},nil} +c["29% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=29}},nil} +c["29% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=29}},nil} +c["29% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=29}},nil} +c["29% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=29}},nil} +c["29% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=29}},nil} +c["29% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=29}},nil} +c["29% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=29}},nil} +c["29% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=29}}}},nil} +c["29% increased Minion Duration"]={{[1]={[1]={skillType=77,type="SkillType"},[2]={skillType=6,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=29}},nil} +c["29% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=29}},nil} +c["29% increased Rallying Cry Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Rallying Cry",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=29}},nil} +c["29% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=29}},nil} c["29% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=29}},nil} +c["29% increased Ward during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Ward",type="INC",value=29}},nil} +c["29% increased maximum Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=29}},nil} +c["29% of Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoup",type="BASE",value=29}},nil} +c["29% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=29}},nil} +c["29% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=29}},nil} +c["29% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=29}},nil} +c["29% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-29}},nil} +c["29% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-29}},nil} +c["29% reduced Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=-29}},nil} +c["29% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-29}},nil} +c["29% reduced effect of Non-Curse Auras from your Skills"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=-29}},nil} +c["3 to 32 Added Spell Lightning Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=3},[2]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=32}},nil} +c["3 to 32 Added Spell Lightning Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=3},[2]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=32}},nil} +c["3 to 32 Added Spell Lightning Damage while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=3},[2]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=32}},nil} +c["3 to 34 Added Lightning Damage with Axe Attacks"]={{[1]={flags=65540,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=65540,keywordFlags=0,name="LightningMax",type="BASE",value=34}},nil} +c["3 to 34 Added Lightning Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=131076,keywordFlags=0,name="LightningMax",type="BASE",value=34}},nil} +c["3 to 34 Added Lightning Damage with Claw Attacks"]={{[1]={flags=262148,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=262148,keywordFlags=0,name="LightningMax",type="BASE",value=34}},nil} +c["3 to 34 Added Lightning Damage with Dagger Attacks"]={{[1]={flags=524292,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=524292,keywordFlags=0,name="LightningMax",type="BASE",value=34}},nil} +c["3 to 34 Added Lightning Damage with Mace or Sceptre Attacks"]={{[1]={flags=1048580,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=1048580,keywordFlags=0,name="LightningMax",type="BASE",value=34}},nil} +c["3 to 34 Added Lightning Damage with Staff Attacks"]={{[1]={flags=2097156,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=2097156,keywordFlags=0,name="LightningMax",type="BASE",value=34}},nil} +c["3 to 34 Added Lightning Damage with Sword Attacks"]={{[1]={flags=4194308,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=4194308,keywordFlags=0,name="LightningMax",type="BASE",value=34}},nil} +c["3 to 34 Added Lightning Damage with Wand Attacks"]={{[1]={flags=8388612,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=8388612,keywordFlags=0,name="LightningMax",type="BASE",value=34}},nil} +c["3 to 4 Added Physical Damage with Axe Attacks"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalMin",type="BASE",value=3},[2]={flags=65540,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil} +c["3 to 4 Added Physical Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=3},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil} +c["3 to 4 Added Physical Damage with Claw Attacks"]={{[1]={flags=262148,keywordFlags=0,name="PhysicalMin",type="BASE",value=3},[2]={flags=262148,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil} +c["3 to 4 Added Physical Damage with Dagger Attacks"]={{[1]={flags=524292,keywordFlags=0,name="PhysicalMin",type="BASE",value=3},[2]={flags=524292,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil} +c["3 to 4 Added Physical Damage with Mace or Sceptre Attacks"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalMin",type="BASE",value=3},[2]={flags=1048580,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil} +c["3 to 4 Added Physical Damage with Staff Attacks"]={{[1]={flags=2097156,keywordFlags=0,name="PhysicalMin",type="BASE",value=3},[2]={flags=2097156,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil} +c["3 to 4 Added Physical Damage with Sword Attacks"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalMin",type="BASE",value=3},[2]={flags=4194308,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil} +c["3 to 4 Added Physical Damage with Wand Attacks"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalMin",type="BASE",value=3},[2]={flags=8388612,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil} +c["3 to 41 Added Spell Lightning Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=3},[2]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=41}},nil} +c["3 to 41 Added Spell Lightning Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=3},[2]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=41}},nil} +c["3 to 41 Added Spell Lightning Damage while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=3},[2]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=41}},nil} +c["3 to 42 Added Lightning Damage with Axe Attacks"]={{[1]={flags=65540,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=65540,keywordFlags=0,name="LightningMax",type="BASE",value=42}},nil} +c["3 to 42 Added Lightning Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=131076,keywordFlags=0,name="LightningMax",type="BASE",value=42}},nil} +c["3 to 42 Added Lightning Damage with Claw Attacks"]={{[1]={flags=262148,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=262148,keywordFlags=0,name="LightningMax",type="BASE",value=42}},nil} +c["3 to 42 Added Lightning Damage with Dagger Attacks"]={{[1]={flags=524292,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=524292,keywordFlags=0,name="LightningMax",type="BASE",value=42}},nil} +c["3 to 42 Added Lightning Damage with Mace or Sceptre Attacks"]={{[1]={flags=1048580,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=1048580,keywordFlags=0,name="LightningMax",type="BASE",value=42}},nil} +c["3 to 42 Added Lightning Damage with Staff Attacks"]={{[1]={flags=2097156,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=2097156,keywordFlags=0,name="LightningMax",type="BASE",value=42}},nil} +c["3 to 42 Added Lightning Damage with Sword Attacks"]={{[1]={flags=4194308,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=4194308,keywordFlags=0,name="LightningMax",type="BASE",value=42}},nil} +c["3 to 42 Added Lightning Damage with Wand Attacks"]={{[1]={flags=8388612,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=8388612,keywordFlags=0,name="LightningMax",type="BASE",value=42}},nil} +c["3 to 5 Added Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=5}},nil} +c["3 to 5 Fire Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=5}},nil} +c["3% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil} +c["3% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=3}},nil} c["3% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=3}},nil} +c["3% additional Physical Damage Reduction against Abyssal Monsters"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=3}}," against Abyssal Monsters "} c["3% chance for Hits to deal 300% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsRandom",type="BASE",value=9}},nil} c["3% chance for Slain monsters to drop an additional Scroll of Wisdom"]={{}," for Slain monsters to drop an additional Scroll of Wisdom "} c["3% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=3}},nil} +c["3% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=3}},nil} +c["3% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=3}},nil} +c["3% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=3}},nil} +c["3% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=3}},nil} c["3% chance to Recover all Life when you Kill an Enemy"]={{[1]={[1]={percent=3,stat="Life",type="PercentStat"},[2]={type="Condition",var="AverageResourceGain"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=1},[2]={[1]={percent=100,stat="Life",type="PercentStat"},[2]={type="Condition",var="MaxResourceGain"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=1}},nil} +c["3% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=3}},nil} +c["3% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=3}},nil} c["3% chance to deal Triple Damage"]={{[1]={flags=0,keywordFlags=0,name="TripleDamageChance",type="BASE",value=3}},nil} +c["3% chance to gain an additional Vaal Soul on Kill"]={nil,"an additional Vaal Soul "} +c["3% chance to throw up to 4 additional Traps"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowCount",type="BASE",value=0.12}},nil} +c["3% increased Accuracy Rating per 25 Intelligence"]={{[1]={[1]={div=25,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=3}},nil} +c["3% increased Accuracy Rating with Axes"]={{[1]={flags=65540,keywordFlags=0,name="Accuracy",type="INC",value=3}},nil} +c["3% increased Accuracy Rating with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Accuracy",type="INC",value=3}},nil} +c["3% increased Accuracy Rating with Claws"]={{[1]={flags=262148,keywordFlags=0,name="Accuracy",type="INC",value=3}},nil} +c["3% increased Accuracy Rating with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="Accuracy",type="INC",value=3}},nil} +c["3% increased Accuracy Rating with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="INC",value=3}},nil} +c["3% increased Accuracy Rating with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="Accuracy",type="INC",value=3}},nil} +c["3% increased Accuracy Rating with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="Accuracy",type="INC",value=3}},nil} +c["3% increased Accuracy Rating with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="Accuracy",type="INC",value=3}},nil} +c["3% increased Area of Effect per 50 Strength"]={{[1]={[1]={div=50,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=3}},nil} c["3% increased Area of Effect per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=3}},nil} c["3% increased Area of Effect per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=3}},nil} c["3% increased Area of Effect per Power Charge, up to a maximum of 50%"]={{[1]={[1]={globalLimit=50,globalLimitKey="VastPower",type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=3}},nil} @@ -4707,42 +8014,91 @@ c["3% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition", c["3% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil} c["3% increased Attack Speed with Axes"]={{[1]={flags=65541,keywordFlags=0,name="Speed",type="INC",value=3}},nil} c["3% increased Attack Speed with Bows"]={{[1]={flags=131077,keywordFlags=0,name="Speed",type="INC",value=3}},nil} +c["3% increased Attack Speed with Claws"]={{[1]={flags=262149,keywordFlags=0,name="Speed",type="INC",value=3}},nil} +c["3% increased Attack Speed with Daggers"]={{[1]={flags=524293,keywordFlags=0,name="Speed",type="INC",value=3}},nil} c["3% increased Attack Speed with Maces or Sceptres"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=3}},nil} +c["3% increased Attack Speed with Staves"]={{[1]={flags=2097157,keywordFlags=0,name="Speed",type="INC",value=3}},nil} +c["3% increased Attack Speed with Swords"]={{[1]={flags=4194309,keywordFlags=0,name="Speed",type="INC",value=3}},nil} c["3% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=603979781,keywordFlags=0,name="Speed",type="INC",value=3}},nil} +c["3% increased Attack Speed with Wands"]={{[1]={flags=8388613,keywordFlags=0,name="Speed",type="INC",value=3}},nil} c["3% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=3}},nil} +c["3% increased Attack and Cast Speed during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Speed",type="INC",value=3}},nil} +c["3% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=3},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=3},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=3},[4]={flags=0,keywordFlags=0,name="All",type="INC",value=3}},nil} +c["3% increased Brand Attachment range"]={{[1]={flags=0,keywordFlags=0,name="BrandAttachmentRange",type="INC",value=3}},nil} +c["3% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=3}},nil} c["3% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil} +c["3% increased Cast Speed for each corpse Consumed Recently"]={{[1]={[1]={type="Multiplier",var="CorpseConsumedRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil} c["3% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil} +c["3% increased Cast Speed while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil} +c["3% increased Cast Speed while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil} +c["3% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=3}},nil} c["3% increased Character Size"]={{}," Character Size "} c["3% increased Character Size 5% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=3}}," Character Size 5% increased "} +c["3% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=3}},nil} +c["3% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=3}},nil} +c["3% increased Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=3}},nil} +c["3% increased Critical Strike Chance for Spells while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=3}},nil} +c["3% increased Critical Strike Chance for Spells while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=2,keywordFlags=0,name="CritChance",type="INC",value=3}},nil} +c["3% increased Critical Strike Chance for Spells while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=3}},nil} +c["3% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=3}},nil} +c["3% increased Damage per 100 Dexterity"]={{[1]={[1]={div=100,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=3}},nil} +c["3% increased Damage per 100 Intelligence"]={{[1]={[1]={div=100,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=3}},nil} +c["3% increased Damage per 100 Strength"]={{[1]={[1]={div=100,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=3}},nil} c["3% increased Damage per Crab Barrier"]={{[1]={[1]={type="Multiplier",var="CrabBarrier"},flags=0,keywordFlags=0,name="Damage",type="INC",value=3}},nil} c["3% increased Damage per Endurance, Frenzy or Power Charge"]={{[1]={[1]={stat="TotalCharges",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=3}},nil} c["3% increased Damage per Frenzy Charge with Hits against Enemies on Low Life"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=3}},nil} +c["3% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=3}},nil} c["3% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=3}},nil} +c["3% increased Damage with Ailments"]={{[1]={flags=2048,keywordFlags=0,name="Damage",type="INC",value=3}},nil} +c["3% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=4194304,name="Damage",type="INC",value=3}},nil} +c["3% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=3}},nil} c["3% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=3}},nil} c["3% increased Defences from Equipped Shield per 10 Devotion"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},[2]={actor="parent",div=10,stat="Devotion",type="PerStat"},flags=0,keywordFlags=0,name="Defences",type="INC",value=3}},nil} +c["3% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=3}},nil} +c["3% increased Effect of Cold Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=3},[2]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=3}},nil} +c["3% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=3}},nil} c["3% increased Effect of non-Damaging Ailments on Enemies per 10 Devotion"]={{[1]={[1]={actor="parent",div=10,stat="Devotion",type="PerStat"},flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=3},[2]={[1]={actor="parent",div=10,stat="Devotion",type="PerStat"},flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=3},[3]={[1]={actor="parent",div=10,stat="Devotion",type="PerStat"},flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=3},[4]={[1]={actor="parent",div=10,stat="Devotion",type="PerStat"},flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=3},[5]={[1]={actor="parent",div=10,stat="Devotion",type="PerStat"},flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=3},[6]={[1]={actor="parent",div=10,stat="Devotion",type="PerStat"},flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=3}},nil} +c["3% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=3}},nil} +c["3% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=3}},nil} +c["3% increased Energy Shield per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=3}},nil} c["3% increased Experience gain"]={{}," Experience gain "} c["3% increased Experience gain 2% increased Experience gain"]={{}," Experience gain 2% increased Experience gain "} c["3% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=3}}," Experience gain 20% increased "} +c["3% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=3}},nil} c["3% increased Global Critical Strike Chance per Level"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=3}},nil} +c["3% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=3}},nil} c["3% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=3}},nil} c["3% increased Intelligence for each Unique Item Equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,keywordFlags=0,name="Int",type="INC",value=3}},nil} +c["3% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=3}},nil} c["3% increased Mana Cost Efficiency per 10 Devotion"]={{[1]={[1]={actor="parent",div=10,stat="Devotion",type="PerStat"},flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=3}},nil} +c["3% increased Mana Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=3}},nil} c["3% increased Mana Reservation Efficiency of Skills per 250 total Attributes"]={{[1]={[1]={div=250,statList={[1]="Str",[2]="Dex",[3]="Int"},type="PerStat"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=3}},nil} c["3% increased Maximum Life per Abyss Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewel"},flags=0,keywordFlags=0,name="Life",type="INC",value=3}},nil} c["3% increased Maximum Mana per Abyss Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewel"},flags=0,keywordFlags=0,name="Mana",type="INC",value=3}},nil} +c["3% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=3}},nil} +c["3% increased Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=3}},nil} c["3% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=3}},nil} +c["3% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=3}},nil} +c["3% increased Movement Speed per 5 Rage"]={{[1]={[1]={div=5,type="Multiplier",var="Rage"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=3}},nil} c["3% increased Movement Speed per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=3}},nil} c["3% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=3}},nil} c["3% increased Movement Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=3}},nil} c["3% increased Movement Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=3}},nil} +c["3% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=3}},nil} +c["3% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=3}},nil} c["3% increased Poison Duration for each Poison you have inflicted Recently, up"]={{[1]={[1]={type="Multiplier",var="PoisonAppliedRecently"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=3}}," , up "} c["3% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%"]={{[1]={[1]={globalLimit=100,globalLimitKey="DurationPerPoisonRecently",type="Multiplier",var="PoisonAppliedRecently"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=3}},nil} c["3% increased Poison Duration per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=3}},nil} c["3% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=3}},nil} c["3% increased Rarity of Items found per Mana Burn, up to a maximum of 100%"]={{[1]={[1]={limit=100,limitTotal=true,type="Multiplier",var="ManaBurnStacks"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=3}},nil} +c["3% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=3}},nil} c["3% increased Spell Critical Strike Chance per 100 Player Maximum Life"]={{[1]={[1]={actor="player",div=100,stat="Life",type="PerStat"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=3}},nil} +c["3% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=3}},nil} c["3% increased Spell Damage per 100 Player Maximum Life"]={{[1]={[1]={actor="player",div=100,stat="Life",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=3}},nil} +c["3% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=3}},nil} +c["3% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=3}},nil} +c["3% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=3}},nil} +c["3% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=3}},nil} c["3% increased effect of Non-Curse Auras from your Skills"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=3}},nil} c["3% increased maximum Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=3}},nil} c["3% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=3}},nil} @@ -4750,23 +8106,36 @@ c["3% more Armour and Evasion Rating per Fortification above 20"]={{[1]={[1]={st c["3% more Damage per Summoned Totem"]={{[1]={[1]={stat="TotemsSummoned",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}},nil} c["3% more Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="MORE",value=3}},nil} c["3% of Armour applies to Fire, Cold and Lightning Damage taken from Hits"]={{[1]={flags=0,keywordFlags=0,name="ArmourAppliesToFireDamageTaken",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="ArmourAppliesToColdDamageTaken",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="ArmourAppliesToLightningDamageTaken",type="BASE",value=3}},nil} +c["3% of Armour applies to Fire, Cold and Lightning Damage taken from Hits if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="ArmourAppliesToFireDamageTaken",type="BASE",value=3},[2]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="ArmourAppliesToColdDamageTaken",type="BASE",value=3},[3]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="ArmourAppliesToLightningDamageTaken",type="BASE",value=3}},nil} c["3% of Attack Damage Leeched as Life against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=3}},nil} c["3% of Damage from Hits is taken from your nearest Totem's Life before you"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=0,name="takenFromTotemsBeforeYou",type="BASE",value=3}},nil} c["3% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=3}},nil} +c["3% of Damage taken Recouped as Mana"]={{[1]={flags=0,keywordFlags=0,name="ManaRecoup",type="BASE",value=3}},nil} c["3% of Elemental Damage Leeched as Energy Shield if 2 Shaper Items are Equipped"]={{[1]={[1]={threshold=2,type="MultiplierThreshold",var="ShaperItem"},flags=0,keywordFlags=0,name="ElementalDamageEnergyShieldLeech",type="BASE",value=3}},nil} c["3% of Leech is Instant per maximum Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerChargeMax"},flags=0,keywordFlags=0,name="InstantEnergyShieldLeech",type="BASE",value=3},[2]={[1]={type="Multiplier",var="PowerChargeMax"},flags=0,keywordFlags=0,name="InstantManaLeech",type="BASE",value=3},[3]={[1]={type="Multiplier",var="PowerChargeMax"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="BASE",value=3}},nil} c["3% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=3}},nil} +c["3% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=3}},nil} +c["3% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=3}},nil} c["3% of Physical Damage Leeched as Energy Shield if 2 Elder Items are Equipped"]={{[1]={[1]={threshold=2,type="MultiplierThreshold",var="ElderItem"},flags=0,keywordFlags=0,name="PhysicalDamageEnergyShieldLeech",type="BASE",value=3}},nil} +c["3% of Physical Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromManaBeforeLife",type="BASE",value=3}},nil} c["3% of Physical Damage prevented from Hits Recently is Regenerated as Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageMitigatedEnergyShieldPseudoRecoup",type="BASE",value=12}},nil} c["3% reduced Attack and Cast Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Speed",type="INC",value=-3}},nil} +c["3% reduced Damage taken from Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenOverTime",type="INC",value=-3}},nil} c["3% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-3}},nil} c["3% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-3}},nil} c["3.0% of Physical Damage Prevented Recently is Regenerated as Energy Shield Per Second if 6 Crusader Items are Equipped"]={{[1]={[1]={threshold=6,type="MultiplierThreshold",var="CrusaderItem"},flags=0,keywordFlags=0,name="PhysicalDamageMitigatedEnergyShieldPseudoRecoup",type="BASE",value=12}},nil} +c["3.05% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=3.05}},nil} +c["3.45% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=3.45}},nil} +c["3.5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=3.5}},nil} +c["3.5% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=3.5}},nil} +c["3.85% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=3.85}},nil} +c["30 to 49 added Fire Damage against Burning Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Burning"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=30},[2]={[1]={actor="enemy",type="ActorCondition",var="Burning"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=49}},nil} c["30% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=30}},nil} c["30% Chance to cause Bleeding Enemies to Flee on hit"]={{[1]={flags=4,keywordFlags=0,name="BleedChance",type="BASE",value=30}}," Enemies to Flee "} c["30% chance for Energy Shield Recharge to start when you Block"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=30}}," for Recharge to start when you Block "} c["30% chance on Melee Hit for the Strongest Impale on target to last for 1 additional Hit"]={{}," for the Strongest Impale on target to last for 1 additional Hit "} c["30% chance on Melee Hit for the Strongest Impale on target to last for 1 additional Hit 50% less Impale Duration"]={{[1]={flags=260,keywordFlags=0,name="ImpaleDuration",type="BASE",value=30}}," for the Strongest Impale on target to last for 1 additional Hit 50% less "} +c["30% chance to Aggravate Bleeding on targets you Hit with Attacks"]={{}," to Aggravate Bleeding on targets you Hit "} c["30% chance to Avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=30}},nil} c["30% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=30}},nil} c["30% chance to Avoid Elemental Ailments while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=30}},nil} @@ -4782,6 +8151,8 @@ c["30% chance to Avoid being Stunned while holding a Shield"]={{[1]={[1]={type=" c["30% chance to Blind Enemies on Critical Strike"]={{}," to Blind Enemies "} c["30% chance to Blind Enemies on Critical Strike 50% chance to cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=30}}," to Blind Enemies 50% chance "} c["30% chance to Curse non-Cursed Enemies with a random Hex on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,triggered=true}}},nil} +c["30% chance to Extinguish Enemies on Hit"]={{}," to Extinguish Enemies "} +c["30% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=30}},nil} c["30% chance to Freeze Enemies which are Chilled"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=30}},nil} c["30% chance to Freeze during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=30}},nil} c["30% chance to Hinder Enemies on Hit with Spells"]={{}," to Hinder Enemies "} @@ -4790,6 +8161,9 @@ c["30% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance" c["30% chance to Ignite during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=30}},nil} c["30% chance to Ignore Stuns while Casting"]={{[1]={flags=0,keywordFlags=0,name="AvoidInterruptStun",type="BASE",value=30}},nil} c["30% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ImpaleChance",type="BASE",value=30}},nil} +c["30% chance to Intimidate Enemies for 4 seconds on Hit"]={{}," to Intimidate Enemies "} +c["30% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=30}},nil} +c["30% chance to Sap Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemySapChance",type="BASE",value=30}},nil} c["30% chance to Sap Enemies in Chilling Areas"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="InChillingArea"},flags=0,keywordFlags=0,name="EnemySapChance",type="BASE",value=30}},nil} c["30% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=30}},nil} c["30% chance to Shock during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=30}},nil} @@ -4799,23 +8173,28 @@ c["30% chance to Trigger Socketed Spells when you Spend at least 100 Mana on an" c["30% chance to Trigger Socketed Spells when you Spend at least 100 Mana on an Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown"]={{[1]={flags=0,keywordFlags=0,name="KitavaTriggerChance",source="Kitava's Thirst",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="KitavaRequiredManaCost",source="Kitava's Thirst",type="BASE",value=100},[3]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportCastOnManaSpent"}}},nil} c["30% chance to Trigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown"]={{}," to Trigger a Socketed Lightning on Hit, with a 0.25 second Cooldown "} c["30% chance to Trigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown Socketed Lightning Spells have no Cost if Triggered"]={{}," to Trigger a Socketed Lightning on Hit, with a 0.25 second Cooldown Socketed Lightning Spells have no Cost if Triggered "} +c["30% chance to Unnerve Enemies for 4 seconds on Hit"]={{}," to Unnerve Enemies "} c["30% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=30}},nil} c["30% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds "} c["30% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds 12% increased Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=30}}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds 12% increased "} +c["30% chance to gain Phasing for 3 seconds when your Trap is triggered by an Enemy"]={{[1]={[1]={type="Condition",var="TriggeredTrapsRecently"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil} c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{[1]={[1]={type="Condition",var="TriggeredTrapsRecently"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil} c["30% chance to gain Unholy Might on Block for 3 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}}," on Block "} c["30% chance to gain Unholy Might on Block for 3 seconds Gain Unholy Might on Block for 10 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}}," on Block Gain on Block "} c["30% chance to gain a Flask Charge when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeOnCritChance",type="BASE",value=30}},nil} +c["30% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike"]={nil,"a Frenzy Charge for each Enemy you hit with a Critical Strike "} c["30% chance to gain a Frenzy Charge on Critical Strike at Close Range"]={nil,"a Frenzy Charge "} c["30% chance to gain a Frenzy Charge on Hitting an Enemy with no Evasion Rating"]={nil,"a Frenzy Charge on Hitting an Enemy with no Evasion Rating "} c["30% chance to gain a Frenzy Charge on Kill"]={nil,"a Frenzy Charge "} c["30% chance to gain a Frenzy Charge on Kill 3% increased Damage per Frenzy Charge with Hits against Enemies on Low Life"]={nil,"a Frenzy Charge 3% increased Damage with Hits against Enemies on Low Life "} c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by at least 5 Poisons"]={nil,"a Frenzy Charge ing an Enemy affected by at least 5 Poisons "} c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by at least 5 Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={nil,"a Frenzy Charge ing an Enemy affected by at least 5 Poisons 15% chance to gain a Power Charge ing an Enemy affected by fewer than 5 Poisons "} +c["30% chance to gain a Power Charge on Kill"]={nil,"a Power Charge "} c["30% chance to gain a Power Charge on Non-Critical Strike"]={nil,"a Power Charge on Non-Critical Strike "} c["30% chance to gain a Power Charge on Non-Critical Strike +1 to Maximum Power Charges"]={nil,"a Power Charge on Non-Critical Strike +1 to Maximum Power Charges "} c["30% chance to gain a Power Charge when you Stun"]={nil,"a Power Charge when you Stun "} c["30% chance to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}},"a Power Charge when you Stun Gain "} +c["30% chance to gain a Power Charge when you Stun with Melee Damage"]={nil,"a Power Charge when you Stun with Melee Damage "} c["30% chance to gain an Endurance Charge on Hitting an Enemy with no Armour"]={nil,"an Endurance Charge on Hitting an Enemy with no Armour "} c["30% chance to gain an Endurance Charge on Hitting an Enemy with no Armour 30% chance to gain a Frenzy Charge on Hitting an Enemy with no Evasion Rating"]={nil,"an Endurance Charge on Hitting an Enemy with no Armour 30% chance to gain a Frenzy Charge on Hitting an Enemy with no Evasion Rating "} c["30% chance to gain an Endurance Charge on Kill"]={nil,"an Endurance Charge "} @@ -4841,23 +8220,30 @@ c["30% chance when you pay a Skill's Cost to gain that much Mana +35 to maximum c["30% faster Restoration of Ward"]={{[1]={flags=0,keywordFlags=0,name="WardRechargeFaster",type="INC",value=30}},nil} c["30% faster Restoration of Ward per Enemy Hit taken Recently"]={{[1]={[1]={type="Multiplier",var="BeenHitRecently"},flags=0,keywordFlags=0,name="WardRechargeFaster",type="INC",value=30}},nil} c["30% increased Accuracy Rating with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil} +c["30% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=30}},nil} c["30% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=30}},nil} c["30% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil} c["30% increased Area of Effect during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil} +c["30% increased Area of Effect if you have Stunned an Enemy Recently"]={{[1]={[1]={type="Condition",var="StunnedEnemyRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil} +c["30% increased Area of Effect if you have at least 500 Strength"]={{[1]={[1]={stat="Str",threshold=500,type="StatThreshold"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil} c["30% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil} c["30% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=39,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil} c["30% increased Area of Effect of Hex Skills"]={{[1]={[1]={skillType=97,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil} c["30% increased Area of Effect while in Sand Stance"]={{[1]={[1]={type="Condition",var="SandStance"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil} c["30% increased Area of Effect while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil} c["30% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=30}},nil} +c["30% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=30}},nil} +c["30% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=30}},nil} c["30% increased Armour and Evasion Rating during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=30}},nil} c["30% increased Armour and Evasion Rating if your Main Hand Weapon"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={skillType=1,type="SkillType"},flags=8192,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=30}}," if your "} c["30% increased Armour and Evasion Rating if your Main Hand Weapon has a Red and Green Socket"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={skillType=1,type="SkillType"},flags=8192,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=30}}," if your has a Red and Green Socket "} c["30% increased Armour and Evasion Rating while Fortified"]={{[1]={[1]={type="Condition",var="Fortified"},flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=30}},nil} c["30% increased Armour if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Armour",type="INC",value=30}},nil} c["30% increased Armour while you have Unbroken Ward"]={{[1]={[1]={type="Condition",var="UnbrokenWard"},flags=0,keywordFlags=0,name="Armour",type="INC",value=30}},nil} +c["30% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=30}},nil} c["30% increased Attack Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="CritChance",type="INC",value=30}},nil} c["30% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=30}},nil} +c["30% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=0,name="Damage",type="INC",value=30}},nil} c["30% increased Attack Damage if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=1,keywordFlags=0,name="Damage",type="INC",value=30}},nil} c["30% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=1,keywordFlags=0,name="Damage",type="INC",value=30}},nil} c["30% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil} @@ -4865,6 +8251,7 @@ c["30% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type= c["30% increased Attack Speed if you haven't Cast Dash recently"]={{[1]={[1]={neg=true,type="Condition",var="CastDashRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=30}},nil} c["30% increased Attack Speed if you've changed Stance Recently"]={{[1]={[1]={type="Condition",var="ChangedStanceRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=30}},nil} c["30% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=30}},nil} +c["30% increased Attack Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=30}},nil} c["30% increased Attack Speed while a Rare or Unique Enemy is Nearby"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="NearbyRareOrUniqueEnemy",[2]="RareOrUnique"}},flags=1,keywordFlags=0,name="Speed",type="INC",value=30}},nil} c["30% increased Attack Speed with Off Hand while Dual Wielding"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={skillType=1,type="SkillType"},[3]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=30}},nil} c["30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes"]={{[1]={[1]={neg=true,type="Condition",var="HaveIronReflexes"},flags=0,keywordFlags=0,name="Speed",type="INC",value=30},[2]={[1]={neg=true,type="Condition",var="HaveIronReflexes"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil} @@ -4918,26 +8305,35 @@ c["30% increased Damage with Hits against Rare monsters When you Kill a Rare mon c["30% increased Damage with Ignites inflicted on Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=8388608,name="Damage",type="INC",value=30}},nil} c["30% increased Damage with Maces, Sceptres or Staves"]={{[1]={[1]={modFlags=3145728,type="ModFlagOr"},flags=4,keywordFlags=0,name="Damage",type="INC",value=30}},nil} c["30% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=30}},nil} +c["30% increased Damage with Vaal Skills"]={{[1]={flags=0,keywordFlags=512,name="Damage",type="INC",value=30}},nil} c["30% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=30}},nil} c["30% increased Defences while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="Defences",type="INC",value=30}},nil} +c["30% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyAilmentDuration",type="INC",value=30}},nil} +c["30% increased Duration of Elemental Ailments from Melee Weapon Attacks"]={{[1]={flags=67108868,keywordFlags=0,name="EnemyElementalAilmentDuration",type="INC",value=30}},nil} c["30% increased Duration of Freezes you inflict on Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=30}},nil} c["30% increased Effect of Arcane Surge on you"]={{[1]={flags=0,keywordFlags=0,name="ArcaneSurgeEffect",type="INC",value=30}},nil} c["30% increased Effect of Auras from Mines"]={{[1]={flags=0,keywordFlags=8192,name="AuraEffect",type="INC",value=30}},nil} c["30% increased Effect of Blind from Melee Weapons"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlindEffect",type="INC",value=30}}}},nil} c["30% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=30}},nil} +c["30% increased Effect of Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="BuffEffectOnSelf",type="INC",value=30}},nil} c["30% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=30}},nil} +c["30% increased Effect of Chill from Melee Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="EnemyChillEffect",type="INC",value=30}},nil} c["30% increased Effect of Cold Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=30},[2]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=30}},nil} c["30% increased Effect of Cruelty"]={{[1]={flags=0,keywordFlags=0,name="LocalEffect",type="INC",value=30}}," of Cruelty "} c["30% increased Effect of Impales you inflict with Two Handed Weapons on Non-Impaled Enemies"]={{[1]={flags=536870916,keywordFlags=0,name="ImpaleEffect",type="INC",value=30}}," on Non-Impaled Enemies "} c["30% increased Effect of Impales you inflict with Two Handed Weapons on Non-Impaled Enemies 50% increased Impale Duration"]={{[1]={flags=536870916,keywordFlags=0,name="ImpaleEffect",type="INC",value=30}}," on Non-Impaled Enemies 50% increased Impale Duration "} c["30% increased Effect of Lightning Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=30},[2]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=30}},nil} +c["30% increased Effect of Non-Curse Auras from your Skills on Enemies"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="DebuffEffect",type="INC",value=30},[2]={[1]={skillName="Death Aura",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=30}},nil} c["30% increased Effect of Non-Curse Auras from your Skills while you have a Linked Target"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},[3]={threshold=1,type="MultiplierThreshold",var="LinkedTargets"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=30}},nil} c["30% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=30},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=30},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=30},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=30},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=30},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=30}},nil} c["30% increased Effect of Non-Damaging Ailments you inflict during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=30},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=30},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=30},[4]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=30},[5]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=30},[6]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=30}},nil} c["30% increased Effect of Onslaught on you"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=30}},nil} c["30% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=30}},nil} +c["30% increased Effect of Shock from Melee Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="EnemyShockEffect",type="INC",value=30}},nil} c["30% increased Effect of Shocks you inflict on Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=30}},nil} +c["30% increased Effect of Withered"]={{[1]={flags=0,keywordFlags=0,name="WitherEffect",type="INC",value=30}},nil} c["30% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=30},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=30},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=30},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=30},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=30},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=30}},nil} +c["30% increased Effect of your Marks"]={{[1]={[1]={skillType=98,type="SkillType"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=30}},nil} c["30% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil} c["30% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil} c["30% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=30}},nil} @@ -4947,32 +8343,42 @@ c["30% increased Elemental Damage with Staves"]={{[1]={flags=2097156,keywordFlag c["30% increased Elusive Effect"]={{[1]={flags=0,keywordFlags=0,name="ElusiveEffect",type="INC",value=30}},nil} c["30% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=30}},nil} c["30% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=30},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=30},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=30}},nil} +c["30% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=30}},nil} c["30% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=30}},nil} c["30% increased Energy Shield Recovery Rate while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=30}},nil} +c["30% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=30}},nil} c["30% increased Energy Shield from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=30}},nil} c["30% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=30}},nil} c["30% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=30}},nil} c["30% increased Evasion Rating if you haven't been Hit Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=30}},nil} c["30% increased Evasion Rating while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=30}},nil} +c["30% increased Evasion Rating while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=30}},nil} c["30% increased Evasion Rating while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=30}},nil} c["30% increased Evasion Rating while you have Unbroken Ward"]={{[1]={[1]={type="Condition",var="UnbrokenWard"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=30}},nil} c["30% increased Evasion Rating while you have an active Tincture"]={{[1]={[1]={type="Condition",var="UsingTincture"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=30}},nil} +c["30% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=30}},nil} c["30% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=30}},nil} c["30% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=30}},nil} c["30% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=30}},nil} c["30% increased Fire Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="FireDamage",type="INC",value=30}},nil} +c["30% increased Fish Bite Sensitivity"]={{}," Fish Bite Sensitivity "} +c["30% increased Fishing Line Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=30}}," Fishing Line "} c["30% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=30}},nil} +c["30% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=30}},nil} c["30% increased Flask Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=30}},nil} c["30% increased Fortification Duration"]={{[1]={flags=0,keywordFlags=0,name="FortifyDuration",type="INC",value=30}},nil} c["30% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=30}},nil} +c["30% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=30}},nil} c["30% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil} c["30% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}},nil} c["30% increased Global Critical Strike Chance per Blue Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}},nil} c["30% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=30}},nil} c["30% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil} c["30% increased Global Physical Damage per Red Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil} +c["30% increased Knockback Distance"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackDistance",type="INC",value=30}},nil} c["30% increased Life Recovery Rate while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=30}},nil} c["30% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=30}},nil} +c["30% increased Life Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="LifeReservationEfficiency",type="INC",value=30}},nil} c["30% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=30}},nil} c["30% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=30}},nil} c["30% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=30}},nil} @@ -4999,7 +8405,9 @@ c["30% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={[1]={t c["30% increased Movement Speed if you've Cast Dash recently"]={{[1]={[1]={type="Condition",var="CastDashRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil} c["30% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil} c["30% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil} +c["30% increased Movement Speed while Cursed"]={{[1]={[1]={type="Condition",var="Cursed"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil} c["30% increased Off Hand Attack Speed while wielding two different Weapon Types"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={skillType=1,type="SkillType"},[3]={type="Condition",var="WieldingDifferentWeaponTypes"},flags=1,keywordFlags=0,name="Speed",type="INC",value=30}},nil} +c["30% increased Physical Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil} c["30% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil} c["30% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil} c["30% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=30}},nil} @@ -5007,8 +8415,10 @@ c["30% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,n c["30% increased Physical Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil} c["30% increased Physical Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil} c["30% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=603979780,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil} +c["30% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=30}},nil} c["30% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=30}},nil} c["30% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=30}},nil} +c["30% increased Quantity of Gold Dropped by Slain Enemies"]={{}," Quantity of Gold Dropped by Slain Enemies "} c["30% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=30}},nil} c["30% increased Rage Cost Efficiency"]={{[1]={flags=0,keywordFlags=0,name="RageCostEfficiency",type="INC",value=30}},nil} c["30% increased Rarity of Fish Caught"]={{}," Rarity of Fish Caught "} @@ -5016,21 +8426,27 @@ c["30% increased Rarity of Items Dropped by Frozen Enemies"]={{[1]={[1]={actor=" c["30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=30}},nil} c["30% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=30}},nil} c["30% increased Rarity of Items found during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=30}},nil} +c["30% increased Rarity of Items found during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=30}},nil} +c["30% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=30}},nil} c["30% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=30}},nil} c["30% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=30}},nil} c["30% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=30}},nil} c["30% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=30}},nil} +c["30% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=30}},nil} c["30% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=30}},nil} c["30% increased Totem Damage if you haven't Summoned a Totem in the past 2 seconds"]={{[1]={[1]={type="Condition",var="NoSummonedTotemsInPastTwoSeconds"},flags=0,keywordFlags=16384,name="Damage",type="INC",value=30}},nil} c["30% increased Totem Duration"]={{[1]={flags=0,keywordFlags=0,name="TotemDuration",type="INC",value=30}},nil} c["30% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=30}},nil} c["30% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=30}},nil} c["30% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=30}},nil} +c["30% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=30}},nil} c["30% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=30}},nil} c["30% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=30}},nil} +c["30% increased Warcry Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=30}},nil} c["30% increased Warcry Speed"]={{[1]={flags=0,keywordFlags=4,name="WarcrySpeed",type="INC",value=30}},nil} c["30% increased Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="INC",value=30}},nil} c["30% increased effect of Non-Curse Auras from your Skills"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=30}},nil} +c["30% increased effect of Offerings"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering",[4]="Blood Offering"},type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=30}},nil} c["30% increased maximum Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=30}},nil} c["30% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=30}},nil} c["30% increased total Recovery per second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldLeechRate",type="INC",value=30}},nil} @@ -5047,13 +8463,17 @@ c["30% more Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="MORE" c["30% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=30}},nil} c["30% more Spell Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,keywordFlags=0,name="Damage",type="MORE",value=30}},nil} c["30% of Chaos Damage taken does not bypass Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ChaosEnergyShieldBypass",type="BASE",value=-30}},nil} +c["30% of Cold Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdLifeRecoup",type="BASE",value=30}},nil} c["30% of Cold and Lightning Damage taken as Fire Damage while affected by Purity of Fire"]={{[1]={[1]={type="Condition",var="AffectedByPurityofFire"},flags=0,keywordFlags=0,name="ColdDamageTakenAsFire",type="BASE",value=30},[2]={[1]={type="Condition",var="AffectedByPurityofFire"},flags=0,keywordFlags=0,name="LightningDamageTakenAsFire",type="BASE",value=30}},nil} +c["30% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=30}},nil} c["30% of Damage taken from Stunning Hits is Recovered as Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=30}}," from Stunning Hits is Recovered as Life "} c["30% of Damage you Reflect to Enemies when Hit is leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=30}}," you Reflect to Enemies when Hit "} c["30% of Damage you Reflect to Enemies when Hit is leeched as Life 100% of Damage you Reflect to Enemies when Hit is leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=30}}," you Reflect to Enemies when Hit 100% of Damage you Reflect to Enemies when Hit is leeched as Life "} c["30% of Elemental Damage from Hits taken as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageFromHitsTakenAsPhysical",type="BASE",value=30}},nil} c["30% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=30}},nil} c["30% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageFromHitsTakenAsCold",type="BASE",value=30}},nil} +c["30% of Fire Damage from Hits taken as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageFromHitsTakenAsPhysical",type="BASE",value=30}},nil} +c["30% of Fire Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="FireLifeRecoup",type="BASE",value=30}},nil} c["30% of Fire and Cold Damage taken as Lightning Damage while"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsLightning",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="ColdDamageTakenAsLightning",type="BASE",value=30}}," while "} c["30% of Fire and Cold Damage taken as Lightning Damage while affected by Purity of Lightning"]={{[1]={[1]={type="Condition",var="AffectedByPurityofLightning"},flags=0,keywordFlags=0,name="FireDamageTakenAsLightning",type="BASE",value=30},[2]={[1]={type="Condition",var="AffectedByPurityofLightning"},flags=0,keywordFlags=0,name="ColdDamageTakenAsLightning",type="BASE",value=30}},nil} c["30% of Fire and Lightning Damage from Hits taken as Cold Damage during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FireDamageFromHitsTakenAsCold",type="BASE",value=30},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageFromHitsTakenAsCold",type="BASE",value=30}},nil} @@ -5062,11 +8482,15 @@ c["30% of Life Leech is Instant"]={{[1]={flags=0,keywordFlags=0,name="InstantLif c["30% of Lightning Damage Leeched as Life during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=30}},nil} c["30% of Lightning Damage Leeched as Mana during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=30}},nil} c["30% of Lightning Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTakenFromManaBeforeLife",type="BASE",value=30}},nil} +c["30% of Lightning Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningLifeRecoup",type="BASE",value=30}},nil} c["30% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=30}},nil} +c["30% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=30}},nil} c["30% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=30}},nil} c["30% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=30}},nil} c["30% of Physical Damage from Hits taken as Cold Damage during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsCold",type="BASE",value=30}},nil} c["30% of Physical Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsLightning",type="BASE",value=30}},nil} +c["30% of Physical Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromManaBeforeLife",type="BASE",value=30}},nil} +c["30% of Physical Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalLifeRecoup",type="BASE",value=30}},nil} c["30% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-30}},nil} c["30% reduced Attack Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=1,keywordFlags=0,name="Speed",type="INC",value=-30}},nil} c["30% reduced Bleed Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfBleedDuration",type="INC",value=-30}},nil} @@ -5079,6 +8503,7 @@ c["30% reduced Effect of Chill on you"]={{[1]={flags=0,keywordFlags=0,name="Self c["30% reduced Effect of Shock on you"]={{[1]={flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-30}},nil} c["30% reduced Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=-30}},nil} c["30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=-30},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-30},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=-30}},nil} +c["30% reduced Enemy Stun Threshold while you have at least 500 Strength"]={{[1]={[1]={stat="Str",threshold=500,type="StatThreshold"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-30}},nil} c["30% reduced Enemy Stun Threshold with this Weapon"]={{}," Enemy Stun Thresh "} c["30% reduced Enemy Stun Threshold with this Weapon 50% chance to gain a Brine Charge instead of an Endurance Charge"]={{}," Enemy Stun Thresh 50% chance to gain a Brine Charge instead of an Endurance Charge "} c["30% reduced Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=-30}},nil} @@ -5086,6 +8511,7 @@ c["30% reduced Flask Charges gained during any Flask Effect"]={{[1]={[1]={type=" c["30% reduced Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=-30}},nil} c["30% reduced Freeze Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfFreezeDuration",type="INC",value=-30}},nil} c["30% reduced Ignite Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfIgniteDuration",type="INC",value=-30}},nil} +c["30% reduced Mana Cost of Attacks"]={{[1]={[1]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-30}},nil} c["30% reduced Mana Cost of Minion Skills"]={{[1]={[1]={skillType=6,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-30}},nil} c["30% reduced Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=-30}},nil} c["30% reduced Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=-30}},nil} @@ -5100,6 +8526,7 @@ c["300 Lightning Damage taken per second per Power Charge if"]={{[1]={[1]={type= c["300 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},[2]={type="Condition",var="SkillCritRecently"},flags=0,keywordFlags=0,name="LightningDegen",type="BASE",value=300}},nil} c["300% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=300}},nil} c["300% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=300}},nil} +c["300% increased Armour while Chilled or Frozen"]={{[1]={[1]={type="Condition",var="Chilled"},flags=0,keywordFlags=0,name="Armour",type="INC",value=300}}," or Frozen "} c["300% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=300}},nil} c["300% increased Charges per use"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=300}},nil} c["300% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=300}},nil} @@ -5108,78 +8535,301 @@ c["300% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},fla c["300% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=300}},nil} c["300% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=300}},nil} c["300% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=300}},nil} +c["300% of Attack Damage Leeched as Life against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=300}},nil} c["305% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=305}},nil} +c["31 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="LifeOnBlock",type="BASE",value=31}},nil} +c["31% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=31}},nil} +c["31% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=31}},nil} +c["31% chance to Ignore Stuns while Casting"]={{[1]={flags=0,keywordFlags=0,name="AvoidInterruptStun",type="BASE",value=31}},nil} +c["31% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=31}},nil} +c["31% increased Accuracy Rating during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=31}},nil} +c["31% increased Arctic Armour Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=31}},nil} +c["31% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=31}},nil} c["31% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=31}},nil} c["31% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=31}},nil} +c["31% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=31}},nil} +c["31% increased Cooldown Recovery Rate of Travel Skills"]={{[1]={[1]={skillType=79,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=31}},nil} c["31% increased Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="Cost",type="INC",value=31}},nil} +c["31% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=31}},nil} +c["31% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=31}},nil} +c["31% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=31}},nil} +c["31% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=31}},nil} +c["31% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=31}},nil} +c["31% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=31}},nil} c["31% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=31}},nil} +c["31% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=31}},nil} c["31% increased Minion Duration"]={{[1]={[1]={skillType=77,type="SkillType"},[2]={skillType=6,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=31}},nil} c["31% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=31}},nil} +c["31% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=31}},nil} +c["31% increased Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="StunThreshold",type="INC",value=31}},nil} +c["31% increased effect of Offerings"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering",[4]="Blood Offering"},type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=31}},nil} +c["31% of Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoup",type="BASE",value=31}},nil} c["310% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=310}},nil} +c["32 to 59 Added Cold Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="ColdMin",type="BASE",value=32},[2]={flags=131076,keywordFlags=0,name="ColdMax",type="BASE",value=59}},nil} +c["32% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=32}},nil} +c["32% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=32}},nil} +c["32% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=32}},nil} +c["32% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=32}},nil} c["32% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=32}},nil} +c["32% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=32}},nil} +c["32% increased Critical Strike Chance for Attacks"]={{[1]={flags=1,keywordFlags=0,name="CritChance",type="INC",value=32}},nil} +c["32% increased Critical Strike Chance with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritChance",type="INC",value=32}},nil} c["32% increased Damage if you've used a Travel Skill Recently"]={{[1]={[1]={type="Condition",var="UsedTravelSkillRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=32}},nil} +c["32% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyAilmentDuration",type="INC",value=32}},nil} +c["32% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=32}},nil} +c["32% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=32},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=32},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=32},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=32},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=32},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=32}},nil} +c["32% increased Effect of the Buff granted by your Carrion Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Carrion Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=32}},nil} +c["32% increased Effect of the Buff granted by your Chaos Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Chaos Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=32}},nil} +c["32% increased Effect of the Buff granted by your Flame Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Flame Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=32}},nil} +c["32% increased Effect of the Buff granted by your Ice Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Ice Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=32}},nil} +c["32% increased Effect of the Buff granted by your Lightning Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Lightning Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=32}},nil} +c["32% increased Effect of the Buff granted by your Stone Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Stone Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=32}},nil} c["32% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=32}},nil} +c["32% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=32}},nil} +c["32% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=32}},nil} +c["32% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=32}},nil} c["32% increased Evasion Rating while Focused"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=32}},nil} +c["32% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=32}},nil} +c["32% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=32}},nil} +c["32% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=32}},nil} +c["32% increased Flask Mana Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecoveryRate",type="INC",value=32}},nil} +c["32% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=32}},nil} +c["32% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=32}},nil} +c["32% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="ImpaleEffect",type="INC",value=32}},nil} +c["32% increased Life Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="LifeReservationEfficiency",type="INC",value=32}},nil} +c["32% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=32}},nil} +c["32% increased Mana Cost Efficiency"]={{[1]={flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=32}},nil} +c["32% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=32}},nil} +c["32% increased Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=32}},nil} +c["32% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=32}},nil} c["32% increased Movement Speed while affected by a Magic Abyss Jewel"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="MagicAbyssJewels"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=32}},nil} +c["32% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=32}},nil} c["32% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=32}},nil} +c["32% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=32}},nil} +c["32% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=32}},nil} +c["32% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=32}},nil} +c["32% increased Warcry Speed"]={{[1]={flags=0,keywordFlags=4,name="WarcrySpeed",type="INC",value=32}},nil} +c["32% increased effect of Non-Curse Auras from your Skills"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=32}},nil} +c["32% increased effect of Offerings"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering",[4]="Blood Offering"},type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=32}},nil} +c["32% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=-32},[2]={flags=0,keywordFlags=0,name="DexRequirement",type="INC",value=-32},[3]={flags=0,keywordFlags=0,name="IntRequirement",type="INC",value=-32}},nil} +c["32% reduced Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=-32}},nil} +c["32% reduced Mana Cost of Attacks"]={{[1]={[1]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-32}},nil} +c["32% reduced Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=-32}},nil} +c["32% reduced Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=-32}},nil} +c["32% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-32}},nil} c["320% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=320}},nil} c["320% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=320}},nil} c["320% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=320}},nil} c["325% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=325}},nil} c["325% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=325}},nil} +c["33 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="LifeOnBlock",type="BASE",value=33}},nil} +c["33% Chance to Avoid being Stunned during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=33}},nil} +c["33% chance to Avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=33}},nil} +c["33% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=33}},nil} +c["33% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=33}},nil} +c["33% chance to Avoid being Chilled during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=33}},nil} +c["33% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=33}},nil} +c["33% chance to Avoid being Frozen during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=33}},nil} +c["33% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=33}},nil} +c["33% chance to Avoid being Ignited during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=33}},nil} +c["33% chance to Avoid being Poisoned"]={{[1]={flags=0,keywordFlags=0,name="AvoidPoison",type="BASE",value=33}},nil} +c["33% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=33}},nil} +c["33% chance to Avoid being Shocked during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=33}},nil} +c["33% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=33}},nil} c["33% chance to Blind nearby Enemies when gaining Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing "} c["33% chance to Blind nearby Enemies when gaining Her Blessing 100% chance to Avoid being Ignited, Chilled or Frozen with Her Blessing"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=33}}," to Blind nearby Enemies when gaining Her Blessing 100% chance , Chilled or Frozen with Her Blessing "} +c["33% chance to Chill Attackers for 4 seconds on Block"]={{}," to Chill Attackers on Block "} +c["33% chance to Freeze, Shock and Ignite during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=33},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=33},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=33}},nil} +c["33% chance to Ignore Stuns while Casting"]={{[1]={flags=0,keywordFlags=0,name="AvoidInterruptStun",type="BASE",value=33}},nil} +c["33% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,keywordFlags=0,name="ShockBase",type="BASE",value=15}},nil} +c["33% chance to gain a Flask Charge when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeOnCritChance",type="BASE",value=33}},nil} c["33% chance to gain a Frenzy Charge on Kill"]={nil,"a Frenzy Charge "} c["33% chance to inflict an additional Poison on the same Target when you inflict Poison"]={{[1]={flags=0,keywordFlags=0,name="AdditionalPoisonChance",type="BASE",value=33}},nil} +c["33% increased Area of Effect if you have Stunned an Enemy Recently"]={{[1]={[1]={type="Condition",var="StunnedEnemyRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=33}},nil} +c["33% increased Area of Effect of Hex Skills"]={{[1]={[1]={skillType=97,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=33}},nil} +c["33% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=33}},nil} +c["33% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=33}},nil} c["33% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=0,name="Damage",type="INC",value=33}},nil} c["33% increased Attack Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=1,keywordFlags=0,name="Speed",type="INC",value=33}},nil} +c["33% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=33}},nil} c["33% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=33}},nil} c["33% increased Cast Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=16,keywordFlags=0,name="Speed",type="INC",value=33}},nil} +c["33% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=33}},nil} +c["33% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=33}},nil} +c["33% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=4194304,name="Damage",type="INC",value=33}},nil} +c["33% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=33}},nil} +c["33% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=33}},nil} c["33% increased Damage with Hits and Ailments against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=33}},nil} +c["33% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=33}},nil} +c["33% increased Damage with Vaal Skills"]={{[1]={flags=0,keywordFlags=512,name="Damage",type="INC",value=33}},nil} +c["33% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=33}},nil} +c["33% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyAilmentDuration",type="INC",value=33}},nil} +c["33% increased Effect of Consecrated Ground you create"]={{[1]={flags=0,keywordFlags=0,name="ConsecratedGroundEffect",type="INC",value=33}},nil} +c["33% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=33},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=33},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=33},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=33},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=33},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=33}},nil} +c["33% increased Effect of Onslaught on you"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=33}},nil} +c["33% increased Effect of Shocks you inflict during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=33}},nil} c["33% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=33}},nil} +c["33% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=33}},nil} +c["33% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=33}},nil} +c["33% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=33}},nil} +c["33% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=33}},nil} c["33% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=33}},nil} c["33% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=33}},nil} c["33% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=33}},nil} +c["33% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=33}},nil} +c["33% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=33}},nil} c["33% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=33}},nil} c["33% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=33}},nil} +c["33% increased Melee Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="Damage",type="INC",value=33}},nil} +c["33% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=33}},nil} +c["33% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=33}},nil} +c["33% increased Projectile Attack Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=33}},nil} +c["33% increased Rarity of Fish Caught"]={{}," Rarity of Fish Caught "} +c["33% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=33}},nil} c["33% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=33}},nil} +c["33% increased Spell Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=2,keywordFlags=0,name="Damage",type="INC",value=33}},nil} +c["33% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=33}},nil} +c["33% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=33}},nil} +c["33% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=33}},nil} +c["33% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=33}},nil} +c["33% increased Warcry Speed"]={{[1]={flags=0,keywordFlags=4,name="WarcrySpeed",type="INC",value=33}},nil} c["33% of Chaos Damage taken does not bypass Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ChaosEnergyShieldBypass",type="BASE",value=-33}},nil} c["33% of Non-Chaos Damage taken bypasses Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="PhysicalEnergyShieldBypass",type="BASE",value=33},[2]={flags=0,keywordFlags=0,name="LightningEnergyShieldBypass",type="BASE",value=33},[3]={flags=0,keywordFlags=0,name="ColdEnergyShieldBypass",type="BASE",value=33},[4]={flags=0,keywordFlags=0,name="FireEnergyShieldBypass",type="BASE",value=33}},nil} +c["33% of Physical Damage Converted to Cold Damage while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=33}},nil} +c["33% of Physical Damage Converted to Fire Damage while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=33}},nil} +c["33% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=33}},nil} +c["33% reduced Bleed Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfBleedDuration",type="INC",value=-33}},nil} +c["33% reduced Effect of Chill on you"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-33}},nil} +c["33% reduced Effect of Shock on you"]={{[1]={flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-33}},nil} c["33% reduced Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=-33}},nil} +c["33% reduced Freeze Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfFreezeDuration",type="INC",value=-33}},nil} +c["33% reduced Ignite Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfIgniteDuration",type="INC",value=-33}},nil} +c["33% reduced Life Regeneration rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=-33}},nil} +c["33% reduced Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=-33}},nil} +c["33% reduced Poison Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfPoisonDuration",type="INC",value=-33}},nil} +c["33% reduced Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=-33}},nil} +c["33% reduced Totem Duration"]={{[1]={flags=0,keywordFlags=0,name="TotemDuration",type="INC",value=-33}},nil} +c["33% reduced Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=-33}},nil} +c["33% reduced effect"]={{[1]={flags=0,keywordFlags=0,name="LocalEffect",type="INC",value=-33}},nil} c["330% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=330}},nil} c["333% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=333}},nil} +c["34 to 64 Added Fire Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="FireMin",type="BASE",value=34},[2]={flags=131076,keywordFlags=0,name="FireMax",type="BASE",value=64}},nil} +c["34% chance to Avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=34}},nil} +c["34% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=34}},nil} +c["34% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=34}},nil} +c["34% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=34}},nil} +c["34% chance to Avoid being Poisoned"]={{[1]={flags=0,keywordFlags=0,name="AvoidPoison",type="BASE",value=34}},nil} +c["34% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=34}},nil} +c["34% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=34}},nil} +c["34% increased Arctic Armour Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=34}},nil} +c["34% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=34}},nil} +c["34% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=34}},nil} +c["34% increased Armour from Equipped Helmet and Gloves"]={{[1]={[1]={slotNameList={[1]="Helmet",[2]="Gloves"},type="SlotName"},flags=0,keywordFlags=0,name="Armour",type="INC",value=34}},nil} +c["34% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=34}},nil} +c["34% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=34}},nil} +c["34% increased Cooldown Recovery Rate of Travel Skills"]={{[1]={[1]={skillType=79,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=34}},nil} +c["34% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=34}},nil} +c["34% increased Damage with Bow Skills"]={{[1]={flags=0,keywordFlags=1024,name="Damage",type="INC",value=34}},nil} +c["34% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyAilmentDuration",type="INC",value=34}},nil} +c["34% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=34}},nil} +c["34% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=34}},nil} +c["34% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=34}},nil} +c["34% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=34}},nil} +c["34% increased Evasion Rating from Equipped Helmet and Boots"]={{[1]={[1]={slotNameList={[1]="Helmet",[2]="Boots"},type="SlotName"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=34}},nil} +c["34% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=34}},nil} +c["34% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=34}},nil} +c["34% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=34}},nil} +c["34% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=34}},nil} +c["34% increased Mana Cost Efficiency"]={{[1]={flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=34}},nil} +c["34% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=34}},nil} +c["34% increased Maximum Energy Shield from Equipped Gloves and Boots"]={{[1]={[1]={slotNameList={[1]="Gloves",[2]="Boots"},type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=34}},nil} c["34% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=34}},nil} +c["34% increased Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="StunThreshold",type="INC",value=34}},nil} +c["34% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=34}},nil} +c["34% increased Warcry Speed"]={{[1]={flags=0,keywordFlags=4,name="WarcrySpeed",type="INC",value=34}},nil} +c["34% increased effect of Non-Curse Auras from your Skills"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=34}},nil} +c["34% increased effect of Offerings"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering",[4]="Blood Offering"},type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=34}},nil} +c["34% reduced Effect of Shock on you"]={{[1]={flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-34}},nil} +c["34% reduced Freeze Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfFreezeDuration",type="INC",value=-34}},nil} +c["34% reduced Ignite Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfIgniteDuration",type="INC",value=-34}},nil} +c["34% reduced Mana Cost of Attacks"]={{[1]={[1]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-34}},nil} c["340% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=340}},nil} c["340% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=340}},nil} +c["35 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="ManaOnBlock",type="BASE",value=35}},nil} +c["35% chance for Elemental Resistances to count as being 90% against Enemy Hits"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=35}}," for to count as being 90% against Enemy Hits "} c["35% chance for Energy Shield Recharge to start when you Block"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=35}}," for Recharge to start when you Block "} +c["35% chance to Aggravate Bleeding on targets you Hit with Attacks"]={{}," to Aggravate Bleeding on targets you Hit "} c["35% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=35}},nil} c["35% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=35}},nil} +c["35% chance to Chill Attackers for 4 seconds on Block"]={{}," to Chill Attackers on Block "} +c["35% chance to Extinguish Enemies on Hit"]={{}," to Extinguish Enemies "} +c["35% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=35}},nil} +c["35% chance to Hinder Enemies on Hit with Spells"]={{}," to Hinder Enemies "} +c["35% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=35}},nil} c["35% chance to Ignore Stuns while Casting"]={{[1]={flags=0,keywordFlags=0,name="AvoidInterruptStun",type="BASE",value=35}},nil} +c["35% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ImpaleChance",type="BASE",value=35}},nil} +c["35% chance to Intimidate Enemies for 4 seconds on Hit"]={{}," to Intimidate Enemies "} +c["35% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=35}},nil} +c["35% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=35}},nil} c["35% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,keywordFlags=0,name="ShockBase",type="BASE",value=15}},nil} +c["35% chance to Unnerve Enemies for 4 seconds on Hit"]={{}," to Unnerve Enemies "} c["35% chance to avoid being Stunned for each Herald Buff affecting you"]={{[1]={[1]={type="Multiplier",var="Herald"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=35}},nil} c["35% chance to gain a Power Charge on Kill"]={nil,"a Power Charge "} +c["35% chance when you Kill a Scorched Enemy to Burn Each surrounding Enemy for 4 seconds, dealing 8% of the Killed Enemy's Life as Fire Damage per second"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=35}}," when you Kill a Scorched Enemy to Burn Each surrounding Enemy , dealing 8% of the Killed Enemy's as Fire Damage per second "} +c["35% faster Restoration of Ward"]={{[1]={flags=0,keywordFlags=0,name="WardRechargeFaster",type="INC",value=35}},nil} +c["35% faster start of Energy Shield Recharge while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=35}},nil} +c["35% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=35}},nil} +c["35% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=35}},nil} +c["35% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=35}},nil} +c["35% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=35}},nil} c["35% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="Armour",type="INC",value=35}},nil} +c["35% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=35}},nil} +c["35% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=0,name="Damage",type="INC",value=35}},nil} c["35% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=35}},nil} c["35% increased Attack Speed with Swords"]={{[1]={flags=4194309,keywordFlags=0,name="Speed",type="INC",value=35}},nil} c["35% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=35}},nil} c["35% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=35}},nil} c["35% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=35}},nil} c["35% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=35}},nil} +c["35% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=35}},nil} c["35% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=35}},nil} c["35% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=35}},nil} c["35% increased Critical Strike Chance against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=35}},nil} +c["35% increased Critical Strike Chance during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=35}},nil} +c["35% increased Critical Strike Chance for Attacks"]={{[1]={flags=1,keywordFlags=0,name="CritChance",type="INC",value=35}},nil} c["35% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=35}},nil} c["35% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=35}},nil} c["35% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=35}},nil} c["35% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=35}},nil} +c["35% increased Damage with Ailments"]={{[1]={flags=2048,keywordFlags=0,name="Damage",type="INC",value=35}},nil} c["35% increased Damage with Bleeding you inflict on Maimed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Maimed"},flags=0,keywordFlags=4194304,name="Damage",type="INC",value=35}},nil} +c["35% increased Damage with Hits and Ailments against Abyssal Monsters"]={{[1]={flags=0,keywordFlags=786432,name="Damage",type="INC",value=35}}," against Abyssal Monsters "} c["35% increased Damage with Wands if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=8388612,keywordFlags=0,name="Damage",type="INC",value=35}},nil} +c["35% increased Effect of Arcane Surge on you"]={{[1]={flags=0,keywordFlags=0,name="ArcaneSurgeEffect",type="INC",value=35}},nil} c["35% increased Effect of Blind from Melee Weapons"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlindEffect",type="INC",value=35}}}},nil} c["35% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=35}},nil} +c["35% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=35}},nil} +c["35% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=35},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=35},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=35},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=35},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=35},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=35}},nil} +c["35% increased Effect of Onslaught on you"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=35}},nil} +c["35% increased Effect of Withered"]={{[1]={flags=0,keywordFlags=0,name="WitherEffect",type="INC",value=35}},nil} +c["35% increased Effect of the Buff granted by your Carrion Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Carrion Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=35}},nil} +c["35% increased Effect of the Buff granted by your Chaos Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Chaos Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=35}},nil} +c["35% increased Effect of the Buff granted by your Flame Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Flame Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=35}},nil} +c["35% increased Effect of the Buff granted by your Ice Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Ice Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=35}},nil} +c["35% increased Effect of the Buff granted by your Lightning Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Lightning Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=35}},nil} +c["35% increased Effect of the Buff granted by your Stone Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Stone Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=35}},nil} c["35% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=35}},nil} +c["35% increased Effect of your Marks"]={{[1]={[1]={skillType=98,type="SkillType"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=35}},nil} c["35% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=35}},nil} +c["35% increased Elemental Damage while in an area affected by a Sextant"]={{[1]={flags=512,keywordFlags=0,name="ElementalDamage",type="INC",value=35}}," while in an affected by a Sextant "} +c["35% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=35}},nil} c["35% increased Elemental Damage with Hits and Ailments for each type of Elemental Ailment on Enemy"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=35},[2]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=35},[3]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=35},[4]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=35},[5]={[1]={actor="enemy",type="ActorCondition",var="Scorched"},flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=35},[6]={[1]={actor="enemy",type="ActorCondition",var="Brittle"},flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=35},[7]={[1]={actor="enemy",type="ActorCondition",var="Sapped"},flags=0,keywordFlags=786432,name="ElementalDamage",type="INC",value=35}},nil} +c["35% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=35}},nil} +c["35% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=35}},nil} +c["35% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=35}},nil} c["35% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=35}},nil} +c["35% increased Fish Bite Sensitivity"]={{}," Fish Bite Sensitivity "} +c["35% increased Flask Mana Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecoveryRate",type="INC",value=35}},nil} c["35% increased Fortification Duration"]={{[1]={flags=0,keywordFlags=0,name="FortifyDuration",type="INC",value=35}},nil} c["35% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=35}},nil} c["35% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=35}},nil} @@ -5189,20 +8839,29 @@ c["35% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name= c["35% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=35}},nil} c["35% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=35}},nil} c["35% increased Mana Regeneration Rate while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=35}},nil} +c["35% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=35}},nil} +c["35% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=35}},nil} c["35% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=35}},nil} +c["35% increased Physical Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=35}},nil} c["35% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=35}},nil} c["35% increased Physical Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=35}},nil} c["35% increased Physical Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamage",type="INC",value=35}},nil} +c["35% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=35}},nil} c["35% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=35}},nil} c["35% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=35}},nil} c["35% increased Quantity of Gold Dropped by Slain Enemies"]={{}," Quantity of Gold Dropped by Slain Enemies "} +c["35% increased Rarity of Items Dropped by Slain Maimed Enemies"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=35}}," by Slain Maimed Enemies "} c["35% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=35}},nil} +c["35% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=35}},nil} c["35% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=35}},nil} c["35% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=35}},nil} +c["35% increased Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="StunThreshold",type="INC",value=35}},nil} c["35% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=35}},nil} +c["35% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=35}},nil} c["35% increased Warcry Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=35}},nil} c["35% increased Warcry Speed"]={{[1]={flags=0,keywordFlags=4,name="WarcrySpeed",type="INC",value=35}},nil} c["35% increased Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="INC",value=35}},nil} +c["35% increased effect"]={{[1]={flags=0,keywordFlags=0,name="LocalEffect",type="INC",value=35}},nil} c["35% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=35}},nil} c["35% increased maximum Life and reduced Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=35},[2]={flags=0,keywordFlags=0,name="FireResist",type="INC",value=-35}},nil} c["35% increased maximum Mana and reduced Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=35},[2]={flags=0,keywordFlags=0,name="ColdResist",type="INC",value=-35}},nil} @@ -5215,8 +8874,14 @@ c["35% less Minimum Physical Attack Damage"]={{[1]={[1]={skillType=1,type="Skill c["35% less Physical and Chaos Damage Taken while Sane"]={{[1]={[1]={neg=true,type="Condition",var="Insane"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="MORE",value=-35},[2]={[1]={neg=true,type="Condition",var="Insane"},flags=0,keywordFlags=0,name="ChaosDamageTaken",type="MORE",value=-35}},nil} c["35% more Maximum Physical Attack Damage"]={{[1]={[1]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="MaxPhysicalDamage",type="MORE",value=35}},nil} c["35% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=35}},nil} +c["35% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=35}},nil} +c["35% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=35}},nil} +c["35% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=35}},nil} +c["35% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=35}},nil} c["35% reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-35}},nil} +c["35% reduced Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=-35},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=-35},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=-35},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=-35},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=-35},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=-35}},nil} c["35% reduced Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=-35}},nil} +c["35% reduced Fishing Line Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=-35}}," Fishing Line "} c["35% reduced Mana Burn rate"]={{[1]={flags=0,keywordFlags=0,name="TinctureManaBurnRate",type="INC",value=-35}},nil} c["35% reduced Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=-35}},nil} c["35% reduced Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=-35}},nil} @@ -5230,44 +8895,271 @@ c["350% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name c["350% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=350}},nil} c["350% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=350}},nil} c["350% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=350}},nil} +c["36 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="LifeOnBlock",type="BASE",value=36}},nil} +c["36 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="ManaOnBlock",type="BASE",value=36}},nil} +c["36 to 54 added Fire Damage against Burning Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Burning"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=36},[2]={[1]={actor="enemy",type="ActorCondition",var="Burning"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=54}},nil} +c["36% Chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=36}},nil} +c["36% chance to Avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=36}},nil} +c["36% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=36}},nil} +c["36% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=36}},nil} +c["36% chance to Avoid being Poisoned"]={{[1]={flags=0,keywordFlags=0,name="AvoidPoison",type="BASE",value=36}},nil} +c["36% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=36}},nil} +c["36% chance to Blind Enemies when they Hit you"]={{}," to Blind Enemies when they Hit you "} +c["36% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=36}},nil} +c["36% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=36}},nil} +c["36% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=36}},nil} +c["36% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=36}},nil} +c["36% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=36}},nil} +c["36% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=36}},nil} +c["36% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=36}},nil} +c["36% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=36}},nil} +c["36% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=36}},nil} c["36% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="Speed",type="INC",value=36}},nil} +c["36% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=36}},nil} c["36% increased Cast Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=16,keywordFlags=0,name="Speed",type="INC",value=36}},nil} +c["36% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=36}},nil} +c["36% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=36}},nil} +c["36% increased Critical Strike Chance if you have Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=36}},nil} +c["36% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=36}},nil} +c["36% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=4194304,name="Damage",type="INC",value=36}},nil} +c["36% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=36}},nil} +c["36% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyAilmentDuration",type="INC",value=36}},nil} +c["36% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=36},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=36},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=36},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=36},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=36},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=36}},nil} +c["36% increased Effect of non-Damaging Ailments you inflict with Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=36},[2]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=36},[3]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=36},[4]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=36},[5]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=36},[6]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=36}},nil} +c["36% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=36}},nil} +c["36% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=36}},nil} +c["36% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=36}},nil} +c["36% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=36}},nil} +c["36% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=36}},nil} +c["36% increased Flask Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=36}},nil} +c["36% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=36}},nil} +c["36% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=36}},nil} +c["36% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=36}},nil} +c["36% increased Mana Cost Efficiency"]={{[1]={flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=36}},nil} c["36% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=36}},nil} c["36% increased Physical Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=36}},nil} +c["36% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=36}},nil} +c["36% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=36}},nil} +c["36% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,keywordFlags=512,name="CritChance",type="INC",value=36}},nil} +c["36% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=36}},nil} +c["36% increased Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="INC",value=36}},nil} +c["36% increased effect of Non-Curse Auras from your Skills"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=36}},nil} +c["36% increased effect of Offerings"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering",[4]="Blood Offering"},type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=36}},nil} +c["36% reduced Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=-36}},nil} +c["36% reduced Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=-36}},nil} +c["36% reduced Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=-36}},nil} +c["36% reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-36}},nil} +c["36% reduced Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=-36}},nil} +c["36% reduced Fire 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Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=37}},nil} +c["37% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=37}},nil} +c["37% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=37}},nil} +c["37% chance to Avoid being Poisoned"]={{[1]={flags=0,keywordFlags=0,name="AvoidPoison",type="BASE",value=37}},nil} +c["37% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=37}},nil} +c["37% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=37}},nil} +c["37% increased Arctic Armour Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=37}},nil} +c["37% increased Armour from Equipped Helmet and Gloves"]={{[1]={[1]={slotNameList={[1]="Helmet",[2]="Gloves"},type="SlotName"},flags=0,keywordFlags=0,name="Armour",type="INC",value=37}},nil} +c["37% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=37}},nil} c["37% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=37}},nil} +c["37% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=37}},nil} +c["37% increased Cooldown Recovery Rate of Travel Skills"]={{[1]={[1]={skillType=79,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=37}},nil} +c["37% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=37}},nil} +c["37% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=37}},nil} +c["37% increased Critical Strike Chance with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritChance",type="INC",value=37}},nil} +c["37% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=37}},nil} +c["37% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=37}},nil} +c["37% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=37}},nil} +c["37% increased Evasion Rating from Equipped Helmet and Boots"]={{[1]={[1]={slotNameList={[1]="Helmet",[2]="Boots"},type="SlotName"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=37}},nil} +c["37% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=37}},nil} +c["37% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=37}},nil} +c["37% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=37}},nil} +c["37% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="ImpaleEffect",type="INC",value=37}},nil} +c["37% increased Life Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=37}},nil} +c["37% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=37}},nil} +c["37% increased Maximum Energy Shield from Equipped Gloves and Boots"]={{[1]={[1]={slotNameList={[1]="Gloves",[2]="Boots"},type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=37}},nil} c["37% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=37}},nil} +c["37% increased Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="StunThreshold",type="INC",value=37}},nil} +c["37% less Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="MORE",value=-37}},nil} +c["37% reduced Effect of Shock on you"]={{[1]={flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-37}},nil} +c["37% reduced Freeze Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfFreezeDuration",type="INC",value=-37}},nil} +c["37% reduced Ignite Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfIgniteDuration",type="INC",value=-37}},nil} c["375% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=375}},nil} c["375% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=375}},nil} +c["38% Chance to Avoid being Stunned during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=38}},nil} +c["38% chance to Avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=38}},nil} +c["38% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=38}},nil} +c["38% chance to Avoid being Chilled during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=38}},nil} +c["38% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=38}},nil} +c["38% chance to Avoid being Frozen during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=38}},nil} +c["38% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=38}},nil} +c["38% chance to Avoid being Ignited during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=38}},nil} +c["38% chance to Avoid being Poisoned"]={{[1]={flags=0,keywordFlags=0,name="AvoidPoison",type="BASE",value=38}},nil} +c["38% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=38}},nil} +c["38% chance to Avoid being Shocked during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=38}},nil} +c["38% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=38}},nil} c["38% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=38}},nil} +c["38% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=38}},nil} c["38% chance to Sap Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemySapChance",type="BASE",value=38}},nil} c["38% chance to Scorch Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyScorchChance",type="BASE",value=38}},nil} +c["38% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=38}},nil} c["38% chance to inflict Brittle"]={{[1]={flags=0,keywordFlags=0,name="EnemyBrittleChance",type="BASE",value=38}},nil} +c["38% increased Area of Effect if you have Stunned an Enemy Recently"]={{[1]={[1]={type="Condition",var="StunnedEnemyRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=38}},nil} +c["38% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=38}},nil} +c["38% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=38}},nil} +c["38% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=38}},nil} +c["38% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=38}},nil} +c["38% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=38}},nil} +c["38% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=38}},nil} +c["38% increased Charge Recovery"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeRecovery",type="INC",value=38}},nil} c["38% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=38}},nil} +c["38% increased Critical Strike Chance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=38}},nil} +c["38% increased Critical Strike Chance for Attacks"]={{[1]={flags=1,keywordFlags=0,name="CritChance",type="INC",value=38}},nil} +c["38% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=38}},nil} c["38% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=38}},nil} +c["38% increased Duration of Shrine Effects on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=38}}," of Shrine Effects on you "} +c["38% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=38}},nil} +c["38% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=38},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=38},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=38},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=38},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=38},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=38}},nil} +c["38% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=38}},nil} c["38% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="ShrineBuffEffect",type="INC",value=38}},nil} +c["38% increased Effect of the Buff granted by your Carrion Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Carrion Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=38}},nil} +c["38% increased Effect of the Buff granted by your Chaos Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Chaos Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=38}},nil} +c["38% increased Effect of the Buff granted by your Flame Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Flame Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=38}},nil} +c["38% increased Effect of the Buff granted by your Ice Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Ice Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=38}},nil} +c["38% increased Effect of the Buff granted by your Lightning Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Lightning Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=38}},nil} +c["38% increased Effect of the Buff granted by your Stone Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Stone Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=38}},nil} +c["38% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=38}},nil} +c["38% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=38}},nil} +c["38% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=38}},nil} +c["38% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=38}},nil} +c["38% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=38}},nil} +c["38% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=38}},nil} +c["38% increased Flask Mana Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecoveryRate",type="INC",value=38}},nil} +c["38% increased Global Evasion Rating when on Full Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=38}},nil} +c["38% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=38}},nil} +c["38% increased Mana Cost Efficiency"]={{[1]={flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=38}},nil} +c["38% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=38}},nil} +c["38% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=38}},nil} c["38% increased Physical Damage per socketed Murderous Eye Jewel"]={{[1]={[1]={type="Multiplier",var="MurderousEyeJewelIn{SlotName}"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=38}},nil} +c["38% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=38}},nil} +c["38% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=38}},nil} c["38% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=38}},nil} +c["38% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=38}},nil} +c["38% increased Valour gained"]={{}," Valour gained "} +c["38% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=38}},nil} +c["38% increased Warcry Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=38}},nil} +c["38% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=38}},nil} +c["38% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-38}},nil} c["38% reduced Area of Effect of Hex Skills"]={{[1]={[1]={skillType=97,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=-38}},nil} +c["38% reduced Effect of Chill on you"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-38}},nil} +c["38% reduced Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-38}},nil} +c["38% reduced Effect of Shock on you"]={{[1]={flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-38}},nil} +c["38% reduced Freeze Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfFreezeDuration",type="INC",value=-38}},nil} +c["38% reduced Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=-38}},nil} +c["38% reduced Ignite Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfIgniteDuration",type="INC",value=-38}},nil} +c["38% reduced Mana Cost of Attacks"]={{[1]={[1]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-38}},nil} +c["38% reduced Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=-38}},nil} +c["38% reduced Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=-38}},nil} +c["38% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-38}},nil} c["380% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=380}},nil} +c["39% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=39}},nil} +c["39% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=39}},nil} +c["39% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=39}},nil} +c["39% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=39}},nil} +c["39% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=39}},nil} +c["39% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=39},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=39},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=39},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=39},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=39},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=39}},nil} +c["39% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=39}},nil} +c["39% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=39}},nil} +c["39% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=39}},nil} +c["39% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=39}},nil} +c["39% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=39}},nil} +c["39% increased Mana Burn rate"]={{[1]={flags=0,keywordFlags=0,name="TinctureManaBurnRate",type="INC",value=39}},nil} +c["39% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=39}},nil} c["39% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=39}},nil} +c["39% reduced Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=-39}},nil} +c["39% reduced Effect of Chill on you during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-39}},nil} +c["39% reduced Effect of Curses on you during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-39}},nil} +c["39% reduced Effect of Shock on you during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-39}},nil} +c["39% reduced Freeze Duration on you during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SelfFreezeDuration",type="INC",value=-39}},nil} +c["4 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="ManaOnBlock",type="BASE",value=4}},nil} c["4 Warlord Items are Equipped"]={{}," Warlord Items are Equipped "} c["4 Warlord Items are Equipped +3% to maximum Fire Resistance if 4 Warlord Items are Equipped"]={{[1]={[1]={threshold=4,type="MultiplierThreshold",var="WarlordItem"},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=4}}," Warlord Items are Equipped +3% to "} +c["4 to 46 Added Spell Lightning Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=4},[2]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=46}},nil} +c["4 to 46 Added Spell Lightning Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=4},[2]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=46}},nil} +c["4 to 46 Added Spell Lightning Damage while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=4},[2]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=46}},nil} +c["4 to 49 Added Lightning Damage with Axe Attacks"]={{[1]={flags=65540,keywordFlags=0,name="LightningMin",type="BASE",value=4},[2]={flags=65540,keywordFlags=0,name="LightningMax",type="BASE",value=49}},nil} +c["4 to 49 Added Lightning Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="LightningMin",type="BASE",value=4},[2]={flags=131076,keywordFlags=0,name="LightningMax",type="BASE",value=49}},nil} +c["4 to 49 Added Lightning Damage with Claw Attacks"]={{[1]={flags=262148,keywordFlags=0,name="LightningMin",type="BASE",value=4},[2]={flags=262148,keywordFlags=0,name="LightningMax",type="BASE",value=49}},nil} +c["4 to 49 Added Lightning Damage with Dagger Attacks"]={{[1]={flags=524292,keywordFlags=0,name="LightningMin",type="BASE",value=4},[2]={flags=524292,keywordFlags=0,name="LightningMax",type="BASE",value=49}},nil} +c["4 to 49 Added Lightning Damage with Mace or Sceptre Attacks"]={{[1]={flags=1048580,keywordFlags=0,name="LightningMin",type="BASE",value=4},[2]={flags=1048580,keywordFlags=0,name="LightningMax",type="BASE",value=49}},nil} +c["4 to 49 Added Lightning Damage with Staff Attacks"]={{[1]={flags=2097156,keywordFlags=0,name="LightningMin",type="BASE",value=4},[2]={flags=2097156,keywordFlags=0,name="LightningMax",type="BASE",value=49}},nil} +c["4 to 49 Added Lightning Damage with Sword Attacks"]={{[1]={flags=4194308,keywordFlags=0,name="LightningMin",type="BASE",value=4},[2]={flags=4194308,keywordFlags=0,name="LightningMax",type="BASE",value=49}},nil} +c["4 to 49 Added Lightning Damage with Wand Attacks"]={{[1]={flags=8388612,keywordFlags=0,name="LightningMin",type="BASE",value=4},[2]={flags=8388612,keywordFlags=0,name="LightningMax",type="BASE",value=49}},nil} +c["4 to 6 Added Physical Damage with Axe Attacks"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=65540,keywordFlags=0,name="PhysicalMax",type="BASE",value=6}},nil} +c["4 to 6 Added Physical Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=6}},nil} +c["4 to 6 Added Physical Damage with Claw Attacks"]={{[1]={flags=262148,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=262148,keywordFlags=0,name="PhysicalMax",type="BASE",value=6}},nil} +c["4 to 6 Added Physical Damage with Dagger Attacks"]={{[1]={flags=524292,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=524292,keywordFlags=0,name="PhysicalMax",type="BASE",value=6}},nil} +c["4 to 6 Added Physical Damage with Mace or Sceptre Attacks"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=1048580,keywordFlags=0,name="PhysicalMax",type="BASE",value=6}},nil} +c["4 to 6 Added Physical Damage with Staff Attacks"]={{[1]={flags=2097156,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=2097156,keywordFlags=0,name="PhysicalMax",type="BASE",value=6}},nil} +c["4 to 6 Added Physical Damage with Sword Attacks"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=4194308,keywordFlags=0,name="PhysicalMax",type="BASE",value=6}},nil} +c["4 to 6 Added Physical Damage with Wand Attacks"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=8388612,keywordFlags=0,name="PhysicalMax",type="BASE",value=6}},nil} +c["4 to 7 Added Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=4},[2]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=7}},nil} +c["4 to 7 Added Spell Cold Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=4},[2]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=7}},nil} +c["4 to 7 Added Spell Cold Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=4},[2]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=7}},nil} +c["4 to 7 Added Spell Cold Damage while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=4},[2]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=7}},nil} +c["4 to 7 Fire Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=4},[2]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=7}},nil} c["4 to 8 Added Fire Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="FireMin",type="BASE",value=4},[2]={flags=131076,keywordFlags=0,name="FireMax",type="BASE",value=8}},nil} +c["4 to 8 Added Physical Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil} +c["4 to 8 Added Spell Fire Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=4},[2]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=8}},nil} +c["4 to 8 Added Spell Fire Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=4},[2]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=8}},nil} +c["4 to 8 Added Spell Fire Damage while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=4},[2]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=8}},nil} c["4 to 8 added Fire Damage per 100 of Maximum Life or Maximum Mana, whichever is lower"]={{[1]={[1]={div=100,stat="LowestOfMaximumLifeAndMaximumMana",type="PerStat"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=4},[2]={[1]={div=100,stat="LowestOfMaximumLifeAndMaximumMana",type="PerStat"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=8}},nil} c["4% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil} c["4% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil} +c["4% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}},nil} +c["4% additional Physical Damage Reduction per Keystone"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}}," per Keystone "} c["4% additional Physical Damage Reduction while affected by Herald of Purity"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofPurity"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}},nil} +c["4% additional Physical Damage Reduction while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}},nil} +c["4% additional Physical Damage Reduction while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}},nil} +c["4% chance to Avoid Cold Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="AvoidColdDamageChance",type="BASE",value=4}},nil} c["4% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=4}},nil} +c["4% chance to Avoid Fire Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="AvoidFireDamageChance",type="BASE",value=4}},nil} +c["4% chance to Avoid Lightning Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="AvoidLightningDamageChance",type="BASE",value=4}},nil} +c["4% chance to Blind Enemies on Hit with Attacks"]={{}," to Blind Enemies with Attacks "} +c["4% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=4}},nil} c["4% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=4},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=4}},nil} +c["4% chance to Gain Unholy Might for 4 seconds on Melee Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=67108864,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}},nil} +c["4% chance to Hinder Enemies on Hit with Spells"]={{}," to Hinder Enemies "} +c["4% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=4}},nil} +c["4% chance to Impale Enemies on Hit"]={{[1]={flags=0,keywordFlags=0,name="ImpaleChance",type="BASE",value=4}},nil} +c["4% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=4}},nil} +c["4% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=4}},nil} +c["4% chance to Taunt Enemies on Hit with Attacks"]={{}," to Taunt Enemies with Attacks "} +c["4% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=4}},nil} c["4% chance to deal Double Damage while wielding a Mace, Sceptre or Staff"]={{[1]={[1]={type="Condition",varList={[1]="UsingMace",[2]="UsingStaff"}},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=4}},nil} +c["4% chance to deal Triple Damage"]={{[1]={flags=0,keywordFlags=0,name="TripleDamageChance",type="BASE",value=4}},nil} +c["4% chance to gain Onslaught for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil} +c["4% chance to gain Phasing for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil} c["4% chance to gain a Endurance Charge on Kill"]={nil,"a Endurance Charge "} +c["4% chance to gain a Frenzy Charge on Hit"]={nil,"a Frenzy Charge on Hit "} c["4% chance to gain a Frenzy Charge on Kill"]={nil,"a Frenzy Charge "} c["4% chance to gain a Frenzy Charge on Kill 4% chance to gain a Power Charge on Kill"]={nil,"a Frenzy Charge 4% chance to gain a Power Charge "} +c["4% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={nil,"a Frenzy Charge when you Hit a Rare or Unique Enemy "} c["4% chance to gain a Power Charge on Kill"]={nil,"a Power Charge "} c["4% chance to gain a Power Charge on Kill Regenerate 15 Life per second for each Uncorrupted Item Equipped"]={nil,"a Power Charge Regenerate 15 Life per second "} +c["4% chance to gain an additional Vaal Soul on Kill"]={nil,"an additional Vaal Soul "} +c["4% increased Action Speed"]={{[1]={flags=0,keywordFlags=0,name="ActionSpeed",type="INC",value=4}},nil} c["4% increased Area Damage per 10 Devotion"]={{[1]={[1]={actor="parent",div=10,stat="Devotion",type="PerStat"},flags=512,keywordFlags=0,name="Damage",type="INC",value=4}},nil} +c["4% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=4}},nil} +c["4% increased Area of Effect per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=4}},nil} c["4% increased Area of Effect per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=4}},nil} +c["4% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=4}},nil} c["4% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil} c["4% increased Attack Speed per Minion, up to a maximum of 80%"]={{[1]={[1]={limit=80,limitTotal=true,type="Multiplier",var="SummonedMinion"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil} c["4% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil} @@ -5280,31 +9172,80 @@ c["4% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=603979 c["4% increased Attack Speed with Wands"]={{[1]={flags=8388613,keywordFlags=0,name="Speed",type="INC",value=4}},nil} c["4% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=4}},nil} c["4% increased Attack and Cast Speed for each corpse Consumed Recently, up to a maximum of 200%"]={{[1]={[1]={limit=50,type="Multiplier",var="CorpseConsumedRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=4}},nil} +c["4% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=4},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=4},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=4},[4]={flags=0,keywordFlags=0,name="All",type="INC",value=4}},nil} +c["4% increased Attributes per allocated Keystone"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=4},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=4},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=4},[4]={flags=0,keywordFlags=0,name="All",type="INC",value=4}}," per allocated Keystone "} c["4% increased Brand Damage per 10 Devotion"]={{[1]={[1]={actor="parent",div=10,stat="Devotion",type="PerStat"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=4}},nil} c["4% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=4}},nil} c["4% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=4}},nil} c["4% increased Cast Speed while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=16,keywordFlags=0,name="Speed",type="INC",value=4}},nil} +c["4% increased Cast Speed while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=16,keywordFlags=0,name="Speed",type="INC",value=4}},nil} +c["4% increased Cast Speed with Chaos Skills"]={{[1]={flags=16,keywordFlags=256,name="Speed",type="INC",value=4}},nil} +c["4% increased Cast Speed with Cold Skills"]={{[1]={flags=16,keywordFlags=64,name="Speed",type="INC",value=4}},nil} +c["4% increased Cast Speed with Fire Skills"]={{[1]={flags=16,keywordFlags=32,name="Speed",type="INC",value=4}},nil} +c["4% increased Cast Speed with Lightning Skills"]={{[1]={flags=16,keywordFlags=128,name="Speed",type="INC",value=4}},nil} +c["4% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=4}},nil} +c["4% increased Chaos Damage with Spell Skills"]={{[1]={flags=0,keywordFlags=131072,name="ChaosDamage",type="INC",value=4}},nil} +c["4% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=4}},nil} +c["4% increased Cold Damage with Spell Skills"]={{[1]={flags=0,keywordFlags=131072,name="ColdDamage",type="INC",value=4}},nil} +c["4% increased Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=4}},nil} +c["4% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=4}},nil} +c["4% increased Damage per 100 Dexterity"]={{[1]={[1]={div=100,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=4}},nil} +c["4% increased Damage per 100 Intelligence"]={{[1]={[1]={div=100,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=4}},nil} +c["4% increased Damage per 100 Strength"]={{[1]={[1]={div=100,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=4}},nil} +c["4% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=4}},nil} +c["4% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=4}},nil} +c["4% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=4}},nil} c["4% increased Defences per Minion from your Non-Vaal Skills"]={{[1]={[1]={type="Multiplier",var="NonVaalSummonedMinion"},flags=0,keywordFlags=0,name="Defences",type="INC",value=4}},nil} +c["4% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=4}},nil} c["4% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=4}},nil} c["4% increased Effect of your Marks"]={{[1]={[1]={skillType=98,type="SkillType"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=4}},nil} c["4% increased Elemental Damage per 10 Devotion"]={{[1]={[1]={actor="parent",div=10,stat="Devotion",type="PerStat"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=4}},nil} c["4% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=4}},nil} c["4% increased Elemental Damage per Power charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=4}},nil} +c["4% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=4}},nil} c["4% increased Energy Shield per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=4}},nil} +c["4% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=4}},nil} c["4% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=4}},nil} +c["4% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=4}},nil} +c["4% increased Fire Damage with Spell Skills"]={{[1]={flags=0,keywordFlags=131072,name="FireDamage",type="INC",value=4}},nil} c["4% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=4}},nil} +c["4% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=4}},nil} +c["4% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=4}},nil} +c["4% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="ImpaleEffect",type="INC",value=4}},nil} c["4% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=4}},nil} +c["4% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=4}},nil} +c["4% increased Lightning Damage with Spell Skills"]={{[1]={flags=0,keywordFlags=131072,name="LightningDamage",type="INC",value=4}},nil} c["4% increased Mana Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=4}},nil} c["4% increased Melee Attack Speed"]={{[1]={flags=257,keywordFlags=0,name="Speed",type="INC",value=4}},nil} c["4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,keywordFlags=0,name="Damage",type="INC",value=4}},nil} c["4% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=4}},nil} c["4% increased Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=4}},nil} +c["4% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=4}}}},nil} c["4% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}},nil} +c["4% increased Movement Speed if you haven't taken Damage Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}},nil} c["4% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}},nil} +c["4% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=4}},nil} +c["4% increased Physical Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalDamage",type="INC",value=4}},nil} +c["4% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=4}},nil} +c["4% increased Physical Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalDamage",type="INC",value=4}},nil} +c["4% increased Physical Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="PhysicalDamage",type="INC",value=4}},nil} +c["4% increased Physical Damage with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="PhysicalDamage",type="INC",value=4}},nil} +c["4% increased Physical Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=4}},nil} +c["4% increased Physical Damage with Spell Skills"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalDamage",type="INC",value=4}},nil} +c["4% increased Physical Damage with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="PhysicalDamage",type="INC",value=4}},nil} +c["4% increased Physical Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamage",type="INC",value=4}},nil} +c["4% increased Physical Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalDamage",type="INC",value=4}},nil} c["4% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=4}},nil} +c["4% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=4}},nil} +c["4% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=4}},nil} +c["4% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=4}},nil} c["4% increased Skeleton Movement Speed"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Skeletons",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}}}},nil} c["4% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=4}},nil} c["4% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=4}},nil} +c["4% increased Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,keywordFlags=0,name="Damage",type="INC",value=4}},nil} +c["4% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=2,keywordFlags=0,name="Damage",type="INC",value=4}},nil} +c["4% increased Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="Damage",type="INC",value=4}},nil} +c["4% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=4}},nil} c["4% increased Stun and Block Recovery per Fortification"]={{[1]={[1]={stat="FortificationStacks",type="PerStat"},flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=4}},nil} c["4% increased Totem Damage per 10 Devotion"]={{[1]={[1]={actor="parent",div=10,stat="Devotion",type="PerStat"},flags=0,keywordFlags=16384,name="Damage",type="INC",value=4}},nil} c["4% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=4}},nil} @@ -5314,44 +9255,85 @@ c["4% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="I c["4% less Damage taken per Gale Force"]={{[1]={[1]={type="Multiplier",var="GaleForce"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-4}},nil} c["4% more Attack Speed with Unarmed Melee Attacks"]={{[1]={flags=16777473,keywordFlags=0,name="Speed",type="MORE",value=4}},nil} c["4% of Damage from Hits is taken from your nearest Totem's Life before you"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=0,name="takenFromTotemsBeforeYou",type="BASE",value=4}},nil} +c["4% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=4}},nil} c["4% of Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoup",type="BASE",value=4}},nil} +c["4% of Leech is Instant"]={{[1]={flags=0,keywordFlags=0,name="InstantEnergyShieldLeech",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="InstantManaLeech",type="BASE",value=4},[3]={flags=0,keywordFlags=0,name="InstantLifeLeech",type="BASE",value=4}},nil} +c["4% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=4}},nil} +c["4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=4}},nil} +c["4% of Physical Damage from Hits taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsChaos",type="BASE",value=4}},nil} +c["4% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsCold",type="BASE",value=4}},nil} +c["4% of Physical Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsFire",type="BASE",value=4}},nil} +c["4% of Physical Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsLightning",type="BASE",value=4}},nil} c["4% reduced Attack and Cast Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Speed",type="INC",value=-4}},nil} +c["4% reduced Chill Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfChillDuration",type="INC",value=-4}},nil} c["4% reduced Duration of Curses on you per 10 Devotion"]={{[1]={[1]={actor="parent",div=10,stat="Devotion",type="PerStat"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-4}}," of Curses on you "} c["4% reduced Duration of Curses on you per 10 Devotion 4% reduced Elemental Ailment Duration on you per 10 Devotion"]={{[1]={[1]={actor="parent",div=10,stat="Devotion",type="PerStat"},[2]={actor="parent",div=10,stat="Devotion",type="PerStat"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-4}}," of Curses on you 4% reduced Elemental Ailment Duration on you "} c["4% reduced Elemental Ailment Duration on you per 10 Devotion"]={{[1]={[1]={actor="parent",div=10,stat="Devotion",type="PerStat"},flags=0,keywordFlags=0,name="SelfElementalAilmentDuration",type="INC",value=-4}},nil} +c["4% reduced Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-4}},nil} +c["4% reduced Freeze Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfFreezeDuration",type="INC",value=-4}},nil} +c["4% reduced Ignite Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfIgniteDuration",type="INC",value=-4}},nil} +c["4% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-4}},nil} c["4% reduced Mana Cost per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-4}},nil} +c["4% reduced Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-4}},nil} +c["4% reduced Shock Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfShockDuration",type="INC",value=-4}},nil} +c["4.25% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=4.25}},nil} +c["4.5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=4.5}},nil} c["40 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="LifeOnBlock",type="BASE",value=40}},nil} c["40 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="ManaOnBlock",type="BASE",value=40}},nil} c["40% chance for Elemental Ailments inflicted on you to"]={{}," for Elemental Ailments inflicted on you to "} c["40% chance for Elemental Ailments inflicted on you to be inflicted on a nearby Minion instead"]={{}," for Elemental Ailments inflicted on you to be inflicted on a nearby instead "} c["40% chance for Elemental Ailments inflicted on you to be inflicted on a nearby Minion instead Limited to 1 Runegraft of Loyalty"]={{}," for Elemental Ailments inflicted on you to be inflicted on a nearby instead Limited to 1 Runegraft of Loyalty "} c["40% chance for Elemental Resistances to count as being 90% against Enemy Hits"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=40}}," for to count as being 90% against Enemy Hits "} +c["40% chance to Aggravate Bleeding on targets you Hit with Attacks"]={{}," to Aggravate Bleeding on targets you Hit "} +c["40% chance to Avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=40}},nil} +c["40% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=40}},nil} +c["40% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=40}},nil} +c["40% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=40}},nil} +c["40% chance to Avoid being Poisoned"]={{[1]={flags=0,keywordFlags=0,name="AvoidPoison",type="BASE",value=40}},nil} +c["40% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=40}},nil} +c["40% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=40}},nil} +c["40% chance to Blind Enemies which Hit you while affected by Grace"]={{}," to Blind Enemies which Hit you "} c["40% chance to Chill Attackers for 4 seconds on Block"]={{}," to Chill Attackers on Block "} c["40% chance to Chill Attackers for 4 seconds on Block 40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=40}}," to Chill Attackers on Block 40% chance Attackers on Block "} +c["40% chance to Extinguish Enemies on Hit"]={{}," to Extinguish Enemies "} c["40% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=40}},nil} +c["40% chance to Hinder Enemies on Hit with Spells"]={{}," to Hinder Enemies "} c["40% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=40}},nil} +c["40% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ImpaleChance",type="BASE",value=40}},nil} +c["40% chance to Intimidate Enemies for 4 seconds on Hit"]={{}," to Intimidate Enemies "} +c["40% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=40}},nil} c["40% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=40}},nil} c["40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,keywordFlags=0,name="ShockBase",type="BASE",value=15}},nil} +c["40% chance to Unnerve Enemies for 4 seconds on Hit"]={{}," to Unnerve Enemies "} +c["40% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=40}},nil} c["40% chance to deal Double Damage while Focused"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=40}},nil} c["40% chance to gain a Flask Charge when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeOnCritChance",type="BASE",value=40}},nil} c["40% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike"]={nil,"a Frenzy Charge for each Enemy you hit with a Critical Strike "} c["40% chance to inflict an additional Poison on the same Target when you inflict Poison"]={{[1]={flags=0,keywordFlags=0,name="AdditionalPoisonChance",type="BASE",value=40}},nil} c["40% chance when you Kill a Scorched Enemy to Burn Each surrounding"]={{}," when you Kill a Scorched Enemy to Burn Each surrounding "} c["40% chance when you Kill a Scorched Enemy to Burn Each surrounding Enemy for 4 seconds, dealing 8% of the Killed Enemy's Life as Fire Damage per second"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}}," when you Kill a Scorched Enemy to Burn Each surrounding Enemy , dealing 8% of the Killed Enemy's as Fire Damage per second "} +c["40% faster Restoration of Ward"]={{[1]={flags=0,keywordFlags=0,name="WardRechargeFaster",type="INC",value=40}},nil} c["40% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=40}},nil} c["40% faster start of Energy Shield Recharge while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=40}},nil} +c["40% increased Accuracy Rating during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=40}},nil} c["40% increased Accuracy Rating while you have at least 1 nearby Ally"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NearbyAlly"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=40}},nil} c["40% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=40}},nil} +c["40% increased Arctic Armour Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=40}},nil} c["40% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=39,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=40}},nil} +c["40% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=40}},nil} c["40% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=40}},nil} +c["40% increased Armour and Evasion Rating if you've killed a Taunted Enemy Recently"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=40}}," if you've killed a Taunted Enemy Recently "} c["40% increased Armour and Evasion Rating while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=40}},nil} +c["40% increased Armour from Equipped Helmet and Gloves"]={{[1]={[1]={slotNameList={[1]="Helmet",[2]="Gloves"},type="SlotName"},flags=0,keywordFlags=0,name="Armour",type="INC",value=40}},nil} c["40% increased Armour if you haven't been Hit Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Armour",type="INC",value=40}},nil} c["40% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="Armour",type="INC",value=40}},nil} c["40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={neg=true,type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"}},flags=0,keywordFlags=0,name="Armour",type="INC",value=40}},nil} +c["40% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=40}},nil} c["40% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=0,name="Damage",type="INC",value=40}},nil} c["40% increased Attack Damage against Maimed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Maimed"},flags=1,keywordFlags=0,name="Damage",type="INC",value=40}},nil} c["40% increased Attack Damage if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=1,keywordFlags=0,name="Damage",type="INC",value=40}},nil} c["40% increased Attack Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=1,keywordFlags=0,name="Damage",type="INC",value=40}},nil} +c["40% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=40}},nil} c["40% increased Attack Speed if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=40}},nil} c["40% increased Attack Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=1,keywordFlags=0,name="Speed",type="INC",value=40}},nil} c["40% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=40}},nil} @@ -5359,6 +9341,7 @@ c["40% increased Blind Effect"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifie c["40% increased Blind duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=40}}," Blind "} c["40% increased Brand Attachment range"]={{[1]={flags=0,keywordFlags=0,name="BrandAttachmentRange",type="INC",value=40}},nil} c["40% increased Brand Damage"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=40}},nil} +c["40% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=40}},nil} c["40% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=40}},nil} c["40% increased Cast Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=16,keywordFlags=0,name="Speed",type="INC",value=40}},nil} c["40% increased Cast Speed with Minion Skills"]={{[1]={[1]={skillType=6,type="SkillType"},flags=16,keywordFlags=0,name="Speed",type="INC",value=40}},nil} @@ -5369,8 +9352,11 @@ c["40% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name= c["40% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=40}},nil} c["40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=40}},nil} c["40% increased Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=40}},nil} +c["40% increased Cooldown Recovery Rate of Movement Skills used while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},flags=0,keywordFlags=8,name="CooldownRecovery",type="INC",value=40}},nil} c["40% increased Cooldown Recovery Rate of Travel Skills"]={{[1]={[1]={skillType=79,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=40}},nil} c["40% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil} +c["40% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil} +c["40% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil} c["40% increased Critical Strike Chance against Taunted Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Taunted"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil} c["40% increased Critical Strike Chance if you've Summoned a Totem Recently"]={{[1]={[1]={type="Condition",var="SummonedTotemRecently"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil} c["40% increased Critical Strike Chance per socketed Hypnotic Eye Jewel"]={{[1]={[1]={type="Multiplier",var="HypnoticEyeJewelIn{SlotName}"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil} @@ -5383,6 +9369,9 @@ c["40% increased Damage if you have Consumed a corpse Recently"]={{[1]={[1]={typ c["40% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=40}},nil} c["40% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil} c["40% increased Damage while Leeching Energy Shield"]={{[1]={[1]={type="Condition",var="LeechingEnergyShield"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil} +c["40% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=4194304,name="Damage",type="INC",value=40}},nil} +c["40% increased Damage with Bow Skills"]={{[1]={flags=0,keywordFlags=1024,name="Damage",type="INC",value=40}},nil} +c["40% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil} c["40% increased Damage with Hits against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil} c["40% increased Damage with Hits against Rare and Unique Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil} c["40% increased Damage with Hits against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil} @@ -5391,11 +9380,14 @@ c["40% increased Damage with Hits and Ailments against Ignited Enemies"]={{[1]={ c["40% increased Damage with Hits and Ailments against Marked Enemy"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Marked"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=40}},nil} c["40% increased Damage with Hits and Ailments against Unique Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=40}},nil} c["40% increased Damage with Ignite inflicted on Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=8388608,name="Damage",type="INC",value=40}},nil} +c["40% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=40}},nil} +c["40% increased Damage with Vaal Skills"]={{[1]={flags=0,keywordFlags=512,name="Damage",type="INC",value=40}},nil} c["40% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=40}},nil} c["40% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=40}},nil} c["40% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=40}},nil} c["40% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyAilmentDuration",type="INC",value=40}},nil} c["40% increased Duration of Ailments you inflict while Focused"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyAilmentDuration",type="INC",value=40}},nil} +c["40% increased Effect of Arcane Surge on you"]={{[1]={flags=0,keywordFlags=0,name="ArcaneSurgeEffect",type="INC",value=40}},nil} c["40% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=40}},nil} c["40% increased Effect of Chilled Ground"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=40}}," ed Ground "} c["40% increased Effect of Chilled Ground 50% increased Effect of Chilled Ground"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=40}}," ed Ground 50% increased Effect of Chilled Ground "} @@ -5421,10 +9413,12 @@ c["40% increased Energy Shield Recharge Rate if Equipped Amulet has an Explicit c["40% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=40}},nil} c["40% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=40}},nil} c["40% increased Evasion Rating during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=40}},nil} +c["40% increased Evasion Rating from Equipped Helmet and Boots"]={{[1]={[1]={slotNameList={[1]="Helmet",[2]="Boots"},type="SlotName"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=40}},nil} c["40% increased Evasion Rating if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=40}},nil} c["40% increased Evasion Rating while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=40}},nil} c["40% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=40}},nil} c["40% increased Fire Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="FireDamage",type="INC",value=40}},nil} +c["40% increased Fishing Range"]={{}," Fishing Range "} c["40% increased Fortification Duration"]={{[1]={flags=0,keywordFlags=0,name="FortifyDuration",type="INC",value=40}},nil} c["40% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=40}},nil} c["40% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil} @@ -5432,7 +9426,9 @@ c["40% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,key c["40% increased Global maximum Energy Shield and reduced Lightning Resistance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=40},[2]={flags=0,keywordFlags=0,name="LightningResist",type="INC",value=-40}},nil} c["40% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=40}},nil} c["40% increased Life Regeneration rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=40}},nil} +c["40% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=40}},nil} c["40% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=40}},nil} +c["40% increased Lightning Damage taken"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTaken",type="INC",value=40}},nil} c["40% increased Main Hand Critical Strike Chance per"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}}," per "} c["40% increased Main Hand Critical Strike Chance per Murderous Eye Jewel affecting you, up to a maximum of 200%"]={{[1]={[1]={globalLimit=200,globalLimitKey="TecrodGazeMainHand",type="Multiplier",var="MurderousEyeJewel"},[2]={type="Condition",var="MainHandAttack"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil} c["40% increased Mana Cost Efficiency"]={{[1]={flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=40}},nil} @@ -5440,13 +9436,16 @@ c["40% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaC c["40% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=40}},nil} c["40% increased Mana Regeneration Rate while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=40}},nil} c["40% increased Mana Regeneration if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=40}},nil} +c["40% increased Maximum Energy Shield from Equipped Gloves and Boots"]={{[1]={[1]={slotNameList={[1]="Gloves",[2]="Boots"},type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=40}},nil} c["40% increased Maximum total Energy Shield Recovery per second from Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="INC",value=40}},nil} c["40% increased Maximum total Life Recovery per second from Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=40}},nil} c["40% increased Maximum total Mana Recovery per second from Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxManaLeechRate",type="INC",value=40}},nil} c["40% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=40}},nil} c["40% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=40}},nil} c["40% increased Melee Damage with Hits at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=256,keywordFlags=262144,name="Damage",type="INC",value=40}},nil} +c["40% increased Mirage Archer Duration"]={{[1]={flags=0,keywordFlags=0,name="MirageArcherDuration",type="INC",value=40}},nil} c["40% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=40}},nil} +c["40% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=40}},nil} c["40% increased Physical Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil} c["40% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil} c["40% increased Physical Damage with Skills that Cost Life"]={{[1]={[1]={stat="LifeCost",threshold=1,type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil} @@ -5455,22 +9454,28 @@ c["40% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="Projecti c["40% increased Quantity of Fish Caught"]={{}," Quantity of Fish Caught "} c["40% increased Quantity of Fish Caught 20% increased Quantity of Fish Caught"]={{}," Quantity of Fish Caught 20% increased Quantity of Fish Caught "} c["40% increased Rage Cost Efficiency"]={{[1]={flags=0,keywordFlags=0,name="RageCostEfficiency",type="INC",value=40}},nil} +c["40% increased Rarity of Fish Caught"]={{}," Rarity of Fish Caught "} c["40% increased Rarity of Items Dropped by Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=40}},nil} c["40% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=40}},nil} c["40% increased Rarity of Items found during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=40}},nil} +c["40% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=40}},nil} c["40% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=40}},nil} c["40% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=40}},nil} +c["40% increased Spell Critical Strike Chance per Raised Spectre"]={{[1]={[1]={stat="ActiveSpectreLimit",type="PerStat"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=40}},nil} c["40% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=40}},nil} c["40% increased Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=40}},nil} c["40% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=40}},nil} c["40% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=603979780,keywordFlags=0,name="EnemyStunDuration",type="INC",value=40}},nil} +c["40% increased Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="StunThreshold",type="INC",value=40}},nil} c["40% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=40}},nil} c["40% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=40}},nil} c["40% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=40}},nil} c["40% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=40}},nil} c["40% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=40}},nil} c["40% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=40}},nil} +c["40% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=40}},nil} c["40% increased Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="INC",value=40}},nil} +c["40% increased effect of Wishes granted by Ancient Fish"]={{[1]={flags=0,keywordFlags=0,name="LocalEffect",type="INC",value=40}}," of Wishes granted by Ancient Fish "} c["40% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=40}},nil} c["40% increased maximum Life and reduced Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=40},[2]={flags=0,keywordFlags=0,name="FireResist",type="INC",value=-40}},nil} c["40% increased maximum Mana and reduced Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=40},[2]={flags=0,keywordFlags=0,name="ColdResist",type="INC",value=-40}},nil} @@ -5491,15 +9496,18 @@ c["40% more Mana Reservation of Aura Skills"]={{[1]={[1]={skillType=39,type="Ski c["40% more Maximum Physical Attack Damage"]={{[1]={[1]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="MaxPhysicalDamage",type="MORE",value=40}},nil} c["40% more Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="MORE",value=40}},nil} c["40% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageConvertToFire",type="BASE",value=40}},nil} +c["40% of Cold Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageFromHitsTakenAsFire",type="BASE",value=40}},nil} c["40% of Cold Damage taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTakenAsLightning",type="BASE",value=40}},nil} c["40% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=40}},nil} c["40% of Damage taken from Critical Strikes Recouped as Life"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=40}}," Recouped as Life "} c["40% of Damage taken from Critical Strikes Recouped as Life Limited to 1 Runegraft of Restitching"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=40}}," Recouped as Life Limited to 1 Runegraft of Restitching "} c["40% of Elemental Damage from Hits taken as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageFromHitsTakenAsPhysical",type="BASE",value=40}},nil} c["40% of Fire Damage taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsLightning",type="BASE",value=40}},nil} +c["40% of Lightning Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToChaos",type="BASE",value=40}},nil} c["40% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToCold",type="BASE",value=40}},nil} c["40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="BASE",value=40}}," taken reflected to Attacker "} c["40% of Melee Physical Damage taken reflected to Attacker 1000% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="BASE",value=40}}," taken reflected to Attacker 1000% of Physical Damage taken reflected to Attacker "} +c["40% of Non-Chaos Damage taken bypasses Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="PhysicalEnergyShieldBypass",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="LightningEnergyShieldBypass",type="BASE",value=40},[3]={flags=0,keywordFlags=0,name="ColdEnergyShieldBypass",type="BASE",value=40},[4]={flags=0,keywordFlags=0,name="FireEnergyShieldBypass",type="BASE",value=40}},nil} c["40% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=40}},nil} c["40% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=40}},nil} c["40% of Physical Damage Converted to Cold Damage while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=40}},nil} @@ -5512,14 +9520,24 @@ c["40% of Physical Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0 c["40% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=40}},nil} c["40% reduced Area of Effect for Attacks"]={{[1]={flags=1,keywordFlags=0,name="AreaOfEffect",type="INC",value=-40}},nil} c["40% reduced Area of Effect of Hex Skills"]={{[1]={[1]={skillType=97,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=-40}},nil} +c["40% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=-40},[2]={flags=0,keywordFlags=0,name="DexRequirement",type="INC",value=-40},[3]={flags=0,keywordFlags=0,name="IntRequirement",type="INC",value=-40}},nil} +c["40% reduced Bleeding Duration on you during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=-40}}," on you "} c["40% reduced Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=-40}},nil} c["40% reduced Effect of Curses on you during Effect of any Mana Flask"]={{[1]={[1]={type="Condition",var="UsingManaFlask"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-40}},nil} c["40% reduced Effect of Non-Damaging Ailments on you during Effect of any Life Flask"]={{[1]={[1]={type="Condition",var="UsingLifeFlask"},flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-40},[2]={[1]={type="Condition",var="UsingLifeFlask"},flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-40},[3]={[1]={type="Condition",var="UsingLifeFlask"},flags=0,keywordFlags=0,name="SelfFreezeEffect",type="INC",value=-40},[4]={[1]={type="Condition",var="UsingLifeFlask"},flags=0,keywordFlags=0,name="SelfScorchEffect",type="INC",value=-40},[5]={[1]={type="Condition",var="UsingLifeFlask"},flags=0,keywordFlags=0,name="SelfBrittleEffect",type="INC",value=-40},[6]={[1]={type="Condition",var="UsingLifeFlask"},flags=0,keywordFlags=0,name="SelfSapEffect",type="INC",value=-40}},nil} +c["40% reduced Effect of Shock on you"]={{[1]={flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-40}},nil} c["40% reduced Enemy Stun Threshold with Melee Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-40}},nil} c["40% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=-40}},nil} +c["40% reduced Experience gain"]={{}," Experience gain "} +c["40% reduced Freeze Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfFreezeDuration",type="INC",value=-40}},nil} c["40% reduced Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-40}},nil} +c["40% reduced Ignite Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfIgniteDuration",type="INC",value=-40}},nil} +c["40% reduced Ignite Duration on you during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SelfIgniteDuration",type="INC",value=-40}},nil} c["40% reduced Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=-40}},nil} +c["40% reduced Mana Cost of Attacks"]={{[1]={[1]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-40}},nil} c["40% reduced Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-40}},nil} +c["40% reduced Poison Duration on you during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SelfPoisonDuration",type="INC",value=-40}},nil} +c["40% reduced Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=-40}},nil} c["40% reduced Quantity of Fish Caught"]={{}," Quantity of Fish Caught "} c["40% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-40}},nil} c["40% reduced Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=-40}},nil} @@ -5535,77 +9553,369 @@ c["400% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="Armou c["400% increased Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=400},[2]={flags=0,keywordFlags=0,name="DexRequirement",type="INC",value=400},[3]={flags=0,keywordFlags=0,name="IntRequirement",type="INC",value=400}},nil} c["400% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=400},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=400},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=400}},nil} c["400% increased Energy Shield Recharge Rate during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=400}},nil} +c["400% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=400}},nil} c["400% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=400}},nil} c["400% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=400}},nil} +c["400% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=400}},nil} c["41 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="LifeOnBlock",type="BASE",value=41}},nil} +c["41% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=41}},nil} +c["41% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=41}},nil} +c["41% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=41}},nil} +c["41% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=41}},nil} +c["41% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=41}},nil} +c["41% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=41}},nil} +c["41% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=41}},nil} +c["41% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=41}},nil} +c["41% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=41}},nil} +c["41% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=41}},nil} +c["41% increased Critical Strike Chance during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=41}},nil} +c["41% increased Critical Strike Chance for Attacks"]={{[1]={flags=1,keywordFlags=0,name="CritChance",type="INC",value=41}},nil} +c["41% increased Duration of Elemental Ailments from Melee Weapon Attacks"]={{[1]={flags=67108868,keywordFlags=0,name="EnemyElementalAilmentDuration",type="INC",value=41}},nil} +c["41% increased Effect of Auras from Mines"]={{[1]={flags=0,keywordFlags=8192,name="AuraEffect",type="INC",value=41}},nil} +c["41% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=41}},nil} +c["41% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=41},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=41},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=41},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=41},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=41},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=41}},nil} +c["41% increased Effect of the Buff granted by your Carrion Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Carrion Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=41}},nil} +c["41% increased Effect of the Buff granted by your Chaos Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Chaos Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=41}},nil} +c["41% increased Effect of the Buff granted by your Flame Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Flame Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=41}},nil} +c["41% increased Effect of the Buff granted by your Ice Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Ice Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=41}},nil} +c["41% increased Effect of the Buff granted by your Lightning Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Lightning Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=41}},nil} +c["41% increased Effect of the Buff granted by your Stone Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Stone Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=41}},nil} +c["41% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=41}},nil} +c["41% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=41}},nil} +c["41% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=41}},nil} +c["41% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=41}},nil} +c["41% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=41}},nil} +c["41% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=41}},nil} +c["41% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=41}},nil} +c["41% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=41}},nil} +c["41% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=41}},nil} c["41% increased Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="INC",value=41}},nil} +c["41% reduced Ignite Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfIgniteDuration",type="INC",value=-41}},nil} +c["42% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=42}},nil} +c["42% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=42}},nil} +c["42% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=42}},nil} +c["42% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=42}},nil} +c["42% increased Critical Strike Chance with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritChance",type="INC",value=42}},nil} +c["42% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=42}},nil} +c["42% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=42}},nil} +c["42% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=42}},nil} +c["42% increased Life Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=42}},nil} +c["42% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=42}},nil} +c["42% increased Mana Cost Efficiency"]={{[1]={flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=42}},nil} c["42% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=42}},nil} +c["42% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=42}},nil} +c["42% less Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="MORE",value=-42}},nil} +c["42% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-42}},nil} +c["42% reduced Mana Cost of Attacks"]={{[1]={[1]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-42}},nil} c["420% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=420}},nil} c["420% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=420}},nil} c["425% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=425}},nil} +c["43% Chance to Avoid being Stunned during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=43}},nil} +c["43% chance to Avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=43}},nil} +c["43% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=43}},nil} +c["43% chance to Avoid being Chilled during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=43}},nil} +c["43% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=43}},nil} +c["43% chance to Avoid being Frozen during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=43}},nil} +c["43% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=43}},nil} +c["43% chance to Avoid being Ignited during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=43}},nil} +c["43% chance to Avoid being Poisoned"]={{[1]={flags=0,keywordFlags=0,name="AvoidPoison",type="BASE",value=43}},nil} +c["43% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=43}},nil} +c["43% chance to Avoid being Shocked during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=43}},nil} +c["43% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=43}},nil} +c["43% increased Arctic Armour Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=43}},nil} +c["43% increased Area of Effect if you have Stunned an Enemy Recently"]={{[1]={[1]={type="Condition",var="StunnedEnemyRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=43}},nil} +c["43% increased Armour during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Armour",type="INC",value=43}},nil} +c["43% increased Armour from Equipped Helmet and Gloves"]={{[1]={[1]={slotNameList={[1]="Helmet",[2]="Gloves"},type="SlotName"},flags=0,keywordFlags=0,name="Armour",type="INC",value=43}},nil} c["43% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=43}},nil} +c["43% increased Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="INC",value=43}},nil} c["43% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=43}},nil} c["43% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=43}},nil} +c["43% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=43}},nil} +c["43% increased Cooldown Recovery Rate of Travel Skills"]={{[1]={[1]={skillType=79,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=43}},nil} +c["43% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=43}},nil} +c["43% increased Damage if you've been Ignited Recently"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=43}}," if you've been Ignited Recently "} +c["43% increased Evasion Rating during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=43}},nil} +c["43% increased Evasion Rating from Equipped Helmet and Boots"]={{[1]={[1]={slotNameList={[1]="Helmet",[2]="Boots"},type="SlotName"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=43}},nil} +c["43% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=43}},nil} c["43% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=43}},nil} +c["43% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=43}},nil} c["43% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=43}},nil} +c["43% increased Maximum Energy Shield from Equipped Gloves and Boots"]={{[1]={[1]={slotNameList={[1]="Gloves",[2]="Boots"},type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=43}},nil} +c["43% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=43}},nil} c["43% increased Quantity of Items Dropped by Slain Normal Enemies"]={{[1]={flags=0,keywordFlags=0,name="LootQuantityNormalEnemies",type="INC",value=43}},nil} +c["43% increased Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="StunThreshold",type="INC",value=43}},nil} +c["43% increased Warcry Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=43}},nil} +c["43% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=43}},nil} +c["43% reduced Effect of Shock on you"]={{[1]={flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-43}},nil} +c["43% reduced Elemental Ailment Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfElementalAilmentDuration",type="INC",value=-43}},nil} +c["43% reduced Freeze Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfFreezeDuration",type="INC",value=-43}},nil} +c["43% reduced Ignite Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfIgniteDuration",type="INC",value=-43}},nil} c["43% reduced Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=-43}},nil} c["439% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=439}},nil} +c["44% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=44}},nil} +c["44% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=44}},nil} +c["44% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=44}},nil} +c["44% increased Critical Strike Chance for Attacks"]={{[1]={flags=1,keywordFlags=0,name="CritChance",type="INC",value=44}},nil} c["44% increased Damage per Moon Rite completed"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=44}}," per Moon Rite completed "} +c["44% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=44}},nil} +c["44% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=44}},nil} +c["44% increased Effect of the Buff granted by your Carrion Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Carrion Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=44}},nil} +c["44% increased Effect of the Buff granted by your Chaos Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Chaos Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=44}},nil} +c["44% increased Effect of the Buff granted by your Flame Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Flame Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=44}},nil} +c["44% increased Effect of the Buff granted by your Ice Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Ice Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=44}},nil} +c["44% increased Effect of the Buff granted by your Lightning Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Lightning Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=44}},nil} +c["44% increased Effect of the Buff granted by your Stone Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Stone Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=44}},nil} +c["44% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=44}},nil} +c["44% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=44}},nil} +c["44% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=44}},nil} +c["44% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=44}},nil} +c["44% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=44}},nil} +c["44% increased Mana Burn rate"]={{[1]={flags=0,keywordFlags=0,name="TinctureManaBurnRate",type="INC",value=44}},nil} +c["44% increased Mana Cost Efficiency"]={{[1]={flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=44}},nil} +c["44% increased Mana Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=44}},nil} +c["44% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=44}},nil} +c["44% increased Melee Weapon Damage against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=67108864,keywordFlags=0,name="Damage",type="INC",value=44}},nil} +c["44% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=44}},nil} +c["44% increased Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=44}},nil} +c["44% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=44}},nil} +c["44% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=44}},nil} +c["45% additional Physical Damage Reduction during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=45}},nil} c["45% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges "} c["45% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges +1 to Maximum Frenzy Charges"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges +1 to MaximumCharges "} c["45% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges"]={{}," that if you would gainCharges, you instead gain up to your maximum number of Frenzy Charges "} c["45% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges +1 to Maximum Power Charges"]={{[1]={[1]={includeTransfigured=true,skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=45}}," that if you would gainCharges, you instead gain up to your maximum number of Frenzy Charges +1 to "} c["45% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges"]={{}," that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges "} +c["45% chance to Aggravate Bleeding on targets you Hit with Attacks"]={{}," to Aggravate Bleeding on targets you Hit "} c["45% chance to Avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=45}},nil} +c["45% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=45}},nil} +c["45% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=45}},nil} +c["45% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=45}},nil} +c["45% chance to Blind Enemies on Critical Strike"]={{}," to Blind Enemies "} +c["45% chance to Extinguish Enemies on Hit"]={{}," to Extinguish Enemies "} +c["45% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=45}},nil} +c["45% chance to Hinder Enemies on Hit with Spells"]={{}," to Hinder Enemies "} +c["45% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=45}},nil} +c["45% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ImpaleChance",type="BASE",value=45}},nil} +c["45% chance to Intimidate Enemies for 4 seconds on Hit"]={{}," to Intimidate Enemies "} +c["45% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=45}},nil} +c["45% chance to Poison on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PoisonChance",type="BASE",value=45}},nil} +c["45% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=45}},nil} +c["45% chance to Unnerve Enemies for 4 seconds on Hit"]={{}," to Unnerve Enemies "} +c["45% faster Restoration of Ward"]={{[1]={flags=0,keywordFlags=0,name="WardRechargeFaster",type="INC",value=45}},nil} c["45% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=45}},nil} c["45% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=45}},nil} c["45% increased Aspect of the Spider Debuff Duration"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=45}},nil} +c["45% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=45}},nil} +c["45% increased Attack Damage if Corrupted"]={{[1]={[1]={corruptedCond=true,itemSlot="{SlotName}",type="ItemCondition"},flags=1,keywordFlags=0,name="Damage",type="INC",value=45}},nil} +c["45% increased Attack Damage with Off Hand"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={skillType=1,type="SkillType"},flags=1,keywordFlags=0,name="Damage",type="INC",value=45}},nil} c["45% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=45}},nil} c["45% increased Charges per use"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=45}},nil} c["45% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=45}},nil} c["45% increased Critical Strike Chance with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="CritChance",type="INC",value=45}},nil} +c["45% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=45}},nil} c["45% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=45}},nil} c["45% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=45}},nil} c["45% increased Effect of Chill on you"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=45}},nil} +c["45% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=45}},nil} c["45% increased Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=45}},nil} c["45% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=45}},nil} +c["45% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=45}},nil} c["45% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=45}},nil} +c["45% increased Global Critical Strike Chance if Corrupted"]={{[1]={[1]={type="Global"},[2]={corruptedCond=true,itemSlot="{SlotName}",type="ItemCondition"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=45}},nil} c["45% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=45}},nil} +c["45% increased Mana Cost Efficiency"]={{[1]={flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=45}},nil} c["45% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=45}},nil} +c["45% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=45}},nil} c["45% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=45}},nil} +c["45% increased Physical Damage while you have Unholy Might"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=45}}," while you have Unholy Might "} c["45% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={stat="Dex",threshold=200,type="StatThreshold"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=45}},nil} c["45% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={{[1]={[1]={type="Condition",var="CritRecently"},[2]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=45}},nil} c["45% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=45}},nil} c["45% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=45}},nil} +c["45% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=45}},nil} c["45% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=45}},nil} +c["45% increased Spell Damage if Corrupted"]={{[1]={[1]={corruptedCond=true,itemSlot="{SlotName}",type="ItemCondition"},flags=2,keywordFlags=0,name="Damage",type="INC",value=45}},nil} c["45% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=45}},nil} c["45% increased maximum Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=45}},nil} c["45% less Impale Duration"]={{[1]={flags=0,keywordFlags=0,name="ImpaleDuration",type="MORE",value=-45}},nil} c["45% of Chaos Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTakenAsFire",type="BASE",value=45}},nil} c["45% of Chaos Damage taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTakenAsLightning",type="BASE",value=45}},nil} c["45% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=45}},nil} +c["45% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=45}},nil} +c["45% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=45}},nil} +c["45% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=45}},nil} +c["45% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=45}},nil} +c["45% reduced Effect of Chill on you during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-45}},nil} +c["45% reduced Effect of Curses on you during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-45}},nil} +c["45% reduced Effect of Shock on you during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-45}},nil} +c["45% reduced Freeze Duration on you during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SelfFreezeDuration",type="INC",value=-45}},nil} c["45% reduced Mana Cost of Raise Spectre"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-45}},nil} +c["45% reduced Quantity of Fish Caught"]={{}," Quantity of Fish Caught "} +c["45% reduced Reeling Stability"]={{}," Reeling Stability "} +c["45% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-45}},nil} +c["45% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-45}},nil} c["450% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=450}},nil} c["450% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=450}},nil} c["450% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=450}},nil} +c["46 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="LifeOnBlock",type="BASE",value=46}},nil} +c["46 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="ManaOnBlock",type="BASE",value=46}},nil} +c["46% chance to Avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=46}},nil} +c["46% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=46}},nil} +c["46% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=46}},nil} +c["46% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=46}},nil} +c["46% chance to Avoid being Poisoned"]={{[1]={flags=0,keywordFlags=0,name="AvoidPoison",type="BASE",value=46}},nil} +c["46% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=46}},nil} +c["46% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=46}},nil} +c["46% chance to Chill Attackers for 4 seconds on Block"]={{}," to Chill Attackers on Block "} +c["46% chance to Ignore Stuns while Casting"]={{[1]={flags=0,keywordFlags=0,name="AvoidInterruptStun",type="BASE",value=46}},nil} +c["46% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,keywordFlags=0,name="ShockBase",type="BASE",value=15}},nil} +c["46% increased Arctic Armour Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=46}},nil} +c["46% increased Armour from Equipped Helmet and Gloves"]={{[1]={[1]={slotNameList={[1]="Helmet",[2]="Gloves"},type="SlotName"},flags=0,keywordFlags=0,name="Armour",type="INC",value=46}},nil} +c["46% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=46}},nil} +c["46% increased Charge Recovery"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeRecovery",type="INC",value=46}},nil} +c["46% increased Cooldown Recovery Rate of Travel Skills"]={{[1]={[1]={skillType=79,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=46}},nil} +c["46% increased Critical Strike Chance if you have Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=46}},nil} +c["46% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=4194304,name="Damage",type="INC",value=46}},nil} +c["46% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=46}},nil} +c["46% increased Evasion Rating from Equipped Helmet and Boots"]={{[1]={[1]={slotNameList={[1]="Helmet",[2]="Boots"},type="SlotName"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=46}},nil} +c["46% increased Flask Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=46}},nil} +c["46% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=46}},nil} +c["46% increased Mana Cost Efficiency"]={{[1]={flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=46}},nil} +c["46% increased Maximum Energy Shield from Equipped Gloves and Boots"]={{[1]={[1]={slotNameList={[1]="Gloves",[2]="Boots"},type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=46}},nil} +c["46% increased Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="StunThreshold",type="INC",value=46}},nil} +c["46% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-46}},nil} +c["46% reduced Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=-46}},nil} +c["46% reduced Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=-46}},nil} +c["46% reduced Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=-46}},nil} +c["46% reduced Effect of Shock on you"]={{[1]={flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-46}},nil} +c["46% reduced Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=-46}},nil} +c["46% reduced Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=-46}},nil} +c["46% reduced Freeze Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfFreezeDuration",type="INC",value=-46}},nil} +c["46% reduced Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=-46}},nil} +c["46% reduced Ignite Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfIgniteDuration",type="INC",value=-46}},nil} +c["46% reduced Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=-46}},nil} +c["46% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-46}},nil} +c["47% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=47}},nil} +c["47% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=47}},nil} +c["47% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=47}},nil} +c["47% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=47}},nil} +c["47% increased Critical Strike Chance during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=47}},nil} +c["47% increased Critical Strike Chance for Attacks"]={{[1]={flags=1,keywordFlags=0,name="CritChance",type="INC",value=47}},nil} +c["47% increased Damage with Bow Skills"]={{[1]={flags=0,keywordFlags=1024,name="Damage",type="INC",value=47}},nil} +c["47% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=47}},nil} +c["47% increased Effect of the Buff granted by your Carrion Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Carrion Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=47}},nil} +c["47% increased Effect of the Buff granted by your Chaos Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Chaos Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=47}},nil} +c["47% increased Effect of the Buff granted by your Flame Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Flame Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=47}},nil} +c["47% increased Effect of the Buff granted by your Ice Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Ice Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=47}},nil} +c["47% increased Effect of the Buff granted by your Lightning Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Lightning Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=47}},nil} +c["47% increased Effect of the Buff granted by your Stone Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Stone Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=47}},nil} +c["47% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=47}},nil} +c["47% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=47}},nil} +c["47% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=47}},nil} +c["47% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=47}},nil} +c["47% increased Mana Cost Efficiency"]={{[1]={flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=47}},nil} +c["47% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=47}},nil} +c["47% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=47}},nil} +c["47% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=47}},nil} +c["47% less Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="MORE",value=-47}},nil} c["475% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=475}},nil} c["48 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="LifeOnBlock",type="BASE",value=48}},nil} +c["48% Chance to Avoid being Stunned during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=48}},nil} +c["48% chance to Avoid being Chilled during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=48}},nil} +c["48% chance to Avoid being Frozen during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=48}},nil} +c["48% chance to Avoid being Ignited during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=48}},nil} +c["48% chance to Avoid being Shocked during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=48}},nil} +c["48% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=48}},nil} +c["48% increased Armour during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Armour",type="INC",value=48}},nil} +c["48% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=48}},nil} +c["48% increased Charge Recovery"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeRecovery",type="INC",value=48}},nil} +c["48% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=48}},nil} c["48% increased Cooldown Recovery Rate of Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="CooldownRecovery",type="INC",value=48}},nil} +c["48% increased Damage with Vaal Skills"]={{[1]={flags=0,keywordFlags=512,name="Damage",type="INC",value=48}},nil} c["48% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=48}},nil} +c["48% increased Evasion Rating during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=48}},nil} +c["48% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=48}},nil} +c["48% increased Life Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=48}},nil} +c["48% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=48}},nil} +c["48% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=48}},nil} +c["48% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=48}},nil} c["48% increased Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="INC",value=48}},nil} +c["48% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=48}},nil} +c["48% reduced Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=-48}},nil} +c["48% reduced Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=-48}},nil} +c["49 to 77 added Fire Damage against Burning Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Burning"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=49},[2]={[1]={actor="enemy",type="ActorCondition",var="Burning"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=77}},nil} +c["49% chance to Avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=49}},nil} +c["49% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=49}},nil} +c["49% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=49}},nil} +c["49% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=49}},nil} +c["49% chance to Avoid being Poisoned"]={{[1]={flags=0,keywordFlags=0,name="AvoidPoison",type="BASE",value=49}},nil} +c["49% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=49}},nil} +c["49% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=49}},nil} +c["49% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=49}},nil} +c["49% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=49}},nil} +c["49% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=49}},nil} +c["49% increased Arctic Armour Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=49}},nil} +c["49% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=49}},nil} +c["49% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=49}},nil} +c["49% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=49}},nil} +c["49% increased Armour from Equipped Helmet and Gloves"]={{[1]={[1]={slotNameList={[1]="Helmet",[2]="Gloves"},type="SlotName"},flags=0,keywordFlags=0,name="Armour",type="INC",value=49}},nil} +c["49% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=49}},nil} +c["49% increased Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="INC",value=49}},nil} +c["49% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=49}},nil} +c["49% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=49}},nil} +c["49% increased Cooldown Recovery Rate of Travel Skills"]={{[1]={[1]={skillType=79,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=49}},nil} +c["49% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=49}},nil} +c["49% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=49}},nil} +c["49% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=49}},nil} +c["49% increased Evasion Rating from Equipped Helmet and Boots"]={{[1]={[1]={slotNameList={[1]="Helmet",[2]="Boots"},type="SlotName"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=49}},nil} +c["49% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=49}},nil} +c["49% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=49}},nil} +c["49% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=49}},nil} +c["49% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=49}},nil} +c["49% increased Mana Burn rate"]={{[1]={flags=0,keywordFlags=0,name="TinctureManaBurnRate",type="INC",value=49}},nil} +c["49% increased Mana Cost Efficiency"]={{[1]={flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=49}},nil} +c["49% increased Maximum Energy Shield from Equipped Gloves and Boots"]={{[1]={[1]={slotNameList={[1]="Gloves",[2]="Boots"},type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=49}},nil} +c["49% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=49}},nil} +c["49% increased Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="StunThreshold",type="INC",value=49}},nil} c["49% increased Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="INC",value=49}},nil} +c["49% reduced Effect of Shock on you"]={{[1]={flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-49}},nil} +c["49% reduced Freeze Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfFreezeDuration",type="INC",value=-49}},nil} +c["49% reduced Ignite Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfIgniteDuration",type="INC",value=-49}},nil} +c["5 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="LifeOnBlock",type="BASE",value=5}},nil} c["5 Maximum Void Charges"]={{}," Maximum Void Charges "} c["5 Maximum Void Charges Gain a Void Charge every 0.5 seconds"]={{}," Maximum Void Charges Gain a Void Charge every 0.5 seconds "} c["5 Maximum Void Charges Gain a Void Charge every second"]={{}," Maximum Void Charges Gain a Void Charge every second "} +c["5 to 10 Added Chaos Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="ChaosMin",type="BASE",value=5},[2]={flags=131076,keywordFlags=0,name="ChaosMax",type="BASE",value=10}},nil} +c["5 to 10 Added Chaos Damage with Claw Attacks"]={{[1]={flags=262148,keywordFlags=0,name="ChaosMin",type="BASE",value=5},[2]={flags=262148,keywordFlags=0,name="ChaosMax",type="BASE",value=10}},nil} +c["5 to 10 Added Chaos Damage with Dagger Attacks"]={{[1]={flags=524292,keywordFlags=0,name="ChaosMin",type="BASE",value=5},[2]={flags=524292,keywordFlags=0,name="ChaosMax",type="BASE",value=10}},nil} +c["5 to 10 Added Cold Damage with Axe Attacks"]={{[1]={flags=65540,keywordFlags=0,name="ColdMin",type="BASE",value=5},[2]={flags=65540,keywordFlags=0,name="ColdMax",type="BASE",value=10}},nil} +c["5 to 10 Added Cold Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="ColdMin",type="BASE",value=5},[2]={flags=131076,keywordFlags=0,name="ColdMax",type="BASE",value=10}},nil} +c["5 to 10 Added Cold Damage with Claw Attacks"]={{[1]={flags=262148,keywordFlags=0,name="ColdMin",type="BASE",value=5},[2]={flags=262148,keywordFlags=0,name="ColdMax",type="BASE",value=10}},nil} +c["5 to 10 Added Cold Damage with Dagger Attacks"]={{[1]={flags=524292,keywordFlags=0,name="ColdMin",type="BASE",value=5},[2]={flags=524292,keywordFlags=0,name="ColdMax",type="BASE",value=10}},nil} +c["5 to 10 Added Cold Damage with Mace or Sceptre Attacks"]={{[1]={flags=1048580,keywordFlags=0,name="ColdMin",type="BASE",value=5},[2]={flags=1048580,keywordFlags=0,name="ColdMax",type="BASE",value=10}},nil} +c["5 to 10 Added Cold Damage with Staff Attacks"]={{[1]={flags=2097156,keywordFlags=0,name="ColdMin",type="BASE",value=5},[2]={flags=2097156,keywordFlags=0,name="ColdMax",type="BASE",value=10}},nil} +c["5 to 10 Added Cold Damage with Sword Attacks"]={{[1]={flags=4194308,keywordFlags=0,name="ColdMin",type="BASE",value=5},[2]={flags=4194308,keywordFlags=0,name="ColdMax",type="BASE",value=10}},nil} +c["5 to 10 Added Cold Damage with Wand Attacks"]={{[1]={flags=8388612,keywordFlags=0,name="ColdMin",type="BASE",value=5},[2]={flags=8388612,keywordFlags=0,name="ColdMax",type="BASE",value=10}},nil} c["5 to 10 Added Fire Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="FireMin",type="BASE",value=5},[2]={flags=131076,keywordFlags=0,name="FireMax",type="BASE",value=10}},nil} +c["5 to 61 Added Spell Lightning Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=5},[2]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=61}},nil} +c["5 to 61 Added Spell Lightning Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=5},[2]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=61}},nil} +c["5 to 61 Added Spell Lightning Damage while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=5},[2]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=61}},nil} +c["5 to 83 Added Lightning Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="LightningMin",type="BASE",value=5},[2]={flags=131076,keywordFlags=0,name="LightningMax",type="BASE",value=83}},nil} c["5% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil} c["5% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=5}},nil} +c["5% Global chance to Blind Enemies on hit"]={{},"% chance to Blind Enemies on hit "} +c["5% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=5}},nil} +c["5% additional Physical Damage Reduction against Abyssal Monsters"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=5}}," against Abyssal Monsters "} +c["5% additional Physical Damage Reduction during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=5}},nil} +c["5% additional Physical Damage Reduction while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=5}},nil} c["5% additional Physical Damage Reduction while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=5}},nil} c["5% additional Physical Damage Reduction while you have at least 150 Devotion"]={{[1]={[1]={stat="Devotion",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=5}},nil} +c["5% chance to Aggravate Bleeding on targets you Hit with Attacks"]={{}," to Aggravate Bleeding on targets you Hit "} c["5% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=5}},nil} +c["5% chance to Avoid Lightning Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="AvoidLightningDamageChance",type="BASE",value=5}},nil} c["5% chance to Blind Enemies on Hit"]={{}," to Blind Enemies "} c["5% chance to Blind Enemies on Hit with Attacks"]={{}," to Blind Enemies with Attacks "} +c["5% chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee "} c["5% chance to Cover Enemies in Ash on Hit while you are Burning"]={{}," to Cover Enemies in Ash while you are Burning "} c["5% chance to Defend with 200% of Armour for each"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=5}}," to Defend with 200% of for each "} c["5% chance to Defend with 200% of Armour for each time you've been Hit by an Enemy Recently, up to 30%"]={{[1]={[1]={type="Condition",var="ArmourMax"},flags=0,keywordFlags=0,name="ArmourDefense",source="Armour Mastery: Max Calc",type="MAX",value=100},[2]={[1]={type="Condition",var="ArmourAvg"},[2]={limit=6,type="Multiplier",var="BeenHitRecently"},flags=0,keywordFlags=0,name="ArmourDefense",source="Armour Mastery: Average Calc",type="MAX",value=5},[3]={[1]={neg=true,type="Condition",var="ArmourMax"},[2]={neg=true,type="Condition",var="ArmourAvg"},[3]={limit=6,type="Multiplier",var="BeenHitRecently"},flags=0,keywordFlags=0,name="ArmourDefense",source="Armour Mastery: Min Calc",type="MAX",value=0}},nil} @@ -5615,17 +9925,27 @@ c["5% chance to Gain Unholy Might for 4 seconds on Melee Kill"]={{[1]={[1]={type c["5% chance to Hinder Enemies on Hit with Spells"]={{}," to Hinder Enemies "} c["5% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=5}},nil} c["5% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ImpaleChance",type="BASE",value=5}},nil} +c["5% chance to Intimidate Enemies for 4 seconds on Hit"]={{}," to Intimidate Enemies "} +c["5% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=5}},nil} c["5% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=5}},nil} +c["5% chance to Recover 10% of Mana when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=5}}," to Recover 10% of when you use a Skill "} c["5% chance to Restore your Ward on Hit"]={{[1]={flags=4,keywordFlags=0,name="Ward",type="BASE",value=5}}," to Restore your "} c["5% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=5}},nil} c["5% chance to create Shocked Ground when Hit"]={{}," to create Shocked Ground when Hit "} c["5% chance to create Shocked Ground when Hit 10% chance to Curse non-Cursed Enemies with a random Hex on Hit"]={{}," to create Shocked Ground when Hit 10% chance to Curse non-Cursed Enemies with a random Hex "} c["5% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=5}},nil} c["5% chance to deal Double Damage if you've dealt a Critical Strike with a Two Handed Melee Weapon Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=603979776,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=5}},nil} +c["5% chance to deal Triple Damage"]={{[1]={flags=0,keywordFlags=0,name="TripleDamageChance",type="BASE",value=5}},nil} c["5% chance to deal Triple Damage while you have at least 400 Strength"]={{[1]={[1]={stat="Str",threshold=400,type="StatThreshold"},flags=0,keywordFlags=0,name="TripleDamageChance",type="BASE",value=5}},nil} c["5% chance to gain Chaotic Might for 10 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:ChaoticMight",type="FLAG",value=true}},nil} c["5% chance to gain Onslaught for 10 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil} +c["5% chance to gain Unholy Might for 3 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}},nil} +c["5% chance to gain a Frenzy Charge on Kill"]={nil,"a Frenzy Charge "} c["5% chance to gain a Frenzy Charge on Kill while Dual Wielding"]={nil,"a Frenzy Charge "} +c["5% chance to gain a Power Charge on Kill"]={nil,"a Power Charge "} +c["5% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={nil,"a Power, Frenzy or Endurance Charge "} +c["5% chance to gain an Endurance Charge on Kill"]={nil,"an Endurance Charge "} +c["5% chance to gain an additional Vaal Soul on Kill"]={nil,"an additional Vaal Soul "} c["5% chance to grant Chaotic Might to nearby Enemies on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:ChaoticMight",type="BASE",value=5}}," to grant to nearby Enemies "} c["5% chance to grant Chaotic Might to nearby Enemies on Kill 5% chance to gain Onslaught for 10 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:ChaoticMight",type="BASE",value=5}}," to grant to nearby Enemies 5% chance to gain Onslaught on Kill "} c["5% chance to grant Onslaught to nearby Enemies on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="BASE",value=5}}," to grant to nearby Enemies "} @@ -5637,41 +9957,79 @@ c["5% chance to throw up to 4 additional Traps"]={{[1]={flags=0,keywordFlags=0,n c["5% chance when you inflict Withered to inflict up to 15 Withered Debuffs instead"]={{}," when you inflict Withered to inflict up to 15 Withered Debuffs instead "} c["5% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=5}},nil} c["5% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=5}},nil} +c["5% increased Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=5}},nil} +c["5% increased Accuracy Rating with Axes"]={{[1]={flags=65540,keywordFlags=0,name="Accuracy",type="INC",value=5}},nil} +c["5% increased Accuracy Rating with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Accuracy",type="INC",value=5}},nil} +c["5% increased Accuracy Rating with Claws"]={{[1]={flags=262148,keywordFlags=0,name="Accuracy",type="INC",value=5}},nil} +c["5% increased Accuracy Rating with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="Accuracy",type="INC",value=5}},nil} +c["5% increased Accuracy Rating with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="INC",value=5}},nil} +c["5% increased Accuracy Rating with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="Accuracy",type="INC",value=5}},nil} +c["5% increased Accuracy Rating with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="Accuracy",type="INC",value=5}},nil} +c["5% increased Accuracy Rating with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="Accuracy",type="INC",value=5}},nil} +c["5% increased Action Speed"]={{[1]={flags=0,keywordFlags=0,name="ActionSpeed",type="INC",value=5}},nil} c["5% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil} +c["5% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=39,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil} +c["5% increased Area of Effect per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil} c["5% increased Area of Effect per Enemy killed recently, up to 50%"]={{[1]={[1]={limit=50,limitTotal=true,type="Multiplier",var="EnemyKilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil} c["5% increased Armour per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Armour",type="INC",value=5}},nil} c["5% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=5}},nil} c["5% increased Attack Speed per Enemy in Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},[2]={type="Multiplier",var="NearbyEnemies"},flags=1,keywordFlags=0,name="Speed",type="INC",value=5}},nil} c["5% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=5}},nil} +c["5% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=1,keywordFlags=0,name="Speed",type="INC",value=5}},nil} c["5% increased Attack Speed with Bows"]={{[1]={flags=131077,keywordFlags=0,name="Speed",type="INC",value=5}},nil} c["5% increased Attack Speed with Claws"]={{[1]={flags=262149,keywordFlags=0,name="Speed",type="INC",value=5}},nil} c["5% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=335544325,keywordFlags=0,name="Speed",type="INC",value=5}},nil} c["5% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=603979781,keywordFlags=0,name="Speed",type="INC",value=5}},nil} c["5% increased Attack Speed with Wands"]={{[1]={flags=8388613,keywordFlags=0,name="Speed",type="INC",value=5}},nil} c["5% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=5}},nil} +c["5% increased Attack and Cast Speed during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Speed",type="INC",value=5}},nil} c["5% increased Attack and Cast Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Speed",type="INC",value=5}},nil} +c["5% increased Attack and Cast Speed for each nearby Enemy, up to a maximum of 30%"]={{[1]={[1]={limit=30,limitTotal=true,type="Multiplier",var="NearbyEnemies"},flags=0,keywordFlags=0,name="Speed",type="INC",value=5}},nil} c["5% increased Attack and Cast Speed while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="Speed",type="INC",value=5}},nil} c["5% increased Attack and Cast Speed while Leeching Energy Shield"]={{[1]={[1]={type="Condition",var="LeechingEnergyShield"},flags=0,keywordFlags=0,name="Speed",type="INC",value=5}},nil} c["5% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=5},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=5},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=5},[4]={flags=0,keywordFlags=0,name="All",type="INC",value=5}},nil} +c["5% increased Brand Attachment range"]={{[1]={flags=0,keywordFlags=0,name="BrandAttachmentRange",type="INC",value=5}},nil} +c["5% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=5}},nil} c["5% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=5}},nil} c["5% increased Cast Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=16,keywordFlags=0,name="Speed",type="INC",value=5}},nil} c["5% increased Cast Speed with Cold Skills"]={{[1]={flags=16,keywordFlags=64,name="Speed",type="INC",value=5}},nil} c["5% increased Cast Speed with Fire Skills"]={{[1]={flags=16,keywordFlags=32,name="Speed",type="INC",value=5}},nil} c["5% increased Cast Speed with Lightning Skills"]={{[1]={flags=16,keywordFlags=128,name="Speed",type="INC",value=5}},nil} c["5% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=5}},nil} +c["5% increased Character Size"]={{}," Character Size "} +c["5% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=5}},nil} c["5% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=5}},nil} +c["5% increased Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=5}},nil} c["5% increased Cooldown Recovery Rate for throwing Traps per Mine Detonated Recently"]={{[1]={[1]={type="Multiplier",var="MineDetonatedRecently"},flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=5}},nil} c["5% increased Cost Efficiency"]={{[1]={flags=0,keywordFlags=0,name="CostEfficiency",type="INC",value=5}},nil} +c["5% increased Critical Strike Chance for Spells while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=5}},nil} +end)();(function() +c["5% increased Critical Strike Chance for Spells while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=2,keywordFlags=0,name="CritChance",type="INC",value=5}},nil} +c["5% increased Critical Strike Chance for Spells while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=5}},nil} c["5% increased Critical Strike Chance per 25 Intelligence"]={{[1]={[1]={div=25,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=5}},nil} +c["5% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil} c["5% increased Damage for each Herald affecting you"]={{[1]={[1]={type="Multiplier",var="Herald"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil} +c["5% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=5}},nil} +c["5% increased Damage per 100 Dexterity"]={{[1]={[1]={div=100,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil} +c["5% increased Damage per 100 Intelligence"]={{[1]={[1]={div=100,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil} +c["5% increased Damage per 100 Strength"]={{[1]={[1]={div=100,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil} c["5% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil} +c["5% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil} c["5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil} c["5% increased Damage taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}},nil} +c["5% increased Damage with Ailments"]={{[1]={flags=2048,keywordFlags=0,name="Damage",type="INC",value=5}},nil} +c["5% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=4194304,name="Damage",type="INC",value=5}},nil} +c["5% increased Damage with Bleeding per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=4194304,name="Damage",type="INC",value=5}},nil} +c["5% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=5}},nil} c["5% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=5}},nil} c["5% increased Effect of Herald Buffs on you"]={{[1]={[1]={skillType=52,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=5}},nil} c["5% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=5}},nil} +c["5% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=5}},nil} c["5% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=5}},nil} c["5% increased Elemental Damage per Power charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=5}},nil} +c["5% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=5},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=5},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=5}},nil} +c["5% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=5}},nil} +c["5% increased Energy Shield per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=5}},nil} c["5% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=5}},nil} c["5% increased Experience gain"]={{}," Experience gain "} c["5% increased Experience gain +10% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="INC",value=5}}," Experience gain +10% to "} @@ -5685,34 +10043,53 @@ c["5% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="IN c["5% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=5}},nil} c["5% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=5}},nil} c["5% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=5}},nil} +c["5% increased Mana Regeneration Rate per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=5}},nil} +c["5% increased Mana Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=5}},nil} c["5% increased Maximum Life per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Life",type="INC",value=5}},nil} c["5% increased Melee Attack Speed"]={{[1]={flags=257,keywordFlags=0,name="Speed",type="INC",value=5}},nil} c["5% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=5}},nil} c["5% increased Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=5}},nil} c["5% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil} +c["5% increased Movement Speed for each Poison on you up to a maximum of 50%"]={{[1]={[1]={limit=50,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil} +c["5% increased Movement Speed for each nearby Enemy, up to a maximum of 50%"]={{[1]={[1]={limit=50,limitTotal=true,type="Multiplier",var="NearbyEnemies"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil} +c["5% increased Movement Speed if you haven't been Hit Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil} +c["5% increased Movement Speed if you've Hit an Enemy Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil} c["5% increased Movement Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil} c["5% increased Movement Speed if you've thrown a Trap or Mine Recently"]={{[1]={[1]={type="Condition",var="TrapOrMineThrownRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil} c["5% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil} c["5% increased Movement Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil} c["5% increased Movement Speed while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil} c["5% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=5}},nil} +c["5% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=5}},nil} +c["5% increased Physical Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalDamage",type="INC",value=5}},nil} +c["5% increased Physical Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="PhysicalDamage",type="INC",value=5}},nil} +c["5% increased Physical Damage with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="PhysicalDamage",type="INC",value=5}},nil} +c["5% increased Physical Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=5}},nil} +c["5% increased Physical Damage with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="PhysicalDamage",type="INC",value=5}},nil} +c["5% increased Physical Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamage",type="INC",value=5}},nil} +c["5% increased Physical Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalDamage",type="INC",value=5}},nil} c["5% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=5}},nil} c["5% increased Poison Duration for each Poison you have inflicted Recently, up"]={{[1]={[1]={type="Multiplier",var="PoisonAppliedRecently"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=5}}," , up "} c["5% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%"]={{[1]={[1]={globalLimit=100,globalLimitKey="DurationPerPoisonRecently",type="Multiplier",var="PoisonAppliedRecently"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=5}},nil} c["5% increased Projectile Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1024,keywordFlags=0,name="Damage",type="INC",value=5}},nil} c["5% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=5}},nil} c["5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=5}},nil} +c["5% increased Quantity of Gold Dropped by Slain Enemies"]={{}," Quantity of Gold Dropped by Slain Enemies "} c["5% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=5}},nil} +c["5% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=5}},nil} c["5% increased Rarity of Items found per Mana Burn, up to a maximum of 100%"]={{[1]={[1]={limit=100,limitTotal=true,type="Multiplier",var="ManaBurnStacks"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=5}},nil} c["5% increased Recovery rate of Life and Energy Shield per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=5},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=5}},nil} +c["5% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=5}},nil} c["5% increased Skeleton Movement Speed"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Skeletons",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}}}},nil} c["5% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=5}},nil} c["5% increased Spell Critical Strike Chance per 100 Player Maximum Life"]={{[1]={[1]={actor="player",div=100,stat="Life",type="PerStat"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=5}},nil} c["5% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=5}},nil} c["5% increased Spell Damage per 100 Player Maximum Life"]={{[1]={[1]={actor="player",div=100,stat="Life",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=5}},nil} c["5% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=5}},nil} +c["5% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=5}},nil} c["5% increased Stun Duration on Enemies per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=5}},nil} c["5% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=5}},nil} +c["5% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=5}},nil} c["5% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=5}},nil} c["5% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=5}},nil} c["5% increased effect of Non-Curse Auras from your Skills"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=5}},nil} @@ -5722,17 +10099,38 @@ c["5% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="I c["5% less Damage taken per 5 Rage, up to a maximum of 30%"]={{[1]={[1]={div="5",limit=-30,limitNegTotal=true,type="Multiplier",var="Rage"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-5}},nil} c["5% more Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Accuracy",type="MORE",value=5}},nil} c["5% more chance to Evade Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="MeleeEvadeChance",type="MORE",value=5}},nil} +c["5% of Damage against Frozen Enemies Leeched as Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=5}},nil} +c["5% of Damage against Shocked Enemies Leeched as Mana"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="DamageManaLeech",type="BASE",value=5}},nil} c["5% of Damage from Hits is taken from Void Spawns' Life before you per Void Spawn"]={{[1]={[1]={stat="ActiveVoidSpawnLimit",type="PerStat"},flags=0,keywordFlags=0,name="takenFromVoidSpawnBeforeYou",type="BASE",value=5}},nil} c["5% of Damage from Hits is taken from your nearest Totem's Life before you"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=0,name="takenFromTotemsBeforeYou",type="BASE",value=5}},nil} +c["5% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=5}},nil} +c["5% of Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoup",type="BASE",value=5}},nil} +c["5% of Damage taken Recouped as Mana"]={{[1]={flags=0,keywordFlags=0,name="ManaRecoup",type="BASE",value=5}},nil} c["5% of Leech from Hits with this Weapon is Instant per Enemy Power"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={type="Multiplier",var="EnemyPower"},flags=4,keywordFlags=0,name="InstantLifeLeech",type="BASE",value=5},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={type="Multiplier",var="EnemyPower"},flags=4,keywordFlags=0,name="InstantManaLeech",type="BASE",value=5},[3]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={type="Multiplier",var="EnemyPower"},flags=4,keywordFlags=0,name="InstantEnergyShieldLeech",type="BASE",value=5}},nil} c["5% of Leech is Instant"]={{[1]={flags=0,keywordFlags=0,name="InstantEnergyShieldLeech",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="InstantManaLeech",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="InstantLifeLeech",type="BASE",value=5}},nil} +c["5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=5}},nil} +c["5% of Physical Damage from Hits taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsChaos",type="BASE",value=5}},nil} +c["5% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsCold",type="BASE",value=5}},nil} +c["5% of Physical Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsFire",type="BASE",value=5}},nil} +c["5% of Physical Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsLightning",type="BASE",value=5}},nil} +c["5% of Physical Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromManaBeforeLife",type="BASE",value=5}},nil} +c["5% reduced Area Damage taken from Hits"]={{[1]={flags=512,keywordFlags=0,name="DamageTakenWhenHit",type="INC",value=-5}},nil} +c["5% reduced Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="INC",value=-5}},nil} c["5% reduced Cold Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTaken",type="INC",value=-5}},nil} +c["5% reduced Damage taken from Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenOverTime",type="INC",value=-5}},nil} +c["5% reduced Damage taken from Projectile Hits"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Projectile Hits "} +c["5% reduced Damage taken if Corrupted"]={{[1]={[1]={corruptedCond=true,itemSlot="{SlotName}",type="ItemCondition"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-5}},nil} +c["5% reduced Elemental Damage Taken while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-5}},nil} c["5% reduced Elemental Damage taken while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-5}},nil} c["5% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-5}},nil} c["5% reduced Enemy Stun Threshold with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-5}},nil} +c["5% reduced Fire Damage taken"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=-5}},nil} c["5% reduced Flask Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-5}},nil} +c["5% reduced Lightning Damage taken"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTaken",type="INC",value=-5}},nil} +c["5% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-5}},nil} c["5% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-5}},nil} c["5% reduced Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-5}},nil} +c["5.5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=5.5}},nil} c["50 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="ManaOnBlock",type="BASE",value=50}},nil} c["50% Chance to avoid being Stunned during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=50}},nil} c["50% chance for Energy Shield Recharge to start when you Suppress Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="EnergyShield",type="BASE",value=50}}," for Recharge to start when you Suppress Damage "} @@ -5741,10 +10139,12 @@ c["50% chance for Impales on Enemies you Kill to Reflect Damage to surrounding E c["50% chance for Spell Hits against you to inflict Poison"]={{}," for Hits to inflict Poison "} c["50% chance for Spell Hits against you to inflict Poison 15% increased Movement Speed while Poisoned"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={actor="enemy",type="Condition",var="Poisoned"},flags=2,keywordFlags=0,name="MovementSpeed",type="BASE",value=50}}}}," for Hits to inflict Poison 15% increased "} c["50% chance for used Retaliation Skills to remain Usable and not consume a Cooldown Use"]={{[1]={flags=0,keywordFlags=0,name="AdditionalCooldownUses",type="BASE",value=50}}," for used Retaliation Skills to remain Usable and not consume a "} +c["50% chance to Aggravate Bleeding on targets you Hit with Attacks"]={{}," to Aggravate Bleeding on targets you Hit "} c["50% chance to Aggravate Bleeding on targets you Stun with Attacks Hits"]={{}," to Aggravate Bleeding on targets you Stun Hits "} c["50% chance to Avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=50}},nil} c["50% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=50}},nil} c["50% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=50}},nil} +c["50% chance to Avoid being Poisoned"]={{[1]={flags=0,keywordFlags=0,name="AvoidPoison",type="BASE",value=50}},nil} c["50% chance to Avoid being Stunned while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=50}},nil} c["50% chance to Blind Enemies on Critical Strike"]={{}," to Blind Enemies "} c["50% chance to Blind Enemies on Critical Strike 20% chance to Blind Enemies on Hit with Attacks"]={{}," to Blind Enemies 20% chance to Blind Enemies with Attacks "} @@ -5752,16 +10152,26 @@ c["50% chance to Blind Enemies which Hit you while affected by Grace"]={{}," to c["50% chance to Blind Enemies which Hit you while affected by Grace +15% chance to Suppress Spell Damage while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=50}}," to Blind Enemies which Hit you +15% chance while affected by Grace "} c["50% chance to Cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil} c["50% chance to Cause Poison on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=50}},nil} +c["50% chance to Extinguish Enemies on Hit"]={{}," to Extinguish Enemies "} c["50% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=50}},nil} +c["50% chance to Hinder Enemies on Hit with Spells"]={{}," to Hinder Enemies "} +c["50% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=50}},nil} +c["50% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ImpaleChance",type="BASE",value=50}},nil} +c["50% chance to Intimidate Enemies for 4 seconds on Hit"]={{}," to Intimidate Enemies "} c["50% chance to Maim Enemies on Critical Strike with Attacks"]={{}," to Maim Enemies "} +c["50% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=50}},nil} c["50% chance to Sap Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemySapChance",type="BASE",value=50}},nil} c["50% chance to Scorch Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyScorchChance",type="BASE",value=50}},nil} c["50% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=50}},nil} c["50% chance to Shock Chilled Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=50}}," Chilled Enemies "} +c["50% chance to Trigger Socketed Spells on Killing a Shocked Enemy"]={{}," to Trigger Socketed s ing a Shocked Enemy "} +c["50% chance to Trigger Socketed Spells when you Spend at least 0 Life on an Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown"]={{[1]={flags=0,keywordFlags=0,name="FoulbornKitavaTriggerChance",source="Kitava's Thirst",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="FoulbornKitavaRequiredLifeCost",source="Kitava's Thirst",type="BASE",value=0},[3]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportCastOnLifeSpent"}}},nil} +c["50% chance to Trigger Socketed Spells when you Spend at least 0 Mana on an Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown"]={{[1]={flags=0,keywordFlags=0,name="KitavaTriggerChance",source="Kitava's Thirst",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="KitavaRequiredManaCost",source="Kitava's Thirst",type="BASE",value=0},[3]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportCastOnManaSpent"}}},nil} c["50% chance to Trigger Socketed Spells when you Spend at least 100 Mana on an"]={{[1]={flags=2,keywordFlags=0,name="Mana",type="BASE",value=50}}," to Trigger Socketed s when you Spend at least 100 on an "} c["50% chance to Trigger Socketed Spells when you Spend at least 100 Mana on an Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown"]={{[1]={flags=0,keywordFlags=0,name="KitavaTriggerChance",source="Kitava's Thirst",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="KitavaRequiredManaCost",source="Kitava's Thirst",type="BASE",value=100},[3]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportCastOnManaSpent"}}},nil} c["50% chance to Trigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown"]={{}," to Trigger a Socketed Lightning on Hit, with a 0.25 second Cooldown "} c["50% chance to Trigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown Socketed Lightning Spells have no Cost if Triggered"]={{}," to Trigger a Socketed Lightning on Hit, with a 0.25 second Cooldown Socketed Lightning Spells have no Cost if Triggered "} +c["50% chance to Unnerve Enemies for 4 seconds on Hit"]={{}," to Unnerve Enemies "} c["50% chance to be inflicted with Bleeding when Hit by an Attack"]={{}," to be inflicted when Hit by an Attack "} c["50% chance to be inflicted with Bleeding when Hit by an Attack Gore Footprints"]={{}," to be inflicted when Hit by an Attack Gore Footprints "} c["50% chance to cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil} @@ -5797,37 +10207,52 @@ c["50% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="Armour c["50% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="INC",value=50}},nil} c["50% increased Aspect of the Spider Debuff Duration"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=50}},nil} c["50% increased Attack Damage against Enemies with a higher percentage of their Life remaining than you"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="HigherLifePercentThanPlayer"},flags=1,keywordFlags=0,name="Damage",type="INC",value=50}},nil} +c["50% increased Attack Damage while affected by Precision"]={{[1]={[1]={type="Condition",var="AffectedByPrecision"},flags=1,keywordFlags=0,name="Damage",type="INC",value=50}},nil} c["50% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=50}},nil} c["50% increased Attack Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=50}},nil} +c["50% increased Attack, Cast and Movement Speed during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Speed",type="INC",value=50},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=50}},nil} c["50% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=50}},nil} c["50% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=50}},nil} +c["50% increased Chaos Damage while affected by Herald of Agony"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAgony"},flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=50}},nil} +c["50% increased Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="ChargeDuration",type="INC",value=50}},nil} c["50% increased Charge Recovery"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeRecovery",type="INC",value=50}},nil} c["50% increased Charges per use"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=50}},nil} c["50% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=50}},nil} c["50% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=50}},nil} +c["50% increased Cold Damage while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=50}},nil} +c["50% increased Cold Damage while affected by Herald of Ice"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofIce"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=50}},nil} +c["50% increased Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="INC",value=50}},nil} c["50% increased Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=50}},nil} c["50% increased Cooldown Recovery Rate of Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="CooldownRecovery",type="INC",value=50}},nil} c["50% increased Cooldown Recovery Rate of Movement Skills used while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},flags=0,keywordFlags=8,name="CooldownRecovery",type="INC",value=50}},nil} c["50% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil} c["50% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil} c["50% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil} +c["50% increased Critical Strike Chance for Attacks"]={{[1]={flags=1,keywordFlags=0,name="CritChance",type="INC",value=50}},nil} +c["50% increased Critical Strike Chance if you have Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil} c["50% increased Critical Strike Chance with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritChance",type="INC",value=50}},nil} c["50% increased Critical Strike Chance with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="CritChance",type="INC",value=50}},nil} c["50% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritChance",type="INC",value=50}},nil} c["50% increased Critical Strike Chance with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="CritChance",type="INC",value=50}},nil} c["50% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil} c["50% increased Damage on Burning Ground"]={{[1]={[1]={type="Condition",var="OnBurningGround"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil} +c["50% increased Damage per Raised Zombie"]={{[1]={[1]={stat="ActiveZombieLimit",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil} c["50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil} c["50% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=4194304,name="Damage",type="INC",value=50}},nil} +c["50% increased Damage with Bleeding inflicted on Poisoned Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=4194304,name="Damage",type="INC",value=50}},nil} c["50% increased Damage with Damaging Ailments you inflict while you are affected by the same Ailment"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},[2]={type="Condition",var="Bleeding"},flags=0,keywordFlags=4194304,name="Damage",type="INC",value=50},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},[2]={type="Condition",var="Ignited"},flags=0,keywordFlags=8388608,name="Damage",type="INC",value=50},[3]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},[2]={type="Condition",var="Poisoned"},flags=0,keywordFlags=2097152,name="Damage",type="INC",value=50}},nil} c["50% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=50}},nil} c["50% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=50}},nil} +c["50% increased Damage with Hits and Ailments against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=50}},nil} c["50% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={[1]={actor="enemy",threshold=3,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=50}},nil} c["50% increased Damage with Hits and Ailments against Marked Enemy"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Marked"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=50}},nil} +c["50% increased Damage with Hits and Ailments against Taunted Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Taunted"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=50}},nil} c["50% increased Damage with Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="Damage",type="INC",value=50}},nil} c["50% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=50}},nil} +c["50% increased Damage with Poison inflicted on Bleeding Enemies"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=50}}," inflicted on Bleeding Enemies "} c["50% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=50}},nil} c["50% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}},nil} +c["50% increased Duration of Ailments of types you haven't inflicted Recently"]={{[1]={[1]={neg=true,type="Condition",var="FrozenEnemyRecently"},flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=50},[2]={[1]={neg=true,type="Condition",var="FrozenEnemyRecently"},flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=50},[3]={[1]={neg=true,type="Condition",var="IgnitedEnemyRecently"},flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=50},[4]={[1]={neg=true,type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=50},[5]={[1]={neg=true,type="Condition",var="CausedBleedingRecently"},flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=50},[6]={[1]={neg=true,type="Condition",var="PoisonedEnemyRecently"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=50}},nil} c["50% increased Duration of Cold Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=50},[2]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=50},[3]={flags=0,keywordFlags=0,name="EnemyBrittleDuration",type="INC",value=50}},nil} c["50% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyElementalAilmentDuration",type="INC",value=50}},nil} c["50% increased Duration of Lightning Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=50},[2]={flags=0,keywordFlags=0,name="EnemySapDuration",type="INC",value=50}},nil} @@ -5835,6 +10260,7 @@ c["50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,keywordFlags c["50% increased Duration of Shrine Effects on you 50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," of Shrine Effects on you 50% increased Duration of Shrine Effects on you "} c["50% increased Effect of Auras from Mines"]={{[1]={flags=0,keywordFlags=8192,name="AuraEffect",type="INC",value=50}},nil} c["50% increased Effect of Auras from your Vaal Skills"]={{[1]={flags=0,keywordFlags=512,name="AuraEffect",type="INC",value=50}},nil} +c["50% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=50}},nil} c["50% increased Effect of Chilled Ground"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=50}}," ed Ground "} c["50% increased Effect of Chilled Ground 50% increased Effect of Consecrated Ground you create"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=50}}," ed Ground 50% increased Effect of Consecrated Ground you create "} c["50% increased Effect of Consecrated Ground you create"]={{[1]={flags=0,keywordFlags=0,name="ConsecratedGroundEffect",type="INC",value=50}},nil} @@ -5842,15 +10268,24 @@ c["50% increased Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="C c["50% increased Effect of Impales inflicted with Spells"]={{[1]={flags=0,keywordFlags=131072,name="ImpaleEffect",type="INC",value=50}},nil} c["50% increased Effect of Jewel Socket Passive Skills containing Corrupted Magic Jewels"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="corruptedMagicJewelIncEffect",value=50}}},nil} c["50% increased Effect of Lightning Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=50},[2]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=50}},nil} +c["50% increased Effect of Onslaught on you"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=50}},nil} c["50% increased Effect of Scorch"]={{[1]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=50}},nil} c["50% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="ShrineBuffEffect",type="INC",value=50}},nil} c["50% increased Effect of Socketed Abyss Jewels"]={{[1]={flags=0,keywordFlags=0,name="SocketedJewelEffect",type="INC",value=50}},nil} c["50% increased Effect of Withered"]={{[1]={flags=0,keywordFlags=0,name="WitherEffect",type="INC",value=50}},nil} c["50% increased Effect of non-Damaging Ailments you inflict with Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=50},[2]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=50},[3]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=50},[4]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=50},[5]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=50},[6]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=50}},nil} +c["50% increased Effect of the Buff granted by your Carrion Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Carrion Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=50}},nil} +c["50% increased Effect of the Buff granted by your Chaos Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Chaos Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=50}},nil} +c["50% increased Effect of the Buff granted by your Flame Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Flame Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=50}},nil} +c["50% increased Effect of the Buff granted by your Ice Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Ice Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=50}},nil} +c["50% increased Effect of the Buff granted by your Lightning Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Lightning Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=50}},nil} +c["50% increased Effect of the Buff granted by your Stone Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Stone Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=50}},nil} c["50% increased Effect of your Marks while Elusive"]={{[1]={[1]={skillType=98,type="SkillType"},[2]={type="Condition",var="Elusive"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=50}},nil} c["50% increased Elemental Ailment Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfElementalAilmentDuration",type="INC",value=50}},nil} c["50% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=50}},nil} c["50% increased Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=50}},nil} +c["50% increased Elemental and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="INC",value=50},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="INC",value=50}},nil} +c["50% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=50}},nil} c["50% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=50}},nil} c["50% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=50}},nil} c["50% increased Energy Shield from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=50}},nil} @@ -5858,16 +10293,22 @@ c["50% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",t c["50% increased Evasion Rating if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=50}},nil} c["50% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=50}},nil} c["50% increased Fire Damage while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=50}},nil} +c["50% increased Fire Damage while affected by Herald of Ash"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAsh"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=50}},nil} c["50% increased Fire Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="FireDamage",type="INC",value=50}},nil} +c["50% increased Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="INC",value=50}},nil} c["50% increased Fishing Pool Consumption"]={{}," Fishing Pool Consumption "} c["50% increased Fishing Pool Consumption 20% increased Fishing Range"]={{}," Fishing Pool Consumption 20% increased Fishing Range "} c["50% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=50}},nil} c["50% increased Flask Charges gained during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=50}},nil} c["50% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=50}},nil} c["50% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=50}},nil} +c["50% increased Flask Mana Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecoveryRate",type="INC",value=50}},nil} +c["50% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=50}},nil} c["50% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil} c["50% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil} +c["50% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=50}},nil} c["50% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=50}},nil} +c["50% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=50}},nil} c["50% increased Herald of Ice Damage"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil} c["50% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=50}},nil} c["50% increased Ignite Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfIgniteDuration",type="INC",value=50}},nil} @@ -5876,19 +10317,25 @@ c["50% increased Life Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecov c["50% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=50}},nil} c["50% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=50}},nil} c["50% increased Lightning Damage while affected by Herald of Thunder"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofThunder"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=50}},nil} +c["50% increased Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=50}},nil} c["50% increased Mana Cost Efficiency"]={{[1]={flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=50}},nil} c["50% increased Mana Cost Efficiency of Minion Skills"]={{[1]={[1]={skillType=6,type="SkillType"},flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=50}},nil} c["50% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=50}},nil} +c["50% increased Mana Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=50}},nil} c["50% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=50}},nil} c["50% increased Mana Regeneration Rate during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=50}},nil} c["50% increased Mana Reservation Efficiency of Stance Skills"]={{[1]={[1]={skillType=93,type="SkillType"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=50}},nil} c["50% increased Maximum total Mana Recovery per second from Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxManaLeechRate",type="INC",value=50}},nil} c["50% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=50}},nil} c["50% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=256,keywordFlags=0,name="Damage",type="INC",value=50}},nil} +c["50% increased Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=50}},nil} c["50% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=50}},nil} c["50% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=50}},nil} c["50% increased Physical Damage per socketed Murderous Eye Jewel"]={{[1]={[1]={type="Multiplier",var="MurderousEyeJewelIn{SlotName}"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=50}},nil} c["50% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=50}},nil} +c["50% increased Physical Damage while affected by Herald of Purity"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofPurity"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=50}},nil} +c["50% increased Physical Damage while using Pride"]={{[1]={[1]={type="Condition",var="AffectedByPride"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=50}},nil} +c["50% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=50}},nil} c["50% increased Prefix Modifier magnitudes"]={{},nil} c["50% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={stat="Dex",threshold=200,type="StatThreshold"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=50}},nil} c["50% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=50}},nil} @@ -5902,11 +10349,14 @@ c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strik c["50% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=50}},nil} c["50% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=50}},nil} c["50% increased Rarity of Items found during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=50}},nil} +c["50% increased Rarity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=50}},nil} +c["50% increased Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=50}},nil} c["50% increased Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=50}},nil} c["50% increased Shock Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfShockDuration",type="INC",value=50}},nil} c["50% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=50}},nil} c["50% increased Spell Critical Strike Chance per Raised Spectre"]={{[1]={[1]={stat="ActiveSpectreLimit",type="PerStat"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=50}},nil} c["50% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=50}},nil} +c["50% increased Spell Damage while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=2,keywordFlags=0,name="Damage",type="INC",value=50}},nil} c["50% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={stat="ManaReserved",threshold=0,type="StatThreshold",upper=true},flags=2,keywordFlags=0,name="Damage",type="INC",value=50}},nil} c["50% increased Stealth if you've Hit With a Claw Recently"]={{}," Stealth if you've Hit With a Claw Recently "} c["50% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=50}},nil} @@ -5924,8 +10374,10 @@ c["50% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEf c["50% increased Warcry Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=50}},nil} c["50% increased Warcry Speed"]={{[1]={flags=0,keywordFlags=4,name="WarcrySpeed",type="INC",value=50}},nil} c["50% increased Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="INC",value=50}},nil} +c["50% increased effect"]={{[1]={flags=0,keywordFlags=0,name="LocalEffect",type="INC",value=50}},nil} c["50% increased effect of Offerings"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering",[4]="Blood Offering"},type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=50}},nil} c["50% increased maximum Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=50}},nil} +c["50% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=50}},nil} c["50% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=50}},nil} c["50% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=50}},nil} c["50% less Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="MORE",value=-50}},nil} @@ -5946,15 +10398,26 @@ c["50% less Minimum Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="MinLi c["50% less Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="MORE",value=-50}},nil} c["50% less maximum Total Life Recovery per Second from Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="MORE",value=-50}},nil} c["50% less recovery from Recoup"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryLowLife",type="MORE",value=-50}}," from Recoup "} +c["50% maximum Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=50}},"% maximum "} c["50% more Accuracy Rating against Marked Enemy"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Marked"},flags=0,keywordFlags=0,name="AccuracyVsEnemy",type="MORE",value=50}},nil} c["50% more Accuracy Rating at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=0,keywordFlags=0,name="AccuracyVsEnemy",type="MORE",value=50}},nil} c["50% more Critical Strike Chance while Insane"]={{[1]={[1]={type="Condition",var="Insane"},flags=0,keywordFlags=0,name="CritChance",type="MORE",value=50}},nil} +c["50% more Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=50}},nil} c["50% more Damage Over Time with Herald Skills"]={{[1]={[1]={skillType=52,type="SkillType"},flags=8,keywordFlags=0,name="Damage",type="MORE",value=50}},nil} c["50% more Damage with Arrow Hits at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=4,keywordFlags=2048,name="Damage",type="MORE",value=50}},nil} +c["50% more Damage with Arrow Hits not at Close Range"]={{[1]={[1]={neg=true,type="Condition",var="AtCloseRange"},flags=4,keywordFlags=2048,name="Damage",type="MORE",value=50}},nil} c["50% more Effect of Herald Buffs on you"]={{[1]={[1]={skillType=52,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="MORE",value=50}},nil} +c["50% more Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="MORE",value=50}},nil} +c["50% more Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="MORE",value=50}},nil} +c["50% of Chaos Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="BASE",value=50}}," is taken from Mana before Life "} +c["50% of Chaos Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosLifeRecoup",type="BASE",value=50}},nil} +c["50% of Chaos Damage taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTakenAsLightning",type="BASE",value=50}},nil} +c["50% of Chaos Damage taken does not bypass Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ChaosEnergyShieldBypass",type="BASE",value=-50}},nil} +c["50% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageConvertToFire",type="BASE",value=50}},nil} c["50% of Cold Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageFromHitsTakenAsFire",type="BASE",value=50}},nil} c["50% of Cold Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageFromHitsTakenAsLightning",type="BASE",value=50}},nil} c["50% of Cold and Lightning Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTakenAsFire",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="LightningDamageTakenAsFire",type="BASE",value=50}},nil} +c["50% of Damage taken from Stunning Hits is Recovered as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=50}}," from Stunning Hits is Recovered as Energy Shield "} c["50% of Elemental Damage taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTakenAsChaos",type="BASE",value=50}},nil} c["50% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageFromHitsTakenAsCold",type="BASE",value=50}},nil} c["50% of Fire Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageFromHitsTakenAsLightning",type="BASE",value=50}},nil} @@ -5966,32 +10429,49 @@ c["50% of Non-Chaos Damage taken bypasses Energy Shield"]={{[1]={flags=0,keyword c["50% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=50}},nil} c["50% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=50}},nil} c["50% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=50}},nil} +c["50% of Physical Damage Converted to Fire Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=50}},nil} c["50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={[1]={type="Condition",var="HaveAvatarOfFire"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=50}},nil} c["50% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=50}},nil} c["50% of Physical Damage Converted to Lightning during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=50}},nil} c["50% of Physical Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsLightning",type="BASE",value=50}},nil} c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToRandom",type="BASE",value=50}},nil} c["50% of Physical, Cold and Lightning Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="LightningDamageConvertToFire",type="BASE",value=50},[3]={flags=0,keywordFlags=0,name="ColdDamageConvertToFire",type="BASE",value=50}},nil} +c["50% of Recovery applied Instantly"]={{[1]={flags=0,keywordFlags=0,name="FlaskInstantRecovery",type="BASE",value=50}},nil} c["50% of your Energy Shield is added to your Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="AddESToStunThreshold",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ESToStunThresholdPercent",type="BASE",value=50}},nil} +c["50% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-50}},nil} c["50% reduced Area of Effect of Hex Skills"]={{[1]={[1]={skillType=97,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=-50}},nil} c["50% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-50}},nil} +c["50% reduced Charges per use"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-50}},nil} c["50% reduced Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=-50}},nil} c["50% reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-50}},nil} c["50% reduced Duration of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-50}}," of Curses on you "} c["50% reduced Duration of Curses on you Hex Reflection"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-50}}," of Curses on you Hex Reflection "} c["50% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="RareAbyssJewels"},flags=0,keywordFlags=0,name="SelfElementalAilmentDuration",type="INC",value=-50}},nil} +c["50% reduced Effect of Chill on you during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-50}},nil} c["50% reduced Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-50}},nil} +c["50% reduced Effect of Curses on you during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-50}},nil} c["50% reduced Effect of Exposure on you"]={{[1]={flags=0,keywordFlags=0,name="ExposureEffectOnSelf",type="INC",value=-50}},nil} +c["50% reduced Effect of Non-Damaging Ailments on you"]={{[1]={flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-50},[2]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-50},[3]={flags=0,keywordFlags=0,name="SelfFreezeEffect",type="INC",value=-50},[4]={flags=0,keywordFlags=0,name="SelfScorchEffect",type="INC",value=-50},[5]={flags=0,keywordFlags=0,name="SelfBrittleEffect",type="INC",value=-50},[6]={flags=0,keywordFlags=0,name="SelfSapEffect",type="INC",value=-50}},nil} +c["50% reduced Effect of Shock on you during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-50}},nil} c["50% reduced Enemy Chance to Block Sword Attacks"]={{[1]={flags=4194304,keywordFlags=0,name="reduceEnemyBlock",type="BASE",value=50}},nil} +c["50% reduced Enemy Stun Threshold with Bows"]={{[1]={flags=131076,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-50}},nil} c["50% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=-50}},nil} c["50% reduced Experience gain"]={{}," Experience gain "} c["50% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=-50}}," Experience gain 0.4% of Leeched as Mana "} +c["50% reduced Explicit Defence Modifier magnitudes"]={{},nil} +c["50% reduced Explicit Life Modifier magnitudes"]={{},nil} +c["50% reduced Explicit Resistance Modifier magnitudes"]={{},nil} c["50% reduced Freeze Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfFreezeDuration",type="INC",value=-50}},nil} +c["50% reduced Freeze Duration on you during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SelfFreezeDuration",type="INC",value=-50}},nil} c["50% reduced Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-50}},nil} c["50% reduced Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=-50}},nil} c["50% reduced Ignite Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfIgniteDuration",type="INC",value=-50}},nil} +c["50% reduced Life Regeneration rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=-50}},nil} c["50% reduced Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=-50}},nil} +c["50% reduced Mana Burn rate"]={{[1]={flags=0,keywordFlags=0,name="TinctureManaBurnRate",type="INC",value=-50}},nil} c["50% reduced Mana Cost of Raise Spectre"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}},nil} +c["50% reduced Mana Cost of Skills for 2 seconds after Spending a total of 800 Mana"]={{[1]={[1]={threshold=800,type="MultiplierThreshold",var="ManaSpentRecently"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}},nil} +c["50% reduced Mana Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=-50}},nil} c["50% reduced Maximum Recovery per Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechInstance",type="INC",value=-50}},nil} c["50% reduced Maximum Recovery per Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechInstance",type="INC",value=-50}},nil} c["50% reduced Projectile Fork angle"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="INC",value=-50}}," Fork angle "} @@ -5999,64 +10479,300 @@ c["50% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootR c["50% reduced Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=-50}},nil} c["50% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-50}},nil} c["50% reduced Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=-50}},nil} +c["50% reduced Ward during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Ward",type="INC",value=-50}},nil} c["50% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-50}},nil} c["50% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-50}},nil} c["50% reduced maximum number of Raised Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="INC",value=-50}},nil} +c["50% reduced time before Lockdown"]={{}," time before Lockdown "} c["50% reduced total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=-50}},nil} c["50% slower Restoration of Ward"]={{[1]={flags=0,keywordFlags=0,name="WardRechargeFaster",type="INC",value=-50}},nil} c["50% slower start of Energy Shield Recharge during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=-50}},nil} c["500% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=500}},nil} c["500% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=500}},nil} c["500% increased Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=500},[2]={flags=0,keywordFlags=0,name="DexRequirement",type="INC",value=500},[3]={flags=0,keywordFlags=0,name="IntRequirement",type="INC",value=500}},nil} +c["500% increased Charges per use"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=500}},nil} c["500% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=500}},nil} c["500% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=500}},nil} c["500% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=500}},nil} +c["500% increased Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="INC",value=500}},nil} c["500% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=500}},nil} +c["500% increased Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=500}},nil} +c["500% increased Warcry Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=500}},nil} +c["500% more Physical Damage with Unarmed Melee Attacks"]={{[1]={flags=16777472,keywordFlags=0,name="PhysicalDamage",type="MORE",value=500}},nil} +c["500% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="BASE",value=500}}," taken reflected to Attacker "} +c["51 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="LifeOnBlock",type="BASE",value=51}},nil} +c["51% chance to Trigger Level 1 Create Lesser Shrine when you Kill an Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="TriggeredSummonLesserShrine",triggerChance=51,triggered=true}}},nil} +c["51% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=51}},nil} +c["51% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=51}},nil} +c["51% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=51}},nil} +c["51% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=51}},nil} +c["51% increased Duration of Elemental Ailments from Melee Weapon Attacks"]={{[1]={flags=67108868,keywordFlags=0,name="EnemyElementalAilmentDuration",type="INC",value=51}},nil} c["51% increased Duration of Lightning Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=51},[2]={flags=0,keywordFlags=0,name="EnemySapDuration",type="INC",value=51}},nil} +c["51% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=51},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=51},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=51},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=51},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=51},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=51}},nil} +c["51% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=51}},nil} +c["51% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=51}},nil} +c["51% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=51}},nil} +c["51% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=51}},nil} +c["51% increased Mana Cost Efficiency"]={{[1]={flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=51}},nil} c["51% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=51}},nil} c["51% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=51}},nil} +c["51% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=51}},nil} +c["52% chance to Avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=52}},nil} +c["52% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=52}},nil} +c["52% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=52}},nil} +c["52% chance to Avoid being Poisoned"]={{[1]={flags=0,keywordFlags=0,name="AvoidPoison",type="BASE",value=52}},nil} +c["52% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=52}},nil} +c["52% increased Armour from Equipped Helmet and Gloves"]={{[1]={[1]={slotNameList={[1]="Helmet",[2]="Gloves"},type="SlotName"},flags=0,keywordFlags=0,name="Armour",type="INC",value=52}},nil} +c["52% increased Charge Recovery"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeRecovery",type="INC",value=52}},nil} +c["52% increased Evasion Rating from Equipped Helmet and Boots"]={{[1]={[1]={slotNameList={[1]="Helmet",[2]="Boots"},type="SlotName"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=52}},nil} c["52% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=52}},nil} +c["52% increased Maximum Energy Shield from Equipped Gloves and Boots"]={{[1]={[1]={slotNameList={[1]="Gloves",[2]="Boots"},type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=52}},nil} +c["52% increased Melee Weapon Damage against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=67108864,keywordFlags=0,name="Damage",type="INC",value=52}},nil} +c["52% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=52}},nil} +c["52% reduced Effect of Shock on you"]={{[1]={flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-52}},nil} +c["52% reduced Freeze Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfFreezeDuration",type="INC",value=-52}},nil} +c["52% reduced Ignite Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfIgniteDuration",type="INC",value=-52}},nil} +c["53% Chance to Avoid being Stunned during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=53}},nil} +c["53% chance to Avoid being Chilled during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=53}},nil} +c["53% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=53}},nil} +c["53% chance to Avoid being Frozen during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=53}},nil} +c["53% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=53}},nil} +c["53% chance to Avoid being Ignited during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=53}},nil} +c["53% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=53}},nil} +c["53% chance to Avoid being Shocked during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=53}},nil} +c["53% increased Armour during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Armour",type="INC",value=53}},nil} +c["53% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=53}},nil} +c["53% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=53}},nil} +c["53% increased Critical Strike Chance during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=53}},nil} +c["53% increased Critical Strike Chance for Attacks"]={{[1]={flags=1,keywordFlags=0,name="CritChance",type="INC",value=53}},nil} +c["53% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=53}},nil} +c["53% increased Effect of the Buff granted by your Carrion Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Carrion Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=53}},nil} +c["53% increased Effect of the Buff granted by your Chaos Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Chaos Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=53}},nil} +c["53% increased Effect of the Buff granted by your Flame Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Flame Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=53}},nil} +c["53% increased Effect of the Buff granted by your Ice Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Ice Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=53}},nil} +c["53% increased Effect of the Buff granted by your Lightning Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Lightning Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=53}},nil} +c["53% increased Effect of the Buff granted by your Stone Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Stone Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=53}},nil} +c["53% increased Evasion Rating during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=53}},nil} +c["53% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=53}},nil} c["53% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=53}},nil} +c["53% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=53}},nil} +c["53% increased Life Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=53}},nil} +c["53% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=53}},nil} +c["53% increased Mana Cost Efficiency"]={{[1]={flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=53}},nil} +c["53% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=53}},nil} +c["53% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=53}},nil} +c["53% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=53}},nil} +c["53% increased Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="StunThreshold",type="INC",value=53}},nil} c["53% reduced Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="INC",value=-53}},nil} c["53% reduced Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="INC",value=-53}},nil} c["53% reduced Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="INC",value=-53}},nil} c["538% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=538}},nil} +c["54% increased Block and Stun Recovery during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=54}},nil} +c["54% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-54}},nil} +c["54% reduced Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=-54}},nil} +c["54% reduced Critical Strike Chance with 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Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=55}},nil} +c["55% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=55}},nil} +c["55% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=55}},nil} c["55% reduced Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="INC",value=-55}},nil} +c["55% reduced Effect of Non-Damaging 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Poisoned"]={{[1]={flags=0,keywordFlags=0,name="AvoidPoison",type="BASE",value=56}},nil} +c["56% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=56}},nil} +c["56% faster Restoration of Ward"]={{[1]={flags=0,keywordFlags=0,name="WardRechargeFaster",type="INC",value=56}},nil} +c["56% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=56}},nil} +c["56% increased Armour from Equipped Helmet and Gloves"]={{[1]={[1]={slotNameList={[1]="Helmet",[2]="Gloves"},type="SlotName"},flags=0,keywordFlags=0,name="Armour",type="INC",value=56}},nil} +c["56% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=56}},nil} +c["56% increased Critical Strike Chance for Attacks"]={{[1]={flags=1,keywordFlags=0,name="CritChance",type="INC",value=56}},nil} +c["56% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=56}},nil} +c["56% increased Effect of the Buff granted by your Carrion Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Carrion Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=56}},nil} +c["56% increased Effect of the Buff granted by your Chaos Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Chaos Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=56}},nil} +c["56% increased Effect of the Buff granted by your Flame Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Flame Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=56}},nil} +c["56% increased Effect of the Buff granted by your Ice Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Ice 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Energy Shield from Equipped Gloves and Boots"]={{[1]={[1]={slotNameList={[1]="Gloves",[2]="Boots"},type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=56}},nil} +c["56% increased Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=56}},nil} +c["56% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=56}},nil} +c["56% reduced Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=-56}},nil} +c["56% reduced Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=-56}},nil} +c["56% reduced Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=-56}},nil} +c["56% reduced Effect of Chill on you during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-56}},nil} +c["56% reduced Effect of Curses on you during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-56}},nil} +c["56% reduced Effect of Shock on you"]={{[1]={flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-56}},nil} +c["56% reduced Effect of Shock on you during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-56}},nil} +c["56% reduced Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=-56}},nil} +c["56% reduced Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=-56}},nil} +c["56% reduced Freeze Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfFreezeDuration",type="INC",value=-56}},nil} +c["56% reduced Freeze Duration on you during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SelfFreezeDuration",type="INC",value=-56}},nil} +c["56% reduced Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=-56}},nil} +c["56% reduced Ignite Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfIgniteDuration",type="INC",value=-56}},nil} +c["56% reduced Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=-56}},nil} +c["56% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-56}},nil} +c["57% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=57}},nil} +c["57% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=57}},nil} +c["58% chance to Avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=58}},nil} +c["58% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=58}},nil} +c["58% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=58}},nil} +c["58% chance to Avoid being Poisoned"]={{[1]={flags=0,keywordFlags=0,name="AvoidPoison",type="BASE",value=58}},nil} +c["58% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=58}},nil} +c["58% increased Armour during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Armour",type="INC",value=58}},nil} +c["58% increased Armour from Equipped Helmet and Gloves"]={{[1]={[1]={slotNameList={[1]="Helmet",[2]="Gloves"},type="SlotName"},flags=0,keywordFlags=0,name="Armour",type="INC",value=58}},nil} +c["58% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=58}},nil} +c["58% increased Charge Recovery"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeRecovery",type="INC",value=58}},nil} +c["58% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=58}},nil} +c["58% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=58}},nil} +c["58% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=58}},nil} +c["58% increased Evasion Rating during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=58}},nil} +c["58% increased Evasion Rating from Equipped Helmet and Boots"]={{[1]={[1]={slotNameList={[1]="Helmet",[2]="Boots"},type="SlotName"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=58}},nil} +c["58% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=58}},nil} c["58% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=58}},nil} +c["58% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=58}},nil} c["58% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=58}},nil} +c["58% increased Life Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=58}},nil} +c["58% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=58}},nil} +c["58% increased Maximum Energy Shield from Equipped Gloves and Boots"]={{[1]={[1]={slotNameList={[1]="Gloves",[2]="Boots"},type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=58}},nil} +c["58% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=58}},nil} +c["58% reduced Effect of Shock on 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the Buff granted by your Chaos Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Chaos Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=59}},nil} +c["59% increased Effect of the Buff granted by your Flame Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Flame Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=59}},nil} +c["59% increased Effect of the Buff granted by your Ice Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Ice Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=59}},nil} +c["59% increased Effect of the Buff granted by your Lightning Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Lightning Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=59}},nil} +c["59% increased Effect of the Buff granted by your Stone Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Stone 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Added Lightning Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="LightningMin",type="BASE",value=6},[2]={flags=131076,keywordFlags=0,name="LightningMax",type="BASE",value=104}},nil} +c["6 to 12 Added Fire Damage with Axe Attacks"]={{[1]={flags=65540,keywordFlags=0,name="FireMin",type="BASE",value=6},[2]={flags=65540,keywordFlags=0,name="FireMax",type="BASE",value=12}},nil} +c["6 to 12 Added Fire Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="FireMin",type="BASE",value=6},[2]={flags=131076,keywordFlags=0,name="FireMax",type="BASE",value=12}},nil} +c["6 to 12 Added Fire Damage with Claw Attacks"]={{[1]={flags=262148,keywordFlags=0,name="FireMin",type="BASE",value=6},[2]={flags=262148,keywordFlags=0,name="FireMax",type="BASE",value=12}},nil} +c["6 to 12 Added Fire Damage with Dagger Attacks"]={{[1]={flags=524292,keywordFlags=0,name="FireMin",type="BASE",value=6},[2]={flags=524292,keywordFlags=0,name="FireMax",type="BASE",value=12}},nil} +c["6 to 12 Added Fire Damage with Mace or Sceptre Attacks"]={{[1]={flags=1048580,keywordFlags=0,name="FireMin",type="BASE",value=6},[2]={flags=1048580,keywordFlags=0,name="FireMax",type="BASE",value=12}},nil} +c["6 to 12 Added Fire Damage with Staff Attacks"]={{[1]={flags=2097156,keywordFlags=0,name="FireMin",type="BASE",value=6},[2]={flags=2097156,keywordFlags=0,name="FireMax",type="BASE",value=12}},nil} +c["6 to 12 Added Fire Damage with Sword Attacks"]={{[1]={flags=4194308,keywordFlags=0,name="FireMin",type="BASE",value=6},[2]={flags=4194308,keywordFlags=0,name="FireMax",type="BASE",value=12}},nil} +c["6 to 12 Added Fire Damage with Wand Attacks"]={{[1]={flags=8388612,keywordFlags=0,name="FireMin",type="BASE",value=6},[2]={flags=8388612,keywordFlags=0,name="FireMax",type="BASE",value=12}},nil} c["6 to 12 Added Physical Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil} +c["6 to 12 Added Spell Chaos Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=6},[2]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=12}},nil} +c["6 to 12 Added Spell Chaos Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=6},[2]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=12}},nil} +c["6 to 12 Added Spell Chaos Damage while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=6},[2]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=12}},nil} +c["6 to 12 Added Spell Physical Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=6},[2]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=12}},nil} +c["6 to 12 Added Spell Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=6},[2]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=12}},nil} +c["6 to 12 Added Spell Physical Damage while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=6},[2]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=12}},nil} c["6 to 60 Lightning Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=6},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=60}},nil} +c["6 to 8 Added Physical Damage with Axe Attacks"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=65540,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil} +c["6 to 8 Added Physical Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil} +c["6 to 8 Added Physical Damage with Claw Attacks"]={{[1]={flags=262148,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=262148,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil} +c["6 to 8 Added Physical Damage with Dagger Attacks"]={{[1]={flags=524292,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=524292,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil} +c["6 to 8 Added Physical Damage with Mace or Sceptre Attacks"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=1048580,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil} +c["6 to 8 Added Physical Damage with Staff Attacks"]={{[1]={flags=2097156,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=2097156,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil} +c["6 to 8 Added Physical Damage with Sword Attacks"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=4194308,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil} +c["6 to 8 Added Physical Damage with Wand Attacks"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=8388612,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil} c["6% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil} c["6% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=6}},nil} +c["6% Global chance to Blind Enemies on hit"]={{},"% chance to Blind Enemies on hit "} c["6% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=6}},nil} +c["6% additional Physical Damage Reduction while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=6}},nil} +c["6% chance for Flasks you use to not consume Charges"]={{[1]={flags=0,keywordFlags=0,name="FlaskChanceNotConsumeCharges",type="BASE",value=6}},nil} +c["6% chance to Avoid Cold Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="AvoidColdDamageChance",type="BASE",value=6}},nil} +c["6% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=6}},nil} +c["6% chance to Avoid Fire Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="AvoidFireDamageChance",type="BASE",value=6}},nil} +c["6% chance to Avoid Lightning Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="AvoidLightningDamageChance",type="BASE",value=6}},nil} +c["6% chance to Avoid Physical Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="AvoidPhysicalDamageChance",type="BASE",value=6}},nil} +c["6% chance to Blind Enemies on Hit with Attacks"]={{}," to Blind Enemies with Attacks "} +c["6% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=6}},nil} c["6% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=6},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=6}},nil} +c["6% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=6}},nil} +c["6% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ImpaleChance",type="BASE",value=6}},nil} +c["6% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=6}},nil} +c["6% chance to Taunt Enemies on Hit with Attacks"]={{}," to Taunt Enemies with Attacks "} c["6% chance to avoid Projectiles"]={{[1]={flags=0,keywordFlags=0,name="AvoidProjectilesChance",type="BASE",value=6}},nil} +c["6% chance to deal Double Damage if you have Stunned an Enemy Recently"]={{[1]={[1]={type="Condition",var="StunnedEnemyRecently"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=6}},nil} +c["6% chance to deal Double Damage per 500 Strength"]={{[1]={[1]={div=500,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=6}},nil} +c["6% chance to deal Triple Damage"]={{[1]={flags=0,keywordFlags=0,name="TripleDamageChance",type="BASE",value=6}},nil} +c["6% chance to gain Onslaught for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil} +c["6% chance to gain Phasing for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil} +c["6% chance to gain Unholy Might for 3 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}},nil} +c["6% chance to gain a Frenzy Charge on Kill"]={nil,"a Frenzy Charge "} +c["6% chance to gain a Power Charge on Critical Strike"]={nil,"a Power Charge "} +c["6% chance to gain a Power Charge on Kill"]={nil,"a Power Charge "} +c["6% chance to gain an Endurance Charge on Kill"]={nil,"an Endurance Charge "} +c["6% chance to gain an Endurance Charge when you Stun an Enemy"]={nil,"an Endurance Charge when you Stun an Enemy "} +c["6% chance to take 50% less Area Damage from Hits"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=6}}," to take 50% less from Hits "} c["6% chance to throw up to 4 additional Traps"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowCount",type="BASE",value=0.24}},nil} c["6% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil} c["6% increased Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil} c["6% increased Accuracy Rating with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil} +c["6% increased Action Speed"]={{[1]={flags=0,keywordFlags=0,name="ActionSpeed",type="INC",value=6}},nil} c["6% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=6}},nil} +c["6% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=6}},nil} c["6% increased Area of Effect per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=6}},nil} c["6% increased Area of Effect per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=6}},nil} c["6% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=6}},nil} +c["6% increased Armour per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Armour",type="INC",value=6}},nil} +c["6% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=6}},nil} c["6% increased Attack Damage for each Map Item Modifier affecting the Area"]={{[1]={flags=513,keywordFlags=0,name="Damage",type="INC",value=6}}," for each Map Item Modifier affecting the "} c["6% increased Attack Damage for each Map Item Modifier affecting the Area 3% increased Attack Speed for each Map Item Modifier affecting the Area"]={{[1]={flags=513,keywordFlags=0,name="Damage",type="INC",value=6}}," for each Map Item Modifier affecting the 3% increased Attack Speed for each Map Item Modifier affecting the Area "} +c["6% increased Attack Damage if Corrupted"]={{[1]={[1]={corruptedCond=true,itemSlot="{SlotName}",type="ItemCondition"},flags=1,keywordFlags=0,name="Damage",type="INC",value=6}},nil} c["6% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil} c["6% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil} c["6% increased Attack Speed while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil} @@ -6066,52 +10782,134 @@ c["6% increased Attack Speed with Claws"]={{[1]={flags=262149,keywordFlags=0,nam c["6% increased Attack Speed with Maces or Sceptres"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=6}},nil} c["6% increased Attack Speed with Wands"]={{[1]={flags=8388613,keywordFlags=0,name="Speed",type="INC",value=6}},nil} c["6% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=6}},nil} +c["6% increased Attack and Cast Speed if Corrupted"]={{[1]={[1]={corruptedCond=true,itemSlot="{SlotName}",type="ItemCondition"},flags=0,keywordFlags=0,name="Speed",type="INC",value=6}},nil} c["6% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=6},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=6},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=6},[4]={flags=0,keywordFlags=0,name="All",type="INC",value=6}},nil} +c["6% increased Bleeding Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=6}},nil} c["6% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently, up to a maximum of 120%"]={{[1]={[1]={limit=120,limitTotal=true,type="Multiplier",var="ShockedNonShockedEnemyRecently"},flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=6}},nil} c["6% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=6}},nil} c["6% increased Cast Speed for each different Non-Instant Spell you've Cast Recently"]={{[1]={[1]={type="Multiplier",var="NonInstantSpellCastRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=6}},nil} +c["6% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=6}},nil} c["6% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=6}},nil} +c["6% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=6}},nil} +c["6% increased Chaos Damage with Spell Skills"]={{[1]={flags=0,keywordFlags=131072,name="ChaosDamage",type="INC",value=6}},nil} +c["6% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=6}},nil} +c["6% increased Cold Damage with Spell Skills"]={{[1]={flags=0,keywordFlags=131072,name="ColdDamage",type="INC",value=6}},nil} +c["6% increased Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=6}},nil} +c["6% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=6}},nil} +c["6% increased Critical Strike Chance per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=6}},nil} +c["6% increased Critical Strike Chance per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=6}},nil} +c["6% increased Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=6}},nil} +c["6% increased Damage per 100 Dexterity"]={{[1]={[1]={div=100,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil} +c["6% increased Damage per 100 Intelligence"]={{[1]={[1]={div=100,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil} +c["6% increased Damage per 100 Strength"]={{[1]={[1]={div=100,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil} c["6% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil} c["6% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil} c["6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=6}},nil} c["6% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil} c["6% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=6}},nil} c["6% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=6}},nil} +c["6% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=6},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=6},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=6},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=6},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=6},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=6}},nil} c["6% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=6}},nil} c["6% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=6}},nil} +c["6% increased Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=6}},nil} c["6% increased Energy Shield Recharge Rate for each different type of Mastery you have Allocated"]={{[1]={[1]={type="Multiplier",var="AllocatedMasteryType"},flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=6}},nil} +c["6% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=6}},nil} c["6% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=6}},nil} c["6% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=6}},nil} +c["6% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=6}},nil} c["6% increased Evasion Rating while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=6}},nil} +c["6% increased Explicit Ailment Modifier magnitudes"]={{},nil} +c["6% increased Explicit Attribute Modifier magnitudes"]={{},nil} +c["6% increased Explicit Caster Damage Modifier magnitudes"]={{},nil} +c["6% increased Explicit Chaos Modifier magnitudes"]={{},nil} +c["6% increased Explicit Cold Modifier magnitudes"]={{},nil} +c["6% increased Explicit Critical Modifier magnitudes"]={{},nil} +c["6% increased Explicit Defence Modifier magnitudes"]={{},nil} +c["6% increased Explicit Fire Modifier magnitudes"]={{},nil} +c["6% increased Explicit Life Modifier magnitudes"]={{},nil} +c["6% increased Explicit Lightning Modifier magnitudes"]={{},nil} +c["6% increased Explicit Mana Modifier magnitudes"]={{},nil} +c["6% increased Explicit Physical Modifier magnitudes"]={{},nil} +c["6% increased Explicit Resistance Modifier magnitudes"]={{},nil} +c["6% increased Explicit Speed Modifier magnitudes"]={{},nil} +c["6% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=6}},nil} +c["6% increased Fire Damage with Spell Skills"]={{[1]={flags=0,keywordFlags=131072,name="FireDamage",type="INC",value=6}},nil} c["6% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=6}},nil} c["6% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=6}},nil} c["6% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="ImpaleEffect",type="INC",value=6}},nil} c["6% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=6}},nil} +c["6% increased Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=6}},nil} +c["6% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=6}},nil} +c["6% increased Lightning Damage with Spell Skills"]={{[1]={flags=0,keywordFlags=131072,name="LightningDamage",type="INC",value=6}},nil} c["6% increased Mana Cost Efficiency"]={{[1]={flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=6}},nil} +c["6% increased Mana Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=6}},nil} +c["6% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=6}},nil} +c["6% increased Mana Regeneration Rate per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=6}},nil} c["6% increased Mana Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=6}},nil} c["6% increased Maximum Life for each Corrupted Item Equipped"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="Life",type="INC",value=6}},nil} c["6% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=6}},nil} +c["6% increased Movement Speed if Corrupted"]={{[1]={[1]={corruptedCond=true,itemSlot="{SlotName}",type="ItemCondition"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=6}},nil} +c["6% increased Movement Speed if you've Hit an Enemy Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=6}},nil} c["6% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=6}},nil} c["6% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil} +c["6% increased Physical Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalDamage",type="INC",value=6}},nil} +c["6% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil} +c["6% increased Physical Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil} +c["6% increased Physical Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil} +c["6% increased Physical Damage with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil} +c["6% increased Physical Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil} +c["6% increased Physical Damage with Spell Skills"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalDamage",type="INC",value=6}},nil} +c["6% increased Physical Damage with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil} +c["6% increased Physical Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil} +c["6% increased Physical Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil} +c["6% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=6}},nil} +c["6% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=6}},nil} c["6% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=6}},nil} c["6% increased Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=6}},nil} c["6% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=6}},nil} +c["6% increased Spell Damage if Corrupted"]={{[1]={[1]={corruptedCond=true,itemSlot="{SlotName}",type="ItemCondition"},flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil} c["6% increased Spell Damage per 5% Chance to Block Attack Damage"]={{[1]={[1]={div=5,stat="BlockChance",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil} c["6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil} c["6% increased Spell Damage per Summoned Skeleton"]={{[1]={[1]={stat="ActiveSkeletonLimit",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil} +c["6% increased Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil} +c["6% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil} +c["6% increased Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil} c["6% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=6}},nil} c["6% increased effect of Non-Curse Auras from your Skills"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=6}},nil} c["6% increased maximum Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=6}},nil} c["6% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=6}},nil} c["6% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=6}},nil} c["6% of Damage from Hits is taken from Void Spawns' Life before you per Void Spawn"]={{[1]={[1]={stat="ActiveVoidSpawnLimit",type="PerStat"},flags=0,keywordFlags=0,name="takenFromVoidSpawnBeforeYou",type="BASE",value=6}},nil} +c["6% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=6}},nil} c["6% of Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoup",type="BASE",value=6}},nil} +c["6% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=6}},nil} +c["6% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=6}}," Overkill "} +c["6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=6}},nil} +c["6% of Physical Damage from Hits taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsChaos",type="BASE",value=6}},nil} +c["6% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsCold",type="BASE",value=6}},nil} +c["6% of Physical Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsFire",type="BASE",value=6}},nil} +c["6% of Physical Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsLightning",type="BASE",value=6}},nil} +c["6% reduced Chaos Damage taken over time"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTakenOverTime",type="INC",value=-6}},nil} +c["6% reduced Damage taken if you've been Frozen Recently"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}}," if you've been Frozen Recently "} c["6% reduced Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-6}},nil} +c["6% reduced Elemental Ailment Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfElementalAilmentDuration",type="INC",value=-6}},nil} +c["6% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-6}},nil} c["60 to 80 Added Cold Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="ColdMin",type="BASE",value=60},[2]={flags=131076,keywordFlags=0,name="ColdMax",type="BASE",value=80}},nil} +c["60% chance for Bleeding inflicted with this Weapon to deal 100% more Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=4194304,name="Damage",type="MORE",value=60}},nil} +c["60% chance for Poisons inflicted with this Weapon to deal 100% more Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=2097152,name="Damage",type="MORE",value=60}},nil} c["60% chance on Melee Hit for the Strongest Impale on target to last for 1 additional Hit"]={{}," for the Strongest Impale on target to last for 1 additional Hit "} c["60% chance on Melee Hit for the Strongest Impale on target to last for 1 additional Hit 30% chance on Melee Hit for the Strongest Impale on target to last for 1 additional Hit"]={{}," for the Strongest Impale on target to last for 1 additional Hit 30% chance on Melee Hit for the Strongest Impale on target to last for 1 additional Hit "} +c["60% chance to Avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=60}},nil} +c["60% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=60}},nil} +c["60% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=60}},nil} +c["60% chance to Avoid being Poisoned"]={{[1]={flags=0,keywordFlags=0,name="AvoidPoison",type="BASE",value=60}},nil} +c["60% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=60}},nil} +c["60% chance to Extinguish Enemies on Hit"]={{}," to Extinguish Enemies "} +c["60% chance to Hinder Enemies on Hit with Spells"]={{}," to Hinder Enemies "} +c["60% chance to Intimidate Enemies for 4 seconds on Hit"]={{}," to Intimidate Enemies "} c["60% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=60}},nil} c["60% chance to Poison on Hit against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=60}},nil} +c["60% chance to Unnerve Enemies for 4 seconds on Hit"]={{}," to Unnerve Enemies "} c["60% faster Restoration of Ward"]={{[1]={flags=0,keywordFlags=0,name="WardRechargeFaster",type="INC",value=60}},nil} c["60% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=60}},nil} c["60% increased Area of Effect of Hex Skills"]={{[1]={[1]={skillType=97,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=60}},nil} @@ -6119,10 +10917,12 @@ c["60% increased Area of Effect while you don't have Convergence"]={{[1]={[1]={n c["60% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=60}},nil} c["60% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=60}},nil} c["60% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=60}},nil} +c["60% increased Armour from Equipped Helmet and Gloves"]={{[1]={[1]={slotNameList={[1]="Helmet",[2]="Gloves"},type="SlotName"},flags=0,keywordFlags=0,name="Armour",type="INC",value=60}},nil} c["60% increased Aspect of the Spider Area of Effect"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=60}},nil} c["60% increased Attack Damage while affected by Precision"]={{[1]={[1]={type="Condition",var="AffectedByPrecision"},flags=1,keywordFlags=0,name="Damage",type="INC",value=60}},nil} c["60% increased Attack Damage with Main Hand while Dual Wielding"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={skillType=1,type="SkillType"},[3]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Damage",type="INC",value=60}},nil} c["60% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=60}},nil} +c["60% increased Block and Stun Recovery during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=60}},nil} c["60% increased Chaos Damage while affected by Herald of Agony"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAgony"},flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=60}},nil} c["60% increased Charge Recovery"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeRecovery",type="INC",value=60}},nil} c["60% increased Charges per use"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=60}},nil} @@ -6133,6 +10933,8 @@ c["60% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={ac c["60% increased Critical Strike Chance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil} c["60% increased Critical Strike Chance against enemies with Lightning Exposure"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="HasLightningExposure"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil} c["60% increased Critical Strike Chance if you haven't Blocked Recently"]={{[1]={[1]={neg=true,type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil} +c["60% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently"]={{[1]={[1]={neg=true,type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil} +c["60% increased Critical Strike Chance if you've been Shocked Recently"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}}," if you've been Shocked Recently "} c["60% increased Critical Strike Chance while Physical Aegis is depleted"]={{[1]={[1]={type="Condition",var="PhysicalAegisDepleted"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil} c["60% increased Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil} c["60% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={stat="Int",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil} @@ -6141,6 +10943,7 @@ c["60% increased Critical Strike Chance with Maces or Sceptres"]={{[1]={flags=10 c["60% increased Critical Strike Chance with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritChance",type="INC",value=60}},nil} c["60% increased Critical Strike Chance with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="CritChance",type="INC",value=60}},nil} c["60% increased Damage if you've Frozen an Enemy Recently"]={{[1]={[1]={type="Condition",var="FrozenEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil} +c["60% increased Damage taken from Melee Attacks"]={{[1]={flags=256,keywordFlags=0,name="DamageTaken",type="INC",value=60}}," from Attacks "} c["60% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil} c["60% increased Damage while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil} c["60% increased Damage while wielding two different Weapon Types"]={{[1]={[1]={type="Condition",var="WieldingDifferentWeaponTypes"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil} @@ -6152,10 +10955,13 @@ c["60% increased Damage with Hits and Ailments against Chilled Enemies"]={{[1]={ c["60% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={[1]={actor="enemy",threshold=3,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=60}},nil} c["60% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=60}},nil} c["60% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=60}},nil} +c["60% increased Effect of Arcane Surge on you"]={{[1]={flags=0,keywordFlags=0,name="ArcaneSurgeEffect",type="INC",value=60}},nil} +c["60% increased Effect of Onslaught on you"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=60}},nil} c["60% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=60}},nil} c["60% increased Energy Shield from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=60}},nil} c["60% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=60}},nil} c["60% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=60}},nil} +c["60% increased Evasion Rating from Equipped Helmet and Boots"]={{[1]={[1]={slotNameList={[1]="Helmet",[2]="Boots"},type="SlotName"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=60}},nil} c["60% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=60}},nil} c["60% increased Fire Damage while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=60}},nil} c["60% increased Fire Damage while affected by Herald of Ash"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAsh"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=60}},nil} @@ -6166,13 +10972,18 @@ c["60% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flag c["60% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil} c["60% increased Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="INC",value=60}},nil} c["60% increased Item Rarity per White Socket"]={{}," Item Rarity "} +c["60% increased Life Recovery from Flasks while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=60}},nil} c["60% increased Lightning Damage while affected by Herald of Thunder"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofThunder"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=60}},nil} c["60% increased Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=60}},nil} c["60% increased Main Hand Attack Damage while wielding two different Weapon Types"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={skillType=1,type="SkillType"},[3]={type="Condition",var="WieldingDifferentWeaponTypes"},flags=1,keywordFlags=0,name="Damage",type="INC",value=60}},nil} c["60% increased Mana Cost Efficiency of Minion Skills"]={{[1]={[1]={skillType=6,type="SkillType"},flags=0,keywordFlags=0,name="ManaCostEfficiency",type="INC",value=60}},nil} +c["60% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=60}},nil} c["60% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=60}},nil} +c["60% increased Mana Regeneration Rate while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=60}},nil} c["60% increased Mana Regeneration Rate while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=60}},nil} +c["60% increased Maximum Energy Shield from Equipped Gloves and Boots"]={{[1]={[1]={slotNameList={[1]="Gloves",[2]="Boots"},type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=60}},nil} c["60% increased Melee Damage when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=256,keywordFlags=0,name="Damage",type="INC",value=60}},nil} +c["60% increased Melee Weapon Damage against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=67108864,keywordFlags=0,name="Damage",type="INC",value=60}},nil} c["60% increased Mine Duration"]={{[1]={flags=0,keywordFlags=0,name="MineDuration",type="INC",value=60}},nil} c["60% increased Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=60}},nil} c["60% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=60}},nil} @@ -6197,84 +11008,334 @@ c["60% more Critical Strike Chance while Insane"]={{[1]={[1]={type="Condition",v c["60% of Damage taken from Stunning Hits is Recovered as Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=60}}," from Stunning Hits is Recovered as Life "} c["60% of Damage taken from Stunning Hits is Recovered as Life 30% of Damage taken from Stunning Hits is Recovered as Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=60}}," from Stunning Hits is Recovered as Life 30% of Damage taken from Stunning Hits is Recovered as Life "} c["60% of Lightning Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToChaos",type="BASE",value=60}},nil} +c["60% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=60}},nil} +c["60% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=60}},nil} c["60% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=60}},nil} +c["60% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=60}},nil} +c["60% reduced Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=-60}},nil} +c["60% reduced Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=-60}},nil} c["60% reduced Cost of Aura Skills that summon Totems"]={{[1]={[1]={skillType=39,type="SkillType"},flags=0,keywordFlags=16384,name="Cost",type="INC",value=-60}},nil} c["60% reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-60}},nil} c["60% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="RareAbyssJewels"},flags=0,keywordFlags=0,name="SelfElementalAilmentDuration",type="INC",value=-60}},nil} c["60% reduced Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-60}},nil} +c["60% reduced Effect of Shock on you"]={{[1]={flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-60}},nil} +c["60% reduced Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=-60}},nil} +c["60% reduced Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=-60}},nil} +c["60% reduced Freeze Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfFreezeDuration",type="INC",value=-60}},nil} +c["60% reduced Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=-60}},nil} +c["60% reduced Ignite Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfIgniteDuration",type="INC",value=-60}},nil} +c["60% reduced Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=-60}},nil} c["60% reduced Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=-60}},nil} +c["60% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-60}},nil} c["60% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-60}},nil} c["600% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=600}},nil} c["600% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=600}},nil} c["600% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=600}},nil} +c["600% of Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=600}},nil} +c["61% chance to Avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=61}},nil} +c["61% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=61}},nil} +c["61% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=61}},nil} +c["61% chance to Avoid being Poisoned"]={{[1]={flags=0,keywordFlags=0,name="AvoidPoison",type="BASE",value=61}},nil} +c["61% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=61}},nil} +c["61% increased Armour from Equipped Helmet and Gloves"]={{[1]={[1]={slotNameList={[1]="Helmet",[2]="Gloves"},type="SlotName"},flags=0,keywordFlags=0,name="Armour",type="INC",value=61}},nil} +c["61% increased Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="INC",value=61}},nil} +c["61% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=61}},nil} +c["61% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=61}},nil} +c["61% increased Duration of Elemental Ailments from Melee Weapon Attacks"]={{[1]={flags=67108868,keywordFlags=0,name="EnemyElementalAilmentDuration",type="INC",value=61}},nil} +c["61% increased Evasion Rating from Equipped Helmet and Boots"]={{[1]={[1]={slotNameList={[1]="Helmet",[2]="Boots"},type="SlotName"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=61}},nil} +c["61% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=61}},nil} +c["61% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=61}},nil} +c["61% increased Maximum Energy Shield from Equipped Gloves and Boots"]={{[1]={[1]={slotNameList={[1]="Gloves",[2]="Boots"},type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=61}},nil} +c["61% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=61}},nil} +c["61% reduced Effect of Shock on you"]={{[1]={flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-61}},nil} +c["61% reduced Freeze Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfFreezeDuration",type="INC",value=-61}},nil} +c["61% reduced Ignite Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfIgniteDuration",type="INC",value=-61}},nil} +c["62% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=62}},nil} +c["62% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=62}},nil} +c["62% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=62}},nil} +c["62% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=62}},nil} +c["62% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=62}},nil} c["62% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=62}},nil} +c["62% increased Effect of the Buff granted by your Carrion Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Carrion Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=62}},nil} +c["62% increased Effect of the Buff granted by your Chaos Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Chaos Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=62}},nil} +c["62% increased Effect of the Buff granted by your Flame Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Flame Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=62}},nil} +c["62% increased Effect of the Buff granted by your Ice Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Ice Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=62}},nil} +c["62% increased Effect of the Buff granted by your Lightning Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Lightning Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=62}},nil} +c["62% increased Effect of the Buff granted by your Stone Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Stone Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=62}},nil} +c["62% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=62}},nil} +c["62% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=62}},nil} +c["62% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=62}},nil} c["62% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=62}},nil} c["62% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=62}},nil} +c["62% increased Mana Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=62}},nil} +c["62% increased Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=62}},nil} +c["62% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=62}},nil} c["62% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=62}},nil} +c["62% increased Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="INC",value=62}},nil} +c["63% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=63}},nil} c["63% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=63}},nil} c["63% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=63}},nil} +c["63% increased Critical Strike Chance with Spells which remove the maximum number of Seals"]={{[1]={flags=0,keywordFlags=0,name="MaxSealCrit",type="INC",value=63}},nil} +c["63% increased Duration of Poisons you inflict during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=63}},nil} c["63% increased Effect of Non-Damaging Ailments inflicted by Summoned Skitterbots"]={{[1]={flags=0,keywordFlags=0,name="SkitterbotAilmentEffect",type="INC",value=63}},nil} c["63% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="ShrineBuffEffect",type="INC",value=63}},nil} +c["63% increased Effect of Socketed Rare Ghastly Eye Jewels"]={{[1]={flags=0,keywordFlags=0,name="LocalEffect",type="INC",value=63}}," of Socketed Rare Ghastly Eye Jewels "} +c["63% increased Effect of Socketed Rare Hypnotic Eye Jewels"]={{[1]={flags=0,keywordFlags=0,name="LocalEffect",type="INC",value=63}}," of Socketed Rare Hypnotic Eye Jewels "} +c["63% increased Effect of Socketed Rare Murderous Eye Jewels"]={{[1]={flags=0,keywordFlags=0,name="LocalEffect",type="INC",value=63}}," of Socketed Rare Murderous Eye Jewels "} +c["63% increased Effect of Socketed Rare Searching Eye Jewels"]={{[1]={flags=0,keywordFlags=0,name="LocalEffect",type="INC",value=63}}," of Socketed Rare Searching Eye Jewels "} c["63% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=63}},nil} +c["63% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=63}},nil} c["63% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=63}},nil} c["63% increased Totem Duration"]={{[1]={flags=0,keywordFlags=0,name="TotemDuration",type="INC",value=63}},nil} +c["63% reduced Critical Strike Chance with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritChance",type="INC",value=-63}},nil} +c["63% reduced Effect of Chill on you during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-63}},nil} 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Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=65}},nil} +c["65% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=65}},nil} +c["65% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=65}},nil} +c["65% chance to Avoid being Poisoned"]={{[1]={flags=0,keywordFlags=0,name="AvoidPoison",type="BASE",value=65}},nil} +c["65% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=65}},nil} +c["65% chance to Extinguish Enemies on Hit"]={{}," to Extinguish Enemies "} +c["65% chance to Hinder Enemies on Hit with Spells"]={{}," to Hinder Enemies "} +c["65% chance to Intimidate Enemies for 4 seconds on Hit"]={{}," to Intimidate Enemies "} +c["65% chance to Unnerve Enemies for 4 seconds on Hit"]={{}," to Unnerve Enemies "} c["65% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=65}},nil} +c["65% increased Armour from Equipped Helmet and Gloves"]={{[1]={[1]={slotNameList={[1]="Helmet",[2]="Gloves"},type="SlotName"},flags=0,keywordFlags=0,name="Armour",type="INC",value=65}},nil} +c["65% increased Attack Damage if Corrupted"]={{[1]={[1]={corruptedCond=true,itemSlot="{SlotName}",type="ItemCondition"},flags=1,keywordFlags=0,name="Damage",type="INC",value=65}},nil} +c["65% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=65}},nil} c["65% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=65}},nil} +c["65% increased Chaos Damage over Time"]={{[1]={flags=0,keywordFlags=268435456,name="ChaosDamage",type="INC",value=65}},nil} +c["65% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=65}},nil} c["65% increased Cooldown Recovery Rate of Travel Skills"]={{[1]={[1]={skillType=79,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=65}},nil} c["65% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=65}},nil} +c["65% increased Effect of the Buff granted by your Carrion Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Carrion Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=65}},nil} +c["65% increased Effect of the Buff granted by your Chaos Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Chaos Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=65}},nil} +c["65% increased Effect of the Buff granted by your Flame Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Flame Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=65}},nil} +c["65% increased Effect of the Buff granted by your Ice Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Ice Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=65}},nil} +c["65% increased Effect of the Buff granted by your Lightning Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Lightning Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=65}},nil} +c["65% increased Effect of the Buff granted by your Stone Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Stone Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=65}},nil} +c["65% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=65}},nil} c["65% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=65}},nil} +c["65% increased Evasion Rating from Equipped Helmet and Boots"]={{[1]={[1]={slotNameList={[1]="Helmet",[2]="Boots"},type="SlotName"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=65}},nil} +c["65% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=65}},nil} +c["65% increased Fishing Range"]={{}," Fishing Range "} c["65% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=65}},nil} +c["65% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=65}},nil} +c["65% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=65}},nil} c["65% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=65}},nil} +c["65% increased Maximum Energy Shield from Equipped Gloves and Boots"]={{[1]={[1]={slotNameList={[1]="Gloves",[2]="Boots"},type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=65}},nil} +c["65% increased Physical Damage over Time"]={{[1]={flags=0,keywordFlags=16777216,name="PhysicalDamage",type="INC",value=65}},nil} c["65% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=65}},nil} c["65% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=65}},nil} +c["65% increased Spell Damage if Corrupted"]={{[1]={[1]={corruptedCond=true,itemSlot="{SlotName}",type="ItemCondition"},flags=2,keywordFlags=0,name="Damage",type="INC",value=65}},nil} c["65% increased Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="INC",value=65}},nil} +c["65% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=65}},nil} +c["65% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=65}},nil} +c["65% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=65}},nil} +c["65% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=65}},nil} +c["65% reduced Effect of Shock on you"]={{[1]={flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-65}},nil} c["65% reduced Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="INC",value=-65}},nil} +c["65% reduced Freeze Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfFreezeDuration",type="INC",value=-65}},nil} +c["65% reduced Ignite Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfIgniteDuration",type="INC",value=-65}},nil} c["650% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=650}},nil} +c["66% chance to Avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=66}},nil} +c["66% chance to Avoid being Poisoned"]={{[1]={flags=0,keywordFlags=0,name="AvoidPoison",type="BASE",value=66}},nil} +c["66% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=66}},nil} +c["66% increased Block and Stun Recovery during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=66}},nil} c["66% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=66}},nil} c["66% increased Effect of Herald Buffs on you"]={{[1]={[1]={skillType=52,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=66}},nil} +c["66% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=66}},nil} c["66% increased Mana Reservation Efficiency of Herald Skills"]={{[1]={[1]={skillType=52,type="SkillType"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=66}},nil} c["66% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-66}},nil} +c["66% reduced Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=-66}},nil} +c["66% reduced Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=-66}},nil} +c["66% reduced Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=-66}},nil} +c["66% reduced Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=-66}},nil} +c["66% reduced Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=-66}},nil} +c["66% reduced Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=-66}},nil} +c["66% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-66}},nil} c["67% increased Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="INC",value=67}},nil} +c["67% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=67}},nil} +c["67% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=67}},nil} +c["67% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=67}},nil} c["67% of Cold Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageConvertToChaos",type="BASE",value=67}},nil} c["67% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=67}},nil} c["67% of Lightning Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToChaos",type="BASE",value=67}},nil} +c["68% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=68}},nil} +c["68% increased Effect of the Buff granted by your Carrion Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Carrion Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=68}},nil} +c["68% increased Effect of the Buff granted by your Chaos Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Chaos Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=68}},nil} +c["68% increased Effect of the Buff granted by your Flame Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Flame Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=68}},nil} +c["68% increased Effect of the Buff granted by your Ice Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Ice Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=68}},nil} +c["68% increased Effect of the Buff granted by your Lightning Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Lightning Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=68}},nil} +c["68% increased Effect of the Buff granted by your Stone Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Stone Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=68}},nil} c["68% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=68}},nil} +c["68% increased Mana Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=68}},nil} +c["68% increased Melee Weapon Damage against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=67108864,keywordFlags=0,name="Damage",type="INC",value=68}},nil} +c["68% increased Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=68}},nil} +c["68% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=68}},nil} +c["69% chance to Avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=69}},nil} +c["69% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=69}},nil} +c["69% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=69}},nil} +c["69% chance to Avoid being Poisoned"]={{[1]={flags=0,keywordFlags=0,name="AvoidPoison",type="BASE",value=69}},nil} +c["69% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=69}},nil} +c["69% increased Armour from Equipped Helmet and Gloves"]={{[1]={[1]={slotNameList={[1]="Helmet",[2]="Gloves"},type="SlotName"},flags=0,keywordFlags=0,name="Armour",type="INC",value=69}},nil} c["69% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=69}},nil} +c["69% increased Evasion Rating from Equipped Helmet and Boots"]={{[1]={[1]={slotNameList={[1]="Helmet",[2]="Boots"},type="SlotName"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=69}},nil} +c["69% increased Maximum Energy Shield from Equipped Gloves and Boots"]={{[1]={[1]={slotNameList={[1]="Gloves",[2]="Boots"},type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=69}},nil} c["69% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=69}},nil} +c["69% reduced Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=-69}},nil} +c["69% reduced Effect of Shock on you"]={{[1]={flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-69}},nil} +c["69% reduced Freeze Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfFreezeDuration",type="INC",value=-69}},nil} +c["69% reduced Ignite Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfIgniteDuration",type="INC",value=-69}},nil} c["7 to 10 Added Physical Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil} +c["7 to 12 Added Chaos Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="ChaosMin",type="BASE",value=7},[2]={flags=131076,keywordFlags=0,name="ChaosMax",type="BASE",value=12}},nil} +c["7 to 12 Added Chaos Damage with Claw Attacks"]={{[1]={flags=262148,keywordFlags=0,name="ChaosMin",type="BASE",value=7},[2]={flags=262148,keywordFlags=0,name="ChaosMax",type="BASE",value=12}},nil} +c["7 to 12 Added Chaos Damage with Dagger Attacks"]={{[1]={flags=524292,keywordFlags=0,name="ChaosMin",type="BASE",value=7},[2]={flags=524292,keywordFlags=0,name="ChaosMax",type="BASE",value=12}},nil} +c["7 to 12 Added Cold Damage with Axe Attacks"]={{[1]={flags=65540,keywordFlags=0,name="ColdMin",type="BASE",value=7},[2]={flags=65540,keywordFlags=0,name="ColdMax",type="BASE",value=12}},nil} +c["7 to 12 Added Cold Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="ColdMin",type="BASE",value=7},[2]={flags=131076,keywordFlags=0,name="ColdMax",type="BASE",value=12}},nil} +c["7 to 12 Added Cold Damage with Claw Attacks"]={{[1]={flags=262148,keywordFlags=0,name="ColdMin",type="BASE",value=7},[2]={flags=262148,keywordFlags=0,name="ColdMax",type="BASE",value=12}},nil} +c["7 to 12 Added Cold Damage with Dagger Attacks"]={{[1]={flags=524292,keywordFlags=0,name="ColdMin",type="BASE",value=7},[2]={flags=524292,keywordFlags=0,name="ColdMax",type="BASE",value=12}},nil} +c["7 to 12 Added Cold Damage with Mace or Sceptre Attacks"]={{[1]={flags=1048580,keywordFlags=0,name="ColdMin",type="BASE",value=7},[2]={flags=1048580,keywordFlags=0,name="ColdMax",type="BASE",value=12}},nil} +c["7 to 12 Added Cold Damage with Staff Attacks"]={{[1]={flags=2097156,keywordFlags=0,name="ColdMin",type="BASE",value=7},[2]={flags=2097156,keywordFlags=0,name="ColdMax",type="BASE",value=12}},nil} +c["7 to 12 Added Cold Damage with Sword Attacks"]={{[1]={flags=4194308,keywordFlags=0,name="ColdMin",type="BASE",value=7},[2]={flags=4194308,keywordFlags=0,name="ColdMax",type="BASE",value=12}},nil} +c["7 to 12 Added Cold Damage with Wand Attacks"]={{[1]={flags=8388612,keywordFlags=0,name="ColdMin",type="BASE",value=7},[2]={flags=8388612,keywordFlags=0,name="ColdMax",type="BASE",value=12}},nil} +c["7 to 13 Added Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=7},[2]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=13}},nil} +c["7% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=7}},nil} c["7% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=7}},nil} c["7% Global chance to Blind Enemies on hit"]={{},"% chance to Blind Enemies on hit "} c["7% Global chance to Blind Enemies on hit 10% Global chance to Blind Enemies on hit"]={{},"% chance to Blind Enemies on hit 10% Global chance to Blind Enemies on hit "} +c["7% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=7}},nil} +c["7% additional Physical Damage Reduction while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=7}},nil} +c["7% chance for Energy Shield Recharge to start when you Suppress Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="EnergyShield",type="BASE",value=7}}," for Recharge to start when you Suppress Damage "} +c["7% chance to Avoid Cold Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="AvoidColdDamageChance",type="BASE",value=7}},nil} +c["7% chance to Avoid Fire Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="AvoidFireDamageChance",type="BASE",value=7}},nil} +c["7% chance to Avoid Lightning Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="AvoidLightningDamageChance",type="BASE",value=7}},nil} +c["7% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=7}},nil} +c["7% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=7}},nil} +c["7% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=7}},nil} +c["7% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=7}},nil} +c["7% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=7}},nil} +c["7% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=7}},nil} +c["7% chance to Gain Unholy Might for 4 seconds on Melee Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=67108864,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}},nil} +c["7% chance to Hinder Enemies on Hit with Spells"]={{}," to Hinder Enemies "} c["7% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=7}},nil} +c["7% chance to Intimidate Enemies for 4 seconds on Hit"]={{}," to Intimidate Enemies "} +c["7% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=7}},nil} +c["7% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=7}},nil} +c["7% chance to Taunt Enemies on Hit with Attacks"]={{}," to Taunt Enemies with Attacks "} c["7% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=7}},nil} +c["7% chance to deal Triple Damage"]={{[1]={flags=0,keywordFlags=0,name="TripleDamageChance",type="BASE",value=7}},nil} c["7% chance to gain 100% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=7}},nil} +c["7% chance to gain Onslaught for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil} +c["7% chance to gain Phasing for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil} +c["7% chance to gain Unholy Might for 3 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}},nil} +c["7% chance to gain a Frenzy Charge on Hit"]={nil,"a Frenzy Charge on Hit "} +c["7% chance to gain a Power Charge on Critical Strike"]={nil,"a Power Charge "} +c["7% chance to gain an additional Vaal Soul on Kill"]={nil,"an additional Vaal Soul "} +c["7% increased Action Speed"]={{[1]={flags=0,keywordFlags=0,name="ActionSpeed",type="INC",value=7}},nil} +c["7% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=7}},nil} +c["7% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=7}},nil} +c["7% increased Attack Damage per 500 Maximum Mana"]={{[1]={[1]={div=500,stat="Mana",type="PerStat"},flags=1,keywordFlags=0,name="Damage",type="INC",value=7}},nil} c["7% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=7}},nil} +c["7% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=7}},nil} +c["7% increased Attack Speed with Axes"]={{[1]={flags=65541,keywordFlags=0,name="Speed",type="INC",value=7}},nil} +c["7% increased Attack Speed with Bows"]={{[1]={flags=131077,keywordFlags=0,name="Speed",type="INC",value=7}},nil} +c["7% increased Attack Speed with Claws"]={{[1]={flags=262149,keywordFlags=0,name="Speed",type="INC",value=7}},nil} +c["7% increased Attack Speed with Daggers"]={{[1]={flags=524293,keywordFlags=0,name="Speed",type="INC",value=7}},nil} +c["7% increased Attack Speed with Maces or Sceptres"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=7}},nil} +c["7% increased Attack Speed with Staves"]={{[1]={flags=2097157,keywordFlags=0,name="Speed",type="INC",value=7}},nil} +c["7% increased Attack Speed with Swords"]={{[1]={flags=4194309,keywordFlags=0,name="Speed",type="INC",value=7}},nil} +c["7% increased Attack Speed with Wands"]={{[1]={flags=8388613,keywordFlags=0,name="Speed",type="INC",value=7}},nil} c["7% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=7}},nil} +c["7% increased Attack, Cast and Movement Speed while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Speed",type="INC",value=7},[2]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7}},nil} c["7% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=7},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=7},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=7},[4]={flags=0,keywordFlags=0,name="All",type="INC",value=7}},nil} +c["7% increased Battlemage's Cry Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Battlemage's Cry",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=7}},nil} +c["7% increased Blind Effect"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlindEffect",type="INC",value=7}}}},nil} c["7% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=7}},nil} +c["7% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=7}},nil} +c["7% increased Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=7}},nil} +c["7% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=7}},nil} +c["7% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=7}},nil} +c["7% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=7}},nil} +c["7% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=7}},nil} c["7% increased Damage per Raised Zombie"]={{[1]={[1]={stat="ActiveZombieLimit",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=7}},nil} +c["7% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=7}},nil} +c["7% increased Effect of Arcane Surge on you"]={{[1]={flags=0,keywordFlags=0,name="ArcaneSurgeEffect",type="INC",value=7}},nil} +c["7% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=7},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=7},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=7},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=7},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=7},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=7}},nil} +c["7% increased Effect of Onslaught on you"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=7}},nil} +c["7% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=7}},nil} +c["7% increased Effect of your Marks"]={{[1]={[1]={skillType=98,type="SkillType"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=7}},nil} c["7% increased Elemental Damage per 1% Fire, Cold, or Lightning Resistance above 75%"]={{[1]={[1]={div=1,statList={[1]="FireResistOver75",[2]="ColdResistOver75",[3]="LightningResistOver75"},type="PerStat"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=7}},nil} c["7% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=7}},nil} +c["7% increased Elusive Effect"]={{[1]={flags=0,keywordFlags=0,name="ElusiveEffect",type="INC",value=7}},nil} +c["7% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=7}},nil} +c["7% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=7}},nil} +c["7% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=7}},nil} c["7% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=7}},nil} c["7% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=7}},nil} +c["7% increased Global Defences per Empty Socket"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=7}}," per Empty Socket "} +c["7% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=7}},nil} +c["7% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=7}},nil} +c["7% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="ImpaleEffect",type="INC",value=7}},nil} c["7% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=7}},nil} +c["7% increased Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=7}},nil} +c["7% increased Life Regeneration rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=7}},nil} +c["7% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=7}},nil} +c["7% increased Mana Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=7}},nil} +c["7% increased Mana Regeneration Rate per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=7}},nil} +c["7% increased Mana Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=7}},nil} +c["7% increased Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=7}},nil} c["7% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7}},nil} +c["7% increased Movement Speed during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7}},nil} c["7% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7}},nil} c["7% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=7}},nil} +c["7% increased Physical Damage while you have Unholy Might"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=7}}," while you have Unholy Might "} +c["7% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=7}},nil} +c["7% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=7}},nil} c["7% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=7}},nil} +c["7% increased Rallying Cry Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Rallying Cry",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=7}},nil} +c["7% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=7}},nil} c["7% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=7}},nil} +c["7% increased Spell Damage per 500 Maximum Mana"]={{[1]={[1]={div=500,stat="Mana",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=7}},nil} c["7% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=7}},nil} +c["7% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=7}},nil} +c["7% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=7}},nil} +c["7% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=7}},nil} +c["7% increased Unarmed Attack Speed with Melee Skills"]={{[1]={flags=16777221,keywordFlags=0,name="Speed",type="INC",value=7}}," with Melee Skills "} +c["7% increased maximum Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=7}},nil} c["7% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=7}},nil} +c["7% increased maximum Life if Corrupted"]={{[1]={[1]={corruptedCond=true,itemSlot="{SlotName}",type="ItemCondition"},flags=0,keywordFlags=0,name="Life",type="INC",value=7}},nil} c["7% more Attack Speed with Unarmed Melee Attacks"]={{[1]={flags=16777473,keywordFlags=0,name="Speed",type="MORE",value=7}},nil} +c["7% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=7}},nil} +c["7% of Damage taken Recouped as Mana"]={{[1]={flags=0,keywordFlags=0,name="ManaRecoup",type="BASE",value=7}},nil} +c["7% of Leech is Instant"]={{[1]={flags=0,keywordFlags=0,name="InstantEnergyShieldLeech",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="InstantManaLeech",type="BASE",value=7},[3]={flags=0,keywordFlags=0,name="InstantLifeLeech",type="BASE",value=7}},nil} +c["7% of Physical Damage from Hits taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsChaos",type="BASE",value=7}},nil} +c["7% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsCold",type="BASE",value=7}},nil} +c["7% of Physical Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsFire",type="BASE",value=7}},nil} +c["7% of Physical Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsLightning",type="BASE",value=7}},nil} +c["7% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-7}},nil} +c["7% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-7}},nil} +c["7% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-7}},nil} c["7% reduced Soul Gain Prevention Duration"]={{[1]={flags=0,keywordFlags=0,name="SoulGainPreventionDuration",type="INC",value=-7}},nil} +c["70 to 105 Added Cold Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="ColdMin",type="BASE",value=70},[2]={flags=131076,keywordFlags=0,name="ColdMax",type="BASE",value=105}},nil} +c["70% chance to Extinguish Enemies on Hit"]={{}," to Extinguish Enemies "} +c["70% chance to Hinder Enemies on Hit with Spells"]={{}," to Hinder Enemies "} +c["70% chance to Intimidate Enemies for 4 seconds on Hit"]={{}," to Intimidate Enemies "} +c["70% chance to Unnerve Enemies for 4 seconds on Hit"]={{}," to Unnerve Enemies "} c["70% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=70}},nil} c["70% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=70}},nil} c["70% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=70}},nil} c["70% increased Aspect of the Spider Area of Effect"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=70}},nil} c["70% increased Attack Damage if your opposite Ring is a Shaper Item"]={{[1]={[1]={itemSlot="Ring {OtherSlotNum}",shaperCond=true,type="ItemCondition"},flags=1,keywordFlags=0,name="Damage",type="INC",value=70}},nil} c["70% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=70}},nil} +c["70% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=70}},nil} c["70% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=70}},nil} +c["70% increased Critical Strike Chance against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=70}},nil} c["70% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=70}},nil} c["70% increased Critical Strike Chance if you haven't gained a Power Charge Recently"]={{[1]={[1]={neg=true,type="Condition",var="GainedPowerChargeRecently"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=70}},nil} c["70% increased Critical Strike Chance while Physical Aegis is depleted"]={{[1]={[1]={type="Condition",var="PhysicalAegisDepleted"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=70}},nil} @@ -6289,8 +11350,10 @@ c["70% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShiel c["70% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=70}},nil} c["70% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=70}},nil} c["70% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=70}},nil} +c["70% increased Global Critical Strike Chance when in Main Hand"]={{[1]={[1]={type="Global"},[2]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=70}},nil} c["70% increased Life Recovery from Flasks while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=70}},nil} c["70% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=70}},nil} +c["70% increased Mana Regeneration Rate while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=70}},nil} c["70% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=70}},nil} c["70% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=70}},nil} c["70% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=70}},nil} @@ -6306,19 +11369,59 @@ c["70% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecov c["70% reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-70}},nil} c["70% reduced Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="INC",value=-70}},nil} c["70% reduced Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="INC",value=-70}},nil} +c["71% increased Effect of the Buff granted by your Carrion Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Carrion Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=71}},nil} +c["71% increased Effect of the Buff granted by your Chaos Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Chaos Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=71}},nil} +c["71% increased Effect of the Buff granted by your Flame Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Flame Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=71}},nil} +c["71% increased Effect of the Buff granted by your Ice Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Ice Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=71}},nil} +c["71% increased Effect of the Buff granted by your Lightning Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Lightning Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=71}},nil} +c["71% increased Effect of the Buff granted by your Stone Golems"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Stone Golem",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=71}},nil} +c["72% increased Block and Stun Recovery during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=72}},nil} +c["72% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=72}},nil} +c["72% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=72}},nil} +c["72% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=72}},nil} +c["72% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=72}},nil} +c["72% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=72}},nil} +c["72% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=72}},nil} +c["72% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=72}},nil} +c["73 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="LifeOnBlock",type="BASE",value=73}},nil} +c["73% increased Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="INC",value=73}},nil} +c["73% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=73}},nil} +c["73% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=73}},nil} +c["73% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=73}},nil} c["74% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=74}},nil} c["74% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=74}},nil} c["74% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=74}},nil} +c["74% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=74}},nil} c["74% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=74}},nil} c["74% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=74}},nil} c["74% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=74}},nil} +c["74% increased Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="INC",value=74}},nil} +c["74% reduced Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=-74}},nil} +c["74% reduced Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=-74}},nil} +c["74% reduced Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=-74}},nil} +c["74% reduced Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=-74}},nil} +c["74% reduced Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=-74}},nil} +c["74% reduced Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=-74}},nil} +c["74% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-74}},nil} +c["75% chance to Extinguish Enemies on Hit"]={{}," to Extinguish Enemies "} +c["75% chance to Hinder Enemies on Hit with Spells"]={{}," to Hinder Enemies "} +c["75% chance to Intimidate Enemies for 4 seconds on Hit"]={{}," to Intimidate Enemies "} +c["75% chance to Unnerve Enemies for 4 seconds on Hit"]={{}," to Unnerve Enemies "} c["75% chance to cause Enemies to Flee on use"]={{}," to cause Enemies to Flee on use "} c["75% chance to cause Enemies to Flee on use Adds Knockback to Melee Attacks during Effect"]={{}," to cause Enemies to Flee on use Adds Knockback to Attacks "} c["75% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=75}},nil} c["75% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=75}},nil} +c["75% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="Armour",type="INC",value=75}},nil} +c["75% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=75}},nil} +c["75% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=75}},nil} +c["75% increased Chaos Damage over Time"]={{[1]={flags=0,keywordFlags=268435456,name="ChaosDamage",type="INC",value=75}},nil} +c["75% increased Charges gained by Other Flasks during Effect"]={{}," Charges gained by Other Flasks "} c["75% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=75}},nil} c["75% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=75}},nil} +c["75% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Damage",type="INC",value=75}},nil} +c["75% increased Damage with Bleeding from Melee Weapons"]={{[1]={flags=67108864,keywordFlags=4194304,name="Damage",type="INC",value=75}},nil} c["75% increased Damage with Ignite from Melee Weapons"]={{[1]={flags=67108864,keywordFlags=8388608,name="Damage",type="INC",value=75}},nil} +c["75% increased Damage with Poison from Melee Weapons"]={{[1]={flags=67108864,keywordFlags=2097152,name="Damage",type="INC",value=75}},nil} c["75% increased Duration of Poisons you inflict during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=75}},nil} c["75% increased Effect of Non-Damaging Ailments inflicted by Summoned Skitterbots"]={{[1]={flags=0,keywordFlags=0,name="SkitterbotAilmentEffect",type="INC",value=75}},nil} c["75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="ShrineBuffEffect",type="INC",value=75}},nil} @@ -6326,19 +11429,28 @@ c["75% increased Effect of Socketed Abyss Jewels"]={{[1]={flags=0,keywordFlags=0 c["75% increased Effect of your Marks"]={{[1]={[1]={skillType=98,type="SkillType"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=75}},nil} c["75% increased Enchantment Modifier magnitudes"]={{},nil} c["75% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=75}},nil} +c["75% increased Fishing Pool Consumption"]={{}," Fishing Pool Consumption "} c["75% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=75}},nil} c["75% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=75}},nil} c["75% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=75}},nil} +c["75% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=75}},nil} c["75% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=75}},nil} +c["75% increased Physical Damage over Time"]={{[1]={flags=0,keywordFlags=16777216,name="PhysicalDamage",type="INC",value=75}},nil} +c["75% increased Physical Damage with Ranged Weapons"]={{[1]={flags=134217732,keywordFlags=0,name="PhysicalDamage",type="INC",value=75}},nil} c["75% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=75}},nil} +c["75% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=75}},nil} c["75% increased Spell Critical Strike Chance per Raised Spectre"]={{[1]={[1]={stat="ActiveSpectreLimit",type="PerStat"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=75}},nil} +c["75% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=75}},nil} c["75% increased Totem Duration"]={{[1]={flags=0,keywordFlags=0,name="TotemDuration",type="INC",value=75}},nil} c["75% increased Unveiled Modifier magnitudes"]={{},nil} c["75% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=75}},nil} c["75% more Main Hand attack speed"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={skillType=1,type="SkillType"},flags=1,keywordFlags=0,name="Speed",type="MORE",value=75}},nil} c["75% of Damage taken bypasses Ward"]={{[1]={flags=0,keywordFlags=0,name="WardBypass",type="BASE",value=75}},nil} c["75% of Physical Damage converted to a random Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToRandom",type="BASE",value=75}},nil} +c["75% of Suppressed Spell Damage taken Recouped as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="SpellDamageTaken",type="BASE",value=75}}," Suppressed Recouped as Energy Shield "} +c["75% of Suppressed Spell Damage taken bypasses Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="SpellDamageTaken",type="BASE",value=75}}," Suppressed bypasses Energy Shield "} c["75% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-75}},nil} +c["75% reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-75}},nil} c["75% reduced Effect of Chill on you"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-75}},nil} c["75% reduced Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="INC",value=-75}},nil} c["75% reduced Maximum number of Summoned Raging Spirits"]={{[1]={flags=0,keywordFlags=0,name="ActiveRagingSpiritLimit",type="INC",value=-75}},nil} @@ -6347,29 +11459,93 @@ c["750% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="Physical c["750% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=750}},nil} c["750% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=750}},nil} c["750% increased total Recovery per second from Mana Leech"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=750}},nil} +c["76% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=76}},nil} +c["76% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=76}},nil} +c["76% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=76}},nil} c["76% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=76}},nil} +c["76% increased Melee Weapon Damage against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=67108864,keywordFlags=0,name="Damage",type="INC",value=76}},nil} +c["76% increased Mirage Archer Duration"]={{[1]={flags=0,keywordFlags=0,name="MirageArcherDuration",type="INC",value=76}},nil} +c["76% reduced Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=-76}},nil} +c["76% reduced Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=-76}},nil} +c["76% reduced Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=-76}},nil} +c["76% reduced Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=-76}},nil} +c["76% reduced Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=-76}},nil} +c["76% reduced Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=-76}},nil} +c["76% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-76}},nil} +c["77% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=77}},nil} +c["77% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=77}},nil} +c["77% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=77}},nil} +c["77% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=77}},nil} +c["77% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=77}},nil} c["777% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=777}},nil} +c["78% increased Block and Stun Recovery during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=78}},nil} +c["79% increased Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="INC",value=79}},nil} c["79% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=79}},nil} +c["79% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=79}},nil} c["79% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=79}},nil} c["79% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=79}},nil} +c["79% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=79}},nil} +c["79% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=79}},nil} c["79% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=79}},nil} c["8 Grasping Vines during Effect of any Life Flask"]={{}," Grasping Vines "} +c["8 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="ManaOnBlock",type="BASE",value=8}},nil} +c["8 to 0 Added Attack Chaos Damage per 100 Maximum Mana"]={{[1]={[1]={div=100,stat="Mana",type="PerStat"},flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=8},[2]={[1]={div=100,stat="Mana",type="PerStat"},flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=0}},nil} +c["8 to 10 Added Physical Damage with Axe Attacks"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=65540,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil} +c["8 to 10 Added Physical Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil} +c["8 to 10 Added Physical Damage with Claw Attacks"]={{[1]={flags=262148,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=262148,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil} +c["8 to 10 Added Physical Damage with Dagger Attacks"]={{[1]={flags=524292,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=524292,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil} +c["8 to 10 Added Physical Damage with Mace or Sceptre Attacks"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=1048580,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil} +c["8 to 10 Added Physical Damage with Staff Attacks"]={{[1]={flags=2097156,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=2097156,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil} +c["8 to 10 Added Physical Damage with Sword Attacks"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=4194308,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil} +c["8 to 10 Added Physical Damage with Wand Attacks"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=8388612,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil} +c["8 to 12 Added Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=8},[2]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=12}},nil} +c["8 to 14 Added Fire Damage with Axe Attacks"]={{[1]={flags=65540,keywordFlags=0,name="FireMin",type="BASE",value=8},[2]={flags=65540,keywordFlags=0,name="FireMax",type="BASE",value=14}},nil} +c["8 to 14 Added Fire Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="FireMin",type="BASE",value=8},[2]={flags=131076,keywordFlags=0,name="FireMax",type="BASE",value=14}},nil} +c["8 to 14 Added Fire Damage with Claw Attacks"]={{[1]={flags=262148,keywordFlags=0,name="FireMin",type="BASE",value=8},[2]={flags=262148,keywordFlags=0,name="FireMax",type="BASE",value=14}},nil} +c["8 to 14 Added Fire Damage with Dagger Attacks"]={{[1]={flags=524292,keywordFlags=0,name="FireMin",type="BASE",value=8},[2]={flags=524292,keywordFlags=0,name="FireMax",type="BASE",value=14}},nil} +c["8 to 14 Added Fire Damage with Mace or Sceptre Attacks"]={{[1]={flags=1048580,keywordFlags=0,name="FireMin",type="BASE",value=8},[2]={flags=1048580,keywordFlags=0,name="FireMax",type="BASE",value=14}},nil} +c["8 to 14 Added Fire Damage with Staff Attacks"]={{[1]={flags=2097156,keywordFlags=0,name="FireMin",type="BASE",value=8},[2]={flags=2097156,keywordFlags=0,name="FireMax",type="BASE",value=14}},nil} +c["8 to 14 Added Fire Damage with Sword Attacks"]={{[1]={flags=4194308,keywordFlags=0,name="FireMin",type="BASE",value=8},[2]={flags=4194308,keywordFlags=0,name="FireMax",type="BASE",value=14}},nil} +c["8 to 14 Added Fire Damage with Wand Attacks"]={{[1]={flags=8388612,keywordFlags=0,name="FireMin",type="BASE",value=8},[2]={flags=8388612,keywordFlags=0,name="FireMax",type="BASE",value=14}},nil} +c["8 to 14 Fire Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=8},[2]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=14}},nil} +c["8 to 150 Added Lightning Damage with Wand Attacks"]={{[1]={flags=8388612,keywordFlags=0,name="LightningMin",type="BASE",value=8},[2]={flags=8388612,keywordFlags=0,name="LightningMax",type="BASE",value=150}},nil} c["8 to 18 Added Physical Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=18}},nil} c["8 to 23 Added Attack Chaos Damage per 100 Maximum Mana"]={{[1]={[1]={div=100,stat="Mana",type="PerStat"},flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=8},[2]={[1]={div=100,stat="Mana",type="PerStat"},flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=23}},nil} c["8% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time "} c["8% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil} c["8% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=8}},nil} +c["8% Global chance to Blind Enemies on hit"]={{},"% chance to Blind Enemies on hit "} +c["8% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=8}},nil} c["8% additional Physical Damage Reduction while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=8}},nil} +c["8% chance for Flasks you use to not consume Charges"]={{[1]={flags=0,keywordFlags=0,name="FlaskChanceNotConsumeCharges",type="BASE",value=8}},nil} +c["8% chance to Avoid Cold Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="AvoidColdDamageChance",type="BASE",value=8}},nil} c["8% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=8}},nil} +c["8% chance to Avoid Fire Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="AvoidFireDamageChance",type="BASE",value=8}},nil} +c["8% chance to Avoid Lightning Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="AvoidLightningDamageChance",type="BASE",value=8}},nil} c["8% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=8}},nil} +c["8% chance to Blind Enemies on Hit with Attacks"]={{}," to Blind Enemies with Attacks "} +c["8% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit"]={{}," to Cover Rare or Unique Enemies in Ash "} c["8% chance to Defend with 200% of Armour"]={{[1]={[1]={type="Condition",var="ArmourMax"},flags=0,keywordFlags=0,name="ArmourDefense",source="Armour Mastery: Max Calc",type="MAX",value=100},[2]={[1]={type="Condition",var="ArmourAvg"},flags=0,keywordFlags=0,name="ArmourDefense",source="Armour Mastery: Average Calc",type="MAX",value=8},[3]={[1]={neg=true,type="Condition",var="ArmourMax"},[2]={neg=true,type="Condition",var="ArmourAvg"},flags=0,keywordFlags=0,name="ArmourDefense",source="Armour Mastery: Min Calc",type="MAX",value=0}},nil} c["8% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=8}},nil} c["8% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=8},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=8}},nil} +c["8% chance to Hinder Enemies on Hit with Spells"]={{}," to Hinder Enemies "} c["8% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=8}},nil} +c["8% chance to Impale Enemies on Hit"]={{[1]={flags=0,keywordFlags=0,name="ImpaleChance",type="BASE",value=8}},nil} +c["8% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ImpaleChance",type="BASE",value=8}},nil} +c["8% chance to Intimidate Enemies for 4 seconds on Hit"]={{}," to Intimidate Enemies "} c["8% chance to Knock Enemies Back on Hit with Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=8}},nil} c["8% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=8}},nil} +c["8% chance to Restore your Ward on Hit"]={{[1]={flags=4,keywordFlags=0,name="Ward",type="BASE",value=8}}," to Restore your "} c["8% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=8}},nil} +c["8% chance to Taunt Enemies on Hit with Attacks"]={{}," to Taunt Enemies with Attacks "} +c["8% chance to Unnerve Enemies for 4 seconds on Hit"]={{}," to Unnerve Enemies "} +c["8% chance to avoid Projectiles"]={{[1]={flags=0,keywordFlags=0,name="AvoidProjectilesChance",type="BASE",value=8}},nil} +c["8% chance to deal Double Damage if you've cast Vulnerability in the past 10 seconds"]={{[1]={[1]={type="Condition",var="SelfCastVulnerability"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=8}},nil} +c["8% chance to gain Elusive on Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanBeElusive",type="FLAG",value=true}},nil} +c["8% chance to gain Onslaught for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil} +c["8% chance to gain Onslaught when you use a Flask"]={{[1]={flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}}," when you use a Flask "} c["8% chance to gain Phasing for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil} +c["8% chance to gain Unholy Might for 3 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}},nil} c["8% chance to gain a Frenzy Charge on Hit"]={nil,"a Frenzy Charge on Hit "} c["8% chance to gain a Frenzy Charge on Hit Gain Adrenaline for 4 seconds when you reach Low Life"]={{[1]={[1]={includeTransfigured=true,skillName="Frenzy",type="SkillName"},flags=4,keywordFlags=0,name="Condition:Adrenaline",type="FLAG",value=true}},"aCharge Gain when you reach Low "} c["8% chance to gain a Frenzy Charge on Kill"]={nil,"a Frenzy Charge "} @@ -6378,8 +11554,14 @@ c["8% chance to gain a Frenzy Charge when you Hit a Unique Enemy"]={nil,"a Frenz c["8% chance to gain a Power Charge on Kill"]={nil,"a Power Charge "} c["8% chance to gain a Power Charge on Kill 8% increased Damage per Power Charge"]={nil,"a Power Charge 8% increased Damage "} c["8% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={nil,"a Power, Frenzy or Endurance Charge "} +c["8% chance to gain an Endurance Charge on Critical Strike"]={nil,"an Endurance Charge "} c["8% chance to gain an Endurance Charge on Kill"]={nil,"an Endurance Charge "} c["8% chance to gain an Endurance Charge on Kill 8% increased Damage per Endurance Charge"]={nil,"an Endurance Charge 8% increased Damage "} +c["8% chance to gain an Endurance Charge when you Hit a Bleeding Enemy"]={nil,"an Endurance Charge when you Hit a Bleeding Enemy "} +c["8% chance to inflict Cold Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="ColdExposureChance",type="BASE",value=8}},nil} +c["8% chance to inflict Fire Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=8}},nil} +c["8% chance to inflict Lightning Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningExposureChance",type="BASE",value=8}},nil} +c["8% chance to inflict Withered for 2 seconds on Hit"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanWither",type="FLAG",value=true}},nil} c["8% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil} c["8% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil} c["8% increased Accuracy Rating with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil} @@ -6387,6 +11569,7 @@ c["8% increased Accuracy Rating with Claws"]={{[1]={flags=262148,keywordFlags=0, c["8% increased Accuracy Rating with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil} c["8% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=603979780,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil} c["8% increased Accuracy Rating with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil} +c["8% increased Action Speed"]={{[1]={flags=0,keywordFlags=0,name="ActionSpeed",type="INC",value=8}},nil} c["8% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}},nil} c["8% increased Area of Effect for Attacks"]={{[1]={flags=1,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}},nil} c["8% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=39,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}},nil} @@ -6400,72 +11583,153 @@ c["8% increased Attack Speed with Axes"]={{[1]={flags=65541,keywordFlags=0,name= c["8% increased Attack Speed with One Handed Weapons"]={{[1]={flags=268435461,keywordFlags=0,name="Speed",type="INC",value=8}},nil} c["8% increased Attack Speed with Swords"]={{[1]={flags=4194309,keywordFlags=0,name="Speed",type="INC",value=8}},nil} c["8% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=8}},nil} +c["8% increased Attack and Cast Speed if you've Hit an Enemy Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=8}},nil} c["8% increased Attack and Cast Speed while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="Speed",type="INC",value=8}},nil} +c["8% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=8},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=8},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=8},[4]={flags=0,keywordFlags=0,name="All",type="INC",value=8}},nil} +c["8% increased Bleeding Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=8}},nil} c["8% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=8}},nil} c["8% increased Cast Speed with Brand Skills"]={{[1]={[1]={skillType=65,type="SkillType"},flags=16,keywordFlags=0,name="Speed",type="INC",value=8}},nil} +c["8% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=8}},nil} +c["8% increased Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="INC",value=8}},nil} c["8% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=8}},nil} +c["8% increased Cold Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTaken",type="INC",value=8}},nil} c["8% increased Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=8}},nil} +c["8% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=8}},nil} c["8% increased Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=8}},nil} c["8% increased Damage for each of your Aura or Herald Skills affecting you"]={{[1]={[1]={type="Multiplier",varList={[1]="Herald",[2]="AuraAffectingSelf"}},flags=0,keywordFlags=0,name="Damage",type="INC",value=8}},nil} c["8% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=8}},nil} c["8% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=8}},nil} c["8% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=8}},nil} c["8% increased Damage per Raised Zombie"]={{[1]={[1]={stat="ActiveZombieLimit",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=8}},nil} +c["8% increased Damage with Ailments"]={{[1]={flags=2048,keywordFlags=0,name="Damage",type="INC",value=8}},nil} +c["8% increased Damage with Bow Skills"]={{[1]={flags=0,keywordFlags=1024,name="Damage",type="INC",value=8}},nil} +c["8% increased Damage with Vaal Skills"]={{[1]={flags=0,keywordFlags=512,name="Damage",type="INC",value=8}},nil} c["8% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=8}},nil} +c["8% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyAilmentDuration",type="INC",value=8}},nil} c["8% increased Effect of Arcane Surge on you per"]={{[1]={flags=0,keywordFlags=0,name="ArcaneSurgeEffect",type="INC",value=8}}," per "} c["8% increased Effect of Arcane Surge on you per Hypnotic Eye Jewel affecting you, up to a maximum of 40%"]={{[1]={[1]={globalLimit=40,globalLimitKey="KurgalGaze",type="Multiplier",var="HypnoticEyeJewel"},flags=0,keywordFlags=0,name="ArcaneSurgeEffect",type="INC",value=8}},nil} +c["8% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=8},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=8},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=8},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=8},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=8},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=8}},nil} c["8% increased Effect of Non-Damaging Ailments per Elder Item 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Damage"]={{[1]={[1]={div=5,stat="BlockChance",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil} +c["8% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil} c["8% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil} c["8% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=8}},nil} +c["8% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=8}},nil} +c["8% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=8}},nil} c["8% increased Warcry Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=8}},nil} +c["8% increased effect of Non-Curse Auras from your 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Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=8}},nil} +c["8% of Elemental Damage taken as Chaos Damage if 4 Hunter Items are Equipped"]={{[1]={[1]={threshold=4,type="MultiplierThreshold",var="HunterItem"},flags=0,keywordFlags=0,name="ElementalDamageTakenAsChaos",type="BASE",value=8}},nil} +c["8% of Fire Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="FireLifeRecoup",type="BASE",value=8}},nil} c["8% of Leech is Instant"]={{[1]={flags=0,keywordFlags=0,name="InstantEnergyShieldLeech",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="InstantManaLeech",type="BASE",value=8},[3]={flags=0,keywordFlags=0,name="InstantLifeLeech",type="BASE",value=8}},nil} +c["8% of Lightning Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningLifeRecoup",type="BASE",value=8}},nil} +c["8% of Maximum Energy Shield taken as Physical Damage on Minion 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Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalLifeRecoup",type="BASE",value=8}},nil} +c["8% of Physical Damage taken as Cold Damage if 4 Redeemer Items are Equipped"]={{[1]={[1]={threshold=4,type="MultiplierThreshold",var="RedeemerItem"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=8}},nil} +c["8% of Physical Damage taken as Fire Damage if 4 Warlord Items are Equipped"]={{[1]={[1]={threshold=4,type="MultiplierThreshold",var="WarlordItem"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=8}},nil} +c["8% of Physical Damage taken as Lightning Damage if 4 Crusader Items are Equipped"]={{[1]={[1]={threshold=4,type="MultiplierThreshold",var="CrusaderItem"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=8}},nil} c["8% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-8}},nil} +c["8% reduced Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=-8}},nil} c["8% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-8}},nil} c["8% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-8}},nil} c["8% reduced Soul Gain Prevention Duration"]={{[1]={flags=0,keywordFlags=0,name="SoulGainPreventionDuration",type="INC",value=-8}},nil} c["80% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=80}},nil} c["80% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=80}},nil} +c["80% chance to Extinguish Enemies on Hit"]={{}," to Extinguish Enemies "} +c["80% chance to Hinder Enemies on Hit with Spells"]={{}," to Hinder Enemies "} +c["80% chance to Intimidate Enemies for 4 seconds on Hit"]={{}," to Intimidate Enemies "} +c["80% chance to Unnerve Enemies for 4 seconds on Hit"]={{}," 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Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="ArcaneSurgeEffect",type="INC",value=80}},nil} +c["80% increased Effect of Auras from Mines"]={{[1]={flags=0,keywordFlags=8192,name="AuraEffect",type="INC",value=80}},nil} c["80% increased Effect of Chills you inflict while Leeching Mana"]={{[1]={[1]={type="Condition",var="LeechingMana"},flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=80}},nil} c["80% increased Effect of Shocks you inflict while Leeching Energy Shield"]={{[1]={[1]={type="Condition",var="LeechingEnergyShield"},flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=80}},nil} c["80% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=80}},nil} @@ -6498,7 +11763,9 @@ c["80% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",t c["80% increased Evasion Rating while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=80}},nil} c["80% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=80}},nil} c["80% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=80}},nil} +c["80% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil} c["80% increased Global Critical Strike Chance when in Main Hand"]={{[1]={[1]={type="Global"},[2]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil} +c["80% increased Global Defences if there are no Defence Modifiers on other Equipped Items"]={{[1]={[1]={type="Global"},[2]={allSlots=true,excludeSelf=true,itemSlot="{SlotName}",neg=true,searchCond="defence",type="ItemCondition"},flags=0,keywordFlags=0,name="Defences",type="INC",value=80}},nil} c["80% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=80}},nil} c["80% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=80}},nil} c["80% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=80}},nil} @@ -6520,7 +11787,9 @@ c["80% increased total Recovery per second from Energy Shield Leech"]={{[1]={fla c["80% less Flask Charges gained from Kills"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",source="from Kills",type="MORE",value=-80}},nil} c["80% of Maximum Mana is Converted to twice that much Armour"]={{[1]={flags=0,keywordFlags=0,name="ManaConvertToArmour",type="BASE",value=80}},nil} c["80% reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-80}},nil} +c["80% reduced Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-80}},nil} c["80% reduced Freeze Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfFreezeDuration",type="INC",value=-80}},nil} +c["80% reduced Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=-80}},nil} c["80% reduced Maximum Recovery per Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechInstance",type="INC",value=-80}},nil} c["80% reduced Reflected Damage taken during Effect"]={{[1]={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="ReflectedDamageTaken",type="INC",value=-80}},nil} c["80% reduced Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=-80}},nil} @@ -6529,47 +11798,207 @@ c["80% reduced Trap Duration"]={{[1]={flags=0,keywordFlags=0,name="TrapDuration" c["800% increased Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=800},[2]={flags=0,keywordFlags=0,name="DexRequirement",type="INC",value=800},[3]={flags=0,keywordFlags=0,name="IntRequirement",type="INC",value=800}},nil} c["800% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=800}},nil} c["800% more Physical Damage with Unarmed Melee Attacks"]={{[1]={flags=16777472,keywordFlags=0,name="PhysicalDamage",type="MORE",value=800}},nil} +c["81% increased Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="ChargeDuration",type="INC",value=81}},nil} +c["81% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=81}},nil} +c["82% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=82}},nil} +c["82% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=82}},nil} +c["83% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=83}},nil} +c["83% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=83}},nil} +c["83% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=83}},nil} c["83% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=83}},nil} +c["85% chance to Extinguish Enemies on Hit"]={{}," to Extinguish Enemies "} +c["85% chance to Hinder Enemies on Hit with Spells"]={{}," to Hinder Enemies "} +c["85% chance to Intimidate Enemies for 4 seconds on Hit"]={{}," to Intimidate Enemies "} +c["85% chance to Unnerve Enemies for 4 seconds on Hit"]={{}," to Unnerve Enemies "} +c["85% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=85}},nil} +c["85% increased Chaos Damage over Time"]={{[1]={flags=0,keywordFlags=268435456,name="ChaosDamage",type="INC",value=85}},nil} +c["85% increased Charges per use"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=85}},nil} +c["85% increased Critical Strike Chance while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=85}},nil} c["85% increased Elemental Damage with Melee Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="ElementalDamage",type="INC",value=85}},nil} c["85% increased Fire Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="FireDamage",type="INC",value=85}},nil} +c["85% increased Physical Damage over Time"]={{[1]={flags=0,keywordFlags=16777216,name="PhysicalDamage",type="INC",value=85}},nil} c["85% increased Physical Damage with Hits and Ailments against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=786432,name="PhysicalDamage",type="INC",value=85}},nil} +c["85% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=85}},nil} c["85% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=85}},nil} c["85% less Ward during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Ward",type="MORE",value=-85}},nil} +c["85% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-85}},nil} +c["86% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=86}},nil} +c["86% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=86}},nil} +c["86% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=86}},nil} +c["86% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=86}},nil} +c["86% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently"]={{[1]={[1]={neg=true,type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=86}},nil} +c["86% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=86}},nil} +c["86% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=86}},nil} +c["86% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=86}},nil} +c["86% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=86}},nil} +c["86% increased Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="INC",value=86}},nil} +c["86% reduced Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=-86}},nil} +c["86% reduced Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=-86}},nil} +c["86% reduced Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=-86}},nil} +c["86% reduced Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=-86}},nil} +c["86% reduced Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=-86}},nil} +c["86% reduced Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=-86}},nil} +c["86% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-86}},nil} +c["87% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=87}},nil} c["88% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={stat="Dex",threshold=300,type="StatThreshold"},flags=0,keywordFlags=2097152,name="Damage",type="INC",value=88}},nil} +c["88% increased Effect of Socketed Magic Ghastly Eye Jewels"]={{[1]={flags=0,keywordFlags=0,name="LocalEffect",type="INC",value=88}}," of Socketed Magic Ghastly Eye Jewels "} +c["88% increased Effect of Socketed Magic Hypnotic Eye Jewels"]={{[1]={flags=0,keywordFlags=0,name="LocalEffect",type="INC",value=88}}," of Socketed Magic Hypnotic Eye Jewels "} +c["88% increased Effect of Socketed Magic Murderous Eye Jewels"]={{[1]={flags=0,keywordFlags=0,name="LocalEffect",type="INC",value=88}}," of Socketed Magic Murderous Eye Jewels "} +c["88% increased Effect of Socketed Magic Searching Eye Jewels"]={{[1]={flags=0,keywordFlags=0,name="LocalEffect",type="INC",value=88}}," of Socketed Magic Searching Eye Jewels "} c["88% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=88}},nil} +c["88% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=88}},nil} +c["88% reduced Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=-88}},nil} +c["88% reduced Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=-88}},nil} +c["88% reduced Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=-88}},nil} +c["88% reduced Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=-88}},nil} +c["88% reduced Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=-88}},nil} +c["88% reduced Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=-88}},nil} +c["88% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-88}},nil} c["89% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=89}},nil} +c["9 to 15 Added Chaos Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="ChaosMin",type="BASE",value=9},[2]={flags=131076,keywordFlags=0,name="ChaosMax",type="BASE",value=15}},nil} +c["9 to 15 Added Chaos Damage with Claw Attacks"]={{[1]={flags=262148,keywordFlags=0,name="ChaosMin",type="BASE",value=9},[2]={flags=262148,keywordFlags=0,name="ChaosMax",type="BASE",value=15}},nil} +c["9 to 15 Added Chaos Damage with Dagger Attacks"]={{[1]={flags=524292,keywordFlags=0,name="ChaosMin",type="BASE",value=9},[2]={flags=524292,keywordFlags=0,name="ChaosMax",type="BASE",value=15}},nil} +c["9 to 15 Added Cold Damage with Axe Attacks"]={{[1]={flags=65540,keywordFlags=0,name="ColdMin",type="BASE",value=9},[2]={flags=65540,keywordFlags=0,name="ColdMax",type="BASE",value=15}},nil} +c["9 to 15 Added Cold Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="ColdMin",type="BASE",value=9},[2]={flags=131076,keywordFlags=0,name="ColdMax",type="BASE",value=15}},nil} +c["9 to 15 Added Cold Damage with Claw Attacks"]={{[1]={flags=262148,keywordFlags=0,name="ColdMin",type="BASE",value=9},[2]={flags=262148,keywordFlags=0,name="ColdMax",type="BASE",value=15}},nil} +c["9 to 15 Added Cold Damage with Dagger Attacks"]={{[1]={flags=524292,keywordFlags=0,name="ColdMin",type="BASE",value=9},[2]={flags=524292,keywordFlags=0,name="ColdMax",type="BASE",value=15}},nil} +c["9 to 15 Added Cold Damage with Mace or Sceptre Attacks"]={{[1]={flags=1048580,keywordFlags=0,name="ColdMin",type="BASE",value=9},[2]={flags=1048580,keywordFlags=0,name="ColdMax",type="BASE",value=15}},nil} +c["9 to 15 Added Cold Damage with Staff Attacks"]={{[1]={flags=2097156,keywordFlags=0,name="ColdMin",type="BASE",value=9},[2]={flags=2097156,keywordFlags=0,name="ColdMax",type="BASE",value=15}},nil} +c["9 to 15 Added Cold Damage with Sword Attacks"]={{[1]={flags=4194308,keywordFlags=0,name="ColdMin",type="BASE",value=9},[2]={flags=4194308,keywordFlags=0,name="ColdMax",type="BASE",value=15}},nil} +c["9 to 15 Added Cold Damage with Wand Attacks"]={{[1]={flags=8388612,keywordFlags=0,name="ColdMin",type="BASE",value=9},[2]={flags=8388612,keywordFlags=0,name="ColdMax",type="BASE",value=15}},nil} c["9 to 15 Added Physical Damage with Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil} c["9% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=9}},nil} c["9% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=9}},nil} +c["9% chance to Avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=9}},nil} +c["9% chance to Avoid Cold Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="AvoidColdDamageChance",type="BASE",value=9}},nil} c["9% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention"]={{[1]={[1]={type="Condition",var="SoulGainPrevention"},flags=0,keywordFlags=0,name="AvoidFireDamageChance",type="BASE",value=9},[2]={[1]={type="Condition",var="SoulGainPrevention"},flags=0,keywordFlags=0,name="AvoidColdDamageChance",type="BASE",value=9},[3]={[1]={type="Condition",var="SoulGainPrevention"},flags=0,keywordFlags=0,name="AvoidLightningDamageChance",type="BASE",value=9}},nil} +c["9% chance to Avoid Fire Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="AvoidFireDamageChance",type="BASE",value=9}},nil} +c["9% chance to Avoid Lightning Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="AvoidLightningDamageChance",type="BASE",value=9}},nil} +c["9% chance to Avoid Physical Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="AvoidPhysicalDamageChance",type="BASE",value=9}},nil} +c["9% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=9}},nil} +c["9% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=9}},nil} +c["9% chance to Avoid being Poisoned"]={{[1]={flags=0,keywordFlags=0,name="AvoidPoison",type="BASE",value=9}},nil} +c["9% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=9}},nil} +c["9% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=9}},nil} c["9% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=9}},nil} +c["9% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=9},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=9}},nil} +c["9% chance to Intimidate Enemies for 4 seconds on Hit"]={{}," to Intimidate Enemies "} +c["9% chance to Recover 10% of Mana when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=9}}," to Recover 10% of when you use a Skill "} c["9% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=9}},nil} +c["9% chance to Unnerve Enemies for 4 seconds on Hit"]={{}," to Unnerve Enemies "} +c["9% chance to deal Double Damage if you have Stunned an Enemy Recently"]={{[1]={[1]={type="Condition",var="StunnedEnemyRecently"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=9}},nil} +c["9% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="DoubleEnemyStunDurationChance",type="BASE",value=9}},nil} +c["9% chance to gain Onslaught for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil} +c["9% chance to gain Unholy Might for 3 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}},nil} +c["9% chance to gain a Frenzy Charge on Kill"]={nil,"a Frenzy Charge "} +c["9% chance to gain a Power Charge on Kill"]={nil,"a Power Charge "} +c["9% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={nil,"a Power, Frenzy or Endurance Charge "} +c["9% chance to gain an Endurance Charge on Kill"]={nil,"an Endurance Charge "} +c["9% chance to take 50% less Area Damage from Hits"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=9}}," to take 50% less from Hits "} +c["9% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=9}},nil} +c["9% increased Action Speed"]={{[1]={flags=0,keywordFlags=0,name="ActionSpeed",type="INC",value=9}},nil} +c["9% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=9}},nil} +c["9% increased Area of Effect of Hex Skills"]={{[1]={[1]={skillType=97,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=9}},nil} +c["9% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=9}},nil} c["9% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=9}},nil} c["9% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=9}},nil} +c["9% increased Battlemage's Cry Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Battlemage's Cry",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=9}},nil} +c["9% increased Blind Effect"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlindEffect",type="INC",value=9}}}},nil} c["9% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=9}},nil} +c["9% increased Cast Speed if a Minion has been Killed Recently"]={{[1]={[1]={type="Condition",var="MinionsDiedRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=9}},nil} +c["9% increased Cast Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=16,keywordFlags=0,name="Speed",type="INC",value=9}},nil} +c["9% increased Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=9}},nil} c["9% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge"]={{[1]={[1]={skillType=79,type="SkillType"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=9}},nil} +c["9% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=9}},nil} +c["9% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=9}},nil} +c["9% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=9}},nil} +c["9% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=9}},nil} +c["9% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=9}},nil} +c["9% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=9}},nil} +c["9% increased Effect of Arcane Surge on you"]={{[1]={flags=0,keywordFlags=0,name="ArcaneSurgeEffect",type="INC",value=9}},nil} +c["9% increased Effect of Cold Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=9},[2]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=9}},nil} c["9% increased Effect of Elusive on you per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ElusiveEffect",type="INC",value=9}},nil} +c["9% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=9},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=9},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="INC",value=9},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="INC",value=9},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="INC",value=9},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="INC",value=9}},nil} +c["9% increased Effect of Onslaught on you"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=9}},nil} +c["9% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=9}},nil} +c["9% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=9}},nil} +c["9% increased Effect of your Marks"]={{[1]={[1]={skillType=98,type="SkillType"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=9}},nil} c["9% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=9}},nil} +c["9% increased Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=9}},nil} +c["9% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=9}},nil} +c["9% increased Elusive Effect"]={{[1]={flags=0,keywordFlags=0,name="ElusiveEffect",type="INC",value=9}},nil} +c["9% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=9}},nil} +c["9% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=9}},nil} c["9% increased Energy Shield per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=9}},nil} +c["9% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=9}},nil} c["9% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=9}},nil} +c["9% increased Fire Damage per 1% Fire Resistance above 75%"]={{[1]={[1]={div=1,stat="FireResistOver75",type="PerStat"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=9}},nil} +c["9% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=9}},nil} +c["9% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=9}},nil} +c["9% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=9}},nil} +c["9% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=9}},nil} +c["9% increased Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=9}},nil} +c["9% increased Life Regeneration rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=9}},nil} +c["9% increased Mana Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=9}},nil} c["9% increased Mana Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=9}},nil} +c["9% increased Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=9}},nil} c["9% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=9}},nil} +c["9% increased Movement Speed if you've Hit an Enemy Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=9}},nil} +c["9% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=9}},nil} c["9% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=9}},nil} +c["9% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=9}},nil} +c["9% increased Rage Effect"]={{[1]={flags=0,keywordFlags=0,name="RageEffect",type="INC",value=9}},nil} +c["9% increased Rallying Cry Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Rallying Cry",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=9}},nil} +c["9% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=9}},nil} +c["9% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=9}},nil} c["9% increased Skeleton Attack Speed"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Skeletons",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=9}}}},nil} c["9% increased Skeleton Cast Speed"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Skeletons",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=9}}}},nil} c["9% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=9}},nil} +c["9% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=9}},nil} +c["9% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=9}},nil} c["9% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=9}},nil} +c["9% increased Trap and Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=9},[2]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=9}},nil} +c["9% increased effect of Non-Curse Auras from your Skills"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=9}},nil} +c["9% increased maximum Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=9}},nil} +c["9% increased maximum Energy Shield if Corrupted"]={{[1]={[1]={corruptedCond=true,itemSlot="{SlotName}",type="ItemCondition"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=9}},nil} c["9% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=9}},nil} c["9% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=9}},nil} +c["9% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=9}},nil} c["9% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=9}},nil} +c["9% of Cold Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdLifeRecoup",type="BASE",value=9}},nil} +c["9% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=9}},nil} c["9% of Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoup",type="BASE",value=9}},nil} c["9% of Damage taken Recouped as Mana"]={{[1]={flags=0,keywordFlags=0,name="ManaRecoup",type="BASE",value=9}},nil} +c["9% of Fire Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="FireLifeRecoup",type="BASE",value=9}},nil} +c["9% of Lightning Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningLifeRecoup",type="BASE",value=9}},nil} +c["9% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=9}},nil} +c["9% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=9}},nil} +c["9% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=9}},nil} +c["9% of Physical Damage from Hits taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsChaos",type="BASE",value=9}},nil} +c["9% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsCold",type="BASE",value=9}},nil} +c["9% of Physical Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsFire",type="BASE",value=9}},nil} +c["9% of Physical Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsLightning",type="BASE",value=9}},nil} +c["9% reduced Damage taken from Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenOverTime",type="INC",value=-9}},nil} +c["9% reduced Elemental Ailment Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfElementalAilmentDuration",type="INC",value=-9}},nil} +c["9% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-9}},nil} c["9% reduced Flask Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-9}},nil} +c["9% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-9}},nil} +c["9% reduced Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-9}},nil} +c["90% chance to Extinguish Enemies on Hit"]={{}," to Extinguish Enemies "} +c["90% chance to Hinder Enemies on Hit with Spells"]={{}," to Hinder Enemies "} +c["90% chance to Intimidate Enemies for 4 seconds on Hit"]={{}," to Intimidate Enemies "} +c["90% chance to Unnerve Enemies for 4 seconds on Hit"]={{}," to Unnerve Enemies "} c["90% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=90}},nil} c["90% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=90}},nil} +c["90% increased Charges per use"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=90}},nil} c["90% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=90}},nil} +c["90% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=90}},nil} +c["90% increased Critical Strike Chance against Poisoned Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=90}},nil} +c["90% increased Critical Strike Chance if you have Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=90}},nil} +c["90% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently"]={{[1]={[1]={neg=true,type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=90}},nil} c["90% increased Damage with Ignite from Melee Weapons"]={{[1]={flags=67108864,keywordFlags=8388608,name="Damage",type="INC",value=90}},nil} c["90% increased Duration of Ailments you inflict while Focused"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyAilmentDuration",type="INC",value=90}},nil} +c["90% increased Effect of Herald Buffs on you"]={{[1]={[1]={skillType=52,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=90}},nil} c["90% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=90}},nil} c["90% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=90}},nil} c["90% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=90}},nil} @@ -6582,19 +12011,212 @@ c["90% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalD c["90% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=90}},nil} c["90% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=90}},nil} c["90% increased Rarity of Items found with a Normal Item Equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NormalItem"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=90}},nil} +c["90% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=90}},nil} c["90% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=90}},nil} c["90% increased Unveiled Modifier magnitudes"]={{},nil} c["90% less Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="MORE",value=-90}},nil} c["90% of Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoup",type="BASE",value=90}},nil} c["90% reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-90}},nil} c["90% reduced Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=-90}},nil} +c["92% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=92}},nil} +c["92% increased Chaos Damage over Time"]={{[1]={flags=0,keywordFlags=268435456,name="ChaosDamage",type="INC",value=92}},nil} +c["92% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=92}},nil} +c["92% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=92}},nil} +c["92% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=92}},nil} +c["92% increased Physical Damage over Time"]={{[1]={flags=0,keywordFlags=16777216,name="PhysicalDamage",type="INC",value=92}},nil} +c["92% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=92}},nil} +c["93 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="LifeOnBlock",type="BASE",value=93}},nil} +c["93% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=93}},nil} +c["93% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=93}},nil} +c["94% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=94}},nil} +c["95% chance to Extinguish Enemies on Hit"]={{}," to Extinguish Enemies "} +c["95% chance to Hinder Enemies on Hit with Spells"]={{}," to Hinder Enemies "} +c["95% chance to Intimidate Enemies for 4 seconds on Hit"]={{}," to Intimidate Enemies "} +c["95% chance to Unnerve Enemies for 4 seconds on Hit"]={{}," to Unnerve Enemies "} c["95% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=95}},nil} +c["96% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=96}},nil} +c["96% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=96}},nil} +c["96% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=96}},nil} +c["96% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=96}},nil} +c["96% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=96}},nil} +c["96% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=96}},nil} +c["96% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=96}},nil} +c["96% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=96}},nil} +c["96% increased Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="INC",value=96}},nil} +c["97% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=97}},nil} +c["97% increased Spell Critical Strike Chance"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=97}},nil} c["98% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=98}},nil} c["Acrobatics"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Acrobatics"},[2]={flags=0,keywordFlags=0,name="Condition:HaveAcrobatics",type="FLAG",value=true}},nil} c["Action Speed cannot be Slowed below Base Value if you've cast Temporal Chains in the past 10 seconds"]={{[1]={[1]={type="Condition",var="SelfCastTemporalChains"},flags=0,keywordFlags=0,name="MinimumActionSpeed",type="MAX",value=100}},nil} +c["Action Speed cannot be modified to below 72% of base value"]={nil,"Action Speed cannot be modified to below 72% of base value "} +c["Action Speed cannot be modified to below 77% of base value"]={nil,"Action Speed cannot be modified to below 77% of base value "} c["Action Speed cannot be modified to below Base Value"]={{[1]={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="MinimumActionSpeed",type="MAX",value=100}},nil} c["Action Speed cannot be modified to below Base Value if you have Equipped Boots with no Socketed Gems"]={{[1]={[1]={effectType="Global",type="GlobalEffect",unscalable=true},[2]={threshold=0,type="MultiplierThreshold",upper=true,var="SocketedGemsInBoots"},[3]={type="Condition",var="UsingBoots"},flags=0,keywordFlags=0,name="MinimumActionSpeed",type="MAX",value=100}},nil} +c["Action Speed cannot be modified to below Base Value if you've cast Temporal Chains in the past 10 seconds"]={{[1]={[1]={type="Condition",var="SelfCastTemporalChains"},flags=0,keywordFlags=0,name="MinimumActionSpeed",type="MAX",value=100}},nil} +c["Action Speed cannot be modified to below Base Value while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MinimumActionSpeed",type="MAX",value=100}},nil} +c["Added Small Passive Skills also grant: +1% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="+1% to Critical Strike Multiplier"}},nil} +c["Added Small Passive Skills also grant: +10 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="+10 to Dexterity"}},nil} +c["Added Small Passive Skills also grant: +10 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="+10 to Intelligence"}},nil} +c["Added Small Passive Skills also grant: +10 to Maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="+10 to Maximum Mana"}},nil} +c["Added Small Passive Skills also grant: +10 to Strength"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="+10 to Strength"}},nil} +c["Added Small Passive Skills also grant: +11 to Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="+11 to Maximum Energy Shield"}},nil} +c["Added Small Passive Skills also grant: +11% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="+11% to Cold Resistance"}},nil} +c["Added Small Passive Skills also grant: +11% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="+11% to Fire Resistance"}},nil} +c["Added Small Passive Skills also grant: +11% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="+11% to Lightning Resistance"}},nil} +c["Added Small Passive Skills also grant: +12 to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="+12 to Maximum Life"}},nil} +c["Added Small Passive Skills also grant: +12 to Maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="+12 to Maximum Mana"}},nil} +c["Added Small Passive Skills also grant: +13 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="+13 to Dexterity"}},nil} +c["Added Small Passive Skills also grant: +13 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="+13 to Intelligence"}},nil} +c["Added Small Passive Skills also grant: +13 to Strength"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="+13 to Strength"}},nil} +c["Added Small Passive Skills also grant: +15 to Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="+15 to Maximum Energy Shield"}},nil} +c["Added Small Passive Skills also grant: +15 to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="+15 to Maximum Life"}},nil} +c["Added Small Passive Skills also grant: +15 to Maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="+15 to Maximum Mana"}},nil} +c["Added Small Passive Skills also grant: +16 to Armour"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="+16 to Armour"}},nil} +c["Added Small Passive Skills also grant: +16 to Evasion"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="+16 to Evasion"}},nil} +c["Added Small Passive Skills also grant: +19 to Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="+19 to Maximum Energy Shield"}},nil} +c["Added Small Passive Skills also grant: +2 to All Attributes"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="+2 to All Attributes"}},nil} +c["Added Small Passive Skills also grant: +2% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="+2% to 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Herald"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="Minions have 1% increased Attack and Cast Speed while you are affected by a Herald"}},nil} +c["Added Small Passive Skills also grant: Minions have 2% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="Minions have 2% increased Attack and Cast Speed"}},nil} +c["Added Small Passive Skills also grant: Minions have 2% increased Attack and Cast Speed while you are affected by a Herald"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="Minions have 2% increased Attack and Cast Speed while you are affected by a Herald"}},nil} +c["Added Small Passive Skills also grant: Minions have 3% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="Minions have 3% increased Attack and Cast Speed"}},nil} +c["Added Small Passive Skills also grant: Minions have 3% increased Attack and Cast Speed while you are affected by a Herald"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="Minions have 3% increased Attack and Cast Speed while you are affected by a Herald"}},nil} +c["Added Small Passive Skills also grant: Regenerate 0.1% of Life per Second"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="Regenerate 0.1% of Life per Second"}},nil} +c["Added Small Passive Skills also grant: Regenerate 0.15% of Life per Second"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="Regenerate 0.15% of Life per Second"}},nil} +c["Added Small Passive Skills also grant: Regenerate 0.2% of Life per Second"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="Regenerate 0.2% of Life per Second"}},nil} +c["Added Small Passive Skills also grant: Regenerate 0.25% of Life per Second"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="Regenerate 0.25% of Life per Second"}},nil} +c["Added Small Passive Skills also grant: Regenerate 0.3% of Life per Second"]={{[1]={flags=0,keywordFlags=0,name="AddToClusterJewelNode",type="LIST",value="Regenerate 0.3% of Life per Second"}},nil} c["Added Small Passive Skills grant Nothing"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelSmallsAreNothingness",value=true}}},nil} +c["Added Small Passive Skills have 25% increased Effect"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelIncEffect",value=25}}},nil} +c["Added Small Passive Skills have 35% increased Effect"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelIncEffect",value=35}}},nil} c["Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=0},[2]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=3}},nil} c["Adds 1 Small Passive Skill which grants nothing"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelNothingnessCount",value=1}}},nil} c["Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently"]={{[1]={[1]={type="Multiplier",var="ShockedEnemyKilledRecently"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Multiplier",var="ShockedEnemyKilledRecently"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=10}},nil} @@ -6611,15 +12233,29 @@ c["Adds 1 to 120 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536 c["Adds 1 to 13 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=13}},nil} c["Adds 1 to 13 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=13}},nil} c["Adds 1 to 135 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=135}},nil} +c["Adds 1 to 15 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=15}},nil} +c["Adds 1 to 15 Lightning Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=15}}}},nil} +c["Adds 1 to 15 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=15}},nil} +c["Adds 1 to 15 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=15}},nil} c["Adds 1 to 150 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=150}},nil} c["Adds 1 to 17 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=17}},nil} c["Adds 1 to 18 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=18}},nil} +c["Adds 1 to 2 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=2}},nil} +c["Adds 1 to 2 Cold Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=1}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=2}}}},nil} c["Adds 1 to 2 Cold Damage to Attacks per 10 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you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=2}}}},nil} c["Adds 1 to 2 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=2}},nil} +c["Adds 1 to 20 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=20}},nil} c["Adds 1 to 20 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=20}},nil} c["Adds 1 to 200 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=200}},nil} +c["Adds 1 to 21 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=21}},nil} +c["Adds 1 to 23 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=23}},nil} c["Adds 1 to 230 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=230}},nil} c["Adds 1 to 24 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=24}},nil} c["Adds 1 to 25 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=25}},nil} @@ -6627,8 +12263,11 @@ c["Adds 1 to 25 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536, c["Adds 1 to 250 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=250}},nil} c["Adds 1 to 3 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=3}},nil} c["Adds 1 to 3 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=3}},nil} +c["Adds 1 to 3 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=3}},nil} +c["Adds 1 to 3 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=3}},nil} c["Adds 1 to 3 Physical Damage to Attacks per 25 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Lightning Damage to Spells per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=53}},nil} c["Adds 1 to 54 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=54}},nil} +c["Adds 1 to 54 Lightning Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=54}},nil} c["Adds 1 to 55 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=55}},nil} c["Adds 1 to 575 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=575}},nil} c["Adds 1 to 59 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=59}},nil} +c["Adds 1 to 6 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=6}},nil} c["Adds 1 to 6 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=6}},nil} c["Adds 1 to 60 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=60}},nil} c["Adds 1 to 60 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=60}},nil} c["Adds 1 to 600 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=600}},nil} +c["Adds 1 to 62 Lightning Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=62}},nil} c["Adds 1 to 64 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=64}},nil} c["Adds 1 to 64 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=64}},nil} c["Adds 1 to 65 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=65}},nil} @@ -6670,6 +12320,9 @@ c["Adds 1 to 70 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordF c["Adds 1 to 700 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=700}},nil} c["Adds 1 to 75 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=75}},nil} c["Adds 1 to 750 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=750}},nil} +c["Adds 1 to 76 Lightning Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=76}},nil} +c["Adds 1 to 777 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=777}},nil} +c["Adds 1 to 8 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=8}},nil} c["Adds 1 to 8 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=8}},nil} c["Adds 1 to 80 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=80}},nil} c["Adds 1 to 80 Chaos Damage to Attacks per 80 Strength"]={{[1]={[1]={div=80,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=1},[2]={[1]={div=80,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=80}},nil} @@ -6678,71 +12331,155 @@ c["Adds 1 to 80 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordF c["Adds 1 to 85 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=85}},nil} c["Adds 1 to 850 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=850}},nil} c["Adds 1 to 9 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=9}},nil} +c["Adds 1 to 9 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=9}},nil} c["Adds 10 to 12 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil} c["Adds 10 to 120 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=10},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=120}},nil} c["Adds 10 to 13 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=13}},nil} c["Adds 10 to 130 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=130}},nil} c["Adds 10 to 14 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=14}},nil} c["Adds 10 to 14 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}},nil} +c["Adds 10 to 146 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=146}},nil} c["Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=10},[2]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=15}},nil} +c["Adds 10 to 15 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=10},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=15}},nil} c["Adds 10 to 15 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil} c["Adds 10 to 15 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=15}},nil} c["Adds 10 to 15 Physical Damage to Attacks against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=15}},nil} c["Adds 10 to 167 Lightning Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=10},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=167}},nil} +c["Adds 10 to 169 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=10},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=169}},nil} +c["Adds 10 to 17 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=10},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=17}},nil} c["Adds 10 to 17 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=17}},nil} +c["Adds 10 to 17 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=17}},nil} +c["Adds 10 to 174 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=10},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=174}},nil} c["Adds 10 to 18 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=18}},nil} +c["Adds 10 to 18 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=18}},nil} +c["Adds 10 to 18 Cold Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=10}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=18}}}},nil} c["Adds 10 to 18 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=18}},nil} +c["Adds 10 to 19 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=19}},nil} +c["Adds 10 to 19 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=19}},nil} +c["Adds 10 to 19 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=10},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=19}},nil} +c["Adds 10 to 19 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=10},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=19}},nil} +c["Adds 10 to 19 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=19}},nil} +c["Adds 10 to 19 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=19}},nil} +c["Adds 10 to 19 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=19}},nil} +c["Adds 10 to 191 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=10},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=191}},nil} c["Adds 10 to 20 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=20}},nil} c["Adds 10 to 20 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=10},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=20}},nil} c["Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=10},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=20}},nil} c["Adds 10 to 20 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=20}},nil} c["Adds 10 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil} +c["Adds 10 to 20 Physical Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil} c["Adds 10 to 20 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=20}},nil} c["Adds 10 to 200 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=10},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=200}},nil} +c["Adds 10 to 21 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=21}},nil} c["Adds 10 to 21 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=21}},nil} c["Adds 10 to 22 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=22}},nil} c["Adds 10 to 22 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=22}},nil} c["Adds 10 to 23 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=23}},nil} c["Adds 10 to 23 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=23}},nil} +c["Adds 10 to 25 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=25}},nil} c["Adds 10 to 25 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=25}},nil} c["Adds 10 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil} c["Adds 10 to 36 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=36}},nil} c["Adds 10 to 38 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=38}},nil} c["Adds 10 to 38 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=38}},nil} c["Adds 10 to 90 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=90}},nil} +c["Adds 100 to 100 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=100}},nil} +c["Adds 100 to 100 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=100},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=100}},nil} +c["Adds 100 to 100 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=100}},nil} +c["Adds 100 to 100 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=100},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=100}},nil} +c["Adds 100 to 100 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=100}},nil} +c["Adds 100 to 100 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=100},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=100}},nil} c["Adds 100 to 158 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=158}},nil} +c["Adds 100 to 186 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=186}},nil} c["Adds 100 to 200 Chaos Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=100},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=200}},nil} c["Adds 100 to 200 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=200}},nil} c["Adds 100 to 200 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=100},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=200}},nil} c["Adds 100 to 225 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=225}},nil} c["Adds 100 to 370 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=370}},nil} c["Adds 103 to 245 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=103},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=245}},nil} +c["Adds 105 to 195 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=105},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=195}},nil} +c["Adds 11 to 15 Physical Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=11},[2]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil} +c["Adds 11 to 17 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=17}},nil} +c["Adds 11 to 17 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=17}},nil} +c["Adds 11 to 17 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=11},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=17}},nil} +c["Adds 11 to 17 Physical Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=11}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=17}}}},nil} +c["Adds 11 to 174 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=174}},nil} +c["Adds 11 to 199 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=199}},nil} +c["Adds 11 to 20 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=11},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=20}},nil} +c["Adds 11 to 20 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=11},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=20}},nil} +c["Adds 11 to 20 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=20}},nil} +c["Adds 11 to 20 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=11},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=20}},nil} +c["Adds 11 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil} +c["Adds 11 to 20 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=11},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=20}},nil} +c["Adds 11 to 21 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=11},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=21}},nil} +c["Adds 11 to 21 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=11},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=21}},nil} +c["Adds 11 to 21 Fire Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=11}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=21}}}},nil} c["Adds 11 to 21 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=11},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=21}},nil} +c["Adds 11 to 21 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=11},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=21}},nil} +c["Adds 11 to 21 Physical Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=11}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=21}}}},nil} +c["Adds 11 to 21 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=11},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=21}},nil} +c["Adds 11 to 22 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=22}},nil} c["Adds 11 to 23 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=23}},nil} c["Adds 11 to 23 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=23}},nil} +c["Adds 11 to 23 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=11},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=23}},nil} +c["Adds 11 to 24 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=24}},nil} +c["Adds 11 to 25 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=25}},nil} c["Adds 11 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil} c["Adds 11 to 26 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=11},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=26}},nil} c["Adds 11 to 26 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=11},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=26}},nil} +c["Adds 11 to 26 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=11},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=26}},nil} +c["Adds 11 to 26 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=11},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=26}},nil} +c["Adds 11 to 29 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=29}},nil} c["Adds 11 to 29 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=29}},nil} +c["Adds 11 to 44 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=11},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=44}},nil} +c["Adds 11 to 50 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=11},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=50}},nil} c["Adds 110 to 150 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=110},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=150}},nil} c["Adds 110 to 158 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=110},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=158}},nil} c["Adds 110 to 165 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=110},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=165}},nil} c["Adds 110 to 170 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=110},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=170}},nil} +c["Adds 110 to 205 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=110},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=205}},nil} +c["Adds 112 to 193 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=112},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=193}},nil} +c["Adds 113 to 207 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=113},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=207}},nil} c["Adds 113 to 338 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=113},[2]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=338}},nil} c["Adds 115 to 205 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=205}},nil} c["Adds 115 to 260 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=260}},nil} c["Adds 115 to 265 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=265}},nil} c["Adds 115 to 395 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=395}},nil} +c["Adds 116 to 214 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=116},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=214}},nil} +c["Adds 117 to 202 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=117},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=202}},nil} +c["Adds 117 to 202 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=117},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=202}},nil} c["Adds 118 to 216 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=118},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=216}},nil} c["Adds 12 to 15 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=15}},nil} c["Adds 12 to 16 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=16}},nil} +c["Adds 12 to 16 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=16}},nil} c["Adds 12 to 16 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=16}},nil} +c["Adds 12 to 20 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=20}},nil} c["Adds 12 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil} c["Adds 12 to 20 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=20}},nil} +c["Adds 12 to 21 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=21}},nil} +c["Adds 12 to 21 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=21}},nil} +c["Adds 12 to 21 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=21}},nil} +c["Adds 12 to 21 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=21}},nil} +c["Adds 12 to 21 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=21}},nil} +c["Adds 12 to 21 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=21}},nil} +c["Adds 12 to 211 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=211}},nil} c["Adds 12 to 213 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=213}},nil} +c["Adds 12 to 22 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=12},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=22}},nil} +c["Adds 12 to 22 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=22}},nil} +c["Adds 12 to 22 Cold Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=12}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=22}}}},nil} +c["Adds 12 to 22 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=22}},nil} c["Adds 12 to 22 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=22}},nil} c["Adds 12 to 22 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil} c["Adds 12 to 22 Physical Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil} +c["Adds 12 to 222 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=12},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=222}},nil} +c["Adds 12 to 23 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=23}},nil} +c["Adds 12 to 23 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=12},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=23}},nil} +c["Adds 12 to 23 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=23}},nil} +c["Adds 12 to 23 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=23}},nil} +c["Adds 12 to 23 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=23}},nil} +c["Adds 12 to 23 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=23}},nil} +c["Adds 12 to 23 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=23}},nil} +c["Adds 12 to 23 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=23}},nil} c["Adds 12 to 24 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=24}},nil} c["Adds 12 to 24 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=24}},nil} c["Adds 12 to 24 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil} @@ -6750,23 +12487,53 @@ c["Adds 12 to 24 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536, c["Adds 12 to 26 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=26}},nil} c["Adds 12 to 28 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=28}},nil} c["Adds 12 to 28 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=28}},nil} +c["Adds 12 to 30 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=30}},nil} c["Adds 12 to 30 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=30}},nil} c["Adds 12 to 30 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=30}},nil} c["Adds 12 to 32 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=32}},nil} +c["Adds 12 to 45 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=45}},nil} +c["Adds 12 to 57 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=12},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=57}},nil} c["Adds 120 to 165 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=120},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=165}},nil} +c["Adds 121 to 225 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=121},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=225}},nil} +c["Adds 123 to 228 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=123},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=228}},nil} +c["Adds 124 to 232 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=124},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=232}},nil} c["Adds 125 to 265 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=125},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=265}},nil} c["Adds 127 to 191 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=127},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=191}},nil} +c["Adds 128 to 238 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=128},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=238}},nil} +c["Adds 13 to 17 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=13},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=17}},nil} +c["Adds 13 to 18 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=13},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=18}},nil} +c["Adds 13 to 18 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=18}},nil} c["Adds 13 to 19 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=19}},nil} c["Adds 13 to 21 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=21}},nil} +c["Adds 13 to 22 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=13},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=22}},nil} +c["Adds 13 to 225 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=225}},nil} c["Adds 13 to 23 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=13},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=23}},nil} c["Adds 13 to 23 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=23}},nil} c["Adds 13 to 23 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=23}},nil} +c["Adds 13 to 23 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=13},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=23}},nil} +c["Adds 13 to 23 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=23}},nil} +c["Adds 13 to 24 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=24}},nil} +c["Adds 13 to 24 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=13},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=24}},nil} +c["Adds 13 to 24 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=13},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=24}},nil} +c["Adds 13 to 24 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=24}},nil} +c["Adds 13 to 24 Physical Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=13}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=24}}}},nil} +c["Adds 13 to 25 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=25}},nil} +c["Adds 13 to 25 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=25}},nil} +c["Adds 13 to 25 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=13},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=25}},nil} +c["Adds 13 to 25 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=25}},nil} +c["Adds 13 to 25 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=13},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=25}},nil} +c["Adds 13 to 25 Fire Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=13}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=25}}}},nil} +c["Adds 13 to 25 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=25}},nil} +c["Adds 13 to 26 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=13},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=26}},nil} +c["Adds 13 to 26 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=13},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=26}},nil} c["Adds 13 to 28 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=28}},nil} +c["Adds 13 to 30 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=13},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=30}},nil} c["Adds 13 to 30 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=30}},nil} c["Adds 13 to 31 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=31}},nil} c["Adds 13 to 47 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=47}},nil} c["Adds 13 to 53 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=53}},nil} c["Adds 13 to 60 Lightning Damage to Attacks during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=13},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=60}},nil} +c["Adds 13 to 60 Lightning Damage to Spells during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=13},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=60}},nil} c["Adds 130 to 160 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=130},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=160}},nil} c["Adds 130 to 190 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=130},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=190}},nil} c["Adds 130 to 242 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=130},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=242}},nil} @@ -6780,24 +12547,47 @@ c["Adds 14 to 21 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalM c["Adds 14 to 22 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=22}},nil} c["Adds 14 to 22 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil} c["Adds 14 to 23 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=23}},nil} +c["Adds 14 to 25 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=14},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=25}},nil} +c["Adds 14 to 25 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=25}},nil} +c["Adds 14 to 255 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=14},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=255}},nil} +c["Adds 14 to 26 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=26}},nil} +c["Adds 14 to 26 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=14},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=26}},nil} +c["Adds 14 to 26 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=26}},nil} +c["Adds 14 to 26 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=14},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=26}},nil} +c["Adds 14 to 26 Cold Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=14}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=26}}}},nil} +c["Adds 14 to 26 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=14},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=26}},nil} +c["Adds 14 to 26 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=14},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=26}},nil} +c["Adds 14 to 26 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=26}},nil} c["Adds 14 to 26 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=26}},nil} c["Adds 14 to 26 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=26}},nil} +c["Adds 14 to 27 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=27}},nil} +c["Adds 14 to 27 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=14},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=27}},nil} +c["Adds 14 to 27 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=14},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=27}},nil} +c["Adds 14 to 27 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=27}},nil} +c["Adds 14 to 28 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=28}},nil} c["Adds 14 to 28 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=14},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=28}},nil} c["Adds 14 to 28 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=28}},nil} +c["Adds 14 to 30 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=14},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=30}},nil} +c["Adds 14 to 30 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=30}},nil} +c["Adds 14 to 30 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=30}},nil} +c["Adds 14 to 31 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=31}},nil} c["Adds 14 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=33}},nil} c["Adds 14 to 34 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=34}},nil} c["Adds 14 to 34 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=34}},nil} +c["Adds 14 to 49 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=14},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=49}},nil} c["Adds 140 to 168 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=140},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=168}},nil} c["Adds 140 to 170 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=140},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=170}},nil} c["Adds 140 to 210 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=140},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=210}},nil} c["Adds 140 to 285 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=140},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=285}},nil} c["Adds 145 to 175 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=145},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=175}},nil} c["Adds 145 to 230 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=145},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=230}},nil} +c["Adds 147 to 270 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=147},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=270}},nil} c["Adds 148 to 223 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=148},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=223}},nil} c["Adds 15 to 140 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=15},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=140}},nil} c["Adds 15 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil} c["Adds 15 to 21 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=21}},nil} c["Adds 15 to 21 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=21}},nil} +c["Adds 15 to 24 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil} c["Adds 15 to 25 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=25}},nil} c["Adds 15 to 25 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=25}},nil} c["Adds 15 to 25 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=25}},nil} @@ -6806,11 +12596,21 @@ c["Adds 15 to 25 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type c["Adds 15 to 25 Fire Damage to Attacks against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=15},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=25}},nil} c["Adds 15 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil} c["Adds 15 to 26 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=26}},nil} +c["Adds 15 to 267 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=267}},nil} +c["Adds 15 to 27 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=27}},nil} +c["Adds 15 to 27 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=27}},nil} c["Adds 15 to 27 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=27}},nil} c["Adds 15 to 27 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=27}},nil} +c["Adds 15 to 27 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=27}},nil} +c["Adds 15 to 28 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=28}},nil} +c["Adds 15 to 28 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=15},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=28}},nil} +c["Adds 15 to 28 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=28}},nil} c["Adds 15 to 28 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=28}},nil} +c["Adds 15 to 28 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=28}},nil} c["Adds 15 to 28 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=28}},nil} +c["Adds 15 to 28 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=28}},nil} c["Adds 15 to 28 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=28}},nil} +c["Adds 15 to 283 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=283}},nil} c["Adds 15 to 30 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=30}},nil} c["Adds 15 to 30 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=30}},nil} c["Adds 15 to 30 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=30}},nil} @@ -6820,54 +12620,139 @@ c["Adds 15 to 33 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",ty c["Adds 15 to 33 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=33}},nil} c["Adds 15 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=35}},nil} c["Adds 15 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil} +c["Adds 15 to 38 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=38}},nil} c["Adds 15 to 40 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil} c["Adds 15 to 50 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=50}},nil} +c["Adds 15 to 58 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=15},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=58}},nil} c["Adds 15 to 65 Lightning Damage to Attacks during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=15},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=65}},nil} c["Adds 15 to 65 Lightning Damage to Spells during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=15},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=65}},nil} c["Adds 150 to 300 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=150},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=300}},nil} c["Adds 151 to 203 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=151},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=203}},nil} c["Adds 155 to 235 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=155},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=235}},nil} c["Adds 157 to 210 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=157},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=210}},nil} +c["Adds 159 to 292 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=159},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=292}},nil} +c["Adds 16 to 21 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=16},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=21}},nil} c["Adds 16 to 22 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=22}},nil} c["Adds 16 to 22 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=22}},nil} c["Adds 16 to 22 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=22}},nil} +c["Adds 16 to 23 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=23}},nil} +c["Adds 16 to 23 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=23}},nil} c["Adds 16 to 24 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil} c["Adds 16 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil} c["Adds 16 to 25 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=16},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=25}},nil} +c["Adds 16 to 27 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=16},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=27}},nil} +c["Adds 16 to 28 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=28}},nil} +c["Adds 16 to 288 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=288}},nil} c["Adds 16 to 29 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=16},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=29}},nil} +c["Adds 16 to 29 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=16},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=29}},nil} +c["Adds 16 to 29 Fire Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=16}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=29}}}},nil} c["Adds 16 to 29 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=29}},nil} c["Adds 16 to 29 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=16},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=29}},nil} +c["Adds 16 to 30 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=16},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=30}},nil} +c["Adds 16 to 30 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=16},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=30}},nil} +c["Adds 16 to 30 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=30}},nil} +c["Adds 16 to 30 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=16},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=30}},nil} +c["Adds 16 to 30 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=16},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=30}},nil} +c["Adds 16 to 30 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=16},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=30}},nil} +c["Adds 16 to 31 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=16},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=31}},nil} +c["Adds 16 to 31 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=16},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=31}},nil} +c["Adds 16 to 31 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=31}},nil} +c["Adds 16 to 31 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=16},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=31}},nil} +c["Adds 16 to 31 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=16},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=31}},nil} c["Adds 16 to 32 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=16},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=32}},nil} c["Adds 16 to 32 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=16},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=32}},nil} +c["Adds 16 to 39 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=16},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=39}},nil} +c["Adds 16 to 39 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=16},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=39}},nil} +c["Adds 16 to 39 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=16},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=39}},nil} c["Adds 16 to 53 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=16},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=53}},nil} c["Adds 16 to 60 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=60}},nil} c["Adds 160 to 240 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=160},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=240}},nil} +c["Adds 163 to 302 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=163},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=302}},nil} +c["Adds 17 to 23 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=17},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=23}},nil} c["Adds 17 to 29 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=29}},nil} +c["Adds 17 to 29 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=17},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=29}},nil} +c["Adds 17 to 29 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=17},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=29}},nil} +c["Adds 17 to 29 Physical Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=17}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=29}}}},nil} +c["Adds 17 to 30 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=17},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=30}},nil} +c["Adds 17 to 304 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=304}},nil} +c["Adds 17 to 31 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=17},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=31}},nil} +c["Adds 17 to 31 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=31}},nil} +c["Adds 17 to 31 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=17},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=31}},nil} +c["Adds 17 to 31 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=17},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=31}},nil} +c["Adds 17 to 315 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=17},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=315}},nil} +c["Adds 17 to 32 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=17},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=32}},nil} +c["Adds 17 to 32 Cold Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=17}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=32}}}},nil} +c["Adds 17 to 326 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=17},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=326}},nil} +c["Adds 17 to 33 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=17},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=33}},nil} +c["Adds 17 to 34 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=17},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=34}},nil} +c["Adds 17 to 35 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=17},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=35}},nil} +c["Adds 17 to 35 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=17},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=35}},nil} c["Adds 17 to 37 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=37}},nil} +c["Adds 17 to 40 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=17},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=40}},nil} +c["Adds 17 to 65 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=17},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=65}},nil} c["Adds 175 to 205 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=175},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=205}},nil} c["Adds 175 to 300 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=175},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=300}},nil} c["Adds 175 to 325 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=175},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=325}},nil} c["Adds 175 to 365 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=175},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=365}},nil} c["Adds 175 to 366 Chaos Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=175},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=366}},nil} +c["Adds 176 to 327 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=176},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=327}},nil} +c["Adds 177 to 324 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=177},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=324}},nil} +c["Adds 18 to 22 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=18},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=22}},nil} +c["Adds 18 to 22 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=18},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=22}},nil} +c["Adds 18 to 24 Cold Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=18},[2]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=24}},nil} +c["Adds 18 to 24 Fire Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=18},[2]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=24}},nil} c["Adds 18 to 26 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=26}},nil} c["Adds 18 to 27 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=27}},nil} c["Adds 18 to 27 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=27}},nil} +c["Adds 18 to 28 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=18},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=28}},nil} +c["Adds 18 to 28 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=18},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=28}},nil} c["Adds 18 to 28 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=28}},nil} c["Adds 18 to 30 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=18},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=30}},nil} +c["Adds 18 to 31 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=31}},nil} +c["Adds 18 to 31 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=18},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=31}},nil} c["Adds 18 to 32 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=18},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=32}},nil} +c["Adds 18 to 32 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=32}},nil} c["Adds 18 to 32 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=18},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=32}},nil} +c["Adds 18 to 320 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=320}},nil} +c["Adds 18 to 33 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=33}},nil} +c["Adds 18 to 33 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=33}},nil} +c["Adds 18 to 33 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=18},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=33}},nil} +c["Adds 18 to 33 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=18},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=33}},nil} +c["Adds 18 to 33 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=18},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=33}},nil} +c["Adds 18 to 34 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=18},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=34}},nil} +c["Adds 18 to 34 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=18},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=34}},nil} +c["Adds 18 to 35 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=18},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=35}},nil} +c["Adds 18 to 35 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=18},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=35}},nil} +c["Adds 18 to 35 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=18},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=35}},nil} c["Adds 18 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil} c["Adds 18 to 56 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=18},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=56}},nil} c["Adds 181 to 267 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=181},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=267}},nil} c["Adds 184 to 275 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=184},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=275}},nil} c["Adds 185 to 225 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=185},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=225}},nil} c["Adds 188 to 563 Lightning Damage to Unarmed Melee Hits"]={{[1]={flags=16777476,keywordFlags=0,name="LightningMin",type="BASE",value=188},[2]={flags=16777476,keywordFlags=0,name="LightningMax",type="BASE",value=563}},nil} +c["Adds 19 to 26 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=19},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=26}},nil} c["Adds 19 to 29 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=29}},nil} c["Adds 19 to 29 Chaos Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=19},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=29}},nil} c["Adds 19 to 29 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=29}},nil} c["Adds 19 to 29 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=29}},nil} +c["Adds 19 to 33 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=19},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=33}},nil} +c["Adds 19 to 34 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=34}},nil} c["Adds 19 to 34 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=34}},nil} +c["Adds 19 to 34 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=34}},nil} +c["Adds 19 to 34 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=34}},nil} +c["Adds 19 to 35 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=35}},nil} +c["Adds 19 to 35 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=19},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=35}},nil} c["Adds 19 to 35 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=19},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=35}},nil} +c["Adds 19 to 35 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=35}},nil} +c["Adds 19 to 35 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=19},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=35}},nil} +c["Adds 19 to 35 Fire Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=19}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=35}}}},nil} +c["Adds 19 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil} +c["Adds 19 to 36 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=19},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=36}},nil} +c["Adds 19 to 37 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=19},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=37}},nil} +c["Adds 19 to 38 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=38}},nil} +c["Adds 19 to 40 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=40}},nil} +c["Adds 19 to 40 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=19},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=40}},nil} +c["Adds 19 to 40 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=19},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=40}},nil} c["Adds 19 to 43 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=43}},nil} c["Adds 19 to 43 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=43}},nil} c["Adds 190 to 220 Cold Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=190},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=220}},nil} @@ -6875,38 +12760,106 @@ c["Adds 190 to 220 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},f c["Adds 190 to 220 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=190},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=220}},nil} c["Adds 190 to 320 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=190},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=320}},nil} c["Adds 195 to 260 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=195},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=260}},nil} +c["Adds 195 to 363 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=195},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=363}},nil} c["Adds 199 to 293 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=199},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=293}},nil} c["Adds 199 to 401 Chaos Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=199},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=401}},nil} c["Adds 2 to 10 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=10}},nil} c["Adds 2 to 10 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil} +c["Adds 2 to 11 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=11}},nil} c["Adds 2 to 11 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=11}},nil} +c["Adds 2 to 12 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=12}},nil} c["Adds 2 to 135 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=2},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=135}},nil} +c["Adds 2 to 17 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=17}},nil} +c["Adds 2 to 22 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=22}},nil} +c["Adds 2 to 22 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=22}},nil} +c["Adds 2 to 23 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=23}},nil} +c["Adds 2 to 23 Lightning Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=2}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=23}}}},nil} +c["Adds 2 to 23 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=23}},nil} +c["Adds 2 to 23 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=23}},nil} +c["Adds 2 to 24 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=24}},nil} +c["Adds 2 to 24 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=24}},nil} +c["Adds 2 to 25 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=25}},nil} +c["Adds 2 to 26 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=26}},nil} +c["Adds 2 to 27 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=27}},nil} +c["Adds 2 to 27 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=27}},nil} +c["Adds 2 to 28 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=28}},nil} +c["Adds 2 to 28 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=28}},nil} +c["Adds 2 to 28 Lightning Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=2}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=28}}}},nil} +c["Adds 2 to 28 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=28}},nil} +c["Adds 2 to 3 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=3}},nil} +c["Adds 2 to 3 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=2},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=3}},nil} c["Adds 2 to 3 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=3}},nil} +c["Adds 2 to 3 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=3}},nil} c["Adds 2 to 3 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=3}},nil} +c["Adds 2 to 3 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=3}},nil} c["Adds 2 to 3 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=2},[2]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=3}},nil} +c["Adds 2 to 30 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=30}},nil} +c["Adds 2 to 31 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=31}},nil} +c["Adds 2 to 33 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=33}},nil} +c["Adds 2 to 34 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=34}},nil} +c["Adds 2 to 34 Lightning Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=2}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=34}}}},nil} +c["Adds 2 to 34 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=34}},nil} +c["Adds 2 to 37 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=37}},nil} +c["Adds 2 to 38 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=38}},nil} +c["Adds 2 to 4 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=4}},nil} c["Adds 2 to 4 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=4}},nil} +c["Adds 2 to 4 Cold Damage to Attacks per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=2},[2]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=4}},nil} +c["Adds 2 to 4 Cold Damage to Attacks with this Weapon per 10 Dexterity"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=2},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=4}},nil} +c["Adds 2 to 4 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=4}},nil} c["Adds 2 to 4 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=4}},nil} +c["Adds 2 to 4 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=2},[2]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=4}},nil} c["Adds 2 to 4 Fire Damage to Attacks with this Weapon per 10 Strength"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=2},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=4}},nil} +c["Adds 2 to 4 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=2},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=4}},nil} c["Adds 2 to 4 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=4}},nil} c["Adds 2 to 4 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil} +c["Adds 2 to 4 Physical Damage for each Impale on Enemy"]={{[1]={[1]={actor="enemy",type="Multiplier",var="ImpaleStacks"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={[1]={actor="enemy",type="Multiplier",var="ImpaleStacks"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil} c["Adds 2 to 4 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=4}},nil} +c["Adds 2 to 43 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=43}},nil} +c["Adds 2 to 45 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=45}},nil} c["Adds 2 to 45 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=45}},nil} +c["Adds 2 to 48 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=48}},nil} +c["Adds 2 to 5 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=2},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=5}},nil} c["Adds 2 to 5 Fire Damage to Attacks for every 1% your Light Radius is above base value"]={{[1]={[1]={div=1,stat="LightRadiusInc",type="PerStat"},flags=1,keywordFlags=0,name="FireMin",type="BASE",value=2},[2]={[1]={div=1,stat="LightRadiusInc",type="PerStat"},flags=1,keywordFlags=0,name="FireMax",type="BASE",value=5}},nil} c["Adds 2 to 5 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=5}},nil} c["Adds 2 to 50 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=50}},nil} c["Adds 2 to 56 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=56}},nil} c["Adds 2 to 59 Lightning Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=59}},nil} +c["Adds 2 to 6 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=2},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=6}},nil} +c["Adds 2 to 6 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=6}},nil} c["Adds 2 to 6 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=6}},nil} +c["Adds 2 to 62 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=62}},nil} +c["Adds 2 to 7 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=7}},nil} c["Adds 2 to 70 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=70}},nil} +c["Adds 2 to 8 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil} c["Adds 20 to 30 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=30}},nil} c["Adds 20 to 30 Chaos Damage to Spells and Attacks during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=196608,name="ChaosMin",type="BASE",value=20},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=196608,name="ChaosMax",type="BASE",value=30}},nil} c["Adds 20 to 30 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=20},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=30}},nil} c["Adds 20 to 30 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=20},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=30}},nil} c["Adds 20 to 30 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=30}},nil} c["Adds 20 to 30 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=30}},nil} +c["Adds 20 to 32 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=32}},nil} c["Adds 20 to 35 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=20},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=35}},nil} +c["Adds 20 to 35 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=20},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=35}},nil} c["Adds 20 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil} +c["Adds 20 to 36 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=20},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=36}},nil} +c["Adds 20 to 36 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=36}},nil} +c["Adds 20 to 36 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=20},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=36}},nil} +c["Adds 20 to 36 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=20},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=36}},nil} +c["Adds 20 to 36 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=36}},nil} +c["Adds 20 to 37 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=20},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=37}},nil} +c["Adds 20 to 37 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=20},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=37}},nil} +c["Adds 20 to 37 Cold Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=20}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=37}}}},nil} +c["Adds 20 to 37 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=20},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=37}},nil} +c["Adds 20 to 37 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=37}},nil} +c["Adds 20 to 37 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=20},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=37}},nil} +c["Adds 20 to 37 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=37}},nil} +c["Adds 20 to 38 Cold Damage against Chilled or Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="Chilled",[2]="Frozen"}},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=20},[2]={[1]={actor="enemy",type="ActorCondition",varList={[1]="Chilled",[2]="Frozen"}},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=38}},nil} +c["Adds 20 to 38 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=38}},nil} +c["Adds 20 to 39 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=20},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=39}},nil} +c["Adds 20 to 39 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=20},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=39}},nil} c["Adds 20 to 40 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil} +c["Adds 20 to 44 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=44}},nil} +c["Adds 20 to 45 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=20},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=45}},nil} c["Adds 20 to 50 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=50}},nil} c["Adds 20 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil} c["Adds 20 to 55 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=55}},nil} @@ -6914,23 +12867,61 @@ c["Adds 200 to 350 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",ty c["Adds 200 to 400 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=200},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=400}},nil} c["Adds 204 to 300 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=204},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=300}},nil} c["Adds 205 to 335 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=205},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=335}},nil} +c["Adds 21 to 28 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=21},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=28}},nil} c["Adds 21 to 33 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=21},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=33}},nil} c["Adds 21 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=21},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=33}},nil} c["Adds 21 to 33 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=21},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=33}},nil} c["Adds 21 to 36 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=21},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=36}},nil} c["Adds 21 to 36 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=21},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=36}},nil} +c["Adds 21 to 38 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=21},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=38}},nil} +c["Adds 21 to 38 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=21},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=38}},nil} c["Adds 21 to 38 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=38}},nil} +c["Adds 21 to 38 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=21},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=38}},nil} +c["Adds 21 to 39 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=21},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=39}},nil} +c["Adds 21 to 39 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=21},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=39}},nil} +c["Adds 21 to 39 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=39}},nil} +c["Adds 21 to 40 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=21},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=40}},nil} +c["Adds 21 to 40 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=21},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=40}},nil} +c["Adds 21 to 41 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=21},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=41}},nil} +c["Adds 21 to 417 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=21},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=417}},nil} +c["Adds 21 to 45 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=21},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=45}},nil} +c["Adds 21 to 45 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=21},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=45}},nil} +c["Adds 21 to 45 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=21},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=45}},nil} +c["Adds 21 to 46 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=46}},nil} +c["Adds 21 to 48 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=48}},nil} +c["Adds 21 to 73 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=21},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=73}},nil} c["Adds 210 to 280 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=210},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=280}},nil} c["Adds 22 to 28 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMin",type="BASE",value=22},[2]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMax",type="BASE",value=28}},nil} +c["Adds 22 to 29 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=22},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=29}},nil} +c["Adds 22 to 29 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=29}},nil} +c["Adds 22 to 29 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=29}},nil} +c["Adds 22 to 29 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=29}},nil} +c["Adds 22 to 31 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=31}},nil} c["Adds 22 to 32 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=32}},nil} c["Adds 22 to 32 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=32}},nil} c["Adds 22 to 33 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=33}},nil} +c["Adds 22 to 35 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=35}},nil} c["Adds 22 to 35 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=35}},nil} +c["Adds 22 to 35 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=35}},nil} c["Adds 22 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=22},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=35}},nil} c["Adds 22 to 37 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=37}},nil} +c["Adds 22 to 37 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=37}},nil} +c["Adds 22 to 38 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=38}},nil} +c["Adds 22 to 391 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=391}},nil} c["Adds 22 to 396 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=396}},nil} +c["Adds 22 to 40 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=22},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=40}},nil} +c["Adds 22 to 41 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=41}},nil} +c["Adds 22 to 41 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=41}},nil} +c["Adds 22 to 41 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=41}},nil} +c["Adds 22 to 41 Cold Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=22}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=41}}}},nil} +c["Adds 22 to 41 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=41}},nil} c["Adds 22 to 41 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=22},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=41}},nil} c["Adds 22 to 42 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=42}},nil} +c["Adds 22 to 42 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=22},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=42}},nil} +c["Adds 22 to 42 Fire Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=22}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=42}}}},nil} +c["Adds 22 to 42 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=22},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=42}},nil} +c["Adds 22 to 42 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=42}},nil} +c["Adds 22 to 42 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=42}},nil} c["Adds 22 to 44 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=44}},nil} c["Adds 22 to 45 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=45}},nil} c["Adds 22 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil} @@ -6939,13 +12930,24 @@ c["Adds 225 to 600 Lightning Damage to Unarmed Melee Hits"]={{[1]={flags=1677747 c["Adds 23 to 30 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMin",type="BASE",value=23},[2]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMax",type="BASE",value=30}},nil} c["Adds 23 to 31 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=31}},nil} c["Adds 23 to 31 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=31}},nil} +c["Adds 23 to 31 Cold Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=23},[2]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=31}},nil} c["Adds 23 to 31 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=31}},nil} +c["Adds 23 to 31 Fire Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=23},[2]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=31}},nil} c["Adds 23 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=23},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=33}},nil} c["Adds 23 to 35 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=35}},nil} c["Adds 23 to 39 Cold Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=23},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=39}},nil} +c["Adds 23 to 40 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil} c["Adds 23 to 40 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=23},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=40}},nil} +c["Adds 23 to 40 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=23},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=40}},nil} c["Adds 23 to 40 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=23},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=40}},nil} +c["Adds 23 to 42 Fire Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=23},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=42}},nil} +c["Adds 23 to 42 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=23},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=42}},nil} +c["Adds 23 to 44 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=44}},nil} +c["Adds 23 to 44 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=44}},nil} +c["Adds 23 to 45 Cold Damage against Chilled or Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="Chilled",[2]="Frozen"}},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=23},[2]={[1]={actor="enemy",type="ActorCondition",varList={[1]="Chilled",[2]="Frozen"}},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=45}},nil} c["Adds 23 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil} +c["Adds 23 to 46 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=23},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=46}},nil} +c["Adds 23 to 46 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=23},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=46}},nil} c["Adds 230 to 285 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=230},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=285}},nil} c["Adds 230 to 360 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=230},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=360}},nil} c["Adds 235 to 290 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=235},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=290}},nil} @@ -6957,8 +12959,19 @@ c["Adds 24 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalM c["Adds 24 to 36 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=36}},nil} c["Adds 24 to 36 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=36}},nil} c["Adds 24 to 36 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=24},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=36}},nil} +c["Adds 24 to 39 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=24},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=39}},nil} c["Adds 24 to 40 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=24},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=40}},nil} +c["Adds 24 to 41 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=41}},nil} +c["Adds 24 to 42 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=42}},nil} +c["Adds 24 to 44 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=44}},nil} +c["Adds 24 to 44 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=24},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=44}},nil} +c["Adds 24 to 44 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=24},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=44}},nil} +c["Adds 24 to 45 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=24},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=45}},nil} +c["Adds 24 to 45 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=24},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=45}},nil} +c["Adds 24 to 45 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=24},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=45}},nil} +c["Adds 24 to 46 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=24},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=46}},nil} c["Adds 24 to 46 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=46}},nil} +c["Adds 24 to 46 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=24},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=46}},nil} c["Adds 24 to 46 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=24},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=46}},nil} c["Adds 24 to 47 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=47}},nil} c["Adds 240 to 300 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=240},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=300}},nil} @@ -6968,199 +12981,514 @@ c["Adds 25 to 35 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type c["Adds 25 to 35 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=35}},nil} c["Adds 25 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=35}},nil} c["Adds 25 to 36 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=36}},nil} +c["Adds 25 to 40 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil} +c["Adds 25 to 40 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=25},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=40}},nil} c["Adds 25 to 40 Cold Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=25},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil} +c["Adds 25 to 40 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=40}},nil} +c["Adds 25 to 44 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=44}},nil} +c["Adds 25 to 45 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=45}},nil} +c["Adds 25 to 45 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=25},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=45}},nil} +c["Adds 25 to 45 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=45}},nil} +c["Adds 25 to 45 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=25},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=45}},nil} c["Adds 25 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil} +c["Adds 25 to 46 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=46}},nil} +c["Adds 25 to 46 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=46}},nil} +c["Adds 25 to 46 Fire Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=25}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=46}}}},nil} +c["Adds 25 to 46 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=46}},nil} +c["Adds 25 to 46 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=25},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=46}},nil} +c["Adds 25 to 48 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=25},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=48}},nil} +c["Adds 25 to 50 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=50}},nil} c["Adds 25 to 50 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=25},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=50}},nil} c["Adds 25 to 50 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=50}},nil} c["Adds 25 to 50 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=50}},nil} c["Adds 25 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil} +c["Adds 25 to 52 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=25},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=52}},nil} +c["Adds 25 to 52 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=52}},nil} +c["Adds 25 to 52 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=25},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=52}},nil} c["Adds 25 to 60 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=60}},nil} c["Adds 25 to 90 Lightning Damage to Spells during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=25},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=90}},nil} c["Adds 250 to 280 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=250},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=280}},nil} c["Adds 250 to 300 Cold Damage to Retaliation Skills"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=250},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=300}}," to Retaliation Skills "} c["Adds 251 to 277 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=251},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=277}},nil} +c["Adds 26 to 34 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=26},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=34}},nil} +c["Adds 26 to 47 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=26},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=47}},nil} +c["Adds 26 to 48 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=26},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=48}},nil} +c["Adds 26 to 48 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=26},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=48}},nil} +c["Adds 26 to 48 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=26},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=48}},nil} +c["Adds 26 to 49 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=26},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=49}},nil} c["Adds 260 to 285 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=260},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=285}},nil} c["Adds 265 to 385 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=265},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=385}},nil} c["Adds 27 to 37 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=37}},nil} c["Adds 27 to 38 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=38}},nil} +c["Adds 27 to 42 Chaos Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=27},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=42}},nil} +c["Adds 27 to 44 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=44}},nil} +c["Adds 27 to 49 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=27},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=49}},nil} +c["Adds 27 to 49 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=49}},nil} +c["Adds 27 to 49 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=27},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=49}},nil} +c["Adds 27 to 50 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=27},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=50}},nil} +c["Adds 27 to 51 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=27},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=51}},nil} +c["Adds 27 to 51 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=51}},nil} +c["Adds 27 to 51 Fire Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=27},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=51}},nil} +c["Adds 27 to 51 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=27},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=51}},nil} +c["Adds 27 to 56 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=27},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=56}},nil} +c["Adds 27 to 59 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=59}},nil} c["Adds 270 to 315 Cold Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=270},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=315}},nil} c["Adds 270 to 315 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=270},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=315}},nil} +c["Adds 28 to 37 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=28},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=37}},nil} c["Adds 28 to 40 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=40}},nil} c["Adds 28 to 40 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil} c["Adds 28 to 40 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=40}},nil} c["Adds 28 to 40 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil} +c["Adds 28 to 41 Cold Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=28},[2]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=41}},nil} +c["Adds 28 to 41 Fire Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=28},[2]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=41}},nil} +c["Adds 28 to 43 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=28},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=43}},nil} +c["Adds 28 to 43 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=28},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=43}},nil} c["Adds 28 to 45 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=28},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=45}},nil} +c["Adds 28 to 49 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=49}},nil} +c["Adds 28 to 495 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=495}},nil} +c["Adds 28 to 51 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=28},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=51}},nil} +c["Adds 28 to 52 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=52}},nil} +c["Adds 28 to 52 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=28},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=52}},nil} +c["Adds 28 to 53 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=28},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=53}},nil} +c["Adds 28 to 53 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=28},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=53}},nil} c["Adds 280 to 355 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=280},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=355}},nil} c["Adds 285 to 330 Cold Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=285},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=330}},nil} c["Adds 285 to 330 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=285},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=330}},nil} c["Adds 29 to 39 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=29},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=39}},nil} c["Adds 29 to 39 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=29},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=39}},nil} c["Adds 29 to 45 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=29},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=45}},nil} +c["Adds 29 to 45 Fire 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Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=29},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=54}},nil} +c["Adds 29 to 55 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=29},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=55}},nil} +c["Adds 29 to 55 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=29},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=55}},nil} +c["Adds 29 to 57 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=29},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=57}},nil} c["Adds 3 Jewel Socket Passive Skills"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelSocketCountOverride",value=3}}},nil} c["Adds 3 Small Passive Skills which grant nothing"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelNothingnessCount",value=3}}},nil} +c["Adds 3 to 11 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=11}},nil} +c["Adds 3 to 12 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil} +c["Adds 3 to 13 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=13}},nil} +c["Adds 3 to 14 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}},nil} c["Adds 3 to 145 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=3},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=145}},nil} c["Adds 3 to 20 Lightning Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=20}},nil} c["Adds 3 to 24 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=3},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=24}},nil} c["Adds 3 to 25 Lightning Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=25}},nil} c["Adds 3 to 26 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=3},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=26}},nil} +c["Adds 3 to 29 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=29}},nil} c["Adds 3 to 30 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=30}},nil} +c["Adds 3 to 33 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=33}},nil} +c["Adds 3 to 34 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=34}},nil} +c["Adds 3 to 35 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=35}},nil} +c["Adds 3 to 36 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=36}},nil} +c["Adds 3 to 37 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=37}},nil} +c["Adds 3 to 37 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=37}},nil} +c["Adds 3 to 38 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=38}},nil} +c["Adds 3 to 39 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=39}},nil} +c["Adds 3 to 4 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil} c["Adds 3 to 40 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=40}},nil} +c["Adds 3 to 41 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=41}},nil} +c["Adds 3 to 42 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=42}},nil} +c["Adds 3 to 42 Lightning Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=3}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=42}}}},nil} +c["Adds 3 to 43 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=43}},nil} +c["Adds 3 to 43 Lightning Damage to 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Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=47}},nil} c["Adds 3 to 47 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=47}},nil} +c["Adds 3 to 5 Cold Damage to Attacks with this Weapon per 10 Dexterity"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=3},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=5}},nil} +c["Adds 3 to 5 Fire Damage to 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Physical Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=3}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=5}}}},nil} c["Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={div=3,type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=3},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={div=3,type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=5}},nil} +c["Adds 3 to 5 Physical Damage to Spells per 3 Player 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Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=52}},nil} +c["Adds 3 to 53 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=53}},nil} +c["Adds 3 to 55 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=55}},nil} c["Adds 3 to 6 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=3},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=6}},nil} +c["Adds 3 to 6 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=3},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=6}},nil} c["Adds 3 to 6 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=6}},nil} c["Adds 3 to 6 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=3},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=6}},nil} +c["Adds 3 to 61 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=61}},nil} +c["Adds 3 to 62 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=62}},nil} c["Adds 3 to 62 Lightning Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=62}},nil} +c["Adds 3 to 63 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=63}},nil} +c["Adds 3 to 65 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=65}},nil} +c["Adds 3 to 69 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=69}},nil} +c["Adds 3 to 7 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=7}},nil} c["Adds 3 to 7 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=3},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=7}},nil} c["Adds 3 to 7 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=3},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=7}},nil} c["Adds 3 to 7 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=7}},nil} c["Adds 3 to 7 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=3},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=7}},nil} c["Adds 3 to 7 Fire Spell Damage per Buff on you"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=7}},nil} +c["Adds 3 to 7 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=3},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=7}},nil} c["Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=3},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=70}},nil} c["Adds 3 to 72 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=72}},nil} c["Adds 3 to 8 Fire Spell Damage per Buff on you"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=8}},nil} c["Adds 3 to 9 Lightning Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=9}},nil} c["Adds 30 to 40 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil} +c["Adds 30 to 41 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=41}},nil} c["Adds 30 to 41 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=41}},nil} c["Adds 30 to 45 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=30},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=45}},nil} c["Adds 30 to 45 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=30},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=45}},nil} c["Adds 30 to 50 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=30},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=50}},nil} c["Adds 30 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil} c["Adds 30 to 53 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=53}},nil} +c["Adds 30 to 535 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=535}},nil} +c["Adds 30 to 55 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=55}},nil} +c["Adds 30 to 55 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=30},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=55}},nil} +c["Adds 30 to 55 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=30},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=55}},nil} +c["Adds 30 to 55 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=55}},nil} +c["Adds 30 to 58 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=30},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=58}},nil} +c["Adds 30 to 58 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=30},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=58}},nil} c["Adds 30 to 58 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=58}},nil} +c["Adds 30 to 58 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=58}},nil} c["Adds 30 to 65 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=30},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=65}},nil} c["Adds 30 to 92 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=92}},nil} c["Adds 30 to 95 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=95}},nil} c["Adds 300 to 380 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=300},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=380}},nil} +c["Adds 31 to 100 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=31},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=100}},nil} c["Adds 31 to 47 Chaos Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=31},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=47}},nil} +c["Adds 31 to 50 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=31},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=50}},nil} +c["Adds 31 to 54 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=31},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=54}},nil} +c["Adds 31 to 56 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=31},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=56}},nil} +c["Adds 31 to 56 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=31},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=56}},nil} +c["Adds 31 to 57 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=31},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=57}},nil} +c["Adds 31 to 58 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=31},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=58}},nil} +c["Adds 31 to 59 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=31},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=59}},nil} c["Adds 32 to 42 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=32},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=42}},nil} c["Adds 32 to 42 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=32},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=42}},nil} +c["Adds 32 to 46 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=32},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=46}},nil} c["Adds 32 to 48 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=32},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=48}},nil} +c["Adds 32 to 59 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=32},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=59}},nil} +c["Adds 32 to 59 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=32},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=59}},nil} +c["Adds 32 to 61 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=32},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=61}},nil} +c["Adds 32 to 61 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=32},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=61}},nil} c["Adds 320 to 380 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=320},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=380}},nil} +c["Adds 33 to 57 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=33},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=57}},nil} +c["Adds 33 to 594 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=33},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=594}},nil} +c["Adds 33 to 61 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=33},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=61}},nil} +c["Adds 33 to 61 Cold 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Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=34},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=45}},nil} c["Adds 34 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=34},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil} +c["Adds 34 to 54 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=34},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=54}},nil} +c["Adds 34 to 55 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=34},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=55}},nil} +c["Adds 34 to 55 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=34},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=55}},nil} +c["Adds 34 to 62 Chaos Damage to 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Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=57}},nil} c["Adds 35 to 60 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=60}},nil} +c["Adds 35 to 63 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=63}},nil} +c["Adds 35 to 63 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=63}},nil} +c["Adds 35 to 64 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=35},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=64}},nil} c["Adds 35 to 65 Cold Damage to 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Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=59}},nil} +c["Adds 4 to 59 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=59}},nil} +c["Adds 4 to 6 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=6}},nil} +c["Adds 4 to 6 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=6}},nil} +c["Adds 4 to 60 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=60}},nil} +c["Adds 4 to 60 Lightning Damage to 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Attacks with this Weapon per 10 Strength"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=4},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=7}},nil} c["Adds 4 to 7 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=7}},nil} c["Adds 4 to 7 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=7}},nil} +c["Adds 4 to 7 Physical Damage to Attacks against 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you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=4}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=8}}}},nil} +c["Adds 4 to 8 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=4},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=8}},nil} c["Adds 4 to 8 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil} c["Adds 4 to 8 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=8}},nil} +c["Adds 4 to 80 Lightning 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Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=9}},nil} c["Adds 4 to 9 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=9}},nil} c["Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=40},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=100}},nil} c["Adds 40 to 115 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=115}},nil} +c["Adds 40 to 54 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=54}},nil} c["Adds 40 to 60 Chaos Damage to Spells and Attacks during any Flask 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Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=42},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=67}},nil} +c["Adds 42 to 77 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=42},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=77}},nil} +c["Adds 42 to 79 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=42},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=79}},nil} c["Adds 43 to 113 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=43},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=113}},nil} +c["Adds 43 to 59 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=43},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=59}},nil} +c["Adds 43 to 80 Cold Damage to 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Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=45},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=83}},nil} +c["Adds 45 to 84 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=45},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=84}},nil} c["Adds 45 to 90 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=90}},nil} c["Adds 450 to 575 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=450},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=575}},nil} c["Adds 46 to 128 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=46},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=128}},nil} +c["Adds 46 to 84 Fire 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Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=47},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=87}},nil} c["Adds 475 to 600 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=475},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=600}},nil} c["Adds 48 to 83 Cold Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=48},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=83}},nil} +c["Adds 48 to 85 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=48},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=85}},nil} +c["Adds 48 to 88 Cold 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nothing"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelNothingnessCount",value=5}}},nil} +c["Adds 5 to 10 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=5},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=10}},nil} c["Adds 5 to 10 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=5},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=10}},nil} c["Adds 5 to 10 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil} c["Adds 5 to 10 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=10}},nil} +c["Adds 5 to 10 Physical Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=10}}}},nil} +c["Adds 5 to 10 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=10}},nil} +c["Adds 5 to 102 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=5},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=102}},nil} +c["Adds 5 to 11 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=5},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=11}},nil} +c["Adds 5 to 11 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=11}},nil} c["Adds 5 to 11 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=11}},nil} +c["Adds 5 to 110 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=110}},nil} +c["Adds 5 to 111 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=5},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=111}},nil} c["Adds 5 to 12 Fire Attack Damage per Buff on you"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=5},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=12}},nil} c["Adds 5 to 12 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=12}},nil} c["Adds 5 to 15 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=15}},nil} c["Adds 5 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil} +c["Adds 5 to 33 Lightning Damage to 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Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=7}},nil} +c["Adds 5 to 7 Physical Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=7}},nil} +c["Adds 5 to 7 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=7}},nil} +c["Adds 5 to 70 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=70}},nil} +c["Adds 5 to 70 Lightning Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=5}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=70}}}},nil} +c["Adds 5 to 71 Lightning Damage against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=5},[2]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=71}},nil} +c["Adds 5 to 79 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=79}},nil} c["Adds 5 to 8 Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil} +c["Adds 5 to 82 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=82}},nil} +c["Adds 5 to 82 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=5},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=82}},nil} c["Adds 5 to 82 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=5},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=82}},nil} +c["Adds 5 to 83 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=83}},nil} +c["Adds 5 to 87 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=87}},nil} +c["Adds 5 to 9 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=9}},nil} +c["Adds 5 to 9 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=9}},nil} +c["Adds 5 to 9 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=5},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=9}},nil} +c["Adds 5 to 9 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=9}},nil} +c["Adds 5 to 9 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=9}},nil} +c["Adds 5 to 91 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=5},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=91}},nil} +c["Adds 5 to 92 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=92}},nil} +c["Adds 5% of your Maximum Energy Shield as Cold Damage to Attacks with this Weapon"]={{[1]={[1]={percent=5,stat="EnergyShield",type="PercentStat"},[2]={type="Condition",var="{Hand}Attack"},[3]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=1},[2]={[1]={percent=5,stat="EnergyShield",type="PercentStat"},[2]={type="Condition",var="{Hand}Attack"},[3]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=1}},nil} +c["Adds 5% of your Maximum Mana as Fire Damage to Attacks with this Weapon"]={{[1]={[1]={percent=5,stat="Mana",type="PercentStat"},[2]={type="Condition",var="{Hand}Attack"},[3]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=1},[2]={[1]={percent=5,stat="Mana",type="PercentStat"},[2]={type="Condition",var="{Hand}Attack"},[3]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=1}},nil} c["Adds 50 to 100 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=50},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=100}},nil} c["Adds 50 to 125 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=125}},nil} c["Adds 50 to 150 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=150}},nil} c["Adds 50 to 365 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=365}},nil} +c["Adds 50 to 69 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=69}},nil} c["Adds 50 to 70 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=50},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=70}},nil} c["Adds 50 to 80 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=80}},nil} +c["Adds 50 to 93 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=50},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=93}},nil} c["Adds 51 to 59 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=51},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=59}},nil} +c["Adds 51 to 76 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=51},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=76}},nil} +c["Adds 51 to 96 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=51},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=96}},nil} +c["Adds 52 to 74 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=52},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=74}},nil} c["Adds 52 to 79 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=52},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=79}},nil} +c["Adds 52 to 95 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=52},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=95}},nil} c["Adds 53 to 110 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=110}},nil} c["Adds 53 to 60 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=60}},nil} c["Adds 53 to 76 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=76}},nil} c["Adds 53 to 85 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=85}},nil} +c["Adds 53 to 99 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=99}},nil} +c["Adds 54 to 100 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=54},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=100}},nil} c["Adds 54 to 81 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=54},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=81}},nil} c["Adds 54 to 88 Cold Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=54},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=88}},nil} +c["Adds 55 to 101 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=55},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=101}},nil} c["Adds 55 to 103 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=55},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=103}},nil} c["Adds 55 to 80 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=55},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=80}},nil} c["Adds 56 to 400 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=56},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=400}},nil} c["Adds 56 to 78 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=56},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=78}},nil} +c["Adds 56 to 81 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=56},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=81}},nil} c["Adds 56 to 84 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=56},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=84}},nil} +c["Adds 57 to 104 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=57},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=104}},nil} +c["Adds 57 to 104 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=57},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=104}},nil} +c["Adds 57 to 105 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=57},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=105}},nil} +c["Adds 57 to 106 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=57},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=106}},nil} +c["Adds 57 to 107 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=57},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=107}},nil} c["Adds 59 to 102 Fire Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=59},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=102}},nil} +c["Adds 6 to 10 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=10}},nil} +c["Adds 6 to 10 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=10}},nil} +c["Adds 6 to 100 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=6},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=100}},nil} +c["Adds 6 to 105 Lightning 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you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=6}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=11}}}},nil} +c["Adds 6 to 11 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=11}},nil} +c["Adds 6 to 11 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=11}},nil} +c["Adds 6 to 11 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=11}},nil} +c["Adds 6 to 11 Physical 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Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=116}},nil} +c["Adds 6 to 117 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=6},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=117}},nil} +c["Adds 6 to 12 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=12}},nil} +c["Adds 6 to 12 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=12}},nil} c["Adds 6 to 12 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=12}},nil} +c["Adds 6 to 12 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=12}},nil} +c["Adds 6 to 12 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=12}},nil} +c["Adds 6 to 12 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=12}},nil} +c["Adds 6 to 12 Fire Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=6}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=12}}}},nil} c["Adds 6 to 12 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=6},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=12}},nil} c["Adds 6 to 12 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=12}},nil} +c["Adds 6 to 12 Physical Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=6}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=12}}}},nil} +c["Adds 6 to 13 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=13}},nil} +c["Adds 6 to 13 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=13}},nil} +c["Adds 6 to 13 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=13}},nil} c["Adds 6 to 13 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=13}},nil} c["Adds 6 to 14 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=14}},nil} c["Adds 6 to 14 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=14}},nil} c["Adds 6 to 14 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=14}},nil} +c["Adds 6 to 15 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=15}},nil} +c["Adds 6 to 16 Physical Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=16}},nil} c["Adds 6 to 175 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=6},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=175}},nil} c["Adds 6 to 22 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil} c["Adds 6 to 66 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=66}},nil} +c["Adds 6 to 74 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=74}},nil} +c["Adds 6 to 74 Lightning Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=6}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=74}}}},nil} +c["Adds 6 to 75 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=75}},nil} +c["Adds 6 to 75 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=6},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=75}},nil} +c["Adds 6 to 8 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil} c["Adds 6 to 80 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=80}},nil} +c["Adds 6 to 84 Lightning Damage against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=6},[2]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=84}},nil} +c["Adds 6 to 87 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=6},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=87}},nil} c["Adds 6 to 9 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=9}},nil} c["Adds 6 to 9 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=6},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=9}},nil} +c["Adds 6 to 90 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=6},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=90}},nil} +c["Adds 6 to 94 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=94}},nil} +c["Adds 6 to 94 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=94}},nil} +c["Adds 60 to 100 Fire Damage if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=60},[2]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=100}},nil} +c["Adds 60 to 103 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=60},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=103}},nil} c["Adds 60 to 110 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=60},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=110}},nil} c["Adds 60 to 120 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=120}},nil} c["Adds 60 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil} @@ -7168,11 +13496,14 @@ c["Adds 60 to 150 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="Physical c["Adds 60 to 80 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=80}},nil} c["Adds 60 to 80 Cold Damage against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=60},[2]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=80}},nil} c["Adds 60 to 90 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=90}},nil} +c["Adds 61 to 111 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=61},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=111}},nil} c["Adds 625 to 775 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=625},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=775}},nil} c["Adds 63 to 113 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=63},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=113}},nil} +c["Adds 63 to 116 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=63},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=116}},nil} c["Adds 64 to 107 Fire Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=64},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=107}},nil} c["Adds 64 to 117 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=64},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=117}},nil} c["Adds 64 to 96 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=64},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=96}},nil} +c["Adds 64 to 96 Cold Damage while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=64},[2]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=96}},nil} c["Adds 65 to 100 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=65},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=100}},nil} c["Adds 65 to 105 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=65},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=105}},nil} c["Adds 65 to 120 Chaos Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=65},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=120}},nil} @@ -7180,18 +13511,54 @@ c["Adds 65 to 120 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},fl c["Adds 65 to 155 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=65},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=155}},nil} c["Adds 65 to 76 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=65},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=76}},nil} c["Adds 650 to 800 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=650},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=800}},nil} +c["Adds 66 to 116 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=66},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=116}},nil} +c["Adds 66 to 86 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=66},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=86}},nil} c["Adds 66 to 94 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=66},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=94}},nil} +c["Adds 67 to 123 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=67},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=123}},nil} +c["Adds 67 to 125 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=67},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=125}},nil} +c["Adds 67 to 125 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=67},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=125}},nil} c["Adds 67 to 89 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=67},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=89}},nil} c["Adds 68 to 102 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=68},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=102}},nil} +c["Adds 69 to 126 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=69},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=126}},nil} +c["Adds 69 to 128 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=69},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=128}},nil} +c["Adds 7 Passive Skills"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelNodeCount",value=7}}},nil} c["Adds 7 Small Passive Skills which grant nothing"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelNothingnessCount",value=7}}},nil} +c["Adds 7 to 10 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil} +c["Adds 7 to 10 Physical Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil} +c["Adds 7 to 100 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=7},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=100}},nil} +c["Adds 7 to 105 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=105}},nil} +c["Adds 7 to 11 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=11}},nil} +c["Adds 7 to 115 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=115}},nil} +c["Adds 7 to 12 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=12}},nil} +c["Adds 7 to 12 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=7},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=12}},nil} +c["Adds 7 to 12 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=7},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=12}},nil} c["Adds 7 to 12 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil} c["Adds 7 to 12 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=12}},nil} +c["Adds 7 to 122 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=122}},nil} +c["Adds 7 to 124 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=124}},nil} +c["Adds 7 to 13 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=7},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=13}},nil} +c["Adds 7 to 13 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=7},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=13}},nil} +c["Adds 7 to 13 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=7},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=13}},nil} +c["Adds 7 to 13 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=13}},nil} +c["Adds 7 to 13 Physical Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=7}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=13}}}},nil} +c["Adds 7 to 135 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=135}},nil} +c["Adds 7 to 135 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=7},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=135}},nil} +c["Adds 7 to 136 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=7},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=136}},nil} +c["Adds 7 to 14 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=14}},nil} +c["Adds 7 to 14 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=7},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=14}},nil} +c["Adds 7 to 14 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=7},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=14}},nil} +c["Adds 7 to 14 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=7},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=14}},nil} +c["Adds 7 to 14 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}},nil} c["Adds 7 to 14 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=14}},nil} +c["Adds 7 to 143 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=7},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=143}},nil} c["Adds 7 to 15 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=7},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=15}},nil} +c["Adds 7 to 15 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=7},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=15}},nil} c["Adds 7 to 15 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil} +c["Adds 7 to 16 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=16}},nil} c["Adds 7 to 16 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=16}},nil} c["Adds 7 to 18 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=18}},nil} c["Adds 7 to 25 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=25}},nil} +c["Adds 7 to 9 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=9}},nil} c["Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=70},[2]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=104}},nil} c["Adds 70 to 105 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=105}},nil} c["Adds 70 to 130 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=130}},nil} @@ -7202,6 +13569,7 @@ c["Adds 70 to 80 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalM c["Adds 72 to 100 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=72},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=100}},nil} c["Adds 72 to 133 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=72},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=133}},nil} c["Adds 73 to 117 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=73},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=117}},nil} +c["Adds 73 to 135 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=73},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=135}},nil} c["Adds 74 to 121 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=74},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=121}},nil} c["Adds 74 to 121 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=74},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=121}},nil} c["Adds 74 to 121 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=74},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=121}},nil} @@ -7209,50 +13577,121 @@ c["Adds 74 to 121 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="Physical c["Adds 74 to 138 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=74},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=138}},nil} c["Adds 75 to 110 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=110}},nil} c["Adds 75 to 130 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=130}},nil} +c["Adds 75 to 140 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=75},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=140}},nil} c["Adds 75 to 220 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=220}},nil} c["Adds 75 to 358 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=358}},nil} +c["Adds 76 to 141 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=76},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=141}},nil} +c["Adds 76 to 141 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=76},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=141}},nil} +c["Adds 76 to 141 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=76},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=141}},nil} c["Adds 78 to 114 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=78},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=114}},nil} +c["Adds 8 to 115 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=8},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=115}},nil} +c["Adds 8 to 12 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=8},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=12}},nil} c["Adds 8 to 12 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=8},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=12}},nil} +c["Adds 8 to 13 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=13}},nil} c["Adds 8 to 13 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=13}},nil} +c["Adds 8 to 132 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=8},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=132}},nil} +c["Adds 8 to 138 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=138}},nil} +c["Adds 8 to 14 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=8},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=14}},nil} c["Adds 8 to 14 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}},nil} +c["Adds 8 to 14 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=14}},nil} +c["Adds 8 to 14 Physical Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=8}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=14}}}},nil} +c["Adds 8 to 15 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=15}},nil} +c["Adds 8 to 15 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=15}},nil} +c["Adds 8 to 15 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=8},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=15}},nil} +c["Adds 8 to 15 Cold Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=8}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=15}}}},nil} +c["Adds 8 to 15 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=8},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=15}},nil} +c["Adds 8 to 15 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=8},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=15}},nil} +c["Adds 8 to 15 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=8},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=15}},nil} c["Adds 8 to 15 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=15}},nil} +c["Adds 8 to 158 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=158}},nil} +c["Adds 8 to 16 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=8},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=16}},nil} c["Adds 8 to 16 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=8},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=16}},nil} c["Adds 8 to 16 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=8},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=16}},nil} c["Adds 8 to 16 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=16}},nil} +c["Adds 8 to 17 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=17}},nil} c["Adds 8 to 17 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=17}},nil} c["Adds 8 to 19 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=19}},nil} c["Adds 8 to 19 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=19}},nil} +c["Adds 8 to 20 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=20}},nil} c["Adds 8 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil} +c["Adds 8 to 22 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=22}},nil} +c["Adds 8 to 24 Physical Damage to Attacks per 25 Strength"]={{[1]={[1]={div=25,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=8},[2]={[1]={div=25,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=24}},nil} c["Adds 8 to 36 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=36}},nil} +c["Adds 8 to 38 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=8},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=38}},nil} +c["Adds 8 to 49 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=8},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=49}},nil} c["Adds 80 to 122 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=122}},nil} +c["Adds 80 to 147 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=147}},nil} c["Adds 80 to 180 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=180}},nil} c["Adds 80 to 180 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=180}},nil} c["Adds 80 to 320 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=320}},nil} c["Adds 80 to 375 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=375}},nil} +c["Adds 82 to 171 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=82},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=171}},nil} c["Adds 84 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=84},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil} c["Adds 85 to 118 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=85},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=118}},nil} c["Adds 85 to 128 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=85},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=128}},nil} c["Adds 85 to 133 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=85},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=133}},nil} c["Adds 85 to 160 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=85},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=160}},nil} c["Adds 87 to 127 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=87},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=127}},nil} +c["Adds 87 to 159 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=87},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=159}},nil} c["Adds 87 to 169 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=87},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=169}},nil} +c["Adds 88 to 162 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=88},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=162}},nil} +c["Adds 88 to 163 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=88},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=163}},nil} c["Adds 88 to 230 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=88},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=230}},nil} +c["Adds 89 to 135 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=89},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=135}},nil} +c["Adds 9 to 12 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=9},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=12}},nil} +c["Adds 9 to 12 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil} +c["Adds 9 to 13 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=9},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=13}},nil} +c["Adds 9 to 13 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=9},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=13}},nil} +c["Adds 9 to 13 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=13}},nil} c["Adds 9 to 14 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=9},[2]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=14}},nil} c["Adds 9 to 14 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}},nil} +c["Adds 9 to 15 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=15}},nil} +c["Adds 9 to 15 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil} +c["Adds 9 to 15 Physical Damage against Poisoned Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil} +c["Adds 9 to 157 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=157}},nil} +c["Adds 9 to 16 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=9},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=16}},nil} +c["Adds 9 to 16 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=9},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=16}},nil} +c["Adds 9 to 16 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=9},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=16}},nil} c["Adds 9 to 16 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=16}},nil} +c["Adds 9 to 161 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=161}},nil} +c["Adds 9 to 162 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=162}},nil} +c["Adds 9 to 164 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=164}},nil} +c["Adds 9 to 168 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=9},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=168}},nil} c["Adds 9 to 17 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=9},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=17}},nil} +c["Adds 9 to 17 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=9},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=17}},nil} +c["Adds 9 to 17 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=9},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=17}},nil} +c["Adds 9 to 17 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=17}},nil} +c["Adds 9 to 17 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=9},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=17}},nil} +c["Adds 9 to 17 Fire Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=9}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=17}}}},nil} +c["Adds 9 to 17 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=9},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=17}},nil} c["Adds 9 to 17 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=17}},nil} +c["Adds 9 to 17 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=17}},nil} +c["Adds 9 to 17 Physical Damage to Attacks against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=9}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=17}}}},nil} +c["Adds 9 to 17 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=17}},nil} +c["Adds 9 to 18 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=9},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=18}},nil} c["Adds 9 to 18 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=9},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=18}},nil} c["Adds 9 to 18 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=18}},nil} +c["Adds 9 to 19 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=9},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=19}},nil} c["Adds 9 to 20 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=20}},nil} c["Adds 9 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil} +c["Adds 9 to 23 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=23}},nil} +c["Adds 9 to 90 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=9},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=90}},nil} +c["Adds 90 to 167 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=90},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=167}},nil} +c["Adds 90 to 167 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=90},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=167}},nil} c["Adds 90 to 180 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=90},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=180}},nil} c["Adds 90 to 213 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=90},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=213}},nil} c["Adds 90 to 240 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=90},[2]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=240}},nil} c["Adds 91 to 130 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=91},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=130}},nil} +c["Adds 91 to 166 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=91},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=166}},nil} c["Adds 92 to 154 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=92},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=154}},nil} +c["Adds 93 to 160 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=93},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=160}},nil} +c["Adds 93 to 173 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=93},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=173}},nil} +c["Adds 93 to 184 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=93},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=184}},nil} +c["Adds 95 to 176 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=95},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=176}},nil} c["Adds 95 to 240 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=95},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=240}},nil} c["Adds 96 to 118 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=96},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=118}},nil} +c["Adds 96 to 176 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=96},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=176}},nil} +c["Adds 96 to 179 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=96},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=179}},nil} c["Adds 98 to 121 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=121}},nil} c["Adds 98 to 140 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=140}},nil} c["Adds 98 to 140 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=140}},nil} @@ -7270,6 +13709,10 @@ c["Adds Nature's Patience"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type= c["Adds Secrets of Suffering"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelKeystone",value="Secrets of Suffering"}}},nil} c["Adds Veteran's Awareness"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelKeystone",value="Veteran's Awareness"}}},nil} c["Agony Crawler deals 100% increased Damage"]={{[1]={[1]={skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=100}}}},nil} +c["Agony Crawler deals 85% increased Damage"]={{[1]={[1]={skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=85}}}},nil} +c["Ailments inflicted by Skills used by this Graft have 11% increased duration"]={nil,"Ailments inflicted by Skills used by this Graft have 11% increased duration "} +c["Ailments inflicted by Skills used by this Graft have 19% increased duration"]={nil,"Ailments inflicted by Skills used by this Graft have 19% increased duration "} +c["Ailments inflicted by Skills used by this Graft have 30% increased duration"]={nil,"Ailments inflicted by Skills used by this Graft have 30% increased duration "} c["Ailments never count as being from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="AilmentsAreNeverFromCrit",type="FLAG",value=true}},nil} c["All Attack Damage Chills when you Stun"]={nil,"All Attack Damage Chills when you Stun "} c["All Damage Taken from Hits can Chill you"]={nil,"All Damage Taken from Hits can Chill you "} @@ -7290,6 +13733,10 @@ c["All Damage with Maces and Sceptres inflicts Chill"]={{[1]={[1]={type="Conditi c["All Damage with Triggered Spells can Poison"]={{[1]={[1]={skillType=37,type="SkillType"},flags=0,keywordFlags=131072,name="FireCanPoison",type="FLAG",value=true},[2]={[1]={skillType=37,type="SkillType"},flags=0,keywordFlags=131072,name="ColdCanPoison",type="FLAG",value=true},[3]={[1]={skillType=37,type="SkillType"},flags=0,keywordFlags=131072,name="LightningCanPoison",type="FLAG",value=true}},nil} c["All Elemental Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageConvertToChaos",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=100},[3]={flags=0,keywordFlags=0,name="LightningDamageConvertToChaos",type="BASE",value=100}},nil} c["All Hits with your next Non-Channelling Attack within 4 seconds of taking a Critical Strike will be Critical Strikes"]={{[1]={[1]={type="Condition",var="BeenCritRecently"},[2]={neg=true,skillType=48,type="SkillType"},[3]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="OVERRIDE",value=100}},nil} +c["All Sockets Linked"]={nil,"All Sockets Linked "} +c["All Sockets are Blue"]={nil,"All Sockets are Blue "} +c["All Sockets are Green"]={nil,"All Sockets are Green "} +c["All Sockets are Red"]={nil,"All Sockets are Red "} c["All Sockets are White"]={{},nil} c["All bonuses from an Equipped Shield apply to your Minions instead of you"]={{},nil} c["All hits are Critical Strikes while holding a Fishing Rod"]={{[1]={[1]={type="Condition",var="UsingFishing"},flags=0,keywordFlags=0,name="CritChance",type="OVERRIDE",value=100}},nil} @@ -7299,6 +13746,8 @@ c["All other Summoned Totems die when you Summon a Totem 15% less Damage taken w c["All other Summoned Totems die when you Summon a Totem 15% less Damage taken while you have a Totem Skills used by Totems have 10% more Area of Effect per maximum number of Summoned Totems Skills used by Totems deal 10% more Damage per maximum number of Summoned Totems"]={nil,"All other Summoned Totems die when you Summon a Totem 15% less Damage taken while you have a Totem Skills used by Totems have 10% more Area of Effect per maximum number of Summoned Totems Skills used by Totems deal 10% more Damage per maximum number of Summoned Totems "} c["All other Summoned Totems die when you Summon a Totem 15% less Damage taken while you have a Totem Skills used by Totems have 10% more Area of Effect per maximum number of Summoned Totems Skills used by Totems deal 10% more Damage per maximum number of Summoned Totems Totems have 5% more Life per maximum number of Summoned Totems"]={nil,"All other Summoned Totems die when you Summon a Totem 15% less Damage taken while you have a Totem Skills used by Totems have 10% more Area of Effect per maximum number of Summoned Totems Skills used by Totems deal 10% more Damage per maximum number of Summoned Totems Totems have 5% more Life per maximum number of Summoned Totems "} c["Allies' Aura Buffs do not affect you"]={{[1]={flags=0,keywordFlags=0,name="AlliesAurasCannotAffectSelf",type="FLAG",value=true}},nil} +c["Allocates 1 if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="1",side="flame"}}},nil} +c["Allocates 1 if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="1",side="flesh"}}},nil} c["Allocates Ancestral Fury if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="ancestral fury",side="flame"}}},nil} c["Allocates Ancestral Fury if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="ancestral fury",side="flesh"}}},nil} c["Allocates Arcane Blessing if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="arcane blessing",side="flame"}}},nil} @@ -7631,18 +14080,42 @@ c["Allocates Worthy Causes if you have the matching modifier on Forbidden Flame" c["Allocates Worthy Causes if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="worthy causes",side="flesh"}}},nil} c["Allocates Worthy Foe if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="worthy foe",side="flame"}}},nil} c["Allocates Worthy Foe if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="worthy foe",side="flesh"}}},nil} +c["Always Critically Strike Shocked Enemies"]={nil,"Always Critically Strike Shocked Enemies "} c["Always Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=100},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=100}},nil} +c["Always Hits Burning Enemies"]={nil,"Always Hits Burning Enemies "} c["Always Poison on Hit against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil} c["Always Sap while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="EnemySapChance",type="BASE",value=100}},nil} c["Always Scorch while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="EnemyScorchChance",type="BASE",value=100}},nil} c["Always inflict Brittle while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="EnemyBrittleChance",type="BASE",value=100}},nil} c["An Enemy Writhing Worm spawns every 2 seconds"]={nil,"An Enemy Writhing Worm spawns every 2 seconds "} c["An Enemy Writhing Worm spawns every 2 seconds 20% chance to Trigger Socketed Spell on Kill, with a 0.5 second Cooldown"]={nil,"An Enemy Writhing Worm spawns every 2 seconds 20% chance to Trigger Socketed Spell on Kill, with a 0.5 second Cooldown "} +c["An additional 8% of Damage from Hits is taken from Heart of Flame Buff used by this Graft before Life or Energy Shield"]={nil,"An additional 8% of Damage from Hits is taken from Heart of Flame Buff used by this Graft before Life or Energy Shield "} c["An additional Curse can be applied to you"]={nil,"An additional Curse can be applied to you "} c["An additional Curse can be applied to you Corrupted"]={nil,"An additional Curse can be applied to you Corrupted "} c["Ancestral Bond"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Ancestral Bond"},[2]={flags=0,keywordFlags=0,name="Condition:HaveAncestralBond",type="FLAG",value=true}},nil} +c["Anger has 20% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=20}},nil} +c["Anger has 23% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=23}},nil} +c["Anger has 25% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=25}},nil} +c["Anger has 25% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=25}},nil} +c["Anger has 26% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=26}},nil} +c["Anger has 29% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=29}},nil} +c["Anger has 31% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=31}},nil} +c["Anger has 32% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=32}},nil} +c["Anger has 35% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=35}},nil} +c["Anger has 37% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=37}},nil} +c["Anger has 38% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=38}},nil} +c["Anger has 41% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=41}},nil} +c["Anger has 44% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=44}},nil} +c["Anger has 45% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=45}},nil} +c["Anger has 47% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=47}},nil} +c["Anger has 50% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=50}},nil} c["Anger has 50% increased Aura Effect while at maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},[2]={includeTransfigured=true,skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=50}},nil} c["Anger has 50% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=50}},nil} +c["Anger has 51% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=51}},nil} +c["Anger has 53% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=53}},nil} +c["Anger has 56% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=56}},nil} +c["Anger has 58% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=58}},nil} +c["Anger has 59% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=59}},nil} c["Anger has 60% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil} c["Anger has no Reservation"]={{[1]={[1]={skillId="Anger",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Anger",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Anger",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Anger",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Animated Guardian deals 5% increased Damage per Animated Weapon"]={{[1]={[1]={includeTransfigured=true,skillName="Animate Guardian",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",stat="ActiveAnimatedWeaponLimit",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}}}},nil} @@ -7656,18 +14129,25 @@ c["Arcane Surge also grants 20% increased Mana Cost Efficiency to you"]={nil,"Ar c["Arcane Surge also grants 20% more Spell Damage to you"]={{[1]={flags=0,keywordFlags=0,name="ArcaneSurgeDamage",type="MAX",value=20}},nil} c["Arcane Surge also grants 20% of Damage taken Recouped as Mana to you"]={nil,"Arcane Surge also grants 20% of Damage taken Recouped as Mana to you "} c["Arcane Surge also grants 20% of Damage taken Recouped as Mana to you Arcane Surge also grants 20% increased Mana Cost Efficiency to you"]={nil,"Arcane Surge also grants 20% of Damage taken Recouped as Mana to you Arcane Surge also grants 20% increased Mana Cost Efficiency to you "} +c["Arctic Armour has 100% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=100}},nil} c["Arctic Armour has no Reservation"]={{[1]={[1]={skillId="ArcticArmour",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="ArcticArmour",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="ArcticArmour",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="ArcticArmour",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Area Skills have 10% chance to Knock Enemies Back on Hit"]={{[1]={[1]={skillType=8,type="SkillType"},flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=10}},nil} +c["Area is inhabited by an additional Invasion Boss"]={nil,"Area is inhabited by an additional Invasion Boss "} +c["Areas contain Beasts to hunt"]={nil,"Areas contain Beasts to hunt "} c["Armour also applies to Chaos Damage taken from Hits"]={{[1]={flags=0,keywordFlags=0,name="ArmourAppliesToChaosDamageTaken",type="BASE",value=100}},nil} c["Armour also applies to Lightning Damage taken from Hits"]={{[1]={flags=0,keywordFlags=0,name="ArmourAppliesToLightningDamageTaken",type="BASE",value=100}},nil} c["Armour applies to Fire, Cold and Lightning Damage taken from Hits instead of Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ArmourAppliesToFireDamageTaken",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="ArmourAppliesToColdDamageTaken",type="BASE",value=100},[3]={flags=0,keywordFlags=0,name="ArmourAppliesToLightningDamageTaken",type="BASE",value=100},[4]={flags=0,keywordFlags=0,name="ArmourDoesNotApplyToPhysicalDamageTaken",type="FLAG",value=true}},nil} c["Armour from Equipped Body Armour is doubled"]={{[1]={[1]={slotName="Body Armour",type="SlotName"},[2]={globalLimit=100,globalLimitKey="ArmourDoubledLimit",type="Multiplier",var="ArmourDoubled"},flags=0,keywordFlags=0,name="Armour",type="MORE",value=100},[2]={[1]={slotName="Body Armour",type="SlotName"},flags=0,keywordFlags=0,name="Multiplier:ArmourDoubled",type="OVERRIDE",value=1}},nil} c["Armour from Equipped Shield is doubled"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},[2]={globalLimit=100,globalLimitKey="ArmourDoubledLimit",type="Multiplier",var="ArmourDoubled"},flags=0,keywordFlags=0,name="Armour",type="MORE",value=100},[2]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Multiplier:ArmourDoubled",type="OVERRIDE",value=1}},nil} +c["Armour is increased by 50% of Overcapped Fire Resistance"]={nil,"Armour is increased by 50% of Overcapped Fire Resistance "} c["Armour is increased by Overcapped Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="ArmourIncreasedByOvercappedFireRes",type="FLAG",value=true}},nil} c["Arrow Dancing"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Arrow Dancing"},[2]={flags=0,keywordFlags=0,name="Condition:HaveArrowDancing",type="FLAG",value=true}},nil} +c["Arrows Chain +1 times"]={{[1]={flags=0,keywordFlags=2048,name="ChainCountMax",type="BASE",value=1}},nil} c["Arrows Fork"]={nil,"Arrows Fork "} c["Arrows Fork Projectiles Fork"]={nil,"Arrows Fork Projectiles Fork "} +c["Arrows Pierce 1 additional Target"]={nil,"Arrows Pierce 1 additional Target "} c["Arrows Pierce 2 additional Targets"]={{[1]={flags=0,keywordFlags=2048,name="PierceCount",type="BASE",value=2}},nil} +c["Arrows Pierce 3 additional Targets"]={{[1]={flags=0,keywordFlags=2048,name="PierceCount",type="BASE",value=3}},nil} c["Arrows Pierce all Targets"]={{[1]={flags=0,keywordFlags=2048,name="PierceAllTargets",type="FLAG",value=true}},nil} c["Arrows Pierce all Targets after Chaining"]={nil,"Arrows Pierce all Targets after Chaining "} c["Arrows Pierce all Targets after Chaining Arrows Pierce all Targets after Forking"]={nil,"Arrows Pierce all Targets after Chaining Arrows Pierce all Targets after Forking "} @@ -7695,10 +14175,15 @@ c["Attack Critical Strikes ignore Enemy Monster Elemental Resistances"]={{[1]={[ c["Attack Damage Penetrates 10% of Enemy Elemental Resistances"]={{[1]={flags=1,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil} c["Attack Damage Penetrates 8% of Enemy Elemental Resistances"]={{[1]={flags=1,keywordFlags=0,name="ElementalPenetration",type="BASE",value=8}},nil} c["Attack Hits Aggravate any Bleeding on targets which is older than 4 seconds"]={nil,"Attack Hits Aggravate any Bleeding on targets which is older than 4 seconds "} +c["Attack Hits against Bleeding Enemies have 15% chance to Blind"]={nil,"Attack Hits against Bleeding Enemies have 15% chance to Blind "} +c["Attack Hits against Bleeding Enemies have 25% chance to Blind"]={nil,"Attack Hits against Bleeding Enemies have 25% chance to Blind "} c["Attack Hits against Bleeding Enemies have 30% chance to Blind"]={nil,"Attack Hits against Bleeding Enemies have 30% chance to Blind "} c["Attack Hits against Bleeding Enemies have 30% chance to Blind If you've Attacked Recently, you and nearby Allies have +8% Chance to Block Attack Damage"]={nil,"Attack Hits against Bleeding Enemies have 30% chance to Blind If you've Attacked Recently, you and nearby Allies have +8% Chance to Block Attack Damage "} +c["Attack Hits against Blinded Enemies have 15% chance to Maim"]={nil,"Attack Hits against Blinded Enemies have 15% chance to Maim "} +c["Attack Hits against Blinded Enemies have 25% chance to Maim"]={nil,"Attack Hits against Blinded Enemies have 25% chance to Maim "} c["Attack Hits against Blinded Enemies have 30% chance to Maim"]={nil,"Attack Hits against Blinded Enemies have 30% chance to Maim "} c["Attack Hits against Blinded Enemies have 30% chance to Maim 12% increased Mana Reservation Efficiency of Skills"]={nil,"Attack Hits against Blinded Enemies have 30% chance to Maim 12% increased Mana Reservation Efficiency of Skills "} +c["Attack Projectiles Return to you"]={nil,"Attack Projectiles Return to you "} c["Attack Projectiles always inflict Bleeding and Maim, and Knock Back Enemies"]={{[1]={flags=1025,keywordFlags=0,name="BleedChance",type="BASE",value=100},[2]={flags=1025,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil} c["Attack Skills Cost Life instead of 10% of Mana Cost"]={{[1]={flags=1,keywordFlags=0,name="HybridManaAndLifeCost_Life",type="BASE",value=10}},nil} c["Attack Skills Cost Life instead of 20% of Mana Cost"]={{[1]={flags=1,keywordFlags=0,name="HybridManaAndLifeCost_Life",type="BASE",value=20}},nil} @@ -7724,33 +14209,105 @@ c["Attack Skills deal 8% increased Damage while holding a Shield"]={{[1]={[1]={t c["Attack Skills fire an additional Projectile while wielding a Claw or Dagger"]={{[1]={[1]={modFlags=786432,type="ModFlagOr"},flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil} c["Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem"]={{[1]={[1]={keyword="strength",slotName="{SlotName}",sockets={[1]=1,[2]=2,[3]=3,[4]=4,[5]=5,[6]=6},type="SocketedIn"},flags=0,keywordFlags=0,name="SocketProperty",type="LIST",value={value={flags=1,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=5}}}},nil} c["Attack Skills have +1 to maximum number of Summoned Ballista Totems"]={{[1]={[1]={skillType=114,type="SkillType"},flags=0,keywordFlags=65536,name="ActiveBallistaLimit",type="BASE",value=1}},nil} +c["Attack Skills have +1 to maximum number of Summoned Totems"]={{[1]={flags=0,keywordFlags=65536,name="ActiveTotemLimit",type="BASE",value=1}},nil} +c["Attack Skills have Added Lightning Damage equal to 3% of maximum Mana"]={{[1]={[1]={percent=3,stat="Mana",type="PercentStat"},flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={[1]={percent=3,stat="Mana",type="PercentStat"},flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=1}},nil} c["Attack Skills have Added Lightning Damage equal to 6% of maximum Mana"]={{[1]={[1]={percent=6,stat="Mana",type="PercentStat"},flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={[1]={percent=6,stat="Mana",type="PercentStat"},flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=1}},nil} c["Attack skills can have 1 additional Totem Summoned at a time"]={{[1]={flags=0,keywordFlags=65536,name="ActiveTotemLimit",type="BASE",value=1}},nil} c["Attacks Chain an additional time when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=1,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil} c["Attacks Cost Life instead of Mana"]={{[1]={flags=1,keywordFlags=0,name="CostLifeInsteadOfMana",type="FLAG",value=true}},nil} +c["Attacks Exerted by Ancestral Cry deal 21% increased Damage"]={nil,"Attacks Exerted by Ancestral Cry deal 21% increased Damage "} +c["Attacks Exerted by Ancestral Cry deal 24% increased Damage"]={nil,"Attacks Exerted by Ancestral Cry deal 24% increased Damage "} +c["Attacks Exerted by Ancestral Cry deal 27% increased Damage"]={nil,"Attacks Exerted by Ancestral Cry deal 27% increased Damage "} +c["Attacks Exerted by Ancestral Cry deal 30% increased Damage"]={nil,"Attacks Exerted by Ancestral Cry deal 30% increased Damage "} +c["Attacks Exerted by Ancestral Cry deal 33% increased Damage"]={nil,"Attacks Exerted by Ancestral Cry deal 33% increased Damage "} +c["Attacks Exerted by Ancestral Cry deal 35% increased Damage"]={nil,"Attacks Exerted by Ancestral Cry deal 35% increased Damage "} +c["Attacks Exerted by Ancestral Cry deal 36% increased Damage"]={nil,"Attacks Exerted by Ancestral Cry deal 36% increased Damage "} +c["Attacks Exerted by Ancestral Cry deal 39% increased Damage"]={nil,"Attacks Exerted by Ancestral Cry deal 39% increased Damage "} +c["Attacks Exerted by Ancestral Cry deal 41% increased Damage"]={nil,"Attacks Exerted by Ancestral Cry deal 41% increased Damage "} +c["Attacks Exerted by Ancestral Cry deal 42% increased Damage"]={nil,"Attacks Exerted by Ancestral Cry deal 42% increased Damage "} +c["Attacks Exerted by Ancestral Cry deal 45% increased Damage"]={nil,"Attacks Exerted by Ancestral Cry deal 45% increased Damage "} +c["Attacks Exerted by Ancestral Cry deal 47% increased Damage"]={nil,"Attacks Exerted by Ancestral Cry deal 47% increased Damage "} +c["Attacks Exerted by Seismic Cry deal 21% increased Damage"]={nil,"Attacks Exerted by Seismic Cry deal 21% increased Damage "} +c["Attacks Exerted by Seismic Cry deal 24% increased Damage"]={nil,"Attacks Exerted by Seismic Cry deal 24% increased Damage "} +c["Attacks Exerted by Seismic Cry deal 27% increased Damage"]={nil,"Attacks Exerted by Seismic Cry deal 27% increased Damage "} +c["Attacks Exerted by Seismic Cry deal 30% increased Damage"]={nil,"Attacks Exerted by Seismic Cry deal 30% increased Damage "} +c["Attacks Exerted by Seismic Cry deal 33% increased Damage"]={nil,"Attacks Exerted by Seismic Cry deal 33% increased Damage "} +c["Attacks Exerted by Seismic Cry deal 35% increased Damage"]={nil,"Attacks Exerted by Seismic Cry deal 35% increased Damage "} +c["Attacks Exerted by Seismic Cry deal 36% increased Damage"]={nil,"Attacks Exerted by Seismic Cry deal 36% increased Damage "} +c["Attacks Exerted by Seismic Cry deal 39% increased Damage"]={nil,"Attacks Exerted by Seismic Cry deal 39% increased Damage "} +c["Attacks Exerted by Seismic Cry deal 41% increased Damage"]={nil,"Attacks Exerted by Seismic Cry deal 41% increased Damage "} +c["Attacks Exerted by Seismic Cry deal 42% increased Damage"]={nil,"Attacks Exerted by Seismic Cry deal 42% increased Damage "} +c["Attacks Exerted by Seismic Cry deal 45% increased Damage"]={nil,"Attacks Exerted by Seismic Cry deal 45% increased Damage "} +c["Attacks Exerted by Seismic Cry deal 47% increased Damage"]={nil,"Attacks Exerted by Seismic Cry deal 47% increased Damage "} c["Attacks against you always Hit"]={{[1]={flags=0,keywordFlags=0,name="CannotEvade",type="FLAG",value=true}},nil} +c["Attacks always Maim on Hit"]={nil,"Attacks always Maim on Hit "} c["Attacks always inflict Bleeding while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil} c["Attacks cannot Hit you"]={{[1]={flags=0,keywordFlags=0,name="AlwaysEvade",type="FLAG",value=true}},nil} +c["Attacks cannot cause Bleeding"]={nil,"Attacks cannot cause Bleeding "} +c["Attacks deal no Physical Damage"]={nil,"no Physical Damage "} c["Attacks fire 2 additional Projectile when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil} +c["Attacks fire 3 additional Projectiles"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=3}},nil} c["Attacks fire an additional Projectile"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil} c["Attacks fire an additional Projectile when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil} c["Attacks gain 1% more damage for each 2% of your Maximum Life they cost if Life Cost is not higher than the maximum you could spend"]={nil,"Attacks gain 1% more damage for each 2% of your Maximum Life they cost if Life Cost is not higher than the maximum you could spend "} c["Attacks gain 1% more damage for each 2% of your Maximum Life they cost if Life Cost is not higher than the maximum you could spend Attack Skills cost Life instead of Mana"]={nil,"Attacks gain 1% more damage for each 2% of your Maximum Life they cost if Life Cost is not higher than the maximum you could spend Attack Skills cost Life instead of Mana "} +c["Attacks have +0.65% to Critical Strike Chance"]={{[1]={flags=1,keywordFlags=0,name="CritChance",type="BASE",value=0.65}},nil} +c["Attacks have +0.75% to Critical Strike Chance"]={{[1]={flags=1,keywordFlags=0,name="CritChance",type="BASE",value=0.75}},nil} +c["Attacks have +1.25% to Critical Strike Chance if 4 Elder Items are Equipped"]={{[1]={[1]={threshold=4,type="MultiplierThreshold",var="ElderItem"},flags=1,keywordFlags=0,name="CritChance",type="BASE",value=1.25}},nil} +c["Attacks have +1.3% to Critical Strike Chance"]={{[1]={flags=1,keywordFlags=0,name="CritChance",type="BASE",value=1.3}},nil} c["Attacks have +1.5% to Critical Strike Chance if 4 Elder Items are Equipped"]={{[1]={[1]={threshold=4,type="MultiplierThreshold",var="ElderItem"},flags=1,keywordFlags=0,name="CritChance",type="BASE",value=1.5}},nil} +c["Attacks have +1.8% to Critical Strike Chance"]={{[1]={flags=1,keywordFlags=0,name="CritChance",type="BASE",value=1.8}},nil} c["Attacks have 10% chance to Ignite"]={{[1]={flags=1,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=10}},nil} c["Attacks have 10% chance to Maim on Hit"]={{}," to Maim "} c["Attacks have 10% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=10}},nil} +c["Attacks have 100% Arcane Might"]={{[1]={flags=0,keywordFlags=0,name="SpellDamageAppliesToAttacks",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ImprovedSpellDamageAppliesToAttacks",type="MAX",value=100}},nil} c["Attacks have 100% Arcane Might while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=0,keywordFlags=0,name="SpellDamageAppliesToAttacks",type="FLAG",value=true},[2]={[1]={type="Condition",var="UsingWand"},flags=0,keywordFlags=0,name="ImprovedSpellDamageAppliesToAttacks",type="MAX",value=100}},nil} +c["Attacks have 12% chance to Maim on Hit"]={{}," to Maim "} +c["Attacks have 12% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=12}},nil} +c["Attacks have 13% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=13}},nil} c["Attacks have 15% chance to Ignite"]={{[1]={flags=1,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=15}},nil} +c["Attacks have 15% chance to Maim on Hit"]={{}," to Maim "} c["Attacks have 15% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=15}},nil} c["Attacks have 150% Arcane Might"]={{[1]={flags=0,keywordFlags=0,name="SpellDamageAppliesToAttacks",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ImprovedSpellDamageAppliesToAttacks",type="MAX",value=150}},nil} +c["Attacks have 16% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=16}},nil} +c["Attacks have 17% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=17}},nil} +c["Attacks have 19% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=19}},nil} +c["Attacks have 2% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=2}},nil} +c["Attacks have 20% chance to Maim on Hit"]={{}," to Maim "} +c["Attacks have 20% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=20}},nil} +c["Attacks have 22% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=22}},nil} +c["Attacks have 25% chance to Maim on Hit"]={{}," to Maim "} c["Attacks have 25% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=25}},nil} c["Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=1,keywordFlags=262144,name="BleedChance",type="BASE",value=25}},nil} +c["Attacks have 28% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=28}},nil} +c["Attacks have 3% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=3}},nil} +c["Attacks have 30% chance to Maim on Hit"]={{}," to Maim "} +c["Attacks have 30% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=30}},nil} +c["Attacks have 35% chance to Maim on Hit"]={{}," to Maim "} +c["Attacks have 35% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=35}},nil} +c["Attacks have 4% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=4}},nil} +c["Attacks have 40% chance to Maim on Hit"]={{}," to Maim "} +c["Attacks have 40% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=40}},nil} +c["Attacks have 45% chance to Maim on Hit"]={{}," to Maim "} +c["Attacks have 45% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=45}},nil} c["Attacks have 5% chance to Maim on Hit"]={{}," to Maim "} c["Attacks have 5% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=5}},nil} +c["Attacks have 50% chance to Maim on Hit"]={{}," to Maim "} +c["Attacks have 50% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil} c["Attacks have 50% increased Area of Effect when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=1,keywordFlags=0,name="AreaOfEffect",type="INC",value=50}},nil} +c["Attacks have 55% chance to Maim on Hit"]={{}," to Maim "} +c["Attacks have 60% chance to Maim on Hit"]={{}," to Maim "} c["Attacks have 60% chance to Poison while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=1,keywordFlags=0,name="PoisonChance",type="BASE",value=60}},nil} c["Attacks have 60% increased Area of Effect when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=1,keywordFlags=0,name="AreaOfEffect",type="INC",value=60}},nil} +c["Attacks have 65% chance to Maim on Hit"]={{}," to Maim "} +c["Attacks have 7% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=7}},nil} +c["Attacks have 70% chance to Maim on Hit"]={{}," to Maim "} +c["Attacks have 75% chance to Maim on Hit"]={{}," to Maim "} +c["Attacks have 8% chance to Maim on Hit"]={{}," to Maim "} +c["Attacks have 80% chance to Maim on Hit"]={{}," to Maim "} +c["Attacks have 85% chance to Maim on Hit"]={{}," to Maim "} +c["Attacks have 90% chance to Maim on Hit"]={{}," to Maim "} +c["Attacks have 95% chance to Maim on Hit"]={{}," to Maim "} c["Attacks inflict Unnerve on Critical Strike for 4 seconds"]={nil,"Attacks inflict Unnerve on Critical Strike for 4 seconds "} c["Attacks inflict Unnerve on Critical Strike for 4 seconds Spells inflict Intimidate on Critical Strike for 4 seconds"]={nil,"Attacks inflict Unnerve on Critical Strike for 4 seconds Spells inflict Intimidate on Critical Strike for 4 seconds "} c["Attacks that Fire Projectiles Consume up to 1 additional Steel Shard"]={nil,"Attacks that Fire Projectiles Consume up to 1 additional Steel Shard "} @@ -7776,21 +14333,46 @@ c["Attacks with Two Handed Melee Weapons deal 30% increased Damage with Ailments c["Attacks with Two Handed Weapons deal 25% increased Damage with Hits and Ailments"]={{[1]={flags=536870912,keywordFlags=786432,name="Damage",type="INC",value=25}},nil} c["Attacks with Two Handed Weapons deal 60% increased Damage with Hits and Ailments"]={{[1]={flags=536870912,keywordFlags=786432,name="Damage",type="INC",value=60}},nil} c["Attacks with this Weapon Maim on hit"]={nil,"Maim on hit "} +c["Attacks with this Weapon Penetrate 10% Cold Resistance"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=10}},nil} +c["Attacks with this Weapon Penetrate 10% Fire Resistance"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=10}},nil} +c["Attacks with this Weapon Penetrate 10% Lightning Resistance"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=10}},nil} +c["Attacks with this Weapon Penetrate 11% Chaos Resistance"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ChaosPenetration",type="BASE",value=11}},nil} +c["Attacks with this Weapon Penetrate 11% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=11}},nil} +c["Attacks with this Weapon Penetrate 12% Cold Resistance"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=12}},nil} +c["Attacks with this Weapon Penetrate 12% Fire Resistance"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=12}},nil} +c["Attacks with this Weapon Penetrate 12% Lightning Resistance"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=12}},nil} +c["Attacks with this Weapon Penetrate 14% Cold Resistance"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=14}},nil} +c["Attacks with this Weapon Penetrate 14% Fire Resistance"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=14}},nil} +c["Attacks with this Weapon Penetrate 14% Lightning Resistance"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=14}},nil} c["Attacks with this Weapon Penetrate 15% Chaos Resistance"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ChaosPenetration",type="BASE",value=15}},nil} c["Attacks with this Weapon Penetrate 15% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=15}},nil} c["Attacks with this Weapon Penetrate 16% Chaos Resistance"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ChaosPenetration",type="BASE",value=16}},nil} c["Attacks with this Weapon Penetrate 16% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=16}},nil} +c["Attacks with this Weapon Penetrate 2% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=2}},nil} c["Attacks with this Weapon Penetrate 26% Chaos Resistance"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ChaosPenetration",type="BASE",value=26}},nil} +c["Attacks with this Weapon Penetrate 3% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=3}},nil} c["Attacks with this Weapon Penetrate 30% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=30}},nil} +c["Attacks with this Weapon Penetrate 5% Chaos Resistance"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ChaosPenetration",type="BASE",value=5}},nil} +c["Attacks with this Weapon Penetrate 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil} +c["Attacks with this Weapon Penetrate 6% Cold Resistance"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=6}},nil} +c["Attacks with this Weapon Penetrate 6% Fire Resistance"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=6}},nil} +c["Attacks with this Weapon Penetrate 6% Lightning Resistance"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=6}},nil} +c["Attacks with this Weapon Penetrate 7% Chaos Resistance"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ChaosPenetration",type="BASE",value=7}},nil} +c["Attacks with this Weapon Penetrate 7% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=7}},nil} +c["Attacks with this Weapon Penetrate 9% Chaos Resistance"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ChaosPenetration",type="BASE",value=9}},nil} +c["Attacks with this Weapon Penetrate 9% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=9}},nil} c["Attacks with this Weapon deal 100 to 200 added Fire Damage to Bleeding Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=100},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=200}},nil} c["Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=100},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=200}},nil} c["Attacks with this Weapon deal 80 to 120 added Chaos Damage against"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=80},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=120}}," against "} c["Attacks with this Weapon deal 80 to 120 added Chaos Damage against Enemies affected by at least 5 Poisons"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={actor="enemy",threshold=5,type="MultiplierThreshold",var="PoisonStack"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=80},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={actor="enemy",threshold=5,type="MultiplierThreshold",var="PoisonStack"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=120}},nil} +c["Attacks with this Weapon deal 90 to 180 added Fire Damage to Bleeding Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=90},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=180}},nil} +c["Attacks with this Weapon deal 90 to 180 added Physical Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=90},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=180}},nil} c["Attacks with this Weapon deal Double Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=4,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=100}},nil} c["Attacks with this Weapon deal Double Damage to Chilled Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={actor="enemy",type="ActorCondition",var="Chilled"},flags=4,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=100}},nil} c["Attacks with this Weapon have 108% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=108}},nil} c["Attacks with this Weapon have 115% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=115}},nil} c["Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=25}},nil} +c["Attacks with this Weapon have 50% chance to inflict Bleeding while you do not have Avatar of Fire"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={neg=true,type="Condition",var="HaveAvatarOfFire"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil} c["Attacks with this Weapon have Added Fire Damage equal to 10% of Player's Maximum Life"]={{[1]={[1]={actor="parent",percent=10,stat="Life",type="PercentStat"},[2]={type="Condition",var="{Hand}Attack"},[3]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=1},[2]={[1]={actor="parent",percent=10,stat="Life",type="PercentStat"},[2]={type="Condition",var="{Hand}Attack"},[3]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=1}},nil} c["Attacks with this Weapon have Added Fire Damage equal to 12% of Player's Maximum Life"]={{[1]={[1]={actor="parent",percent=12,stat="Life",type="PercentStat"},[2]={type="Condition",var="{Hand}Attack"},[3]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=1},[2]={[1]={actor="parent",percent=12,stat="Life",type="PercentStat"},[2]={type="Condition",var="{Hand}Attack"},[3]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=1}},nil} c["Attacks with this Weapon have Added Fire Damage equal to 8% of Player's Maximum Life"]={{[1]={[1]={actor="parent",percent=8,stat="Life",type="PercentStat"},[2]={type="Condition",var="{Hand}Attack"},[3]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=1},[2]={[1]={actor="parent",percent=8,stat="Life",type="PercentStat"},[2]={type="Condition",var="{Hand}Attack"},[3]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=1}},nil} @@ -7823,8 +14405,10 @@ c["Aura Skills other than Zealotry are Disabled"]={{[1]={[1]={skillType=39,type= c["Auras from your Skills can only affect you"]={{[1]={flags=0,keywordFlags=0,name="SelfAurasOnlyAffectYou",type="FLAG",value=true}},nil} c["Auras from your Skills grant 2% increased Attack and Cast"]={{}," Attack and Cast "} c["Auras from your Skills grant 2% increased Attack and Cast Speed to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}}}},nil} +c["Auras from your Skills grant 2% increased Damage to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=2}}}},nil} c["Auras from your Skills grant 3% increased Attack and Cast"]={{}," Attack and Cast "} c["Auras from your Skills grant 3% increased Attack and Cast Speed to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=3}}}},nil} +c["Auras from your Skills grant 4% increased Damage to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=4}}}},nil} c["Auras from your Skills have 10% increased Effect on you"]={{[1]={flags=0,keywordFlags=0,name="SkillAuraEffectOnSelf",type="INC",value=10}},nil} c["Auras from your Skills have 30% increased Effect on you"]={{[1]={flags=0,keywordFlags=0,name="SkillAuraEffectOnSelf",type="INC",value=30}},nil} c["Auras from your Skills have 40% increased Effect on you"]={{[1]={flags=0,keywordFlags=0,name="SkillAuraEffectOnSelf",type="INC",value=40}},nil} @@ -7832,6 +14416,7 @@ c["Auras from your Skills have 8% increased Effect on you for"]={nil,"Auras from c["Auras from your Skills have 8% increased Effect on you for each Herald affecting you, up to a maximum of 40%"]={nil,"Auras from your Skills have 8% increased Effect on you for each Herald affecting you, up to a maximum of 40% "} c["Auras from your Skills which affect Allies also affect Enemies"]={{[1]={flags=0,keywordFlags=0,name="AurasAffectEnemies",type="FLAG",value=true}},nil} c["Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Avatar of Fire"},[2]={flags=0,keywordFlags=0,name="Condition:HaveAvatarOfFire",type="FLAG",value=true}},nil} +c["Avoid Projectiles that have Chained"]={nil,"Avoid Projectiles that have Chained "} c["Axe Attacks deal 10% increased Damage with Hits and Ailments"]={{[1]={flags=65536,keywordFlags=786432,name="Damage",type="INC",value=10}},nil} c["Axe Attacks deal 12% increased Damage with Ailments"]={{[1]={flags=67584,keywordFlags=0,name="Damage",type="INC",value=12}},nil} c["Axe Attacks deal 12% increased Damage with Hits and Ailments"]={{[1]={flags=65536,keywordFlags=786432,name="Damage",type="INC",value=12}},nil} @@ -7868,6 +14453,7 @@ c["Binding 8000 souls to phylacteries to sustain Zorath"]={{[1]={flags=0,keyword c["Bitter Frost"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Bitter Frost"},[2]={flags=0,keywordFlags=0,name="Condition:HaveBitterFrost",type="FLAG",value=true}},nil} c["Bleeding Enemies you Kill Explode, dealing 20% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 20% of "} c["Bleeding Enemies you Kill Explode, dealing 20% of their Maximum Life as Physical Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=20,chance=1,keyOfScaledMod="chance",type="Physical"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} +c["Bleeding Enemies you Kill Explode, dealing 3% of their Maximum Life as Physical Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=3,chance=1,keyOfScaledMod="chance",type="Physical"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Bleeding Enemies you Kill Explode, dealing 5% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of "} c["Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=5,chance=1,keyOfScaledMod="chance",type="Physical"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Bleeding Enemies you Kill with Hits Shatter"]={nil,"Bleeding Enemies you Kill with Hits Shatter "} @@ -7877,12 +14463,27 @@ c["Bleeding enemies cannot inflict Bleeding on you Ignited enemies cannot Ignite c["Bleeding on you expires 75% slower while Moving"]={nil,"Bleeding on you expires 75% slower while Moving "} c["Bleeding on you expires 75% slower while Moving Cannot be Poisoned while Bleeding"]={nil,"Bleeding on you expires 75% slower while Moving Cannot be Poisoned while Bleeding "} c["Bleeding you inflict deals Damage 10% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=10}},nil} +c["Bleeding you inflict deals Damage 11% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=11}},nil} +c["Bleeding you inflict deals Damage 12% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=12}},nil} +c["Bleeding you inflict deals Damage 13% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=13}},nil} +c["Bleeding you inflict deals Damage 14% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=14}},nil} c["Bleeding you inflict deals Damage 15% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=15}},nil} +c["Bleeding you inflict deals Damage 16% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=16}},nil} +c["Bleeding you inflict deals Damage 18% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=18}},nil} +c["Bleeding you inflict deals Damage 20% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=20}},nil} +c["Bleeding you inflict deals Damage 24% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=24}},nil} +c["Bleeding you inflict deals Damage 30% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=30}},nil} +c["Bleeding you inflict deals Damage 33% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=33}},nil} c["Bleeding you inflict deals Damage 4% faster per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=4}},nil} c["Bleeding you inflict deals Damage 5% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=5}},nil} +c["Bleeding you inflict deals Damage 6% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=6}},nil} +c["Bleeding you inflict deals Damage 7% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=7}},nil} +c["Bleeding you inflict deals Damage 8% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=8}},nil} +c["Bleeding you inflict deals Damage 9% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=9}},nil} c["Bleeding you inflict is Aggravated"]={nil,"Bleeding you inflict is Aggravated "} c["Bleeding you inflict is Reflected to you"]={nil,"Bleeding you inflict is Reflected to you "} c["Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you"]={nil,"Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you "} +c["Blight has 25% increased Hinder Duration"]={{[1]={[1]={includeTransfigured=true,skillName="Blight",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=25}}," Hinder "} c["Blight has 30% increased Hinder Duration"]={{[1]={[1]={includeTransfigured=true,skillName="Blight",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}}," Hinder "} c["Blight has 30% increased Hinder Duration You cannot be Hindered"]={{[1]={[1]={includeTransfigured=true,skillName="Blight",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}}," Hinder You cannot be Hindered "} c["Blind Chilled Enemies on Hit"]={nil,"Blind Chilled Enemies on Hit "} @@ -7896,12 +14497,25 @@ c["Blind you inflict is Reflected to you 20% chance to gain a Frenzy Charge on H c["Blink Arrow and Mirror Arrow have 100% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillNameList={[1]="Blink Arrow",[2]="Mirror Arrow"},type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=100}},nil} c["Blood Magic"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Blood Magic"},[2]={flags=0,keywordFlags=0,name="Condition:HaveBloodMagic",type="FLAG",value=true}},nil} c["Bloodsoaked Blade"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Bloodsoaked Blade"},[2]={flags=0,keywordFlags=0,name="Condition:HaveBloodsoakedBlade",type="FLAG",value=true}},nil} +c["Bone Offering has 11% increased Effect"]={{[1]={[1]={skillId="BoneOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="11"}},nil} +c["Bone Offering has 13% increased Effect"]={{[1]={[1]={skillId="BoneOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="13"}},nil} +c["Bone Offering has 15% increased Effect"]={{[1]={[1]={skillId="BoneOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="15"}},nil} +c["Bone Offering has 17% increased Effect"]={{[1]={[1]={skillId="BoneOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="17"}},nil} +c["Bone Offering has 19% increased Effect"]={{[1]={[1]={skillId="BoneOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="19"}},nil} +c["Bone Offering has 21% increased Effect"]={{[1]={[1]={skillId="BoneOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="21"}},nil} +c["Bone Offering has 23% increased Effect"]={{[1]={[1]={skillId="BoneOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="23"}},nil} +c["Bone Offering has 25% increased Effect"]={{[1]={[1]={skillId="BoneOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="25"}},nil} +c["Bone Offering has 27% increased Effect"]={{[1]={[1]={skillId="BoneOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="27"}},nil} +c["Bone Offering has 29% increased Effect"]={{[1]={[1]={skillId="BoneOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="29"}},nil} +c["Bone Offering has 7% increased Effect"]={{[1]={[1]={skillId="BoneOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="7"}},nil} +c["Bone Offering has 9% increased Effect"]={{[1]={[1]={skillId="BoneOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="9"}},nil} c["Bow Attacks Sacrifice a random Damageable Minion to fire 2 additional Arrow"]={{[1]={[1]={type="Condition",var="SacrificeMinionOnAttack"},[2]={type="Condition",var="HaveDamageableMinion"},[3]={neg=true,skillType=37,type="SkillType"},[4]={neg=true,skillType=26,type="SkillType"},flags=0,keywordFlags=2048,name="ProjectileCount",type="BASE",value=2}},nil} c["Bow Attacks Sacrifice a random Damageable Minion to fire 3 additional Arrow"]={{[1]={[1]={type="Condition",var="SacrificeMinionOnAttack"},[2]={type="Condition",var="HaveDamageableMinion"},[3]={neg=true,skillType=37,type="SkillType"},[4]={neg=true,skillType=26,type="SkillType"},flags=0,keywordFlags=2048,name="ProjectileCount",type="BASE",value=3}},nil} c["Bow Attacks fire 2 additional Arrows"]={{[1]={flags=0,keywordFlags=2048,name="ProjectileCount",type="BASE",value=2}},nil} c["Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently"]={{[1]={[1]={neg=true,type="Condition",var="CastDashRecently"},flags=0,keywordFlags=2048,name="ProjectileCount",type="BASE",value=2}},nil} c["Bow Attacks fire 4 additional Arrows"]={{[1]={flags=0,keywordFlags=2048,name="ProjectileCount",type="BASE",value=4}},nil} c["Bow Attacks fire an additional Arrow"]={{[1]={flags=131072,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil} +c["Bow Attacks fire an additional Arrow while Main Hand Accuracy Rating is at least 3000"]={nil,"Bow Attacks fire an additional Arrow while Main Hand Accuracy Rating is at least 3000 "} c["Bow Attacks have Culling Strike"]={{[1]={flags=131073,keywordFlags=0,name="CullPercent",type="MAX",value=10}},nil} c["Bow Knockback at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131072,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil} c["Bow Skills have +6% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=1024,name="DotMultiplier",type="BASE",value=6}},nil} @@ -7918,24 +14532,44 @@ c["Brand Recall has 50% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTr c["Brand Skills have 10% increased Duration"]={{[1]={[1]={skillType=65,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=10}},nil} c["Brand Skills have 100% increased Duration"]={{[1]={[1]={skillType=65,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=100}},nil} c["Brand Skills have 12% increased Duration"]={{[1]={[1]={skillType=65,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=12}},nil} +c["Brand Skills have 13% increased Duration"]={{[1]={[1]={skillType=65,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=13}},nil} c["Brand Skills have 15% increased Duration"]={{[1]={[1]={skillType=65,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil} +c["Brand Skills have 16% increased Duration"]={{[1]={[1]={skillType=65,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=16}},nil} +c["Brand Skills have 19% increased Duration"]={{[1]={[1]={skillType=65,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=19}},nil} c["Brand Skills have 20% increased Duration"]={{[1]={[1]={skillType=65,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil} +c["Brand Skills have 39% reduced Duration"]={{[1]={[1]={skillType=65,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-39}},nil} +c["Brand Skills have 48% reduced Duration"]={{[1]={[1]={skillType=65,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-48}},nil} c["Brand Skills have 75% increased Duration"]={{[1]={[1]={skillType=65,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=75}},nil} c["Brands Attach to a new Enemy each time they Activate, no more than once every 0.3 seconds"]={nil,"Brands Attach to a new Enemy each time they Activate, no more than once every 0.3 seconds "} c["Brands have 100% more Activation Frequency if 75% of Attached Duration expired"]={{[1]={[1]={type="Condition",var="BrandLastQuarter"},flags=0,keywordFlags=0,name="BrandActivationFrequency",type="MORE",value=100}},nil} c["Brands have 25% increased Area of Effect if 50% of Attached Duration expired"]={{[1]={[1]={type="Condition",var="BrandLastHalf"},[2]={skillType=65,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil} c["Brands have 30% increased Area of Effect if 50% of Attached Duration expired"]={{[1]={[1]={type="Condition",var="BrandLastHalf"},[2]={skillType=65,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil} +c["Buff granted by Tender Embrace used by this Graft grants +1 Endurance Charge when gained"]={nil,"Buff granted by Tender Embrace used by this Graft grants +1 Endurance Charge when gained "} +c["Buff granted by Tender Embrace used by this Graft grants +3% chance to Block Attack Damage"]={nil,"Buff granted by Tender Embrace used by this Graft grants +3% chance to Block Attack Damage "} +c["Buff granted by Tender Embrace used by this Graft grants +6% chance to Block Attack Damage"]={nil,"Buff granted by Tender Embrace used by this Graft grants +6% chance to Block Attack Damage "} +c["Buff granted by Tender Embrace used by this Graft grants +9% chance to Block Attack Damage"]={nil,"Buff granted by Tender Embrace used by this Graft grants +9% chance to Block Attack Damage "} +c["Buff granted by Tender Embrace used by this Graft grants 0% of Damage Leeched as Life"]={nil,"Buff granted by Tender Embrace used by this Graft grants 0% of Damage Leeched as Life "} +c["Buff granted by Tender Embrace used by this Graft grants 0.2% of Damage Leeched as Life"]={nil,"Buff granted by Tender Embrace used by this Graft grants 0.2% of Damage Leeched as Life "} +c["Buff granted by Tender Embrace used by this Graft grants 0.3% of Damage Leeched as Life"]={nil,"Buff granted by Tender Embrace used by this Graft grants 0.3% of Damage Leeched as Life "} +c["Buff granted by Tender Embrace used by this Graft grants 0.5% of Damage Leeched as Life"]={nil,"Buff granted by Tender Embrace used by this Graft grants 0.5% of Damage Leeched as Life "} +c["Buff granted by Tender Embrace used by this Graft grants 10% less Life Recovery Rate"]={nil,"Buff granted by Tender Embrace used by this Graft grants 10% less Life Recovery Rate "} +c["Buff granted by Tender Embrace used by this Graft grants 11% more Life Recovery Rate"]={nil,"Buff granted by Tender Embrace used by this Graft grants 11% more Life Recovery Rate "} +c["Buff granted by Tender Embrace used by this Graft grants 3% more Life Recovery Rate"]={nil,"Buff granted by Tender Embrace used by this Graft grants 3% more Life Recovery Rate "} +c["Buff granted by Tender Embrace used by this Graft grants 7% more Life Recovery Rate"]={nil,"Buff granted by Tender Embrace used by this Graft grants 7% more Life Recovery Rate "} c["Buffs on you expire 30% slower"]={nil,"Buffs on you expire 30% slower "} c["Buffs on you expire 30% slower Debuffs on you expire 30% faster"]={nil,"Buffs on you expire 30% slower Debuffs on you expire 30% faster "} c["Buffs on you expire 30% slower Debuffs on you expire 30% faster Limited to 1 Runegraft of the Warp"]={nil,"Buffs on you expire 30% slower Debuffs on you expire 30% faster Limited to 1 Runegraft of the Warp "} +c["Burning Enemies you kill have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Burning"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=10,chance=1,keyOfScaledMod="chance",type="Tenth"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Burning Enemies you kill have a 3% chance to Explode, dealing a tenth of their maximum Life as Fire Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Burning"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=3,chance=1,keyOfScaledMod="chance",type="Tenth"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Burning Hoofprints"]={nil,"Burning Hoofprints "} c["Call of Steel causes 10% increased Reflected Damage"]={nil,"Call of Steel causes 10% increased Reflected Damage "} +c["Call of Steel causes 23% increased Reflected Damage"]={nil,"Call of Steel causes 23% increased Reflected Damage "} c["Call of Steel causes 25% increased Reflected Damage"]={nil,"Call of Steel causes 25% increased Reflected Damage "} c["Call of Steel causes 50% increased Reflected Damage"]={nil,"Call of Steel causes 50% increased Reflected Damage "} c["Call of Steel causes 50% increased Reflected Damage Call of Steel causes 25% increased Reflected Damage"]={nil,"Call of Steel causes 50% increased Reflected Damage Call of Steel causes 25% increased Reflected Damage "} c["Call of Steel deals Reflected Damage with 40% increased Area of Effect"]={nil,"Call of Steel deals Reflected Damage with 40% increased Area of Effect "} c["Call of Steel deals Reflected Damage with 40% increased Area of Effect Call of Steel has 40% increased Use Speed"]={nil,"Call of Steel deals Reflected Damage with 40% increased Area of Effect Call of Steel has 40% increased Use Speed "} +c["Call of Steel deals Reflected Damage with 45% increased Area of Effect"]={nil,"Call of Steel deals Reflected Damage with 45% increased Area of Effect "} c["Call of Steel deals Reflected Damage with 50% increased Area of Effect"]={nil,"Call of Steel deals Reflected Damage with 50% increased Area of Effect "} c["Call of Steel deals Reflected Damage with 50% increased Area of Effect Call of Steel has 100% increased Use Speed"]={nil,"Call of Steel deals Reflected Damage with 50% increased Area of Effect Call of Steel has 100% increased Use Speed "} c["Call of Steel has +4 to maximum Steel Shards"]={nil,"Call of Steel has +4 to maximum Steel Shards "} @@ -7943,6 +14577,9 @@ c["Call of Steel has +4 to maximum Steel Shards Call of Steel causes 10% increas c["Call of Steel has 100% increased Use Speed"]={nil,"Call of Steel has 100% increased Use Speed "} c["Call of Steel has 100% increased Use Speed Call of Steel causes 50% increased Reflected Damage"]={nil,"Call of Steel has 100% increased Use Speed Call of Steel causes 50% increased Reflected Damage "} c["Call of Steel has 40% increased Use Speed"]={nil,"Call of Steel has 40% increased Use Speed "} +c["Call of Steel has 90% increased Use Speed"]={nil,"Call of Steel has 90% increased Use Speed "} +c["Call the Pyre used by this Graft creates +1 Ashen Pillar"]={nil,"Call the Pyre used by this Graft creates +1 Ashen Pillar "} +c["Call the Pyre used by this Graft creates +2 Ashen Pillars"]={nil,"Call the Pyre used by this Graft creates +2 Ashen Pillars "} c["Call to Arms"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Call to Arms"},[2]={flags=0,keywordFlags=0,name="Condition:HaveCallToArms",type="FLAG",value=true}},nil} c["Can Allocate Passives from the Duelist's starting point"]={{},nil} c["Can Allocate Passives from the Marauder's starting point"]={{},nil} @@ -7953,14 +14590,19 @@ c["Can Allocate Passives from the Witch's starting point"]={{},nil} c["Can Consume 4 Uncorrupted Support Gems"]={nil,"Can Consume 4 Uncorrupted Support Gems "} c["Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems"]={nil,"Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems "} c["Can be Allflame Crafted as if Rare"]={{},nil} +c["Can be Allflame Crafted as if Rare Cannot gain Intangibility"]={nil,"Can be Allflame Crafted as if Rare Cannot gain Intangibility "} +c["Can be Anointed"]={{},nil} c["Can be Enchanted by a Kalguuran Runesmith"]={nil,"Can be Enchanted by a Kalguuran Runesmith "} c["Can be Enchanted by a Kalguuran Runesmith Can have 2 additional Runesmithing Enchantments"]={nil,"Can be Enchanted by a Kalguuran Runesmith Can have 2 additional Runesmithing Enchantments "} c["Can be Runesmithed as though it were all One Handed Melee Weapon Types"]={nil,"Can be Runesmithed as though it were all One Handed Melee Weapon Types "} c["Can be modified while Corrupted"]={nil,"Can be modified while Corrupted "} c["Can be modified while Corrupted Can have up to 5 Implicit Modifiers while Item has this Modifier"]={nil,"Can be modified while Corrupted Can have up to 5 Implicit Modifiers while Item has this Modifier "} +c["Can catch Abyssal Fish"]={nil,"Can catch Abyssal Fish "} +c["Can have 1 additional Crafted Modifier"]={nil,"Can have 1 additional Crafted Modifier "} c["Can have 2 additional Runesmithing Enchantments"]={nil,"Can have 2 additional Runesmithing Enchantments "} c["Can have 2 additional Runesmithing Enchantments Can be Runesmithed as though it were all One Handed Melee Weapon Types"]={nil,"Can have 2 additional Runesmithing Enchantments Can be Runesmithed as though it were all One Handed Melee Weapon Types "} c["Can have 3 additional Enchantment Modifiers"]={{},nil} +c["Can have 5 fewer Remote Mines placed at a time"]={nil,"Can have 5 fewer Remote Mines placed at a time "} c["Can have 5 fewer Traps placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveTrapLimit",type="BASE",value=-5}},nil} c["Can have a second Enchantment Modifier"]={{},nil} c["Can have up to 1 additional Trap placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveTrapLimit",type="BASE",value=1}},nil} @@ -7972,6 +14614,7 @@ c["Can have up to 5 Implicit Modifiers while Item has this Modifier"]={nil,"Can c["Can have up to 5 Implicit Modifiers while Item has this Modifier +2 to Level of Socketed Gems"]={nil,"Can have up to 5 Implicit Modifiers while Item has this Modifier +2 to Level of Socketed Gems "} c["Can have up to 5 Implicit Modifiers while Item has this Modifier 200% increased Armour and Energy Shield"]={nil,"Can have up to 5 Implicit Modifiers while Item has this Modifier 200% increased Armour and Energy Shield "} c["Can have up to 5 additional Traps placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveTrapLimit",type="BASE",value=5}},nil} +c["Can roll Minion Modifiers"]={nil,"Can roll Minion Modifiers "} c["Can't use Amulets"]={{[1]={[1]={slotName="Amulet",type="DisablesItem"},flags=0,keywordFlags=0,name="CanNotUseItem",type="Flag",value=1}},nil} c["Can't use Belts"]={{[1]={[1]={slotName="Belt",type="DisablesItem"},flags=0,keywordFlags=0,name="CanNotUseItem",type="Flag",value=1}},nil} c["Can't use Chest armour"]={{[1]={[1]={slotName="Body Armour",type="DisablesItem"},flags=0,keywordFlags=0,name="CanNotUseItem",type="Flag",value=1}},nil} @@ -7987,13 +14630,16 @@ c["Cannot Block"]={{[1]={flags=0,keywordFlags=0,name="CannotBlockAttacks",type=" c["Cannot Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="CannotBlockAttacks",type="FLAG",value=true}},nil} c["Cannot Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="CannotBlockSpells",type="FLAG",value=true}},nil} c["Cannot Block while you have no Energy Shield"]={{[1]={[1]={neg=true,type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="CannotBlockAttacks",type="FLAG",value=true},[2]={[1]={neg=true,type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="CannotBlockSpells",type="FLAG",value=true}},nil} +c["Cannot Cast Spells"]={nil,"Cannot Cast Spells "} c["Cannot Evade Enemy Attacks"]={{[1]={flags=0,keywordFlags=0,name="CannotEvade",type="FLAG",value=true}},nil} c["Cannot Evade enemy Attacks"]={{[1]={flags=0,keywordFlags=0,name="CannotEvade",type="FLAG",value=true}},nil} +c["Cannot Fish while standing in Water"]={nil,"Cannot Fish while standing in Water "} c["Cannot Ignite, Chill, Freeze or Shock"]={{[1]={flags=0,keywordFlags=0,name="CannotIgnite",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="CannotChill",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="CannotFreeze",type="FLAG",value=true},[4]={flags=0,keywordFlags=0,name="CannotShock",type="FLAG",value=true}},nil} c["Cannot Inflict Wither on targets that are not on Full Life"]={nil,"Cannot Inflict Wither on targets that are not on Full Life "} c["Cannot Knock Enemies Back"]={{[1]={flags=0,keywordFlags=0,name="CannotKnockback",type="FLAG",value=true}},nil} c["Cannot Leech"]={nil,"Cannot Leech "} c["Cannot Leech Cannot Leech Life"]={nil,"Cannot Leech Cannot Leech Life "} +c["Cannot Leech Energy Shield"]={nil,"Cannot Leech Energy Shield "} c["Cannot Leech Life"]={{[1]={flags=0,keywordFlags=0,name="CannotLeechLife",type="FLAG",value=true}},nil} c["Cannot Leech Life from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="CannotLeechLife",type="FLAG",value=true}},nil} c["Cannot Leech Mana"]={{[1]={flags=0,keywordFlags=0,name="CannotLeechMana",type="FLAG",value=true}},nil} @@ -8009,6 +14655,7 @@ c["Cannot Summon Mirage Archers while near your Mirage Archers"]={nil,"Cannot Su c["Cannot be Blinded"]={{[1]={flags=0,keywordFlags=0,name="Condition:CannotBeBlinded",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="BlindImmune",type="FLAG",value=true}},nil} c["Cannot be Blinded while affected by Precision"]={{[1]={[1]={type="Condition",var="AffectedByPrecision"},flags=0,keywordFlags=0,name="Condition:CannotBeBlinded",type="FLAG",value=true},[2]={[1]={type="Condition",var="AffectedByPrecision"},flags=0,keywordFlags=0,name="BlindImmune",type="FLAG",value=true}},nil} c["Cannot be Chilled"]={{[1]={flags=0,keywordFlags=0,name="ChillImmune",type="FLAG",value=true}},nil} +c["Cannot be Chilled or Frozen while moving"]={nil,"Cannot be Chilled or Frozen while moving "} c["Cannot be Chilled while Burning"]={{[1]={[1]={type="Condition",var="Burning"},flags=0,keywordFlags=0,name="ChillImmune",type="FLAG",value=true}},nil} c["Cannot be Chilled while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="ChillImmune",type="FLAG",value=true}},nil} c["Cannot be Frozen"]={{[1]={flags=0,keywordFlags=0,name="FreezeImmune",type="FLAG",value=true}},nil} @@ -8022,6 +14669,7 @@ c["Cannot be Poisoned"]={{[1]={flags=0,keywordFlags=0,name="PoisonImmune",type=" c["Cannot be Poisoned while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="PoisonImmune",type="FLAG",value=true}},nil} c["Cannot be Shocked"]={{[1]={flags=0,keywordFlags=0,name="ShockImmune",type="FLAG",value=true}},nil} c["Cannot be Shocked if Intelligence is higher than Strength"]={{[1]={[1]={type="Condition",var="IntHigherThanStr"},flags=0,keywordFlags=0,name="ShockImmune",type="FLAG",value=true}},nil} +c["Cannot be Shocked or Ignited while moving"]={nil,"Cannot be Shocked or Ignited while moving "} c["Cannot be Shocked while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="ShockImmune",type="FLAG",value=true}},nil} c["Cannot be Stunned"]={{[1]={flags=0,keywordFlags=0,name="StunImmune",type="FLAG",value=true}},nil} c["Cannot be Stunned by Attacks if your opposite Ring is an Elder Item"]={nil,"Cannot be Stunned by Attacks if your opposite Ring is an Elder Item "} @@ -8031,6 +14679,7 @@ c["Cannot be Stunned by Hits you Block Cannot be Stunned while Fortified"]={nil, c["Cannot be Stunned by Spells if your opposite Ring is a Shaper Item"]={nil,"Cannot be Stunned by Spells if your opposite Ring is a Shaper Item "} c["Cannot be Stunned by Suppressed Spell Damage"]={nil,"Cannot be Stunned by Suppressed Spell Damage "} c["Cannot be Stunned by Suppressed Spell Damage Debilitate Enemies for 4 Seconds when you Suppress their Spell Damage"]={nil,"Cannot be Stunned by Suppressed Spell Damage Debilitate Enemies for 4 Seconds when you Suppress their Spell Damage "} +c["Cannot be Stunned during Effect"]={nil,"Cannot be Stunned during Effect "} c["Cannot be Stunned if 6 Elder Items are Equipped"]={{[1]={[1]={threshold=6,type="MultiplierThreshold",var="ElderItem"},flags=0,keywordFlags=0,name="StunImmune",type="FLAG",value=true}},nil} c["Cannot be Stunned if you have an Equipped Helmet with no Socketed Gems"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="SocketedGemsInHelmet"},[2]={type="Condition",var="UsingHelmet"},flags=0,keywordFlags=0,name="StunImmune",type="FLAG",value=true}},nil} c["Cannot be Stunned if you have at least 10 Crab Barriers"]={{[1]={[1]={stat="CrabBarriers",threshold=10,type="StatThreshold"},flags=0,keywordFlags=0,name="StunImmune",type="FLAG",value=true}},nil} @@ -8047,6 +14696,8 @@ c["Cannot deal non-Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoPhys c["Cannot deal non-Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="DealNoLightning",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="DealNoFire",type="FLAG",value=true},[4]={flags=0,keywordFlags=0,name="DealNoChaos",type="FLAG",value=true}},nil} c["Cannot deal non-Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="DealNoLightning",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="DealNoCold",type="FLAG",value=true},[4]={flags=0,keywordFlags=0,name="DealNoChaos",type="FLAG",value=true}},nil} c["Cannot deal non-Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="DealNoCold",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="DealNoFire",type="FLAG",value=true},[4]={flags=0,keywordFlags=0,name="DealNoChaos",type="FLAG",value=true}},nil} +c["Cannot gain Charges"]={nil,"Cannot gain Charges "} +c["Cannot gain Endurance Charges"]={nil,"Cannot gain Endurance Charges "} c["Cannot gain Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="CannotGainEnergyShield",type="FLAG",value=true}},nil} c["Cannot gain Intangibility"]={{},nil} c["Cannot gain Life during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CannotGainLife",type="FLAG",value=true}},nil} @@ -8087,6 +14738,8 @@ c["Cannot have Minions other than Summoned Skeletons Maximum number of Summoned c["Cannot have Minions other than Summoned Spectral Wolves"]={nil,"Cannot have Minions other than Summoned Spectral Wolves "} c["Cannot have Minions other than Summoned Spectral Wolves Maximum number of Living Lightning is Doubled"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={globalLimit=100,globalLimitKey="ActiveLivingLightningLimitDoubledLimit",type="Multiplier",var="ActiveLivingLightningLimitDoubled"},flags=0,keywordFlags=0,name="ActiveLivingLightningLimit",type="MORE",value=100}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Multiplier:ActiveLivingLightningLimitDoubled",type="OVERRIDE",value=1}}}},"Cannot have s other than Summoned Spectral Wolves "} c["Cannot have non-Abyssal sockets"]={{[1]={flags=0,keywordFlags=0,name="NoSockets",type="FLAG",value=true}},nil} +c["Cannot inflict Curses"]={nil,"Cannot inflict Curses "} +c["Cannot inflict Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="CannotIgnite",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="CannotChill",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="CannotFreeze",type="FLAG",value=true},[4]={flags=0,keywordFlags=0,name="CannotShock",type="FLAG",value=true},[5]={flags=0,keywordFlags=0,name="CannotScorch",type="FLAG",value=true},[6]={flags=0,keywordFlags=0,name="CannotBrittle",type="FLAG",value=true},[7]={flags=0,keywordFlags=0,name="CannotSap",type="FLAG",value=true}},nil} c["Cannot inflict Freeze or Chill"]={{[1]={flags=0,keywordFlags=0,name="CannotFreeze",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="CannotChill",type="FLAG",value=true}},nil} c["Cannot inflict Ignite"]={{[1]={flags=0,keywordFlags=0,name="CannotIgnite",type="FLAG",value=true}},nil} c["Cannot inflict Shock"]={{[1]={flags=0,keywordFlags=0,name="CannotShock",type="FLAG",value=true}},nil} @@ -8108,7 +14761,12 @@ c["Carved to glorify 10000 new faithful converted by High Templar Dominus"]={{[1 c["Carved to glorify 10000 new faithful converted by High Templar Maxarius"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="conqueredBy",value={conqueror={id="1_v2",type="templar"},id=10000}}}},nil} c["Carved to glorify 10000 new faithful converted by High Templar Venarius"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="conqueredBy",value={conqueror={id=1,type="templar"},id=10000}}}},nil} c["Carved to glorify 6000 new faithful converted by High Templar Avarius"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="conqueredBy",value={conqueror={id=3,type="templar"},id=6000}}}},nil} +c["Cast Level 10 Fire Burst on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="FireBurstOnHit",triggered=true}}},nil} +c["Cast Level 20 Fire Burst on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="FireBurstOnHit",triggered=true}}},nil} +c["Causes Bleeding on Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil} +c["Causes Bleeding when you Stun"]={nil,"Causes Bleeding when you Stun "} c["Celestial Footprints"]={nil,"Celestial Footprints "} +c["Chance to Block Attack Damage is Unlucky"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceIsUnlucky",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ProjectileBlockChanceIsUnlucky",type="FLAG",value=true}},nil} c["Chance to Block Attack Damage is doubled"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="MORE",value=100}},nil} c["Chance to Block Attack or Spell Damage is Lucky if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="BlockChanceIsLucky",type="FLAG",value=true},[2]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="ProjectileBlockChanceIsLucky",type="FLAG",value=true},[3]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="SpellBlockChanceIsLucky",type="FLAG",value=true},[4]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="SpellProjectileBlockChanceIsLucky",type="FLAG",value=true}},nil} c["Chance to Block Spell Damage is Unlucky"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChanceIsUnlucky",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="SpellProjectileBlockChanceIsUnlucky",type="FLAG",value=true}},nil} @@ -8130,7 +14788,9 @@ c["Chaos Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,n c["Chaos Damage taken does not bypass Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ChaosNotBypassEnergyShield",type="FLAG",value=true}},nil} c["Chaos Damage taken does not bypass Energy Shield during effect"]={{[1]={flags=0,keywordFlags=0,name="ChaosNotBypassEnergyShield",type="FLAG",value=true}},nil} c["Chaos Damage taken does not bypass Energy Shield while not on Low Life"]={{[1]={[1]={neg=true,type="Condition",varList={[1]="LowLife"}},flags=0,keywordFlags=0,name="ChaosNotBypassEnergyShield",type="FLAG",value=true}},nil} +c["Chaos Damage taken does not bypass Energy Shield while not on Low Mana"]={{[1]={[1]={neg=true,type="Condition",varList={[1]="LowMana"}},flags=0,keywordFlags=0,name="ChaosNotBypassEnergyShield",type="FLAG",value=true}},nil} c["Chaos Damage taken does not bypass Minions' Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosNotBypassEnergyShield",type="FLAG",value=true}}}},nil} +c["Chaos Damage with Hits is Lucky"]={{[1]={flags=0,keywordFlags=0,name="ChaosLuckyHits",type="FLAG",value=true}},nil} c["Chaos Resistance is Zero"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="OVERRIDE",value=0}},nil} c["Chaos Resistance is doubled"]={{[1]={[1]={globalLimit=100,globalLimitKey="ChaosResistDoubledLimit",type="Multiplier",var="ChaosResistDoubled"},flags=0,keywordFlags=0,name="ChaosResist",type="MORE",value=100},[2]={flags=0,keywordFlags=0,name="Multiplier:ChaosResistDoubled",type="OVERRIDE",value=1}},nil} c["Chaos Skills have 14% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=256,name="Duration",type="INC",value=14}},nil} @@ -8157,9 +14817,13 @@ c["Chill Enemies as though dealing 80% more Damage"]={{[1]={flags=0,keywordFlags c["Chill Enemies for 1 second on Hit with this Weapon when in Off Hand"]={nil,"Chill Enemies for 1 second on Hit with this Weapon when in Off Hand "} c["Chill Enemy for 1 second when Hit, reducing their Action Speed by 30%"]={nil,"Chill Enemy for 1 second when Hit, reducing their Action Speed by 30% "} c["Chill Enemy for 1 second when Hit, reducing their Action Speed by 30% Blind Chilled Enemies on Hit"]={nil,"Chill Enemy for 1 second when Hit, reducing their Action Speed by 30% Blind Chilled Enemies on Hit "} +c["Chill Enemy for 4 seconds when Hit, reducing their Action Speed by 30%"]={nil,"Chill Enemy for 4 seconds when Hit, reducing their Action Speed by 30% "} +c["Chill Enemy for 5 seconds when Hit, reducing their Action Speed by 30%"]={nil,"Chill Enemy for 5 seconds when Hit, reducing their Action Speed by 30% "} +c["Chill Nearby Enemies when you Block"]={nil,"Chill Nearby Enemies when you Block "} c["Chill nearby Enemies when you Focus, causing 30% reduced Action Speed"]={nil,"Chill nearby Enemies when you Focus, causing 30% reduced Action Speed "} c["Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has 25% increased Cooldown Recovery Rate"]={nil,"Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has 25% increased Cooldown Recovery Rate "} c["Chills from your Hits always reduce Action Speed by at least 10%"]={{[1]={flags=0,keywordFlags=0,name="ChillBase",type="BASE",value=10}},nil} +c["Chills from your Hits always reduce Action Speed by at least 4%"]={{[1]={flags=0,keywordFlags=0,name="ChillBase",type="BASE",value=4}},nil} c["Chills from your Hits always reduce Action Speed by at least 6%"]={{[1]={flags=0,keywordFlags=0,name="ChillBase",type="BASE",value=6}},nil} c["Clarity has no Reservation"]={{[1]={[1]={skillId="Clarity",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Clarity",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Clarity",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Clarity",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Claw Attacks deal 12% increased Damage with Hits and Ailments"]={{[1]={flags=262144,keywordFlags=786432,name="Damage",type="INC",value=12}},nil} @@ -8167,8 +14831,11 @@ c["Claw Attacks deal 15% increased Damage with Ailments"]={{[1]={flags=264192,ke c["Claw Attacks deal 25% increased Damage with Ailments"]={{[1]={flags=264192,keywordFlags=0,name="Damage",type="INC",value=25}},nil} c["Claw Attacks deal 25% increased Damage with Hits and Ailments"]={{[1]={flags=262144,keywordFlags=786432,name="Damage",type="INC",value=25}},nil} c["Claw Attacks deal 8% increased Damage with Hits and Ailments"]={{[1]={flags=262144,keywordFlags=786432,name="Damage",type="INC",value=8}},nil} +c["Cold Damage is increased by 1% per 8 Intelligence from Allocated Passives in Radius"]={nil,"Cold Damage is increased by 1% per 8 Intelligence from Allocated Passives in Radius "} +c["Cold Damage with Hits is Lucky if you've Suppressed Spell Damage Recently"]={{[1]={[1]={type="Condition",var="SuppressedRecently"},flags=0,keywordFlags=0,name="ColdLuckyHits",type="FLAG",value=true}},nil} c["Cold Exposure on Hit if you've cast Frostbite in the past 10 seconds"]={{[1]={[1]={type="Condition",var="SelfCastFrostbite"},[2]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdExposure",type="BASE",value=-10}}}},nil} c["Cold Exposure you inflict applies an extra -12% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ExtraColdExposure",type="BASE",value=-12}},nil} +c["Cold Resistance is 70%"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="OVERRIDE",value=70}},nil} c["Cold Resistance is 75%"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="OVERRIDE",value=75}},nil} c["Cold Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=64,name="PoisonChance",type="BASE",value=20}},nil} c["Cold Skills have a 25% chance to apply Cold Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="ColdExposureChance",type="BASE",value=25}},nil} @@ -8184,6 +14851,7 @@ c["Commissioned 160000 coins to commemorate Caspiro"]={{[1]={flags=0,keywordFlag c["Commissioned 160000 coins to commemorate Chitus"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="conqueredBy",value={conqueror={id=3,type="eternal"},id=160000}}}},nil} c["Commissioned 160000 coins to commemorate Victario"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="conqueredBy",value={conqueror={id=2,type="eternal"},id=160000}}}},nil} c["Commissioned 81000 coins to commemorate Caspiro"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="conqueredBy",value={conqueror={id="3_v2",type="eternal"},id=81000}}}},nil} +c["Completing a Heist generates 3 additional Reveals"]={nil,"Completing a Heist generates 3 additional Reveals "} c["Conductivity can affect Hexproof Enemies"]={{[1]={[1]={skillId="Conductivity",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexproof",value=true}}},nil} c["Conductivity has no Reservation if Cast as an Aura"]={{[1]={[1]={skillId="Conductivity",type="SkillId"},[2]={skillType=39,type="SkillType"},[3]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Conductivity",type="SkillId"},[2]={skillType=39,type="SkillType"},[3]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Conductivity",type="SkillId"},[2]={skillType=39,type="SkillType"},[3]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Conductivity",type="SkillId"},[2]={skillType=39,type="SkillType"},[3]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Conduit"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Conduit"},[2]={flags=0,keywordFlags=0,name="Condition:HaveConduit",type="FLAG",value=true}},nil} @@ -8196,28 +14864,36 @@ c["Consecrated Ground you create also grants"]={nil,""} c["Consecrated Ground you create also grants 50% reduced duration of Damaging Ailments on you"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="SelfIgniteDuration",type="INC",value=-50},[2]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="SelfBleedDuration",type="INC",value=-50},[3]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="SelfPoisonDuration",type="INC",value=-50}},nil} c["Consecrated Ground you create applies 10% increased Damage taken to Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="DamageTakenConsecratedGround",type="INC",value=10}}}},nil} c["Consecrated Ground you create applies 15% increased Damage taken to Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="DamageTakenConsecratedGround",type="INC",value=15}}}},nil} +c["Consecrated Ground you create applies 6% increased Damage taken to Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="DamageTakenConsecratedGround",type="INC",value=6}}}},nil} +c["Consecrated Ground you create applies 9% increased Damage taken to Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="DamageTakenConsecratedGround",type="INC",value=9}}}},nil} c["Consecrated Ground you create causes Life Regeneration to"]={nil,"Consecrated Ground you create causes Life Regeneration to "} c["Consecrated Ground you create causes Life Regeneration to also Recover Energy Shield for you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="LifeRegenerationRecoversEnergyShield",type="FLAG",value=true}}}},nil} c["Consecrated Ground you create grants 30% increased Accuracy Rating to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="ConsecratedGroundAlsoAccuracy",type="INC",value=30}}}},nil} c["Consecrated Ground you create grants 30% increased Mana Regeneration"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=30}},nil} c["Consecrated Ground you create while affected by Zealotry causes enemies to take 10% increased Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnConsecratedGround"},[2]={type="Condition",var="AffectedByZealotry"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTakenConsecratedGround",type="INC",value=10}}}},nil} +c["Consecrated Ground you create while affected by Zealotry causes enemies to take 9% increased Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnConsecratedGround"},[2]={type="Condition",var="AffectedByZealotry"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTakenConsecratedGround",type="INC",value=9}}}},nil} c["Consumes Frenzy Charges on use"]={nil,"Consumes Frenzy Charges on use "} c["Consumes Frenzy Charges on use Gain Onslaught for 1 second per Frenzy Charge consumed on use"]={nil,"Consumes Frenzy Charges on use Gain Onslaught for 1 second per Frenzy Charge consumed on use "} c["Consumes Maximum Charges to use"]={nil,"Consumes Maximum Charges to use "} c["Consumes Maximum Charges to use Gain Vaal Souls equal to Charges Consumed when used"]={nil,"Consumes Maximum Charges to use Gain Vaal Souls equal to Charges Consumed when used "} c["Consumes Socketed Uncorrupted Support Gems when they reach Maximum Level"]={nil,"Consumes Socketed Uncorrupted Support Gems when they reach Maximum Level "} c["Consumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems"]={nil,"Consumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems "} +c["Consumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems"]={nil,"Consumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems "} c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="VoidShot",triggered=true}}},nil} c["Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="NoDexBonusToEvasion",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="IronReflexes",type="FLAG",value=true}},nil} c["Convocation has 40% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="Convocation",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=40}},nil} +c["Corpses you Spawn have 16% increased Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="CorpseLife",type="INC",value=16}},nil} c["Corpses you Spawn have 20% increased Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="CorpseLife",type="INC",value=20}},nil} c["Corpses you Spawn have 5% increased Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="CorpseLife",type="INC",value=5}},nil} +c["Corpses you Spawn have 8% increased Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="CorpseLife",type="INC",value=8}},nil} c["Corrupted"]={nil,"Corrupted "} c["Corrupted Blood cannot be inflicted on you"]={{[1]={flags=0,keywordFlags=0,name="CorruptedBloodImmune",type="FLAG",value=true}},nil} +c["Corrupted Blood cannot be inflicted on you if you have at least 5 Corrupted Blood Debuffs on you"]={nil,"Corrupted Blood cannot be inflicted on you if you have at least 5 Corrupted Blood Debuffs on you "} c["Corrupted Soul"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Corrupted Soul"},[2]={flags=0,keywordFlags=0,name="Condition:HaveCorruptedSoul",type="FLAG",value=true}},nil} c["Cost every third time you Pay it"]={nil,"Cost every third time you Pay it "} c["Count as Blocking Attack Damage from the first target Hit with each Shield Attack"]={nil,"Count as Blocking Attack Damage from the first target Hit with each Shield Attack "} c["Count as having maximum number of Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="HaveMaximumEnduranceCharges",type="FLAG",value=true}},nil} +c["Count as having maximum number of Endurance Charges Count as having maximum number of Frenzy Charges Count as having maximum number of Power Charges"]={nil,"Count as having maximum number of Endurance Charges Count as having maximum number of Frenzy Charges Count as having maximum number of Power Charges "} c["Count as having maximum number of Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="HaveMaximumFrenzyCharges",type="FLAG",value=true}},nil} c["Count as having maximum number of Power Charges"]={{[1]={flags=0,keywordFlags=0,name="HaveMaximumPowerCharges",type="FLAG",value=true}},nil} c["Counts as Dual Wielding"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="countsAsDualWielding",value=true}}},nil} @@ -8229,12 +14905,15 @@ c["Cover Enemies in Ash when they Hit you Avatar of Fire"]={nil,"Cover Enemies i c["Cover Enemies in Ash when they Hit you Nearby Enemies are Covered in Ash"]={nil,"Cover Enemies in Ash when they Hit you Nearby Enemies are Covered in Ash "} c["Cover Enemies in Frost for 5 seconds when you Freeze them"]={nil,"Cover Enemies in Frost for 5 seconds when you Freeze them "} c["Cover Full Life Enemies in Ash for 10 seconds on Melee Weapon Hit"]={nil,"Cover Full Life Enemies in Ash for 10 seconds on Melee Weapon Hit "} +c["Cover Full Life Enemies in Ash for 7 seconds on Melee Weapon Hit"]={nil,"Cover Full Life Enemies in Ash for 7 seconds on Melee Weapon Hit "} +c["Create Consecrated Ground when Hit, lasting 8 seconds"]={nil,"Create Consecrated Ground when Hit, lasting 8 seconds "} c["Create Consecrated Ground when you Shatter an Enemy"]={nil,"Create Consecrated Ground when you Shatter an Enemy "} c["Create Consecrated Ground when you Shatter an Enemy 40% increased Effect of Chilled Ground"]={nil,"Create Consecrated Ground when you Shatter an Enemy 40% increased Effect of Chilled Ground "} c["Create Fungal Ground instead of Consecrated Ground"]={{[1]={flags=0,keywordFlags=0,name="Condition:CreateFungalGround",type="FLAG",value=true}},nil} c["Create Profane Ground instead of Consecrated Ground"]={{[1]={flags=0,keywordFlags=0,name="Condition:CreateProfaneGround",type="FLAG",value=true}},nil} c["Create a Blighted Spore when your Skills or Minions Kill a Rare Monster"]={nil,"Create a Blighted Spore when your Skills or Minions Kill a Rare Monster "} c["Create a Blighted Spore when your Skills or Minions Kill a Rare Monster This item can be anointed by Cassia"]={nil,"Create a Blighted Spore when your Skills or Minions Kill a Rare Monster This item can be anointed by Cassia "} +c["Creates Chilled Ground on Use"]={{},nil} c["Creates Consecrated Ground on Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike "} c["Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike "} c["Creates Consecrated Ground on Use"]={{},nil} @@ -8247,6 +14926,7 @@ c["Critical Strike Chance is 35% for Hits with this Weapon"]={{[1]={[1]={type="C c["Critical Strike Chance is 40% for Hits with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=4,keywordFlags=0,name="CritChance",type="OVERRIDE",value=40}},nil} c["Critical Strike Chance is increased by Overcapped Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="CritChanceIncreasedByOvercappedLightningRes",type="FLAG",value=true}},nil} c["Critical Strikes Penetrate 10% of Enemy Elemental Resistances while affected by Zealotry"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="AffectedByZealotry"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil} +c["Critical Strikes Penetrate 9% of Enemy Elemental Resistances while affected by Zealotry"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="AffectedByZealotry"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=9}},nil} c["Critical Strikes against you do not inherently inflict Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="CritsOnYouDontAlwaysApplyElementalAilments",type="FLAG",value=true}},nil} c["Critical Strikes deal no Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=-100}},nil} c["Critical Strikes do not deal extra Damage"]={{[1]={flags=0,keywordFlags=0,name="NoCritMultiplier",type="FLAG",value=true}},nil} @@ -8254,6 +14934,7 @@ c["Critical Strikes do not inherently Freeze"]={{[1]={flags=0,keywordFlags=0,nam c["Critical Strikes do not inherently Ignite"]={{[1]={flags=0,keywordFlags=0,name="CritsDontAlwaysIgnite",type="FLAG",value=true}},nil} c["Critical Strikes do not inherently inflict non-Damaging Ailments"]={nil,"Critical Strikes do not inherently inflict non-Damaging Ailments "} c["Critical Strikes do not inherently inflict non-Damaging Ailments Inflict non-Damaging Ailments as though dealing 200% more Damage"]={nil,"Critical Strikes do not inherently inflict non-Damaging Ailments Inflict non-Damaging Ailments as though dealing 200% more Damage "} +c["Critical Strikes have 15% chance to Blind Enemies while you have Cat's Stealth"]={nil,"Critical Strikes have 15% chance to Blind Enemies while you have Cat's Stealth "} c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth "} c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies "} c["Critical Strikes have Culling Strike"]={{[1]={flags=0,keywordFlags=0,name="CriticalCullPercent",type="MAX",value=10}},nil} @@ -8262,8 +14943,10 @@ c["Critical Strikes inflict Malignant Madness if The Eater of Worlds is dominant c["Critical Strikes inflict Malignant Madness if The Eater of Worlds is dominant Kill Enemies that have 15% or lower Life on Hit if The Searing Exarch is dominant"]={nil,"Critical Strikes inflict Malignant Madness if The Eater of Worlds is dominant Kill Enemies that have 15% or lower Life on Hit if The Searing Exarch is dominant "} c["Critical Strikes inflict Scorch, Brittle and Sapped"]={{[1]={flags=0,keywordFlags=0,name="CritAlwaysAltAilments",type="FLAG",value=true}},nil} c["Critical Strikes with Daggers Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=524288,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil} +c["Critical Strikes with Spells have 50% chance to inflict Impale"]={nil,"Critical Strikes with Spells have 50% chance to inflict Impale "} c["Critical Strikes with Spells inflict Impale"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=2,keywordFlags=0,name="ImpaleChance",type="BASE",value=100}},nil} c["Critical Strikes with this Weapon do not deal extra Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="NoCritMultiplier",type="FLAG",value=true}},nil} +c["Critical Strikes with this Weapon have Culling Strike"]={nil,"Critical Strikes with this Weapon have Culling Strike "} c["Crucible Passive Skill Tree is removed if this Modifier is removed"]={{},nil} c["Crush Enemies for 4 seconds when you Hit them while they are on Full Life"]={nil,"Crush Enemies for 4 seconds when you Hit them while they are on Full Life "} c["Crush Enemies for 4 seconds when you Hit them while they are on Full Life 40% increased Physical Damage"]={nil,"Crush Enemies for 4 seconds when you Hit them while they are on Full Life 40% increased Physical Damage "} @@ -8280,11 +14963,14 @@ c["Curse Auras from Socketed Skills also affect you"]={nil,"Curse Auras from Soc c["Curse Auras from Socketed Skills also affect you Socketed Curse Gems have 50% increased Reservation Efficiency"]={nil,"Curse Auras from Socketed Skills also affect you Socketed Curse Gems have 50% increased Reservation Efficiency "} c["Curse Enemies which Hit you with a random Hex, ignoring Curse Limit"]={nil,"Curse Enemies which Hit you with a random Hex, ignoring Curse Limit "} c["Curse Enemies with Conductivity on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="Conductivity",triggered=true}}},nil} +c["Curse Enemies with Despair on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="Despair",triggered=true}}},nil} c["Curse Enemies with Elemental Weakness on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="ElementalWeakness",triggered=true}}},nil} c["Curse Enemies with Elemental Weakness when you Block their Spell Damage, ignoring Curse Limit"]={nil,"Curse Enemies with Elemental Weakness when you Block their Spell Damage, ignoring Curse Limit "} +c["Curse Enemies with Enfeeble on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="Enfeeble",triggered=true}}},nil} c["Curse Enemies with Flammability on Block"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="Flammability",triggered=true}}},nil} c["Curse Enemies with Flammability on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="Flammability",triggered=true}}},nil} c["Curse Enemies with Frostbite on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="Frostbite",triggered=true}}},nil} +c["Curse Enemies with Punishment on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="Punishment",triggered=true}}},nil} c["Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit"]={nil,"Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit "} c["Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit"]={nil,"Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit "} c["Curse Enemies with Socketed Hex Curse Gem on Hit"]={{},nil} @@ -8294,13 +14980,17 @@ c["Curse Enemies with Temporal Chains when you Block their Projectile Attack Dam c["Curse Enemies with Vulnerability on Block"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="Vulnerability",triggered=true}}},nil} c["Curse Enemies with Vulnerability on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="Vulnerability",triggered=true}}},nil} c["Curse Skills cost Life instead of Mana"]={{[1]={flags=0,keywordFlags=2,name="CostLifeInsteadOfMana",type="FLAG",value=true}},nil} +c["Curse Skills have 0% reduced Skill Effect Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=-0}},nil} c["Curse Skills have 10% increased Cast Speed"]={{[1]={flags=16,keywordFlags=2,name="Speed",type="INC",value=10}},nil} c["Curse Skills have 100% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=100}},nil} c["Curse Skills have 12% increased Cast Speed"]={{[1]={flags=16,keywordFlags=2,name="Speed",type="INC",value=12}},nil} +c["Curse Skills have 13% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=13}},nil} c["Curse Skills have 15% increased Cast Speed"]={{[1]={flags=16,keywordFlags=2,name="Speed",type="INC",value=15}},nil} +c["Curse Skills have 18% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=18}},nil} c["Curse Skills have 20% increased Cast Speed"]={{[1]={flags=16,keywordFlags=2,name="Speed",type="INC",value=20}},nil} c["Curse Skills have 20% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=20}},nil} c["Curse Skills have 25% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=25}},nil} +c["Curse Skills have 33% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=33}},nil} c["Curse Skills have 40% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=40}},nil} c["Curse Skills have 50% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=50}},nil} c["Curse Skills have 8% increased Cast Speed"]={{[1]={flags=16,keywordFlags=2,name="Speed",type="INC",value=8}},nil} @@ -8308,11 +14998,14 @@ c["Cursed Enemies cannot inflict Elemental Ailments on You"]={nil,"Cursed Enemie c["Cursed Enemies you Kill are destroyed"]={nil,"Cursed Enemies you Kill are destroyed "} c["Cursed Enemies you Kill are destroyed Enemies Cursed by you have 50% reduced Life Regeneration Rate"]={nil,"Cursed Enemies you Kill are destroyed Enemies Cursed by you have 50% reduced Life Regeneration Rate "} c["Cursed Enemies you Kill are destroyed Enemies Cursed by you have 50% reduced Life Regeneration Rate Enemies you Curse cannot Recharge Energy Shield"]={nil,"Cursed Enemies you Kill are destroyed Enemies Cursed by you have 50% reduced Life Regeneration Rate Enemies you Curse cannot Recharge Energy Shield "} +c["Cursed Enemies you or your Minions Kill have a 13% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=25,chance=0.13,keyOfScaledMod="chance",type="Chaos"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Cursed Enemies you or your Minions Kill have a 15% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=25,chance=0.15,keyOfScaledMod="chance",type="Chaos"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Cursed Enemies you or your Minions Kill have a 50% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=25,chance=0.5,keyOfScaledMod="chance",type="Chaos"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} +c["Cursed Enemies you or your Minions Kill have a 8% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=25,chance=0.08,keyOfScaledMod="chance",type="Chaos"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Curses are inflicted on you instead of Linked targets"]={{[1]={flags=0,keywordFlags=0,name="ExtraLinkEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="CurseImmune",type="FLAG",value=true}}}},nil} c["Dagger Attacks deal 10% increased Damage with Hits and Ailments"]={{[1]={flags=524288,keywordFlags=786432,name="Damage",type="INC",value=10}},nil} c["Dagger Attacks deal 12% increased Damage with Hits and Ailments"]={{[1]={flags=524288,keywordFlags=786432,name="Damage",type="INC",value=12}},nil} +end)();(function() c["Dagger Attacks deal 16% increased Damage with Ailments"]={{[1]={flags=526336,keywordFlags=0,name="Damage",type="INC",value=16}},nil} c["Dagger Attacks deal 20% increased Damage with Ailments"]={{[1]={flags=526336,keywordFlags=0,name="Damage",type="INC",value=20}},nil} c["Dagger Attacks deal 24% increased Damage with Hits and Ailments"]={{[1]={flags=524288,keywordFlags=786432,name="Damage",type="INC",value=24}},nil} @@ -8320,33 +15013,92 @@ c["Dagger Attacks deal 8% increased Damage with Hits and Ailments"]={{[1]={flags c["Damage Penetrates (2-4)% Cold Resistance"]={nil,"Damage Penetrates (2-4)% Cold Resistance "} c["Damage Penetrates (2-4)% Fire Resistance"]={nil,"Damage Penetrates (2-4)% Fire Resistance "} c["Damage Penetrates (2-4)% Lightning Resistance"]={nil,"Damage Penetrates (2-4)% Lightning Resistance "} +c["Damage Penetrates 1% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=1}},nil} +c["Damage Penetrates 1% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=1}},nil} +c["Damage Penetrates 1% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=1}},nil} +c["Damage Penetrates 1% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=1}},nil} +c["Damage Penetrates 10% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=10}},nil} c["Damage Penetrates 10% Cold Resistance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=10}},nil} c["Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil} c["Damage Penetrates 10% Elemental Resistances while you are Chilled"]={{[1]={[1]={type="Condition",var="Chilled"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil} c["Damage Penetrates 10% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=10}},nil} c["Damage Penetrates 10% Fire Resistance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=10}},nil} +c["Damage Penetrates 10% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=10}},nil} c["Damage Penetrates 10% Lightning Resistance during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=10}},nil} +c["Damage Penetrates 11% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=11}},nil} +c["Damage Penetrates 11% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=11}},nil} +c["Damage Penetrates 11% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=11}},nil} +c["Damage Penetrates 12% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=12}},nil} +c["Damage Penetrates 12% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=12}},nil} +c["Damage Penetrates 12% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=12}},nil} +c["Damage Penetrates 12% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=12}},nil} +c["Damage Penetrates 13% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=13}},nil} +c["Damage Penetrates 13% Cold Resistance while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=13}},nil} +c["Damage Penetrates 13% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=13}},nil} +c["Damage Penetrates 13% Fire Resistance while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=13}},nil} +c["Damage Penetrates 13% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=13}},nil} +c["Damage Penetrates 13% Lightning Resistance while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=13}},nil} +c["Damage Penetrates 14% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=14}},nil} +c["Damage Penetrates 14% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=14}},nil} +c["Damage Penetrates 14% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=14}},nil} c["Damage Penetrates 15% Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosPenetration",type="BASE",value=15}},nil} +c["Damage Penetrates 15% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=15}},nil} c["Damage Penetrates 15% Cold Resistance while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=15}},nil} +c["Damage Penetrates 15% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil} c["Damage Penetrates 15% Fire Resistance while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil} +c["Damage Penetrates 15% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=15}},nil} c["Damage Penetrates 15% Lightning Resistance while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=15}},nil} c["Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil} +c["Damage Penetrates 16% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=16}},nil} +c["Damage Penetrates 16% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=16}},nil} +c["Damage Penetrates 16% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=16}},nil} +c["Damage Penetrates 2% Elemental Resistances if you haven't Killed Recently"]={{[1]={[1]={neg=true,type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=2}},nil} c["Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=20}},nil} c["Damage Penetrates 20% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=20}},nil} c["Damage Penetrates 20% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=20}},nil} c["Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=20}},nil} +c["Damage Penetrates 25% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=25}},nil} +c["Damage Penetrates 3% Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosPenetration",type="BASE",value=3}},nil} +c["Damage Penetrates 3% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=3}},nil} +c["Damage Penetrates 3% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=3}},nil} +c["Damage Penetrates 3% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=3}},nil} +c["Damage Penetrates 3% of Enemy Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=3}},nil} +c["Damage Penetrates 4% Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosPenetration",type="BASE",value=4}},nil} +c["Damage Penetrates 4% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=4}},nil} +c["Damage Penetrates 4% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=4}},nil} +c["Damage Penetrates 4% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=4}},nil} +c["Damage Penetrates 4% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=4}},nil} +c["Damage Penetrates 4% of Enemy Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=4}},nil} +c["Damage Penetrates 5% Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosPenetration",type="BASE",value=5}},nil} +c["Damage Penetrates 5% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=5}},nil} +c["Damage Penetrates 5% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil} +c["Damage Penetrates 5% Elemental Resistances during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil} c["Damage Penetrates 5% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=5}},nil} c["Damage Penetrates 5% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=5}},nil} +c["Damage Penetrates 5% of Enemy Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil} +c["Damage Penetrates 6% Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosPenetration",type="BASE",value=6}},nil} c["Damage Penetrates 6% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=6}},nil} +c["Damage Penetrates 6% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},nil} c["Damage Penetrates 6% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=6}},nil} c["Damage Penetrates 6% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=6}},nil} c["Damage Penetrates 6% Lightning Resistance during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=6}},nil} c["Damage Penetrates 6% of Enemy Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},nil} c["Damage Penetrates 7% Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosPenetration",type="BASE",value=7}},nil} +c["Damage Penetrates 7% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=7}},nil} +c["Damage Penetrates 7% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=7}},nil} +c["Damage Penetrates 7% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=7}},nil} +c["Damage Penetrates 8% Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosPenetration",type="BASE",value=8}},nil} +c["Damage Penetrates 8% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=8}},nil} +c["Damage Penetrates 8% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=8}},nil} c["Damage Penetrates 8% Elemental Resistances while your Ward is Broken"]={{[1]={[1]={neg=true,type="Condition",var="UnbrokenWard"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=8}},nil} +c["Damage Penetrates 8% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=8}},nil} c["Damage Penetrates 8% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=8}},nil} c["Damage Penetrates 8% of Enemy Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=8}},nil} +c["Damage Penetrates 9% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=9}},nil} +c["Damage Penetrates 9% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=9}},nil} c["Damage Penetrates 9% Elemental Resistances while you are Chilled"]={{[1]={[1]={type="Condition",var="Chilled"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=9}},nil} +c["Damage Penetrates 9% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=9}},nil} +c["Damage Penetrates 9% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=9}},nil} c["Damage Penetrates Fire Resistance equal to your Overcapped Fire Resistance, up to a maximum of 200%"]={{[1]={[1]={limit=200,limitTotal=true,stat="FireResistOverCap",type="PerStat"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=1}},nil} c["Damage cannot be Reflected"]={{[1]={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="ReflectedDamageTaken",type="MORE",value=-100}},nil} c["Damage from your Critical Strikes cannot be Reflected"]={nil,"Damage from your Critical Strikes cannot be Reflected "} @@ -8363,6 +15115,7 @@ c["Damage of Hits against you is Lucky"]={nil,"Damage of Hits is Lucky "} c["Damage over Time Multiplier for Ailments is equal to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplierIsCritMultiplier",type="FLAG",value=true}},nil} c["Damage taken bypasses Unbroken Ward if the Hit deals less Damage than 15% of Ward"]={{[1]={flags=0,keywordFlags=0,name="WardBypassBelowPercent",type="BASE",value=15}},nil} c["Damage taken from Blocked Hits cannot bypass Energy Shield"]={{[1]={[1]={neg=true,type="Condition",var="EVBypass"},flags=0,keywordFlags=0,name="BlockedDamageDoesntBypassES",type="FLAG",value=true}},nil} +c["Damage taken from Blocked Hits cannot bypass Energy Shield Damage taken from Unblocked hits always bypasses Energy Shield"]={nil,"Damage taken from Blocked Hits cannot bypass Energy Shield Damage taken from Unblocked hits always bypasses Energy Shield "} c["Damage taken from Unblocked hits always bypasses Energy Shield"]={{[1]={[1]={neg=true,type="Condition",var="EVBypass"},flags=0,keywordFlags=0,name="UnblockedDamageDoesBypassES",type="FLAG",value=true}},nil} c["Damage to Surrounding Targets"]={nil,"Damage to Surrounding Targets "} c["Damage to surrounding targets"]={nil,"Damage to surrounding targets "} @@ -8370,7 +15123,10 @@ c["Damage to surrounding targets Animated and Manifested Minions' Melee Strikes c["Damage with Hits from Socketed Vaal Skills is Lucky"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},[2]={skillType=38,type="SkillType"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="LuckyHits",type="FLAG",value=true}}}},nil} c["Damage with Hits is Unlucky"]={{[1]={flags=0,keywordFlags=0,name="UnluckyHits",type="FLAG",value=true}},nil} c["Damage with Weapons Penetrates 2% Elemental Resistances"]={{[1]={flags=8192,keywordFlags=0,name="ElementalPenetration",type="BASE",value=2}},nil} +c["Damage with Weapons Penetrates 5% Cold Resistance"]={{[1]={flags=8192,keywordFlags=0,name="ColdPenetration",type="BASE",value=5}},nil} c["Damage with Weapons Penetrates 5% Elemental Resistances"]={{[1]={flags=8192,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil} +c["Damage with Weapons Penetrates 5% Fire Resistance"]={{[1]={flags=8192,keywordFlags=0,name="FirePenetration",type="BASE",value=5}},nil} +c["Damage with Weapons Penetrates 5% Lightning Resistance"]={{[1]={flags=8192,keywordFlags=0,name="LightningPenetration",type="BASE",value=5}},nil} c["Damage with Weapons Penetrates 8% Cold Resistance"]={{[1]={flags=8192,keywordFlags=0,name="ColdPenetration",type="BASE",value=8}},nil} c["Damage with Weapons Penetrates 8% Fire Resistance"]={{[1]={flags=8192,keywordFlags=0,name="FirePenetration",type="BASE",value=8}},nil} c["Damage with Weapons Penetrates 8% Lightning Resistance"]={{[1]={flags=8192,keywordFlags=0,name="LightningPenetration",type="BASE",value=8}},nil} @@ -8384,21 +15140,37 @@ c["Damaging Ailments Cannot Be inflicted on you while you already have one Non-D c["Damaging Ailments deal damage 10% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=10},[2]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=10},[3]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=10}},nil} c["Damaging Ailments deal damage 15% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=15},[2]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=15},[3]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=15}},nil} c["Damaging Ailments deal damage 25% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=25},[2]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=25},[3]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=25}},nil} +c["Damaging Ailments deal damage 30% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=30},[2]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=30},[3]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=30}},nil} +c["Damaging Ailments deal damage 4% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=4},[2]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=4},[3]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=4}},nil} c["Damaging Ailments deal damage 5% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=5},[2]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=5},[3]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=5}},nil} +c["Damaging Ailments deal damage 7% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=7},[2]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=7},[3]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=7}},nil} +c["Damaging Ailments inflicted by Skills used by this Graft deal damage 11% faster"]={nil,"Damaging Ailments inflicted by Skills used by this Graft deal damage 11% faster "} +c["Damaging Ailments inflicted by Skills used by this Graft deal damage 18% faster"]={nil,"Damaging Ailments inflicted by Skills used by this Graft deal damage 18% faster "} +c["Damaging Ailments inflicted by Skills used by this Graft deal damage 25% faster"]={nil,"Damaging Ailments inflicted by Skills used by this Graft deal damage 25% faster "} +c["Damaging Ailments you inflict deal Damage 13% faster while affected by Malevolence"]={{[1]={[1]={type="Condition",var="AffectedByMalevolence"},flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=13},[2]={[1]={type="Condition",var="AffectedByMalevolence"},flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=13},[3]={[1]={type="Condition",var="AffectedByMalevolence"},flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=13}},nil} c["Damaging Ailments you inflict deal Damage 15% faster while affected by Malevolence"]={{[1]={[1]={type="Condition",var="AffectedByMalevolence"},flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=15},[2]={[1]={type="Condition",var="AffectedByMalevolence"},flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=15},[3]={[1]={type="Condition",var="AffectedByMalevolence"},flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=15}},nil} c["Damaging Retaliation Skills become Usable every 4 seconds"]={nil,"Damaging Retaliation Skills become Usable every 4 seconds "} c["Damaging Retaliation Skills become Usable every 4 seconds Retaliation Skills become Usable for 100% longer"]={nil,"Damaging Retaliation Skills become Usable every 4 seconds Retaliation Skills become Usable for 100% longer "} c["Damaging Retaliation Skills become Usable every sixth Hit from Enemies instead"]={nil,"Damaging Retaliation Skills become Usable every sixth Hit from Enemies instead "} c["Damaging Retaliation Skills become Usable every sixth Hit from Enemies instead Limited to 1 Keystone Tattoo"]={nil,"Damaging Retaliation Skills become Usable every sixth Hit from Enemies instead Limited to 1 Keystone Tattoo "} +c["Dance in the White used by this Graft creates an additional Tornado"]={nil,"Dance in the White used by this Graft creates an additional Tornado "} +c["Dance in the White used by this Graft has +1 to maximum Tornados"]={nil,"Dance in the White used by this Graft has +1 to maximum Tornados "} +c["Deal 1 to 1000 Lightning Damage to nearby Enemies when you lose a Power, Frenzy, or Endurance Charge"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=1000}}," to nearby Enemies when you lose a Power, Frenzy, or Endurance Charge "} c["Deal 1% more Damage with Hits and Ailments to Rare and Unique Enemies for each second they've ever been in your Presence, up to a maximum of 100%"]={{[1]={[1]={actor="enemy",limit=100,type="Multiplier",var="EnemyPresenceSeconds"},[2]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=786432,name="Damage",type="MORE",value=1}},nil} c["Deal 1% more Damage with Hits and Ailments to Rare and Unique Enemies for every 2 seconds they've ever been in your Presence, up to a maximum of 50%"]={{[1]={[1]={actor="enemy",div="2",limit=50,type="Multiplier",var="EnemyPresenceSeconds"},[2]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=786432,name="Damage",type="MORE",value=1}},nil} c["Deal 10% less Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-10}},nil} c["Deal 10% more Chaos Damage to enemies which have Energy Shield"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="HaveEnergyShield"},flags=0,keywordFlags=786432,name="ChaosDamage",type="MORE",value=10}},nil} +c["Deal 10% of your maximum Life as Fire Damage to nearby Enemies when Hit"]={{[1]={flags=0,keywordFlags=0,name="LifeAsFire",type="BASE",value=10}}," your to nearby Enemies when Hit "} +c["Deal 14% of your maximum Life as Fire Damage to nearby Enemies when Hit"]={{[1]={flags=0,keywordFlags=0,name="LifeAsFire",type="BASE",value=14}}," your to nearby Enemies when Hit "} +c["Deal 18% of your maximum Life as Fire Damage to nearby Enemies when Hit"]={{[1]={flags=0,keywordFlags=0,name="LifeAsFire",type="BASE",value=18}}," your to nearby Enemies when Hit "} +c["Deal 3% increased Damage Over Time per 100 Player Maximum Life"]={{[1]={[1]={actor="player",div=100,stat="Life",type="PerStat"},flags=8,keywordFlags=0,name="Damage",type="INC",value=3}},nil} c["Deal Triple Damage with Elemental Skills"]={{[1]={[1]={skillTypeList={[1]=30,[2]=29,[3]=31},type="SkillType"},flags=0,keywordFlags=0,name="TripleDamageChance",type="BASE",value=100}},nil} c["Deal no Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoChaos",type="FLAG",value=true}},nil} c["Deal no Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoCold",type="FLAG",value=true}},nil} c["Deal no Damage when not on Low Life"]={{[1]={[1]={neg=true,type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="DealNoDamage",type="FLAG",value=true}},nil} c["Deal no Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoLightning",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="DealNoCold",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="DealNoFire",type="FLAG",value=true}},nil} +c["Deal no Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoFire",type="FLAG",value=true}},nil} +c["Deal no Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoLightning",type="FLAG",value=true}},nil} c["Deal no Non-Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="DealNoChaos",type="FLAG",value=true}},nil} c["Deal no Non-Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="DealNoLightning",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="DealNoCold",type="FLAG",value=true},[4]={flags=0,keywordFlags=0,name="DealNoChaos",type="FLAG",value=true}},nil} c["Deal no Non-Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="DealNoCold",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="DealNoFire",type="FLAG",value=true},[4]={flags=0,keywordFlags=0,name="DealNoChaos",type="FLAG",value=true}},nil} @@ -8411,13 +15183,16 @@ c["Deals 450 Chaos Damage per second to nearby Enemies You take 450 Chaos Damage c["Deals 50 Chaos Damage per second to nearby Enemies"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies "} c["Debilitate Enemies for 4 Seconds when you Suppress their Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="DebilitateChance",type="BASE",value=100}},nil} c["Debilitate nearby Enemies for 2 Seconds when Effect ends"]={{[1]={flags=0,keywordFlags=0,name="DebilitateChance",type="BASE",value=100}},nil} +c["Debuffs on you expire 0% slower"]={{[1]={flags=0,keywordFlags=0,name="SelfDebuffExpirationRate",type="BASE",value=-0}},nil} c["Debuffs on you expire 10% faster"]={{[1]={flags=0,keywordFlags=0,name="SelfDebuffExpirationRate",type="BASE",value=10}},nil} c["Debuffs on you expire 100% faster"]={{[1]={flags=0,keywordFlags=0,name="SelfDebuffExpirationRate",type="BASE",value=100}},nil} c["Debuffs on you expire 15% faster"]={{[1]={flags=0,keywordFlags=0,name="SelfDebuffExpirationRate",type="BASE",value=15}},nil} c["Debuffs on you expire 18% faster"]={{[1]={flags=0,keywordFlags=0,name="SelfDebuffExpirationRate",type="BASE",value=18}},nil} +c["Debuffs on you expire 18% faster while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},flags=0,keywordFlags=0,name="SelfDebuffExpirationRate",type="BASE",value=18}},nil} c["Debuffs on you expire 20% faster"]={{[1]={flags=0,keywordFlags=0,name="SelfDebuffExpirationRate",type="BASE",value=20}},nil} c["Debuffs on you expire 20% faster while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},flags=0,keywordFlags=0,name="SelfDebuffExpirationRate",type="BASE",value=20}},nil} c["Debuffs on you expire 30% faster"]={{[1]={flags=0,keywordFlags=0,name="SelfDebuffExpirationRate",type="BASE",value=30}},nil} +c["Debuffs on you expire 50% faster"]={{[1]={flags=0,keywordFlags=0,name="SelfDebuffExpirationRate",type="BASE",value=50}},nil} c["Debuffs on you expire 90% faster"]={{[1]={flags=0,keywordFlags=0,name="SelfDebuffExpirationRate",type="BASE",value=90}},nil} c["Defences are Zero"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="MORE",value=-100},[2]={flags=0,keywordFlags=0,name="EnergyShield",type="MORE",value=-100},[3]={flags=0,keywordFlags=0,name="Evasion",type="MORE",value=-100},[4]={flags=0,keywordFlags=0,name="Ward",type="MORE",value=-100}},nil} c["Defend with 120% of Armour against Projectile Attacks"]={nil,"Defend with 120% of Armour against Projectile Attacks "} @@ -8431,14 +15206,52 @@ c["Desecrate and Unearth have +2 to Maximum number of corpses allowed"]={nil,"an c["Desecrate and Unearth have +2 to Maximum number of corpses allowed Regenerate 2% of Life per second if you've Consumed a corpse Recently"]={nil,"and Unearth have +2 to Maximum number of corpses allowed Regenerate 2% of Life per second if you've Consumed a corpse Recently "} c["Despair can affect Hexproof Enemies"]={{[1]={[1]={skillId="Despair",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexproof",value=true}}},nil} c["Despair has no Reservation if Cast as an Aura"]={{[1]={[1]={skillId="Despair",type="SkillId"},[2]={skillType=39,type="SkillType"},[3]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Despair",type="SkillId"},[2]={skillType=39,type="SkillType"},[3]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Despair",type="SkillId"},[2]={skillType=39,type="SkillType"},[3]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Despair",type="SkillId"},[2]={skillType=39,type="SkillType"},[3]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} +c["Determination has 18% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=18}},nil} +c["Determination has 20% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=20}},nil} +c["Determination has 20% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=20}},nil} +c["Determination has 23% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=23}},nil} +c["Determination has 25% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=25}},nil} +c["Determination has 25% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=25}},nil} +c["Determination has 26% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=26}},nil} +c["Determination has 29% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=29}},nil} +c["Determination has 32% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=32}},nil} +c["Determination has 35% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=35}},nil} +c["Determination has 38% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=38}},nil} +c["Determination has 41% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=41}},nil} +c["Determination has 44% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=44}},nil} +c["Determination has 45% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=45}},nil} +c["Determination has 47% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=47}},nil} +c["Determination has 50% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=50}},nil} c["Determination has 50% increased Aura Effect while at Minimum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMin",type="StatThreshold",upper=true},[2]={includeTransfigured=true,skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=50}},nil} c["Determination has 50% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=50}},nil} +c["Determination has 53% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=53}},nil} +c["Determination has 56% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=56}},nil} +c["Determination has 59% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=59}},nil} c["Determination has 60% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil} c["Determination has no Reservation"]={{[1]={[1]={skillId="Determination",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Determination",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Determination",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Determination",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Detonate Mines is Triggered while you are moving"]={nil,"is Triggered while you are moving "} c["Dexterity provides no inherent bonus to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="NoDexBonusToEvasion",type="FLAG",value=true}},nil} c["Dexterity's Accuracy Bonus instead grants +3 to Accuracy Rating per Dexterity"]={{[1]={flags=0,keywordFlags=0,name="DexAccBonusOverride",type="OVERRIDE",value=3}},nil} +c["Discipline has 18% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=18}},nil} +c["Discipline has 20% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=20}},nil} +c["Discipline has 20% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=20}},nil} +c["Discipline has 23% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=23}},nil} +c["Discipline has 25% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=25}},nil} +c["Discipline has 25% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=25}},nil} +c["Discipline has 26% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=26}},nil} +c["Discipline has 29% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=29}},nil} +c["Discipline has 32% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=32}},nil} +c["Discipline has 35% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=35}},nil} +c["Discipline has 38% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=38}},nil} +c["Discipline has 41% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=41}},nil} +c["Discipline has 44% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=44}},nil} +c["Discipline has 47% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=47}},nil} +c["Discipline has 50% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=50}},nil} c["Discipline has 50% increased Aura Effect while at Minimum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMin",type="StatThreshold",upper=true},[2]={includeTransfigured=true,skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=50}},nil} +c["Discipline has 53% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=53}},nil} +c["Discipline has 55% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=55}},nil} +c["Discipline has 56% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=56}},nil} +c["Discipline has 59% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=59}},nil} c["Discipline has 60% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil} c["Discipline has 80% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=80}},nil} c["Discipline has no Reservation"]={{[1]={[1]={skillId="Discipline",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Discipline",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Discipline",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Discipline",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} @@ -8452,7 +15265,36 @@ c["Does not inflict Mana Burn over time"]={nil,"Does not inflict Mana Burn over c["Does not inflict Mana Burn over time Inflicts Mana Burn on you when you Hit an Enemy with a Melee Weapon"]={nil,"Does not inflict Mana Burn over time Inflicts Mana Burn on you when you Hit an Enemy with a Melee Weapon "} c["Draugurflames burn enemies around you for 8 seconds after you Ignite a target"]={nil,"Draugurflames burn enemies around you for 8 seconds after you Ignite a target "} c["Drop Brine Ground while moving, lasting 4 seconds"]={{[1]={flags=0,keywordFlags=0,name="CanCreateBrineGround",type="FLAG",value=true}},nil} +c["Drops Brittle Ground while moving, lasting 10 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnBrittleGround"},flags=0,keywordFlags=0,name="BrittleBase",type="BASE",value=2}},nil} +c["Drops Brittle Ground while moving, lasting 11 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnBrittleGround"},flags=0,keywordFlags=0,name="BrittleBase",type="BASE",value=2}},nil} +c["Drops Brittle Ground while moving, lasting 2 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnBrittleGround"},flags=0,keywordFlags=0,name="BrittleBase",type="BASE",value=2}},nil} +c["Drops Brittle Ground while moving, lasting 3 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnBrittleGround"},flags=0,keywordFlags=0,name="BrittleBase",type="BASE",value=2}},nil} +c["Drops Brittle Ground while moving, lasting 4 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnBrittleGround"},flags=0,keywordFlags=0,name="BrittleBase",type="BASE",value=2}},nil} +c["Drops Brittle Ground while moving, lasting 5 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnBrittleGround"},flags=0,keywordFlags=0,name="BrittleBase",type="BASE",value=2}},nil} +c["Drops Brittle Ground while moving, lasting 6 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnBrittleGround"},flags=0,keywordFlags=0,name="BrittleBase",type="BASE",value=2}},nil} +c["Drops Brittle Ground while moving, lasting 7 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnBrittleGround"},flags=0,keywordFlags=0,name="BrittleBase",type="BASE",value=2}},nil} +c["Drops Brittle Ground while moving, lasting 8 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnBrittleGround"},flags=0,keywordFlags=0,name="BrittleBase",type="BASE",value=2}},nil} +c["Drops Brittle Ground while moving, lasting 9 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnBrittleGround"},flags=0,keywordFlags=0,name="BrittleBase",type="BASE",value=2}},nil} +c["Drops Sapped Ground while moving, lasting 10 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnSappedGround"},flags=0,keywordFlags=0,name="SapBase",type="BASE",value=6}},nil} +c["Drops Sapped Ground while moving, lasting 11 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnSappedGround"},flags=0,keywordFlags=0,name="SapBase",type="BASE",value=6}},nil} +c["Drops Sapped Ground while moving, lasting 2 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnSappedGround"},flags=0,keywordFlags=0,name="SapBase",type="BASE",value=6}},nil} +c["Drops Sapped Ground while moving, lasting 3 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnSappedGround"},flags=0,keywordFlags=0,name="SapBase",type="BASE",value=6}},nil} +c["Drops Sapped Ground while moving, lasting 4 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnSappedGround"},flags=0,keywordFlags=0,name="SapBase",type="BASE",value=6}},nil} +c["Drops Sapped Ground while moving, lasting 5 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnSappedGround"},flags=0,keywordFlags=0,name="SapBase",type="BASE",value=6}},nil} +c["Drops Sapped Ground while moving, lasting 6 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnSappedGround"},flags=0,keywordFlags=0,name="SapBase",type="BASE",value=6}},nil} +c["Drops Sapped Ground while moving, lasting 7 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnSappedGround"},flags=0,keywordFlags=0,name="SapBase",type="BASE",value=6}},nil} +c["Drops Sapped Ground while moving, lasting 8 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnSappedGround"},flags=0,keywordFlags=0,name="SapBase",type="BASE",value=6}},nil} +c["Drops Sapped Ground while moving, lasting 9 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnSappedGround"},flags=0,keywordFlags=0,name="SapBase",type="BASE",value=6}},nil} +c["Drops Scorched Ground while moving, lasting 10 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnScorchedGround"},flags=0,keywordFlags=0,name="ScorchBase",type="BASE",value=10}},nil} +c["Drops Scorched Ground while moving, lasting 11 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnScorchedGround"},flags=0,keywordFlags=0,name="ScorchBase",type="BASE",value=10}},nil} +c["Drops Scorched Ground while moving, lasting 2 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnScorchedGround"},flags=0,keywordFlags=0,name="ScorchBase",type="BASE",value=10}},nil} +c["Drops Scorched Ground while moving, lasting 3 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnScorchedGround"},flags=0,keywordFlags=0,name="ScorchBase",type="BASE",value=10}},nil} c["Drops Scorched Ground while moving, lasting 4 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnScorchedGround"},flags=0,keywordFlags=0,name="ScorchBase",type="BASE",value=10}},nil} +c["Drops Scorched Ground while moving, lasting 5 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnScorchedGround"},flags=0,keywordFlags=0,name="ScorchBase",type="BASE",value=10}},nil} +c["Drops Scorched Ground while moving, lasting 6 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnScorchedGround"},flags=0,keywordFlags=0,name="ScorchBase",type="BASE",value=10}},nil} +c["Drops Scorched Ground while moving, lasting 7 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnScorchedGround"},flags=0,keywordFlags=0,name="ScorchBase",type="BASE",value=10}},nil} +c["Drops Scorched Ground while moving, lasting 8 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnScorchedGround"},flags=0,keywordFlags=0,name="ScorchBase",type="BASE",value=10}},nil} +c["Drops Scorched Ground while moving, lasting 9 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnScorchedGround"},flags=0,keywordFlags=0,name="ScorchBase",type="BASE",value=10}},nil} c["Drops Shocked Ground while moving, lasting 2 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnShockedGround"},flags=0,keywordFlags=0,name="ShockBase",type="BASE",value=15}},nil} c["Dual Wielding does not inherently grant chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="Condition:NoInherentBlock",type="FLAG",value=true}},nil} c["Duelist: +2 to Melee Strike Range"]={{[1]={[1]={type="Condition",var="ConnectedToDuelistStart"},flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2},[2]={[1]={type="Condition",var="ConnectedToDuelistStart"},flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=2}},nil} @@ -8473,9 +15315,13 @@ c["Each Totem applies 1% increased Damage taken to Enemies near it"]={{[1]={flag c["Eat 3 Souls when you Kill a Rare or Unique Enemy with this Weapon"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanHaveSoulEater",type="FLAG",value=true}},nil} c["Eat 4 Souls when you Kill a Rare or Unique Enemy with this Weapon"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanHaveSoulEater",type="FLAG",value=true}},nil} c["Eat a Soul when you Hit a Rare or Unique Enemy, no more than once every 0 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanHaveSoulEater",type="FLAG",value=true}},nil} +c["Eat a Soul when you Hit a Rare or Unique Enemy, no more than once every 0.25 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanHaveSoulEater",type="FLAG",value=true}},nil} c["Eat a Soul when you Hit a Rare or Unique Enemy, no more than once every 0.5 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanHaveSoulEater",type="FLAG",value=true}},nil} +c["Eat a Soul when you Hit a Rare or Unique Enemy, no more than once every 2 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanHaveSoulEater",type="FLAG",value=true}},nil} +c["Effect is not removed when Unreserved Mana is Filled Effect does not Queue"]={nil,"Effect is not removed when Unreserved Mana is Filled Effect does not Queue "} c["Effect is removed when Ward Breaks"]={nil,"Effect is removed when Ward Breaks "} c["Effect is removed when Ward Breaks Culling Strike during Effect"]={nil,"Effect is removed when Ward Breaks Culling Strike during Effect "} +c["Effects of Consecrated Ground you create Linger for 1 second"]={nil,"Effects of Consecrated Ground you create Linger for 1 second "} c["Effects of Consecrated Ground you create Linger for 2 seconds"]={nil,"Effects of Consecrated Ground you create Linger for 2 seconds "} c["Effects of Consecrated Ground you create Linger for 2 seconds 30% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds"]={nil,"Effects of Consecrated Ground you create Linger for 2 seconds 30% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds "} c["Effects of Consecrated Ground you create Linger for 4 seconds"]={nil,"Effects of Consecrated Ground you create Linger for 4 seconds "} @@ -8489,6 +15335,7 @@ c["Effects that interact with Mana Burn interact with Weeping Wounds instead Lim c["Eldritch Battery"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Eldritch Battery"},[2]={flags=0,keywordFlags=0,name="Condition:HaveEldritchBattery",type="FLAG",value=true}},nil} c["Eldritch Battery during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Eldritch Battery"}},nil} c["Elemental Ailments cannot be inflicted on you if you have an Equipped Body Armour with no Socketed Gems"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="SocketedGemsInBody Armour"},[2]={type="Condition",var="UsingBody Armour"},flags=0,keywordFlags=0,name="ElementalAilmentImmune",type="FLAG",value=true}},nil} +c["Elemental Ailments inflicted on you spread to Enemies within 2.5 metres"]={nil,"Elemental Ailments inflicted on you spread to Enemies within 2.5 metres "} c["Elemental Ailments you inflict are Reflected to you"]={nil,"Elemental Ailments you inflict are Reflected to you "} c["Elemental Ailments you inflict are Reflected to you Elemental Damage with Hits is Lucky while you are Shocked"]={nil,"Elemental Ailments you inflict are Reflected to you Elemental Damage with Hits is Lucky while you are Shocked "} c["Elemental Damage with Hits is Lucky while you are Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,keywordFlags=0,name="ElementalLuckHits",type="FLAG",value=true}},nil} @@ -8503,17 +15350,33 @@ c["Elemental Resistances are capped by your highest Maximum Elemental Resistance c["Elemental Resistances cannot be Penetrated"]={nil,"Elemental Resistances cannot be Penetrated "} c["Elemental Resistances cannot be Penetrated Unaffected by Burning Ground"]={nil,"Elemental Resistances cannot be Penetrated Unaffected by Burning Ground "} c["Elemental Weakness can affect Hexproof Enemies"]={{[1]={[1]={skillId="ElementalWeakness",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexproof",value=true}}},nil} +c["Elemental Weakness has no Reservation if Cast as an Aura"]={{[1]={[1]={skillId="ElementalWeakness",type="SkillId"},[2]={skillType=39,type="SkillType"},[3]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="ElementalWeakness",type="SkillId"},[2]={skillType=39,type="SkillType"},[3]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="ElementalWeakness",type="SkillId"},[2]={skillType=39,type="SkillType"},[3]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="ElementalWeakness",type="SkillId"},[2]={skillType=39,type="SkillType"},[3]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Elusive also grants +40% to Critical Strike Multiplier for Skills Supported by Nightblade"]={{[1]={flags=0,keywordFlags=0,name="NightbladeElusiveCritMultiplier",type="BASE",value=40}},nil} c["Elusive has 50% chance to be removed from you at 100% effect"]={nil,"Elusive has 50% chance to be removed from you at 100% effect "} c["Elusive has 50% chance to be removed from you at 100% effect 50% increased Effect of your Marks while Elusive"]={nil,"Elusive has 50% chance to be removed from you at 100% effect 50% increased Effect of your Marks while Elusive "} c["Elusive is removed from you at 20% effect"]={{[1]={flags=0,keywordFlags=0,name="ElusiveEffectMinThreshold",type="OVERRIDE",value=20}},nil} c["Elusive on you reduces in effect 50% slower"]={{[1]={flags=0,keywordFlags=0,name="ElusiveEffectLossSlower",type="INC",value=50}},nil} c["Elusive's Effect on you is increased instead for the first 2 seconds"]={{[1]={flags=0,keywordFlags=0,name="ElusiveEffectIncreaseDuration",type="BASE",value=2}},nil} +c["Emits a golden glow"]={nil,"Emits a golden glow "} c["Endurance, Frenzy and Power Charges as you"]={nil,"Endurance, Frenzy and Power Charges as you "} +c["Enduring Cry has 16% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="Enduring Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=16}},nil} +c["Enduring Cry has 19% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="Enduring Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=19}},nil} +c["Enduring Cry has 22% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="Enduring Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=22}},nil} +c["Enduring Cry has 25% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="Enduring Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=25}},nil} +c["Enduring Cry has 28% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="Enduring Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=28}},nil} +c["Enduring Cry has 31% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="Enduring Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=31}},nil} +c["Enduring Cry has 34% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="Enduring Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=34}},nil} +c["Enduring Cry has 37% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="Enduring Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=37}},nil} +c["Enduring Cry has 40% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="Enduring Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=40}},nil} +c["Enduring Cry has 43% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="Enduring Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=43}},nil} +c["Enduring Cry has 46% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="Enduring Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=46}},nil} +c["Enduring Cry has 49% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="Enduring Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=49}},nil} c["Enemies Become Chilled as they Unfreeze, causing 30% reduced Action Speed"]={nil,"Enemies Become Chilled as they Unfreeze, causing 30% reduced Action Speed "} c["Enemies Become Chilled as they Unfreeze, causing 30% reduced Action Speed 30% chance to Freeze Enemies which are Chilled"]={nil,"Enemies Become Chilled as they Unfreeze, causing 30% reduced Action Speed 30% chance to Freeze Enemies which are Chilled "} c["Enemies Blinded by you cannot inflict Damaging Ailments"]={nil,"you cannot inflict Damaging Ailments "} c["Enemies Blinded by you cannot inflict Damaging Ailments Grants Level 20 Blazing Glare"]={nil,"you cannot inflict Damaging Ailments Grants Level 20 Blazing Glare "} +c["Enemies Blinded by you have 100% reduced Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Blinded"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=-100}}}},nil} +c["Enemies Blinded by you have 25% reduced Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Blinded"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=-25}}}},nil} c["Enemies Blinded by you have Malediction"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Blinded"},flags=0,keywordFlags=0,name="HasMalediction",type="FLAG",value=true}}}},nil} c["Enemies Cannot Leech Life From you"]={nil,"Enemies Cannot Leech Life From you "} c["Enemies Cannot Leech Mana From you"]={nil,"Enemies Cannot Leech Mana From you "} @@ -8528,7 +15391,9 @@ c["Enemies Cursed by you have 50% reduced Life Regeneration Rate"]={{[1]={flags= c["Enemies Cursed by you have Malediction if 33% of Curse Duration expired"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={threshold=33,type="MultiplierThreshold",var="CurseExpired"},[2]={type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="HasMalediction",type="FLAG",value=true}}}},nil} c["Enemies Cursed by you take 25% increased Damage if 75% of Curse Duration expired"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Cursed"},[2]={actor="enemy",threshold=75,type="MultiplierThreshold",var="CurseExpired"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=25}}}},nil} c["Enemies Cursed by you take 35% increased Damage if 75% of Curse Duration expired"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Cursed"},[2]={actor="enemy",threshold=75,type="MultiplierThreshold",var="CurseExpired"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=35}}}},nil} +c["Enemies Frozen by you take 10% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}},nil} c["Enemies Frozen by you take 20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=20}}}},nil} +c["Enemies Hindered by you have 30% reduced Life Regeneration rate"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Hindered"},flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=-30}}}},nil} c["Enemies Hindered by you take 10% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Hindered"},flags=0,keywordFlags=0,name="ChaosDamageTaken",type="INC",value=10}}}},nil} c["Enemies Hitting you have 10% chance to gain an Endurance, "]={nil,"Enemies Hitting you have 10% chance to gain an Endurance, "} c["Enemies Hitting you have 10% chance to gain an Endurance, Frenzy or Power Charge"]={nil,"Enemies Hitting you have 10% chance to gain an Endurance, Frenzy or Power Charge "} @@ -8541,6 +15406,7 @@ c["Enemies Ignited by you have 15% of Physical Damage they deal converted to Fir c["Enemies Ignited by you have 40% of Physical Damage they deal converted to Fire"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=40}}}},nil} c["Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite"]={{[1]={flags=0,keywordFlags=0,name="IgniteToChaos",type="FLAG",value=true}},nil} c["Enemies Ignited or Chilled by you have -5% to Elemental Resistances"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="Ignited",[2]="Chilled"}},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-5}}}},nil} +c["Enemies Intimidated by you have 13% increased duration of stuns against them"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Intimidated"},flags=0,keywordFlags=0,name="Duration",type="INC",value=13}}}}," of stuns against them "} c["Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage"]={nil,"Zombies' Hits Explode, dealing 20% of their Life as Fire Damage "} c["Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage"]={nil,"Zombies' Hits Explode, dealing 20% of their Life as Fire Damage Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage "} c["Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage"]={nil,"Zombies' Hits Explode, dealing 50% of their Life as Fire Damage "} @@ -8553,12 +15419,16 @@ c["Enemies Killed near corpses affected by your Curses explode, dealing 3% of th c["Enemies Killed near your Banner have 20% chance to Explode, dealing a tenth of their Life as Physical Damage"]={nil,"Enemies Killed near your Banner have 20% chance to Explode, dealing a tenth of their Life as Physical Damage "} c["Enemies Killed near your Banner have 20% chance to Explode, dealing a tenth of their Life as Physical Damage Banner Skills have 20% increased Area of Effect"]={nil,"Enemies Killed near your Banner have 20% chance to Explode, dealing a tenth of their Life as Physical Damage Banner Skills have 20% increased Area of Effect "} c["Enemies Killed with Attack Hits have a 15% chance to Explode, dealing a tenth of their Life as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=10,chance=0.15,keyOfScaledMod="chance",type="Physical"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} +c["Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=10,chance=1,keyOfScaledMod="chance",type="Fire"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} +c["Enemies Killed with Attack or Spell Hits Explode, dealing 5% of their Life as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=5,chance=1,keyOfScaledMod="chance",type="Fire"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies Killed with Wand Hits have a 10% chance to Explode, dealing a quarter of their Life as Chaos Damage"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=25,chance=0.1,keyOfScaledMod="chance",type="Chaos"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} +c["Enemies Maimed by you take 5% increased Damage Over Time"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Maimed"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTakenOverTime",type="INC",value=5}}}},nil} c["Enemies Poisoned by you cannot Regenerate Life"]={nil,"you cannot Regenerate Life "} c["Enemies Poisoned by you cannot Regenerate Life +6% to Damage over Time Multiplier for Poison while wielding a Claw or Dagger"]={nil,"you cannot Regenerate Life +6% to Damage over Time Multiplier for Poison while wielding a Claw or Dagger "} c["Enemies Poisoned by you cannot deal Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="NeverCrit",type="FLAG",value=true}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="Condition:NeverCrit",type="FLAG",value=true}}}},nil} c["Enemies Poisoned by you have -5% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-5}}}},nil} c["Enemies Poisoned by you have 10% of Physical Damage they deal converted to Chaos"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=10}}}},nil} +c["Enemies Shocked by you are Debilitated"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Shocked"},flags=0,keywordFlags=0,name="Condition:Debilitated",type="FLAG",value=true}}}},nil} c["Enemies Shocked by you have 13% of Physical Damage they deal converted to Lightning"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Shocked"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=13}}}},nil} c["Enemies Shocked by you have 15% of Physical Damage they deal converted to Lightning"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Shocked"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=15}}}},nil} c["Enemies Shocked or Frozen by you take 5% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",varList={[1]="Shocked",[2]="Frozen"}},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=5}}}},nil} @@ -8568,11 +15438,16 @@ c["Enemies Taunted by you take 15% increased Damage"]={{[1]={flags=0,keywordFlag c["Enemies Taunted by you take 6% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=6}}}},nil} c["Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Taunted"},[2]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=8,chance=1,keyOfScaledMod="chance",type="Chaos"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies Taunted by your Warcries are Intimidated"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="Condition:Intimidated",type="FLAG",value=true}}}},nil} +c["Enemies Taunted by your Warcries take 13% increased Damage"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=13}}}},nil} +c["Enemies Taunted by your Warcries take 23% increased Damage"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=23}}}},nil} c["Enemies Taunted by your Warcries take 8% increased Damage"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=8}}}},nil} +c["Enemies Withered by you have -2% to all Resistances"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={threshold=1,type="MultiplierThreshold",var="WitheredStack"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-2}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={threshold=1,type="MultiplierThreshold",var="WitheredStack"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-2}}}},nil} c["Enemies affected by your Spider's Webs deal 10% reduced Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={threshold=1,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=0,name="Damage",type="INC",value=-10}}}},nil} c["Enemies affected by your Spider's Webs have -10% to All Resistances"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={threshold=1,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-10}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={threshold=1,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-10}}}},nil} c["Enemies display their Monster Category"]={nil,"Enemies display their Monster Category "} c["Enemies display their Monster Category 120% increased Evasion and Energy Shield"]={nil,"Enemies display their Monster Category 120% increased Evasion and Energy Shield "} +c["Enemies do not block your movement for 4 seconds on Rampage"]={nil,"Enemies do not block your movement for 4 seconds on Rampage "} +c["Enemies have 20% reduced Evasion if you have Hit them Recently"]={nil,"Enemies have 20% reduced Evasion if you have Hit them Recently "} c["Enemies in your Chilling Areas have Cold Damage taken increased by Chill Effect"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="InChillingArea"},flags=0,keywordFlags=0,name="ChillingAreaIncColdDamageTaken",type="FLAG",value=true}},nil} c["Enemies in your Chilling Areas take 30% increased Lightning Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="InChillingArea"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningDamageTaken",type="INC",value=30}}}},nil} c["Enemies in your Chilling Areas take 35% increased Lightning Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="InChillingArea"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningDamageTaken",type="INC",value=35}}}},nil} @@ -8580,6 +15455,7 @@ c["Enemies in your Link Beams cannot apply Elemental Ailments"]={{[1]={[1]={acto c["Enemies inflict Elemental Ailments on you instead of nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalAilmentImmune",type="FLAG",value=true},onlyAllies=true}}},nil} c["Enemies killed explode dealing 10% of their Life as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=10,chance=1,keyOfScaledMod="chance",type="Fire"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies near corpses affected by your Curses are Blinded"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NearbyCorpse"},[2]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Blinded",type="FLAG",value=true}}}},nil} +c["Enemies near corpses affected by your Curses are Blinded Enemies Killed near corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage"]={nil,"Enemies near corpses affected by your Curses are Blinded Enemies Killed near corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage "} c["Enemies near corpses you Spawned Recently are Chilled and Shocked"]={{[1]={[1]={type="Condition",var="SpawnedCorpseRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Chilled",type="FLAG",value=true}}},[2]={[1]={type="Condition",var="SpawnedCorpseRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Shocked",type="FLAG",value=true}}},[3]={[1]={type="Condition",var="SpawnedCorpseRecently"},flags=0,keywordFlags=0,name="ChillBase",type="BASE",value=10},[4]={[1]={type="Condition",var="SpawnedCorpseRecently"},flags=0,keywordFlags=0,name="ShockBase",type="BASE",value=15}},nil} c["Enemies near your Banner are Maimed"]={nil,"Enemies near your Banner are Maimed "} c["Enemies near your Banner take 8% increased Damage"]={nil,"Enemies near your Banner take 8% increased Damage "} @@ -8588,6 +15464,7 @@ c["Enemies near your Marked Enemy are Blinded"]={nil,"Enemies near your Marked E c["Enemies on Fungal Ground you Kill Explode, dealing 10% of their Life as Chaos Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnFungalGround"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=10,chance=1,keyOfScaledMod="chance",type="Chaos"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies permanently take 1% increased Damage for each second they've ever been Chilled by you, up to a maximum of 10%"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="ChilledByYou"},[2]={limit=10,type="Multiplier",var="ChilledByYouSeconds"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=1}}}},nil} c["Enemies permanently take 5% increased Damage for each second they've ever been Frozen by you, up to a maximum of 50%"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="FrozenByYou"},[2]={limit=10,type="Multiplier",var="FrozenByYouSeconds"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}}},nil} +c["Enemies slain by Socketed Gems drop 10% increased item quantity"]={nil,"Socketed Gems drop 10% increased item quantity "} c["Enemies take 10% increased Damage for each type of Ailment you have inflicted on them"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}},[2]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}},[3]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}},[4]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}},[5]={[1]={actor="enemy",type="ActorCondition",var="Scorched"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}},[6]={[1]={actor="enemy",type="ActorCondition",var="Brittle"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}},[7]={[1]={actor="enemy",type="ActorCondition",var="Sapped"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}},[8]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}},[9]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}},nil} c["Enemies take 3% increased Damage for each of your Brands Attached to them"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Multiplier",var="BrandsAttached"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=3}}}},nil} c["Enemies take 4% increased Elemental Damage from your Hits for"]={nil,"Enemies take 4% increased Elemental Damage from your Hits for "} @@ -8597,19 +15474,31 @@ c["Enemies take 5% increased Damage for each type of Ailment you have inflicted c["Enemies take 8% increased Damage for each type of Ailment you have inflicted on them"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=8}}},[2]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=8}}},[3]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=8}}},[4]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=8}}},[5]={[1]={actor="enemy",type="ActorCondition",var="Scorched"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=8}}},[6]={[1]={actor="enemy",type="ActorCondition",var="Brittle"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=8}}},[7]={[1]={actor="enemy",type="ActorCondition",var="Sapped"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=8}}},[8]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=8}}},[9]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=8}}}},nil} c["Enemies you Attack Reflect 100 Physical Damage to you"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you "} c["Enemies you Attack Reflect 100 Physical Damage to you +0.2 metres to Weapon Range"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you +0.2 metres to Weapon Range "} +c["Enemies you Attack have 20% chance to Reflect 0 to 0 Chaos Damage to you"]={nil,"Enemies you Attack have 20% chance to Reflect 0 to 0 Chaos Damage to you "} c["Enemies you Curse are Hindered, with 15% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Cursed"},flags=0,keywordFlags=0,name="Condition:Hindered",type="FLAG",value=true}}}},nil} c["Enemies you Curse are Unnerved"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Cursed"},flags=0,keywordFlags=0,name="Condition:Unnerved",type="FLAG",value=true}}}},nil} c["Enemies you Curse cannot Recharge Energy Shield"]={nil,"cannot Recharge Energy Shield "} c["Enemies you Curse take 6% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Cursed"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=6}}}},nil} c["Enemies you Freeze remain Frozen for at least 2 seconds"]={nil,"Enemies you Freeze remain Frozen for at least 2 seconds "} c["Enemies you Freeze remain Frozen for at least 2 seconds Hits that fail to Freeze due to insufficient Freeze Duration inflict Hoarfrost"]={nil,"Enemies you Freeze remain Frozen for at least 2 seconds Hits that fail to Freeze due to insufficient Freeze Duration inflict Hoarfrost "} +c["Enemies you Kill Explode, dealing 3% of their Life as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=3,chance=1,keyOfScaledMod="chance",type="Physical"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} +c["Enemies you Kill Explode, dealing 5% of their Life as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=5,chance=1,keyOfScaledMod="chance",type="Physical"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies you Kill during Effect have a 25% chance to Explode, dealing a tenth of their maximum Life as Damage of a Random Element"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=10,chance=0.25,keyOfScaledMod="chance",type="RandomElement"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies you Kill during Effect have a 30% chance to Explode, dealing a tenth of their maximum Life as Damage of a Random Element"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=10,chance=0.3,keyOfScaledMod="chance",type="RandomElement"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies you Kill have a 10% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=25,chance=0.1,keyOfScaledMod="chance",type="Chaos"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} +c["Enemies you Kill have a 13% chance to Explode, dealing a tenth of their maximum Life as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=10,chance=0.13,keyOfScaledMod="chance",type="Physical"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} +c["Enemies you Kill have a 15% chance to Explode, dealing a tenth of their maximum Life as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=10,chance=0.15,keyOfScaledMod="chance",type="Physical"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} +c["Enemies you Kill have a 16% chance to Explode, dealing a tenth of their maximum Life as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=10,chance=0.16,keyOfScaledMod="chance",type="Physical"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=25,chance=0.2,keyOfScaledMod="chance",type="Chaos"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} +c["Enemies you Kill have a 23% chance to Explode, dealing a tenth of their maximum Life as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=10,chance=0.23,keyOfScaledMod="chance",type="Physical"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies you Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=25,chance=0.25,keyOfScaledMod="chance",type="Chaos"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} +c["Enemies you Kill have a 25% chance to Explode, dealing a tenth of their maximum Life as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=10,chance=0.25,keyOfScaledMod="chance",type="Physical"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} +c["Enemies you Kill have a 26% chance to Explode, dealing a tenth of their maximum Life as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=10,chance=0.26,keyOfScaledMod="chance",type="Physical"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} +c["Enemies you Kill have a 33% chance to Explode, dealing a tenth of their maximum Life as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=10,chance=0.33,keyOfScaledMod="chance",type="Physical"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies you Kill that are affected by Elemental Ailments"]={nil,"Enemies you Kill that are affected by Elemental Ailments "} c["Enemies you Kill that are affected by Elemental Ailments grant 100% increased Flask Charges"]={nil,"Enemies you Kill that are affected by Elemental Ailments grant 100% increased Flask Charges "} +c["Enemies you Kill that are affected by Elemental Ailments grant 20% increased Flask Charges"]={nil,"Enemies you Kill that are affected by Elemental Ailments grant 20% increased Flask Charges "} +c["Enemies you Kill that are affected by Elemental Ailments grant 33% increased Flask Charges"]={nil,"Enemies you Kill that are affected by Elemental Ailments grant 33% increased Flask Charges "} c["Enemies you Kill that are affected by Elemental Ailments grant 40% increased Flask Charges"]={nil,"Enemies you Kill that are affected by Elemental Ailments grant 40% increased Flask Charges "} c["Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos Damage"]={{[1]={[1]={type="Condition",var="AffectedByGloriousMadness"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=25,chance=0.4,keyOfScaledMod="chance",type="Chaos"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies you Kill while using Pride have 25% chance to Explode, dealing a tenth of their maximum Life as Physical Damage"]={{[1]={[1]={type="Condition",var="AffectedByPride"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=10,chance=0.25,keyOfScaledMod="chance",type="Physical"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} @@ -8619,15 +15508,29 @@ c["Enemies you Shock have 30% reduced Cast Speed"]={nil,"Enemies you Shock have c["Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed "} c["Enemies you inflict Bleeding on grant 100% increased Flask Charges"]={nil,"Enemies you inflict Bleeding on grant 100% increased Flask Charges "} c["Enemies you inflict Bleeding on grant 100% increased Flask Charges Adds 120 to 165 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=120},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=165}},"Enemies you inflict Bleeding on grant 100% increased Flask Charges "} +c["Enemies you inflict Bleeding on grant 80% increased Flask Charges"]={nil,"Enemies you inflict Bleeding on grant 80% increased Flask Charges "} c["Enemies you kill are Shocked"]={nil,"Enemies you kill are Shocked "} c["Enemies you kill are Shocked Shocks you inflict spread to other Enemies within 1.5 metres"]={nil,"Enemies you kill are Shocked Shocks you inflict spread to other Enemies within 1.5 metres "} c["Enemies you or your Totems Kill have 1% chance to Explode, dealing 250% of their maximum Life as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=250,chance=0.01,keyOfScaledMod="chance",type="Fire"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies you or your Totems Kill have 10% chance to Explode, dealing 250% of their maximum Life as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=250,chance=0.1,keyOfScaledMod="chance",type="Fire"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} +c["Enemies you've Hit Recently have 66% reduced Life Regeneration rate"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=-66}}}},nil} +c["Enemies you've Hit Recently have 69% reduced Life Regeneration rate"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=-69}}}},nil} +c["Enemies you've Hit Recently have 72% reduced Life Regeneration rate"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=-72}}}},nil} +c["Enemies you've Hit Recently have 75% reduced Life Regeneration rate"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=-75}}}},nil} +c["Enemies you've Hit Recently have 78% reduced Life Regeneration rate"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=-78}}}},nil} +c["Enemies you've Hit Recently have 81% reduced Life Regeneration rate"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=-81}}}},nil} +c["Enemies you've Hit Recently have 84% reduced Life Regeneration rate"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=-84}}}},nil} +c["Enemies you've Hit Recently have 87% reduced Life Regeneration rate"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=-87}}}},nil} +c["Enemies you've Hit Recently have 90% reduced Life Regeneration rate"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=-90}}}},nil} +c["Enemies you've Hit Recently have 93% reduced Life Regeneration rate"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=-93}}}},nil} +c["Enemies you've Hit Recently have 96% reduced Life Regeneration rate"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=-96}}}},nil} +c["Enemies you've Hit Recently have 99% reduced Life Regeneration rate"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=-99}}}},nil} c["Enemies' Damage with Critical Strikes against you is Lucky"]={nil,"Enemies' Damage with Critical Strikes is Lucky "} c["Enemy Hits inflict Temporal Chains on you"]={nil,"Enemy Hits inflict Temporal Chains on you "} c["Enemy Hits inflict Temporal Chains on you When you lose Temporal Chains you gain maximum Rage"]={nil,"Enemy Hits inflict Temporal Chains on you When you lose Temporal Chains you gain maximum Rage "} c["Enemy Projectiles Pierce you"]={nil,"Enemy Projectiles Pierce you "} c["Enemy for 4 seconds, dealing 8% of the Killed Enemy's Life as Fire Damage per second"]={nil,"Enemy for 4 seconds, dealing 8% of the Killed Enemy's Life as Fire Damage per second "} +c["Enemy hits on you roll low Damage"]={nil,"Enemy hits on you roll low Damage "} c["Enemy with a Melee Weapon, no more than once every second"]={nil,"Enemy with a Melee Weapon, no more than once every second "} c["Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="CanLeechEnergyShieldOnFullEnergyShield",type="FLAG",value=true}},nil} c["Energy Shield Leech effects are not removed when Energy Shield is Filled"]={{[1]={flags=0,keywordFlags=0,name="CanLeechEnergyShieldOnFullEnergyShield",type="FLAG",value=true}},nil} @@ -8636,14 +15539,18 @@ c["Energy Shield Recharge is not delayed by Damage during Effect"]={nil,"Energy c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently "} c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 40% less Energy Shield Recharge Rate"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 40% less Energy Shield Recharge Rate "} c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 40% less Energy Shield Recharge Rate Limited to 1 Keystone Tattoo"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 40% less Energy Shield Recharge Rate Limited to 1 Keystone Tattoo "} +c["Energy Shield Recharge starts when you are Stunned"]={nil,"Energy Shield Recharge starts when you are Stunned "} c["Energy Shield protects Mana instead of Life"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldProtectsMana",type="FLAG",value=true}},nil} c["Energy Shield starts at zero"]={nil,"Energy Shield starts at zero "} c["Energy Shield starts at zero Cannot Recharge or Regenerate Energy Shield"]={nil,"Energy Shield starts at zero Cannot Recharge or Regenerate Energy Shield "} c["Energy Shield starts at zero Cannot Recharge or Regenerate Energy Shield Lose 5% of Energy Shield per second"]={nil,"Energy Shield starts at zero Cannot Recharge or Regenerate Energy Shield Lose 5% of Energy Shield per second "} c["Energy Shield starts at zero Cannot Recharge or Regenerate Energy Shield Lose 5% of Energy Shield per second Life Leech effects are not removed when Unreserved Life is Filled"]={nil,"Energy Shield starts at zero Cannot Recharge or Regenerate Energy Shield Lose 5% of Energy Shield per second Life Leech effects are not removed when Unreserved Life is Filled "} c["Energy Shield starts at zero Cannot Recharge or Regenerate Energy Shield Lose 5% of Energy Shield per second Life Leech effects are not removed when Unreserved Life is Filled Life Leech effects Recover Energy Shield instead while on Full Life"]={nil,"Energy Shield starts at zero Cannot Recharge or Regenerate Energy Shield Lose 5% of Energy Shield per second Life Leech effects are not removed when Unreserved Life is Filled Life Leech effects Recover Energy Shield instead while on Full Life "} +c["Enervating Grasp used by this Graft creates 4 additional Hands"]={nil,"Enervating Grasp used by this Graft creates 4 additional Hands "} c["Enfeeble can affect Hexproof Enemies"]={{[1]={[1]={skillId="Enfeeble",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexproof",value=true}}},nil} +c["Enfeeble has no Reservation if Cast as an Aura"]={{[1]={[1]={skillId="Enfeeble",type="SkillId"},[2]={skillType=39,type="SkillType"},[3]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Enfeeble",type="SkillId"},[2]={skillType=39,type="SkillType"},[3]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Enfeeble",type="SkillId"},[2]={skillType=39,type="SkillType"},[3]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Enfeeble",type="SkillId"},[2]={skillType=39,type="SkillType"},[3]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Envy has no Reservation"]={{[1]={[1]={skillId="Envy",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Envy",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Envy",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Envy",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} +c["Equipped Magic Flasks have 30% increased effect on you if no Flasks are Adjacent to them"]={{[1]={flags=0,keywordFlags=0,name="MagicFlaskNoAdjacentEffect",type="INC",value=30}},nil} c["Eternal Youth"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Eternal Youth"},[2]={flags=0,keywordFlags=0,name="Condition:HaveEternalYouth",type="FLAG",value=true}},nil} c["Evasion Rating is Doubled against Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="ProjectileEvasion",type="MORE",value=100}},nil} c["Evasion Rating is increased by Overcapped Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="EvasionRatingIncreasedByOvercappedColdRes",type="FLAG",value=true}},nil} @@ -8651,12 +15558,14 @@ c["Everlasting Sacrifice"]={{[1]={flags=0,keywordFlags=0,name="Condition:Everlas c["Every 10 seconds, gain 30% of Physical Damage"]={nil,"Every 10 seconds, gain 30% of Physical Damage "} c["Every 10 seconds, gain 30% of Physical Damage as Extra Fire Damage for 4 seconds"]={{[1]={[1]={type="Condition",var="NgamahuFlamesAdvance"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=30}},nil} c["Every 10 seconds:"]={{},nil} +c["Every 10 seconds: Gain 2% of Life per Enemy Hit with Attacks for 5 seconds Gain 5% of Life per Enemy Killed for 5 seconds"]={nil,"Every 10 seconds: Gain 2% of Life per Enemy Hit with Attacks for 5 seconds Gain 5% of Life per Enemy Killed for 5 seconds "} c["Every 16 seconds you gain Elemental Overload for 8 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:HaveAugyre",type="FLAG",value=true}},nil} c["Every 16 seconds you gain Iron Reflexes for 8 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:HaveArborix",type="FLAG",value=true}},nil} c["Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3"]={nil,"Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 "} c["Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud to Recover Energy Shield equal to 3% of your Evasion Rating"]={nil,"Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud to Recover Energy Shield equal to 3% of your Evasion Rating "} c["Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud to Recover Energy Shield equal to 3% of your Evasion Rating Limited to 1 Keystone Tattoo"]={nil,"Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud to Recover Energy Shield equal to 3% of your Evasion Rating Limited to 1 Keystone Tattoo "} c["Every 3 seconds, Consume a nearby Corpse to Recover 10% of Life"]={nil,"Every 3 seconds, Consume a nearby Corpse to Recover 10% of Life "} +c["Every 3 seconds, Consume a nearby Corpse to Recover 9% of Life"]={nil,"Every 3 seconds, Consume a nearby Corpse to Recover 9% of Life "} c["Every 4 seconds, 50% chance to Freeze nearby Non-Frozen Enemies for 0.4 seconds"]={nil,"Every 4 seconds, 50% chance to Freeze nearby Non-Frozen Enemies for 0.4 seconds "} c["Every 4 seconds, 50% chance to Freeze nearby Non-Frozen Enemies for 0.4 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits"]={nil,"Every 4 seconds, 50% chance to Freeze nearby Non-Frozen Enemies for 0.4 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits "} c["Every 4 seconds, Recover 1 Life for every 0.1 Life Recovery per second from Regeneration"]={nil,"Every 4 seconds, Recover 1 Life for every 0.1 Life Recovery per second from Regeneration "} @@ -8664,6 +15573,7 @@ c["Every 4 seconds, Regenerate 10% of Life over one second"]={{[1]={[1]={type="C c["Every 4 seconds, Regenerate 100% of Life over one second"]={{[1]={[1]={type="Condition",var="LifeRegenBurstFull"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=100},[2]={[1]={type="Condition",var="LifeRegenBurstAvg"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=25}},nil} c["Every 4 seconds, Regenerate 15% of Life over one second"]={{[1]={[1]={type="Condition",var="LifeRegenBurstFull"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=15},[2]={[1]={type="Condition",var="LifeRegenBurstAvg"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3.75}},nil} c["Every 4 seconds, Regenerate 20% of Life over one second"]={{[1]={[1]={type="Condition",var="LifeRegenBurstFull"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=20},[2]={[1]={type="Condition",var="LifeRegenBurstAvg"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}},nil} +c["Every 4 seconds, Regenerate 25% of Life over one second"]={{[1]={[1]={type="Condition",var="LifeRegenBurstFull"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=25},[2]={[1]={type="Condition",var="LifeRegenBurstAvg"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=6.25}},nil} c["Every 4 seconds, Regenerate 35% of Life over one second if 2 Hunter Items are Equipped"]={{[1]={[1]={type="Condition",var="LifeRegenBurstFull"},[2]={threshold=2,type="MultiplierThreshold",var="HunterItem"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=35},[2]={[1]={type="Condition",var="LifeRegenBurstAvg"},[2]={threshold=2,type="MultiplierThreshold",var="HunterItem"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=8.75}},nil} c["Every 4 seconds, Regenerate 50% of Life over one second"]={{[1]={[1]={type="Condition",var="LifeRegenBurstFull"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=50},[2]={[1]={type="Condition",var="LifeRegenBurstAvg"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=12.5}},nil} c["Every 4 seconds, Regenerate Energy Shield equal to 1% of Evasion Rating over 1 second"]={{[1]={[1]={type="Condition",var="LifeRegenBurstFull"},[2]={percent="1",stat="Evasion",type="PercentStat"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=1},[2]={[1]={type="Condition",var="LifeRegenBurstAvg"},[2]={percent="1",stat="Evasion",type="PercentStat"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=0.25}},nil} @@ -8673,6 +15583,7 @@ c["Every 4 seconds, remove Curses and Ailments from you Every 4 seconds, Regener c["Every 4 seconds, remove Curses and Ailments from you Grants Armour equal to 6% of your Reserved Mana to you and nearby Allies"]={nil,"Every 4 seconds, remove Curses and Ailments from you Grants Armour equal to 6% of your Reserved Mana to you and nearby Allies "} c["Every 5 seconds, gain one of the following for 5 seconds:"]={nil,"Every 5 seconds, gain one of the following for 5 seconds: "} c["Every 5 seconds, gain one of the following for 5 seconds: Your Hits are always Critical Strikes"]={nil,"Every 5 seconds, gain one of the following for 5 seconds: Your Hits are always Critical Strikes "} +c["Every 5 seconds, gain one of the following for 5 seconds: Your Hits are always Critical Strikes Hits against you are always Critical Strikes Attacks cannot Hit you Attacks against you always Hit Your Damage with Hits is Lucky Damage of Hits against you is Lucky"]={nil,"Every 5 seconds, gain one of the following for 5 seconds: Your Hits are always Critical Strikes Hits are always Critical Strikes Attacks cannot Hit you Attacks against you always Hit Your Damage with Hits is Lucky Damage of Hits against you is Lucky "} c["Every 8 seconds, gain Avatar of Fire for 4 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:HaveVulconus",type="FLAG",value=true}},nil} c["Every Rage also grants 1% increased Armour"]={{[1]={[1]={type="Multiplier",var="RageEffect"},flags=0,keywordFlags=0,name="Armour",type="INC",value=1}},nil} c["Every Rage also grants 1% increased Attack Speed"]={{[1]={[1]={type="Multiplier",var="RageEffect"},flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil} @@ -8688,23 +15599,45 @@ c["Exerted Attacks Knock Enemies Back on Hit"]={nil,"Exerted Attacks Knock Enemi c["Exerted Attacks deal 15% increased Damage"]={{[1]={flags=1,keywordFlags=0,name="ExertIncrease",type="INC",value=15}},nil} c["Exerted Attacks deal 20% increased Damage"]={{[1]={flags=1,keywordFlags=0,name="ExertIncrease",type="INC",value=20}},nil} c["Exerted Attacks deal 200% increased Damage"]={{[1]={flags=1,keywordFlags=0,name="ExertIncrease",type="INC",value=200}},nil} +c["Exerted Attacks deal 21% increased Damage"]={{[1]={flags=1,keywordFlags=0,name="ExertIncrease",type="INC",value=21}},nil} +c["Exerted Attacks deal 24% increased Damage"]={{[1]={flags=1,keywordFlags=0,name="ExertIncrease",type="INC",value=24}},nil} c["Exerted Attacks deal 25% increased Damage"]={{[1]={flags=1,keywordFlags=0,name="ExertIncrease",type="INC",value=25}},nil} +c["Exerted Attacks deal 26% increased Damage"]={{[1]={flags=1,keywordFlags=0,name="ExertIncrease",type="INC",value=26}},nil} +c["Exerted Attacks deal 27% increased Damage"]={{[1]={flags=1,keywordFlags=0,name="ExertIncrease",type="INC",value=27}},nil} +c["Exerted Attacks deal 28% increased Damage"]={{[1]={flags=1,keywordFlags=0,name="ExertIncrease",type="INC",value=28}},nil} c["Exerted Attacks deal 30% increased Damage"]={{[1]={flags=1,keywordFlags=0,name="ExertIncrease",type="INC",value=30}},nil} +c["Exerted Attacks deal 33% increased Damage"]={{[1]={flags=1,keywordFlags=0,name="ExertIncrease",type="INC",value=33}},nil} +c["Exerted Attacks deal 34% increased Damage"]={{[1]={flags=1,keywordFlags=0,name="ExertIncrease",type="INC",value=34}},nil} +c["Exerted Attacks deal 35% increased Damage"]={{[1]={flags=1,keywordFlags=0,name="ExertIncrease",type="INC",value=35}},nil} +c["Exerted Attacks deal 36% increased Damage"]={{[1]={flags=1,keywordFlags=0,name="ExertIncrease",type="INC",value=36}},nil} +c["Exerted Attacks deal 39% increased Damage"]={{[1]={flags=1,keywordFlags=0,name="ExertIncrease",type="INC",value=39}},nil} +c["Exerted Attacks deal 41% increased Damage"]={{[1]={flags=1,keywordFlags=0,name="ExertIncrease",type="INC",value=41}},nil} +c["Exerted Attacks deal 42% increased Damage"]={{[1]={flags=1,keywordFlags=0,name="ExertIncrease",type="INC",value=42}},nil} +c["Exerted Attacks deal 45% increased Damage"]={{[1]={flags=1,keywordFlags=0,name="ExertIncrease",type="INC",value=45}},nil} +c["Exerted Attacks deal 47% increased Damage"]={{[1]={flags=1,keywordFlags=0,name="ExertIncrease",type="INC",value=47}},nil} +c["Exerted Attacks deal 90% increased Damage"]={{[1]={flags=1,keywordFlags=0,name="ExertIncrease",type="INC",value=90}},nil} c["Exerted Attacks have 8% chance to deal Double Damage"]={{[1]={flags=1,keywordFlags=0,name="ExertDoubleDamageChance",type="BASE",value=8}},nil} c["Exposure you inflict applies an extra -20% to the affected Resistance"]={{[1]={flags=0,keywordFlags=0,name="ExtraExposure",type="BASE",value=-20}},nil} c["Exposure you inflict applies an extra -25% to the affected Resistance"]={{[1]={flags=0,keywordFlags=0,name="ExtraExposure",type="BASE",value=-25}},nil} +c["Exposure you inflict applies an extra -5% to the affected Resistance"]={{[1]={flags=0,keywordFlags=0,name="ExtraExposure",type="BASE",value=-5}},nil} c["Exposure you inflict applies an extra -6% to the affected Resistance"]={{[1]={flags=0,keywordFlags=0,name="ExtraExposure",type="BASE",value=-6}},nil} +c["Exposure you inflict applies an extra -7% to the affected Resistance"]={{[1]={flags=0,keywordFlags=0,name="ExtraExposure",type="BASE",value=-7}},nil} c["Exposure you inflict applies at least -18% to the affected Resistance"]={{[1]={flags=0,keywordFlags=0,name="ExposureMin",type="OVERRIDE",value=-18}},nil} c["Extra gore"]={{},nil} +c["Falling Crystals used by this Graft fires up to 1 additional mortar"]={nil,"Falling Crystals used by this Graft fires up to 1 additional mortar "} c["Far Shot"]={{[1]={flags=0,keywordFlags=0,name="FarShot",type="FLAG",value=true}},nil} c["Final Repeat of Attack Skills deals 60% more Damage"]={{[1]={flags=0,keywordFlags=65536,name="RepeatFinalDamage",type="MORE",value=60}},nil} c["Final Repeat of Spells has 40% increased Area of Effect"]={{[1]={[1]={neg=true,type="Condition",var="CastOnFrostbolt"},[2]={type="Condition",varList={[1]="averageRepeat",[2]="alwaysFinalRepeat"}},flags=2,keywordFlags=0,name="RepeatFinalAreaOfEffect",type="INC",value=40}},nil} +c["Fire Damage is increased by 1% per 5 Intelligence from Allocated Passives in Radius"]={nil,"Fire Damage is increased by 1% per 5 Intelligence from Allocated Passives in Radius "} +c["Fire Damage with Hits is Lucky if you've Blocked an Attack Recently"]={{[1]={[1]={type="Condition",var="BlockedAttackRecently"},flags=0,keywordFlags=0,name="FireLuckyHits",type="FLAG",value=true}},nil} c["Fire Exposure you inflict applies an extra -5% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="ExtraFireExposure",type="BASE",value=-5}},nil} +c["Fire Resistance is 70%"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="OVERRIDE",value=70}},nil} c["Fire Resistance is 75%"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="OVERRIDE",value=75}},nil} c["Fire Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=32,name="PoisonChance",type="BASE",value=20}},nil} c["Fire Skills have a 25% chance to apply Fire Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=25}},nil} c["Fire at most 1 Projectile"]={{[1]={flags=0,keywordFlags=0,name="SingleProjectile",type="FLAG",value=true}},nil} c["First and Final shots of Barrage sequences fire Projectiles that Return to you"]={nil,"First and Final shots of Barrage sequences fire Projectiles that Return to you "} +c["Fish Rot upon being Caught"]={nil,"Fish Rot upon being Caught "} c["Flammability can affect Hexproof Enemies"]={{[1]={[1]={skillId="Flammability",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexproof",value=true}}},nil} c["Flammability has no Reservation if Cast as an Aura"]={{[1]={[1]={skillId="Flammability",type="SkillId"},[2]={skillType=39,type="SkillType"},[3]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Flammability",type="SkillId"},[2]={skillType=39,type="SkillType"},[3]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Flammability",type="SkillId"},[2]={skillType=39,type="SkillType"},[3]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Flammability",type="SkillId"},[2]={skillType=39,type="SkillType"},[3]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Flasks Gain 4 Charges per empty Flask Slot every 5 seconds"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGeneratedPerEmptyFlask",type="BASE",value=0.8}},nil} @@ -8714,21 +15647,59 @@ c["Flasks adjacent to applied Tincture have 10% increased Effect when"]={nil,"Fl c["Flasks adjacent to applied Tincture have 10% increased Effect when used if you've Hit an enemy with a Weapon Recently"]={nil,"Flasks adjacent to applied Tincture have 10% increased Effect when used if you've Hit an enemy with a Weapon Recently "} c["Flasks applied to you have 1% increased Effect per Level"]={{[1]={[1]={actor="player",type="ActorCondition"},[2]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=1}},nil} c["Flasks applied to you have 10% increased Effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=10}},nil} +c["Flasks applied to you have 11% increased Effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=11}},nil} +c["Flasks applied to you have 13% increased Effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=13}},nil} +c["Flasks applied to you have 15% increased Effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=15}},nil} +c["Flasks applied to you have 17% increased Effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=17}},nil} +c["Flasks applied to you have 19% increased Effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=19}},nil} c["Flasks applied to you have 20% reduced Effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-20}},nil} +c["Flasks applied to you have 21% increased Effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=21}},nil} +c["Flasks applied to you have 23% increased Effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=23}},nil} c["Flasks applied to you have 25% increased Effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=25}},nil} +c["Flasks applied to you have 27% increased Effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=27}},nil} +c["Flasks applied to you have 29% increased Effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=29}},nil} c["Flasks applied to you have 30% increased Effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=30}},nil} c["Flasks applied to you have 5% increased Effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=5}},nil} +c["Flasks applied to you have 6% increased Effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=6}},nil} c["Flasks applied to you have 60% reduced Effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-60}},nil} +c["Flasks applied to you have 7% increased Effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=7}},nil} c["Flasks applied to you have 8% increased Effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=8}},nil} +c["Flasks applied to you have 9% increased Effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=9}},nil} c["Flasks do not apply to you"]={{[1]={flags=0,keywordFlags=0,name="FlasksDoNotApplyToPlayer",type="FLAG",value=true}},nil} c["Flasks gain 1 Charge per second if you've Hit a Unique Enemy Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},[2]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=0,name="FlaskChargesGenerated",type="BASE",value=1}},nil} +c["Flasks gain 2 Charges every 3 seconds"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGenerated",type="BASE",value=0.66666666666667}},nil} c["Flasks gain 2 Charges when you hit a Non-Unique Enemy, no more than once per second"]={nil,"Flasks gain 2 Charges when you hit a Non-Unique Enemy, no more than once per second "} c["Flasks gain 2 Charges when you hit a Non-Unique Enemy, no more than once per second 80% less Flask Charges gained from Kills"]={nil,"Flasks gain 2 Charges when you hit a Non-Unique Enemy, no more than once per second 80% less Flask Charges gained from Kills "} c["Flasks gain 3 Charges every 3 seconds"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGenerated",type="BASE",value=1}},nil} c["Flasks gain 3 Charges every 3 seconds while they are inactive"]={nil,"Flasks gain 3 Charges every 3 seconds while they are inactive "} c["Flasks gain 3 Charges every 3 seconds while they are inactive Survival"]={nil,"Flasks gain 3 Charges every 3 seconds while they are inactive Survival "} +c["Flasks gain 4 Charges every 3 seconds"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGenerated",type="BASE",value=1.3333333333333}},nil} c["Flasks gain a Charge every 3 seconds"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGenerated",type="BASE",value=0.33333333333333}},nil} c["Flasks you Use apply to your Raised Zombies and Spectres"]={{[1]={[1]={includeTransfigured=true,skillNameList={[1]="Raise Zombie",[2]="Raise Spectre"},type="SkillName"},flags=0,keywordFlags=0,name="FlasksApplyToMinion",type="FLAG",value=true}},nil} +c["Flesh Offering has 11% increased Effect"]={{[1]={[1]={skillId="FleshOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="11"}},nil} +c["Flesh Offering has 13% increased Effect"]={{[1]={[1]={skillId="FleshOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="13"}},nil} +c["Flesh Offering has 15% increased Effect"]={{[1]={[1]={skillId="FleshOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="15"}},nil} +c["Flesh Offering has 17% increased Effect"]={{[1]={[1]={skillId="FleshOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="17"}},nil} +c["Flesh Offering has 19% increased Effect"]={{[1]={[1]={skillId="FleshOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="19"}},nil} +c["Flesh Offering has 21% increased Effect"]={{[1]={[1]={skillId="FleshOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="21"}},nil} +c["Flesh Offering has 23% increased Effect"]={{[1]={[1]={skillId="FleshOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="23"}},nil} +c["Flesh Offering has 25% increased Effect"]={{[1]={[1]={skillId="FleshOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="25"}},nil} +c["Flesh Offering has 27% increased Effect"]={{[1]={[1]={skillId="FleshOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="27"}},nil} +c["Flesh Offering has 29% increased Effect"]={{[1]={[1]={skillId="FleshOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="29"}},nil} +c["Flesh Offering has 7% increased Effect"]={{[1]={[1]={skillId="FleshOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="7"}},nil} +c["Flesh Offering has 9% increased Effect"]={{[1]={[1]={skillId="FleshOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="9"}},nil} +c["Flesh and Stone has 16% increased Area of Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Flesh and Stone",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=16}},nil} +c["Flesh and Stone has 19% increased Area of Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Flesh and Stone",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=19}},nil} +c["Flesh and Stone has 22% increased Area of Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Flesh and Stone",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=22}},nil} +c["Flesh and Stone has 25% increased Area of Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Flesh and Stone",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil} +c["Flesh and Stone has 28% increased Area of Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Flesh and Stone",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=28}},nil} +c["Flesh and Stone has 31% increased Area of Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Flesh and Stone",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=31}},nil} +c["Flesh and Stone has 34% increased Area of Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Flesh and Stone",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=34}},nil} +c["Flesh and Stone has 37% increased Area of Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Flesh and Stone",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=37}},nil} +c["Flesh and Stone has 40% increased Area of Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Flesh and Stone",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=40}},nil} +c["Flesh and Stone has 43% increased Area of Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Flesh and Stone",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=43}},nil} +c["Flesh and Stone has 46% increased Area of Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Flesh and Stone",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=46}},nil} +c["Flesh and Stone has 49% increased Area of Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Flesh and Stone",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=49}},nil} c["Flesh and Stone has no Reservation"]={{[1]={[1]={skillId="FleshAndStone",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="FleshAndStone",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="FleshAndStone",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="FleshAndStone",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Focus has 25% increased Cooldown Recovery Rate"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="FocusCooldownRecovery",type="INC",value=25}},nil} c["Focus has 40% increased Cooldown Recovery Rate"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="FocusCooldownRecovery",type="INC",value=40}},nil} @@ -8746,14 +15717,26 @@ c["For each nearby corpse, you and nearby Allies Regenerate 5 Mana per second, u c["Fortifying Hits against Unique Enemies grant 100% increased Fortification"]={nil,"Fortifying Hits against Unique Enemies grant 100% increased Fortification "} c["Fortifying Hits grant 40% increased Fortification"]={nil,"Fortifying Hits grant 40% increased Fortification "} c["Fortifying Hits grant 60% increased Fortification"]={nil,"Fortifying Hits grant 60% increased Fortification "} +c["Found Items have 10% chance to drop Corrupted in Area"]={nil,"Found Items have 10% chance to drop Corrupted in Area "} c["Found Magic Items drop Identified"]={nil,"Found Magic Items drop Identified "} c["Four seconds after each Hit you take, lose Life equal to 40% of the Damage taken from that Hit"]={nil,"Four seconds after each Hit you take, lose Life equal to 40% of the Damage taken from that Hit "} c["Four seconds after each Hit you take, lose Life equal to 40% of the Damage taken from that Hit Non-Cluster, Non-Passage Jewels Socketed in your Passive Skill Tree have no effect"]={nil,"Four seconds after each Hit you take, lose Life equal to 40% of the Damage taken from that Hit Non-Cluster, Non-Passage Jewels Socketed in your Passive Skill Tree have no effect "} c["Freeze Chilled Enemies as though dealing 100% more Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="FreezeAsThoughDealing",type="MORE",value=100}},nil} c["Freeze Chilled Enemies as though dealing 75% more Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="FreezeAsThoughDealing",type="MORE",value=75}},nil} +c["Freeze Enemies as though dealing 40% more Damage"]={{[1]={flags=0,keywordFlags=0,name="FreezeAsThoughDealing",type="MORE",value=40}},nil} c["Freezes you inflict spread to other Enemies within 1.2 metres"]={nil,"Freezes you inflict spread to other Enemies within 1.2 metres "} +c["Freezes you inflict spread to other Enemies within 1.3 metres"]={nil,"Freezes you inflict spread to other Enemies within 1.3 metres "} +c["Freezes you inflict spread to other Enemies within 1.4 metres"]={nil,"Freezes you inflict spread to other Enemies within 1.4 metres "} c["Freezes you inflict spread to other Enemies within 1.5 metres"]={nil,"Freezes you inflict spread to other Enemies within 1.5 metres "} c["Freezes you inflict spread to other Enemies within 1.5 metres 60% increased Damage if you've Frozen an Enemy Recently"]={nil,"Freezes you inflict spread to other Enemies within 1.5 metres 60% increased Damage if you've Frozen an Enemy Recently "} +c["Freezes you inflict spread to other Enemies within 1.6 metres"]={nil,"Freezes you inflict spread to other Enemies within 1.6 metres "} +c["Freezes you inflict spread to other Enemies within 1.7 metres"]={nil,"Freezes you inflict spread to other Enemies within 1.7 metres "} +c["Freezes you inflict spread to other Enemies within 1.8 metres"]={nil,"Freezes you inflict spread to other Enemies within 1.8 metres "} +c["Freezes you inflict spread to other Enemies within 1.9 metres"]={nil,"Freezes you inflict spread to other Enemies within 1.9 metres "} +c["Freezes you inflict spread to other Enemies within 2.0 metres"]={nil,"Freezes you inflict spread to other Enemies within 2.0 metres "} +c["Freezes you inflict spread to other Enemies within 2.1 metres"]={nil,"Freezes you inflict spread to other Enemies within 2.1 metres "} +c["Freezes you inflict spread to other Enemies within 2.2 metres"]={nil,"Freezes you inflict spread to other Enemies within 2.2 metres "} +c["Freezes you inflict spread to other Enemies within 2.3 metres"]={nil,"Freezes you inflict spread to other Enemies within 2.3 metres "} c["Frenzy or Power Charge"]={nil,"or Power Charge "} c["Frostbite can affect Hexproof Enemies"]={{[1]={[1]={skillId="Frostbite",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexproof",value=true}}},nil} c["Frostbite has no Reservation if Cast as an Aura"]={{[1]={[1]={skillId="Frostbite",type="SkillId"},[2]={skillType=39,type="SkillType"},[3]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Frostbite",type="SkillId"},[2]={skillType=39,type="SkillType"},[3]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Frostbite",type="SkillId"},[2]={skillType=39,type="SkillType"},[3]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Frostbite",type="SkillId"},[2]={skillType=39,type="SkillType"},[3]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} @@ -8763,6 +15746,7 @@ c["Gain +10 Life when you Taunt an Enemy 20% increased Endurance Charge Duration c["Gain +2% to Critical Strike Chance for 2 seconds after Spending a total of 800 Mana"]={{[1]={[1]={threshold=800,type="MultiplierThreshold",var="ManaSpentRecently"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=2}},nil} c["Gain +50 Life when you Taunt an Enemy"]={nil,"+50 Life when you Taunt an Enemy "} c["Gain +50 Life when you Taunt an Enemy You gain Onslaught for 1 seconds on Killing Taunted Enemies"]={{[1]={[1]={type="Condition",var="KilledTauntedEnemyRecently"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},"+50 when you Taunt an Enemy You gain "} +c["Gain 1 Charge when you are Hit by an Enemy"]={{}," Charge when you are Hit by an Enemy "} c["Gain 1 Endurance Charge every second if you've been Hit Recently"]={{}," Endurance Charge every second "} c["Gain 1 Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=1}}," Endurance Charge every second +1 to "} c["Gain 1 Endurance Charge every second if you've been Hit Recently and"]={{}," Endurance Charge every second and "} @@ -8785,12 +15769,15 @@ c["Gain 1 Frenzy Charge when Ward Breaks"]={{[1]={[1]={includeTransfigured=true, c["Gain 1 Gale Force when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainGaleForce",type="FLAG",value=true}},nil} c["Gain 1 Life on Kill per Level"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil} c["Gain 1 Mana on Kill per Level"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}},nil} +c["Gain 1 Mana per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="ManaOnHit",type="BASE",value=1}},nil} +c["Gain 1 Mana per Enemy Hit with Melee Weapons"]={{[1]={flags=67108868,keywordFlags=0,name="ManaOnHit",type="BASE",value=1}},nil} c["Gain 1 Power Charge on use"]={{}," Power Charge on use "} c["Gain 1 Power Charge on use Gain 3 Power Charge on use"]={{}," Power Charge on use Gain 3 Power Charge on use "} c["Gain 1 Power Charge when Ward Breaks"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=1}}," Power Charge when Breaks "} c["Gain 1 Rage on Attack Hit"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} c["Gain 1 Rage on Critical Strike with Attacks"]={{}," Rage "} c["Gain 1 Rage on Critical Strike with Attacks Every Rage also grants 1% of Physical Damage as Extra Fire Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=65536,name="PhysicalDamageGainAsFire",type="BASE",value=1}}," Rage Every Rage also grants 1% of "} +c["Gain 1 Rage on Hit with Attacks"]={{}," Rage with Attacks "} c["Gain 1 Rage on Hit with Axes"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} c["Gain 1 Rage on Melee Hit"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} c["Gain 1 Remembrance when you spend a total of 200 Energy"]={{}," Remembrance when you spend a total of 200 Energy "} @@ -8801,13 +15788,18 @@ c["Gain 1 Unbound Fury when you inflict an Elemental Ailment with a Hit on an En c["Gain 1 Unbound Fury when you inflict an Elemental Ailment with a Hit on an Enemy, no more than once every 0.2 seconds for each type of Ailment Cannot gain Unbound Fury while Unbound Your Hits always inflict Freeze, Shock and Ignite while Unbound 100% more Elemental Damage while Unbound"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="BASE",value=1}}," Unbound Fury when you inflict an Elemental Ailment with a Hit on an Enemy, no more than once every 0.2 seconds for each type of Ailment Cannot gain Unbound Fury while Unbound Your Hits always inflict Freeze, Shock and Ignite while Unbound 100% more while Unbound "} c["Gain 1 Vaal Soul per second"]={{}," Soul per second "} c["Gain 1 Vaal Soul per second Limited to 1 Runegraft of the Soulwick"]={{}," Soul per second Limited to 1 Runegraft of the Soulwick "} +c["Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdDamageGainAsChaos",type="BASE",value=1}},nil} c["Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy"]={{[1]={[1]={actor="enemy",div=1,type="Multiplier",var="ChillEffect"},flags=0,keywordFlags=0,name="ColdDamageGainAsFire",type="BASE",value=1}},nil} +c["Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="FireDamageGainAsChaos",type="BASE",value=1}},nil} +c["Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="LightningDamageGainAsChaos",type="BASE",value=1}},nil} c["Gain 1% of Lightning Damage as Extra Cold Damage per 2% Shock Effect on Enemy"]={{[1]={[1]={actor="enemy",div=2,type="Multiplier",var="ShockEffect"},flags=0,keywordFlags=0,name="LightningDamageGainAsCold",type="BASE",value=1}},nil} c["Gain 10 Life per Enemy Hit if you have used a Vaal Skill Recently"]={{[1]={[1]={type="Condition",var="UsedVaalSkillRecently"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=10}},nil} c["Gain 10 Life per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="LifeOnHit",type="BASE",value=10}},nil} +c["Gain 10 Life per Enemy Hit with Spells"]={{[1]={flags=4,keywordFlags=131072,name="LifeOnHit",type="BASE",value=10}},nil} c["Gain 10 Life per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}},nil} c["Gain 10 Life per Ignited Enemy Killed"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}},nil} c["Gain 10 Mana per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=10}},nil} +c["Gain 10 Mana per Enemy Killed with Melee Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="ManaOnKill",type="BASE",value=10}},nil} c["Gain 10 Rage after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} c["Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy"]={{[1]={[1]={type="Condition",var="KilledUniqueEnemy"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil} c["Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil} @@ -8816,12 +15808,16 @@ c["Gain 10% of Fire Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0 c["Gain 10% of Lightning Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageGainAsChaos",type="BASE",value=10}},nil} c["Gain 10% of Maximum Life as Extra Armour"]={{[1]={flags=0,keywordFlags=0,name="LifeGainAsArmour",type="BASE",value=10}},nil} c["Gain 10% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=10}},nil} +c["Gain 10% of Maximum Life as Extra Maximum Energy Shield if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=10}},nil} c["Gain 10% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=10}},nil} c["Gain 10% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=10}},nil} c["Gain 10% of Non-Chaos Damage as extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=10}},nil} c["Gain 10% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=10}},nil} c["Gain 10% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=10}},nil} c["Gain 10% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=10}},nil} +c["Gain 10% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsRandom",type="BASE",value=10}},nil} +c["Gain 10% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=10}},nil} +c["Gain 10% of Physical Damage as Extra Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=10}},nil} c["Gain 10% of Physical Damage as Extra Lightning Damage for each of your Hallowing Flames that have been removed by an allied hit recently, up to 80%"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="HallowingFlame"},[2]={limit=8,type="Multiplier",var="HallowingFlameStacksRemovedByAlly"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=10}},nil} c["Gain 10% of Wand Physical Damage as Extra Chaos Damage"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=10}},nil} c["Gain 10% of Wand Physical Damage as Extra Lightning Damage"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=10}},nil} @@ -8831,27 +15827,51 @@ c["Gain 100 Mana per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKi c["Gain 100% of Cold Damage as Extra Fire Damage against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=0,name="ColdDamageGainAsFire",type="BASE",value=100}},nil} c["Gain 100% of Weapon Physical Damage as Extra Damage of a random Element"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsRandom",type="BASE",value=100}},nil} c["Gain 100% of Weapon Physical Damage as Extra Damage of each Element"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=100},[2]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=100},[3]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=100}},nil} +c["Gain 11 Vaal Souls on use"]={{}," Souls on use "} +c["Gain 11% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=11}},nil} +c["Gain 11% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsRandom",type="BASE",value=11}},nil} c["Gain 110% of Weapon Physical Damage as Extra Damage of a random Element"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsRandom",type="BASE",value=110}},nil} c["Gain 110% of Weapon Physical Damage as Extra Damage of each Element"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=110},[2]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=110},[3]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=110}},nil} +c["Gain 12 Life per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="LifeOnHit",type="BASE",value=12}},nil} c["Gain 12 Mana per Cursed Enemy Hit with Attacks"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=5,keywordFlags=0,name="ManaOnHit",type="BASE",value=12}},nil} c["Gain 12% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy"]={{[1]={[1]={type="Condition",var="KilledUniqueEnemy"},flags=1,keywordFlags=0,name="Speed",type="INC",value=12}},nil} +c["Gain 12% of Cold Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageGainAsChaos",type="BASE",value=12}},nil} +c["Gain 12% of Fire Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageGainAsChaos",type="BASE",value=12}},nil} +c["Gain 12% of Lightning Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageGainAsChaos",type="BASE",value=12}},nil} +c["Gain 12% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=12}},nil} c["Gain 12% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=12}},nil} c["Gain 12% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsRandom",type="BASE",value=12}},nil} +c["Gain 13 Energy Shield per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldOnKill",type="BASE",value=13}},nil} +c["Gain 13 Life per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="LifeOnHit",type="BASE",value=13}},nil} +c["Gain 13 Life per Enemy Killed with Melee Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="LifeOnKill",type="BASE",value=13}},nil} c["Gain 13 Mana per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=13}},nil} +c["Gain 13% of Cold Damage as Extra Fire Damage against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=0,name="ColdDamageGainAsFire",type="BASE",value=13}},nil} c["Gain 13% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=13}},nil} c["Gain 13% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=13}},nil} c["Gain 13% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=13}},nil} c["Gain 13% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=13}},nil} +c["Gain 13% of Physical Damage as Extra Damage of each Element if 6 Shaper Items are Equipped"]={{[1]={[1]={threshold=6,type="MultiplierThreshold",var="ShaperItem"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=13},[2]={[1]={threshold=6,type="MultiplierThreshold",var="ShaperItem"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=13},[3]={[1]={threshold=6,type="MultiplierThreshold",var="ShaperItem"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=13}},nil} +c["Gain 13% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=13}},nil} c["Gain 13% of Physical Damage as Extra Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=13}},nil} +c["Gain 135 Life on Culling Strike"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=135}}," on Culling Strike "} +c["Gain 14 Life per Enemy Hit with Spells"]={{[1]={flags=4,keywordFlags=131072,name="LifeOnHit",type="BASE",value=14}},nil} +c["Gain 14 Life per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=14}},nil} c["Gain 14 Mana per Cursed Enemy Hit with Attacks"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=5,keywordFlags=0,name="ManaOnHit",type="BASE",value=14}},nil} +c["Gain 14% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=14}},nil} +c["Gain 14% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=14}},nil} +c["Gain 14% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsRandom",type="BASE",value=14}},nil} +c["Gain 14% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=14}},nil} +c["Gain 14% of Physical Damage as Extra Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=14}},nil} c["Gain 15 Energy Shield per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldOnKill",type="BASE",value=15}},nil} c["Gain 15 Life per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=15}},nil} +c["Gain 15 Mana on Culling Strike"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," on Culling Strike "} c["Gain 15 Mana per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="ManaOnHit",type="BASE",value=15}},nil} c["Gain 15 Mana per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=15}},nil} c["Gain 15 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}},nil} c["Gain 15 Rage after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} c["Gain 15% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=15}},nil} c["Gain 15% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=15}},nil} +c["Gain 15% of Maximum Life as Extra Armour"]={{[1]={flags=0,keywordFlags=0,name="LifeGainAsArmour",type="BASE",value=15}},nil} c["Gain 15% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=15}},nil} c["Gain 15% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=15}},nil} c["Gain 15% of Missing Unreserved Life before being Hit by an Enemy"]={{[1]={flags=0,keywordFlags=0,name="MissingLifeBeforeEnemyHit",type="BASE",value=15}},nil} @@ -8862,26 +15882,50 @@ c["Gain 15% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlag c["Gain 15% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=15}},nil} c["Gain 15% of Physical Damage as Extra Damage of each Element if"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=15}}," as Extra Damage of each Element if "} c["Gain 15% of Physical Damage as Extra Damage of each Element if 6 Shaper Items are Equipped"]={{[1]={[1]={threshold=6,type="MultiplierThreshold",var="ShaperItem"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=15},[2]={[1]={threshold=6,type="MultiplierThreshold",var="ShaperItem"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=15},[3]={[1]={threshold=6,type="MultiplierThreshold",var="ShaperItem"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=15}},nil} +c["Gain 15% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=15}},nil} c["Gain 15% of Physical Damage as Extra Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=15}},nil} c["Gain 150 Life on Culling Strike"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=150}}," on Culling Strike "} c["Gain 150 Life on Culling Strike Gain 20 Mana on Culling Strike"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=150}}," on Culling Strike Gain 20 Mana on Culling Strike "} c["Gain 150 Life per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=150}},nil} +c["Gain 16 Life per Bleeding Enemy Hit"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=16}}," per Bleeding Enemy Hit "} c["Gain 18 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={{[1]={[1]={actor="enemy",threshold=1,type="MultiplierThreshold",var="Spider's WebStack"},flags=4,keywordFlags=0,name="EnergyShieldOnHit",type="BASE",value=18}},nil} c["Gain 18 Energy Shield per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldOnKill",type="BASE",value=18}},nil} +c["Gain 18 Life per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="LifeOnHit",type="BASE",value=18}},nil} c["Gain 18 Life per Enemy Hit with Spells"]={{[1]={flags=4,keywordFlags=131072,name="LifeOnHit",type="BASE",value=18}},nil} +c["Gain 18 Life per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=18}},nil} +c["Gain 18 Life per Enemy Killed with Melee Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="LifeOnKill",type="BASE",value=18}},nil} +c["Gain 18% of Cold Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageGainAsChaos",type="BASE",value=18}},nil} +c["Gain 18% of Fire Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageGainAsChaos",type="BASE",value=18}},nil} +c["Gain 18% of Lightning Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageGainAsChaos",type="BASE",value=18}},nil} c["Gain 18% of Lightning Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageGainAsCold",type="BASE",value=18}},nil} +c["Gain 18% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=18}},nil} c["Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=18}},nil} +c["Gain 18% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=18}},nil} +c["Gain 18% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=18}},nil} +c["Gain 18% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=18}},nil} +c["Gain 18% of Physical Damage as Extra Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=18}},nil} +c["Gain 19% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=19}},nil} +c["Gain 19% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=19}},nil} +c["Gain 19% of Physical Damage as Extra Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=19}},nil} +c["Gain 2 Charges when you are Hit by an Enemy"]={{}," Charges when you are Hit by an Enemy "} +c["Gain 2 Endurance Charge on use"]={{}," Endurance Charge on use "} c["Gain 2 Endurance, Frenzy or Power Charges every 6 seconds"]={{}," Endurance,or Power Charges every 6 seconds "} c["Gain 2 Endurance, Frenzy or Power Charges every 6 seconds 172% increased Physical Damage"]={{[1]={[1]={includeTransfigured=true,skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=2}}," Endurance,or Power Charges every 6 seconds 172% increased "} c["Gain 2 Endurance, Frenzy or Power Charges every 6 seconds 90% increased Spell Damage"]={{[1]={[1]={includeTransfigured=true,skillName="Frenzy",type="SkillName"},flags=2,keywordFlags=0,name="Damage",type="BASE",value=2}}," Endurance,or Power Charges every 6 seconds 90% increased "} c["Gain 2 Endurance, Frenzy or Power Charges every 6 seconds Adds 70 to 130 Fire Damage"]={{[1]={[1]={includeTransfigured=true,skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=2}}," Endurance,or Power Charges every 6 seconds Adds 70 to 130 "} +c["Gain 2 Energy Shield per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="EnergyShieldOnHit",type="BASE",value=2}},nil} +c["Gain 2 Frenzy Charge on use"]={{},"Charge on use "} c["Gain 2 Grasping Vines each second while stationary"]={{[1]={[1]={limit=10,limitTotal=true,type="Multiplier",var="StationarySeconds"},[2]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Multiplier:GraspingVinesCount",type="BASE",value=2}},nil} +c["Gain 2 Life per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="LifeOnHit",type="BASE",value=2}},nil} c["Gain 2 Mana per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="ManaOnHit",type="BASE",value=2}},nil} +c["Gain 2 Mana per Enemy Hit with Melee Weapons"]={{[1]={flags=67108868,keywordFlags=0,name="ManaOnHit",type="BASE",value=2}},nil} +c["Gain 2 Power Charge on use"]={{}," Power Charge on use "} c["Gain 2 Power Charges when you Warcry"]={{}," Power Charges "} c["Gain 2 Rage on Attack Hit"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} c["Gain 2 Rage on Hit with Axes"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} c["Gain 2 Rage on Hit with Axes or Swords"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} c["Gain 2 Rage on Melee Hit"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} +c["Gain 2 Vaal Souls Per Second during effect"]={{}," Souls Per Second "} c["Gain 2% of Cold Damage as Extra Chaos Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdDamageGainAsChaos",type="BASE",value=2}},nil} c["Gain 2% of Fire Damage as Extra Chaos Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="FireDamageGainAsChaos",type="BASE",value=2}},nil} c["Gain 2% of Life per Enemy Hit with Attacks for 5 seconds"]={{[1]={flags=4,keywordFlags=65536,name="LifeOnHit",type="BASE",value=2}},nil} @@ -8913,14 +15957,33 @@ c["Gain 20% of Physical Damage as Extra Cold Damage if you've used a Sapphire Fl c["Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=20}},nil} c["Gain 20% of Physical Damage as Extra Fire Damage if you've"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=20}}," if you've "} c["Gain 20% of Physical Damage as Extra Fire Damage if you've used a Ruby Flask Recently"]={{[1]={[1]={type="Condition",var="UsedRubyFlaskRecently"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=20}},nil} +c["Gain 20% of Physical Damage as Extra Fire Damage while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=20}},nil} c["Gain 20% of Physical Damage as Extra Lightning Damage if you've"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=20}}," if you've "} c["Gain 20% of Physical Damage as Extra Lightning Damage if you've used a Topaz Flask Recently"]={{[1]={[1]={type="Condition",var="UsedTopazFlaskRecently"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=20}},nil} +c["Gain 20% of Physical Damage as Extra Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=20}},nil} c["Gain 20% of Wand Physical Damage as Extra Lightning Damage"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=20}},nil} c["Gain 200 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=200}},nil} c["Gain 200 Life per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=200}},nil} +c["Gain 21 Mana per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=21}},nil} +c["Gain 23 Life per Enemy Killed with Melee Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="LifeOnKill",type="BASE",value=23}},nil} c["Gain 23% of Cold Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageGainAsFire",type="BASE",value=23}},nil} +c["Gain 23% of Maximum Life as Extra Armour"]={{[1]={flags=0,keywordFlags=0,name="LifeGainAsArmour",type="BASE",value=23}},nil} +c["Gain 23% of Missing Unreserved Mana before being Hit by an Enemy"]={{[1]={flags=0,keywordFlags=0,name="MissingManaBeforeEnemyHit",type="BASE",value=23}},nil} +c["Gain 23% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=23}},nil} +c["Gain 23% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=23}},nil} +c["Gain 23% of Physical Damage as Extra Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=23}},nil} c["Gain 24 Life per Cursed Enemy Hit with Attacks"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=5,keywordFlags=0,name="LifeOnHit",type="BASE",value=24}},nil} +c["Gain 24% of Cold Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageGainAsChaos",type="BASE",value=24}},nil} +c["Gain 24% of Fire Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageGainAsChaos",type="BASE",value=24}},nil} +c["Gain 24% of Lightning Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageGainAsChaos",type="BASE",value=24}},nil} +c["Gain 24% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=24}},nil} +c["Gain 24% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=24}},nil} +c["Gain 24% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=24}},nil} +c["Gain 24% of Physical Damage as Extra Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=24}},nil} +c["Gain 25 Energy Shield per Enemy Hit while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=4,keywordFlags=0,name="EnergyShieldOnHit",type="BASE",value=25}},nil} c["Gain 25 Energy Shield per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="EnergyShieldOnHit",type="BASE",value=25}},nil} +c["Gain 25 Life for each Ignited Enemy hit with Attacks"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=5,keywordFlags=0,name="LifeOnHit",type="BASE",value=25}},nil} +c["Gain 25 Life per Enemy Hit while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=25}},nil} c["Gain 25 Life per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="LifeOnHit",type="BASE",value=25}},nil} c["Gain 25 Life per Enemy Hit with Main Hand Claw Attacks"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={skillType=1,type="SkillType"},flags=262148,keywordFlags=0,name="LifeOnHit",type="BASE",value=25}},nil} c["Gain 25 Life per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=25}},nil} @@ -8933,33 +15996,52 @@ c["Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath c["Gain 25% of Weapon Physical Damage as Extra Damage of a random Element"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsRandom",type="BASE",value=25}},nil} c["Gain 250 Life per Ignited Enemy Killed"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=250}},nil} c["Gain 28 Life per Cursed Enemy Hit with Attacks"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=5,keywordFlags=0,name="LifeOnHit",type="BASE",value=28}},nil} +c["Gain 28 Life per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=28}},nil} +c["Gain 28 Life per Enemy Killed with Melee Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="LifeOnKill",type="BASE",value=28}},nil} c["Gain 28% of Fire Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageGainAsChaos",type="BASE",value=28}},nil} c["Gain 28% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=28}},nil} +c["Gain 29% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=29}},nil} +c["Gain 29% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=29}},nil} +c["Gain 29% of Physical Damage as Extra Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=29}},nil} c["Gain 3 Charges when you are Hit by an Enemy"]={{}," Charges when you are Hit by an Enemy "} c["Gain 3 Endurance Charge on use"]={{}," Endurance Charge on use "} c["Gain 3 Endurance Charge on use Gain 1 Frenzy Charge on use"]={{}," Endurance Charge on use Gain 1Charge on use "} c["Gain 3 Endurance Charges when you consume maximum Valour to place a Banner"]={{[1]={flags=0,keywordFlags=0,name="MaximumValour",type="BASE",value=3}}," Endurance Charges when you consume to place a Banner "} c["Gain 3 Endurance Charges when you consume maximum Valour to place a Banner Gain 3 Frenzy Charges when you consume maximum Valour to place a Banner"]={{[1]={[1]={includeTransfigured=true,skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="MaximumValour",type="BASE",value=3}}," Endurance Charges when you consume to place a Banner Gain 3Charges when you consume maximum Valour to place a Banner "} +c["Gain 3 Energy Shield per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="EnergyShieldOnHit",type="BASE",value=3}},nil} c["Gain 3 Frenzy Charge on use"]={{},"Charge on use "} c["Gain 3 Frenzy Charge on use Gain 1 Power Charge on use"]={{},"Charge on use Gain 1 Power Charge on use "} c["Gain 3 Frenzy Charges when you consume maximum Valour to place a Banner"]={{[1]={[1]={includeTransfigured=true,skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="MaximumValour",type="BASE",value=3}},"Charges when you consume to place a Banner "} +c["Gain 3 Life per Elemental Ailment on Enemies Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="Life",type="BASE",value=3}}," per Elemental Ailment Hit "} +c["Gain 3 Life per Elemental Ailment on Enemies Hit with Spells"]={{[1]={flags=0,keywordFlags=131072,name="Life",type="BASE",value=3}}," per Elemental Ailment Hit "} c["Gain 3 Life per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="LifeOnHit",type="BASE",value=3}},nil} +c["Gain 3 Life per Enemy Hit with Melee Weapons"]={{[1]={flags=67108868,keywordFlags=0,name="LifeOnHit",type="BASE",value=3}},nil} c["Gain 3 Life per Enemy Hit with Spells"]={{[1]={flags=4,keywordFlags=131072,name="LifeOnHit",type="BASE",value=3}},nil} c["Gain 3 Mana per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="ManaOnHit",type="BASE",value=3}},nil} +c["Gain 3 Mana per Enemy Hit with Melee Weapons"]={{[1]={flags=67108868,keywordFlags=0,name="ManaOnHit",type="BASE",value=3}},nil} +c["Gain 3 Mana per Enemy Hit with Spells"]={{[1]={flags=4,keywordFlags=131072,name="ManaOnHit",type="BASE",value=3}},nil} +c["Gain 3 Mana per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=3}},nil} +c["Gain 3 Mana per Enemy Killed with Melee Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="ManaOnKill",type="BASE",value=3}},nil} c["Gain 3 Mana per Taunted Enemy Hit"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=3}}," per Taunted Enemy Hit "} c["Gain 3 Mana per Taunted Enemy Hit Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50%"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Mana",type="BASE",value=3}}}}," per Taunted Enemy Hit Warcries grant Arcane Surge , with 10% increased effect per 5 power, up to 50% "} c["Gain 3 Power Charge on use"]={{}," Power Charge on use "} +c["Gain 3 Rage on Attack Hit"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} +c["Gain 3 Rage on Melee Hit"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} c["Gain 3 Rage on Melee Weapon Hit"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} c["Gain 3 Rage when Hit by an Enemy"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} c["Gain 3 Rage when you use a Life Flask"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} c["Gain 3% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=3}},nil} +c["Gain 3% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=3}},nil} c["Gain 3% of Missing Unreserved Life before being Hit by an Enemy Per Defiance"]={{[1]={[1]={type="Multiplier",var="Defiance"},flags=0,keywordFlags=0,name="MissingLifeBeforeEnemyHit",type="BASE",value=3}},nil} +c["Gain 3% of Physical Damage as Extra Fire Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=3}},nil} c["Gain 30 Energy Shield per Enemy Hit while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=4,keywordFlags=0,name="EnergyShieldOnHit",type="BASE",value=30}},nil} +c["Gain 30 Life per Bleeding Enemy Hit"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=30}}," per Bleeding Enemy Hit "} c["Gain 30 Life per Enemy Hit while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=30}},nil} c["Gain 30 Life per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="LifeOnHit",type="BASE",value=30}},nil} c["Gain 30 Life per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=30}},nil} c["Gain 30 Life per Ignited Enemy Killed"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=30}},nil} c["Gain 30 Mana per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="ManaOnHit",type="BASE",value=30}},nil} +c["Gain 30 Mana per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=30}},nil} c["Gain 30 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}},nil} c["Gain 30% of Cold Damage as Extra Fire Damage against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=0,name="ColdDamageGainAsFire",type="BASE",value=30}},nil} c["Gain 30% of Fire Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageGainAsChaos",type="BASE",value=30}},nil} @@ -8973,17 +16055,30 @@ c["Gain 30% of Physical Damage as Extra Lightning Damage"]={{[1]={flags=0,keywor c["Gain 30% of Physical Damage as Extra Lightning Damage if you've used a Topaz Flask Recently"]={{[1]={[1]={type="Condition",var="UsedTopazFlaskRecently"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=30}},nil} c["Gain 300 Life per Ignited Enemy Killed"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=300}},nil} c["Gain 300% of Weapon Physical Damage as Extra Damage of a random Element"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsRandom",type="BASE",value=300}},nil} +c["Gain 32 Mana per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=32}},nil} c["Gain 35% of Missing Unreserved Life before being Hit by an Enemy"]={{[1]={flags=0,keywordFlags=0,name="MissingLifeBeforeEnemyHit",type="BASE",value=35}},nil} c["Gain 35% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=35}},nil} c["Gain 35% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=35}},nil} c["Gain 35% of Physical Damage as Extra Damage of a random Element while you are Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsRandom",type="BASE",value=35}},nil} +c["Gain 35% of Physical Damage as a Random Element if you've cast Elemental Weakness in the past 10 seconds"]={{[1]={[1]={type="Condition",var="SelfCastElementalWeakness"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsRandom",type="BASE",value=35}},nil} +c["Gain 36 Energy Shield when you Block"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldOnBlock",type="BASE",value=36}},nil} c["Gain 4 Life per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="LifeOnHit",type="BASE",value=4}},nil} +c["Gain 4 Life per Enemy Hit with Melee Weapons"]={{[1]={flags=67108868,keywordFlags=0,name="LifeOnHit",type="BASE",value=4}},nil} +c["Gain 4 Mana per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="ManaOnHit",type="BASE",value=4}},nil} c["Gain 4 Mana per Enemy Hit with Attacks if you've used a Mana Flask in the past 10 seconds"]={{[1]={[1]={type="Condition",var="UsingManaFlask"},flags=4,keywordFlags=65536,name="ManaOnHit",type="BASE",value=4}},nil} +c["Gain 4 Mana per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=4}},nil} +c["Gain 4 Rage on Attack Hit"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} +c["Gain 4 Rage on Melee Hit"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} c["Gain 4% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped"]={{[1]={[1]={type="Multiplier",var="ShaperItem"},flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=4}},nil} +c["Gain 4% of Non-Chaos Damage as extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=4}},nil} c["Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=4}},nil} +c["Gain 4% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=4}},nil} c["Gain 4% of Physical Damage as Extra Chaos Damage per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=4}},nil} c["Gain 4% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=4}},nil} c["Gain 4% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=4}},nil} +c["Gain 4% of Physical Damage as Extra Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=4}},nil} +c["Gain 40 Life per Enemy Hit with this Weapon while you are Leeching"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="Life",type="BASE",value=40}}," per Enemy while you are Leeching "} +c["Gain 40 Life per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=40}},nil} c["Gain 40 Mana per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=40}},nil} c["Gain 40% increased Area of Effect for 2 seconds after Spending a total of 800 Mana"]={{[1]={[1]={threshold=800,type="MultiplierThreshold",var="ManaSpentRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="BASE",value=40}},"% increased "} c["Gain 40% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=40}},nil} @@ -8996,9 +16091,17 @@ c["Gain 40% of Physical Damage as Extra Fire Damage if you've used a Ruby Flask c["Gain 40% of Physical Damage as Extra Lightning Damage if you've"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=40}}," if you've "} c["Gain 40% of Physical Damage as Extra Lightning Damage if you've used a Topaz Flask Recently"]={{[1]={[1]={type="Condition",var="UsedTopazFlaskRecently"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=40}},nil} c["Gain 40% of Physical Damage as a Random Element if you've cast Elemental Weakness in the past 10 seconds"]={{[1]={[1]={type="Condition",var="SelfCastElementalWeakness"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsRandom",type="BASE",value=40}},nil} +c["Gain 40% of Weapon Physical Damage as Extra Damage of each Element"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=40},[2]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=40},[3]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=40}},nil} +c["Gain 43 Life per Blinded Enemy Hit with this Weapon"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},[2]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=43}},nil} +c["Gain 44 Mana per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=44}},nil} +c["Gain 46 Energy Shield when you Block"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldOnBlock",type="BASE",value=46}},nil} +c["Gain 475 Energy Shield when you Block"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldOnBlock",type="BASE",value=475}},nil} c["Gain 5 Life for each Ignited Enemy hit with Attacks"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=5,keywordFlags=0,name="LifeOnHit",type="BASE",value=5}},nil} c["Gain 5 Life per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="LifeOnHit",type="BASE",value=5}},nil} +c["Gain 5 Life per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=5}},nil} +c["Gain 5 Mana per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="ManaOnHit",type="BASE",value=5}},nil} c["Gain 5 Mana per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=5}},nil} +c["Gain 5 Mana per Enemy Killed with Melee Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="ManaOnKill",type="BASE",value=5}},nil} c["Gain 5 Rage on Hit with Retaliation Skills"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} c["Gain 5 Rage on Melee Hit"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} c["Gain 5 Valour when you Warcry, if able"]={{}," Valour , if able "} @@ -9012,7 +16115,9 @@ c["Gain 5% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywo c["Gain 5% of Maximum Mana as Extra Maximum Energy Shield while you have at least 150 Devotion"]={{[1]={[1]={stat="Devotion",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=5}},nil} c["Gain 5% of Non-Chaos Damage as Extra Chaos Damage per Summoned Void Spawn"]={{[1]={[1]={stat="ActiveVoidSpawnLimit",type="PerStat"},flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=5}},nil} c["Gain 5% of Non-Chaos Damage as extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=5}},nil} +c["Gain 5% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=5}},nil} c["Gain 5% of Physical Damage as Extra Chaos Damage per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=5}},nil} +c["Gain 5% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=5}},nil} c["Gain 5% of Physical Damage as Extra Damage of each Element per Spirit Charge"]={{[1]={[1]={type="Multiplier",var="SpiritCharge"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=5},[2]={[1]={type="Multiplier",var="SpiritCharge"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=5},[3]={[1]={type="Multiplier",var="SpiritCharge"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=5}},nil} c["Gain 5% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=5}},nil} c["Gain 5% of Physical Damage as Extra Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=5}},nil} @@ -9026,25 +16131,46 @@ c["Gain 50% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlag c["Gain 50% of Physical Damage as Extra Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=50}},nil} c["Gain 50% of Weapon Physical Damage as Extra Damage of a random Element"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsRandom",type="BASE",value=50}},nil} c["Gain 51 Mana per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=51}},nil} +c["Gain 56 Energy Shield when you Block"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldOnBlock",type="BASE",value=56}},nil} c["Gain 58% of Physical Damage as Extra Chaos Damage if you've used an Amethyst Flask Recently"]={{[1]={[1]={type="Condition",var="UsedAmethystFlaskRecently"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=58}},nil} c["Gain 6 Life per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="LifeOnHit",type="BASE",value=6}},nil} +c["Gain 6 Life per Enemy Hit with Melee Weapons"]={{[1]={flags=67108868,keywordFlags=0,name="LifeOnHit",type="BASE",value=6}},nil} c["Gain 6 Life per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=6}},nil} +c["Gain 6% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy"]={{[1]={[1]={type="Condition",var="KilledUniqueEnemy"},flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil} +c["Gain 6% of Cold Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageGainAsChaos",type="BASE",value=6}},nil} +c["Gain 6% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=6}},nil} +c["Gain 6% of Fire Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageGainAsChaos",type="BASE",value=6}},nil} +c["Gain 6% of Lightning Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageGainAsChaos",type="BASE",value=6}},nil} c["Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=6}},nil} +c["Gain 6% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=6}},nil} c["Gain 6% of Non-Chaos Damage as Extra Chaos Damage per Summoned Void Spawn"]={{[1]={[1]={stat="ActiveVoidSpawnLimit",type="PerStat"},flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=6}},nil} +c["Gain 6% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=6}},nil} +c["Gain 6% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=6}},nil} +c["Gain 6% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=6}},nil} +c["Gain 6% of Physical Damage as Extra Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=6}},nil} c["Gain 60 Life per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="LifeOnHit",type="BASE",value=60}},nil} c["Gain 60% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=60}},nil} c["Gain 60% of Weapon Physical Damage as Extra Damage of a random Element"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsRandom",type="BASE",value=60}},nil} +c["Gain 64 Life per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=64}},nil} c["Gain 7 Life per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="LifeOnHit",type="BASE",value=7}},nil} c["Gain 7 Life per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=7}},nil} +c["Gain 7 Mana per Enemy Killed with Melee Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="ManaOnKill",type="BASE",value=7}},nil} c["Gain 7% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=7}},nil} c["Gain 7% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=7}},nil} +c["Gain 7% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=7}},nil} c["Gain 7% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=7}},nil} +c["Gain 7% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=7}},nil} +c["Gain 7% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsRandom",type="BASE",value=7}},nil} +c["Gain 7% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=7}},nil} +c["Gain 7% of Physical Damage as Extra Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=7}},nil} c["Gain 70% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=70}},nil} c["Gain 700% of Weapon Physical Damage as Extra Damage of a random Element"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsRandom",type="BASE",value=700}},nil} c["Gain 75 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=75}},nil} c["Gain 75 Mana per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=75}},nil} +c["Gain 75% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=75}},nil} c["Gain 75% of Physical Damage as Extra Chaos Damage if you've"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=75}}," if you've "} c["Gain 75% of Physical Damage as Extra Chaos Damage if you've used an Amethyst Flask Recently"]={{[1]={[1]={type="Condition",var="UsedAmethystFlaskRecently"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=75}},nil} +c["Gain 8 Life per Bleeding Enemy Hit"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=8}}," per Bleeding Enemy Hit "} c["Gain 8 Life per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="LifeOnHit",type="BASE",value=8}},nil} c["Gain 8 Life per Enemy Hit with Spells"]={{[1]={flags=4,keywordFlags=131072,name="LifeOnHit",type="BASE",value=8}},nil} c["Gain 8 Mana per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=8}},nil} @@ -9055,16 +16181,39 @@ c["Gain 8% of Fire Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0, c["Gain 8% of Lightning Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageGainAsChaos",type="BASE",value=8}},nil} c["Gain 8% of Lightning Damage as Extra Cold Damage against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="LightningDamageGainAsCold",type="BASE",value=8}},nil} c["Gain 8% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=8}},nil} +c["Gain 8% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=8}},nil} +c["Gain 8% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=8}},nil} c["Gain 8% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=8}},nil} +c["Gain 8% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=8}},nil} +c["Gain 8% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsRandom",type="BASE",value=8}},nil} +c["Gain 8% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=8}},nil} +c["Gain 8% of Physical Damage as Extra Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=8}},nil} c["Gain 83% of Sword Physical Damage as Extra Fire Damage"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=83}},nil} +c["Gain 9 Life per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="LifeOnHit",type="BASE",value=9}},nil} +c["Gain 9 Life per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=9}},nil} +c["Gain 9 Mana per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=9}},nil} c["Gain 9 Rage after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} +c["Gain 9% of Cold Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageGainAsChaos",type="BASE",value=9}},nil} +c["Gain 9% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=9}},nil} +c["Gain 9% of Fire Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageGainAsChaos",type="BASE",value=9}},nil} +c["Gain 9% of Lightning Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageGainAsChaos",type="BASE",value=9}},nil} +c["Gain 9% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=9}},nil} +c["Gain 9% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=9}},nil} +c["Gain 9% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsRandom",type="BASE",value=9}},nil} +c["Gain 9% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=9}},nil} +c["Gain 9% of Physical Damage as Extra Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=9}},nil} +c["Gain 97 Life per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=97}},nil} c["Gain 99% of Sword Physical Damage as Extra Fire Damage"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=99}},nil} c["Gain Absorption Charges instead of Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesConvertToAbsorptionCharges",type="FLAG",value=true}},nil} c["Gain Accuracy Rating equal to twice your Strength"]={{[1]={[1]={stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=2}},nil} c["Gain Accuracy Rating equal to your Intelligence"]={{[1]={[1]={stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=1}},nil} +c["Gain Accuracy Rating equal to your Strength"]={{[1]={[1]={stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=1}},nil} c["Gain Added Chaos Damage equal to 10% of Ward"]={{[1]={[1]={percent=10,stat="Ward",type="PercentStat"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=1},[2]={[1]={percent=10,stat="Ward",type="PercentStat"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=1}},nil} c["Gain Added Chaos Damage equal to 20% of Ward"]={{[1]={[1]={percent=20,stat="Ward",type="PercentStat"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=1},[2]={[1]={percent=20,stat="Ward",type="PercentStat"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=1}},nil} c["Gain Added Chaos Damage equal to 25% of Ward"]={{[1]={[1]={percent=25,stat="Ward",type="PercentStat"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=1},[2]={[1]={percent=25,stat="Ward",type="PercentStat"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=1}},nil} +c["Gain Added Chaos Damage equal to 5% of Ward"]={{[1]={[1]={percent=5,stat="Ward",type="PercentStat"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=1},[2]={[1]={percent=5,stat="Ward",type="PercentStat"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=1}},nil} +c["Gain Adrenaline for 2 second on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Adrenaline",type="FLAG",value=true}}," for 2 second "} +c["Gain Adrenaline for 2 seconds when Ward Breaks"]={{[1]={flags=0,keywordFlags=0,name="Condition:Adrenaline",type="FLAG",value=true}}," when Breaks "} c["Gain Adrenaline for 20 seconds when you reach Low Life"]={{[1]={flags=0,keywordFlags=0,name="Condition:Adrenaline",type="FLAG",value=true}}," when you reach Low "} c["Gain Adrenaline for 20 seconds when you reach Low Life Recover 25% of Life when you gain Adrenaline"]={{[1]={flags=0,keywordFlags=0,name="Condition:Adrenaline",type="FLAG",value=true}}," when you reach Low Recover 25% of Life when you gain Adrenaline "} c["Gain Adrenaline for 20 seconds when you reach Low Life Recover 25% of Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={{[1]={flags=0,keywordFlags=0,name="Condition:Adrenaline",type="FLAG",value=true}}," when you reach Low Recover 25% of Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "} @@ -9077,6 +16226,7 @@ c["Gain Adrenaline when you become Flame-Touched"]={{[1]={[1]={type="Condition", c["Gain Affliction Charges instead of Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesConvertToAfflictionCharges",type="FLAG",value=true}},nil} c["Gain Alchemist's Genius when you use a Flask"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanHaveAlchemistGenius",type="FLAG",value=true}},nil} c["Gain Arcane Surge after Channelling for 1 second"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="ChannellingTime"},flags=0,keywordFlags=0,name="Condition:ArcaneSurge",type="FLAG",value=true}},nil} +c["Gain Arcane Surge after Spending a total of 200 Life"]={{[1]={[1]={threshold=200,type="MultiplierThreshold",var="LifeSpentRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:ArcaneSurge",type="FLAG",value=true}}}},nil} c["Gain Arcane Surge for 4 seconds when you create Consecrated Ground while affected by Zealotry"]={{[1]={[1]={type="Condition",var="AffectedByZealotry"},flags=0,keywordFlags=0,name="Condition:ArcaneSurge",type="FLAG",value=true}},nil} c["Gain Arcane Surge on Hit with Spells"]={{[1]={[1]={type="Condition",var="HitSpellRecently"},flags=0,keywordFlags=0,name="Condition:ArcaneSurge",type="FLAG",value=true}},nil} c["Gain Arcane Surge on Hit with Spells if you have at least 150 Devotion"]={{[1]={[1]={type="Condition",var="HitSpellRecently"},[2]={stat="Devotion",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="Condition:ArcaneSurge",type="FLAG",value=true}},nil} @@ -9088,6 +16238,7 @@ c["Gain Arcane Surge when you use a Movement Skill"]={{[1]={[1]={type="Condition c["Gain Arcane Surge when your Mine is Detonated targeting an Enemy"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=0,name="Condition:ArcaneSurge",type="FLAG",value=true}},nil} c["Gain Arcane Surge when your Trap is Triggered by an Enemy"]={{[1]={[1]={type="Condition",var="TriggeredTrapsRecently"},flags=0,keywordFlags=0,name="Condition:ArcaneSurge",type="FLAG",value=true}},nil} c["Gain Brutal Charges instead of Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesConvertToBrutalCharges",type="FLAG",value=true}},nil} +c["Gain Chaotic Might for 4 seconds on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Condition:ChaoticMight",type="FLAG",value=true}},nil} c["Gain Convergence when you Hit a Unique Enemy, no more than once every 8 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainConvergence",type="FLAG",value=true}},nil} c["Gain Defiance for 10 seconds on losing Life to an Enemy Hit, no"]={nil,"Defiance on losing Life to an Enemy Hit, no "} c["Gain Defiance for 10 seconds on losing Life to an Enemy Hit, no more than once every 0.3 seconds"]={nil,"Defiance on losing Life to an Enemy Hit, no more than once every 0.3 seconds "} @@ -9096,6 +16247,7 @@ c["Gain Defiance for 10 seconds on losing Life to an Enemy Hit, no more than onc c["Gain Elusive on Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanBeElusive",type="FLAG",value=true}},nil} c["Gain Elusive on reaching Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Condition:CanBeElusive",type="FLAG",value=true}},nil} c["Gain Fanaticism for 5 seconds on reaching Maximum Fanatic Charges"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainFanaticism",type="FLAG",value=true}},nil} +c["Gain Flaming, Icy or Crackling Runesurge at random for 4 seconds every 10 seconds"]={nil,"Flaming, Icy or Crackling Runesurge at random every 10 seconds "} c["Gain Her Blessing for 3 seconds when you Ignite an Enemy"]={nil,"Her Blessing when you Ignite an Enemy "} c["Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing"]={nil,"Her Blessing when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing "} c["Gain Her Embrace for 3 seconds when you Ignite an Enemy"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainHerEmbrace",type="FLAG",value=true}},nil} @@ -9103,6 +16255,8 @@ c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={{[1]={flags=0, c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage"]={{[1]={flags=0,keywordFlags=0,name="Condition:Rampage",type="FLAG",value=true}},"Immunity to for 1.5 seconds on Rampage "} c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"]={{[1]={[1]={type="Condition",var="KilledUniqueEnemy"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="HasMaddeningPresence",type="FLAG",value=true}}}},nil} c["Gain Maximum Life instead of Maximum Energy Shield from Equipped Armour Items"]={{[1]={flags=0,keywordFlags=0,name="ConvertArmourESToLife",type="FLAG",value=true}},nil} +c["Gain Maximum Life instead of Maximum Energy Shield from Equipped Armour Items at 50% of the value"]={nil,"Maximum Life instead of Maximum Energy Shield from Equipped Armour Items at 50% of the value "} +c["Gain Onslaught after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}}," after Spending a total of 200 "} c["Gain Onslaught for 1 second per Frenzy Charge consumed on use"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}}," for 1 second consumed on use "} c["Gain Onslaught for 1 second per Frenzy Charge consumed on use Gain Onslaught for 2 seconds per Frenzy Charge consumed on use"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={includeTransfigured=true,skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}}," for 1 second consumed on use Gain perCharge consumed on use "} c["Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill"]={{[1]={[1]={type="Condition",var="SummonedGolemInPast10Sec"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil} @@ -9110,8 +16264,10 @@ c["Gain Onslaught for 2 seconds per Frenzy Charge consumed on use"]={{[1]={[1]={ c["Gain Onslaught for 2 seconds per Frenzy Charge consumed on use Gain Onslaught for 3 seconds per Frenzy Charge consumed on use"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={includeTransfigured=true,skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}}," consumed on use Gain for 3 seconds perCharge consumed on use "} c["Gain Onslaught for 3 seconds per Frenzy Charge consumed on use"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}}," consumed on use "} c["Gain Onslaught for 3 seconds per Frenzy Charge consumed on use 30% increased Movement Speed during Effect"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}}," consumed on use 30% increased during Effect "} +c["Gain Onslaught for 3 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}}," when Hit "} c["Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},[2]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="Onslaught",type="FLAG",value=true}},nil} c["Gain Onslaught for 4 seconds when you Warcry"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil} +c["Gain Phasing on Hit with this weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}}," o "} c["Gain Power Charges instead of Frenzy Charges"]={nil,"Power Charges instead of Frenzy Charges "} c["Gain Rampage while at Maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Condition:Rampage",type="FLAG",value=true}},nil} c["Gain Sacrificial Zeal when you use a Skill, dealing you 150% of the Skill's Mana Cost as Physical Damage per Second"]={{[1]={flags=0,keywordFlags=0,name="SacrificialZeal",type="FLAG",value=true}},nil} @@ -9120,6 +16276,7 @@ c["Gain Soul Eater during any Flask Effect"]={{[1]={[1]={type="Condition",var="U c["Gain Soul Eater for 10 seconds when you use a Vaal Skill"]={{[1]={[1]={type="Condition",var="UsedVaalSkillRecently"},flags=0,keywordFlags=0,name="Condition:CanHaveSoulEater",type="FLAG",value=true}},nil} c["Gain Soul Eater for 20 seconds when you use a Vaal Skill"]={{[1]={[1]={type="Condition",var="UsedVaalSkillRecently"},flags=0,keywordFlags=0,name="Condition:CanHaveSoulEater",type="FLAG",value=true}},nil} c["Gain Spirit Infusion every 0.5 seconds while Channelling a Spell"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainSpiritInfusion",type="FLAG",value=true}},nil} +c["Gain Unholy Might for 2 seconds on Melee Critical Strike"]={{[1]={flags=256,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}}," on Critical Strike "} c["Gain Unholy Might for 3 seconds on Rampage"]={{[1]={flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}}," on "} c["Gain Unholy Might for 3 seconds on Rampage Rampage"]={{[1]={flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}}," on Rampage "} c["Gain Unholy Might for 4 seconds on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}},nil} @@ -9134,11 +16291,26 @@ c["Gain a Divine Charge on Hit You gain Divinity for 10 seconds on reaching maxi c["Gain a Flask Charge when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeOnCritChance",type="BASE",value=100}},nil} c["Gain a Flask Charge when you deal a Critical Strike while affected by Precision"]={{[1]={[1]={type="Condition",var="AffectedByPrecision"},flags=0,keywordFlags=0,name="FlaskChargeOnCritChance",type="BASE",value=100}},nil} c["Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="FlaskChargeOnCritChance",type="BASE",value=100}},nil} +c["Gain a Frenzy Charge after Spending a total of 200 Mana"]={nil,"a Frenzy Charge after Spending a total of 200 Mana "} c["Gain a Frenzy Charge each second while Moving"]={nil,"a Frenzy Charge each second "} c["Gain a Frenzy Charge each second while Moving +1 to Maximum Frenzy Charges"]={nil,"a Frenzy Charge each second +1 to Maximum Frenzy Charges "} +c["Gain a Frenzy Charge every 10 seconds"]={nil,"a Frenzy Charge every 10 seconds "} +c["Gain a Frenzy Charge every 11 seconds"]={nil,"a Frenzy Charge every 11 seconds "} +c["Gain a Frenzy Charge every 12 seconds"]={nil,"a Frenzy Charge every 12 seconds "} +c["Gain a Frenzy Charge every 13 seconds"]={nil,"a Frenzy Charge every 13 seconds "} +c["Gain a Frenzy Charge every 14 seconds"]={nil,"a Frenzy Charge every 14 seconds "} +c["Gain a Frenzy Charge every 15 seconds"]={nil,"a Frenzy Charge every 15 seconds "} +c["Gain a Frenzy Charge every 2 seconds"]={nil,"a Frenzy Charge every 2 seconds "} +c["Gain a Frenzy Charge every 3 seconds"]={nil,"a Frenzy Charge every 3 seconds "} c["Gain a Frenzy Charge every 3 seconds while Moving"]={nil,"a Frenzy Charge every 3 seconds "} c["Gain a Frenzy Charge every 3 seconds while Moving Skills fire an additional Projectile"]={nil,"a Frenzy Charge every 3 seconds Skills fire an additional Projectile "} c["Gain a Frenzy Charge every 3 seconds while Moving Skills fire an additional Projectile You and nearby Allies have Tailwind"]={{[1]={[1]={type="Condition",var="Moving"},[2]={includeTransfigured=true,skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Condition:Tailwind",type="FLAG",value=true}},"aCharge every 3 seconds Skills fire an additional You and nearby Allies have "} +c["Gain a Frenzy Charge every 4 seconds"]={nil,"a Frenzy Charge every 4 seconds "} +c["Gain a Frenzy Charge every 5 seconds"]={nil,"a Frenzy Charge every 5 seconds "} +c["Gain a Frenzy Charge every 6 seconds"]={nil,"a Frenzy Charge every 6 seconds "} +c["Gain a Frenzy Charge every 7 seconds"]={nil,"a Frenzy Charge every 7 seconds "} +c["Gain a Frenzy Charge every 8 seconds"]={nil,"a Frenzy Charge every 8 seconds "} +c["Gain a Frenzy Charge every 9 seconds"]={nil,"a Frenzy Charge every 9 seconds "} c["Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"a Frenzy Charge if an Attack Ignites an Enemy "} c["Gain a Frenzy Charge on Critical Strike"]={nil,"a Frenzy Charge "} c["Gain a Frenzy Charge on Hit while Bleeding"]={nil,"a Frenzy Charge on Hit "} @@ -9153,10 +16325,25 @@ c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stati c["Gain a Power Charge after Spending a total of 200 Mana"]={nil,"a Power Charge after Spending a total of 200 Mana "} c["Gain a Power Charge after Spending a total of 200 Mana +1 to Maximum Power Charges"]={nil,"a Power Charge after Spending a total of 200 Mana +1 to Maximum Power Charges "} c["Gain a Power Charge each second while Channelling a Spell"]={nil,"a Power Charge each second a Spell "} +c["Gain a Power Charge every 10 seconds"]={nil,"a Power Charge every 10 seconds "} +c["Gain a Power Charge every 11 seconds"]={nil,"a Power Charge every 11 seconds "} +c["Gain a Power Charge every 12 seconds"]={nil,"a Power Charge every 12 seconds "} +c["Gain a Power Charge every 13 seconds"]={nil,"a Power Charge every 13 seconds "} +c["Gain a Power Charge every 14 seconds"]={nil,"a Power Charge every 14 seconds "} +c["Gain a Power Charge every 15 seconds"]={nil,"a Power Charge every 15 seconds "} +c["Gain a Power Charge every 2 seconds"]={nil,"a Power Charge every 2 seconds "} +c["Gain a Power Charge every 3 seconds"]={nil,"a Power Charge every 3 seconds "} +c["Gain a Power Charge every 4 seconds"]={nil,"a Power Charge every 4 seconds "} +c["Gain a Power Charge every 5 seconds"]={nil,"a Power Charge every 5 seconds "} +c["Gain a Power Charge every 6 seconds"]={nil,"a Power Charge every 6 seconds "} +c["Gain a Power Charge every 7 seconds"]={nil,"a Power Charge every 7 seconds "} +c["Gain a Power Charge every 8 seconds"]={nil,"a Power Charge every 8 seconds "} +c["Gain a Power Charge every 9 seconds"]={nil,"a Power Charge every 9 seconds "} c["Gain a Power Charge every Second if you haven't lost Power Charges Recently"]={nil,"a Power Charge every Second if you haven't lost Power Charges Recently "} c["Gain a Power Charge every Second if you haven't lost Power Charges Recently Lose all Power Charges when you Block"]={nil,"a Power Charge every Second if you haven't lost Power Charges Recently Lose all Power Charges when you Block "} c["Gain a Power Charge for each Enemy you hit with a Critical Strike"]={nil,"a Power Charge for each Enemy you hit with a Critical Strike "} c["Gain a Power Charge for each Enemy you hit with a Critical Strike Inner Conviction"]={nil,"a Power Charge for each Enemy you hit with a Critical Strike Inner Conviction "} +c["Gain a Power Charge on Hit while Bleeding"]={nil,"a Power Charge on Hit "} c["Gain a Power Charge on Hit while Poisoned"]={nil,"a Power Charge on Hit "} c["Gain a Power Charge on Hit while Poisoned +30% to Chaos Resistance while stationary"]={nil,"a Power Charge on Hit +30% to Chaos Resistance "} c["Gain a Power Charge on Killing a Frozen Enemy"]={nil,"a Power Charge ing a Frozen Enemy "} @@ -9177,19 +16364,40 @@ c["Gain a random Blood Shrine buff every 10 seconds"]={nil,"a random Blood Shrin c["Gain a random Blood Shrine buff every 10 seconds 2% increased Effect of Shrine Buffs on you for each 5% of Life Reserved"]={nil,"a random Blood Shrine buff every 10 seconds 2% increased Effect of Shrine Buffs on you "} c["Gain a random Shrine Buff for 30 seconds when you Kill a Rare or Unique Enemy"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanHaveRegularShrines",type="FLAG",value=true}},nil} c["Gain a random Shrine buff every 10 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanHaveRegularShrines",type="FLAG",value=true}},nil} +c["Gain a random shrine buff every 10 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanHaveRegularShrines",type="FLAG",value=true}},nil} c["Gain additional Elemental Damage Reduction equal to half your Chaos Resistance"]={{[1]={[1]={div=2,stat="ChaosResist",type="PerStat"},flags=0,keywordFlags=0,name="ElementalDamageReduction",type="BASE",value=1}},nil} +c["Gain an Endurance Charge each second while Stationary"]={nil,"an Endurance Charge each second "} +c["Gain an Endurance Charge every 10 seconds"]={nil,"an Endurance Charge every 10 seconds "} +c["Gain an Endurance Charge every 11 seconds"]={nil,"an Endurance Charge every 11 seconds "} +c["Gain an Endurance Charge every 12 seconds"]={nil,"an Endurance Charge every 12 seconds "} +c["Gain an Endurance Charge every 13 seconds"]={nil,"an Endurance Charge every 13 seconds "} +c["Gain an Endurance Charge every 14 seconds"]={nil,"an Endurance Charge every 14 seconds "} +c["Gain an Endurance Charge every 15 seconds"]={nil,"an Endurance Charge every 15 seconds "} +c["Gain an Endurance Charge every 2 seconds"]={nil,"an Endurance Charge every 2 seconds "} +c["Gain an Endurance Charge every 3 seconds"]={nil,"an Endurance Charge every 3 seconds "} +c["Gain an Endurance Charge every 4 seconds"]={nil,"an Endurance Charge every 4 seconds "} +c["Gain an Endurance Charge every 4 seconds while Stationary"]={nil,"an Endurance Charge every 4 seconds "} +c["Gain an Endurance Charge every 5 seconds"]={nil,"an Endurance Charge every 5 seconds "} +c["Gain an Endurance Charge every 6 seconds"]={nil,"an Endurance Charge every 6 seconds "} +c["Gain an Endurance Charge every 7 seconds"]={nil,"an Endurance Charge every 7 seconds "} +c["Gain an Endurance Charge every 8 seconds"]={nil,"an Endurance Charge every 8 seconds "} +c["Gain an Endurance Charge every 9 seconds"]={nil,"an Endurance Charge every 9 seconds "} c["Gain an Endurance Charge every second if you've been Hit Recently"]={nil,"an Endurance Charge every second "} c["Gain an Endurance Charge every second if you've been Hit Recently Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges"]={nil,"an Endurance Charge every second Intimidate Enemies on Hit with Attacks while at maximum Endurance Charges "} c["Gain an Endurance Charge if an Attack Freezes an Enemy"]={nil,"an Endurance Charge if an Attack Freezes an Enemy "} c["Gain an Endurance Charge when you are Hit"]={nil,"an Endurance Charge when you are Hit "} c["Gain an Endurance Charge when you are Hit Lose 2% of Life per second if you have been Hit Recently"]={nil,"an Endurance Charge when you are Hit Lose 2% of Life per second "} c["Gain an Endurance Charge when you lose a Power Charge"]={nil,"an Endurance Charge when you lose a Power Charge "} +c["Gain an Endurance Charge when you stop being Fortified"]={{[1]={flags=0,keywordFlags=0,name="Condition:Fortified",type="FLAG",value=true}},"an Endurance Charge when you stop being "} c["Gain an Endurance Charge when you take a Critical Strike"]={nil,"an Endurance Charge when you take a Critical Strike "} c["Gain an Endurance Charge when you take a Critical Strike Regenerate 2% of Life per second while on Low Life"]={nil,"an Endurance Charge when you take a Critical Strike Regenerate 2% of Life per second "} c["Gain an Endurance Charge, Frenzy Charge, and Power Charge when you use a Vaal Skill"]={nil,"an Endurance Charge, Frenzy Charge, and Power Charge "} c["Gain an Endurance Charge, Frenzy Charge, and Power Charge when you use a Vaal Skill +2 to Level of all Vaal Skill Gems"]={nil,"an Endurance Charge, Frenzy Charge, and Power Charge +2 to Level of all Vaal Skill Gems "} +c["Gain an Endurance, Frenzy or Power Charge every 6 seconds"]={nil,"an Endurance, Frenzy or Power Charge every 6 seconds "} +c["Gain an Endurance, Frenzy or Power charge when you Block"]={nil,"an Endurance, Frenzy or Power charge when you Block "} c["Gain no Armour from Equipped Body Armour"]={{[1]={flags=0,keywordFlags=0,name="GainNoArmourFromBody Armour",type="FLAG",value=true}},nil} c["Gain no inherent bonuses from Attributes"]={{[1]={flags=0,keywordFlags=0,name="NoAttributeBonuses",type="FLAG",value=true}},nil} +c["Gain no inherent bonuses from Strength"]={{[1]={flags=0,keywordFlags=0,name="NoStrengthAttributeBonuses",type="FLAG",value=true}},nil} c["Gain up to maximum Endurance Charges when you take a Critical Strike"]={nil,"up to maximum Endurance Charges when you take a Critical Strike "} c["Gain up to maximum Endurance Charges when you take a Critical Strike Regenerate 2% of Life per second if you have been Hit Recently"]={nil,"up to maximum Endurance Charges when you take a Critical Strike Regenerate 2% of Life per second "} c["Gain up to maximum Fragile Regrowth when Hit"]={nil,"up to maximum Fragile Regrowth when Hit "} @@ -9215,10 +16423,25 @@ c["Gems Socketed in Green Sockets have +10% to Quality"]={{[1]={[1]={slotName="{ c["Gems Socketed in Green Sockets have +20% to Quality"]={{[1]={[1]={slotName="{SlotName}",socketColor="G",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="all",value=20}}},nil} c["Gems Socketed in Red Sockets have +1 to Level"]={{[1]={[1]={slotName="{SlotName}",socketColor="R",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=1}}},nil} c["Gems Socketed in Red Sockets have +2 to Level"]={{[1]={[1]={slotName="{SlotName}",socketColor="R",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=2}}},nil} +c["General's Cry has 16% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="General's Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=16}},nil} +c["General's Cry has 19% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="General's Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=19}},nil} +c["General's Cry has 22% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="General's Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=22}},nil} +c["General's Cry has 25% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="General's Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=25}},nil} +c["General's Cry has 28% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="General's Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=28}},nil} +c["General's Cry has 31% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="General's Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=31}},nil} +c["General's Cry has 34% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="General's Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=34}},nil} +c["General's Cry has 37% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="General's Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=37}},nil} +c["General's Cry has 40% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="General's Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=40}},nil} +c["General's Cry has 43% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="General's Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=43}},nil} +c["General's Cry has 46% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="General's Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=46}},nil} +c["General's Cry has 49% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="General's Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=49}},nil} +c["Geysers created by this Graft fire 2 additional Projectiles when you Warcry"]={nil,"Geysers created by this Graft fire 2 additional Projectiles when you Warcry "} c["Ghost Dance"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Ghost Dance"},[2]={flags=0,keywordFlags=0,name="Condition:HaveGhostDance",type="FLAG",value=true}},nil} c["Ghost Reaver"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Ghost Reaver"},[2]={flags=0,keywordFlags=0,name="Condition:HaveGhostReaver",type="FLAG",value=true}},nil} +c["Glacial Cascade gains an additional Burst with 60 Intelligence from Passives in Radius"]={nil,"gains an additional Burst with 60 Intelligence from Passives in Radius "} c["Glancing Blows"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Glancing Blows"},[2]={flags=0,keywordFlags=0,name="Condition:HaveGlancingBlows",type="FLAG",value=true}},nil} c["Glows while in an Area containing a Unique Fish"]={nil,"Glows while in an Area containing a Unique Fish "} +c["Golden Radiance"]={nil,"Golden Radiance "} c["Golem Skills have 25% increased Cooldown Recovery Rate"]={{[1]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=25}},nil} c["Golem Skills have 30% increased Cooldown Recovery Rate"]={{[1]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=30}},nil} c["Golems Deal 30% less Damage"]={{[1]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-30}}}},nil} @@ -9242,56 +16465,183 @@ c["Golems have 30% less Life"]={{[1]={[1]={skillType=51,type="SkillType"},flags= c["Golems have 35% less Life"]={{[1]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="MORE",value=-35}}}},nil} c["Golems have 90% increased Movement Speed"]={{[1]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=90}}}},nil} c["Gore Footprints"]={nil,"Gore Footprints "} +c["Grace has 18% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=18}},nil} +c["Grace has 20% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=20}},nil} +c["Grace has 20% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=20}},nil} +c["Grace has 23% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=23}},nil} +c["Grace has 25% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=25}},nil} +c["Grace has 25% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=25}},nil} +c["Grace has 26% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=26}},nil} +c["Grace has 29% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=29}},nil} +c["Grace has 32% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=32}},nil} +c["Grace has 35% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=35}},nil} +c["Grace has 38% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=38}},nil} +c["Grace has 41% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=41}},nil} +c["Grace has 44% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=44}},nil} +c["Grace has 45% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=45}},nil} +c["Grace has 47% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=47}},nil} +c["Grace has 50% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=50}},nil} c["Grace has 50% increased Aura Effect while at Minimum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMin",type="StatThreshold",upper=true},[2]={includeTransfigured=true,skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=50}},nil} c["Grace has 50% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=50}},nil} +c["Grace has 53% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=53}},nil} +c["Grace has 56% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=56}},nil} +c["Grace has 59% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=59}},nil} c["Grace has 60% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil} c["Grace has no Reservation"]={{[1]={[1]={skillId="Grace",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Grace",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Grace",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Grace",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Grant bonuses to Non-Channelling Skills you use by consuming 3 Charges from a Flask of"]={nil,"Grant bonuses to Non-Channelling Skills you use by consuming 3 Charges from a Flask of "} c["Grant bonuses to Non-Channelling Skills you use by consuming 3 Charges from a Flask of each of the following types, if possible:"]={{},nil} +c["Grants +1 to Dexterity per 2% Quality"]={{[1]={[1]={div=2,type="Multiplier",var="QualityOn{SlotName}"},flags=0,keywordFlags=0,name="Dex",type="BASE",value=1}},nil} +c["Grants +1 to Intelligence per 2% Quality"]={{[1]={[1]={div=2,type="Multiplier",var="QualityOn{SlotName}"},flags=0,keywordFlags=0,name="Int",type="BASE",value=1}},nil} +c["Grants +1 to Maximum Life per 2% Quality"]={{[1]={[1]={div=2,type="Multiplier",var="QualityOn{SlotName}"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil} +c["Grants +1 to Maximum Mana per 2% Quality"]={{[1]={[1]={div=2,type="Multiplier",var="QualityOn{SlotName}"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}},nil} +c["Grants +1 to Strength per 2% Quality"]={{[1]={[1]={div=2,type="Multiplier",var="QualityOn{SlotName}"},flags=0,keywordFlags=0,name="Str",type="BASE",value=1}},nil} +c["Grants +1% to Cold Resistance per 2% Quality"]={{[1]={[1]={div=2,type="Multiplier",var="QualityOn{SlotName}"},flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=1}},nil} +c["Grants +1% to Fire Resistance per 2% Quality"]={{[1]={[1]={div=2,type="Multiplier",var="QualityOn{SlotName}"},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=1}},nil} +c["Grants +1% to Lightning Resistance per 2% Quality"]={{[1]={[1]={div=2,type="Multiplier",var="QualityOn{SlotName}"},flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=1}},nil} c["Grants 1 Passive Skill Point"]={{[1]={flags=0,keywordFlags=0,name="ExtraPoints",type="BASE",value=1}},nil} +c["Grants 1% increased Accuracy per 2% Quality"]={{[1]={[1]={div=2,type="Multiplier",var="QualityOn{SlotName}"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=1}},nil} +c["Grants 1% increased Area of Effect per 4% Quality"]={{[1]={[1]={div=4,type="Multiplier",var="QualityOn{SlotName}"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=1}},nil} +c["Grants 1% increased Elemental Damage per 2% Quality"]={{[1]={[1]={div=2,type="Multiplier",var="QualityOn{SlotName}"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=1}},nil} +c["Grants 10 Life and Mana per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="Life",type="BASE",value=10},[2]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}}," per Enemy Hit "} c["Grants 10 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=10}},nil} +c["Grants 10 Mana per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="ManaOnHit",type="BASE",value=10}},nil} +c["Grants 110% of Life Recovery to Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="Life",type="BASE",value=110}}}},"% of Recovery to s "} c["Grants 12 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=12}},nil} +c["Grants 13 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=13}},nil} +c["Grants 130% of Life Recovery to Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="Life",type="BASE",value=130}}}},"% of Recovery to s "} +c["Grants 14 Life and Mana per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="Life",type="BASE",value=14},[2]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=14}}," per Enemy Hit "} c["Grants 14 Mana per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="ManaOnHit",type="BASE",value=14}},nil} c["Grants 15 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=15}},nil} +c["Grants 150% of Life Recovery to Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="Life",type="BASE",value=150}}}},"% of Recovery to s "} +c["Grants 17 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=17}},nil} +c["Grants 170% of Life Recovery to Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="Life",type="BASE",value=170}}}},"% of Recovery to s "} c["Grants 19 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=19}},nil} +c["Grants 190% of Life Recovery to Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="Life",type="BASE",value=190}}}},"% of Recovery to s "} c["Grants 2 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=2}},nil} c["Grants 2 Mana per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="ManaOnHit",type="BASE",value=2}},nil} c["Grants 2 Passive Skill Points"]={{[1]={flags=0,keywordFlags=0,name="ExtraPoints",type="BASE",value=2}},nil} c["Grants 20 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=20}},nil} c["Grants 21 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=21}},nil} +c["Grants 22 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=22}},nil} +c["Grants 24 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=24}},nil} c["Grants 25 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=25}},nil} +c["Grants 28 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=28}},nil} +c["Grants 29 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=29}},nil} c["Grants 3 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=3}},nil} c["Grants 3 Mana per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="ManaOnHit",type="BASE",value=3}},nil} +c["Grants 30 Mana per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="ManaOnHit",type="BASE",value=30}},nil} c["Grants 31 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=31}},nil} c["Grants 38 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=38}},nil} c["Grants 40 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=40}},nil} c["Grants 44 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=44}},nil} c["Grants 46 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=46}},nil} +c["Grants 48 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=48}},nil} c["Grants 5 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=5}},nil} +c["Grants 50 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=50}},nil} +c["Grants 6 Life and Mana per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="Life",type="BASE",value=6},[2]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=6}}," per Enemy Hit "} +c["Grants 6 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=6}},nil} +c["Grants 6 Mana per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="ManaOnHit",type="BASE",value=6}},nil} c["Grants 7 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=7}},nil} c["Grants 8 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=8}},nil} +c["Grants 9 Life per Enemy Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=4,keywordFlags=0,name="LifeOnHit",type="BASE",value=9}},nil} c["Grants Armour equal to 25% of your Reserved Mana to you and nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="GrantReservedManaAsAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=0.25}}}},nil} +c["Grants Armour equal to 4% of your Reserved Mana to you and nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="GrantReservedManaAsAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=0.04}}}},nil} c["Grants Armour equal to 6% of your Reserved Mana to you and nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="GrantReservedManaAsAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=0.06}}}},nil} c["Grants Call of Steel"]={nil,nil} c["Grants Call of Steel 150% increased Evasion and Energy Shield"]={nil,"Grants Call of Steel 150% increased Evasion and Energy Shield "} c["Grants Call of Steel 60% increased Evasion Rating and Armour"]={nil,"Grants Call of Steel 60% increased Evasion Rating and Armour "} +c["Grants Immunity to Bleeding for 10 seconds if used while Bleeding Grants Immunity to Corrupted Blood for 10 seconds if used while affected by Corrupted Blood"]={nil,"Grants Immunity to Bleeding for 10 seconds if used while Bleeding Grants Immunity to Corrupted Blood for 10 seconds if used while affected by Corrupted Blood "} c["Grants Immunity to Bleeding for 12 seconds if used while Bleeding"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BleedImmune",type="FLAG",value=true}},nil} +c["Grants Immunity to Bleeding for 13 seconds if used while Bleeding Grants Immunity to Corrupted Blood for 13 seconds if used while affected by Corrupted Blood"]={nil,"Grants Immunity to Bleeding for 13 seconds if used while Bleeding Grants Immunity to Corrupted Blood for 13 seconds if used while affected by Corrupted Blood "} +c["Grants Immunity to Bleeding for 16 seconds if used while Bleeding Grants Immunity to Corrupted Blood for 16 seconds if used while affected by Corrupted Blood"]={nil,"Grants Immunity to Bleeding for 16 seconds if used while Bleeding Grants Immunity to Corrupted Blood for 16 seconds if used while affected by Corrupted Blood "} +c["Grants Immunity to Bleeding for 4 seconds if used while Bleeding Grants Immunity to Corrupted Blood for 4 seconds if used while affected by Corrupted Blood"]={nil,"Grants Immunity to Bleeding for 4 seconds if used while Bleeding Grants Immunity to Corrupted Blood for 4 seconds if used while affected by Corrupted Blood "} +c["Grants Immunity to Bleeding for 7 seconds if used while Bleeding Grants Immunity to Corrupted Blood for 7 seconds if used while affected by Corrupted Blood"]={nil,"Grants Immunity to Bleeding for 7 seconds if used while Bleeding Grants Immunity to Corrupted Blood for 7 seconds if used while affected by Corrupted Blood "} +c["Grants Immunity to Chill for 10 seconds if used while Chilled Grants Immunity to Freeze for 10 seconds if used while Frozen"]={nil,"Grants Immunity to Chill for 10 seconds if used while Chilled Grants Immunity to Freeze for 10 seconds if used while Frozen "} +c["Grants Immunity to Chill for 13 seconds if used while Chilled Grants Immunity to Freeze for 13 seconds if used while Frozen"]={nil,"Grants Immunity to Chill for 13 seconds if used while Chilled Grants Immunity to Freeze for 13 seconds if used while Frozen "} +c["Grants Immunity to Chill for 16 seconds if used while Chilled Grants Immunity to Freeze for 16 seconds if used while Frozen"]={nil,"Grants Immunity to Chill for 16 seconds if used while Chilled Grants Immunity to Freeze for 16 seconds if used while Frozen "} +c["Grants Immunity to Chill for 4 seconds if used while Chilled Grants Immunity to Freeze for 4 seconds if used while Frozen"]={nil,"Grants Immunity to Chill for 4 seconds if used while Chilled Grants Immunity to Freeze for 4 seconds if used while Frozen "} +c["Grants Immunity to Chill for 7 seconds if used while Chilled Grants Immunity to Freeze for 7 seconds if used while Frozen"]={nil,"Grants Immunity to Chill for 7 seconds if used while Chilled Grants Immunity to Freeze for 7 seconds if used while Frozen "} c["Grants Immunity to Corrupted Blood for 12 seconds if used while affected by Corrupted Blood"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CorruptedBloodImmune",type="FLAG",value=true}},nil} +c["Grants Immunity to Hinder for 10 seconds if used while Hindered"]={nil,"Grants Immunity to Hinder for 10 seconds if used while Hindered "} +c["Grants Immunity to Hinder for 13 seconds if used while Hindered"]={nil,"Grants Immunity to Hinder for 13 seconds if used while Hindered "} +c["Grants Immunity to Hinder for 16 seconds if used while Hindered"]={nil,"Grants Immunity to Hinder for 16 seconds if used while Hindered "} +c["Grants Immunity to Hinder for 7 seconds if used while Hindered"]={nil,"Grants Immunity to Hinder for 7 seconds if used while Hindered "} +c["Grants Immunity to Ignite for 10 seconds if used while Ignited Removes all Burning when used"]={nil,"Grants Immunity to Ignite for 10 seconds if used while Ignited Removes all Burning when used "} +c["Grants Immunity to Ignite for 13 seconds if used while Ignited Removes all Burning when used"]={nil,"Grants Immunity to Ignite for 13 seconds if used while Ignited Removes all Burning when used "} +c["Grants Immunity to Ignite for 16 seconds if used while Ignited Removes all Burning when used"]={nil,"Grants Immunity to Ignite for 16 seconds if used while Ignited Removes all Burning when used "} c["Grants Immunity to Ignite for 4 seconds if used while Ignited"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="IgniteImmune",type="FLAG",value=true}},nil} +c["Grants Immunity to Ignite for 4 seconds if used while Ignited Removes all Burning when used"]={nil,"Grants Immunity to Ignite for 4 seconds if used while Ignited Removes all Burning when used "} +c["Grants Immunity to Ignite for 7 seconds if used while Ignited Removes all Burning when used"]={nil,"Grants Immunity to Ignite for 7 seconds if used while Ignited Removes all Burning when used "} +c["Grants Immunity to Maim for 10 seconds if used while Maimed"]={nil,"Grants Immunity to Maim for 10 seconds if used while Maimed "} +c["Grants Immunity to Maim for 13 seconds if used while Maimed"]={nil,"Grants Immunity to Maim for 13 seconds if used while Maimed "} +c["Grants Immunity to Maim for 16 seconds if used while Maimed"]={nil,"Grants Immunity to Maim for 16 seconds if used while Maimed "} +c["Grants Immunity to Maim for 7 seconds if used while Maimed"]={nil,"Grants Immunity to Maim for 7 seconds if used while Maimed "} +c["Grants Immunity to Poison for 10 seconds if used while Poisoned"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PoisonImmune",type="FLAG",value=true}},nil} +c["Grants Immunity to Poison for 13 seconds if used while Poisoned"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PoisonImmune",type="FLAG",value=true}},nil} +c["Grants Immunity to Poison for 16 seconds if used while Poisoned"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PoisonImmune",type="FLAG",value=true}},nil} +c["Grants Immunity to Poison for 4 seconds if used while Poisoned"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PoisonImmune",type="FLAG",value=true}},nil} +c["Grants Immunity to Poison for 7 seconds if used while Poisoned"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PoisonImmune",type="FLAG",value=true}},nil} +c["Grants Immunity to Shock for 10 seconds if used while Shocked"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ShockImmune",type="FLAG",value=true}},nil} +c["Grants Immunity to Shock for 13 seconds if used while Shocked"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ShockImmune",type="FLAG",value=true}},nil} +c["Grants Immunity to Shock for 16 seconds if used while Shocked"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ShockImmune",type="FLAG",value=true}},nil} +c["Grants Immunity to Shock for 4 seconds if used while Shocked"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ShockImmune",type="FLAG",value=true}},nil} +c["Grants Immunity to Shock for 7 seconds if used while Shocked"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ShockImmune",type="FLAG",value=true}},nil} +c["Grants Last Breath when you Use a Skill during Effect, for 525% of Mana Cost"]={nil,"Grants Last Breath when you Use a Skill during Effect, for 525% of Mana Cost "} c["Grants Last Breath when you Use a Skill during Effect, for 600% of Mana Cost"]={nil,"Grants Last Breath when you Use a Skill during Effect, for 600% of Mana Cost "} c["Grants Last Breath when you Use a Skill during Effect, for 800% of Mana Cost"]={nil,"Grants Last Breath when you Use a Skill during Effect, for 800% of Mana Cost "} c["Grants Last Breath when you Use a Skill during Effect, for 800% of Mana Cost Grants Last Breath when you Use a Skill during Effect, for 600% of Mana Cost"]={nil,"Grants Last Breath when you Use a Skill during Effect, for 800% of Mana Cost Grants Last Breath when you Use a Skill during Effect, for 600% of Mana Cost "} c["Grants Level 1 Blood Sacrament Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="BloodSacramentUnique"}}},nil} +c["Grants Level 1 Convocation Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="Convocation"}}},nil} c["Grants Level 1 Embrace Madness Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="EmbraceMadness"}}},nil} +c["Grants Level 1 Envy Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="Envy"}}},nil} +c["Grants Level 1 Herald of Agony Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="HeraldOfAgony"}}},nil} +c["Grants Level 1 Herald of Ash Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="HeraldOfAsh"}}},nil} +c["Grants Level 1 Herald of Ice Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="HeraldOfIce"}}},nil} +c["Grants Level 1 Herald of Purity Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="HeraldOfPurity"}}},nil} +c["Grants Level 1 Herald of Thunder Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="HeraldOfThunder"}}},nil} c["Grants Level 1 Icestorm Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="Icestorm"}}},nil} c["Grants Level 1 Lightning Warp Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="LightningWarp"}}},nil} +c["Grants Level 1 Sniper's Mark Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SnipersMark"}}},nil} +c["Grants Level 10 Anger Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="Anger"}}},nil} +c["Grants Level 10 Assassin's Mark Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="AssassinsMark"}}},nil} +c["Grants Level 10 Elemental Weakness Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="ElementalWeakness"}}},nil} c["Grants Level 10 Enduring Cry Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="EnduringCry"}}},nil} c["Grants Level 10 Frostblink Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="Frostblink"}}},nil} c["Grants Level 10 Gluttony of Elements Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="GluttonyOfElements"}}},nil} +c["Grants Level 10 Hatred Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="Hatred"}}},nil} +c["Grants Level 10 Herald of Agony Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="HeraldOfAgony"}}},nil} +c["Grants Level 10 Herald of Ash Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="HeraldOfAsh"}}},nil} +c["Grants Level 10 Herald of Ice Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="HeraldOfIce"}}},nil} +c["Grants Level 10 Herald of Purity Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="HeraldOfPurity"}}},nil} +c["Grants Level 10 Herald of Thunder Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="HeraldOfThunder"}}},nil} c["Grants Level 10 Purity of Elements Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="PurityOfElements"}}},nil} +c["Grants Level 10 Sniper's Mark Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="SnipersMark"}}},nil} +c["Grants Level 10 Vulnerability Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="Vulnerability"}}},nil} +c["Grants Level 10 Wrath Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="Wrath"}}},nil} +c["Grants Level 11 Hatred Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=11,skillId="Hatred"}}},nil} +c["Grants Level 12 Clarity Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=12,skillId="Clarity"}}},nil} c["Grants Level 12 Summon Stone Golem Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=12,skillId="SummonStoneGolem"}}},nil} +c["Grants Level 14 Conductivity Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=14,skillId="Conductivity"}}},nil} +c["Grants Level 14 Flammability Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=14,skillId="Flammability"}}},nil} +c["Grants Level 14 Frostbite Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=14,skillId="Frostbite"}}},nil} +c["Grants Level 14 Haste Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=14,skillId="Haste"}}},nil} +c["Grants Level 14 Temporal Chains Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=14,skillId="TemporalChains"}}},nil} +c["Grants Level 15 Anger Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Anger"}}},nil} +c["Grants Level 15 Battlemage's Cry Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="BattlemagesCrySupport"}}},nil} c["Grants Level 15 Blood Offering Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="BloodOffering"}}},nil} c["Grants Level 15 Envy Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Envy"}}},nil} +c["Grants Level 15 Hatred Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Hatred"}}},nil} +c["Grants Level 15 Purity of Elements Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="PurityOfElements"}}},nil} +c["Grants Level 15 Purity of Fire Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="PurityOfFire"}}},nil} +c["Grants Level 15 Purity of Ice Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="PurityOfIce"}}},nil} +c["Grants Level 15 Purity of Lightning Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="PurityOfLightning"}}},nil} +c["Grants Level 15 Sniper's Mark Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="SnipersMark"}}},nil} +c["Grants Level 15 Vitality Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Vitality"}}},nil} +c["Grants Level 15 Wrath Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Wrath"}}},nil} +c["Grants Level 16 Clarity Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=16,skillId="Clarity"}}},nil} +c["Grants Level 16 Determination Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=16,skillId="Determination"}}},nil} +c["Grants Level 16 Discipline Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=16,skillId="Discipline"}}},nil} +c["Grants Level 16 Grace Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=16,skillId="Grace"}}},nil} c["Grants Level 20 Approaching Flames Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ApproachingFlames"}}},nil} c["Grants Level 20 Aspect of the Avian Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="AspectOfTheAvian"}}},nil} c["Grants Level 20 Aspect of the Cat Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="AspectOfTheCat"}}},nil} @@ -9303,10 +16653,18 @@ c["Grants Level 20 Blazing Glare"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkil c["Grants Level 20 Brandsurge Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="Brandsurge"}}},nil} c["Grants Level 20 Caustic Retribution"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="BitingBraidNova"}}},nil} c["Grants Level 20 Death Wish Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="DeathWish"}}},nil} +c["Grants Level 20 Decoy Totem Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="DecoyTotem"}}},nil} c["Grants Level 20 Doryani's Touch Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="DoryanisTouch"}}},nil} c["Grants Level 20 Hatred Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="Hatred"}}},nil} +c["Grants Level 20 Herald of Agony Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="HeraldOfAgony"}}},nil} +c["Grants Level 20 Herald of Ash Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="HeraldOfAsh"}}},nil} +c["Grants Level 20 Herald of Ice Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="HeraldOfIce"}}},nil} +c["Grants Level 20 Herald of Purity Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="HeraldOfPurity"}}},nil} +c["Grants Level 20 Herald of Thunder Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="HeraldOfThunder"}}},nil} c["Grants Level 20 Illusory Warp Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="IllusoryWarp"}}},nil} +c["Grants Level 20 Intimidating Cry Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="IntimidatingCry"}}},nil} c["Grants Level 20 Misty Reflection Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="MistyReflection"}}},nil} +c["Grants Level 20 Petrification Statue Skill"]={nil,nil} c["Grants Level 20 Queen's Demand Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="QueensDemand"}}},nil} c["Grants Level 20 Ravenous Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="Ravenous"}}},nil} c["Grants Level 20 Savage Barnacle"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="BarnacleSnap"}}},nil} @@ -9314,28 +16672,80 @@ c["Grants Level 20 Shaper's Despair, which will be used by Shaper Memory"]={{[1] c["Grants Level 20 Shaper's Devastation, which will be used by Shaper Memory"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ShaperApparitionTeleportSlam"}}},nil} c["Grants Level 20 Shaper's Ire, which will be used by Shaper Memory"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ShaperApparitionBeam"}}},nil} c["Grants Level 20 Snipe Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="Snipe"}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="ChannelledSnipeSupport"}}},nil} +c["Grants Level 20 Sniper's Mark Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SnipersMark"}}},nil} c["Grants Level 20 Summon Bestial Rhoa Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialRhoa"}}},nil} c["Grants Level 20 Summon Bestial Snake Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialSnake"}}},nil} c["Grants Level 20 Summon Bestial Ursa Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialUrsa"}}},nil} c["Grants Level 20 Summon Doedre's Effigy Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonDoedresEffigy"}}},nil} +c["Grants Level 20 Summon Doedre's Effigy Skill Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned Hexes from Socketed Skills can apply 5 additional Curses"]={nil,nil} +c["Grants Level 20 Summon Doedre's Effigy Skill Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned Hexes from Socketed Skills can apply 5 additional Curses 20% less Effect of Curses from Socketed Hex Skills"]={nil,nil} c["Grants Level 20 Summon Petrification Statue Skill"]={nil,nil} c["Grants Level 20 Summon Petrification Statue Skill 250% increased Energy Shield"]={nil,nil} c["Grants Level 20 Summon Sentinel of Radiance Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonSentinelOfRadiance"}}},nil} c["Grants Level 20 Summon Shaper Memory"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonShaperApparition"}}},nil} +c["Grants Level 20 Summon Shaper Memory Grants Level 20 Shaper's Devastation, which will be used by Shaper Memory"]={nil,nil} c["Grants Level 20 Thirst for Blood Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ThirstForBlood"}}},nil} c["Grants Level 20 Unbound Avatar Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="AilmentBearer"}}},nil} c["Grants Level 20 Unhinge Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="Unhinge"}}},nil} +c["Grants Level 20 Will of the Lords Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="BreachHandTrap"}}},nil} +c["Grants Level 21 Anger Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=21,skillId="Anger"}}},nil} +c["Grants Level 21 Clarity Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=21,skillId="Clarity"}}},nil} c["Grants Level 21 Despair Curse Aura during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={level=21,skillId="Despair"}}},nil} +c["Grants Level 21 Haste Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=21,skillId="Haste"}}},nil} +c["Grants Level 21 Hatred Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=21,skillId="Hatred"}}},nil} +c["Grants Level 21 Pride Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=21,skillId="Pride"}}},nil} +c["Grants Level 21 Purity of Elements Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=21,skillId="PurityOfElements"}}},nil} c["Grants Level 21 Vulnerability Curse Aura during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={level=21,skillId="Vulnerability"}}},nil} +c["Grants Level 21 Wrath Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=21,skillId="Wrath"}}},nil} +c["Grants Level 22 Anger Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="Anger"}}},nil} c["Grants Level 22 Blight Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="Blight"}}},nil} +c["Grants Level 22 Clarity Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="Clarity"}}},nil} +c["Grants Level 22 Determination Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="Determination"}}},nil} +c["Grants Level 22 Discipline Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="Discipline"}}},nil} +c["Grants Level 22 Enduring Cry Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="EnduringCry"}}},nil} +c["Grants Level 22 Grace Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="Grace"}}},nil} +c["Grants Level 22 Haste Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="Haste"}}},nil} c["Grants Level 22 Hatred Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="Hatred"}}},nil} +c["Grants Level 22 Herald of Agony Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="HeraldOfAgony"}}},nil} +c["Grants Level 22 Herald of Ash Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="HeraldOfAsh"}}},nil} +c["Grants Level 22 Herald of Ice Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="HeraldOfIce"}}},nil} +c["Grants Level 22 Herald of Purity Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="HeraldOfPurity"}}},nil} +c["Grants Level 22 Herald of Thunder Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="HeraldOfThunder"}}},nil} +c["Grants Level 22 Intimidating Cry Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="IntimidatingCry"}}},nil} c["Grants Level 22 Precision Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="Precision"}}},nil} +c["Grants Level 22 Rallying Cry Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="RallyingCry"}}},nil} +c["Grants Level 22 Sniper's Mark Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="SnipersMark"}}},nil} +c["Grants Level 22 Vitality Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="Vitality"}}},nil} c["Grants Level 22 Wintertide Brand Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="WintertideBrand"}}},nil} +c["Grants Level 22 Wrath Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="Wrath"}}},nil} +c["Grants Level 23 Conductivity Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=23,skillId="Conductivity"}}},nil} +c["Grants Level 23 Despair Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=23,skillId="Despair"}}},nil} +c["Grants Level 23 Determination Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=23,skillId="Determination"}}},nil} +c["Grants Level 23 Discipline Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=23,skillId="Discipline"}}},nil} +c["Grants Level 23 Flammability Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=23,skillId="Flammability"}}},nil} +c["Grants Level 23 Frostbite Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=23,skillId="Frostbite"}}},nil} +c["Grants Level 23 Grace Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=23,skillId="Grace"}}},nil} +c["Grants Level 23 Malevolence Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=23,skillId="Malevolence"}}},nil} +c["Grants Level 23 Purity of Fire Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=23,skillId="PurityOfFire"}}},nil} +c["Grants Level 23 Purity of Ice Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=23,skillId="PurityOfIce"}}},nil} +c["Grants Level 23 Purity of Lightning Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=23,skillId="PurityOfLightning"}}},nil} +c["Grants Level 23 Zealotry Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=23,skillId="Zealotry"}}},nil} c["Grants Level 25 Bear Trap Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="BearTrap"}}},nil} c["Grants Level 25 Blight Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="Blight"}}},nil} +c["Grants Level 25 Decoy Totem Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="DecoyTotem"}}},nil} c["Grants Level 25 Envy Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="Envy"}}},nil} +c["Grants Level 25 Purity of Fire Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="PurityOfFire"}}},nil} +c["Grants Level 25 Purity of Ice Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="PurityOfIce"}}},nil} +c["Grants Level 25 Purity of Lightning Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="PurityOfLightning"}}},nil} c["Grants Level 25 Scorching Ray Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="ScorchingRay"}}},nil} +c["Grants Level 25 Vaal Impurity of Fire Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="VaalImpurityOfFire"}}},nil} +c["Grants Level 25 Vaal Impurity of Ice Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="VaalImpurityOfIce"}}},nil} +c["Grants Level 25 Vaal Impurity of Lightning Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="VaalImpurityOfLightning"}}},nil} c["Grants Level 25 Wintertide Brand Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="WintertideBrand"}}},nil} +c["Grants Level 30 Aspect of the Avian Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,skillId="AspectOfTheAvian"}}},nil} +c["Grants Level 30 Aspect of the Cat Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,skillId="AspectOfTheCat"}}},nil} +c["Grants Level 30 Aspect of the Crab Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,skillId="AspectOfTheCrab"}}},nil} +c["Grants Level 30 Aspect of the Spider Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,skillId="AspectOfTheSpider"}}},nil} c["Grants Level 30 Crushing Fist Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,skillId="CrushingFist"}}},nil} c["Grants Level 30 Dash Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,skillId="Dash"}}},nil} c["Grants Level 30 Herald of the Hive Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,skillId="HeraldOfTheBreach"}}},nil} @@ -9346,7 +16756,10 @@ c["Grants Level 30 Purity of Lightning Skill"]={{[1]={flags=0,keywordFlags=0,nam c["Grants Level 30 Smite Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,skillId="Smite"}}},nil} c["Grants Level 30 Snipe Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,skillId="Snipe"}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="ChannelledSnipeSupport"}}},nil} c["Grants Level 30 Will of the Lords Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,skillId="BreachHandTrap"}}},nil} +c["Grants Level 4 Clarity Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=4,skillId="Clarity"}}},nil} c["Grants Level 5 Frostbite Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=5,skillId="Frostbite"}}},nil} +c["Grants Level 7 Wrath Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=7,skillId="Wrath"}}},nil} +c["Grants Level 8 Clarity Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=8,skillId="Clarity"}}},nil} c["Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={nil,"Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence "} c["Grants Perfect Agony during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Perfect Agony"}},nil} c["Grants Summon Greater Harbinger of Brutality Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfBrutalityUber"}}},nil} @@ -9365,8 +16778,11 @@ c["Grants a random Divination Buff for 20 seconds when Used"]={nil,"Grants a ran c["Grants level 20 Affliction"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="Affliction"}}},nil} c["Grants level 20 Pacify"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="Pacify"}}},nil} c["Grants level 20 Penance Mark"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="PenanceMark"}}},nil} +c["Grants level 20 Suspend in Time"]={nil,nil} c["Grants maximum Energy Shield equal to 10% of your Reserved Mana to"]={nil,"Grants maximum Energy Shield equal to 10% of your Reserved Mana to "} c["Grants maximum Energy Shield equal to 10% of your Reserved Mana to you and nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="GrantReservedManaAsAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=0.1}}}},nil} +c["Guard Skills have 15% increased Cooldown Recovery Rate"]={{[1]={[1]={skillType=78,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=15}},nil} +c["Guard Skills have 18% increased Cooldown Recovery Rate"]={{[1]={[1]={skillType=78,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=18}},nil} c["Guard Skills have 20% increased Cooldown Recovery Rate"]={{[1]={[1]={skillType=78,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=20}},nil} c["Guard Skills have 25% increased Duration"]={{[1]={[1]={skillType=78,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=25}},nil} c["Guard Skills have 40% increased Duration"]={{[1]={[1]={skillType=78,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=40}},nil} @@ -9375,33 +16791,92 @@ c["Half of your Strength is added to your Minions"]={{[1]={flags=0,keywordFlags= c["Hallowing Flame you inflict has 1% increased magnitude per 2% Attack Block chance"]={nil,"Hallowing Flame you inflict has 1% increased magnitude per 2% Attack Block chance "} c["Has 1 Abyssal Socket"]={{[1]={flags=0,keywordFlags=0,name="AbyssalSocketCount",type="BASE",value=1}},nil} c["Has 1 Socket"]={{[1]={flags=0,keywordFlags=0,name="SocketCount",type="BASE",value=1}},nil} +c["Has 1 White Socket"]={nil,"Has 1 White Socket "} c["Has 2 Abyssal Sockets"]={{[1]={flags=0,keywordFlags=0,name="AbyssalSocketCount",type="BASE",value=2}},nil} c["Has 2 Sockets"]={{[1]={flags=0,keywordFlags=0,name="SocketCount",type="BASE",value=2}},nil} +c["Has 2 White Sockets"]={nil,"Has 2 White Sockets "} c["Has 3 Abyssal Sockets"]={{[1]={flags=0,keywordFlags=0,name="AbyssalSocketCount",type="BASE",value=3}},nil} c["Has 3 Sockets"]={{[1]={flags=0,keywordFlags=0,name="SocketCount",type="BASE",value=3}},nil} c["Has 4 Abyssal Sockets"]={{[1]={flags=0,keywordFlags=0,name="AbyssalSocketCount",type="BASE",value=4}},nil} c["Has 6 Abyssal Sockets"]={{[1]={flags=0,keywordFlags=0,name="AbyssalSocketCount",type="BASE",value=6}},nil} c["Has 6 Sockets"]={{[1]={flags=0,keywordFlags=0,name="SocketCount",type="BASE",value=6}},nil} +c["Has 75% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="LocalElementalDamage",type="INC",value=75}},nil} c["Has Elder, Shaper and all Conqueror Influences"]={{},nil} c["Has a Crucible Passive Skill Tree"]={{},nil} +c["Has a Crucible Passive Skill Tree Crucible Passive Skill Tree is removed if this Modifier is removed"]={nil,"Has a Crucible Passive Skill Tree Crucible Passive Skill Tree is removed if this Modifier is removed "} c["Has a Crucible Passive Skill Tree with only Support Passive Skills"]={{},nil} +c["Has a Crucible Passive Skill Tree with only Support Passive Skills Crucible Passive Skill Tree is removed if this Modifier is removed"]={nil,"Has a Crucible Passive Skill Tree with only Support Passive Skills Crucible Passive Skill Tree is removed if this Modifier is removed "} c["Has a Two Handed Sword Crucible Passive Skill Tree"]={{},nil} +c["Has a Two Handed Sword Crucible Passive Skill Tree Crucible Passive Skill Tree is removed if this Modifier is removed"]={nil,"Has a Two Handed Sword Crucible Passive Skill Tree Crucible Passive Skill Tree is removed if this Modifier is removed "} c["Has an additional Implicit Mod"]={nil,"Has an additional Implicit Mod "} c["Has an additional Implicit Mod +30 to all Attributes"]={nil,"Has an additional Implicit Mod +30 to all Attributes "} c["Has no Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="NoAttributeRequirements",type="FLAG",value=true}},nil} +c["Has no Blue Sockets"]={nil,"Has no Blue Sockets "} c["Has no Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourData",type="LIST",value={key="EnergyShield",value=0}}},nil} +c["Has no Green Sockets"]={nil,"Has no Green Sockets "} +c["Has no Red Sockets"]={nil,"Has no Red Sockets "} c["Has no Sockets"]={{[1]={flags=0,keywordFlags=0,name="NoSockets",type="FLAG",value=true}},nil} c["Has not Consumed any Gems"]={nil,"Has not Consumed any Gems "} +c["Has one socket of each colour"]={nil,"Has one socket of each colour "} +c["Haste has 20% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Haste",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=20}},nil} +c["Haste has 23% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Haste",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=23}},nil} +c["Haste has 26% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Haste",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=26}},nil} +c["Haste has 29% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Haste",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=29}},nil} +c["Haste has 32% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Haste",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=32}},nil} +c["Haste has 35% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Haste",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=35}},nil} +c["Haste has 38% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Haste",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=38}},nil} +c["Haste has 41% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Haste",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=41}},nil} +c["Haste has 44% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Haste",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=44}},nil} +c["Haste has 47% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Haste",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=47}},nil} +c["Haste has 50% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Haste",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=50}},nil} c["Haste has 50% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Haste",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=50}},nil} +c["Haste has 53% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Haste",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=53}},nil} +c["Haste has 56% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Haste",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=56}},nil} +c["Haste has 59% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Haste",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=59}},nil} c["Haste has no Reservation"]={{[1]={[1]={skillId="Haste",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Haste",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Haste",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Haste",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Hatred has 100% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=100}},nil} +c["Hatred has 20% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=20}},nil} +c["Hatred has 23% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=23}},nil} +c["Hatred has 25% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=25}},nil} +c["Hatred has 25% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=25}},nil} +c["Hatred has 26% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=26}},nil} +c["Hatred has 29% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=29}},nil} +c["Hatred has 31% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=31}},nil} +c["Hatred has 32% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=32}},nil} +c["Hatred has 35% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=35}},nil} +c["Hatred has 37% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=37}},nil} +c["Hatred has 38% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=38}},nil} +c["Hatred has 41% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=41}},nil} +c["Hatred has 44% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=44}},nil} +c["Hatred has 45% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=45}},nil} +c["Hatred has 47% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=47}},nil} +c["Hatred has 50% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=50}},nil} c["Hatred has 50% increased Aura Effect while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},[2]={includeTransfigured=true,skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=50}},nil} c["Hatred has 50% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=50}},nil} +c["Hatred has 51% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=51}},nil} +c["Hatred has 53% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=53}},nil} +c["Hatred has 56% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=56}},nil} +c["Hatred has 58% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=58}},nil} +c["Hatred has 59% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=59}},nil} c["Hatred has 60% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil} c["Hatred has no Reservation"]={{[1]={[1]={skillId="Hatred",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Hatred",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Hatred",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Hatred",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} +c["Haunted by Tormented Spirits"]={nil,"Haunted by Tormented Spirits "} c["Having a placed Banner does not prevent you gaining Valour"]={nil,"Having a placed Banner does not prevent you gaining Valour "} c["Having a placed Banner does not prevent you gaining Valour 40% increased Melee Damage"]={nil,"Having a placed Banner does not prevent you gaining Valour 40% increased Melee Damage "} c["Having a placed Banner does not prevent you gaining Valour Banner Skills have 100% increased Duration"]={nil,"Having a placed Banner does not prevent you gaining Valour Banner Skills have 100% increased Duration "} +c["Heart of Flame Buff used by this Graft can take 30% less Damage"]={nil,"Heart of Flame Buff used by this Graft can take 30% less Damage "} +c["Heart of Flame Buff used by this Graft can take an additional 200 Damage"]={nil,"Heart of Flame Buff used by this Graft can take an additional 200 Damage "} +c["Heart of Flame Buff used by this Graft can take an additional 425 Damage"]={nil,"Heart of Flame Buff used by this Graft can take an additional 425 Damage "} +c["Heart of Flame Buff used by this Graft can take an additional 675 Damage"]={nil,"Heart of Flame Buff used by this Graft can take an additional 675 Damage "} +c["Heart of Flame Buff used by this Graft grants 35% increased Armour"]={nil,"Heart of Flame Buff used by this Graft grants 35% increased Armour "} +c["Heart of Flame Buff used by this Graft grants 63% increased Armour"]={nil,"Heart of Flame Buff used by this Graft grants 63% increased Armour "} +c["Heist Chests have 25% chance to contain nothing"]={nil,"Heist Chests have 25% chance to contain nothing "} +c["Heist Chests have a 100% chance to Duplicate their contents"]={nil,"Heist Chests have a 100% chance to Duplicate their contents "} +c["Heist Targets are always Currency or Scarabs"]={nil,"Heist Targets are always Currency or Scarabs "} +c["Heist Targets are always Enchanted Armaments"]={nil,"Heist Targets are always Enchanted Armaments "} +c["Heist Targets are always Experimented Items"]={nil,"Heist Targets are always Experimented Items "} +c["Heist Targets are always Replica Unique Items"]={nil,"Heist Targets are always Replica Unique Items "} +c["Heist Targets are always Thieves' Trinkets"]={nil,"Heist Targets are always Thieves' Trinkets "} c["Herald Skills and Minions from Herald Skills deal 1% more Damage for every 1% of Maximum Life those Skills Reserve"]={{[1]={[1]={skillType=52,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",div=1,stat="LifeReservedPercent",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=1}}},[2]={[1]={div=1,stat="LifeReservedPercent",type="PerStat"},[2]={skillType=52,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=1}},nil} c["Herald Skills deal 20% increased Damage"]={{[1]={[1]={skillType=52,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil} c["Herald Skills deal 40% increased Damage"]={{[1]={[1]={skillType=52,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil} @@ -9409,27 +16884,105 @@ c["Herald Skills deal 50% increased Damage over Time"]={{[1]={[1]={skillType=52, c["Herald Skills have 2% more Buff Effect for every 1% of Maximum Mana they Reserve"]={{[1]={[1]={div=1,stat="ManaReservedPercent",type="PerStat"},[2]={skillType=52,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="MORE",value=2}},nil} c["Herald Skills have 25% increased Area of Effect"]={{[1]={[1]={skillType=52,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil} c["Herald of Agony has 100% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil} +c["Herald of Agony has 16% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=16}},nil} +c["Herald of Agony has 19% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=19}},nil} +c["Herald of Agony has 22% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=22}},nil} +c["Herald of Agony has 25% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}},nil} +c["Herald of Agony has 28% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=28}},nil} +c["Herald of Agony has 30% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=30}},nil} +c["Herald of Agony has 31% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=31}},nil} +c["Herald of Agony has 34% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=34}},nil} +c["Herald of Agony has 35% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=35}},nil} +c["Herald of Agony has 37% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=37}},nil} +c["Herald of Agony has 39% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=39}},nil} +c["Herald of Agony has 40% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=40}},nil} c["Herald of Agony has 40% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=40}},nil} +c["Herald of Agony has 43% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=43}},nil} +c["Herald of Agony has 46% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=46}},nil} +c["Herald of Agony has 48% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=48}},nil} +c["Herald of Agony has 50% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=50}},nil} c["Herald of Agony has 60% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=60}},nil} c["Herald of Agony has 80% reduced Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=-80}},nil} c["Herald of Ash has 100% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil} +c["Herald of Ash has 16% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=16}},nil} +c["Herald of Ash has 19% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=19}},nil} +c["Herald of Ash has 22% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=22}},nil} +c["Herald of Ash has 25% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}},nil} +c["Herald of Ash has 28% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=28}},nil} +c["Herald of Ash has 30% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=30}},nil} +c["Herald of Ash has 31% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=31}},nil} +c["Herald of Ash has 34% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=34}},nil} +c["Herald of Ash has 35% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=35}},nil} +c["Herald of Ash has 37% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=37}},nil} +c["Herald of Ash has 39% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=39}},nil} +c["Herald of Ash has 40% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=40}},nil} c["Herald of Ash has 40% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=40}},nil} +c["Herald of Ash has 43% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=43}},nil} +c["Herald of Ash has 46% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=46}},nil} +c["Herald of Ash has 48% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=48}},nil} +c["Herald of Ash has 50% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=50}},nil} c["Herald of Ash has 60% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=60}},nil} c["Herald of Ash has 80% reduced Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=-80}},nil} c["Herald of Ice has 100% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil} +c["Herald of Ice has 16% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=16}},nil} +c["Herald of Ice has 19% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=19}},nil} +c["Herald of Ice has 22% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=22}},nil} +c["Herald of Ice has 25% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}},nil} +c["Herald of Ice has 28% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=28}},nil} +c["Herald of Ice has 30% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=30}},nil} +c["Herald of Ice has 31% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=31}},nil} +c["Herald of Ice has 34% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=34}},nil} +c["Herald of Ice has 35% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=35}},nil} +c["Herald of Ice has 37% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=37}},nil} +c["Herald of Ice has 39% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=39}},nil} +c["Herald of Ice has 40% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=40}},nil} c["Herald of Ice has 40% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=40}},nil} +c["Herald of Ice has 43% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=43}},nil} +c["Herald of Ice has 46% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=46}},nil} +c["Herald of Ice has 48% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=48}},nil} +c["Herald of Ice has 50% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=50}},nil} c["Herald of Ice has 60% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=60}},nil} c["Herald of Ice has 80% reduced Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=-80}},nil} c["Herald of Purity has 100% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil} +c["Herald of Purity has 16% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=16}},nil} +c["Herald of Purity has 19% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=19}},nil} +c["Herald of Purity has 22% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=22}},nil} +c["Herald of Purity has 25% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}},nil} +c["Herald of Purity has 28% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=28}},nil} +c["Herald of Purity has 30% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=30}},nil} +c["Herald of Purity has 31% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=31}},nil} +c["Herald of Purity has 34% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=34}},nil} +c["Herald of Purity has 35% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=35}},nil} +c["Herald of Purity has 37% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=37}},nil} +c["Herald of Purity has 39% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=39}},nil} +c["Herald of Purity has 40% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=40}},nil} c["Herald of Purity has 40% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=40}},nil} +c["Herald of Purity has 43% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=43}},nil} +c["Herald of Purity has 46% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=46}},nil} +c["Herald of Purity has 48% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=48}},nil} +c["Herald of Purity has 50% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=50}},nil} c["Herald of Purity has 60% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=60}},nil} c["Herald of Purity has 80% reduced Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=-80}},nil} c["Herald of Thunder also creates a storm when you Shock an Enemy"]={nil,"also creates a storm when you Shock an Enemy "} c["Herald of Thunder also creates a storm when you Shock an Enemy Herald of Thunder's Storms Hit Enemies with 50% increased Frequency"]={nil,"also creates a storm when you Shock an Enemy Herald of Thunder's Storms Hit Enemies with 50% increased Frequency "} c["Herald of Thunder has 100% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil} c["Herald of Thunder has 100% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=100}},nil} +c["Herald of Thunder has 16% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=16}},nil} +c["Herald of Thunder has 19% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=19}},nil} +c["Herald of Thunder has 22% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=22}},nil} +c["Herald of Thunder has 25% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}},nil} +c["Herald of Thunder has 28% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=28}},nil} +c["Herald of Thunder has 30% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=30}},nil} +c["Herald of Thunder has 31% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=31}},nil} +c["Herald of Thunder has 34% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=34}},nil} c["Herald of Thunder has 35% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=35}},nil} +c["Herald of Thunder has 37% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=37}},nil} +c["Herald of Thunder has 39% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=39}},nil} +c["Herald of Thunder has 40% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=40}},nil} c["Herald of Thunder has 40% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=40}},nil} +c["Herald of Thunder has 43% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=43}},nil} +c["Herald of Thunder has 46% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=46}},nil} +c["Herald of Thunder has 48% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=48}},nil} c["Herald of Thunder has 50% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=50}},nil} c["Herald of Thunder has 60% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=60}},nil} c["Herald of Thunder has 80% reduced Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=-80}},nil} @@ -9443,6 +16996,17 @@ c["Hexes Transfer to all Enemies within 3 metres when Hexed Enemy dies"]={nil,"H c["Hexes applied by Socketed Curse Skills are Reflected back to you"]={nil,"Hexes applied by Socketed Curse Skills are Reflected back to you "} c["Hexes applied by Socketed Curse Skills are Reflected back to you 60% increased Stun and Block Recovery"]={nil,"Hexes applied by Socketed Curse Skills are Reflected back to you 60% increased Stun and Block Recovery "} c["Hexes from Socketed Skills can apply 5 additional Curses"]={{[1]={flags=0,keywordFlags=0,name="SocketedCursesHexLimitValue",type="BASE",value=5},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="SocketedCursesAdditionalLimit",type="FLAG",value=true}},nil} +c["Hinder Enemies on Hit with Spells"]={nil,"Hinder Enemies on Hit with Spells "} +c["Hinders nearby Enemies with 20% reduced Movement Speed if used while not on Full Life"]={nil,"Hinders nearby Enemies with 20% reduced Movement Speed if used while not on Full Life "} +c["Hinders nearby Enemies with 20% reduced Movement Speed if used while not on Full Mana"]={nil,"Hinders nearby Enemies with 20% reduced Movement Speed if used while not on Full Mana "} +c["Hinders nearby Enemies with 26% reduced Movement Speed if used while not on Full Life"]={nil,"Hinders nearby Enemies with 26% reduced Movement Speed if used while not on Full Life "} +c["Hinders nearby Enemies with 26% reduced Movement Speed if used while not on Full Mana"]={nil,"Hinders nearby Enemies with 26% reduced Movement Speed if used while not on Full Mana "} +c["Hinders nearby Enemies with 32% reduced Movement Speed if used while not on Full Life"]={nil,"Hinders nearby Enemies with 32% reduced Movement Speed if used while not on Full Life "} +c["Hinders nearby Enemies with 32% reduced Movement Speed if used while not on Full Mana"]={nil,"Hinders nearby Enemies with 32% reduced Movement Speed if used while not on Full Mana "} +c["Hinders nearby Enemies with 38% reduced Movement Speed if used while not on Full Life"]={nil,"Hinders nearby Enemies with 38% reduced Movement Speed if used while not on Full Life "} +c["Hinders nearby Enemies with 38% reduced Movement Speed if used while not on Full Mana"]={nil,"Hinders nearby Enemies with 38% reduced Movement Speed if used while not on Full Mana "} +c["His Burning Message used by this Graft creates 2 additional geysers"]={nil,"His Burning Message used by this Graft creates 2 additional geysers "} +c["His Burning Message used by this Graft creates an additional geyser"]={nil,"His Burning Message used by this Graft creates an additional geyser "} c["Historic"]={{},nil} c["Hit Damage with your Off Hand treats Enemy Monster"]={nil,"Hit Damage with your Off Hand treats Enemy Monster "} c["Hit Damage with your Off Hand treats Enemy Monster Elemental Resistance values as inverted"]={nil,"Hit Damage with your Off Hand treats Enemy Monster Elemental Resistance values as inverted "} @@ -9453,29 +17017,55 @@ c["Hits against Nearby Enemies have 50% increased Critical Strike Chance"]={nil, c["Hits against Nearby Enemies have 50% increased Critical Strike Chance Nearby Enemies grant 25% increased Flask Charges"]={nil,"Hits against Nearby Enemies have 50% increased Critical Strike Chance Nearby Enemies grant 25% increased Flask Charges "} c["Hits against you Cannot be Critical Strikes if you've been Stunned Recently"]={{[1]={[1]={type="Condition",var="StunnedRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="NeverCrit",type="FLAG",value=true}}},[2]={[1]={type="Condition",var="StunnedRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:NeverCrit",type="FLAG",value=true}}}},nil} c["Hits against you are always Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AlwaysCrit",type="FLAG",value=true}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:AlwaysCrit",type="FLAG",value=true}}}},nil} +c["Hits against you gain 10% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=4,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=10}}}},nil} c["Hits always Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=100}},nil} c["Hits always Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=100}},nil} +c["Hits always Shock Enemies that are on Low Life"]={nil,"Hits always Shock Enemies that are on Low Life "} c["Hits can't be Evaded"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}},nil} c["Hits from Socketed Vaal Skills ignore Enemy Monster Resistances"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},[2]={skillType=38,type="SkillType"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="IgnoreElementalResistances",type="FLAG",value=true}}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},[2]={skillType=38,type="SkillType"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="IgnoreChaosResistance",type="FLAG",value=true}}}},nil} c["Hits from Socketed Vaal Skills ignore Enemy Physical Damage Reduction"]={nil,"Hits from Socketed Vaal Skills ignore Enemy Physical Damage Reduction "} c["Hits from Socketed Vaal Skills ignore Enemy Physical Damage Reduction Hits from Socketed Vaal Skills ignore Enemy Monster Resistances"]={nil,"Hits from Socketed Vaal Skills ignore Enemy Physical Damage Reduction Hits from Socketed Vaal Skills ignore Enemy Monster Resistances "} +c["Hits have +10% additional Critical Strike Chance against you"]={nil,"Hits have +10% additional Critical Strike Chance "} c["Hits have 10% chance to deal 50% more Area Damage"]={{[1]={flags=516,keywordFlags=0,name="Damage",type="MORE",value=5}},nil} c["Hits have 10% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=10}},nil} +c["Hits have 13% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=13}},nil} c["Hits have 15% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=15}},nil} c["Hits have 15% chance to ignore Enemy Physical Damage Reduction while you have Sacrificial Zeal"]={{[1]={[2]={type="Condition",var="SacrificialZeal"},flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=15}},nil} c["Hits have 15% chance to treat Enemy Monster Elemental Resistance values as inverted"]={{[1]={flags=0,keywordFlags=0,name="HitsInvertEleResChance",type="CHANCE",value=0.15}},nil} c["Hits have 170% increased Critical Strike Chance against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyCritChance",type="INC",value=170}},nil} c["Hits have 20% chance to deal 50% more Area Damage"]={{[1]={flags=516,keywordFlags=0,name="Damage",type="MORE",value=10}},nil} c["Hits have 200% increased Critical Strike Chance against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyCritChance",type="INC",value=200}},nil} +c["Hits have 23% chance to treat Enemy Monster Elemental Resistance values as inverted"]={{[1]={flags=0,keywordFlags=0,name="HitsInvertEleResChance",type="CHANCE",value=0.23}},nil} +c["Hits have 27% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=27}},nil} c["Hits have 30% chance to deal 50% more Area Damage"]={{[1]={flags=516,keywordFlags=0,name="Damage",type="MORE",value=15}},nil} c["Hits have 30% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=30}},nil} +c["Hits have 32% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=32}},nil} +c["Hits have 33% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=33}},nil} c["Hits have 35% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=35}},nil} +c["Hits have 37% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=37}},nil} +c["Hits have 41% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=41}},nil} c["Hits have 43% chance to ignore Enemy Physical Damage Reduction while you have Sacrificial Zeal"]={{[1]={[2]={type="Condition",var="SacrificialZeal"},flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=43}},nil} +c["Hits have 44% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=44}},nil} +c["Hits have 45% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=45}},nil} +c["Hits have 47% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=47}},nil} c["Hits have 50% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=50}},nil} c["Hits have 50% chance to ignore Enemy Physical Damage Reduction while you have Sacrificial Zeal"]={{[1]={[2]={type="Condition",var="SacrificialZeal"},flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=50}},nil} +c["Hits have 50% increased Critical Strike Chance against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyCritChance",type="INC",value=50}},nil} +c["Hits have 51% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=51}},nil} +c["Hits have 55% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=55}},nil} +c["Hits have 59% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=59}},nil} +c["Hits have 6% chance to deal 50% more Area Damage"]={{[1]={flags=516,keywordFlags=0,name="Damage",type="MORE",value=3}},nil} +c["Hits have 62% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=62}},nil} +c["Hits have 65% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=65}},nil} +c["Hits have 66% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=66}},nil} +c["Hits have 71% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=71}},nil} +c["Hits have 76% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=76}},nil} +c["Hits have 80% increased Critical Strike Chance against you"]={{[1]={flags=0,keywordFlags=0,name="EnemyCritChance",type="INC",value=80}},nil} +c["Hits have 9% chance to deal 50% more Area Damage"]={{[1]={flags=516,keywordFlags=0,name="Damage",type="MORE",value=4.5}},nil} c["Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Elder Items"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonElderItem"},flags=0,keywordFlags=0,name="IgnoreChaosResistance",type="FLAG",value=true}},nil} c["Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonShaperItem"},flags=0,keywordFlags=0,name="IgnoreChaosResistance",type="FLAG",value=true}},nil} c["Hits ignore Enemy Monster Fire Resistance while you are Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="IgnoreFireResistance",type="FLAG",value=true}},nil} +c["Hits ignore Enemy Physical Damage Reduction"]={nil,"Hits ignore Enemy Physical Damage Reduction "} c["Hits ignore Enemy Physical Damage Reduction if you've Blocked in the past 20 seconds"]={nil,"Hits ignore Enemy Physical Damage Reduction if you've Blocked in the past 20 seconds "} c["Hits ignore Enemy Physical Damage Reduction if you've Blocked in the past 20 seconds 25% chance to gain Phasing for 4 seconds on Kill"]={nil,"Hits ignore Enemy Physical Damage Reduction if you've Blocked in the past 20 seconds 25% chance to gain Phasing for 4 seconds on Kill "} c["Hits that Stun Enemies have Culling Strike"]={{[1]={flags=0,keywordFlags=0,name="Condition:maceMasteryStunCullSpecced",type="FLAG",value=true}},nil} @@ -9483,6 +17073,7 @@ c["Hits that deal Elemental Damage remove Exposure to those Elements and inflict c["Hits that deal Elemental Damage remove Exposure to those Elements and inflict Exposure to other Elements Exposure inflicted this way applies -25% to Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalEquilibrium",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",varList={[1]="HitByColdDamage",[2]="HitByLightningDamage"}},flags=0,keywordFlags=0,name="FireExposure",type="BASE",value=-25}}},[3]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByLightningDamage"}},flags=0,keywordFlags=0,name="ColdExposure",type="BASE",value=-25}}},[4]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByColdDamage"}},flags=0,keywordFlags=0,name="LightningExposure",type="BASE",value=-25}}}},nil} c["Hits that fail to Freeze due to insufficient Freeze Duration inflict Hoarfrost"]={{[1]={flags=0,keywordFlags=0,name="HitsCanInflictHoarfrost",type="FLAG",value=true}},nil} c["Hits that would Ignite instead Scorch"]={{[1]={flags=0,keywordFlags=0,name="IgniteCanScorch",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="CannotIgnite",type="FLAG",value=true}},nil} +c["Hits with Melee Movement Skills have 40% chance to Fortify"]={nil,"Hits with Melee Movement Skills have 40% chance to Fortify "} c["Hits with Prismatic Skills always Sap"]={{[1]={[1]={skillType=102,type="SkillType"},flags=4,keywordFlags=0,name="EnemySapChance",type="BASE",value=100}},nil} c["Hits with Prismatic Skills always Scorch"]={{[1]={[1]={skillType=102,type="SkillType"},flags=4,keywordFlags=0,name="EnemyScorchChance",type="BASE",value=100}},nil} c["Hits with Prismatic Skills always inflict Brittle"]={{[1]={[1]={skillType=102,type="SkillType"},flags=4,keywordFlags=0,name="EnemyBrittleChance",type="BASE",value=100}},nil} @@ -9492,6 +17083,7 @@ c["Hits with this Weapon Shock Enemies as though dealing 175% more Damage"]={{[1 c["Hits with this Weapon Shock Enemies as though dealing 200% more Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=4,keywordFlags=0,name="ShockAsThoughDealing",type="MORE",value=200}},nil} c["Hits with this Weapon Shock Enemies as though dealing 300% more Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=4,keywordFlags=0,name="ShockAsThoughDealing",type="MORE",value=300}},nil} c["Hits with this Weapon always Ignite, Freeze, and Shock"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=4,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=100},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=4,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=100},[3]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=4,keywordFlags=0,name="EnemyShockChance",type="BASE",value=100}},nil} +c["Hits with this Weapon can't be Evaded if you have Blocked Recently"]={nil,"Hits with this Weapon can't be Evaded if you have Blocked Recently "} c["Hits with this Weapon deal 45% increased Damage to Frozen Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={actor="enemy",type="ActorCondition",var="Frozen"},flags=4,keywordFlags=0,name="Damage",type="INC",value=45}},nil} c["Hits with this Weapon deal 45% increased Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=0,name="Damage",type="INC",value=45}},nil} c["Hits with this Weapon deal 45% increased Damage to Shocked Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={actor="enemy",type="ActorCondition",var="Shocked"},flags=4,keywordFlags=0,name="Damage",type="INC",value=45}},nil} @@ -9501,18 +17093,29 @@ c["Hits with this Weapon deal 60% increased Damage to Shocked Enemies"]={{[1]={[ c["Hits with this Weapon gain 100% of Physical Damage as Extra Cold or Lightning Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=4,keywordFlags=0,name="PhysicalDamageGainAsColdOrLightning",type="BASE",value=100}},nil} c["Hits with this Weapon gain 88% of Physical Damage as Extra Cold or Lightning Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=4,keywordFlags=0,name="PhysicalDamageGainAsColdOrLightning",type="BASE",value=88}},nil} c["Hits with this Weapon have +10% to Critical Strike Multiplier per Enemy Power"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},[3]={type="Multiplier",var="EnemyPower"},flags=4,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil} +c["Hits with this Weapon have 30% chance to ignore Enemy Physical Damage Reduction"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=4,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=30}},nil} +c["Hits with this Weapon have 50% chance to ignore Enemy Physical Damage Reduction"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=4,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=50}},nil} +c["Hits with this Weapon have 58% chance to ignore Enemy Physical Damage Reduction"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=4,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=58}},nil} +c["Hits with this Weapon have 73% chance to ignore Enemy Physical Damage Reduction"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=4,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=73}},nil} +c["Hits with this Weapon have Culling Strike against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="CullPercent",type="MAX",value=10}},nil} +c["Hits with this Weapon have Culling Strike if you have dealt a Critical Strike Recently"]={nil,"Culling Strike if you have dealt a Critical Strike Recently "} c["Hits with this Weapon ignore Enemy Physical Damage Reduction"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=4,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=100}},nil} c["Hollow Palm Technique"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Hollow Palm Technique"}},nil} c["If Amethyst Flask Charges are consumed, 37% of Physical Damage as Extra Chaos Damage"]={{[1]={[1]={neg=true,skillType=37,type="SkillType"},[2]={neg=true,skillType=48,type="SkillType"},[3]={type="Condition",var="HaveAmethystFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=37}},nil} c["If Bismuth Flask Charges are consumed, Penetrate 25% Elemental Resistances"]={{[1]={[1]={neg=true,skillType=37,type="SkillType"},[2]={neg=true,skillType=48,type="SkillType"},[3]={type="Condition",var="HaveBismuthFlask"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=25}},nil} c["If Diamond Flask Charges are consumed, 250% increased Critical Strike Chance"]={{[1]={[1]={neg=true,skillType=37,type="SkillType"},[2]={neg=true,skillType=48,type="SkillType"},[3]={type="Condition",var="HaveDiamondFlask"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=250}},nil} +c["If no Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds"]={nil,"If no Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds "} c["If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Life per second"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}}}},nil} c["If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}}}},nil} c["If you've Attacked Recently, you and nearby Allies have +10% Chance to Block Attack Damage"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}}},nil} c["If you've Attacked Recently, you and nearby Allies have +25% Chance to Block Attack Damage"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=25}}}},nil} +c["If you've Attacked Recently, you and nearby Allies have +5% Chance to Block Attack Damage"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}}}},nil} +c["If you've Attacked Recently, you and nearby Allies have +7% Chance to Block Attack Damage"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=7}}}},nil} c["If you've Attacked Recently, you and nearby Allies have +8% Chance to Block Attack Damage"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}}}},nil} c["If you've Cast a Spell Recently, you and nearby Allies have +10% Chance to Block Spell Damage"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}}}},nil} c["If you've Cast a Spell Recently, you and nearby Allies have +25% Chance to Block Spell Damage"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=25}}}},nil} +c["If you've Cast a Spell Recently, you and nearby Allies have +5% Chance to Block Spell Damage"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=5}}}},nil} +c["If you've Cast a Spell Recently, you and nearby Allies have +7% Chance to Block Spell Damage"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=7}}}},nil} c["If you've Cast a Spell Recently, you and nearby Allies have +8% Chance to Block Spell Damage"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=8}}}},nil} c["If you've Consumed a corpse Recently, you and your Minions have 30% increased Area of Effect"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30},[2]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}}}},nil} c["If you've Impaled an Enemy Recently, you"]={nil,"If you've Impaled an Enemy Recently, you "} @@ -9524,37 +17127,67 @@ c["If your Mercenary's Life is higher than your own, 20% of Damage from Hits is c["If your Mercenary's Life is higher than your own, 20% of Damage from Hits is taken from your Mercenary's Life before you If your Mercenary's Life is lower than your own, 40% of Damage they take is Recouped as Life"]={nil,"If your Mercenary's Life is higher than your own, 20% of Damage from Hits is taken from your Mercenary's Life before you If your Mercenary's Life is lower than your own, 40% of Damage they take is Recouped as Life "} c["If your Mercenary's Life is lower than your own, 40% of Damage they take is Recouped as Life"]={nil,"If your Mercenary's Life is lower than your own, 40% of Damage they take is Recouped as Life "} c["Ignited Enemies Burn 50% slower"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnSlower",type="INC",value=50}},nil} +c["Ignited Enemies Burn 58% slower"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnSlower",type="INC",value=58}},nil} c["Ignited Enemies Burn 65% slower"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnSlower",type="INC",value=65}},nil} c["Ignited Enemies Burn 80% slower"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnSlower",type="INC",value=80}},nil} c["Ignited Enemies Killed by your Hits are destroyed"]={nil,"Ignited Enemies Killed by your Hits are destroyed "} +c["Ignited Enemies you Kill Explode, dealing 5% of their Life as Fire Damage which cannot Ignite"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=5,chance=1,keyOfScaledMod="chance",type="Fire"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Ignited enemies cannot Ignite you"]={nil,"Ignited enemies cannot Ignite you "} c["Ignites from Stunning Melee Hits deal 20% more Damage"]={nil,"Ignites from Stunning Melee Hits deal 20% more Damage "} +c["Ignites inflicted with this Weapon deal 100% more Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=8388608,name="Damage",type="MORE",value=100}},nil} c["Ignites inflicted with this Weapon deal 63% more Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=8388608,name="Damage",type="MORE",value=63}},nil} c["Ignites inflicted with this Weapon deal 75% more Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={skillType=1,type="SkillType"},flags=0,keywordFlags=8388608,name="Damage",type="MORE",value=75}},nil} c["Ignites you cause are reflected back to you"]={nil,"Ignites you cause are reflected back to you "} c["Ignites you cause are reflected back to you 50% less Duration of Ignites you inflict"]={nil,"Ignites you cause are reflected back to you 50% less Duration of Ignites you inflict "} +c["Ignites you inflict deal Damage 10% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=10}},nil} +c["Ignites you inflict deal Damage 11% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=11}},nil} +c["Ignites you inflict deal Damage 12% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=12}},nil} +c["Ignites you inflict deal Damage 13% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=13}},nil} +c["Ignites you inflict deal Damage 14% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=14}},nil} c["Ignites you inflict deal Damage 15% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=15}},nil} +c["Ignites you inflict deal Damage 16% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=16}},nil} c["Ignites you inflict deal Damage 18% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=18}},nil} c["Ignites you inflict deal Damage 20% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=20}},nil} +c["Ignites you inflict deal Damage 24% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=24}},nil} +c["Ignites you inflict deal Damage 30% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=30}},nil} +c["Ignites you inflict deal Damage 33% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=33}},nil} c["Ignites you inflict deal Damage 45% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=45}},nil} c["Ignites you inflict deal Damage 5% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=5}},nil} c["Ignites you inflict deal Damage 50% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=50}},nil} +c["Ignites you inflict deal Damage 6% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=6}},nil} c["Ignites you inflict deal Damage 60% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=60}},nil} +c["Ignites you inflict deal Damage 7% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=7}},nil} c["Ignites you inflict deal Damage 8% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=8}},nil} +c["Ignites you inflict deal Damage 9% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=9}},nil} +c["Ignites you inflict deal no Damage"]={nil,"Ignites you inflict deal no Damage "} c["Ignites you inflict during Effect spread to other Enemies within 1.5 metres"]={nil,"Ignites you inflict during Effect spread to other Enemies within 1.5 metres "} c["Ignites you inflict during Effect spread to other Enemies within 1.5 metres Leech 1.5% of Expected Ignite Damage as Life when you Ignite an Enemy during Effect"]={nil,"Ignites you inflict during Effect spread to other Enemies within 1.5 metres Leech 1.5% of Expected Ignite Damage as Life when you Ignite an Enemy during Effect "} c["Ignites you inflict spread to other Enemies within 1.2 metres"]={nil,"Ignites you inflict spread to other Enemies within 1.2 metres "} c["Ignites you inflict spread to other Enemies within 1.2 metres Ignites you inflict spread to other Enemies within 1.5 metres"]={nil,"Ignites you inflict spread to other Enemies within 1.2 metres Ignites you inflict spread to other Enemies within 1.5 metres "} +c["Ignites you inflict spread to other Enemies within 1.3 metres"]={nil,"Ignites you inflict spread to other Enemies within 1.3 metres "} +c["Ignites you inflict spread to other Enemies within 1.4 metres"]={nil,"Ignites you inflict spread to other Enemies within 1.4 metres "} c["Ignites you inflict spread to other Enemies within 1.5 metres"]={nil,"Ignites you inflict spread to other Enemies within 1.5 metres "} c["Ignites you inflict spread to other Enemies within 1.5 metres Recover 60 Life when you Ignite an Enemy"]={nil,"Ignites you inflict spread to other Enemies within 1.5 metres Recover 60 Life when you Ignite an Enemy "} +c["Ignites you inflict spread to other Enemies within 1.6 metres"]={nil,"Ignites you inflict spread to other Enemies within 1.6 metres "} +c["Ignites you inflict spread to other Enemies within 1.7 metres"]={nil,"Ignites you inflict spread to other Enemies within 1.7 metres "} +c["Ignites you inflict spread to other Enemies within 1.8 metres"]={nil,"Ignites you inflict spread to other Enemies within 1.8 metres "} +c["Ignites you inflict spread to other Enemies within 1.9 metres"]={nil,"Ignites you inflict spread to other Enemies within 1.9 metres "} +c["Ignites you inflict spread to other Enemies within 2.0 metres"]={nil,"Ignites you inflict spread to other Enemies within 2.0 metres "} +c["Ignites you inflict spread to other Enemies within 2.1 metres"]={nil,"Ignites you inflict spread to other Enemies within 2.1 metres "} +c["Ignites you inflict spread to other Enemies within 2.2 metres"]={nil,"Ignites you inflict spread to other Enemies within 2.2 metres "} +c["Ignites you inflict spread to other Enemies within 2.3 metres"]={nil,"Ignites you inflict spread to other Enemies within 2.3 metres "} +c["Ignites you inflict spread to other Enemies within 2.8 metres"]={nil,"Ignites you inflict spread to other Enemies within 2.8 metres "} c["Ignites you inflict spread to other Enemies within a Radius of 1.5 metres"]={nil,"Ignites you inflict spread to other Enemies within a Radius of 1.5 metres "} c["Ignites you inflict with Attacks deal Damage 20% faster"]={{[1]={flags=1,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=20}},nil} c["Ignites you inflict with Attacks deal Damage 35% faster"]={{[1]={flags=1,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=35}},nil} c["Ignites you inflict with this weapon spread to other Enemies within 2.8 metres"]={nil,"Ignites you inflict with this weapon spread to other Enemies within 2.8 metres "} c["Ignites you inflict with this weapon spread to other Enemies within 2.8 metres Unaffected by Ignite"]={nil,"Ignites you inflict with this weapon spread to other Enemies within 2.8 metres Unaffected by Ignite "} c["Ignore Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="IgnoreAttributeRequirements",type="FLAG",value=true}},nil} +c["Ignore Attribute Requirements of Gems Socketed in Blue Sockets"]={{[1]={[1]={slotName="{SlotName}",socketColor="B",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="req",keyword="all",value=0}}},nil} +c["Ignore Attribute Requirements of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="req",keyword="all",value=0}}},nil} c["Ignore Stuns while Casting"]={nil,"Ignore Stuns while Casting "} c["Ignore Stuns while Casting Base Spell Critical Strike Chance of Spells is equal to that of Main Hand Weapon"]={nil,"Ignore Stuns while Casting Base Spell Critical Strike Chance of Spells is equal to that of Main Hand Weapon "} +c["Ignore Stuns while using Socketed Attack Skills"]={nil,"Ignore Stuns while using Socketed Attack Skills "} c["Ignore all Movement Penalties from Armour"]={{[1]={flags=0,keywordFlags=0,name="Condition:IgnoreMovementPenalties",type="FLAG",value=true}},nil} c["Imbalanced Guard"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Imbalanced Guard"},[2]={flags=0,keywordFlags=0,name="Condition:HaveImbalancedGuard",type="FLAG",value=true}},nil} c["Immortal Ambition"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Immortal Ambition"},[2]={flags=0,keywordFlags=0,name="Condition:HaveImmortalAmbition",type="FLAG",value=true}},nil} @@ -9562,8 +17195,10 @@ c["Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating"] c["Immune to Burning Ground, Shocked Ground and Chilled Ground"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground "} c["Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving "} c["Immune to Chill"]={{[1]={flags=0,keywordFlags=0,name="ChillImmune",type="FLAG",value=true}},nil} +c["Immune to Curses if Corrupted"]={nil,"Immune to Curses if Corrupted "} c["Immune to Curses if you've cast Despair in the past 10 seconds"]={{[1]={[1]={type="Condition",var="SelfCastDespair"},flags=0,keywordFlags=0,name="CurseImmune",type="FLAG",value=true}},nil} c["Immune to Curses while you have at least 25 Rage"]={{[1]={[1]={threshold=25,type="MultiplierThreshold",var="Rage"},flags=0,keywordFlags=0,name="CurseImmune",type="FLAG",value=true}},nil} +c["Immune to Elemental Ailments while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="ElementalAilmentImmune",type="FLAG",value=true}},nil} c["Immune to Elemental Ailments while affected by Glorious Madness"]={{[1]={[1]={type="Condition",var="AffectedByGloriousMadness"},flags=0,keywordFlags=0,name="ElementalAilmentImmune",type="FLAG",value=true}},nil} c["Immune to Elemental Ailments while on Consecrated Ground if you have at least 150 Devotion"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},[2]={stat="Devotion",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalAilmentImmune",type="FLAG",value=true}},nil} c["Immune to Exposure if you've cast Elemental Weakness in the past 10 seconds"]={{[1]={[1]={type="Condition",var="SelfCastElementalWeakness"},flags=0,keywordFlags=0,name="ExposureImmune",type="FLAG",value=true}},nil} @@ -9575,7 +17210,13 @@ c["Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour"]={ c["Immune to Reflected Damage if you've cast Punishment in the past 10 seconds"]={nil,"Immune to Reflected Damage if you've cast Punishment in the past 10 seconds "} c["Immune to Reflected Damage if you've cast Punishment in the past 10 seconds Intimidate Enemies on Hit if you've cast Punishment in the past 10 seconds"]={nil,"Immune to Reflected Damage if you've cast Punishment in the past 10 seconds Intimidate Enemies on Hit if you've cast Punishment in the past 10 seconds "} c["Immune to Shock while affected by Purity of Lightning"]={{[1]={[1]={type="Condition",var="AffectedByPurityofLightning"},flags=0,keywordFlags=0,name="ShockImmune",type="FLAG",value=true}},nil} +c["Immunity to Bleeding and Corrupted Blood during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BleedImmune",type="FLAG",value=true},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CorruptedBloodImmune",type="FLAG",value=true}},nil} +c["Immunity to Damage during Effect"]={nil,"Immunity to Damage during Effect "} +c["Immunity to Freeze and Chill during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FreezeImmune",type="FLAG",value=true},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChillImmune",type="FLAG",value=true}},nil} c["Immunity to Freeze, Chill, Curses and Stuns during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FreezeImmune",type="FLAG",value=true},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChillImmune",type="FLAG",value=true},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CurseImmune",type="FLAG",value=true},[4]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="StunImmune",type="FLAG",value=true}},nil} +c["Immunity to Ignite during Effect Removes Burning on use"]={nil,"Immunity to Ignite during Effect Removes Burning on use "} +c["Immunity to Poison during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PoisonImmune",type="FLAG",value=true}},nil} +c["Immunity to Shock during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ShockImmune",type="FLAG",value=true}},nil} c["Impale Damage dealt to Enemies Impaled by you Overwhelms 10% Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="EnemyImpalePhysicalDamageReduction",type="BASE",value=-10}},nil} c["Impale Damage dealt to Enemies Impaled by you ignores Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="IgnoreEnemyImpalePhysicalDamageReduction",type="FLAG",value=true}},nil} c["Impales removed this way multiply their Reflected Damage for this Hit by the number of Hits they have left"]={nil,"Impales removed this way multiply their Reflected Damage for this Hit by the number of Hits they have left "} @@ -9596,6 +17237,7 @@ c["Increases and Reductions to Chaos Damage also apply to Effect of Auras from C c["Increases and Reductions to Cold Damage also apply to Effect of"]={nil,"Increases and Reductions to Cold Damage also apply to Effect of "} c["Increases and Reductions to Cold Damage also apply to Effect of Auras from Cold Skills at 13% of their value, up to a maximum of 150%"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageAppliesToColdAuraEffect",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ImprovedColdDamageAppliesToColdAuraEffect",type="BASE",value=13},[3]={flags=0,keywordFlags=0,name="ColdDamageAppliesToColdAuraEffectLimit",type="MAX",value=150}},nil} c["Increases and Reductions to Cold Damage also apply to Effect of Auras from Cold Skills at 15% of their value, up to a maximum of 150%"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageAppliesToColdAuraEffect",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ImprovedColdDamageAppliesToColdAuraEffect",type="BASE",value=15},[3]={flags=0,keywordFlags=0,name="ColdDamageAppliesToColdAuraEffectLimit",type="MAX",value=150}},nil} +c["Increases and Reductions to Damage with Vaal Skills also apply to Non-Vaal Skills"]={nil,"Increases and Reductions to Damage with Vaal Skills also apply to Non-Vaal Skills "} c["Increases and Reductions to Effect of Flasks applied to you"]={nil,"Increases and Reductions to Effect of Flasks applied to you "} c["Increases and Reductions to Effect of Flasks applied to you also applies to Effect of Arcane Surge on you at 225% of their value"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffectToArcaneSurgeEffect",type="BASE",value=225}},nil} c["Increases and Reductions to Effect of Flasks applied to you also applies to Effect of Arcane Surge on you at 250% of their value"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffectToArcaneSurgeEffect",type="BASE",value=250}},nil} @@ -9615,15 +17257,29 @@ c["Increases and Reductions to Minion Attack Speed also affect you"]={{[1]={flag c["Increases and Reductions to Minion Cast Speed also affect you"]={{[1]={flags=0,keywordFlags=0,name="MinionCastSpeedAppliesToPlayer",type="FLAG",value=true}},nil} c["Increases and Reductions to Minion Damage also affect you"]={{[1]={flags=0,keywordFlags=0,name="MinionDamageAppliesToPlayer",type="FLAG",value=true}},nil} c["Increases and Reductions to Minion Damage also affect you at 150% of their value"]={{[1]={flags=0,keywordFlags=0,name="MinionDamageAppliesToPlayer",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ImprovedMinionDamageAppliesToPlayer",type="MAX",value=150}},nil} +c["Increases and Reductions to Minion Maximum Life also apply to you at 10% of their value"]={{[1]={flags=0,keywordFlags=0,name="MinionLifeAppliesToPlayer",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ImprovedMinionLifeAppliesToPlayer",type="MAX",value=10}},nil} c["Increases and Reductions to Minion Maximum Life also apply to you at 15% of their value"]={{[1]={flags=0,keywordFlags=0,name="MinionLifeAppliesToPlayer",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ImprovedMinionLifeAppliesToPlayer",type="MAX",value=15}},nil} c["Increases and Reductions to Physical Damage also apply to Effect of"]={nil,"Increases and Reductions to Physical Damage also apply to Effect of "} c["Increases and Reductions to Physical Damage also apply to Effect of Auras from Physical Skills at 13% of their value, up to a maximum of 150%"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageAppliesToPhysicalAuraEffect",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ImprovedPhysicalDamageAppliesToPhysicalAuraEffect",type="BASE",value=13},[3]={flags=0,keywordFlags=0,name="PhysicalDamageAppliesToPhysicalAuraEffectLimit",type="MAX",value=150}},nil} c["Increases and Reductions to Physical Damage also apply to Effect of Auras from Physical Skills at 15% of their value, up to a maximum of 150%"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageAppliesToPhysicalAuraEffect",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ImprovedPhysicalDamageAppliesToPhysicalAuraEffect",type="BASE",value=15},[3]={flags=0,keywordFlags=0,name="PhysicalDamageAppliesToPhysicalAuraEffectLimit",type="MAX",value=150}},nil} c["Increases and Reductions to Projectile Speed also apply to Damage with Bows"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeedAppliesToBowDamage",type="FLAG",value=true}},nil} c["Increases and Reductions to your Evasion Rating also apply to your Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="EvasionAppliesToSpellDamage",type="FLAG",value=true}},nil} +c["Increases and Reductions to your Evasion Rating also apply to your Spell Damage at 50% of their value"]={nil,"Increases and Reductions to your Evasion Rating also apply to your Spell Damage at 50% of their value "} c["Increases and reductions to Maximum Life also apply to Maximum Rage at 20% Value"]={nil,"Increases and reductions to Maximum Life also apply to Maximum Rage at 20% Value "} c["Increases and reductions to Maximum Mana also apply to Shock Effect at 30% of their value"]={{[1]={flags=0,keywordFlags=0,name="ManaAppliesToShockEffect",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ImprovedManaAppliesToShockEffect",type="MAX",value=30}},nil} c["Increases to Cast Speed from Arcane Surge also applies to Movement Speed"]={nil,"Increases to Cast Speed from Arcane Surge also applies to Movement Speed "} +c["Infernal Cry has 16% increased Area of Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Infernal Cry",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=16}},nil} +c["Infernal Cry has 19% increased Area of Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Infernal Cry",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=19}},nil} +c["Infernal Cry has 22% increased Area of Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Infernal Cry",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=22}},nil} +c["Infernal Cry has 25% increased Area of Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Infernal Cry",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil} +c["Infernal Cry has 28% increased Area of Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Infernal Cry",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=28}},nil} +c["Infernal Cry has 31% increased Area of Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Infernal Cry",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=31}},nil} +c["Infernal Cry has 34% increased Area of Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Infernal Cry",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=34}},nil} +c["Infernal Cry has 37% increased Area of Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Infernal Cry",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=37}},nil} +c["Infernal Cry has 40% increased Area of Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Infernal Cry",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=40}},nil} +c["Infernal Cry has 43% increased Area of Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Infernal Cry",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=43}},nil} +c["Infernal Cry has 46% increased Area of Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Infernal Cry",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=46}},nil} +c["Infernal Cry has 49% increased Area of Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Infernal Cry",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=49}},nil} c["Inflict 3 additional Poisons on the same Target"]={nil,"Inflict 3 additional Poisons on the same Target "} c["Inflict 3 additional Poisons on the same Target when you inflict Poison with this weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="AdditionalPoisonStacks",type="BASE",value=3}},nil} c["Inflict 5 additional Impales on Enemies you Impale"]={nil,"Inflict 5 additional Impales on Enemies you Impale "} @@ -9632,19 +17288,56 @@ c["Inflict 5 additional Impales on Enemies you Impale For 5 seconds after you Im c["Inflict Barnacles on nearby Enemies every second"]={{[1]={flags=0,keywordFlags=0,name="CanInflictBarnacles",type="FLAG",value=true}},nil} c["Inflict Brittle on Enemies when you Block their Damage"]={nil,"Inflict Brittle on Enemies when you Block their Damage "} c["Inflict Brittle on Enemies when you Block their Damage 67% increased Chance to Block"]={nil,"Inflict Brittle on Enemies when you Block their Damage 67% increased Chance to Block "} +c["Inflict Cold Exposure on Hit, applying -11% to Cold Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="ColdExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdExposure",type="BASE",value=-11}}}},nil} +c["Inflict Cold Exposure on Hit, applying -12% to Cold Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="ColdExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdExposure",type="BASE",value=-12}}}},nil} +c["Inflict Cold Exposure on Hit, applying -13% to Cold Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="ColdExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdExposure",type="BASE",value=-13}}}},nil} +c["Inflict Cold Exposure on Hit, applying -14% to Cold Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="ColdExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdExposure",type="BASE",value=-14}}}},nil} +c["Inflict Cold Exposure on Hit, applying -15% to Cold Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="ColdExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdExposure",type="BASE",value=-15}}}},nil} +c["Inflict Cold Exposure on Hit, applying -16% to Cold Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="ColdExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdExposure",type="BASE",value=-16}}}},nil} +c["Inflict Cold Exposure on Hit, applying -17% to Cold Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="ColdExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdExposure",type="BASE",value=-17}}}},nil} +c["Inflict Cold Exposure on Hit, applying -18% to Cold Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="ColdExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdExposure",type="BASE",value=-18}}}},nil} +c["Inflict Cold Exposure on Hit, applying -19% to Cold Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="ColdExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdExposure",type="BASE",value=-19}}}},nil} +c["Inflict Cold Exposure on Hit, applying -20% to Cold Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="ColdExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdExposure",type="BASE",value=-20}}}},nil} +c["Inflict Cold Exposure on Hit, applying -21% to Cold Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="ColdExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdExposure",type="BASE",value=-21}}}},nil} +c["Inflict Cold Exposure on Hit, applying -22% to Cold Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="ColdExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdExposure",type="BASE",value=-22}}}},nil} c["Inflict Decay on Enemies you Curse with Hex Skills, dealing 700 Chaos Damage per Second for 8 Seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="decay",merge="MAX",value=700}}},nil} c["Inflict Fire Exposure on Hit against Enemies with"]={nil,"Inflict Fire Exposure on Hit against Enemies with "} c["Inflict Fire Exposure on Hit against Enemies with 5 Cinderflame, applying -25% to Fire Resistance"]={{[1]={[1]={type="Condition",var="Effective"},[2]={threshold=5,type="MultiplierThreshold",var="CinderflameStacks"},flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},[2]={threshold=5,type="MultiplierThreshold",var="CinderflameStacks"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireExposure",type="BASE",value=-25}}}},nil} c["Inflict Fire Exposure on Hit if you've cast Flammability in the past 10 seconds"]={{[1]={[1]={type="Condition",var="SelfCastFlammability"},[2]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireExposure",type="BASE",value=-10}}}},nil} +c["Inflict Fire Exposure on Hit, applying -11% to Fire Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireExposure",type="BASE",value=-11}}}},nil} +c["Inflict Fire Exposure on Hit, applying -12% to Fire Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireExposure",type="BASE",value=-12}}}},nil} +c["Inflict Fire Exposure on Hit, applying -13% to Fire Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireExposure",type="BASE",value=-13}}}},nil} +c["Inflict Fire Exposure on Hit, applying -14% to Fire Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireExposure",type="BASE",value=-14}}}},nil} +c["Inflict Fire Exposure on Hit, applying -15% to Fire Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireExposure",type="BASE",value=-15}}}},nil} +c["Inflict Fire Exposure on Hit, applying -16% to Fire Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireExposure",type="BASE",value=-16}}}},nil} +c["Inflict Fire Exposure on Hit, applying -17% to Fire Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireExposure",type="BASE",value=-17}}}},nil} +c["Inflict Fire Exposure on Hit, applying -18% to Fire Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireExposure",type="BASE",value=-18}}}},nil} +c["Inflict Fire Exposure on Hit, applying -19% to Fire Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireExposure",type="BASE",value=-19}}}},nil} +c["Inflict Fire Exposure on Hit, applying -20% to Fire Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireExposure",type="BASE",value=-20}}}},nil} +c["Inflict Fire Exposure on Hit, applying -21% to Fire Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireExposure",type="BASE",value=-21}}}},nil} +c["Inflict Fire Exposure on Hit, applying -22% to Fire Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireExposure",type="BASE",value=-22}}}},nil} c["Inflict Fire, Cold and Lightning Exposure on Enemies when you Suppress their Spell Damage"]={{[1]={[1]={type="Condition",var="Effective"},[2]={type="Condition",var="SuppressedRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireExposure",type="BASE",value=-10}}},[2]={[1]={type="Condition",var="Effective"},[2]={type="Condition",var="SuppressedRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdExposure",type="BASE",value=-10}}},[3]={[1]={type="Condition",var="Effective"},[2]={type="Condition",var="SuppressedRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningExposure",type="BASE",value=-10}}}},nil} c["Inflict Fire, Cold and Lightning Exposure on nearby Enemies when used"]={{[1]={[1]={type="Condition",var="Effective"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireExposure",type="BASE",value=-10}}},[2]={[1]={type="Condition",var="Effective"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdExposure",type="BASE",value=-10}}},[3]={[1]={type="Condition",var="Effective"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningExposure",type="BASE",value=-10}}}},nil} c["Inflict Hallowing Flame on Hit while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="Condition:CanInflictHallowingFlame",type="FLAG",value=true}},nil} c["Inflict Hallowing Flame on Melee Hit"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanInflictHallowingFlame",type="FLAG",value=true}},nil} c["Inflict Lightning Exposure on Hit if you've cast Conductivity in the past 10 seconds"]={{[1]={[1]={type="Condition",var="SelfCastConductivity"},[2]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningExposure",type="BASE",value=-10}}}},nil} +c["Inflict Lightning Exposure on Hit, applying -11% to Lightning Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="LightningExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningExposure",type="BASE",value=-11}}}},nil} +c["Inflict Lightning Exposure on Hit, applying -12% to Lightning Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="LightningExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningExposure",type="BASE",value=-12}}}},nil} +c["Inflict Lightning Exposure on Hit, applying -13% to Lightning Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="LightningExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningExposure",type="BASE",value=-13}}}},nil} +c["Inflict Lightning Exposure on Hit, applying -14% to Lightning Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="LightningExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningExposure",type="BASE",value=-14}}}},nil} +c["Inflict Lightning Exposure on Hit, applying -15% to Lightning Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="LightningExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningExposure",type="BASE",value=-15}}}},nil} +c["Inflict Lightning Exposure on Hit, applying -16% to Lightning Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="LightningExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningExposure",type="BASE",value=-16}}}},nil} +c["Inflict Lightning Exposure on Hit, applying -17% to Lightning Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="LightningExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningExposure",type="BASE",value=-17}}}},nil} +c["Inflict Lightning Exposure on Hit, applying -18% to Lightning Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="LightningExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningExposure",type="BASE",value=-18}}}},nil} +c["Inflict Lightning Exposure on Hit, applying -19% to Lightning Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="LightningExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningExposure",type="BASE",value=-19}}}},nil} +c["Inflict Lightning Exposure on Hit, applying -20% to Lightning Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="LightningExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningExposure",type="BASE",value=-20}}}},nil} +c["Inflict Lightning Exposure on Hit, applying -21% to Lightning Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="LightningExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningExposure",type="BASE",value=-21}}}},nil} +c["Inflict Lightning Exposure on Hit, applying -22% to Lightning Resistance"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="LightningExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningExposure",type="BASE",value=-22}}}},nil} c["Inflict Withered for 2 seconds on Hit if you've cast Despair in the past 10 seconds"]={{[1]={[1]={type="Condition",var="SelfCastDespair"},flags=0,keywordFlags=0,name="Condition:CanWither",type="FLAG",value=true}},nil} c["Inflict Withered for 2 seconds on Hit with this Weapon"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanWither",type="FLAG",value=true}},nil} c["Inflict a Grasping Vine on Hit against Enemies with fewer than"]={nil,"Inflict a Grasping Vine on Hit against Enemies with fewer than "} c["Inflict a Grasping Vine on Hit against Enemies with fewer than 8 Grasping Vines during Effect of any Life Flask"]={nil,"Inflict a Grasping Vine on Hit against Enemies with fewer than 8 Grasping Vines during Effect of any Life Flask "} +c["Inflict non-Damaging Ailments as though dealing 100% more Damage"]={{[1]={flags=0,keywordFlags=0,name="ShockAsThoughDealing",type="MORE",value=100},[2]={flags=0,keywordFlags=0,name="ChillAsThoughDealing",type="MORE",value=100},[3]={flags=0,keywordFlags=0,name="FreezeAsThoughDealing",type="MORE",value=100},[4]={flags=0,keywordFlags=0,name="ScorchAsThoughDealing",type="MORE",value=100},[5]={flags=0,keywordFlags=0,name="BrittleAsThoughDealing",type="MORE",value=100},[6]={flags=0,keywordFlags=0,name="SapAsThoughDealing",type="MORE",value=100}},nil} c["Inflict non-Damaging Ailments as though dealing 150% more Damage"]={{[1]={flags=0,keywordFlags=0,name="ShockAsThoughDealing",type="MORE",value=150},[2]={flags=0,keywordFlags=0,name="ChillAsThoughDealing",type="MORE",value=150},[3]={flags=0,keywordFlags=0,name="FreezeAsThoughDealing",type="MORE",value=150},[4]={flags=0,keywordFlags=0,name="ScorchAsThoughDealing",type="MORE",value=150},[5]={flags=0,keywordFlags=0,name="BrittleAsThoughDealing",type="MORE",value=150},[6]={flags=0,keywordFlags=0,name="SapAsThoughDealing",type="MORE",value=150}},nil} c["Inflict non-Damaging Ailments as though dealing 200% more Damage"]={{[1]={flags=0,keywordFlags=0,name="ShockAsThoughDealing",type="MORE",value=200},[2]={flags=0,keywordFlags=0,name="ChillAsThoughDealing",type="MORE",value=200},[3]={flags=0,keywordFlags=0,name="FreezeAsThoughDealing",type="MORE",value=200},[4]={flags=0,keywordFlags=0,name="ScorchAsThoughDealing",type="MORE",value=200},[5]={flags=0,keywordFlags=0,name="BrittleAsThoughDealing",type="MORE",value=200},[6]={flags=0,keywordFlags=0,name="SapAsThoughDealing",type="MORE",value=200}},nil} c["Inflicts Mana Burn on you when you Hit an Enemy with a Melee Weapon"]={nil,"Inflicts Mana Burn on you when you Hit an Enemy with a Melee Weapon "} @@ -9660,6 +17353,9 @@ c["Inherent loss of Rage is 20% slower"]={{[1]={flags=0,keywordFlags=0,name="Inh c["Inherent loss of Rage is 8% slower"]={{[1]={flags=0,keywordFlags=0,name="InherentRageLoss",type="INC",value=-8}},nil} c["Inner Conviction"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Inner Conviction"},[2]={flags=0,keywordFlags=0,name="Condition:HaveInnerConviction",type="FLAG",value=true}},nil} c["Instant Recovery"]={{[1]={flags=0,keywordFlags=0,name="FlaskInstantRecovery",type="BASE",value=100}},nil} +c["Instant Recovery when on Low Life"]={{[1]={flags=0,keywordFlags=0,name="FlaskLowLifeInstantRecovery",type="BASE",value=100},[2]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Dummy",source="",type="DUMMY",value=1}},nil} +c["Insufficient Life doesn't prevent your Melee Attacks"]={nil,"Insufficient Life doesn't prevent your Melee Attacks "} +c["Insufficient Mana doesn't prevent your Bow Attacks"]={nil,"Insufficient Mana doesn't prevent your Bow Attacks "} c["Insufficient Mana doesn't prevent your Melee Attacks"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks "} c["Insufficient Mana doesn't prevent your Melee Attacks Eat 4 Souls when you Kill a Rare or Unique Enemy with this Weapon"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Eat 4 Souls when you Kill a Rare or Unique Enemy with this Weapon "} c["Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have +50% to Critical Strike Multiplier"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have +50% to Critical Strike Multiplier "} @@ -9669,25 +17365,58 @@ c["Intelligence is added to Accuracy Rating with Wands"]={{[1]={[1]={stat="Int", c["Intelligence provides no inherent bonus to Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="NoIntBonusToES",type="FLAG",value=true}},nil} c["Intelligence provides no inherent bonus to Maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="NoIntBonusToMana",type="FLAG",value=true}},nil} c["Intimidate Enemies for 4 seconds on Block while holding a Shield"]={{[1]={[1]={type="Condition",var="BlockedRecently"},[2]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Intimidated",type="FLAG",value=true}}}},nil} +c["Intimidate Enemies for 4 seconds on Hit"]={nil,"Intimidate Enemies for 4 seconds on Hit "} +c["Intimidate Enemies for 4 seconds on Hit with Attacks"]={nil,"Intimidate Enemies for 4 seconds on Hit with Attacks "} c["Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},[2]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Intimidated",type="FLAG",value=true}}}},nil} c["Intimidate Enemies on Hit if you've cast Punishment in the past 10 seconds"]={{[1]={[1]={type="Condition",var="SelfCastPunishment"},flags=4,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Intimidated",type="FLAG",value=true}}}},nil} c["Intimidate you inflict applies an extra +15% increased Attack Damage taken"]={nil,"Intimidate you inflict applies an extra +15% increased Attack Damage taken "} c["Intimidate you inflict applies an extra +15% increased Attack Damage taken Intimidate you inflict causes targets to deal 10% less Damage"]={nil,"Intimidate you inflict applies an extra +15% increased Attack Damage taken Intimidate you inflict causes targets to deal 10% less Damage "} c["Intimidate you inflict causes targets to deal 10% less Damage"]={nil,"Intimidate you inflict causes targets to deal 10% less Damage "} +c["Intimidating Cry has 16% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="Intimidating Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=16}},nil} +c["Intimidating Cry has 19% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="Intimidating Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=19}},nil} +c["Intimidating Cry has 22% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="Intimidating Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=22}},nil} +c["Intimidating Cry has 25% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="Intimidating Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=25}},nil} +c["Intimidating Cry has 28% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="Intimidating Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=28}},nil} +c["Intimidating Cry has 31% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="Intimidating Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=31}},nil} +c["Intimidating Cry has 34% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="Intimidating Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=34}},nil} +c["Intimidating Cry has 37% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="Intimidating Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=37}},nil} +c["Intimidating Cry has 40% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="Intimidating Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=40}},nil} +c["Intimidating Cry has 43% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="Intimidating Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=43}},nil} +c["Intimidating Cry has 46% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="Intimidating Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=46}},nil} +c["Intimidating Cry has 49% increased Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="Intimidating Cry",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=49}},nil} c["Iron Flasks gain 2 charges when your Ward Breaks"]={{[1]={flags=0,keywordFlags=0,name="IronFlaskChargesGeneratedOnWardBreak",type="BASE",value=2}},nil} c["Iron Grip"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Iron Grip"},[2]={flags=0,keywordFlags=0,name="Condition:HaveIronGrip",type="FLAG",value=true}},nil} c["Iron Reflexes"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Iron Reflexes"},[2]={flags=0,keywordFlags=0,name="Condition:HaveIronReflexes",type="FLAG",value=true}},nil} c["Iron Reflexes while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Iron Reflexes"}},nil} c["Iron Will"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Iron Will"},[2]={flags=0,keywordFlags=0,name="Condition:HaveIronWill",type="FLAG",value=true}},nil} +c["Item drops on Death if Equipped by an Animated Guardian"]={nil,"Item drops on Death if Equipped by an Animated Guardian "} +c["Item drops on death"]={nil,"Item drops on death "} +c["Item sells for much more to vendors"]={nil,"Item sells for much more to vendors "} c["Items and Gems have 10% increased Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=10}},nil} c["Items and Gems have 10% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=-10}},nil} +c["Items and Gems have 100% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=-100}},nil} +c["Items and Gems have 13% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=-13}},nil} c["Items and Gems have 15% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=-15}},nil} c["Items and Gems have 25% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=-25}},nil} c["Items and Gems have 50% increased Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=50}},nil} c["Items and Gems have 8% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=-8}},nil} +c["Jolt granted by this Graft grants +1% increased Damage taken"]={nil,"Jolt granted by this Graft grants +1% increased Damage taken "} +c["Jolt granted by this Graft grants +1% more Maximum Attack Damage"]={nil,"Jolt granted by this Graft grants +1% more Maximum Attack Damage "} +c["Jolt granted by this Graft grants +2% to Critical Strike Multiplier"]={nil,"Jolt granted by this Graft grants +2% to Critical Strike Multiplier "} +c["Jolt granted by this Graft grants +3% to Critical Strike Multiplier"]={nil,"Jolt granted by this Graft grants +3% to Critical Strike Multiplier "} +c["Jolt granted by this Graft grants +4% to Critical Strike Multiplier"]={nil,"Jolt granted by this Graft grants +4% to Critical Strike Multiplier "} +c["Jolt granted by this Graft grants 1% increased Movement Speed"]={nil,"Jolt granted by this Graft grants 1% increased Movement Speed "} +c["Jolt granted by this Graft grants 2% increased Critical Strike Chance"]={nil,"Jolt granted by this Graft grants 2% increased Critical Strike Chance "} +c["Jolt granted by this Graft grants 3% increased Critical Strike Chance"]={nil,"Jolt granted by this Graft grants 3% increased Critical Strike Chance "} +c["Jolt granted by this Graft grants 4% increased Critical Strike Chance"]={nil,"Jolt granted by this Graft grants 4% increased Critical Strike Chance "} +c["Jolt granted by this Graft grants 5% increased Critical Strike Chance"]={nil,"Jolt granted by this Graft grants 5% increased Critical Strike Chance "} +c["Jolt granted by this Graft grants 6% increased Critical Strike Chance"]={nil,"Jolt granted by this Graft grants 6% increased Critical Strike Chance "} +c["Karui Stone Hook"]={nil,"Karui Stone Hook "} +c["Keystone Passive Skills in Radius can be Allocated without being connected to your tree Passage"]={nil,"Keystone Passive Skills in Radius can be Allocated without being connected to your tree Passage "} c["Kill Enemies that have 15% or lower Life on Hit if The Searing Exarch is dominant"]={nil,"Kill Enemies that have 15% or lower Life on Hit if The Searing Exarch is dominant "} c["Kill Enemies that have 20% or lower Life when Hit by your Skills"]={{[1]={flags=0,keywordFlags=0,name="CullPercent",type="MAX",value=20}},nil} c["Killing Blows have 4% chance to Consume corpses to recover 10% of Maximum Life"]={nil,"Killing Blows have 4% chance to Consume corpses to recover 10% of Maximum Life "} +c["Killing a Burning Enemy has a 28% chance to create an Allflame Soul"]={nil,"Killing a Burning Enemy has a 28% chance to create an Allflame Soul "} c["Kills grant an additional Vaal Soul if you have Rampaged Recently"]={nil,"Kills grant an additional Vaal Soul if you have Rampaged Recently "} c["Kills grant an additional Vaal Soul if you have Rampaged Recently Rampage"]={nil,"Kills grant an additional Vaal Soul if you have Rampaged Recently Rampage "} c["Knock Back Enemies if you get a Critical Strike with Projectile Damage"]={nil,"Knock Back Enemies if you get a Critical Strike with Projectile Damage "} @@ -9695,16 +17424,26 @@ c["Knockback direction is reversed"]={{[1]={flags=0,keywordFlags=0,name="EnemyKn c["Knocks Back Enemies if you get a Critical Strike with a Staff"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=2097152,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil} c["Knocks Back Enemies in an Area when you use a Flask"]={nil,"Knocks Back Enemies in an Area when you use a Flask "} c["Knocks Back Enemies in an Area when you use a Flask 75% chance to cause Enemies to Flee on use"]={nil,"Knocks Back Enemies in an Area when you use a Flask 75% chance to cause Enemies to Flee on use "} +c["Kulemak's Corpsebait"]={nil,"Kulemak's Corpsebait "} c["Leech 1.5% of Expected Ignite Damage as Life when you Ignite an Enemy during Effect"]={nil,"Leech 1.5% of Expected Ignite Damage as Life when you Ignite an Enemy during Effect "} c["Leech Energy Shield instead of Life"]={{[1]={flags=0,keywordFlags=0,name="GhostReaver",type="FLAG",value=true}},nil} c["Left Ring Slot: Your Chilling Skitterbot's Aura applies Socketed Hex Curse instead"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="SkitterbotsCannotChill",type="FLAG",value=true}},nil} c["Left Ring slot: Cover Enemies in Ash for 5 seconds when you Ignite them"]={{[1]={[1]={num=1,type="SlotNumber"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="CoveredInAshEffect",type="BASE",value=20}},nil} c["Left ring slot: +100 to maximum Energy Shield"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil} +c["Left ring slot: +1000 to Evasion Rating"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=1000}},nil} c["Left ring slot: +250 to maximum Energy Shield"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=250}},nil} c["Left ring slot: 100% increased Mana Regeneration Rate"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=100}},nil} +c["Left ring slot: 15% reduced Skill Effect Duration"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-15}},nil} +c["Left ring slot: 25% of Cold Damage from Hits taken as Fire Damage"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ColdDamageFromHitsTakenAsFire",type="BASE",value=25}},nil} +c["Left ring slot: 25% of Fire Damage from Hits taken as Lightning Damage"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="FireDamageFromHitsTakenAsLightning",type="BASE",value=25}},nil} +c["Left ring slot: 25% of Lightning Damage from Hits taken as Cold Damage"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="LightningDamageFromHitsTakenAsCold",type="BASE",value=25}},nil} +c["Left ring slot: 30% reduced Duration of Ailments on You"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="SelfAilmentDuration",type="INC",value=-30}},nil} +c["Left ring slot: 30% reduced Effect of Curses on you"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-30}},nil} +c["Left ring slot: Minions take 15% reduced Damage"]={nil,"Minions take 15% reduced Damage "} c["Left ring slot: Projectiles from Spells Fork"]={{[1]={[1]={num=1,type="SlotNumber"},flags=1026,keywordFlags=0,name="ForkOnce",type="FLAG",value=true},[2]={[1]={num=1,type="SlotNumber"},flags=1026,keywordFlags=0,name="ForkCountMax",type="BASE",value=1}},nil} c["Left ring slot: Projectiles from Spells cannot Chain"]={{[1]={[1]={num=1,type="SlotNumber"},flags=1026,keywordFlags=0,name="CannotChain",type="FLAG",value=true}},nil} c["Left ring slot: Regenerate 40 Mana per Second"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=40}},nil} +c["Left ring slot: Skills supported by Unleash have +1 to maximum number of Seals"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="SealCount",type="BASE",value=1}},nil} c["Left ring slot: You cannot Recharge or Regenerate Energy Shield"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="NoEnergyShieldRecharge",type="FLAG",value=true},[2]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="NoEnergyShieldRegen",type="FLAG",value=true}},nil} c["Left ring slot: you and your Minions prevent +100% of Reflected Elemental Damage"]={nil,"you and your Minions prevent +100% of Reflected Elemental Damage "} c["Left ring slot: you and your Minions prevent +100% of Reflected Elemental Damage Right ring slot: you and your Minions prevent +30% of Reflected Physical Damage"]={nil,"you and your Minions prevent +100% of Reflected Elemental Damage Right ring slot: you and your Minions prevent +30% of Reflected Physical Damage "} @@ -9733,6 +17472,7 @@ c["Life Flask Effects are not removed when Unreserved Life is Filled"]={{[1]={fl c["Life Flask Effects do not Queue"]={nil,"Life Flask Effects do not Queue "} c["Life Flask Effects do not Queue 50% less Life Recovery from Flasks"]={nil,"Life Flask Effects do not Queue 50% less Life Recovery from Flasks "} c["Life Flasks gain 1 Charge every 3 seconds"]={{[1]={flags=0,keywordFlags=0,name="LifeFlaskChargesGenerated",type="BASE",value=0.33333333333333}},nil} +c["Life Flasks gain 2 Charge every 3 seconds"]={{[1]={flags=0,keywordFlags=0,name="LifeFlaskChargesGenerated",type="BASE",value=0.66666666666667}},nil} c["Life Flasks gain 2 Charges every 3 seconds"]={{[1]={flags=0,keywordFlags=0,name="LifeFlaskChargesGenerated",type="BASE",value=0.66666666666667}},nil} c["Life Flasks gain 3 Charges every 3 seconds"]={{[1]={flags=0,keywordFlags=0,name="LifeFlaskChargesGenerated",type="BASE",value=1}},nil} c["Life Flasks gain 3 Charges when you Suppress Spell Damage"]={nil,"Life Flasks gain 3 Charges when you Suppress Spell Damage "} @@ -9744,6 +17484,7 @@ c["Life Leech from Exerted Attacks is instant"]={nil,"Life Leech from Exerted At c["Life Leech from Exerted Attacks is instant Non-Exerted Attacks deal no Damage"]={nil,"Life Leech from Exerted Attacks is instant Non-Exerted Attacks deal no Damage "} c["Life Leech from Hits with this Weapon is instant"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="BASE",value=100}},nil} c["Life Leech from Melee Damage is Instant"]={{[1]={flags=256,keywordFlags=0,name="InstantLifeLeech",type="BASE",value=100}},nil} +c["Life Leech is instant during Effect"]={nil,"Life Leech is instant during Effect "} c["Life Recoup Effects instead occur over 3 seconds"]={{[1]={flags=0,keywordFlags=0,name="3SecondLifeRecoup",type="FLAG",value=true}},nil} c["Life Recoup also recovers Mana"]={nil,"Life Recoup also recovers Mana "} c["Life Recoup also recovers Mana 50% less recovery from Recoup"]={nil,"Life Recoup also recovers Mana 50% less recovery from Recoup "} @@ -9755,13 +17496,16 @@ c["Life Regeneration is applied to Energy Shield instead"]={{[1]={flags=0,keywor c["Life and Mana Leech are instant during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="BASE",value=100},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="InstantManaLeech",type="BASE",value=100}},nil} c["Life and Mana Leech from Critical Strikes are instant"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="BASE",value=100},[2]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantManaLeech",type="BASE",value=100}},nil} c["Life that would be lost by taking Damage is instead Reserved"]={{[1]={flags=0,keywordFlags=0,name="DamageInsteadReservesLife",type="FLAG",value=true}},nil} +c["Life that would be lost by taking Damage is instead Reserved until you take no Damage to Life for 2 seconds"]={nil,"Life that would be lost by taking Damage is instead Reserved until you take no Damage to Life for 2 seconds "} c["Light Radius is based on Energy Shield instead of Life"]={nil,"Light Radius is based on Energy Shield instead of Life "} c["Light Radius is based on Energy Shield instead of Life 30% increased Light Radius"]={nil,"Light Radius is based on Energy Shield instead of Life 30% increased Light Radius "} c["Lightning Damage of Enemies Hitting you is Lucky"]={nil,"Lightning Damage of Enemies Hitting you is Lucky "} c["Lightning Damage of Enemies Hitting you is Lucky Nearby Allies' Damage with Hits is Lucky"]={nil,"Lightning Damage of Enemies Hitting you is Lucky Nearby Allies' Damage with Hits is Lucky "} c["Lightning Damage of Enemies Hitting you while you're Shocked is Unlucky"]={nil,"Lightning Damage of Enemies Hitting you while you're Shocked is Unlucky "} +c["Lightning Damage with Hits is Lucky if you've Blocked Spell Damage Recently"]={{[1]={[1]={type="Condition",var="BlockedSpellRecently"},flags=0,keywordFlags=0,name="LightningLuckHits",type="FLAG",value=true}},nil} c["Lightning Damage with Non-Critical Strikes is Lucky"]={{[1]={flags=0,keywordFlags=0,name="LightningNoCritLucky",type="FLAG",value=true}},nil} c["Lightning Resistance does not affect Lightning Damage taken"]={{[1]={flags=0,keywordFlags=0,name="SelfIgnoreLightningResistance",type="FLAG",value=true}},nil} +c["Lightning Resistance is 70%"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="OVERRIDE",value=70}},nil} c["Lightning Resistance is 75%"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="OVERRIDE",value=75}},nil} c["Lightning Skills have 10% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=128,name="EnemyStunThreshold",type="INC",value=-10}},nil} c["Lightning Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=128,name="PoisonChance",type="BASE",value=20}},nil} @@ -9819,17 +17563,29 @@ c["Link Skills have infinite Attachment Duration If your Linked Mercenary dies, c["Linked Targets Cannot Die for 2 seconds after you Die"]={nil,"Linked Targets Cannot Die for 2 seconds after you Die "} c["Linked Targets Cannot Die for 2 seconds after you Die Lose no Experience when you die because a Linked target died"]={nil,"Linked Targets Cannot Die for 2 seconds after you Die Lose no Experience when you die because a Linked target died "} c["Linked Targets always count as in range of Non-Curse Auras from your Skills"]={{},nil} +c["Linked Targets always count as in range of Non-Curse Auras from your Skills Non-Curse Auras from your Skills only apply to you and Linked Targets"]={nil,"Linked Targets always count as in range of Non-Curse Auras from your Skills Non-Curse Auras from your Skills only apply to you and Linked Targets "} c["Linked targets share Endurance, Frenzy and Power Charges with you"]={nil,"Linked targets share Endurance, Frenzy and Power Charges with you "} c["Links take twice as long to break"]={nil,"Links take twice as long to break "} +c["Lone Messenger"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Lone Messenger"}},nil} c["Lose 0.1% of Life per second per Rage while you are not losing Rage"]={{[1]={[1]={percent=0.1,stat="Life",type="PercentStat"},[2]={type="Multiplier",var="RageEffect"},flags=0,keywordFlags=0,name="LifeDegen",type="BASE",value=1}},nil} +c["Lose 0.4% of Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldDegenPercent",type="BASE",value=0.4}},nil} +c["Lose 0.4% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeDegenPercent",type="BASE",value=0.4}},nil} c["Lose 1 Bark when Hit by Enemy Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="BASE",value=-1}}," Bark when Hit by Enemy "} c["Lose 1 Fragile Regrowth each second"]={{}," Fragile Regrowth each second "} +c["Lose 1% Life and Energy Shield per Second per Minion"]={{[1]={[1]={type="Multiplier",var="SummonedMinion"},flags=0,keywordFlags=0,name="LifeDegenPercent",type="BASE",value=1},[2]={[1]={type="Multiplier",var="SummonedMinion"},flags=0,keywordFlags=0,name="EnergyShieldDegenPercent",type="BASE",value=1}},nil} c["Lose 1% of Energy Shield on Kill"]={{[1]={[1]={percent=1,stat="EnergyShield",type="PercentStat"},flags=0,keywordFlags=0,name="EnergyShieldOnKill",type="BASE",value=-1}},nil} c["Lose 1% of Life on Kill"]={{[1]={[1]={percent=1,stat="Life",type="PercentStat"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=-1}},nil} +c["Lose 1% of Life when you deal a Critical Strike"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="Life",type="BASE",value=-1}},nil} +c["Lose 1.5 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeDegen",type="BASE",value=1.5}},nil} c["Lose 10% of Life and Energy Shield when you use a Chaos Skill"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=-10}}," and Energy Shield when you use a Chaos Skill "} +c["Lose 10% of your Energy Shield when you Block"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldOnBlock",type="BASE",value=-10}}," your "} +c["Lose 11.4 Mana per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=11.4}},nil} +c["Lose 12.1 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeDegen",type="BASE",value=12.1}},nil} c["Lose 13 Life per Enemy Hit with Spells"]={{[1]={flags=4,keywordFlags=131072,name="LifeOnHit",type="BASE",value=-13}},nil} +c["Lose 13 Mana per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=13}},nil} c["Lose 13% of Energy Shield when you deal a Critical Strike"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=-13}},nil} c["Lose 13% of Life when you deal a Critical Strike"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="Life",type="BASE",value=-13}},nil} +c["Lose 14.7 Mana per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=14.7}},nil} c["Lose 15 Life per Enemy Hit with Spells"]={{[1]={flags=4,keywordFlags=131072,name="LifeOnHit",type="BASE",value=-15}},nil} c["Lose 15 Life per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=-15}},nil} c["Lose 15% of Energy Shield when you deal a Critical Strike"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=-15}},nil} @@ -9837,22 +17593,49 @@ c["Lose 15% of Life when you deal a Critical Strike"]={{[1]={[1]={type="Conditio c["Lose 2 Rage per second"]={{[1]={flags=0,keywordFlags=0,name="RageDegen",type="BASE",value=2}},nil} c["Lose 2% of Life per second if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="LifeDegenPercent",type="BASE",value=2}},nil} c["Lose 20 Life per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=-20}},nil} +c["Lose 20.1 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeDegen",type="BASE",value=20.1}},nil} c["Lose 23 Life per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="LifeOnHit",type="BASE",value=-23}},nil} c["Lose 25 Life per Enemy Hit with Attacks"]={{[1]={flags=4,keywordFlags=65536,name="LifeOnHit",type="BASE",value=-25}},nil} +c["Lose 28.1 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeDegen",type="BASE",value=28.1}},nil} c["Lose 3 Rage per second"]={{[1]={flags=0,keywordFlags=0,name="RageDegen",type="BASE",value=3}},nil} +c["Lose 3% of Energy Shield on Kill"]={{[1]={[1]={percent=3,stat="EnergyShield",type="PercentStat"},flags=0,keywordFlags=0,name="EnergyShieldOnKill",type="BASE",value=-1}},nil} +c["Lose 3% of Life on Kill"]={{[1]={[1]={percent=3,stat="Life",type="PercentStat"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=-1}},nil} +c["Lose 3% of Mana on Kill"]={{[1]={[1]={percent=3,stat="Mana",type="PercentStat"},flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=-1}},nil} c["Lose 3% of Mana when you use an Attack Skill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=-3}}," when you use an Attack Skill "} +c["Lose 3.8 Mana per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=3.8}},nil} +c["Lose 35 Mana per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=35}},nil} +c["Lose 36 Energy Shield when you Block"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldOnBlock",type="BASE",value=-36}},nil} +c["Lose 36 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeDegen",type="BASE",value=36}},nil} +c["Lose 36 Life when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=-36}}," when you Block "} +c["Lose 36 Mana when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=-36}}," when you Block "} +c["Lose 4 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=4}},nil} +c["Lose 4% of Life when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=-4}}," when you Block "} c["Lose 40 Mana per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=40}},nil} c["Lose 40 Mana when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=-40}}," when you use a Skill "} +c["Lose 40.1 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeDegen",type="BASE",value=40.1}},nil} +c["Lose 46 Energy Shield when you Block"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldOnBlock",type="BASE",value=-46}},nil} +c["Lose 46 Life when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=-46}}," when you Block "} +c["Lose 46 Mana when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=-46}}," when you Block "} c["Lose 5% of Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldDegenPercent",type="BASE",value=5}},nil} +c["Lose 5.1 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeDegen",type="BASE",value=5.1}},nil} +c["Lose 5.2 Mana per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=5.2}},nil} c["Lose 500 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeDegen",type="BASE",value=500}},nil} +c["Lose 56.1 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeDegen",type="BASE",value=56.1}},nil} +c["Lose 6 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=6}},nil} +c["Lose 6.3 Mana per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=6.3}},nil} +c["Lose 60 Mana when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=-60}}," when you use a Skill "} c["Lose 7% of Mana per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaDegenPercent",type="BASE",value=7}},nil} +c["Lose 8 Mana per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=8}},nil} c["Lose 80 Mana when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=-80}}," when you use a Skill "} +c["Lose 80.1 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeDegen",type="BASE",value=80.1}},nil} +c["Lose 9.7 Mana per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=9.7}},nil} c["Lose Adrenaline when you cease to be Flame-Touched"]={{},nil} c["Lose a Frenzy Charge each second"]={nil,"Lose a Frenzy Charge each second "} c["Lose a Frenzy Charge each second Corrupted"]={nil,"Lose a Frenzy Charge each second Corrupted "} c["Lose a Power Charge each second"]={nil,"Lose a Power Charge each second "} c["Lose a Power Charge each second Corrupted"]={nil,"Lose a Power Charge each second Corrupted "} c["Lose a Power Charge each second if you have not Detonated Mines Recently"]={nil,"Lose a Power Charge each second if you have not Detonated Mines Recently "} +c["Lose a Power Charge when Hit"]={nil,"Lose a Power Charge when Hit "} c["Lose all Defiance when you reach 10 Defiance"]={nil,"Lose all Defiance when you reach 10 Defiance "} c["Lose all Defiance when you reach 10 Defiance Gain 3% of Missing Unreserved Life before being Hit by an Enemy Per Defiance"]={nil,"Lose all Defiance when you reach 10 Defiance Gain 3% of Missing Unreserved Life before being Hit by an Enemy Per Defiance "} c["Lose all Divine Charges when you gain Divinity"]={nil,"Lose all Divine Charges when you gain Divinity "} @@ -9898,22 +17681,51 @@ c["Mace, Sceptre or Staff Attacks deal 20% increased Damage with Hits and Ailmen c["Mace, Sceptre or Staff Attacks deal 30% increased Damage with Hits and Ailments"]={{[1]={[1]={modFlags=3145728,type="ModFlagOr"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=30}},nil} c["Magebane"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Magebane"},[2]={flags=0,keywordFlags=0,name="Condition:HaveMagebane",type="FLAG",value=true}},nil} c["Magic Utility Flask Effects cannot be removed"]={nil,"Magic Utility Flask Effects cannot be removed "} +c["Magic Utility Flasks applied to you have 13% increased Effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="MagicUtilityFlaskEffect",type="INC",value=13}},nil} c["Magic Utility Flasks applied to you have 15% increased Effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="MagicUtilityFlaskEffect",type="INC",value=15}},nil} +c["Magic Utility Flasks applied to you have 23% increased Effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="MagicUtilityFlaskEffect",type="INC",value=23}},nil} c["Magic Utility Flasks applied to you have 30% increased Effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="MagicUtilityFlaskEffect",type="INC",value=30}},nil} +c["Magic Utility Flasks applied to you have 8% increased Effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="MagicUtilityFlaskEffect",type="INC",value=8}},nil} c["Magic Utility Flasks cannot be Used"]={nil,"Magic Utility Flasks cannot be Used "} c["Magic Utility Flasks cannot be Used Leftmost 4 Magic Utility Flasks constantly apply their Flask Effects to you"]={nil,"Magic Utility Flasks cannot be Used Leftmost 4 Magic Utility Flasks constantly apply their Flask Effects to you "} c["Maim you inflict causes Hits against the target to have 20% more Critical Strike Chance"]={nil,"Maim you inflict causes Hits against the target to have 20% more Critical Strike Chance "} +c["Malevolence has 20% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Malevolence",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=20}},nil} +c["Malevolence has 23% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Malevolence",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=23}},nil} +c["Malevolence has 25% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Malevolence",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=25}},nil} +c["Malevolence has 25% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Malevolence",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=25}},nil} +c["Malevolence has 26% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Malevolence",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=26}},nil} +c["Malevolence has 29% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Malevolence",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=29}},nil} +c["Malevolence has 31% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Malevolence",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=31}},nil} +c["Malevolence has 32% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Malevolence",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=32}},nil} +c["Malevolence has 35% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Malevolence",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=35}},nil} +c["Malevolence has 37% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Malevolence",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=37}},nil} +c["Malevolence has 38% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Malevolence",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=38}},nil} +c["Malevolence has 41% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Malevolence",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=41}},nil} +c["Malevolence has 44% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Malevolence",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=44}},nil} +c["Malevolence has 45% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Malevolence",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=45}},nil} +c["Malevolence has 47% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Malevolence",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=47}},nil} +c["Malevolence has 50% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Malevolence",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=50}},nil} c["Malevolence has 50% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Malevolence",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=50}},nil} +c["Malevolence has 51% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Malevolence",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=51}},nil} +c["Malevolence has 53% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Malevolence",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=53}},nil} +c["Malevolence has 56% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Malevolence",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=56}},nil} +c["Malevolence has 58% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Malevolence",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=58}},nil} +c["Malevolence has 59% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Malevolence",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=59}},nil} c["Malevolence has 60% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Malevolence",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil} c["Malevolence has no Reservation"]={{[1]={[1]={skillId="Malevolence",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Malevolence",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Malevolence",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Malevolence",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Mana Flask Effects are not removed when Unreserved Mana is Filled"]={{[1]={flags=0,keywordFlags=0,name="ManaFlaskEffectNotRemoved",type="FLAG",value=true}},nil} +c["Mana Flask Effects are not removed when Unreserved Mana is Filled Mana Flask Effects do not Queue"]={nil,"Mana Flask Effects are not removed when Unreserved Mana is Filled Mana Flask Effects do not Queue "} c["Mana Flask Effects do not Queue"]={nil,"Mana Flask Effects do not Queue "} c["Mana Flasks gain 1 Charge every 3 seconds"]={{[1]={flags=0,keywordFlags=0,name="ManaFlaskChargesGenerated",type="BASE",value=0.33333333333333}},nil} +c["Mana Flasks gain 2 Charge every 3 seconds"]={{[1]={flags=0,keywordFlags=0,name="ManaFlaskChargesGenerated",type="BASE",value=0.66666666666667}},nil} c["Mana Flasks gain 2 Charges every 3 seconds"]={{[1]={flags=0,keywordFlags=0,name="ManaFlaskChargesGenerated",type="BASE",value=0.66666666666667}},nil} c["Mana Flasks gain 3 Charges every 3 seconds"]={{[1]={flags=0,keywordFlags=0,name="ManaFlaskChargesGenerated",type="BASE",value=1}},nil} c["Mana Flasks used while on Low Mana apply Recovery Instantly"]={{[1]={[1]={type="Condition",var="LowMana"},flags=0,keywordFlags=0,name="ManaFlaskInstantRecovery",type="BASE",value=100}},nil} +c["Mana Leech from Hits with this Weapon is Instant"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="InstantManaLeech",type="BASE",value=100}},nil} c["Mana Recovery from Regeneration is not applied"]={{[1]={flags=0,keywordFlags=0,name="UnaffectedByManaRegen",type="FLAG",value=true}},nil} +c["Mana Recovery occurs instantly at the end of Effect"]={nil,"Mana Recovery occurs instantly at the end of Effect "} c["Mana Reservation of Herald Skills is always 45%"]={{[1]={[1]={skillType=52,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ManaReservationPercentForced",value=45}}},nil} +c["Mana is increased by 1% per 4% Overcapped Lightning Resistance"]={nil,"Mana is increased by 1% per 4% Overcapped Lightning Resistance "} c["Manifested Dancing Dervishes die when Rampage ends"]={{},nil} c["Manifested Dancing Dervishes disables both weapon slots"]={{},nil} c["Marauder: 1% of Life Regenerated per second"]={{[1]={[1]={type="Condition",var="ConnectedToMarauderStart"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil} @@ -9934,6 +17746,7 @@ c["Maximum 10 Fragile Regrowth"]={nil,"Maximum 10 Fragile Regrowth "} c["Maximum 10 Fragile Regrowth 0.7% of Life Regenerated per second per Fragile Regrowth"]={nil,"Maximum 10 Fragile Regrowth 0.7% of Life Regenerated per second per Fragile Regrowth "} c["Maximum 10 Remembrance"]={nil,"Maximum 10 Remembrance "} c["Maximum 10 Remembrance Eldritch Battery"]={nil,"Maximum 10 Remembrance Eldritch Battery "} +c["Maximum 4 Spectral Totems"]={nil,"Maximum 4 Spectral Totems "} c["Maximum 5 Fragile Regrowth"]={nil,"Maximum 5 Fragile Regrowth "} c["Maximum 5 Fragile Regrowth 0.7% of Life Regenerated per second per Fragile Regrowth"]={nil,"Maximum 5 Fragile Regrowth 0.7% of Life Regenerated per second per Fragile Regrowth "} c["Maximum 5 Spectral Totems"]={nil,"Maximum 5 Spectral Totems "} @@ -9949,12 +17762,14 @@ c["Maximum Damage Reduction for any Damage Type is 50%"]={{[1]={flags=0,keywordF c["Maximum Effect of Shock is 2% increased Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ShockMax",type="OVERRIDE",value=2}},nil} c["Maximum Endurance, Frenzy and Power Charges is 0"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="OVERRIDE",value=0},[2]={flags=0,keywordFlags=0,name="PowerChargesMax",type="OVERRIDE",value=0},[3]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="OVERRIDE",value=0}},nil} c["Maximum Energy Shield is increased by Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldIncreasedByChanceToBlockSpellDamage",type="FLAG",value=true}},nil} +c["Maximum Energy Shield is increased by Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldIncreasedByChaosResistance",type="FLAG",value=true}},nil} c["Maximum Life becomes 1, Immune to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosInoculation",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="MORE",value=-100}},nil} c["Maximum Quality is 200%"]={{},"Maximum Quality "} c["Maximum Quality is 200% Corrupted"]={{},"Maximum Quality Corrupted "} c["Maximum Rage is Halved"]={{[1]={flags=0,keywordFlags=0,name="MaximumRage",type="MORE",value=-50}},nil} c["Maximum Recovery per Energy Shield Leech is Doubled"]={{[1]={[1]={globalLimit=100,globalLimitKey="MaxEnergyShieldLeechInstanceDoubledLimit",type="Multiplier",var="MaxEnergyShieldLeechInstanceDoubled"},flags=0,keywordFlags=0,name="MaxEnergyShieldLeechInstance",type="MORE",value=100},[2]={flags=0,keywordFlags=0,name="Multiplier:MaxEnergyShieldLeechInstanceDoubled",type="OVERRIDE",value=1}},nil} c["Maximum number of Animated Weapons is Doubled"]={{[1]={[1]={globalLimit=100,globalLimitKey="ActiveAnimatedWeaponLimitDoubledLimit",type="Multiplier",var="ActiveAnimatedWeaponLimitDoubled"},flags=0,keywordFlags=0,name="ActiveAnimatedWeaponLimit",type="MORE",value=100},[2]={flags=0,keywordFlags=0,name="Multiplier:ActiveAnimatedWeaponLimitDoubled",type="OVERRIDE",value=1}},nil} +c["Maximum number of Animated Weapons is Doubled Cannot have Minions other than Animated Weapons"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={globalLimit=100,globalLimitKey="ActiveAnimatedWeaponLimitDoubledLimit",type="Multiplier",var="ActiveAnimatedWeaponLimitDoubled"},flags=0,keywordFlags=0,name="ActiveAnimatedWeaponLimit",type="MORE",value=100}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Multiplier:ActiveAnimatedWeaponLimitDoubled",type="OVERRIDE",value=1}}}}," Cannot have s other than Animated Weapons "} c["Maximum number of Holy Armaments is Doubled"]={{[1]={[1]={globalLimit=100,globalLimitKey="ActiveHolyStrikeMinionLimitDoubledLimit",type="Multiplier",var="ActiveHolyStrikeMinionLimitDoubled"},flags=0,keywordFlags=0,name="ActiveHolyStrikeMinionLimit",type="MORE",value=100},[2]={flags=0,keywordFlags=0,name="Multiplier:ActiveHolyStrikeMinionLimitDoubled",type="OVERRIDE",value=1}},nil} c["Maximum number of Living Lightning is Doubled"]={{[1]={[1]={globalLimit=100,globalLimitKey="ActiveLivingLightningLimitDoubledLimit",type="Multiplier",var="ActiveLivingLightningLimitDoubled"},flags=0,keywordFlags=0,name="ActiveLivingLightningLimit",type="MORE",value=100},[2]={flags=0,keywordFlags=0,name="Multiplier:ActiveLivingLightningLimitDoubled",type="OVERRIDE",value=1}},nil} c["Maximum number of Raised Spectres is 1"]={{[1]={flags=0,keywordFlags=0,name="ActiveSpectreLimit",type="OVERRIDE",value=1}},nil} @@ -9981,6 +17796,7 @@ c["Melee Attacks have 30% chance to Poison on Hit"]={{[1]={flags=256,keywordFlag c["Melee Attacks have 40% chance to Poison on Hit"]={{[1]={flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=40}},nil} c["Melee Attacks have 40% chance to cause Bleeding"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=40}},nil} c["Melee Attacks have 50% chance to cause Bleeding"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil} +c["Melee Critical Strikes Poison the Enemy"]={nil,"Melee Critical Strikes Poison the Enemy "} c["Melee Critical Strikes have 25% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=25}},nil} c["Melee Critical Strikes have 25% chance to cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=25}},nil} c["Melee Hits Fortify"]={nil,"Melee Hits Fortify "} @@ -9991,16 +17807,32 @@ c["Melee Hits Fortify if 6 Warlord Items are Equipped +1 to Level of all Fire Sk c["Melee Hits count as Rampage Kills"]={nil,"Melee Hits count as Rampage Kills "} c["Melee Hits count as Rampage Kills Rampage"]={nil,"Melee Hits count as Rampage Kills Rampage "} c["Melee Hits from Strike Skills Fortify"]={nil,"Melee Hits from Strike Skills Fortify "} +c["Melee Hits have 10% chance to Fortify"]={nil,"Melee Hits have 10% chance to Fortify "} +c["Melee Hits have 11% chance to Fortify"]={nil,"Melee Hits have 11% chance to Fortify "} +c["Melee Hits have 13% chance to Fortify"]={nil,"Melee Hits have 13% chance to Fortify "} +c["Melee Hits have 15% chance to Fortify"]={nil,"Melee Hits have 15% chance to Fortify "} +c["Melee Hits have 16% chance to Fortify"]={nil,"Melee Hits have 16% chance to Fortify "} +c["Melee Hits have 17% chance to Fortify"]={nil,"Melee Hits have 17% chance to Fortify "} +c["Melee Hits have 19% chance to Fortify"]={nil,"Melee Hits have 19% chance to Fortify "} c["Melee Hits have 20% chance to Fortify"]={nil,"Melee Hits have 20% chance to Fortify "} c["Melee Hits have 20% chance to Fortify 8% chance to gain a Frenzy Charge on Hit"]={nil,"Melee Hits have 20% chance to Fortify 8% chance to gain a Frenzy Charge on Hit "} +c["Melee Hits have 21% chance to Fortify"]={nil,"Melee Hits have 21% chance to Fortify "} +c["Melee Hits have 23% chance to Fortify"]={nil,"Melee Hits have 23% chance to Fortify "} +c["Melee Hits have 25% chance to Fortify"]={nil,"Melee Hits have 25% chance to Fortify "} +c["Melee Hits have 27% chance to Fortify"]={nil,"Melee Hits have 27% chance to Fortify "} +c["Melee Hits have 29% chance to Fortify"]={nil,"Melee Hits have 29% chance to Fortify "} c["Melee Hits have 50% chance to Fortify"]={nil,"Melee Hits have 50% chance to Fortify "} c["Melee Hits have 50% chance to Fortify Taunt on Hit"]={nil,"Melee Hits have 50% chance to Fortify Taunt on Hit "} c["Melee Hits have 50% chance to Fortify Taunt on Hit 15% increased effect of Non-Curse Auras from your Skills"]={nil,"Melee Hits have 50% chance to Fortify Taunt on Hit 15% increased effect of Non-Curse Auras from your Skills "} c["Melee Hits have 50% chance to Fortify Taunt on Hit 15% increased effect of Non-Curse Auras from your Skills Your Hits permanently Intimidate Enemies that are on Full Life"]={nil,"Melee Hits have 50% chance to Fortify Taunt on Hit 15% increased effect of Non-Curse Auras from your Skills Your Hits permanently Intimidate Enemies that are on Full Life "} c["Melee Hits have 50% chance to Fortify Taunt on Hit 15% increased effect of Non-Curse Auras from your Skills Your Hits permanently Intimidate Enemies that are on Full Life Enemies Taunted by you take 10% increased Damage"]={nil,"Melee Hits have 50% chance to Fortify Taunt on Hit 15% increased effect of Non-Curse Auras from your Skills Your Hits permanently Intimidate Enemies that are on Full Life Enemies Taunted by you take 10% increased Damage "} +c["Melee Hits have 7% chance to Fortify"]={nil,"Melee Hits have 7% chance to Fortify "} +c["Melee Hits have 8% chance to Fortify"]={nil,"Melee Hits have 8% chance to Fortify "} +c["Melee Hits have 9% chance to Fortify"]={nil,"Melee Hits have 9% chance to Fortify "} c["Melee Hits which Stun Fortify"]={nil,"Melee Hits which Stun Fortify "} c["Melee Hits which Stun Fortify You have Onslaught while Fortified"]={nil,"Melee Hits which Stun Fortify You have Onslaught while Fortified "} c["Melee Hits which Stun have 10% chance to Fortify"]={nil,"Melee Hits which Stun have 10% chance to Fortify "} +c["Melee Hits which Stun have 15% chance to Fortify"]={nil,"Melee Hits which Stun have 15% chance to Fortify "} c["Melee Hits which Stun have 20% chance to Fortify"]={nil,"Melee Hits which Stun have 20% chance to Fortify "} c["Melee Hits which Stun have 20% chance to Fortify Melee Hits which Stun Fortify"]={nil,"Melee Hits which Stun have 20% chance to Fortify Melee Hits which Stun Fortify "} c["Melee Hits which Stun have 5% chance to Fortify"]={nil,"Melee Hits which Stun have 5% chance to Fortify "} @@ -10012,9 +17844,18 @@ c["Melee Skills have 20% increased Area of Effect"]={{[1]={[1]={skillType=20,typ c["Melee Strike Skills deal Splash Damage to surrounding targets"]={nil,"Melee Strike Skills deal Splash Damage to surrounding targets "} c["Melee Strike Skills deal Splash Damage to surrounding targets +100 to Strength"]={nil,"Melee Strike Skills deal Splash Damage to surrounding targets +100 to Strength "} c["Melee Strike Skills deal Splash Damage to surrounding targets 25% reduced Mana Burn rate"]={nil,"Melee Strike Skills deal Splash Damage to surrounding targets 25% reduced Mana Burn rate "} +c["Melee Strikes Curse Enemies with Flammability on Hit, ignoring Curse Limit"]={nil,"Melee Strikes Curse Enemies with Flammability on Hit, ignoring Curse Limit "} c["Melee Weapon Attacks have Culling Strike"]={{[1]={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=67108865,keywordFlags=0,name="CullPercent",type="MAX",value=10}},nil} c["Melee Weapon Damage Penetrates 1% Elemental Resistances per Mana Burn, up to a maximum of 200%"]={{[1]={[1]={limit=200,limitTotal=true,type="Multiplier",var="ManaBurnStacks"},flags=67108864,keywordFlags=0,name="ElementalPenetration",type="BASE",value=1}},nil} +c["Melee Weapon Damage Penetrates 12% Elemental Resistances"]={{[1]={flags=67108864,keywordFlags=0,name="ElementalPenetration",type="BASE",value=12}},nil} +c["Melee Weapon Damage Penetrates 15% Elemental Resistances"]={{[1]={flags=67108864,keywordFlags=0,name="ElementalPenetration",type="BASE",value=15}},nil} +c["Melee Weapon Damage Penetrates 18% Elemental Resistances"]={{[1]={flags=67108864,keywordFlags=0,name="ElementalPenetration",type="BASE",value=18}},nil} +c["Melee Weapon Damage Penetrates 6% Elemental Resistances"]={{[1]={flags=67108864,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},nil} +c["Melee Weapon Damage Penetrates 9% Elemental Resistances"]={{[1]={flags=67108864,keywordFlags=0,name="ElementalPenetration",type="BASE",value=9}},nil} c["Melee Weapon Hits Inflict 3 Withered Debuffs for 2 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanWither",type="FLAG",value=true}},nil} +c["Melee Weapon Hits have 35% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=67108868,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=35}},nil} +c["Melee Weapon Hits have 45% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=67108868,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=45}},nil} +c["Melee Weapon Hits have 55% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=67108868,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=55}},nil} c["Mercury Footprints"]={nil,"Mercury Footprints "} c["Mind Over Matter"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Mind Over Matter"},[2]={flags=0,keywordFlags=0,name="Condition:HaveMindOverMatter",type="FLAG",value=true}},nil} c["Mine Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=8192,name="ElementalPenetration",type="BASE",value=10}},nil} @@ -10022,9 +17863,12 @@ c["Mine Damage Penetrates 4% Elemental Resistances"]={{[1]={flags=0,keywordFlags c["Mines Hinder Enemies near them for 2 seconds when they Land"]={nil,"Mines Hinder Enemies near them for 2 seconds when they Land "} c["Mines can be Detonated an additional time"]={nil,"Mines can be Detonated an additional time "} c["Mines cannot be Damaged"]={nil,"Mines cannot be Damaged "} +c["Mines have 15% increased Detonation Speed"]={nil,"Mines have 15% increased Detonation Speed "} c["Mines have 20% increased Detonation Speed"]={nil,"Mines have 20% increased Detonation Speed "} c["Mines have 20% increased Detonation Speed Mines have a 10% chance to be Detonated an Additional Time"]={nil,"Mines have 20% increased Detonation Speed Mines have a 10% chance to be Detonated an Additional Time "} +c["Mines have 22% increased Detonation Speed"]={nil,"Mines have 22% increased Detonation Speed "} c["Mines have 30% increased Detonation Speed"]={nil,"Mines have 30% increased Detonation Speed "} +c["Mines have 45% increased Detonation Speed"]={nil,"Mines have 45% increased Detonation Speed "} c["Mines have 50% increased Detonation Speed"]={nil,"Mines have 50% increased Detonation Speed "} c["Mines have 50% increased Detonation Speed Skills which throw Mines throw up to 1 additional Mine if you have at least 800 Dexterity"]={nil,"Mines have 50% increased Detonation Speed Skills which throw Mines throw up to 1 additional Mine if you have at least 800 Dexterity "} c["Mines have a 10% chance to be Detonated an Additional Time"]={nil,"Mines have a 10% chance to be Detonated an Additional Time "} @@ -10037,9 +17881,13 @@ c["Minions Convert 2% of their Maximum Life to Maximum Energy Shield per 1% Chao c["Minions Explode when reduced to Low Life, dealing 33% of their Life as Fire Damage to surrounding Enemies"]={{[1]={flags=0,keywordFlags=0,name="ExtraMinionSkill",type="LIST",value={skillId="MinionInstability"}}},nil} c["Minions Hits have 50% chance to ignore Enemy Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChanceToIgnoreEnemyPhysicalDamageReduction",type="BASE",value=50}}}},nil} c["Minions Impale on Hit"]={nil,"Impale on Hit "} +c["Minions Leech 0.25% of Damage as Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.25}}}},nil} c["Minions Leech 0.4% of Damage as Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.4}}}},nil} +c["Minions Leech 0.45% of Damage as Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.45}}}},nil} +c["Minions Leech 0.65% of Damage as Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.65}}}},nil} c["Minions Leech 1% of Damage as Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}}}},nil} c["Minions Leech 5% of Damage as Life against Poisoned Enemies"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=5}}}},nil} +c["Minions Leech 5% of Elemental Damage as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamageEnergyShieldLeech",type="BASE",value=5}}}},nil} c["Minions Penetrate 8% of Cursed Enemies' Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=8}}}},nil} c["Minions Poison Enemies on Hit"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}}}},nil} c["Minions Recover 10% of Life on Killing a Poisoned Enemy"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={percent=10,stat="Life",type="PercentStat"},[2]={actor="enemy",threshold=1,type="MultiplierThreshold",var="PoisonStack"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=1}}}},nil} @@ -10048,10 +17896,19 @@ c["Minions Recover 2% of their Life when they Block"]={{[1]={flags=0,keywordFlag c["Minions Recover 20% of Life on Killing a Poisoned Enemy"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={percent=20,stat="Life",type="PercentStat"},[2]={actor="enemy",threshold=1,type="MultiplierThreshold",var="PoisonStack"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=1}}}},nil} c["Minions Recover 4% of Life on Minion Death"]={nil,"Recover 4% of Life on Minion Death "} c["Minions Recover 5% of Life on Minion Death"]={nil,"Recover 5% of Life on Minion Death "} +c["Minions Regenerate 0.3% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.3}}}},nil} +c["Minions Regenerate 0.5% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}}}},nil} +c["Minions Regenerate 0.6% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.6}}}},nil} c["Minions Regenerate 1% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}}}},nil} +c["Minions Regenerate 1.3% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.3}}}},nil} c["Minions Regenerate 1.5% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.5}}}},nil} c["Minions Regenerate 2% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}}}},nil} c["Minions Regenerate 2.5% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2.5}}}},nil} +c["Minions Regenerate 26 Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=26}}}},nil} +c["Minions Regenerate 3% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}}}},nil} +c["Minions Regenerate 3.5% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3.5}}}},nil} +c["Minions Regenerate 36 Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=36}}}},nil} +c["Minions Regenerate 51 Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=51}}}},nil} c["Minions are Aggressive"]={nil,"Aggressive "} c["Minions are Aggressive +400 to Armour and Evasion Rating"]={nil,"Aggressive +400 to Armour and Evasion Rating "} c["Minions can hear the whispers for 5 seconds after they deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={[1]={effectType="Global",type="GlobalEffect",unscalable=true},[2]={neg=true,type="Condition",var="NeverCrit"},flags=0,keywordFlags=0,name="Speed",type="INC",value=50}}},[2]={flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={[1]={effectType="Global",type="GlobalEffect",unscalable=true},[2]={neg=true,type="Condition",var="NeverCrit"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}}},[3]={flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={[1]={percent=20,stat="Life",type="PercentStat"},[2]={effectType="Global",type="GlobalEffect",unscalable=true},[3]={neg=true,type="Condition",var="NeverCrit"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=1}}}},nil} @@ -10074,6 +17931,7 @@ c["Minions created Recently have 10% increased Attack and Cast Speed"]={{[1]={[1 c["Minions created Recently have 30% increased Movement Speed"]={{[1]={[1]={type="Condition",var="MinionsCreatedRecently"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}}}},nil} c["Minions deal (25-35)% increased Damage"]={nil,"(25-35)% increased Damage "} c["Minions deal (8-13)% increased Damage"]={nil,"(8-13)% increased Damage "} +c["Minions deal 1 to 12 additional Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=12}}}},nil} c["Minions deal 1% increased Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=1}}}},nil} c["Minions deal 1% increased Damage per 5 Dexterity"]={{[1]={[1]={div=5,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=1}}}},nil} c["Minions deal 10% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}}},nil} @@ -10082,47 +17940,133 @@ c["Minions deal 10% more Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModi c["Minions deal 10% more Damage while you have a Skeleton"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Skeletons",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}}}," while you have a "} c["Minions deal 10% more Damage while you have a Skeleton Minions gain 10% of Non-Chaos Damage as extra Chaos Damage while you have a Spectre"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Skeletons",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}}}," while you have a Minions gain 10% of Non-Chaos Damage as extra Chaos Damage while you have a Spectre "} c["Minions deal 10% more Damage while you have a Skeleton Minions gain 10% of Non-Chaos Damage as extra Chaos Damage while you have a Spectre Maximum number of raised Spectres, Skeletons and Zombies is 1"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Skeletons",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}}}," while you have a Minions gain 10% of Non-Chaos Damage as extra Chaos Damage while you have a Spectre Maximum number of raised Spectres, Skeletons and Zombies is 1 "} +c["Minions deal 101% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=101}}}},nil} c["Minions deal 102 to 156 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=102}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=156}}}},nil} +c["Minions deal 105% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=105}}}},nil} +c["Minions deal 11 to 17 additional Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=11}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=17}}}},nil} +c["Minions deal 11 to 17 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=11}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=17}}}},nil} +c["Minions deal 11% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=11}}}},nil} +c["Minions deal 115% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=115}}}},nil} c["Minions deal 12% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}}}},nil} +c["Minions deal 121% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=121}}}},nil} +c["Minions deal 13 to 19 additional Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=13}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=19}}}},nil} +c["Minions deal 13 to 19 additional Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=13}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=19}}}},nil} c["Minions deal 13% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=13}}}},nil} +c["Minions deal 134% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=134}}}},nil} c["Minions deal 135% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=135}}}},nil} +c["Minions deal 136% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=136}}}},nil} c["Minions deal 14% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=14}}}},nil} c["Minions deal 15% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}}},nil} c["Minions deal 157% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=157}}}},nil} +c["Minions deal 16 to 22 additional Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=16}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=22}}}},nil} +c["Minions deal 16 to 22 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=16}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}}}},nil} c["Minions deal 16% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=16}}}},nil} +c["Minions deal 17 to 23 additional Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=17}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=23}}}},nil} +c["Minions deal 17 to 23 additional Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=17}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=23}}}},nil} +c["Minions deal 17% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=17}}}},nil} c["Minions deal 18% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}}},nil} +c["Minions deal 18% increased Damage if you've used a Minion Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMinionSkillRecently"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}}},nil} +c["Minions deal 19% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=19}}}},nil} +c["Minions deal 2 to 29 additional Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=29}}}},nil} +c["Minions deal 2 to 36 additional Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=36}}}},nil} c["Minions deal 2% increased Damage per 5 Dexterity"]={{[1]={[1]={div=5,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=2}}}},nil} +c["Minions deal 20 to 26 additional Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=20}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=26}}}},nil} +c["Minions deal 20 to 26 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=26}}}},nil} c["Minions deal 20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}},nil} c["Minions deal 20% increased Damage while you are affected by a Herald"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="AffectedByHerald"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}},nil} c["Minions deal 20% increased Damage with Hits and Ailments against Ignited Enemies"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=20}}}},nil} c["Minions deal 20% more Damage while they are on Low Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=20}}}},nil} +c["Minions deal 20% reduced Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=-20}}}},nil} +c["Minions deal 21% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=21}}}},nil} +c["Minions deal 22 to 29 additional Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=22}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=29}}}},nil} +c["Minions deal 22 to 29 additional Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=22}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=29}}}},nil} +c["Minions deal 22% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=22}}}},nil} +c["Minions deal 23% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=23}}}},nil} +c["Minions deal 24% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=24}}}},nil} +c["Minions deal 25 to 36 additional Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=25}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=36}}}},nil} +c["Minions deal 25 to 36 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=25}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=36}}}},nil} c["Minions deal 25% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}}}},nil} +c["Minions deal 25% increased Damage if you've Hit Recently"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=25}}}},nil} +c["Minions deal 26 to 35 additional Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=26}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=35}}}},nil} +c["Minions deal 26 to 35 additional Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=26}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=35}}}},nil} c["Minions deal 26% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=26}}}},nil} +c["Minions deal 26% reduced Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=-26}}}},nil} +c["Minions deal 27% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=27}}}},nil} c["Minions deal 28% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=28}}}},nil} +c["Minions deal 29% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=29}}}},nil} +c["Minions deal 3 to 47 additional Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=47}}}},nil} +c["Minions deal 3 to 53 additional Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=53}}}},nil} +c["Minions deal 3 to 7 additional Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=3}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=7}}}},nil} +c["Minions deal 3 to 7 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=3}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=7}}}},nil} +c["Minions deal 3% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=3}}}},nil} +c["Minions deal 30 to 58 additional Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=30}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=58}}}},nil} +c["Minions deal 30 to 58 additional Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=30}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=58}}}},nil} c["Minions deal 30 to 63 additional Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=30}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=63}}}},nil} c["Minions deal 30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}}},nil} c["Minions deal 30% increased Damage if you've used a Minion Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMinionSkillRecently"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}}},nil} +c["Minions deal 31% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=31}}}},nil} +c["Minions deal 32 to 47 additional Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=32}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=47}}}},nil} +c["Minions deal 32 to 47 additional Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=32}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=47}}}},nil} +c["Minions deal 32% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=32}}}},nil} +c["Minions deal 32% reduced Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=-32}}}},nil} +c["Minions deal 33% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=33}}}},nil} +c["Minions deal 34% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=34}}}},nil} c["Minions deal 35 to 65 additional Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=35}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=65}}}},nil} c["Minions deal 35% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=35}}}},nil} c["Minions deal 35% increased Damage while you are affected by a Herald"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="AffectedByHerald"},flags=0,keywordFlags=0,name="Damage",type="INC",value=35}}}},nil} +c["Minions deal 35% increased Damage with Hits and Ailments against Abyssal Monsters"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=786432,name="Damage",type="INC",value=35}}}}," against Abyssal Monsters "} +c["Minions deal 36% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=36}}}},nil} +c["Minions deal 37% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=37}}}},nil} c["Minions deal 38% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=38}}}},nil} +c["Minions deal 38% reduced Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=-38}}}},nil} +c["Minions deal 39% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=39}}}},nil} +c["Minions deal 4 to 71 additional Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=4}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=71}}}},nil} c["Minions deal 40% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}}}},nil} +c["Minions deal 41% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=41}}}},nil} +c["Minions deal 42% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=42}}}},nil} +c["Minions deal 43% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=43}}}},nil} c["Minions deal 45% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=45}}}},nil} +c["Minions deal 47% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=47}}}},nil} +c["Minions deal 48% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=48}}}},nil} +c["Minions deal 5 to 10 additional Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=5}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=10}}}},nil} +c["Minions deal 5 to 10 additional Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=5}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=10}}}},nil} 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Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=52}}}},nil} +c["Minions deal 53% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=53}}}},nil} +c["Minions deal 58% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=58}}}},nil} c["Minions deal 59% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=59}}}},nil} c["Minions deal 60% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=60}}}},nil} +c["Minions deal 60% increased Damage if you've Hit Recently"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}}}},nil} +c["Minions deal 61% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=61}}}},nil} c["Minions deal 62% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=62}}}},nil} +c["Minions deal 67% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=67}}}},nil} +c["Minions deal 7 to 13 additional Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=7}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=13}}}},nil} +c["Minions deal 7 to 13 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=13}}}},nil} +c["Minions deal 7 to 14 additional Attack Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalDamage",type="BASE",value=7}}}}," to 14 additional "} +c["Minions deal 7% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=7}}}},nil} c["Minions deal 70% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=70}}}},nil} c["Minions deal 70% increased Damage if you've Hit Recently"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=70}}}},nil} +c["Minions deal 72% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=72}}}},nil} +c["Minions deal 75% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=75}}}},nil} c["Minions deal 77% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=77}}}},nil} +c["Minions deal 78% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=78}}}},nil} c["Minions deal 8 to 16 additional Attack Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalDamage",type="BASE",value=8}}}}," to 16 additional "} c["Minions deal 8 to 16 additional Attack Physical Damage Golems have 120 to 160 Added Attack Physical Damage"]={{[1]={[1]={skillType=51,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalDamage",type="BASE",value=8}}}}," to 16 additional s have 120 to 160 Added Attack Physical Damage "} c["Minions deal 8% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=8}}}},nil} c["Minions deal 80% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=80}}}},nil} c["Minions deal 80% increased Damage if you have Warcried Recently"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=80}}}},nil} +c["Minions deal 81% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=81}}}},nil} +c["Minions deal 89% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=89}}}},nil} c["Minions deal 9 to 15 additional Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=9}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=15}}}},nil} +c["Minions deal 9% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=9}}}},nil} +c["Minions deal 90% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=90}}}},nil} +c["Minions deal 92% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=92}}}},nil} +c["Minions deal 93% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=93}}}},nil} c["Minions deal 96 to 144 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=96}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=144}}}},nil} +c["Minions deal 96% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=96}}}},nil} c["Minions deal no Non-Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DealNoLightning",type="FLAG",value=true}}},[3]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DealNoFire",type="FLAG",value=true}}},[4]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DealNoChaos",type="FLAG",value=true}}}},nil} c["Minions from Herald Skills deal 25% more Damage"]={{[1]={[1]={skillType=52,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=25}}}},nil} c["Minions gain 10% of Non-Chaos Damage as extra Chaos Damage while you have a Spectre"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=10}}}}," while you have a "} @@ -10132,11 +18076,14 @@ c["Minions gain 20% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,k c["Minions gain 20% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=20}}}},nil} c["Minions gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=20}}}},nil} c["Minions gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=20}}}},nil} +c["Minions gain 30% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=30}}}},nil} c["Minions gain 40% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=40}}}},nil} c["Minions gain 6% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=6}}}},nil} c["Minions gain 71% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=71}}}},nil} c["Minions gain 83% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=83}}}},nil} c["Minions gain Added Physical Damage equal to 10% of Maximum Energy Shield on your Equipped Helmet"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",percent=10,stat="EnergyShieldOnHelmet",type="PercentStat"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=1}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",percent=10,stat="EnergyShieldOnHelmet",type="PercentStat"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=1}}}},nil} +c["Minions gain Added Physical Damage equal to 4% of Maximum Energy Shield on your Equipped Helmet"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",percent=4,stat="EnergyShieldOnHelmet",type="PercentStat"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=1}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",percent=4,stat="EnergyShieldOnHelmet",type="PercentStat"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=1}}}},nil} +c["Minions gain Added Physical Damage equal to 8% of Maximum Energy Shield on your Equipped Helmet"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",percent=8,stat="EnergyShieldOnHelmet",type="PercentStat"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=1}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",percent=8,stat="EnergyShieldOnHelmet",type="PercentStat"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=1}}}},nil} c["Minions gain Unholy Might for 10 seconds on Kill"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}}}},nil} c["Minions gain Unholy Might for 5 seconds on Kill"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}}}},nil} c["Minions gain added Resistances equal to 50% of your Resistances"]={{[1]={flags=0,keywordFlags=0,name="ResistanceAddedToMinions",type="BASE",value=50}},nil} @@ -10153,37 +18100,80 @@ c["Minions have +10% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFla c["Minions have +10% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=10}}}},nil} c["Minions have +10% to Critical Strike Multiplier per Grand Spectrum"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}}}},nil} c["Minions have +10% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=10}}}},nil} +c["Minions have +105 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=105}}}},nil} c["Minions have +11% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=11}}}},nil} c["Minions have +11% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=11}}}},nil} +c["Minions have +11% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=11}}}},nil} +c["Minions have +11% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=11}}}},nil} +c["Minions have +110 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=110}}}},nil} c["Minions have +12% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=12}}}},nil} c["Minions have +12% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=12}}}},nil} +c["Minions have +12% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}}}},nil} c["Minions have +13% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=13}}}},nil} c["Minions have +13% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=13}}}},nil} c["Minions have +14% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=14}}}},nil} 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Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=15}}}},nil} +c["Minions have +153 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=153}}}},nil} +c["Minions have +16% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=16}}}},nil} c["Minions have +17% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=17}}}},nil} +c["Minions have +17% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=17}}}},nil} +c["Minions have +173 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=173}}}},nil} c["Minions have +18% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}}}},nil} c["Minions have +18% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=18}}}},nil} +c["Minions have +18% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=18}}}},nil} +c["Minions have +20% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=20}}}},nil} c["Minions have +20% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}}}},nil} +c["Minions have +216 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=216}}}},nil} c["Minions have +22% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=22}}}},nil} +c["Minions have +22% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=22}}}},nil} +c["Minions have +22% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=22}}}},nil} c["Minions have +24% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=24}}}},nil} +c["Minions have +24% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=24}}}},nil} c["Minions have +25% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=25}}}},nil} c["Minions have +25% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=25}}}},nil} +c["Minions have +25% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=25}}}},nil} c["Minions have +27% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=27}}}},nil} +c["Minions have +27% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=27}}}},nil} +c["Minions have +271 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=271}}}},nil} c["Minions have +29% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=29}}}},nil} +c["Minions have +29% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=29}}}},nil} +c["Minions have +3% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=3}}}},nil} +c["Minions have +30% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}}}},nil} +c["Minions have +30% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=30}}}},nil} +c["Minions have +32% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=32}}}},nil} +c["Minions have +325 to Armour"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=325}}}},nil} +c["Minions have +34% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=34}}}},nil} c["Minions have +350 to Armour"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=350}}}},nil} +c["Minions have +37% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=37}}}},nil} +c["Minions have +391 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=391}}}},nil} c["Minions have +4% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=4}}}},nil} +c["Minions have +4% to all maximum Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=4}}}},nil} c["Minions have +40% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=40}}}},nil} c["Minions have +40% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=40}}}},nil} +c["Minions have +5% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}}}},nil} c["Minions have +5% chance to Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="SpellSuppressionChance",type="BASE",value=5}}}},nil} +c["Minions have +5% to Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=5}}}},nil} c["Minions have +5% to Critical Strike Multiplier per Withered Debuff on Enemy"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="enemy",limit=15,type="Multiplier",var="WitheredStack"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=5}}}},nil} +c["Minions have +5% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=5}}}},nil} +c["Minions have +501 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=501}}}},nil} +c["Minions have +585 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=585}}}},nil} c["Minions have +6% to Damage over Time Multiplier per"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=6}}}}," per "} c["Minions have +6% to Damage over Time Multiplier per Ghastly Eye Jewel affecting you, up to a maximum of +30%"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",globalLimit=30,globalLimitKey="AmanamuGaze",type="Multiplier",var="GhastlyEyeJewel"},flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=6}}}},nil} +c["Minions have +6% to all maximum Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=6}}}},nil} c["Minions have +60 to Accuracy Rating per 10 Devotion"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",div=10,stat="Devotion",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=60}}}},nil} +c["Minions have +7% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=7}}}},nil} c["Minions have +8% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=8}}}},nil} c["Minions have +8% to all maximum Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=8}}}},nil} +c["Minions have +9% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=9}}}},nil} +c["Minions have +9% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=9}}}},nil} +c["Minions have -32% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-32}}}},nil} +c["Minions have -38% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-38}}}},nil} +c["Minions have -47% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-47}}}},nil} +c["Minions have -59% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-59}}}},nil} c["Minions have 0% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=0}}}},"% to "} c["Minions have 1% chance to deal Double Damage per Fortification on you"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",stat="FortificationStacks",type="PerStat"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=1}}}},nil} c["Minions have 10% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=10}}}},nil} @@ -10199,23 +18189,53 @@ c["Minions have 10% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name= c["Minions have 10% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=-10}}}},nil} c["Minions have 100% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=100}}}},nil} c["Minions have 100% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=100}}}},nil} +c["Minions have 105% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=105}}}},nil} +c["Minions have 11% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=11}}}},nil} +c["Minions have 11% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=11}}}},nil} c["Minions have 12% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=12}}}},nil} +c["Minions have 12% chance to Taunt on Hit with Attacks"]={{}," to Taunt with Attacks "} c["Minions have 12% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=12}}}},nil} +c["Minions have 12% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=12}}}},nil} +c["Minions have 12% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}}}},nil} c["Minions have 12% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=12}}}},nil} +c["Minions have 13% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=13}}}},nil} +c["Minions have 13% chance to Poison Enemies on Hit"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=13}}}},nil} +c["Minions have 13% chance to cause Bleeding with Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="BleedChance",type="BASE",value=13}}}},nil} c["Minions have 13% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=13}}}},nil} +c["Minions have 13% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=13}}}},nil} +c["Minions have 13% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=13}}}},nil} c["Minions have 13% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=13}}}},nil} +c["Minions have 14% additional Physical Damage 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Reduction"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=15}}}},nil} c["Minions have 15% chance to Blind Enemies on hit"]={{}," to Blind Enemies "} c["Minions have 15% chance to Blind Enemies on hit Found Magic Items drop Identified"]={{}," to Blind Enemies Found Magic Items drop Identified "} +c["Minions have 15% chance to Taunt on Hit with Attacks"]={{}," to Taunt with Attacks "} +c["Minions have 15% chance to gain Unholy Might for 4 seconds on Kill"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}}}},nil} c["Minions have 15% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=15}}}},nil} +c["Minions have 15% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=15}}}},nil} +c["Minions have 15% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=15}}}},nil} c["Minions have 15% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}}}},nil} c["Minions have 15% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=15}}}},nil} c["Minions have 15% reduced Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=-15}}}},nil} c["Minions have 16% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=16}}}},nil} c["Minions have 16% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=16}}}},nil} +c["Minions have 16% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=16}}}},nil} +c["Minions have 16% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=16}}}},nil} +c["Minions have 17% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=17}}}},nil} +c["Minions have 17% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=17}}}},nil} +c["Minions have 18% chance to Taunt on Hit with Attacks"]={{}," to Taunt with Attacks "} +c["Minions have 18% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=18}}}},nil} +c["Minions have 18% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=18}}}},nil} +c["Minions have 18% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=18}}}},nil} +c["Minions have 2% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=2}}}},nil} +c["Minions have 2% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=2}}}},nil} +c["Minions have 2% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}}}},nil} c["Minions have 20% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=20}}}},nil} +c["Minions have 20% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=20}}}},nil} c["Minions have 20% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=20}}}},nil} c["Minions have 20% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=20}}}},nil} c["Minions have 20% increased Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=20}}}},nil} @@ -10224,13 +18244,34 @@ c["Minions have 20% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,nam c["Minions have 20% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=20}}}},nil} c["Minions have 20% more Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="MORE",value=20}}}},nil} c["Minions have 20% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=-20}}}},nil} +c["Minions have 21% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=21}}}},nil} +c["Minions have 21% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=21}}}},nil} +c["Minions have 22% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=22}}}},nil} c["Minions have 23% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=23}}}},nil} +c["Minions have 23% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=23}}}},nil} +c["Minions have 23% reduced Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=-23}}}},nil} +c["Minions have 23% reduced Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=-23}}}},nil} +c["Minions have 24% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=24}}}},nil} +c["Minions have 24% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=24}}}},nil} c["Minions have 25% chance to gain Unholy Might for 4 seconds on Kill"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}}}},nil} +c["Minions have 25% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}}}},nil} c["Minions have 25% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}}}},nil} c["Minions have 25% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=25}}}},nil} c["Minions have 25% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=25}}}},nil} +c["Minions have 26% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=26}}}},nil} +c["Minions have 26% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=26}}}},nil} +c["Minions have 27% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=27}}}},nil} +c["Minions have 27% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=27}}}},nil} +c["Minions have 27% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=27}}}},nil} +c["Minions have 28% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=28}}}},nil} +c["Minions have 29% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=29}}}},nil} +c["Minions have 29% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=29}}}},nil} +c["Minions have 29% reduced Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=-29}}}},nil} +c["Minions have 29% reduced Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=-29}}}},nil} c["Minions have 3% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=3}}}},nil} c["Minions have 3% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=3}}}},nil} +c["Minions have 3% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=3}}}},nil} +c["Minions have 3% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=3}}}},nil} c["Minions have 30% chance to Impale on Attack Hit per socketed Ghastly Eye Jewel"]={{[1]={[1]={type="Multiplier",var="GhastlyEyeJewelIn{SlotName}"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ImpaleChance",type="BASE",value=30}}}},nil} c["Minions have 30% chance to gain Onslaught for 4 seconds on Kill"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}}}},nil} c["Minions have 30% chance to gain Unholy Might for 4 seconds on Kill"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}}}},nil} @@ -10239,32 +18280,60 @@ c["Minions have 30% increased Critical Strike Chance"]={{[1]={flags=0,keywordFla c["Minions have 30% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}}}},nil} c["Minions have 30% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=30}}}},nil} c["Minions have 30% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=-30}}}},nil} +c["Minions have 32% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=32}}}},nil} +c["Minions have 32% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=-32}}}},nil} +c["Minions have 33% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=33}}}},nil} c["Minions have 33% reduced Flask Charges used"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-33}}}},nil} +c["Minions have 34% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=34}}}},nil} +c["Minions have 35% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=35}}}},nil} c["Minions have 35% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=35}}}},nil} +c["Minions have 36% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=36}}}},nil} c["Minions have 38% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=38}}}},nil} c["Minions have 38% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=38}}}},nil} c["Minions have 38% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=38}}}},nil} +c["Minions have 38% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=-38}}}},nil} +c["Minions have 39% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=39}}}},nil} +c["Minions have 4% chance to Blind on Hit with Attacks"]={{}," to Blind with Attacks "} +c["Minions have 4% chance to Hinder Enemies on Hit with Spells"]={{}," to Hinder Enemies "} +c["Minions have 4% chance to Taunt on Hit with Attacks"]={{}," to Taunt with Attacks "} c["Minions have 4% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=4}}}},nil} c["Minions have 4% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=4}}}},nil} +c["Minions have 4% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=4}}}},nil} c["Minions have 40% chance to Impale on Attack Hit per socketed Ghastly Eye Jewel"]={{[1]={[1]={type="Multiplier",var="GhastlyEyeJewelIn{SlotName}"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ImpaleChance",type="BASE",value=40}}}},nil} c["Minions have 40% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=40}}}},nil} c["Minions have 40% reduced Flask Charges used"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-40}}}},nil} c["Minions have 40% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=-40}}}},nil} +c["Minions have 41% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=41}}}},nil} c["Minions have 45% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=45}}}},nil} c["Minions have 5% chance to Maim Enemies on Hit with Attacks"]={{}," to Maim Enemies with Attacks "} c["Minions have 5% chance to Taunt on Hit with Attacks"]={{}," to Taunt with Attacks "} c["Minions have 5% chance to Taunt on Hit with Attacks Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=4,keywordFlags=0,name="Life",type="BASE",value=5}}}}," to Taunt with Attacks Your Minions spread Caustic Ground on Death, dealing 20% of their as Chaos Damage per second "} +c["Minions have 5% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=5}}}},nil} c["Minions have 5% chance to deal Double Damage while they are on Full Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=5}}}},nil} +c["Minions have 5% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=5}}}},nil} +c["Minions have 5% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=5}}}},nil} +c["Minions have 5% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=5}}}},nil} +c["Minions have 5% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}}}},nil} c["Minions have 5% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=5}}}},nil} c["Minions have 50% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}}}},nil} c["Minions have 50% increased Critical Strike Chance per Maximum Power Charge you have"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="Multiplier",var="PowerChargeMax"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}}}},nil} c["Minions have 50% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=50}}}},nil} c["Minions have 59% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=59}}}},nil} +c["Minions have 6% chance to Blind on Hit with Attacks"]={{}," to Blind with Attacks "} +c["Minions have 6% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=6}}}},nil} +c["Minions have 6% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=6}}}},nil} +c["Minions have 6% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=6}}}},nil} c["Minions have 60% chance to Poison Enemies on Hit"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=60}}}},nil} c["Minions have 60% chance to inflict Withered on Hit"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:CanWither",type="FLAG",value=true}}}},nil} c["Minions have 60% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}}}},nil} c["Minions have 65% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=65}}}},nil} +c["Minions have 7% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=7}}}},nil} +c["Minions have 7% chance to Hinder Enemies on Hit with Spells"]={{}," to Hinder Enemies "} +c["Minions have 7% chance to Taunt on Hit with Attacks"]={{}," to Taunt with Attacks "} c["Minions have 7% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=7}}}},nil} +c["Minions have 7% increased Attack and Cast Speed if you or your Minions have Killed Recently"]={{[1]={[1]={type="Condition",varList={[1]="KilledRecently",[2]="MinionsKilledRecently"}},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=7}}}},nil} +c["Minions have 7% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7}}}},nil} +c["Minions have 70% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=70}}}},nil} c["Minions have 75% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=75}}}},nil} c["Minions have 8% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=8}}}},nil} c["Minions have 8% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=8}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=8}}},[3]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=8}}}},nil} @@ -10278,11 +18347,48 @@ c["Minions have 80% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlag c["Minions have 80% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=80}}}},nil} c["Minions have 9% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=9}}}},nil} c["Minions have 9% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=9}}}},nil} +c["Minions have 9% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=9}}}},nil} +c["Minions have 90% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=90}}}},nil} c["Minions have 90% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=90}}}},nil} c["Minions have Unholy Might"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:CanWither",type="FLAG",value=true}}}},nil} c["Minions have a 12% chance to Impale on Hit with Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ImpaleChance",type="BASE",value=12}}}},nil} c["Minions have the same maximum number of Endurance, Frenzy and Power Charges as you"]={nil,"the same maximum number of Endurance, Frenzy and Power Charges as you "} c["Minions have the same maximum number of Endurance, Frenzy and Power Charges as you Minions count as having the same number of"]={nil,"the same maximum number of Endurance, Frenzy and Power Charges as you Minions count as having the same number of "} +c["Minions prevent +100% of Reflected Damage they would take"]={nil,"prevent +100% of Reflected Damage they would take "} +c["Minions prevent +45% of Reflected Damage they would take"]={nil,"prevent +45% of Reflected Damage they would take "} +c["Minions prevent +50% of Reflected Damage they would take"]={nil,"prevent +50% of Reflected Damage they would take "} +c["Minions prevent +55% of Reflected Damage they would take"]={nil,"prevent +55% of Reflected Damage they would take "} +c["Minions prevent +60% of Reflected Damage they would take"]={nil,"prevent +60% of Reflected Damage they would take "} +c["Minions prevent +65% of Reflected Damage they would take"]={nil,"prevent +65% of Reflected Damage they would take "} +c["Minions prevent +70% of Reflected Damage they would take"]={nil,"prevent +70% of Reflected Damage they would take "} +c["Minions prevent +75% of Reflected Damage they would take"]={nil,"prevent +75% of Reflected Damage they would take "} +c["Minions prevent +80% of Reflected Damage they would take"]={nil,"prevent +80% of Reflected Damage they would take "} +c["Minions prevent +85% of Reflected Damage they would take"]={nil,"prevent +85% of Reflected Damage they would take "} +c["Minions prevent +90% of Reflected Damage they would take"]={nil,"prevent +90% of Reflected Damage they would take "} +c["Minions prevent +95% of Reflected Damage they would take"]={nil,"prevent +95% of Reflected Damage they would take "} +c["Minions summoned by this Graft deal 100% increased Damage"]={nil,"summoned by this Graft deal 100% increased Damage "} +c["Minions summoned by this Graft deal 120% increased Damage"]={nil,"summoned by this Graft deal 120% increased Damage "} +c["Minions summoned by this Graft deal 140% increased Damage"]={nil,"summoned by this Graft deal 140% increased Damage "} +c["Minions summoned by this Graft deal 160% increased Damage"]={nil,"summoned by this Graft deal 160% increased Damage "} +c["Minions summoned by this Graft deal 180% increased Damage"]={nil,"summoned by this Graft deal 180% increased Damage "} +c["Minions summoned by this Graft deal 20% increased Damage"]={nil,"summoned by this Graft deal 20% increased Damage "} +c["Minions summoned by this Graft deal 205% increased Damage"]={nil,"summoned by this Graft deal 205% increased Damage "} +c["Minions summoned by this Graft deal 40% increased Damage"]={nil,"summoned by this Graft deal 40% increased Damage "} +c["Minions summoned by this Graft deal 60% increased Damage"]={nil,"summoned by this Graft deal 60% increased Damage "} +c["Minions summoned by this Graft deal 80% increased Damage"]={nil,"summoned by this Graft deal 80% increased Damage "} +c["Minions summoned by this Graft gain 45% of Physical Damage as Extra Cold Damage"]={nil,"summoned by this Graft gain 45% of Physical Damage as Extra Cold Damage "} +c["Minions summoned by this Graft gain 55% of Physical Damage as Extra Cold Damage"]={nil,"summoned by this Graft gain 55% of Physical Damage as Extra Cold Damage "} +c["Minions summoned by this Graft gain 65% of Physical Damage as Extra Cold Damage"]={nil,"summoned by this Graft gain 65% of Physical Damage as Extra Cold Damage "} +c["Minions summoned by this Graft have 15% chance to Blind on Hit"]={nil,"summoned by this Graft have 15% chance to Blind on Hit "} +c["Minions summoned by this Graft have 15% chance to Taunt on Hit"]={nil,"summoned by this Graft have 15% chance to Taunt on Hit "} +c["Minions summoned by this Graft have 15% increased Attack Speed"]={nil,"summoned by this Graft have 15% increased Attack Speed "} +c["Minions summoned by this Graft have 22% increased Attack Speed"]={nil,"summoned by this Graft have 22% increased Attack Speed "} +c["Minions summoned by this Graft have 29% increased Attack Speed"]={nil,"summoned by this Graft have 29% increased Attack Speed "} +c["Minions summoned by this Graft have 34% increased Life"]={nil,"summoned by this Graft have 34% increased Life "} +c["Minions summoned by this Graft have 40% increased Life"]={nil,"summoned by this Graft have 40% increased Life "} +c["Minions summoned by this Graft have 46% increased Life"]={nil,"summoned by this Graft have 46% increased Life "} +c["Minions summoned by this Graft have 52% increased Life"]={nil,"summoned by this Graft have 52% increased Life "} +c["Minions summoned by this Graft have 58% increased Life"]={nil,"summoned by this Graft have 58% increased Life "} c["Minions take 10% less Damage while you have a Zombie"]={nil,"take 10% less Damage while you have a Zombie "} c["Minions take 10% less Damage while you have a Zombie Minions deal 10% more Damage while you have a Skeleton"]={nil,"take 10% less Damage while you have a Zombie Minions deal 10% more Damage while you have a Skeleton "} c["Minions take 10% less Damage while you have a Zombie Minions deal 10% more Damage while you have a Skeleton Minions gain 10% of Non-Chaos Damage as extra Chaos Damage while you have a Spectre"]={nil,"take 10% less Damage while you have a Zombie Minions deal 10% more Damage while you have a Skeleton Minions gain 10% of Non-Chaos Damage as extra Chaos Damage while you have a Spectre "} @@ -10293,9 +18399,11 @@ c["Minions' Hits can only Kill Ignited Enemies"]={nil,"Minions' Hits can only Ki c["Mirage Archers are not attached to you"]={nil,"Mirage Archers are not attached to you "} c["Mirage Archers are not attached to you +2 to maximum number of Summoned Mirage Archers"]={nil,"Mirage Archers are not attached to you +2 to maximum number of Summoned Mirage Archers "} c["Mirage Archers are not attached to you +2 to maximum number of Summoned Mirage Archers Cannot Summon Mirage Archers while near your Mirage Archers"]={nil,"Mirage Archers are not attached to you +2 to maximum number of Summoned Mirage Archers Cannot Summon Mirage Archers while near your Mirage Archers "} +c["Misty Footprints"]={nil,"Misty Footprints "} c["Modifiers to Attributes instead apply to Omniscience"]={{[1]={flags=0,keywordFlags=0,name="Omniscience",type="FLAG",value=true}},nil} c["Modifiers to Chance to Avoid being Shocked apply to all Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="ShockAvoidAppliesToElementalAilments",type="FLAG",value=true}},nil} c["Modifiers to Chance to Suppress Spell Damage also apply to Chance to Avoid Elemental Ailments at 50% of their Value"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionAppliesToAilmentAvoidancePercent",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="SpellSuppressionAppliesToAilmentAvoidance",type="FLAG",value=true}},nil} +c["Modifiers to Chance to Suppress Spell Damage also apply to Chance to Defend with 200% of Armour at 50% of their Value"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionAppliesToChanceToDefendWithArmourPercentArmour",type="MAX",value=200},[2]={flags=0,keywordFlags=0,name="SpellSuppressionAppliesToChanceToDefendWithArmourPercent",type="MAX",value=50},[3]={flags=0,keywordFlags=0,name="SpellSuppressionAppliesToChanceToDefendWithArmour",type="FLAG",value=true}},nil} c["Modifiers to Chance to Suppress Spell Damage instead apply to Chance to Dodge Spell Hits at 50% of their value"]={{[1]={flags=0,keywordFlags=0,name="ConvertSpellSuppressionToSpellDodge",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="SpellSuppressionChance",source="Acrobatics",type="OVERRIDE",value=0}},nil} c["Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed with Melee Skills"]={{[1]={flags=0,keywordFlags=0,name="ClawAttackSpeedAppliesToUnarmed",type="FLAG",value=true}},nil} c["Modifiers to Claw Critical Strike Chance also apply to Unarmed Critical Strike Chance with Melee Skills"]={{[1]={flags=0,keywordFlags=0,name="ClawCritChanceAppliesToUnarmed",type="FLAG",value=true}},nil} @@ -10312,6 +18420,10 @@ c["Monsters cannot Block your Attacks"]={{[1]={flags=0,keywordFlags=0,name="Enem c["Monsters cannot Suppress your Spells"]={nil,"Monsters cannot Suppress your Spells "} c["Monsters cannot steal or remove your Power, Frenzy or Endurance charges on Hit"]={nil,"Monsters cannot steal or remove your Power, Frenzy or Endurance charges on Hit "} c["Monsters cannot steal or remove your Power, Frenzy or Endurance charges on Hit Monsters cannot Suppress your Spells"]={nil,"Monsters cannot steal or remove your Power, Frenzy or Endurance charges on Hit Monsters cannot Suppress your Spells "} +c["Monsters have 100% more Life"]={nil,"Monsters have 100% more Life "} +c["Movement Attack Skills have 40% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=8,name="Speed",type="INC",value=-40}},nil} +c["Movement Skills Cost no Mana"]={{[1]={flags=0,keywordFlags=8,name="ManaCost",type="MORE",value=-100}},nil} +c["Movement Skills deal no Physical Damage"]={nil,"Movement Skills deal no Physical Damage "} c["Movement Speed cannot be modified to below Base Value"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeedCannotBeBelowBase",type="FLAG",value=true}},nil} c["Moving while Bleeding doesn't cause Minions to take extra Damage"]={nil,"Moving while Bleeding doesn't cause Minions to take extra Damage "} c["Moving while Bleeding doesn't cause you to take extra Damage"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage "} @@ -10335,6 +18447,7 @@ c["Nearby Allies have 3% increased Cast Speed per 100 Intelligence you have"]={{ c["Nearby Allies have 30% increased Item Rarity"]={{}," Item Rarity "} c["Nearby Allies have 30% increased Item Rarity Nearby Allies have Culling Strike"]={{}," Item Rarity Nearby Allies have Culling Strike "} c["Nearby Allies have 4% increased Cast Speed per 100 Intelligence you have"]={{[1]={[1]={div=100,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=4},onlyAllies=true}}},nil} +c["Nearby Allies have 5% increased Defences per 100 Strength you have"]={{[1]={[1]={div=100,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Defences",type="INC",value=5},onlyAllies=true}}},nil} c["Nearby Allies have 6% increased Defences per 100 Strength you have"]={{[1]={[1]={div=100,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Defences",type="INC",value=6},onlyAllies=true}}},nil} c["Nearby Allies have Culling Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="CullPercent",type="MAX",value=10},onlyAllies=true}}},nil} c["Nearby Allies' Action Speed cannot be modified to below Base Value"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="MinimumActionSpeed",type="MAX",value=100},onlyAllies=true}}},nil} @@ -10350,11 +18463,13 @@ c["Nearby Enemies are Covered in Ash"]={{[1]={flags=0,keywordFlags=0,name="Cover c["Nearby Enemies are Covered in Ash if you haven't moved in the past 2 seconds"]={{[1]={[1]={threshold=2,type="MultiplierThreshold",var="StationarySeconds"},[2]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="CoveredInAshEffect",type="BASE",value=20}},nil} c["Nearby Enemies are Crushed"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Crushed",type="FLAG",value=true}}}},nil} c["Nearby Enemies are Crushed while you have at least 25 Rage"]={{[1]={[1]={threshold=25,type="MultiplierThreshold",var="RageStack"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Crushed",type="FLAG",value=true}}}},nil} +c["Nearby Enemies are Debilitated"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Debilitated",type="FLAG",value=true}}}},nil} c["Nearby Enemies are Hindered, with 25% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Hindered",type="FLAG",value=true}}}},nil} c["Nearby Enemies are Intimidated"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Intimidated",type="FLAG",value=true}}}},nil} c["Nearby Enemies are Intimidated if 2 Warlord Items are Equipped"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={threshold=2,type="MultiplierThreshold",var="WarlordItem"},flags=0,keywordFlags=0,name="Condition:Intimidated",type="FLAG",value=true}}}},nil} c["Nearby Enemies are Intimidated while you have Rage"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="RageStack"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Intimidated",type="FLAG",value=true}}}},nil} c["Nearby Enemies are Scorched"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Scorched",type="FLAG",value=true}}},[2]={flags=0,keywordFlags=0,name="ScorchBase",type="BASE",value=10}},nil} +c["Nearby Enemies are Unnerved"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Unnerved",type="FLAG",value=true}}}},nil} c["Nearby Enemies are Unnerved if 2 Elder Items are Equipped"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={threshold=2,type="MultiplierThreshold",var="ElderItem"},flags=0,keywordFlags=0,name="Condition:Unnerved",type="FLAG",value=true}}}},nil} c["Nearby Enemies cannot deal Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="NeverCrit",type="FLAG",value=true}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:NeverCrit",type="FLAG",value=true}}}},nil} c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges"]={nil,"cannot gain Power, Frenzy or Endurance Charges "} @@ -10362,10 +18477,30 @@ c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges Projectile Barr c["Nearby Enemies deal 8% less Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamage",type="MORE",value=-8}}}},nil} c["Nearby Enemies grant 25% increased Flask Charges"]={nil,"grant 25% increased Flask Charges "} c["Nearby Enemies grant 25% increased Flask Charges Nearby Enemies have 10% reduced Stun and Block Recovery"]={nil,"grant 25% increased Flask Charges Nearby Enemies have 10% reduced Stun and Block Recovery "} +c["Nearby Enemies have +9% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=9}}}},nil} +c["Nearby Enemies have +9% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=9}}}},nil} +c["Nearby Enemies have +9% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=9}}}},nil} +c["Nearby Enemies have +9% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=9}}}},nil} c["Nearby Enemies have -10% to all Resistances"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-10}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-10}}}},nil} +c["Nearby Enemies have -12% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-12}}}},nil} +c["Nearby Enemies have -12% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-12}}}},nil} +c["Nearby Enemies have -12% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-12}}}},nil} +c["Nearby Enemies have -12% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-12}}}},nil} c["Nearby Enemies have -20% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-20}}}},nil} c["Nearby Enemies have -20% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-20}}}},nil} +c["Nearby Enemies have -3% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-3}}}},nil} +c["Nearby Enemies have -3% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-3}}}},nil} +c["Nearby Enemies have -3% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-3}}}},nil} +c["Nearby Enemies have -3% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-3}}}},nil} c["Nearby Enemies have -30% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-30}}}},nil} +c["Nearby Enemies have -4% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-4}}}},nil} +c["Nearby Enemies have -4% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-4}}}},nil} +c["Nearby Enemies have -4% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-4}}}},nil} +c["Nearby Enemies have -4% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-4}}}},nil} +c["Nearby Enemies have -9% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-9}}}},nil} +c["Nearby Enemies have -9% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-9}}}},nil} +c["Nearby Enemies have -9% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-9}}}},nil} +c["Nearby Enemies have -9% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-9}}}},nil} c["Nearby Enemies have 10% reduced Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=-10}}}},nil} c["Nearby Enemies have 10% reduced Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=-10}}}},nil} c["Nearby Enemies have 100% reduced Life Regeneration rate"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=-100}}}},nil} @@ -10380,7 +18515,15 @@ c["Nearby Enemies have Lightning Exposure while you are affected by Herald of Th c["Nearby Enemies have Lightning Resistance equal to yours"]={{[1]={flags=0,keywordFlags=0,name="EnemyLightningResistEqualToYours",type="FLAG",value=true}},nil} c["Nearby Enemies have Malediction"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="HasMalediction",type="FLAG",value=true}}}},nil} c["Nearby Enemies take 10% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=10}}}},nil} +c["Nearby Enemies take 12% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=12}}}},nil} c["Nearby Enemies take 16% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=16}}}},nil} +c["Nearby Enemies take 3% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=3}}}},nil} +c["Nearby Enemies take 4% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=4}}}},nil} +c["Nearby Enemies take 50 Lightning Damage per second"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningDegen",type="BASE",value=50}}}},nil} +c["Nearby Enemies take 6% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=6}}}},nil} +c["Nearby Enemies take 9% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=9}}}},nil} +c["Nearby Enemies take 9% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=9}}}},nil} +c["Nearby Enemies take 9% reduced Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-9}}}},nil} c["Nearby Enemies' Chaos Resistance is 0"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="OVERRIDE",value=0}}}},nil} c["Nearby Enemy Monsters have at least 8% of Life Reserved"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeReservationPercent",type="BASE",value=8}}}},nil} c["Nearby Enemy Monsters' Action Speed is at most 90% of base value"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MaximumActionSpeedReduction",type="MAX",value=10}}}},nil} @@ -10392,6 +18535,8 @@ c["Nearby allies Recover 2% of your Maximum Life when you Die"]={nil,"Nearby all c["Nearby allies Recover 2% of your Maximum Life when you Die Nearby allies Recover 1% of your Maximum Life when you Die"]={nil,"Nearby allies Recover 2% of your Maximum Life when you Die Nearby allies Recover 1% of your Maximum Life when you Die "} c["Nearby allies gain 18% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=18},onlyAllies=true}}},nil} c["Nearby corpses Explode when you Warcry, dealing 10% of their Life as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=10,chance=1,keyOfScaledMod="chance",type="Physical"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} +c["Nearby corpses Explode when you Warcry, dealing 4% of their Life as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=4,chance=1,keyOfScaledMod="chance",type="Physical"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} +c["Nearby corpses Explode when you Warcry, dealing 5% of their Life as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=5,chance=1,keyOfScaledMod="chance",type="Physical"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Nearby corpses Explode when you Warcry, dealing 6% of their Life as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=6,chance=1,keyOfScaledMod="chance",type="Physical"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Nearby corpses Explode when you Warcry, dealing 8% of their Life as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=8,chance=1,keyOfScaledMod="chance",type="Physical"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds"]={nil,"Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds "} @@ -10405,8 +18550,14 @@ c["Non-Aura Curses you inflict are not removed from Dying Enemies"]={nil,"Non-Au c["Non-Aura Curses you inflict are not removed from Dying Enemies Enemies near corpses affected by your Curses are Blinded"]={nil,"Non-Aura Curses you inflict are not removed from Dying Enemies Enemies near corpses affected by your Curses are Blinded "} c["Non-Aura Hexes expire upon reaching 200% of base Effect"]={nil,"Non-Aura Hexes expire upon reaching 200% of base Effect "} c["Non-Aura Hexes expire upon reaching 200% of base Effect Non-Aura Hexes gain 20% increased Effect per second"]={{[1]={[1]={actor="enemy",limit=200,limitTotal=true,type="Multiplier",var="CurseDurationExpired"},[2]={neg=true,skillType=39,type="SkillType"},[3]={skillType=97,type="SkillType"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=20}},nil} +c["Non-Aura Hexes gain 20% increased Effect per second"]={nil,"Non-Aura Hexes gain 20% increased Effect per second "} +c["Non-Aura Vaal Skills require 20% reduced Souls Per Use"]={{[1]={[1]={neg=true,skillType=39,type="SkillType"},flags=0,keywordFlags=512,name="SoulCost",type="INC",value=-20}},nil} c["Non-Aura Vaal Skills require 25% reduced Souls Per Use during Effect"]={{[1]={[1]={neg=true,skillType=39,type="SkillType"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=512,name="SoulCost",type="INC",value=-25}},nil} +c["Non-Aura Vaal Skills require 40% reduced Souls Per Use"]={{[1]={[1]={neg=true,skillType=39,type="SkillType"},flags=0,keywordFlags=512,name="SoulCost",type="INC",value=-40}},nil} +c["Non-Channelling Skills Cost -7 Mana"]={{[1]={[1]={neg=true,skillType=48,type="SkillType"},flags=0,keywordFlags=0,name="ManaCostNoMult",type="BASE",value=-7}},nil} c["Non-Channelling Skills have -5 to Total Mana Cost while affected by Clarity"]={{[1]={[1]={neg=true,skillType=48,type="SkillType"},[2]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-5}},nil} +c["Non-Channelling Skills have -7 to Total Mana Cost"]={{[1]={[1]={neg=true,skillType=48,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-7}},nil} +c["Non-Channelling Skills have -8 to Total Mana Cost while affected by Clarity"]={{[1]={[1]={neg=true,skillType=48,type="SkillType"},[2]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-8}},nil} c["Non-Channelling Skills have -9 to Total Mana Cost"]={{[1]={[1]={neg=true,skillType=48,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-9}},nil} c["Non-Chilled Enemies you Poison are Chilled"]={nil,"Non-Chilled Enemies you Poison are Chilled "} c["Non-Chilled Enemies you Poison are Chilled Poisoned Enemies you Kill with Hits Shatter"]={nil,"Non-Chilled Enemies you Poison are Chilled Poisoned Enemies you Kill with Hits Shatter "} @@ -10418,9 +18569,12 @@ c["Non-Critical Strikes cannot inflict Ailments"]={{[1]={flags=0,keywordFlags=0, c["Non-Critical Strikes deal no Damage"]={{[1]={[1]={neg=true,type="Condition",var="CriticalStrike"},flags=4,keywordFlags=0,name="Damage",type="MORE",value=-100}},nil} c["Non-Curse Aura Skills have 20% increased Duration"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil} c["Non-Curse Aura Skills have 50% increased Duration"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=50}},nil} +c["Non-Curse Aura Skills have 60% increased Duration"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=60}},nil} c["Non-Curse Auras from your Skills only apply to you and Linked Targets"]={{[1]={[1]={skillType=39,type="SkillType"},[2]={neg=true,skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="SelfAurasAffectYouAndLinkedTarget",type="FLAG",value=true}},nil} c["Non-Cursed Enemies you inflict Non-Aura Curses on are Blinded for 4 seconds"]={nil,"Non-Cursed Enemies you inflict Non-Aura Curses on are Blinded for 4 seconds "} c["Non-Damaging Ailments Cannot Be inflicted on you while you already have one"]={nil,"Non-Damaging Ailments Cannot Be inflicted on you while you already have one "} +c["Non-Damaging Ailments have 25% reduced Effect on you while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-25},[2]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfFreezeEffect",type="INC",value=-25},[3]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-25},[4]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfScorchEffect",type="INC",value=-25},[5]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfBrittleEffect",type="INC",value=-25},[6]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfSapEffect",type="INC",value=-25}},nil} +c["Non-Damaging Ailments have 36% reduced Effect on you while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-36},[2]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfFreezeEffect",type="INC",value=-36},[3]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-36},[4]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfScorchEffect",type="INC",value=-36},[5]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfBrittleEffect",type="INC",value=-36},[6]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfSapEffect",type="INC",value=-36}},nil} c["Non-Damaging Ailments have 40% reduced Effect on you while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-40},[2]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfFreezeEffect",type="INC",value=-40},[3]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-40},[4]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfScorchEffect",type="INC",value=-40},[5]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfBrittleEffect",type="INC",value=-40},[6]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfSapEffect",type="INC",value=-40}},nil} c["Non-Damaging Ailments have 50% reduced Effect on you while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-50},[2]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfFreezeEffect",type="INC",value=-50},[3]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-50},[4]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfScorchEffect",type="INC",value=-50},[5]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfBrittleEffect",type="INC",value=-50},[6]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="SelfSapEffect",type="INC",value=-50}},nil} c["Non-Damaging Elemental Ailments you inflict have 100% more Effect"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="MORE",value=100},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="MORE",value=100},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffect",type="MORE",value=100},[4]={flags=0,keywordFlags=0,name="EnemyScorchEffect",type="MORE",value=100},[5]={flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="MORE",value=100},[6]={flags=0,keywordFlags=0,name="EnemySapEffect",type="MORE",value=100}},nil} @@ -10434,6 +18588,9 @@ c["Non-Travel Attack Skills Repeat an additional Time"]={{[1]={[1]={neg=true,ski c["Non-Unique Jewels cause Small and Notable Passive Skills in a Large Radius to"]={nil,"Non-Unique Jewels cause Small and Notable Passive Skills in a Large Radius to "} c["Non-Unique Utility Flasks you Use apply to Linked Targets"]={{[1]={flags=0,keywordFlags=0,name="ExtraLinkEffect",type="LIST",value={mod={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="ParentNonUniqueFlasksAppliedToYou",type="FLAG",value=true}}}},nil} c["Non-Vaal Strike Skills target 1 additional nearby Enemy"]={{[1]={[1]={skillType=21,type="SkillType"},[2]={neg=true,skillType=38,type="SkillType"},flags=0,keywordFlags=0,name="AdditionalStrikeTarget",type="BASE",value=1}},nil} +c["Non-Vaal Strike Skills target 2 additional nearby Enemies"]={{[1]={[1]={skillType=21,type="SkillType"},[2]={neg=true,skillType=38,type="SkillType"},flags=0,keywordFlags=0,name="AdditionalStrikeTarget",type="BASE",value=2}},nil} +c["Non-Vaal Strike Skills target 3 additional nearby Enemies"]={{[1]={[1]={skillType=21,type="SkillType"},[2]={neg=true,skillType=38,type="SkillType"},flags=0,keywordFlags=0,name="AdditionalStrikeTarget",type="BASE",value=3}},nil} +c["Non-Vaal Strike Skills target 4 additional nearby Enemies"]={{[1]={[1]={skillType=21,type="SkillType"},[2]={neg=true,skillType=38,type="SkillType"},flags=0,keywordFlags=0,name="AdditionalStrikeTarget",type="BASE",value=4}},nil} c["Non-critical strikes deal 80% less Damage"]={{[1]={[1]={neg=true,type="Condition",var="CriticalStrike"},flags=4,keywordFlags=0,name="Damage",type="MORE",value=-80}},nil} c["Non-instant Mana Recovery from Flasks is also Recovered as Life"]={{[1]={flags=0,keywordFlags=0,name="ManaFlaskAppliesToLife",type="FLAG",value=true}},nil} c["Notable Passive Skills in Radius are Transformed to"]={nil,"Notable Passive Skills in Radius are Transformed to "} @@ -10448,6 +18605,8 @@ c["Offering Skills have 50% reduced Duration"]={{[1]={[1]={skillNameList={[1]="B c["Offerings Kill affected Damagable targets when Offering Duration expires"]={nil,"Offerings Kill affected Damagable targets when Offering Duration expires "} c["On Killing a Poisoned Enemy, Enemies within 3 metres are Poisoned"]={nil,"On Killing a Poisoned Enemy, Enemies within 3 metres are Poisoned "} c["On Killing a Poisoned Enemy, Enemies within 3 metres are Poisoned and nearby Allies Regenerate 400 Life per second"]={nil,"On Killing a Poisoned Enemy, Enemies within 3 metres are Poisoned and nearby Allies Regenerate 400 Life per second "} +c["On Killing a Poisoned Enemy, Enemies within 3 metres are Poisoned, and you and Allies Regenerate 400 Life per second for the Poison's duration if within 3 metres"]={nil,"On Killing a Poisoned Enemy, Enemies within 3 metres are Poisoned, and you and Allies Regenerate 400 Life per second for the Poison's duration if within 3 metres "} +c["On Killing a Rare monster, a random Linked Minion gains its Modifiers for 20 seconds"]={nil,"On Killing a Rare monster, a random Linked Minion gains its Modifiers for 20 seconds "} c["On Killing a Rare monster, a random Linked Minion gains its Modifiers for 60 seconds"]={nil,"On Killing a Rare monster, a random Linked Minion gains its Modifiers for 60 seconds "} c["On non-channelling Attack, set a Life Flask with greater than 50% of maximum Charges remaining to 50%"]={nil,"On non-channelling Attack, set a Life Flask with greater than 50% of maximum Charges remaining to 50% "} c["On non-channelling Attack, set a Life Flask with greater than 50% of maximum Charges remaining to 50% For each Charge removed this way, that Attack gains +2% to Damage over time Multiplier"]={{[1]={[1]={floor=true,percent=50,stat="LifeFlaskCharges",type="PercentStat"},[2]={neg=true,skillType=48,type="SkillType"},[3]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=2}},nil} @@ -10459,6 +18618,9 @@ c["Only affects Passives in Small Ring"]={{[1]={flags=0,keywordFlags=0,name="Jew c["Only affects Passives in Very Large Ring"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="radiusIndex",value=9}}},nil} c["Onslaught"]={{[1]={flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil} c["Other Aegis Skills are Disabled"]={{[1]={[1]={skillType=99,type="SkillType"},flags=0,keywordFlags=0,name="DisableSkill",type="FLAG",value=true},[2]={[1]={skillId="Primal Aegis",type="SkillName"},flags=0,keywordFlags=0,name="EnableSkill",type="FLAG",value=true}},nil} +c["Otherworldly Lure"]={nil,"Otherworldly Lure "} +c["Overcharged Sinews used by this Graft can apply +2 maximum Jolt Buffs"]={nil,"Overcharged Sinews used by this Graft can apply +2 maximum Jolt Buffs "} +c["Overcharged Sinews used by this Graft can apply +4 maximum Jolt Buffs"]={nil,"Overcharged Sinews used by this Graft can apply +4 maximum Jolt Buffs "} c["Pact Skills grant Boons instead of Afflictions"]={nil,"Pact Skills grant Boons instead of Afflictions "} c["Pact Skills have 40% increased Cast Speed"]={{[1]={[1]={skillType=135,type="SkillType"},flags=16,keywordFlags=0,name="Speed",type="INC",value=40}},nil} c["Pact Skills have 40% increased Cooldown Recovery Rate"]={{[1]={[1]={skillType=135,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=40}},nil} @@ -10468,6 +18630,7 @@ c["Pain Attunement"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",v c["Passage"]={nil,"Passage "} c["Passage Only affects Passives in Medium Ring"]={nil,"Passage Only affects Passives in Medium Ring "} c["Passive Skills in Radius can be Allocated without being connected to your tree"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="intuitiveLeapLike",value=true}}},nil} +c["Passive Skills in Radius can be Allocated without being connected to your tree Passage"]={nil,"Passive Skills in Radius can be Allocated without being connected to your tree Passage "} c["Passive Skills in radius of Acrobatics can be allocated without being connected to your tree"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="impossibleEscapeKeystone",value="acrobatics"}},[2]={flags=0,keywordFlags=0,name="ImpossibleEscapeKeystones",type="LIST",value={key="acrobatics",value=true}}},nil} c["Passive Skills in radius of Ancestral Bond can be allocated without being connected to your tree"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="impossibleEscapeKeystone",value="ancestral bond"}},[2]={flags=0,keywordFlags=0,name="ImpossibleEscapeKeystones",type="LIST",value={key="ancestral bond",value=true}}},nil} c["Passive Skills in radius of Arrow Dancing can be allocated without being connected to your tree"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="impossibleEscapeKeystone",value="arrow dancing"}},[2]={flags=0,keywordFlags=0,name="ImpossibleEscapeKeystones",type="LIST",value={key="arrow dancing",value=true}}},nil} @@ -10523,6 +18686,7 @@ c["Passives granting Fire Resistance or all Elemental Resistances in Radius"]={n c["Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill "} c["Passives granting Lightning Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius "} c["Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill "} +c["Passives in Radius apply to Minions instead of you"]={nil,"Passives in Radius apply to Minions instead of you "} c["Passives in radius are Conquered by the Eternal Empire"]={{},nil} c["Passives in radius are Conquered by the Kalguur"]={{},nil} c["Passives in radius are Conquered by the Karui"]={{},nil} @@ -10530,6 +18694,7 @@ c["Passives in radius are Conquered by the Maraketh"]={{},nil} c["Passives in radius are Conquered by the Templars"]={{},nil} c["Passives in radius are Conquered by the Vaal"]={{},nil} c["Penetrate 1% Elemental Resistances per 15 Omniscience"]={{[1]={[1]={div=15,stat="Omni",type="PerStat"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=1}},nil} +c["Penetrate 1% Elemental Resistances per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=1}},nil} c["Penetrate 4% Elemental Resistances per Abyss Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewel"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=4}},nil} c["Perfect Agony"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Perfect Agony"},[2]={flags=0,keywordFlags=0,name="Condition:HavePerfectAgony",type="FLAG",value=true}},nil} c["Permanently Intimidate Enemies on Block"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Intimidated",type="FLAG",value=true}}}},nil} @@ -10538,10 +18703,13 @@ c["Petrified during Effect +50% Chance to Block Attack Damage during Effect"]={n c["Phasing"]={{[1]={flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil} c["Physical Damage Reduction from Hits is based off of 200% of your Ward instead of your Armour"]={{[1]={flags=0,keywordFlags=0,name="PhysicalReductionBasedOnWard",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="PhysicalReductionBasedOnWardPercent",source="Black Scythe Training",type="OVERRIDE",value=200}},nil} c["Physical Damage Reduction is zero"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="OVERRIDE",value=0},[2]={flags=0,keywordFlags=0,name="ArmourDoesNotApplyToPhysicalDamageTaken",type="FLAG",value=true}},nil} +c["Physical Damage is increased by 1% per 8 Intelligence from Allocated Passives in Radius"]={nil,"Physical Damage is increased by 1% per 8 Intelligence from Allocated Passives in Radius "} c["Physical Damage of Enemies Hitting you is Unlucky"]={nil,"Physical Damage of Enemies Hitting you is Unlucky "} c["Physical Damage taken bypasses Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="PhysicalEnergyShieldBypass",type="BASE",value=100}},nil} +c["Physical Skills have 1% increased Duration per 12 Intelligence"]={{[1]={[1]={div=12,stat="Int",type="PerStat"},flags=0,keywordFlags=16,name="Duration",type="INC",value=1}},nil} c["Plague Bearer has 20% increased Maximum Plague Value"]={{}," Maximum Plague Value "} c["Point Blank"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Point Blank"},[2]={flags=0,keywordFlags=0,name="Condition:HavePointBlank",type="FLAG",value=true}},nil} +c["Poison Cursed Enemies on hit"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil} c["Poison you inflict is Reflected to you if you have fewer than 100 Poisons on you"]={nil,"Poison you inflict is Reflected to you if you have fewer than 100 Poisons on you "} c["Poison you inflict is Reflected to you if you have fewer than 100 Poisons on you Corrupted"]={nil,"Poison you inflict is Reflected to you if you have fewer than 100 Poisons on you Corrupted "} c["Poison you inflict with Critical Strikes deals 20% more Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=2097152,name="Damage",type="MORE",value=20}},nil} @@ -10550,28 +18718,92 @@ c["Poison you inflict with Travel Skills is Reflected to you if you have fewer t c["Poisoned Enemies you Kill with Hits Shatter"]={nil,"Poisoned Enemies you Kill with Hits Shatter "} c["Poisonous Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil} c["Poisons on you expire 50% slower"]={{[1]={flags=0,keywordFlags=0,name="SelfPoisonDebuffExpirationRate",type="BASE",value=-50}},nil} +c["Poisons you inflict deal Damage 10% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=10}},nil} +c["Poisons you inflict deal Damage 11% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=11}},nil} +c["Poisons you inflict deal Damage 12% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=12}},nil} +c["Poisons you inflict deal Damage 13% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=13}},nil} +c["Poisons you inflict deal Damage 14% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=14}},nil} +c["Poisons you inflict deal Damage 15% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=15}},nil} +c["Poisons you inflict deal Damage 16% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=16}},nil} +c["Poisons you inflict deal Damage 18% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=18}},nil} c["Poisons you inflict deal Damage 20% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=20}},nil} +c["Poisons you inflict deal Damage 24% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=24}},nil} +c["Poisons you inflict deal Damage 33% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=33}},nil} c["Poisons you inflict deal Damage 40% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=40}},nil} +c["Poisons you inflict deal Damage 5% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=5}},nil} c["Poisons you inflict deal Damage 50% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=50}},nil} +c["Poisons you inflict deal Damage 6% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=6}},nil} +c["Poisons you inflict deal Damage 7% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=7}},nil} +c["Poisons you inflict deal Damage 8% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=8}},nil} +c["Poisons you inflict deal Damage 9% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=9}},nil} c["Poisons you inflict during any Flask Effect have 20% chance to deal 100% more Damage"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=2097152,name="Damage",type="MORE",value=20}},nil} c["Poisons you inflict on non-Poisoned Enemies deal 300% increased Damage"]={{[1]={[1]={type="Condition",var="NonPoisonedOnly"},flags=0,keywordFlags=2097152,name="Damage",type="INC",value=300}},nil} c["Precise Technique"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Precise Technique"},[2]={flags=0,keywordFlags=0,name="Condition:HavePreciseTechnique",type="FLAG",value=true}},nil} c["Precision has 100% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Precision",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=100}},nil} +c["Preserving Stillness used by this Graft also grants +1% to all maximum Elemental Resistances"]={nil,"Preserving Stillness used by this Graft also grants +1% to all maximum Elemental Resistances "} +c["Preserving Stillness used by this Graft also grants +12% to all Elemental Resistances"]={nil,"Preserving Stillness used by this Graft also grants +12% to all Elemental Resistances "} +c["Preserving Stillness used by this Graft also grants +17% to all Elemental Resistances"]={nil,"Preserving Stillness used by this Graft also grants +17% to all Elemental Resistances "} +c["Preserving Stillness used by this Graft also grants +2% to all maximum Elemental Resistances"]={nil,"Preserving Stillness used by this Graft also grants +2% to all maximum Elemental Resistances "} +c["Preserving Stillness used by this Graft also grants +23% to all Elemental Resistances"]={nil,"Preserving Stillness used by this Graft also grants +23% to all Elemental Resistances "} +c["Preserving Stillness used by this Graft can take 250 additional Damage"]={nil,"Preserving Stillness used by this Graft can take 250 additional Damage "} +c["Preserving Stillness used by this Graft can take 350 additional Damage"]={nil,"Preserving Stillness used by this Graft can take 350 additional Damage "} +c["Preserving Stillness used by this Graft can take 450 additional Damage"]={nil,"Preserving Stillness used by this Graft can take 450 additional Damage "} c["Prevent +1% of Suppressed Spell Damage per Hit Suppressed Recently"]={{[1]={[1]={type="Multiplier",var="HitsSuppressedRecently"},flags=0,keywordFlags=0,name="SpellSuppressionEffect",type="BASE",value=1}},nil} +c["Prevent +100% of Reflected Damage"]={nil,"Prevent +100% of Reflected Damage "} +c["Prevent +13% of Reflected Damage"]={nil,"Prevent +13% of Reflected Damage "} c["Prevent +15% of Suppressed Spell Damage while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="SpellSuppressionEffect",type="BASE",value=15}},nil} +c["Prevent +2% of Suppressed Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionEffect",type="BASE",value=2}},nil} +c["Prevent +20% of Reflected Damage"]={nil,"Prevent +20% of Reflected Damage "} +c["Prevent +27% of Reflected Damage"]={nil,"Prevent +27% of Reflected Damage "} c["Prevent +3% of Suppressed Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionEffect",type="BASE",value=3}},nil} c["Prevent +3% of Suppressed Spell Damage per Bark below maximum"]={{[1]={[1]={type="Multiplier",var="MissingBarkskinStacks"},flags=0,keywordFlags=0,name="SpellSuppressionEffect",type="BASE",value=3}},nil} +c["Prevent +35% of Suppressed Spell Damage if you have not Suppressed Spell Damage Recently"]={{[1]={[1]={neg=true,type="Condition",var="SuppressedRecently"},flags=0,keywordFlags=0,name="SpellSuppressionEffect",type="BASE",value=35}},nil} +c["Prevent +4% of Suppressed Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionEffect",type="BASE",value=4}},nil} +c["Prevent +4% of Suppressed Spell Damage while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="SpellSuppressionEffect",type="BASE",value=4}},nil} +c["Prevent +45% of Reflected Damage"]={nil,"Prevent +45% of Reflected Damage "} c["Prevent +5% of Suppressed Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionEffect",type="BASE",value=5}},nil} c["Prevent +50% of Reflected Damage"]={nil,"Prevent +50% of Reflected Damage "} +c["Prevent +55% of Reflected Damage"]={nil,"Prevent +55% of Reflected Damage "} c["Prevent +6% of Suppressed Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionEffect",type="BASE",value=6}},nil} c["Prevent +6% of Suppressed Spell Damage while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="SpellSuppressionEffect",type="BASE",value=6}},nil} +c["Prevent +60% of Reflected Damage"]={nil,"Prevent +60% of Reflected Damage "} c["Prevent +60% of Reflected Elemental Damage"]={nil,"Prevent +60% of Reflected Elemental Damage "} c["Prevent +60% of Reflected Physical Damage"]={nil,"Prevent +60% of Reflected Physical Damage "} +c["Prevent +63% of Reflected Cold Damage you would take while affected by Purity of Ice"]={nil,"Prevent +63% of Reflected Cold Damage you would take while affected by Purity of Ice "} +c["Prevent +63% of Reflected Elemental Damage you would take while affected by Purity of Elements"]={nil,"Prevent +63% of Reflected Elemental Damage you would take while affected by Purity of Elements "} +c["Prevent +63% of Reflected Fire Damage you would take while affected by Purity of Fire"]={nil,"Prevent +63% of Reflected Fire Damage you would take while affected by Purity of Fire "} +c["Prevent +63% of Reflected Lightning Damage you would take while affected by Purity of Lightning"]={nil,"Prevent +63% of Reflected Lightning Damage you would take while affected by Purity of Lightning "} +c["Prevent +63% of Reflected Physical Damage you would take while affected by Determination"]={nil,"Prevent +63% of Reflected Physical Damage you would take while affected by Determination "} +c["Prevent +65% of Reflected Damage"]={nil,"Prevent +65% of Reflected Damage "} +c["Prevent +70% of Reflected Damage"]={nil,"Prevent +70% of Reflected Damage "} +c["Prevent +75% of Reflected Damage"]={nil,"Prevent +75% of Reflected Damage "} c["Prevent +75% of Reflected Elemental Damage you would take while"]={nil,"Prevent +75% of Reflected Elemental Damage you would take while "} c["Prevent +75% of Reflected Elemental Damage you would take while affected by Purity of Elements"]={nil,"Prevent +75% of Reflected Elemental Damage you would take while affected by Purity of Elements "} c["Prevent +75% of Reflected Physical Damage you would take while affected by Determination"]={nil,"Prevent +75% of Reflected Physical Damage you would take while affected by Determination "} c["Prevent +75% of Reflected Physical Damage you would take while affected by Determination Unaffected by Vulnerability while affected by Determination"]={nil,"Prevent +75% of Reflected Physical Damage you would take while affected by Determination Unaffected by Vulnerability while affected by Determination "} +c["Prevent +80% of Reflected Damage"]={nil,"Prevent +80% of Reflected Damage "} +c["Prevent +85% of Reflected Damage"]={nil,"Prevent +85% of Reflected Damage "} +c["Prevent +9% of Suppressed Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellSuppressionEffect",type="BASE",value=9}},nil} +c["Prevent +90% of Reflected Damage"]={nil,"Prevent +90% of Reflected Damage "} +c["Prevent +95% of Reflected Damage"]={nil,"Prevent +95% of Reflected Damage "} +c["Pride has 20% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Pride",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=20}},nil} +c["Pride has 23% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Pride",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=23}},nil} +c["Pride has 25% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Pride",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=25}},nil} +c["Pride has 25% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Pride",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=25}},nil} +c["Pride has 26% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Pride",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=26}},nil} +c["Pride has 29% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Pride",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=29}},nil} +c["Pride has 32% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Pride",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=32}},nil} +c["Pride has 35% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Pride",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=35}},nil} +c["Pride has 38% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Pride",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=38}},nil} +c["Pride has 41% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Pride",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=41}},nil} +c["Pride has 44% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Pride",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=44}},nil} +c["Pride has 45% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Pride",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=45}},nil} +c["Pride has 47% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Pride",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=47}},nil} +c["Pride has 50% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Pride",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=50}},nil} c["Pride has 50% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Pride",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=50}},nil} +c["Pride has 53% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Pride",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=53}},nil} +c["Pride has 56% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Pride",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=56}},nil} +c["Pride has 59% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Pride",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=59}},nil} c["Pride has no Reservation"]={{[1]={[1]={skillId="Pride",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Pride",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Pride",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Pride",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Primal Aegis can take 75 Elemental Damage per Allocated Notable Passive Skill"]={{[1]={[1]={type="Multiplier",var="AllocatedNotable"},[2]={effectType="Buff",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="ElementalAegisValue",type="MAX",value=75}},nil} c["Primordial"]={{[1]={flags=0,keywordFlags=0,name="Multiplier:PrimordialItem",type="BASE",value=1}},nil} @@ -10592,26 +18824,40 @@ c["Projectiles Chain an additional time"]={{[1]={flags=1024,keywordFlags=0,name= c["Projectiles Fork"]={{[1]={flags=1024,keywordFlags=0,name="ForkOnce",type="FLAG",value=true},[2]={flags=1024,keywordFlags=0,name="ForkCountMax",type="BASE",value=1}},nil} c["Projectiles Pierce 2 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=2}},nil} c["Projectiles Pierce 2 additional Targets if 2 Hunter Items are Equipped"]={{[1]={[1]={threshold=2,type="MultiplierThreshold",var="HunterItem"},flags=0,keywordFlags=0,name="PierceCount",type="BASE",value="2"}},nil} +c["Projectiles Pierce 3 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=3}},nil} +c["Projectiles Pierce 4 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=4}},nil} c["Projectiles Pierce 5 additional Targets while you have Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=5}},nil} c["Projectiles Pierce all Burning Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Burning"},flags=0,keywordFlags=0,name="PierceAllTargets",type="FLAG",value=true}},nil} c["Projectiles Pierce all Targets while you have Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="PierceAllTargets",type="FLAG",value=true}},nil} +c["Projectiles Pierce all nearby Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceAllTargets",type="FLAG",value=true}},nil} c["Projectiles Pierce an additional Target"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=1}},nil} c["Projectiles Return to you"]={nil,"Return to you "} c["Projectiles Return to you Projectiles are fired in random directions"]={nil,"Return to you Projectiles are fired in random directions "} c["Projectiles Return to you from final target"]={nil,"Return to you from final target "} +c["Projectiles Split towards +1 targets"]={{[1]={flags=0,keywordFlags=0,name="SplitCount",type="BASE",value=1}},nil} c["Projectiles are fired in random directions"]={nil,"fired in random directions "} +c["Projectiles can Chain from any number of additional targets in Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=1024,keywordFlags=0,name="ChainCountMax",type="BASE",value=math.huge}},nil} c["Projectiles cannot Pierce, Fork or Chain"]={{[1]={flags=1024,keywordFlags=0,name="CannotPierce",type="FLAG",value=true},[2]={flags=1024,keywordFlags=0,name="CannotChain",type="FLAG",value=true},[3]={flags=1024,keywordFlags=0,name="CannotFork",type="FLAG",value=true}},nil} c["Projectiles cannot collide with Enemies in Close Range"]={nil,"cannot collide with Enemies in Close Range "} c["Projectiles cannot collide with Enemies in Close Range Far Shot"]={nil,"cannot collide with Enemies in Close Range Far Shot "} c["Projectiles cannot continue after colliding with targets"]={{[1]={flags=1024,keywordFlags=0,name="CannotPierce",type="FLAG",value=true},[2]={flags=1024,keywordFlags=0,name="CannotChain",type="FLAG",value=true},[3]={flags=1024,keywordFlags=0,name="CannotFork",type="FLAG",value=true},[4]={flags=1024,keywordFlags=0,name="CannotSplit",type="FLAG",value=true}},nil} +c["Projectiles created by this Graft that have Pierced deal 25% more Damage"]={nil,"created by this Graft that have Pierced deal 25% more Damage "} +c["Projectiles deal 18% increased Damage with Hits and Ailments for each Enemy Pierced"]={{[1]={[1]={stat="PiercedCount",type="PerStat"},[2]={skillType=3,type="SkillType"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=18}},nil} c["Projectiles deal 20% increased Damage with Hits and Ailments for"]={{[1]={flags=1024,keywordFlags=786432,name="Damage",type="INC",value=20}}," for "} c["Projectiles deal 20% increased Damage with Hits and Ailments for each Enemy Pierced"]={{[1]={[1]={stat="PiercedCount",type="PerStat"},[2]={skillType=3,type="SkillType"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=20}},nil} c["Projectiles deal 20% increased Damage with Hits and Ailments for each remaining Chain, up to a maximum of 100%"]={{[1]={[1]={stat="ChainRemaining",type="PerStat"},flags=1024,keywordFlags=786432,name="Damage",type="INC",value=20}}," , up to a maximum of 100% "} c["Projectiles deal 20% increased Damage with Hits and Ailments for each time they have Chained"]={{[1]={[1]={stat="Chain",type="PerStat"},[2]={skillType=3,type="SkillType"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=20}},nil} +c["Projectiles deal 23% increased Damage with Hits and Ailments for each Enemy Pierced"]={{[1]={[1]={stat="PiercedCount",type="PerStat"},[2]={skillType=3,type="SkillType"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=23}},nil} +c["Projectiles deal 23% increased Damage with Hits and Ailments for each time they have Chained"]={{[1]={[1]={stat="Chain",type="PerStat"},[2]={skillType=3,type="SkillType"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=23}},nil} +c["Projectiles deal 25% increased Damage with Hits and Ailments for each Enemy Pierced"]={{[1]={[1]={stat="PiercedCount",type="PerStat"},[2]={skillType=3,type="SkillType"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=25}},nil} +c["Projectiles deal 28% increased Damage with Hits and Ailments for each Enemy Pierced"]={{[1]={[1]={stat="PiercedCount",type="PerStat"},[2]={skillType=3,type="SkillType"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=28}},nil} c["Projectiles deal 35% increased Damage with Hits against nearby Enemies"]={{[1]={flags=1024,keywordFlags=262144,name="Damage",type="INC",value=35}},nil} c["Projectiles deal 40% increased Damage with Hits to targets at the start"]={{[1]={flags=1024,keywordFlags=262144,name="Damage",type="INC",value=40}}," to targets at the start "} c["Projectiles deal 40% increased Damage with Hits to targets at the start of their movement, reducing to 0% as they travel farther"]={{[1]={[1]={ramp={[1]={[1]=35,[2]=1},[2]={[1]=70,[2]=0}},type="DistanceRamp"},flags=1028,keywordFlags=0,name="Damage",type="INC",value=40}},nil} +c["Projectiles deal 9% increased Damage with Hits and Ailments for each Enemy Pierced"]={{[1]={[1]={stat="PiercedCount",type="PerStat"},[2]={skillType=3,type="SkillType"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=9}},nil} c["Projectiles from Attacks Fork"]={{[1]={[1]={skillType=41,type="SkillType"},flags=1024,keywordFlags=0,name="ForkOnce",type="FLAG",value=true},[2]={[1]={skillType=41,type="SkillType"},flags=1024,keywordFlags=0,name="ForkCountMax",type="BASE",value=1}},nil} +c["Projectiles from Attacks Maim on Hit while you have a Bestial Minion"]={nil,"from Attacks Maim on Hit while you have a Bestial Minion "} +c["Projectiles from Attacks Poison on Hit while you have a Bestial Minion"]={nil,"from Attacks Poison on Hit while you have a Bestial Minion "} c["Projectiles from Attacks can Fork 1 additional time"]={{[1]={[1]={skillType=41,type="SkillType"},flags=1024,keywordFlags=0,name="ForkTwice",type="FLAG",value=true},[2]={[1]={skillType=41,type="SkillType"},flags=1024,keywordFlags=0,name="ForkCountMax",type="BASE",value=1}},nil} c["Projectiles from Attacks have 100% chance to Maim on Hit while you have a Bestial Minion"]={{}," to Maim "} c["Projectiles from Attacks have 100% chance to Maim on Hit while you have a Bestial Minion Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={{[1]={[1]={skillType=41,type="SkillType"},[2]={type="Condition",var="HaveBestialMinion"},[3]={type="Condition",var="HaveBestialMinion"},flags=4,keywordFlags=0,name="ProjectileCount",type="BASE",value=100}}," to Maim from Attacks have 20% chance to Poison on Hit "} @@ -10621,11 +18867,21 @@ c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Best c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion Projectiles from Attacks have 100% chance to Maim on Hit while you have a Bestial Minion"]={{[1]={[1]={skillType=41,type="SkillType"},[2]={type="Condition",var="HaveBestialMinion"},[3]={type="Condition",var="HaveBestialMinion"},flags=4,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to Maim from Attacks have 100% chance to Maim on Hit "} c["Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={{[1]={[1]={skillType=41,type="SkillType"},[2]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=20}},nil} c["Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"]={{[1]={[1]={skillType=41,type="SkillType"},[2]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=20}},nil} +c["Projectiles from Attacks inflict Bleeding on Hit while you have a Bestial Minion"]={nil,"from Attacks inflict Bleeding on Hit while you have a Bestial Minion "} +c["Projectiles from Socketed Gems Fork"]={nil,"from Socketed Gems Fork "} c["Projectiles from Spells cannot Pierce"]={{[1]={flags=2,keywordFlags=0,name="CannotPierce",type="FLAG",value=true}},nil} +c["Projectiles gain 18% of Non-Chaos Damage as extra Chaos Damage per Chain"]={{[1]={[1]={stat="Chain",type="PerStat"},flags=1024,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=18}},nil} c["Projectiles gain 20% of Non-Chaos Damage as extra Chaos Damage per Chain"]={{[1]={[1]={stat="Chain",type="PerStat"},flags=1024,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=20}},nil} c["Projectiles gain Damage as they travel farther, dealing up"]={nil,"Damage as they travel farther, dealing up "} c["Projectiles gain Damage as they travel farther, dealing up to 30% more Damage with Hits and Ailments"]={{[1]={[1]={ramp={[1]={[1]=35,[2]=0},[2]={[1]=70,[2]=1}},type="DistanceRamp"},flags=0,keywordFlags=786432,name="Damage",type="MORE",value=30}},nil} +c["Projectiles gain Damage as they travel farther, dealing up to 33% increased Damage with Hits to targets"]={{[1]={[1]={ramp={[1]={[1]=35,[2]=0},[2]={[1]=70,[2]=1}},type="DistanceRamp"},flags=1028,keywordFlags=0,name="Damage",type="INC",value=33}},nil} +c["Projectiles gain Damage as they travel farther, dealing up to 51% increased Damage with Hits to targets"]={{[1]={[1]={ramp={[1]={[1]=35,[2]=0},[2]={[1]=70,[2]=1}},type="DistanceRamp"},flags=1028,keywordFlags=0,name="Damage",type="INC",value=51}},nil} c["Projectiles gain Damage as they travel farther, dealing up to 60% increased Damage with Hits to targets"]={{[1]={[1]={ramp={[1]={[1]=35,[2]=0},[2]={[1]=70,[2]=1}},type="DistanceRamp"},flags=1028,keywordFlags=0,name="Damage",type="INC",value=60}},nil} +c["Projectiles have 10% chance to be able to Chain when colliding with terrain"]={{[1]={flags=1024,keywordFlags=0,name="ChainCountMax",type="BASE",value=10}}," to be able to when colliding with terrain "} +c["Projectiles have 17% chance to be able to Chain when colliding with terrain"]={{[1]={flags=1024,keywordFlags=0,name="ChainCountMax",type="BASE",value=17}}," to be able to when colliding with terrain "} +c["Projectiles have 18% chance to Freeze"]={{[1]={flags=1024,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=18}},nil} +c["Projectiles have 18% chance to Ignite"]={{[1]={flags=1024,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=18}},nil} +c["Projectiles have 18% chance to Shock"]={{[1]={flags=1024,keywordFlags=0,name="EnemyShockChance",type="BASE",value=18}},nil} c["Projectiles have 20% chance to be able to Chain when colliding with terrain"]={{[1]={flags=1024,keywordFlags=0,name="ChainCountMax",type="BASE",value=20}}," to be able to when colliding with terrain "} c["Projectiles have 20% chance to be able to Chain when colliding with terrain Projectiles gain Damage as they travel farther, dealing up"]={{[1]={flags=1024,keywordFlags=0,name="ChainCountMax",type="BASE",value=20}}," to be able to when colliding with terrain Projectiles gain Damage as they travel farther, dealing up "} c["Projectiles have 25% chance for an additional Projectile when Forking"]={{[1]={flags=1024,keywordFlags=0,name="ProjectileCount",type="BASE",value=25}}," for an additional when Forking "} @@ -10640,18 +18896,93 @@ c["Projectiles have 50% chance to Return to you Projectiles are fired in random c["Projectiles that have Chained gain 20% of Non-Chaos Damage as extra Chaos Damage"]={{[1]={[1]={stat="Chain",threshold=1,type="StatThreshold"},flags=1024,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=20}},nil} c["Projectiles that have Chained gain 28% of Non-Chaos Damage as extra Chaos Damage"]={{[1]={[1]={stat="Chain",threshold=1,type="StatThreshold"},flags=1024,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=28}},nil} c["Projectiles that have Chained gain 35% of Non-Chaos Damage as extra Chaos Damage"]={{[1]={[1]={stat="Chain",threshold=1,type="StatThreshold"},flags=1024,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=35}},nil} +c["Properties are doubled while in a Breach"]={{},"Properties are doubled while in a Breach"} c["Punishment can affect Hexproof Enemies"]={{[1]={[1]={skillId="Punishment",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexproof",value=true}}},nil} +c["Punishment has no Reservation if Cast as an Aura"]={{[1]={[1]={skillId="Punishment",type="SkillId"},[2]={skillType=39,type="SkillType"},[3]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Punishment",type="SkillId"},[2]={skillType=39,type="SkillType"},[3]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Punishment",type="SkillId"},[2]={skillType=39,type="SkillType"},[3]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Punishment",type="SkillId"},[2]={skillType=39,type="SkillType"},[3]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} +c["Purity of Elements has 20% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Elements",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=20}},nil} +c["Purity of Elements has 23% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Elements",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=23}},nil} +c["Purity of Elements has 25% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Elements",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=25}},nil} +c["Purity of Elements has 25% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Elements",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=25}},nil} +c["Purity of Elements has 26% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Elements",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=26}},nil} +c["Purity of Elements has 29% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Elements",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=29}},nil} +c["Purity of Elements has 32% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Elements",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=32}},nil} +c["Purity of Elements has 35% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Elements",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=35}},nil} +c["Purity of Elements has 38% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Elements",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=38}},nil} +c["Purity of Elements has 41% increased Aura 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Fire",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=20}},nil} +c["Purity of Fire has 20% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Fire",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=20}},nil} +c["Purity of Fire has 23% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Fire",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=23}},nil} +c["Purity of Fire has 26% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Fire",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=26}},nil} +c["Purity of Fire has 29% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Fire",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=29}},nil} +c["Purity of Fire has 32% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Fire",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=32}},nil} +c["Purity of Fire has 35% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Fire",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=35}},nil} +c["Purity of Fire has 38% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Fire",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=38}},nil} +c["Purity of Fire has 41% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Fire",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=41}},nil} +c["Purity of Fire has 44% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Fire",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=44}},nil} +c["Purity of Fire has 47% increased 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Reservation"]={{[1]={[1]={skillId="PurityOfFire",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="PurityOfFire",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="PurityOfFire",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="PurityOfFire",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} +c["Purity of Ice has 20% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Ice",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=20}},nil} +c["Purity of Ice has 20% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Ice",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=20}},nil} +c["Purity of Ice has 23% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Ice",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=23}},nil} +c["Purity of Ice has 26% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Ice",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=26}},nil} +c["Purity of Ice has 29% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Ice",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=29}},nil} +c["Purity of Ice has 32% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Ice",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=32}},nil} +c["Purity of Ice has 35% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Ice",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=35}},nil} +c["Purity of Ice has 38% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Ice",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=38}},nil} +c["Purity of Ice has 41% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Ice",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=41}},nil} +c["Purity of Ice has 44% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Ice",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=44}},nil} +c["Purity of Ice has 47% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Ice",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=47}},nil} +c["Purity of Ice has 50% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Ice",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=50}},nil} +c["Purity of Ice has 53% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Ice",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=53}},nil} +c["Purity of Ice has 55% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Ice",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=55}},nil} +c["Purity of Ice has 56% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Ice",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=56}},nil} +c["Purity of Ice has 59% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Ice",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=59}},nil} +c["Purity of Ice has 70% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Ice",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=70}},nil} c["Purity of Ice has 80% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Ice",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=80}},nil} c["Purity of Ice has no Reservation"]={{[1]={[1]={skillId="PurityOfIce",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="PurityOfIce",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="PurityOfIce",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="PurityOfIce",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} +c["Purity of Lightning has 20% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Lightning",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=20}},nil} +c["Purity of Lightning has 20% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Lightning",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=20}},nil} +c["Purity of Lightning has 23% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Lightning",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=23}},nil} +c["Purity of Lightning has 26% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Lightning",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=26}},nil} +c["Purity of Lightning has 29% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Lightning",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=29}},nil} +c["Purity of Lightning has 32% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Lightning",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=32}},nil} +c["Purity of Lightning has 35% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Lightning",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=35}},nil} +c["Purity of Lightning has 38% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Lightning",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=38}},nil} +c["Purity of Lightning has 41% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Lightning",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=41}},nil} +c["Purity of Lightning has 44% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Lightning",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=44}},nil} +c["Purity of Lightning has 47% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Lightning",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=47}},nil} +c["Purity of Lightning has 50% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Lightning",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=50}},nil} +c["Purity of Lightning has 53% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Lightning",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=53}},nil} +c["Purity of Lightning has 55% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Lightning",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=55}},nil} +c["Purity of Lightning has 56% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Lightning",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=56}},nil} +c["Purity of Lightning has 59% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Lightning",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=59}},nil} +c["Purity of Lightning has 70% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Lightning",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=70}},nil} c["Purity of Lightning has 80% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Purity of Lightning",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=80}},nil} c["Purity of Lightning has no Reservation"]={{[1]={[1]={skillId="PurityOfLightning",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="PurityOfLightning",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="PurityOfLightning",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="PurityOfLightning",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} +c["Quality does not increase Defences"]={{[1]={flags=0,keywordFlags=0,name="AlternateQualityArmour",type="BASE",value=1}},nil} +c["Quality does not increase Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="AlternateQualityWeapon",type="BASE",value=1}},nil} c["Queen's Demand can Trigger Level 20 Flames of Judgement"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="AtziriUniqueStaffFlameblast",source="queen's demand",triggered=true}}},nil} c["Queen's Demand can Trigger Level 20 Storm of Judgement"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="AtziriUniqueStaffStormCall",source="queen's demand",triggered=true}}},nil} c["Quicksilver Flasks you Use also apply to nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="QuickSilverAppliesToAllies",type="FLAG",value=true}},nil} +c["Radiant Ground created by Skills from this Graft grants Allies on it an additional 4 to 18 added Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=18}},"Radiant Ground created by Skills from this Graft grants Allies on it an additional "} +c["Radiant Ground created by Skills from this Graft grants Allies on it an additional 5 to 24 added Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=24}},"Radiant Ground created by Skills from this Graft grants Allies on it an additional "} +c["Radiant Ground created by Skills from this Graft grants Allies on it an additional 6 to 30 added Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=30}},"Radiant Ground created by Skills from this Graft grants Allies on it an additional "} c["Rage grants Spell Damage instead of Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="Condition:RageSpellDamage",type="FLAG",value=true}},nil} +c["Rage grants Spell Damage instead of Attack Damage at 50% of the value"]={nil,"Rage grants Spell Damage instead of Attack Damage at 50% of the value "} c["Raise Zombie does not require a corpse"]={nil,"does not require a corpse "} c["Raise Zombie does not require a corpse Your Raised Zombies count as corpses"]={nil,"does not require a corpse Your Raised Zombies count as corpses "} c["Raised Beast Spectres have 3 additional modifiers randomly chosen in each Area"]={nil,"Raised Beast Spectres have 3 additional modifiers randomly chosen in each Area "} @@ -10663,6 +18994,7 @@ c["Raised Spectres have +10% to all maximum Resistances"]={{[1]={[1]={includeTra c["Raised Spectres have +5% to Critical Strike Chance"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=5}}}},nil} c["Raised Spectres have 100% increased maximum Life"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=100}}}},nil} c["Raised Spectres have 1000% increased Critical Strike Chance"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=1000}}}},nil} +c["Raised Spectres have 33% increased Damage"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=33}}}},nil} c["Raised Spectres have 40% increased Area of Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=40}}}},nil} c["Raised Spectres have 50% increased Area of Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=50}}}},nil} c["Raised Spectres have 75% increased maximum Life"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=75}}}},nil} @@ -10674,6 +19006,7 @@ c["Raised Zombies Cover Enemies in Ash on Hit Raised Zombies take 30% of their M c["Raised Zombies deal 100% more Physical Damage"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="MORE",value=100}}}},nil} c["Raised Zombies deal 113% more Physical Damage"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="MORE",value=113}}}},nil} c["Raised Zombies deal 125% more Physical Damage"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="MORE",value=125}}}},nil} +c["Raised Zombies deal 33% increased Damage"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=33}}}},nil} c["Raised Zombies have +2000 to maximum Life"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=2000}}}},nil} c["Raised Zombies have +28% to all Resistances"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=28}}},[2]={[1]={includeTransfigured=true,skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=28}}}},nil} c["Raised Zombies have +30% to all Resistances"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=30}}},[2]={[1]={includeTransfigured=true,skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=30}}}},nil} @@ -10688,16 +19021,22 @@ c["Raised Zombies take 30% of their Maximum Life per second as Fire Damage"]={{[ c["Rampage"]={{[1]={flags=0,keywordFlags=0,name="Condition:Rampage",type="FLAG",value=true}},nil} c["Ranger: 20% increased Flask Charges gained"]={{[1]={[1]={type="Condition",var="ConnectedToRangerStart"},flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=20}},nil} c["Ranger: 7% increased Movement Speed"]={{[1]={[1]={type="Condition",var="ConnectedToRangerStart"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7}},nil} +c["Rare and Unique Enemies within 120 metres have Minimap Icons"]={nil,"Rare and Unique Enemies within 120 metres have Minimap Icons "} c["Rarity of Items dropped by Enemies Shattered by Glacial Hammer"]={nil,"Rarity of Items dropped by Enemies Shattered by Glacial Hammer "} c["Rate to you and Allies"]={nil,"Rate to you and Allies "} c["Rate to you and Allies Limited to 1 Runegraft of Consecration"]={nil,"Rate to you and Allies Limited to 1 Runegraft of Consecration "} c["Recharges 1 Charge when you Consume an Ignited corpse"]={nil,"Recharges 1 Charge when you Consume an Ignited corpse "} c["Recharges 1 Charge when you Consume an Ignited corpse Recharges 5 Charges when you Consume an Ignited corpse"]={nil,"Recharges 1 Charge when you Consume an Ignited corpse Recharges 5 Charges when you Consume an Ignited corpse "} +c["Recharges 1 Charge when you deal a Critical Strike"]={nil,"Recharges 1 Charge when you deal a Critical Strike "} c["Recharges 5 Charges when you Consume an Ignited corpse"]={nil,"Recharges 5 Charges when you Consume an Ignited corpse "} c["Recharges 5 Charges when you Consume an Ignited corpse 200% increased Charges per use"]={nil,"Recharges 5 Charges when you Consume an Ignited corpse 200% increased Charges per use "} +c["Recharges 5 Charges when you take a Critical Strike"]={nil,"Recharges 5 Charges when you take a Critical Strike "} +c["Recoup 10% of Damage Taken by your Totems as Life"]={nil,"Recoup 10% of Damage Taken by your Totems as Life "} c["Recoup 12% of Damage Taken by your Totems as Life"]={nil,"Recoup 12% of Damage Taken by your Totems as Life "} c["Recoup 12% of Damage Taken by your Totems as Life Totems Taunt Enemies around them for 2 seconds when Summoned"]={nil,"Recoup 12% of Damage Taken by your Totems as Life Totems Taunt Enemies around them for 2 seconds when Summoned "} +c["Recoup 6% of Damage Taken by your Totems as Life"]={nil,"Recoup 6% of Damage Taken by your Totems as Life "} c["Recoup Effects instead occur over 3 seconds"]={{[1]={flags=0,keywordFlags=0,name="3SecondRecoup",type="FLAG",value=true}},nil} +c["Recoup Energy Shield instead of Life"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoupInsteadOfLife",type="FLAG",value=true}},nil} c["Recover 0.5% of Life per Poison affecting Enemies you Kill"]={nil,"Recover 0.5% of Life per Poison affecting Enemies you Kill "} c["Recover 1% of Energy Shield on Kill"]={{[1]={[1]={percent=1,stat="EnergyShield",type="PercentStat"},flags=0,keywordFlags=0,name="EnergyShieldOnKill",type="BASE",value=1}},nil} c["Recover 1% of Energy Shield on Kill for each different type of Mastery you have Allocated"]={{[1]={[1]={percent=1,stat="EnergyShield",type="PercentStat"},[2]={type="Multiplier",var="AllocatedMasteryType"},flags=0,keywordFlags=0,name="EnergyShieldOnKill",type="BASE",value=1}},nil} @@ -10719,30 +19058,39 @@ c["Recover 10% of Life when you use a Mana Flask Non-instant Mana Recovery from c["Recover 10% of Mana over 1 second when you use a Guard Skill"]={nil,"Recover 10% of Mana over 1 second when you use a Guard Skill "} c["Recover 10% of Mana when a Brand expires while Attached"]={nil,"Recover 10% of Mana when a Brand expires while Attached "} c["Recover 100 Life for each Fortification lost"]={nil,"Recover 100 Life for each Fortification lost "} +c["Recover 100 Life when you Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="LifeOnSuppress",type="BASE",value=100}},nil} c["Recover 100 Life when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy "} c["Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy "} c["Recover 100% of Life on use"]={nil,"Recover 100% of Life on use "} c["Recover 100% of Life on use 15% of Maximum Life taken as Chaos Damage per second"]={nil,"Recover 100% of Life on use 15% of Maximum Life taken as Chaos Damage per second "} c["Recover 15% of Life when you use a Warcry"]={nil,"Recover 15% of Life when you use a Warcry "} c["Recover 15% of Mana when you activate a Tincture"]={nil,"Recover 15% of Mana when you activate a Tincture "} +c["Recover 150 Life when you Block"]={{[1]={flags=0,keywordFlags=0,name="LifeOnBlock",type="BASE",value=150}},nil} c["Recover 150 Life when you Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="LifeOnSuppress",type="BASE",value=150}},nil} c["Recover 2% of Energy Shield on Kill"]={{[1]={[1]={percent=2,stat="EnergyShield",type="PercentStat"},flags=0,keywordFlags=0,name="EnergyShieldOnKill",type="BASE",value=1}},nil} c["Recover 2% of Energy Shield when you Block Spell Damage while wielding a Staff"]={{[1]={[1]={percent=2,stat="EnergyShield",type="PercentStat"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="EnergyShieldOnSpellBlock",type="BASE",value=1}},nil} c["Recover 2% of Energy Shield when you Kill a Cursed Enemy"]={{[1]={[1]={percent=2,stat="EnergyShield",type="PercentStat"},[2]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="EnergyShieldOnKill",type="BASE",value=1}},nil} +c["Recover 2% of Energy Shield when you Kill an Enemy during Effect"]={{[1]={[1]={percent=2,stat="EnergyShield",type="PercentStat"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnergyShieldOnKill",type="BASE",value=1}},nil} c["Recover 2% of Life on Kill"]={{[1]={[1]={percent=2,stat="Life",type="PercentStat"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=1}},nil} c["Recover 2% of Life on Killing a Chilled Enemy"]={{[1]={[1]={percent=2,stat="Life",type="PercentStat"},[2]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=1}},nil} c["Recover 2% of Life when you Block Attack Damage while wielding a Staff"]={{[1]={[1]={percent=2,stat="Life",type="PercentStat"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="LifeOnBlock",type="BASE",value=1}},nil} +c["Recover 2% of Life when you Chill a non-Chilled Enemy"]={nil,"Recover 2% of Life when you Chill a non-Chilled Enemy "} +c["Recover 2% of Life when you Consume a corpse"]={nil,"Recover 2% of Life when you Consume a corpse "} c["Recover 2% of Life when you Ignite a non-Ignited Enemy"]={nil,"Recover 2% of Life when you Ignite a non-Ignited Enemy "} c["Recover 2% of Life when you Kill a Cursed Enemy"]={{[1]={[1]={percent=2,stat="Life",type="PercentStat"},[2]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=1}},nil} c["Recover 2% of Life when you Kill an Enemy during Effect"]={{[1]={[1]={percent=2,stat="Life",type="PercentStat"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=1}},nil} c["Recover 2% of Mana on Kill"]={{[1]={[1]={percent=2,stat="Mana",type="PercentStat"},flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=1}},nil} c["Recover 2% of Mana when you Kill a Cursed Enemy"]={{[1]={[1]={percent=2,stat="Mana",type="PercentStat"},[2]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=1}},nil} +c["Recover 2% of Mana when you Kill an Enemy during Effect"]={{[1]={[1]={percent=2,stat="Mana",type="PercentStat"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=1}},nil} c["Recover 20% of Life on Rampage"]={nil,"Recover 20% of Life on Rampage "} c["Recover 20% of Life on Rampage Kills grant an additional Vaal Soul if you have Rampaged Recently"]={nil,"Recover 20% of Life on Rampage Kills grant an additional Vaal Soul if you have Rampaged Recently "} c["Recover 200 Life when you Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="LifeOnSuppress",type="BASE",value=200}},nil} +c["Recover 25 Life when you Ignite an Enemy"]={nil,"Recover 25 Life when you Ignite an Enemy "} +c["Recover 25 Life when your Trap is triggered by an Enemy"]={nil,"Recover 25 Life when your Trap is triggered by an Enemy "} c["Recover 25% of Life when you gain Adrenaline"]={nil,"Recover 25% of Life when you gain Adrenaline "} c["Recover 25% of Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Recover 25% of Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "} c["Recover 250 Life when you Block"]={{[1]={flags=0,keywordFlags=0,name="LifeOnBlock",type="BASE",value=250}},nil} +c["Recover 3% of Energy Shield on Kill"]={{[1]={[1]={percent=3,stat="EnergyShield",type="PercentStat"},flags=0,keywordFlags=0,name="EnergyShieldOnKill",type="BASE",value=1}},nil} c["Recover 3% of Energy Shield when you Kill an Enemy during Effect"]={{[1]={[1]={percent=3,stat="EnergyShield",type="PercentStat"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnergyShieldOnKill",type="BASE",value=1}},nil} c["Recover 3% of Energy Shield when you lose a Spirit Charge"]={nil,"Recover 3% of Energy Shield when you lose a Spirit Charge "} c["Recover 3% of Life on Kill"]={{[1]={[1]={percent=3,stat="Life",type="PercentStat"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=1}},nil} @@ -10751,6 +19099,7 @@ c["Recover 3% of Life per 5 Valour consumed to place a Banner"]={nil,"Recover 3% c["Recover 3% of Life when you Kill an Enemy during Effect"]={{[1]={[1]={percent=3,stat="Life",type="PercentStat"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=1}},nil} c["Recover 3% of Life when you lose a Spirit Charge"]={nil,"Recover 3% of Life when you lose a Spirit Charge "} c["Recover 3% of Life when you lose a Spirit Charge Recover 3% of Energy Shield when you lose a Spirit Charge"]={nil,"Recover 3% of Life when you lose a Spirit Charge Recover 3% of Energy Shield when you lose a Spirit Charge "} +c["Recover 3% of Life when you use a Flask"]={nil,"Recover 3% of Life when you use a Flask "} c["Recover 3% of Mana on Kill"]={{[1]={[1]={percent=3,stat="Mana",type="PercentStat"},flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=1}},nil} c["Recover 3% of Mana when you Kill an Enemy during Effect"]={{[1]={[1]={percent=3,stat="Mana",type="PercentStat"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=1}},nil} c["Recover 3% of Mana when you Shock an Enemy"]={nil,"Recover 3% of Mana when you Shock an Enemy "} @@ -10760,11 +19109,14 @@ c["Recover 30 Life when you Ignite an Enemy"]={nil,"Recover 30 Life when you Ign c["Recover 30 Life when your Trap is triggered by an Enemy"]={nil,"Recover 30 Life when your Trap is triggered by an Enemy "} c["Recover 375 Life when you Block"]={{[1]={flags=0,keywordFlags=0,name="LifeOnBlock",type="BASE",value=375}},nil} c["Recover 4% of Energy Shield on Kill"]={{[1]={[1]={percent=4,stat="EnergyShield",type="PercentStat"},flags=0,keywordFlags=0,name="EnergyShieldOnKill",type="BASE",value=1}},nil} +c["Recover 4% of Energy Shield when you Block"]={{[1]={[1]={percent=4,stat="EnergyShield",type="PercentStat"},flags=0,keywordFlags=0,name="EnergyShieldOnBlock",type="BASE",value=1}},nil} c["Recover 4% of Life on Kill"]={{[1]={[1]={percent=4,stat="Life",type="PercentStat"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=1}},nil} c["Recover 4% of Life per Endurance Charge on use"]={nil,"Recover 4% of Life per Endurance Charge on use "} c["Recover 4% of Life per Endurance Charge on use Lose all Endurance Charges on use"]={nil,"Recover 4% of Life per Endurance Charge on use Lose all Endurance Charges on use "} c["Recover 4% of Life when you Block"]={{[1]={[1]={percent=4,stat="Life",type="PercentStat"},flags=0,keywordFlags=0,name="LifeOnBlock",type="BASE",value=1}},nil} c["Recover 4% of Life when you use a Flask"]={nil,"Recover 4% of Life when you use a Flask "} +c["Recover 4% of Mana on Kill"]={{[1]={[1]={percent=4,stat="Mana",type="PercentStat"},flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=1}},nil} +c["Recover 4% of your maximum Mana when you Block"]={{[1]={[1]={percent=4,stat="Mana",type="PercentStat"},flags=0,keywordFlags=0,name="ManaOnBlock",type="BASE",value=1}},nil} c["Recover 40% of Mana and Energy Shield when you Focus"]={nil,"Recover 40% of Mana and Energy Shield when you Focus "} c["Recover 40% of Mana and Energy Shield when you Focus +35 to Strength"]={nil,"Recover 40% of Mana and Energy Shield when you Focus +35 to Strength "} c["Recover 5% of Energy Shield on Kill"]={{[1]={[1]={percent=5,stat="EnergyShield",type="PercentStat"},flags=0,keywordFlags=0,name="EnergyShieldOnKill",type="BASE",value=1}},nil} @@ -10774,25 +19126,41 @@ c["Recover 5% of Life when you lose a Spirit Charge"]={nil,"Recover 5% of Life w c["Recover 5% of Life when you lose a Spirit Charge Gain 5% of Physical Damage as Extra Damage of each Element per Spirit Charge"]={nil,"Recover 5% of Life when you lose a Spirit Charge Gain 5% of Physical Damage as Extra Damage of each Element per Spirit Charge "} c["Recover 5% of Life when you use a Flask"]={nil,"Recover 5% of Life when you use a Flask "} c["Recover 5% of Life when you use a Flask Regenerate 5% of Energy Shield over 2 seconds when you Consume a corpse"]={nil,"Recover 5% of Life when you use a Flask Regenerate 5% of Energy Shield over 2 seconds when you Consume a corpse "} +c["Recover 5% of your maximum Mana when you Block"]={{[1]={[1]={percent=5,stat="Mana",type="PercentStat"},flags=0,keywordFlags=0,name="ManaOnBlock",type="BASE",value=1}},nil} c["Recover 50 Energy Shield when you Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldOnSpellBlock",type="BASE",value=50}},nil} c["Recover 50 Energy Shield when you Suppress Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldOnSuppress",type="BASE",value=50}},nil} c["Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 50 Energy Shield when your Trap is triggered by an Enemy "} c["Recover 50 Life when you Block"]={{[1]={flags=0,keywordFlags=0,name="LifeOnBlock",type="BASE",value=50}},nil} +c["Recover 50 Life when you Ignite an Enemy"]={nil,"Recover 50 Life when you Ignite an Enemy "} c["Recover 50% of Life on use"]={nil,"Recover 50% of Life on use "} c["Recover 50% of Life on use Recover 75% of Life on use"]={nil,"Recover 50% of Life on use Recover 75% of Life on use "} c["Recover 500 Life when you Block"]={{[1]={flags=0,keywordFlags=0,name="LifeOnBlock",type="BASE",value=500}},nil} +c["Recover 6% of Energy Shield on Kill"]={{[1]={[1]={percent=6,stat="EnergyShield",type="PercentStat"},flags=0,keywordFlags=0,name="EnergyShieldOnKill",type="BASE",value=1}},nil} +c["Recover 6% of Life on Kill"]={{[1]={[1]={percent=6,stat="Life",type="PercentStat"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=1}},nil} +c["Recover 6% of Mana on Kill"]={{[1]={[1]={percent=6,stat="Mana",type="PercentStat"},flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=1}},nil} c["Recover 60 Life when you Ignite an Enemy"]={nil,"Recover 60 Life when you Ignite an Enemy "} c["Recover 75% of Life on use"]={nil,"Recover 75% of Life on use "} c["Recover 75% of Life on use Recover 100% of Life on use"]={nil,"Recover 75% of Life on use Recover 100% of Life on use "} +c["Recover 88% of Life on use"]={nil,"Recover 88% of Life on use "} +c["Recover 9% of Life when you use a Mana Flask"]={nil,"Recover 9% of Life when you use a Mana Flask "} +c["Recover Energy Shield equal to 1% of Armour when you Block"]={{[1]={[1]={percent=1,stat="Armour",type="PercentStat"},flags=0,keywordFlags=0,name="EnergyShieldOnBlock",type="BASE",value=1}},nil} +c["Recover Energy Shield equal to 1% of Evasion Rating when you Block"]={{[1]={[1]={percent=1,stat="Evasion",type="PercentStat"},flags=0,keywordFlags=0,name="EnergyShieldOnBlock",type="BASE",value=1}},nil} c["Recover Energy Shield equal to 2% of Armour when you Block"]={{[1]={[1]={percent=2,stat="Armour",type="PercentStat"},flags=0,keywordFlags=0,name="EnergyShieldOnBlock",type="BASE",value=1}},nil} c["Recover Energy Shield equal to 4% of Armour when you Block"]={{[1]={[1]={percent=4,stat="Armour",type="PercentStat"},flags=0,keywordFlags=0,name="EnergyShieldOnBlock",type="BASE",value=1}},nil} c["Recover Full Life at the end of the Effect"]={nil,"Recover Full Life at the end of the Effect "} c["Recover Full Life at the end of the Effect Cannot gain Life during effect"]={nil,"Recover Full Life at the end of the Effect Cannot gain Life during effect "} +c["Recover an additional 14% of Flask's Life Recovery Amount over 10 seconds if used while not on Full Life"]={{[1]={flags=0,keywordFlags=0,name="FlaskAdditionalLifeRecovery",type="BASE",value=14}},nil} +c["Recover an additional 20% of Flask's Life Recovery Amount over 10 seconds if used while not on Full Life"]={{[1]={flags=0,keywordFlags=0,name="FlaskAdditionalLifeRecovery",type="BASE",value=20}},nil} +c["Recover an additional 26% of Flask's Life Recovery Amount over 10 seconds if used while not on Full Life"]={{[1]={flags=0,keywordFlags=0,name="FlaskAdditionalLifeRecovery",type="BASE",value=26}},nil} +c["Recover an additional 32% of Flask's Life Recovery Amount over 10 seconds if used while not on Full Life"]={{[1]={flags=0,keywordFlags=0,name="FlaskAdditionalLifeRecovery",type="BASE",value=32}},nil} +c["Recover an additional 38% of Flask's Life Recovery Amount over 10 seconds if used while not on Full Life"]={{[1]={flags=0,keywordFlags=0,name="FlaskAdditionalLifeRecovery",type="BASE",value=38}},nil} +c["Reduce Attack, Cast and Movement Speed 10% every second during Effect"]={nil,"Reduce Attack, Cast and Movement Speed 10% every second during Effect "} c["Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Reflect Shocks applied to you to all Nearby Enemies "} c["Reflects 1 to 1000 Physical Damage to Attackers on Block"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block "} c["Reflects 1 to 1000 Physical Damage to Attackers on Block Reflects 1000 to 10000 Physical Damage to Attackers on Block"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block Reflects 1000 to 10000 Physical Damage to Attackers on Block "} c["Reflects 1 to 150 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers "} c["Reflects 1 to 150 Lightning Damage to Melee Attackers 20% chance for Energy Shield Recharge to start when you Block"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers 20% chance for Energy Shield Recharge to start when you Block "} +c["Reflects 1 to 200 Lightning Damage to Attackers on Block"]={nil,"Reflects 1 to 200 Lightning Damage to Attackers on Block "} c["Reflects 1 to 220 Lightning Damage to Attackers on Block"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block "} c["Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences "} c["Reflects 1 to 220 Lightning Damage to Attackers on Block Defences are Zero"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block Defences are Zero "} @@ -10813,23 +19181,42 @@ c["Reflects 100 to 150 Physical Damage to Melee Attackers"]={nil,"Reflects 100 t c["Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to Enemies when Hit is leeched as Life"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to Enemies when Hit is leeched as Life "} c["Reflects 1000 to 10000 Physical Damage to Attackers on Block"]={nil,"Reflects 1000 to 10000 Physical Damage to Attackers on Block "} c["Reflects 1000 to 10000 Physical Damage to Attackers on Block 10% of Damage you Reflect to Enemies when Hit is leeched as Life"]={nil,"Reflects 1000 to 10000 Physical Damage to Attackers on Block 10% of Damage you Reflect to Enemies when Hit is leeched as Life "} +c["Reflects 106 Physical Damage to Melee Attackers"]={{},nil} c["Reflects 125 Physical Damage to Melee Attackers"]={{},nil} +c["Reflects 126 Physical Damage to Melee Attackers"]={{},nil} +c["Reflects 13 Physical Damage to Melee Attackers"]={{},nil} +c["Reflects 136 Physical Damage to Melee Attackers"]={{},nil} c["Reflects 15 Fire Damage to Melee Attackers"]={nil,"Reflects 15 Fire Damage to Melee Attackers "} c["Reflects 15 Fire Damage to Melee Attackers Reflects 100 Fire Damage to Melee Attackers"]={nil,"Reflects 15 Fire Damage to Melee Attackers Reflects 100 Fire Damage to Melee Attackers "} c["Reflects 150 Physical Damage to Melee Attackers"]={{},nil} +c["Reflects 166 Physical Damage to Melee Attackers"]={{},nil} +c["Reflects 17 Physical Damage to Melee Attackers"]={{},nil} +c["Reflects 176 Physical Damage to Melee Attackers"]={{},nil} +c["Reflects 18 Physical Damage to Melee Attackers"]={{},nil} c["Reflects 20 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers "} c["Reflects 20 Chaos Damage to Melee Attackers Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers Reflects 30 Chaos Damage to Melee Attackers "} c["Reflects 200 to 250 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block "} c["Reflects 200 to 250 Physical Damage to Attackers on Block Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block Reflects 240 to 300 Physical Damage to Attackers on Block "} +c["Reflects 201 Physical Damage to Melee Attackers"]={{},nil} c["Reflects 23 Physical Damage to Melee Attackers"]={{},nil} c["Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 240 to 300 Physical Damage to Attackers on Block "} +c["Reflects 241 Physical Damage to Melee Attackers"]={{},nil} c["Reflects 250 Physical Damage to Melee Attackers"]={{},nil} c["Reflects 260 Physical Damage to Melee Attackers"]={{},nil} +c["Reflects 28 Physical Damage to Melee Attackers"]={{},nil} +c["Reflects 281 Physical Damage to Melee Attackers"]={{},nil} +c["Reflects 3 Physical Damage to Melee Attackers"]={{},nil} c["Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 30 Chaos Damage to Melee Attackers "} c["Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius"]={nil,"Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius "} +c["Reflects 30 Physical Damage to Melee Attackers"]={{},nil} c["Reflects 300 Physical Damage to Melee Attackers"]={{},nil} +c["Reflects 33 Fire Damage to Attackers on Block"]={nil,"Reflects 33 Fire Damage to Attackers on Block "} +c["Reflects 33 Physical Damage to Attackers on Block"]={nil,"Reflects 33 Physical Damage to Attackers on Block "} +c["Reflects 38 Cold Damage to Melee Attackers"]={nil,"Reflects 38 Cold Damage to Melee Attackers "} +c["Reflects 38 Physical Damage to Melee Attackers"]={{},nil} c["Reflects 4 Physical Damage to Melee Attackers"]={{},nil} c["Reflects 4 to 8 Physical Damage to Attackers on Block"]={nil,"Reflects 4 to 8 Physical Damage to Attackers on Block "} +c["Reflects 43 Physical Damage to Melee Attackers"]={{},nil} c["Reflects 44 Fire Damage to Attackers on Block"]={nil,"Reflects 44 Fire Damage to Attackers on Block "} c["Reflects 44 Physical Damage to Attackers on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block "} c["Reflects 44 Physical Damage to Attackers on Block Curse Enemies with Vulnerability on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block Curse Enemies with Vulnerability on Block "} @@ -10837,11 +19224,18 @@ c["Reflects 5 Physical Damage to Melee Attackers"]={{},nil} c["Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 50 Cold Damage to Melee Attackers "} c["Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block"]={nil,"Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block "} c["Reflects 50 Physical Damage to Melee Attackers"]={{},nil} +c["Reflects 51 Physical Damage to Melee Attackers"]={{},nil} +c["Reflects 61 Physical Damage to Melee Attackers"]={{},nil} c["Reflects 70 Physical Damage to Melee Attackers"]={{},nil} +c["Reflects 71 Physical Damage to Melee Attackers"]={{},nil} +c["Reflects 76 Physical Damage to Melee Attackers"]={{},nil} +c["Reflects 8 Physical Damage to Melee Attackers"]={{},nil} c["Reflects 8 to 14 Physical Damage to Attackers on Block"]={nil,"Reflects 8 to 14 Physical Damage to Attackers on Block "} c["Reflects 8 to 14 Physical Damage to Attackers on Block +2 to Weapon Range"]={nil,"Reflects 8 to 14 Physical Damage to Attackers on Block +2 to Weapon Range "} c["Reflects 81 Physical Damage to Melee Attackers"]={{},nil} +c["Reflects 9 Physical Damage to Melee Attackers"]={{},nil} c["Reflects 90 Physical Damage to Melee Attackers"]={{},nil} +c["Reflects 91 Physical Damage to Melee Attackers"]={{},nil} c["Reflects opposite Ring"]={nil,"Reflects opposite Ring "} c["Reflects opposite Ring Mirrored"]={nil,"Reflects opposite Ring Mirrored "} c["Refresh Duration of Chill and Shock on Enemies you Curse"]={nil,"Refresh Duration of Chill and Shock on Enemies you Curse "} @@ -10850,33 +19244,69 @@ c["Regenerate (0.6-1) Mana per second"]={nil,"Regenerate (0.6-1) Mana per second c["Regenerate (0.7-1.2)% of Life per second"]={nil,"Regenerate (0.7-1.2)% of Life per second "} c["Regenerate (4.5-6) Life per second"]={nil,"Regenerate (4.5-6) Life per second "} c["Regenerate (9-12) Energy Shield per second"]={nil,"Regenerate (9-12) Energy Shield per second "} +c["Regenerate 0.1% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.1}},nil} c["Regenerate 0.1% of Life per second per Fortification"]={{[1]={[1]={stat="FortificationStacks",type="PerStat"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.1}},nil} +c["Regenerate 0.2 Life per second per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=0.2}},nil} +c["Regenerate 0.2% of Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=0.2}},nil} +c["Regenerate 0.2% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}},nil} +c["Regenerate 0.2% of Life per second per 500 Player Maximum Energy Shield"]={{[1]={[1]={actor="player",div=500,stat="EnergyShield",type="PerStat"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}},nil} c["Regenerate 0.2% of Life per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}},nil} +c["Regenerate 0.2% of Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=0.2}},nil} +c["Regenerate 0.3% of Energy Shield per second if you've Hit an Enemy Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=0.3}},nil} c["Regenerate 0.3% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.3}},nil} +c["Regenerate 0.3% of Life per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.3}},nil} +c["Regenerate 0.3% of Life per second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.3}},nil} +c["Regenerate 0.3% of Life per second per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.3}},nil} c["Regenerate 0.3% of Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=0.3}},nil} c["Regenerate 0.4% of Energy Shield per Second for"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=0.4}}," for "} +c["Regenerate 0.4% of Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=0.4}},nil} c["Regenerate 0.4% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.4}},nil} c["Regenerate 0.4% of Life per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.4}},nil} +c["Regenerate 0.4% of Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=0.4}},nil} +c["Regenerate 0.4% of Mana per second if you've Hit an Enemy Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=0.4}},nil} +c["Regenerate 0.45% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.45}},nil} +c["Regenerate 0.5% of Energy Shield per second if you've Hit an Enemy Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=0.5}},nil} c["Regenerate 0.5% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil} +c["Regenerate 0.5% of Life per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil} c["Regenerate 0.5% of Life per second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil} c["Regenerate 0.5% of Life per second per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil} +c["Regenerate 0.5% of Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=0.5}},nil} c["Regenerate 0.5% of Mana per second for each Summoned Totem"]={{[1]={[1]={stat="TotemsSummoned",type="PerStat"},flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=0.5}},nil} c["Regenerate 0.6 Mana per Second per 10 Devotion"]={{[1]={[1]={actor="parent",div=10,stat="Devotion",type="PerStat"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=0.6}},nil} +c["Regenerate 0.6 Mana per Second while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=0.6}},nil} +c["Regenerate 0.6 Mana per Second while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=0.6}},nil} +c["Regenerate 0.6 Mana per second while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=0.6}},nil} c["Regenerate 0.6% of Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=0.6}},nil} c["Regenerate 0.6% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.6}},nil} c["Regenerate 0.6% of Life per second for each Raised Zombie"]={{[1]={[1]={stat="ActiveZombieLimit",type="PerStat"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.6}},nil} c["Regenerate 0.6% of Life per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.6}},nil} c["Regenerate 0.6% of Life per second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.6}},nil} c["Regenerate 0.6% of Life per second per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.6}},nil} +c["Regenerate 0.6% of Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=0.6}},nil} +c["Regenerate 0.65% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.65}},nil} +c["Regenerate 0.7% of Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=0.7}},nil} +c["Regenerate 0.7% of Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=0.7}},nil} +c["Regenerate 0.8 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=0.8}},nil} c["Regenerate 0.8% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.8}},nil} c["Regenerate 0.8% of Life per second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.8}},nil} +c["Regenerate 0.8% of Life per second while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.8}},nil} +c["Regenerate 0.8% of Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=0.8}},nil} +c["Regenerate 0.8% of Mana per second if you've Hit an Enemy Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=0.8}},nil} +c["Regenerate 0.85% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.85}},nil} +c["Regenerate 0.87% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.87}},nil} +c["Regenerate 0.9 Mana per Second while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=0.9}},nil} +c["Regenerate 0.9 Mana per Second while holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="UsingShield"}},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=0.9}},nil} +c["Regenerate 0.9 Mana per second while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=0.9}},nil} +c["Regenerate 0.9% of Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=0.9}},nil} c["Regenerate 1 Life per second for each 1% Uncapped Fire Resistance"]={{[1]={[1]={div=1,stat="FireResistTotal",type="PerStat"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=1}},nil} c["Regenerate 1 Life per second per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=1}},nil} c["Regenerate 1 Rage per second for every 100 Life Recovery per second from Regeneration"]={{[1]={[1]={percent=1,stat="LifeRegen",type="PercentStat"},flags=0,keywordFlags=0,name="RageRegen",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} c["Regenerate 1 Rage per second for every 200 Life Recovery per second from Regeneration"]={{[1]={[1]={percent=0.5,stat="LifeRegen",type="PercentStat"},flags=0,keywordFlags=0,name="RageRegen",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} +c["Regenerate 1 Rage per second for every 200 Life Recovery per second from Regeneration Does not delay Inherent Loss of Rage"]={{[1]={flags=0,keywordFlags=0,name="RageRegen",type="BASE",value=1}}," for every 200 Recovery per second from Regeneration Does not delay Inherent Loss of Rage "} c["Regenerate 1 Rage per second for every 300 Life Recovery per second from Regeneration"]={{[1]={[1]={percent=0.33333333333333,stat="LifeRegen",type="PercentStat"},flags=0,keywordFlags=0,name="RageRegen",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} c["Regenerate 1% of Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil} c["Regenerate 1% of Energy Shield per second if you've Cursed an Enemy Recently"]={{[1]={[1]={type="Condition",var="CursedEnemyRecently"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil} +c["Regenerate 1% of Energy Shield per second if you've Hit an Enemy Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil} c["Regenerate 1% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil} c["Regenerate 1% of Life per second if you have Stunned an Enemy Recently"]={{[1]={[1]={type="Condition",var="StunnedEnemyRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil} c["Regenerate 1% of Life per second per 500 Player Maximum Energy Shield"]={{[1]={[1]={actor="player",div=500,stat="EnergyShield",type="PerStat"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil} @@ -10884,19 +19314,29 @@ c["Regenerate 1% of Life per second per Frenzy Charge"]={{[1]={[1]={type="Multip c["Regenerate 1% of Life per second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil} c["Regenerate 1% of Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=1}},nil} c["Regenerate 1% of Mana per second if you've inflicted Exposure Recently"]={{[1]={[1]={type="Condition",var="AppliedExposureRecently"},flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=1}},nil} +c["Regenerate 1.05% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.05}},nil} c["Regenerate 1.2% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.2}},nil} +c["Regenerate 1.25% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.25}},nil} +c["Regenerate 1.25% of Life per second while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.25}},nil} +c["Regenerate 1.3% of Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1.3}},nil} +c["Regenerate 1.3% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.3}},nil} c["Regenerate 1.4% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.4}},nil} +c["Regenerate 1.5 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=1.5}},nil} c["Regenerate 1.5% of Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1.5}},nil} c["Regenerate 1.5% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.5}},nil} c["Regenerate 1.5% of Life per second while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.5}},nil} c["Regenerate 1.50% of Life per second while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.5}},nil} +c["Regenerate 1.6 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=1.6}},nil} c["Regenerate 1.6% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.6}},nil} +c["Regenerate 1.70% of Energy Shield per Second while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1.7}},nil} c["Regenerate 1.8% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.8}},nil} c["Regenerate 10 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=10}},nil} c["Regenerate 10 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=10}},nil} c["Regenerate 10% Life over one second when Hit while Sane"]={{[1]={[1]={neg=true,type="Condition",var="Insane"},[2]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=10}},nil} c["Regenerate 10% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=10}},nil} +c["Regenerate 10% of Life per second if you've taken a Savage Hit in the past 1 second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=10}}," if you've taken a Savage Hit in the past 1 second "} c["Regenerate 10% of Life per second while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=10}},nil} +c["Regenerate 10.5 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=10.5}},nil} c["Regenerate 100 Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=100}},nil} c["Regenerate 100 Energy Shield per second if all Equipped items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonCorruptedItem"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=100}},nil} c["Regenerate 100 Life per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil} @@ -10905,22 +19345,42 @@ c["Regenerate 100 Life per second if no Equipped Items are Corrupted"]={{[1]={[1 c["Regenerate 100 Life per second if you have at least 1000 Maximum Energy Shield"]={{[1]={[1]={stat="EnergyShield",threshold=1000,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil} c["Regenerate 100 Life per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil} c["Regenerate 100 Life per second while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil} +c["Regenerate 11 Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=11}},nil} +c["Regenerate 11.3 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=11.3}},nil} +c["Regenerate 112.1 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=112.1}},nil} c["Regenerate 12 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=12}},nil} c["Regenerate 12 Mana per Second while you have Avian's Flight"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sFlight"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=12}},nil} +c["Regenerate 12.1 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=12.1}},nil} c["Regenerate 12.5 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=12.5}},nil} +c["Regenerate 12.9 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=12.9}},nil} c["Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="NearbyRareOrUniqueEnemy",[2]="RareOrUnique"}},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=120}},nil} +c["Regenerate 120 Life per Second while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=120}},nil} c["Regenerate 120 Life per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=120}},nil} c["Regenerate 125 Life per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=125}},nil} +c["Regenerate 14.5 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=14.5}},nil} +c["Regenerate 14.6 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=14.6}},nil} c["Regenerate 140 Life per Second while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=140}},nil} c["Regenerate 140 Life per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=140}},nil} +c["Regenerate 140.1 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=140.1}},nil} +c["Regenerate 15 Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=15}},nil} c["Regenerate 15 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=15}},nil} c["Regenerate 15 Life per second for each Uncorrupted Item Equipped"]={{[1]={[1]={type="Multiplier",var="NonCorruptedItem"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=15}},nil} c["Regenerate 15% Life over one second when hit while affected by Vitality"]={nil,"Regenerate 15% Life over one second when hit while affected by Vitality "} c["Regenerate 15% Life over one second when hit while affected by Vitality Aura Skills other than Vitality are Disabled"]={nil,"Regenerate 15% Life over one second when hit while affected by Vitality Aura Skills other than Vitality are Disabled "} +c["Regenerate 150 Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=150}},nil} c["Regenerate 150 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=150}},nil} c["Regenerate 150 Life per second if you have at least 1500 Maximum Energy Shield"]={{[1]={[1]={stat="EnergyShield",threshold=1500,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=150}},nil} +c["Regenerate 16 Life per second per Buff on you"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=16}},nil} +c["Regenerate 16.3 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=16.3}},nil} +c["Regenerate 164.1 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=164.1}},nil} c["Regenerate 17 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=17}},nil} +c["Regenerate 17.9 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=17.9}},nil} c["Regenerate 175 Life per Second while in Blood Stance"]={{[1]={[1]={type="Condition",var="BloodStance"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=175}},nil} +c["Regenerate 18 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=18}},nil} +c["Regenerate 18.5 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=18.5}},nil} +c["Regenerate 19 Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=19}},nil} +c["Regenerate 19.6 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=19.6}},nil} +c["Regenerate 2 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=2}},nil} c["Regenerate 2 Mana per Second per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=2}},nil} c["Regenerate 2 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=2}},nil} c["Regenerate 2% of Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2}},nil} @@ -10941,44 +19401,71 @@ c["Regenerate 2% of Life per second while on Low Life"]={{[1]={[1]={type="Condit c["Regenerate 2% of Life per second while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil} c["Regenerate 2% of Life per second with at least 400 Strength"]={{[1]={[1]={stat="Str",threshold=400,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil} c["Regenerate 2% of Mana per second if you've Consumed a corpse Recently"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=2}},nil} +c["Regenerate 2% of your Armour as Life over 1 second when you Block"]={nil,"Regenerate 2% of your Armour as Life over 1 second when you Block "} +c["Regenerate 2.00% of Energy Shield per Second while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2}},nil} +c["Regenerate 2.2 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=2.2}},nil} +c["Regenerate 2.3 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=2.3}},nil} +c["Regenerate 2.5% of Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2.5}},nil} c["Regenerate 2.5% of Life per Second if you've Detonated a Mine Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2.5}},nil} c["Regenerate 2.50% of Energy Shield per Second while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2.5}},nil} +c["Regenerate 2.55% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2.55}},nil} +c["Regenerate 2.6 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=2.6}},nil} +c["Regenerate 2.7 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=2.7}},nil} +c["Regenerate 2.8 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=2.8}},nil} c["Regenerate 20 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=20}},nil} c["Regenerate 20 Life per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=20}},nil} c["Regenerate 20% of Energy Shield per second if you've dealt a Critical Strike with this weapon Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=20}},nil} c["Regenerate 20% of Life per second while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=20}},nil} +c["Regenerate 20.1 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=20.1}},nil} c["Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="NearbyRareOrUniqueEnemy",[2]="RareOrUnique"}},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=200}},nil} c["Regenerate 200 Life per Second while in Blood Stance"]={{[1]={[1]={type="Condition",var="BloodStance"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=200}},nil} c["Regenerate 200 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=200}},nil} +c["Regenerate 21.3 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=21.3}},nil} +c["Regenerate 22.6 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=22.6}},nil} +c["Regenerate 22.9 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=22.9}},nil} c["Regenerate 225 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=225}},nil} c["Regenerate 24 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=24}},nil} +c["Regenerate 24.6 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=24.6}},nil} c["Regenerate 250 Energy Shield per second if all Equipped items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonCorruptedItem"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=250}},nil} c["Regenerate 250 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=250}},nil} +c["Regenerate 26.3 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=26.3}},nil} c["Regenerate 275 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=275}},nil} +c["Regenerate 28.1 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=28.1}},nil} c["Regenerate 3 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=3}},nil} c["Regenerate 3 Life per second per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=3}},nil} c["Regenerate 3 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=3}},nil} +c["Regenerate 3% of Energy Shield over 2 seconds when you Consume a corpse"]={{[1]={[1]={type="Condition",var="ConsumedCorpseInPast2Sec"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1.5}},nil} c["Regenerate 3% of Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=3}},nil} c["Regenerate 3% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil} c["Regenerate 3% of Life per second during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil} c["Regenerate 3% of Life per second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil} +c["Regenerate 3% of Mana over 2 seconds when you Consume a corpse"]={{[1]={[1]={percent=1.5,stat="Mana",type="PercentStat"},[2]={type="Condition",var="ConsumedCorpseInPast2Sec"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=1}},nil} c["Regenerate 3.00% of Energy Shield per second while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=3}},nil} c["Regenerate 3.5 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=3.5}},nil} +c["Regenerate 3.5 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=3.5}},nil} +c["Regenerate 3.7 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=3.7}},nil} c["Regenerate 30 Life per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=30}},nil} c["Regenerate 33.3 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=33.3}},nil} +c["Regenerate 33.4 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=33.4}},nil} +c["Regenerate 35 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=35}},nil} c["Regenerate 35 Mana per second if all Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonCorruptedItem"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=35}},nil} c["Regenerate 350 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=350}},nil} +c["Regenerate 36 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=36}},nil} c["Regenerate 4 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=4}},nil} c["Regenerate 4 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=4}},nil} c["Regenerate 4% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=4}},nil} c["Regenerate 4% of Life per second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=4}},nil} c["Regenerate 4% of Mana over 2 seconds when you Consume a corpse"]={{[1]={[1]={percent=2,stat="Mana",type="PercentStat"},[2]={type="Condition",var="ConsumedCorpseInPast2Sec"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=1}},nil} +c["Regenerate 4.2 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=4.2}},nil} c["Regenerate 4.5 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=4.5}},nil} c["Regenerate 40 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=40}},nil} +c["Regenerate 40 Life per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=40}},nil} +c["Regenerate 40.1 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=40.1}},nil} c["Regenerate 400 Energy Shield per second if all Equipped items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonCorruptedItem"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=400}},nil} c["Regenerate 400 Life per second if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=400}},nil} c["Regenerate 5 Mana per Second per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=5}},nil} c["Regenerate 5 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=5}},nil} +c["Regenerate 5% Life over one second when Hit while Sane"]={{[1]={[1]={neg=true,type="Condition",var="Insane"},[2]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}},nil} c["Regenerate 5% of Energy Shield over 1 second when Stunned"]={nil,"Regenerate 5% of Energy Shield over 1 second when Stunned "} c["Regenerate 5% of Energy Shield over 1 second when Stunned Regenerate 5% of Life over 1 second when Stunned"]={nil,"Regenerate 5% of Energy Shield over 1 second when Stunned Regenerate 5% of Life over 1 second when Stunned "} c["Regenerate 5% of Energy Shield over 2 seconds when you Consume a corpse"]={{[1]={[1]={type="Condition",var="ConsumedCorpseInPast2Sec"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2.5}},nil} @@ -10987,25 +19474,36 @@ c["Regenerate 5% of Life over 1 second when Stunned"]={nil,"Regenerate 5% of Lif c["Regenerate 5% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}},nil} c["Regenerate 5% of Life per second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}},nil} c["Regenerate 5% of Mana over 2 seconds when you Consume a corpse"]={{[1]={[1]={percent=2.5,stat="Mana",type="PercentStat"},[2]={type="Condition",var="ConsumedCorpseInPast2Sec"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=1}},nil} +c["Regenerate 5.1 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=5.1}},nil} c["Regenerate 5.3 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=5.3}},nil} +c["Regenerate 5.4 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=5.4}},nil} c["Regenerate 50 Energy Shield per Second per Poison on you, up to 400 per second"]={{[1]={[1]={limit=400,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=50}},nil} c["Regenerate 50 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=50}},nil} c["Regenerate 50 Life per second if you have at least 500 Maximum Energy Shield"]={{[1]={[1]={stat="EnergyShield",threshold=500,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=50}},nil} +c["Regenerate 56.1 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=56.1}},nil} c["Regenerate 6 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=6}},nil} c["Regenerate 6 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=6}},nil} c["Regenerate 6% of Life per second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=6}},nil} c["Regenerate 6.3 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=6.3}},nil} +c["Regenerate 6.5 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=6.5}},nil} c["Regenerate 60 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=60}},nil} c["Regenerate 7 Life over 1 second for each Spell you Cast"]={{[1]={[1]={type="Condition",var="CastLast1Seconds"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=7}},nil} +c["Regenerate 7 Life over 1 second when you Cast a Spell"]={nil,"Regenerate 7 Life over 1 second when you Cast a Spell "} +c["Regenerate 7 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=7}},nil} c["Regenerate 7.5 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=7.5}},nil} c["Regenerate 70 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=70}},nil} +c["Regenerate 75 Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=75}},nil} c["Regenerate 75 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=75}},nil} c["Regenerate 75 Life per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=75}},nil} c["Regenerate 8 Life over 1 second for each Spell you Cast"]={{[1]={[1]={type="Condition",var="CastLast1Seconds"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=8}},nil} c["Regenerate 8% of Energy Shield over 2 seconds when you Consume a corpse"]={{[1]={[1]={type="Condition",var="ConsumedCorpseInPast2Sec"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=4}},nil} +c["Regenerate 8.2 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=8.2}},nil} c["Regenerate 80 Energy Shield per Second per Poison on you, up to 400 per second"]={{[1]={[1]={limit=400,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=80}},nil} +c["Regenerate 80.1 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=80.1}},nil} c["Regenerate 9 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=9}},nil} +c["Regenerate 9.4 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=9.4}},nil} c["Regenerate 90 Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=90}},nil} +c["Regenerate 90 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=90}},nil} c["Remembrancing 4050 songworthy deeds by the line of Medved"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="conqueredBy",value={conqueror={id=3,type="kalguur"},id=4050}}}},nil} c["Remembrancing 8000 songworthy deeds by the line of Medved"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="conqueredBy",value={conqueror={id=3,type="kalguur"},id=8000}}}},nil} c["Remembrancing 8000 songworthy deeds by the line of Uhtred"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="conqueredBy",value={conqueror={id=2,type="kalguur"},id=8000}}}},nil} @@ -11014,12 +19512,15 @@ c["Remove Bleeding when you use a Guard Skill"]={nil,"Remove Bleeding when you u c["Remove Bleeding when you use a Guard Skill Remove Corrupted Blood when you use a Guard Skill"]={nil,"Remove Bleeding when you use a Guard Skill Remove Corrupted Blood when you use a Guard Skill "} c["Remove Bleeding when you use a Guard Skill Remove Corrupted Blood when you use a Guard Skill Guard Skills have 25% increased Duration"]={nil,"Remove Bleeding when you use a Guard Skill Remove Corrupted Blood when you use a Guard Skill Guard Skills have 25% increased Duration "} c["Remove Bleeding when you use a Life Flask"]={nil,"Remove Bleeding when you use a Life Flask "} +c["Remove Chill and Freeze when you use a Flask"]={nil,"Remove Chill and Freeze when you use a Flask "} c["Remove Corrupted Blood when you use a Guard Skill"]={nil,"Remove Corrupted Blood when you use a Guard Skill "} c["Remove Corrupted Blood when you use a Guard Skill Guard Skills have 25% increased Duration"]={nil,"Remove Corrupted Blood when you use a Guard Skill Guard Skills have 25% increased Duration "} c["Remove Damaging Ailments when you Change Stance"]={nil,"Remove Damaging Ailments when you Change Stance "} c["Remove Damaging Ailments when you Change Stance Stance Skills have +6 seconds to Cooldown"]={nil,"Remove Damaging Ailments when you Change Stance Stance Skills have +6 seconds to Cooldown "} c["Remove Elemental Ailments when you Cast a Curse Spell"]={nil,"Remove Elemental Ailments when you Cast a Curse Spell "} +c["Remove Ignite and Burning when you use a Flask"]={nil,"Remove Ignite and Burning when you use a Flask "} c["Remove Maim and Hinder when you use a Flask"]={nil,"Remove Maim and Hinder when you use a Flask "} +c["Remove Shock when you use a Flask"]={nil,"Remove Shock when you use a Flask "} c["Remove a Curse after Channelling for 2 seconds"]={nil,"Remove a Curse after Channelling for 2 seconds "} c["Remove a random Ailment on you when you consume at least 10 Valour to place a Banner"]={nil,"Remove a random Ailment on you when you consume at least 10 Valour to place a Banner "} c["Remove a random Damaging Ailment when Ward is Restored"]={nil,"Remove a random Damaging Ailment when Ward is Restored "} @@ -11029,8 +19530,11 @@ c["Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Remove all A c["Remove all Damaging Ailments when you Warcry"]={nil,"Remove all Damaging Ailments when you Warcry "} c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items "} c["Removed life is Regenerated as Energy Shield over 2 seconds"]={nil,"Removed life is Regenerated as Energy Shield over 2 seconds "} +c["Removes 10% of Life Recovered from Mana when used"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="FlaskRecovery",type="BASE",value=-10}},"% of from Mana when used "} +c["Removes 13% of Life when Used"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="Life",type="BASE",value=-13}},"% of when Used "} c["Removes 15% of Life when Used"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="Life",type="BASE",value=-15}},"% of when Used "} c["Removes 15% of Life when Used Starts Energy Shield Recharge when Used"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="Life",type="BASE",value=-15}},"% of when Used Starts Energy Shield Recharge when Used "} +c["Removes 15% of Mana Recovered from Life when used"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="FlaskRecovery",type="BASE",value=-15}},"% of from Life when used "} c["Removes 20% of your maximum Energy Shield on use"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=-20}},"% of your on use "} c["Removes 20% of your maximum Energy Shield on use Removes 80% of your maximum Energy Shield on use"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=-20}},"% of your on use Removes 80% of your maximum Energy Shield on use "} c["Removes 80% of your maximum Energy Shield on use"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=-80}},"% of your on use "} @@ -11039,6 +19543,9 @@ c["Removes Bleeding when you use a Flask"]={nil,"Removes Bleeding when you use a c["Removes Bleeding when you use a Flask Every 4 seconds, remove Curses and Ailments from you"]={nil,"Removes Bleeding when you use a Flask Every 4 seconds, remove Curses and Ailments from you "} c["Removes Bleeding when you use a Flask Flasks gain 3 Charges every 3 seconds"]={nil,"Removes Bleeding when you use a Flask Flasks gain 3 Charges every 3 seconds "} c["Removes Bleeding when you use a Flask Flasks gain 3 Charges every 3 seconds 25% chance for Flasks you use to not consume Charges"]={nil,"Removes Bleeding when you use a Flask Flasks gain 3 Charges every 3 seconds 25% chance for Flasks you use to not consume Charges "} +c["Removes Bleeding when you use a Warcry"]={nil,"Removes Bleeding when you use a Warcry "} +c["Removes Burning when you use a Flask"]={nil,"Removes Burning when you use a Flask "} +c["Removes Curses on use"]={{},nil} c["Removes Elemental Ailments on Rampage"]={nil,"Removes Elemental Ailments on Rampage "} c["Removes Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Removes Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage "} c["Removes Elemental Ailments when you use a Flask"]={nil,"Removes Elemental Ailments when you use a Flask "} @@ -11399,6 +19906,7 @@ c["Requires Level 45, 35 Dex, 35 Int +40 to Dexterity"]={nil,"Requires Level 45, c["Requires Level 55, 52 Dex, 52 Int"]={nil,"Requires Level 55, 52 Dex, 52 Int "} c["Requires Level 55, 52 Dex, 52 Int +60 to maximum Mana"]={nil,"Requires Level 55, 52 Dex, 52 Int +60 to maximum Mana "} c["Reserves 30% of Life"]={{[1]={flags=0,keywordFlags=0,name="ExtraLifeReserved",type="BASE",value=30}},nil} +c["Reserves 8% of Life"]={{[1]={flags=0,keywordFlags=0,name="ExtraLifeReserved",type="BASE",value=8}},nil} c["Resolute Technique"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Resolute Technique"},[2]={flags=0,keywordFlags=0,name="Condition:HaveResoluteTechnique",type="FLAG",value=true}},nil} c["Restores Ward on use"]={nil,"Restores Ward on use "} c["Restores Ward on use 10% reduced Charges per use"]={nil,"Restores Ward on use 10% reduced Charges per use "} @@ -11410,6 +19918,7 @@ c["Retaliation Skills Fortify on Melee Hit"]={nil,"Retaliation Skills Fortify on c["Retaliation Skills become Usable for 100% longer"]={nil,"Retaliation Skills become Usable for 100% longer "} c["Retaliation Skills become Usable for 20% longer"]={nil,"Retaliation Skills become Usable for 20% longer "} c["Retaliation Skills become Usable for 30% longer"]={nil,"Retaliation Skills become Usable for 30% longer "} +c["Retaliation Skills become Usable for 75% longer"]={nil,"Retaliation Skills become Usable for 75% longer "} c["Retaliation Skills become Usable for an additional 2 seconds"]={nil,"Retaliation Skills become Usable for an additional 2 seconds "} c["Retaliation Skills become Usable for an additional 2 seconds 50% chance for used Retaliation Skills to remain Usable and not consume a Cooldown Use"]={nil,"Retaliation Skills become Usable for an additional 2 seconds 50% chance for used Retaliation Skills to remain Usable and not consume a Cooldown Use "} c["Retaliation Skills deal 100% increased Damage"]={{[1]={[1]={skillType=121,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=100}},nil} @@ -11420,25 +19929,38 @@ c["Retaliation Skills deal 20% increased Damage"]={{[1]={[1]={skillType=121,type c["Retaliation Skills deal 30% increased Damage"]={{[1]={[1]={skillType=121,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil} c["Retaliation Skills deal 75% increased Damage"]={{[1]={[1]={skillType=121,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=75}},nil} c["Retaliation Skills have 10% reduced Enemy Stun Threshold"]={{[1]={[1]={skillType=121,type="SkillType"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil} +c["Retaliation Skills have 100% chance to Knockback"]={{}," to Knockback "} c["Retaliation Skills have 12% increased Cooldown Recovery Rate"]={{[1]={[1]={skillType=121,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=12}},nil} c["Retaliation Skills have 15% increased Area of Effect"]={{[1]={[1]={skillType=121,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}},nil} c["Retaliation Skills have 15% increased Cooldown Recovery Rate"]={{[1]={[1]={skillType=121,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=15}},nil} c["Retaliation Skills have 20% increased Speed"]={{[1]={[1]={skillType=121,type="SkillType"},flags=0,keywordFlags=0,name="Speed",type="INC",value=20},[2]={[1]={skillType=121,type="SkillType"},flags=0,keywordFlags=4,name="WarcrySpeed",type="INC",value=20}},nil} +c["Retaliation Skills have 200% Arcane Might"]={{[1]={[1]={skillType=121,type="SkillType"},flags=0,keywordFlags=0,name="SpellDamageAppliesToAttacks",type="FLAG",value=true},[2]={[1]={skillType=121,type="SkillType"},flags=0,keywordFlags=0,name="ImprovedSpellDamageAppliesToAttacks",type="MAX",value=200}},nil} c["Retaliation Skills have 25% increased Stun Duration on Enemies"]={{[1]={[1]={skillType=121,type="SkillType"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=25}},nil} c["Retaliation Skills have 30% increased Area of Effect"]={{[1]={[1]={skillType=121,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil} +c["Retaliation Skills have 30% increased Cooldown Recovery Rate"]={{[1]={[1]={skillType=121,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=30}},nil} c["Retaliation Skills have 50% increased Stun Duration on Enemies"]={{[1]={[1]={skillType=121,type="SkillType"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=50}},nil} c["Retaliation Skills have 6% increased Speed"]={{[1]={[1]={skillType=121,type="SkillType"},flags=0,keywordFlags=0,name="Speed",type="INC",value=6},[2]={[1]={skillType=121,type="SkillType"},flags=0,keywordFlags=4,name="WarcrySpeed",type="INC",value=6}},nil} c["Retaliation Skills have 8% increased Speed"]={{[1]={[1]={skillType=121,type="SkillType"},flags=0,keywordFlags=0,name="Speed",type="INC",value=8},[2]={[1]={skillType=121,type="SkillType"},flags=0,keywordFlags=4,name="WarcrySpeed",type="INC",value=8}},nil} c["Returning Projectiles have 150% increased Speed"]={nil,"Returning Projectiles have 150% increased Speed "} +c["Rhoa Feather Lure"]={nil,"Rhoa Feather Lure "} c["Right Ring Slot: Your Shocking Skitterbot's Aura applies Socketed Hex Curse instead"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="SkitterbotsCannotShock",type="FLAG",value=true}},nil} c["Right Ring slot: Cover Enemies in Frost for 5 seconds when you Freeze them"]={{[1]={[1]={num=2,type="SlotNumber"},[2]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=0,name="CoveredInFrostEffect",type="BASE",value=20}},nil} c["Right ring slot: +100 to maximum Mana"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}},nil} +c["Right ring slot: +1000 to Armour"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}},nil} c["Right ring slot: +250 to maximum Mana"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=250}},nil} +c["Right ring slot: 15% increased Skill Effect Duration"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil} +c["Right ring slot: 25% of Cold Damage from Hits taken as Lightning Damage"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="ColdDamageFromHitsTakenAsLightning",type="BASE",value=25}},nil} +c["Right ring slot: 25% of Fire Damage from Hits taken as Cold Damage"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="FireDamageFromHitsTakenAsCold",type="BASE",value=25}},nil} +c["Right ring slot: 25% of Lightning Damage from Hits taken as Fire Damage"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="LightningDamageFromHitsTakenAsFire",type="BASE",value=25}},nil} +c["Right ring slot: 30% increased Duration of Ailments on You"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="SelfAilmentDuration",type="INC",value=30}},nil} +c["Right ring slot: 30% increased Effect of Curses on you"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=30}},nil} +c["Right ring slot: Minions take 15% increased Damage"]={nil,"Minions take 15% increased Damage "} c["Right ring slot: Projectiles from Spells Chain +1 times"]={{[1]={[1]={num=2,type="SlotNumber"},flags=1026,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil} c["Right ring slot: Projectiles from Spells cannot Fork"]={{[1]={[1]={num=2,type="SlotNumber"},flags=1026,keywordFlags=0,name="CannotFork",type="FLAG",value=true}},nil} c["Right ring slot: Regenerate 3% of Energy Shield per second"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=3}},nil} c["Right ring slot: Regenerate 4% of Energy Shield per second"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=4}},nil} c["Right ring slot: Regenerate 6% of Energy Shield per second"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=6}},nil} +c["Right ring slot: Shockwave has +1 to Cooldown Uses"]={{[1]={[1]={skillName="Shockwave",type="SkillName"},[2]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="AdditionalCooldownUses",type="BASE",value=1}},nil} c["Right ring slot: You cannot Regenerate Mana"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="NoManaRegen",type="FLAG",value=true}},nil} c["Right ring slot: you and your Minions prevent +100% of Reflected Physical Damage"]={nil,"you and your Minions prevent +100% of Reflected Physical Damage "} c["Right ring slot: you and your Minions prevent +30% of Reflected Physical Damage"]={nil,"you and your Minions prevent +30% of Reflected Physical Damage "} @@ -11447,11 +19969,16 @@ c["Right ring slot: you and your Minions prevent +40% of Reflected Physical Dama c["Right ring slot: you and your Minions prevent +40% of Reflected Physical Damage Right ring slot: you and your Minions prevent +80% of Reflected Physical Damage"]={nil,"you and your Minions prevent +40% of Reflected Physical Damage Right ring slot: you and your Minions prevent +80% of Reflected Physical Damage "} c["Right ring slot: you and your Minions prevent +80% of Reflected Physical Damage"]={nil,"you and your Minions prevent +80% of Reflected Physical Damage "} c["Right ring slot: you and your Minions prevent +80% of Reflected Physical Damage Right ring slot: you and your Minions prevent +100% of Reflected Physical Damage"]={nil,"you and your Minions prevent +80% of Reflected Physical Damage Right ring slot: you and your Minions prevent +100% of Reflected Physical Damage "} +c["Rightmost 3 Magic Utility Flasks constantly apply their Flask Effects to you"]={{[1]={flags=0,keywordFlags=0,name="RightActiveMagicUtilityFlasks",type="BASE",value=3}},nil} +c["Rogue Equipment cannot be found"]={nil,"Rogue Equipment cannot be found "} +c["Rogue Perks are doubled"]={{},"Rogue Perks are d "} c["Roiling Tempest"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Roiling Tempest"},[2]={flags=0,keywordFlags=0,name="Condition:HaveRoilingTempest",type="FLAG",value=true}},nil} c["Runebinder"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Runebinder"},[2]={flags=0,keywordFlags=0,name="Condition:HaveRunebinder",type="FLAG",value=true}},nil} c["Ruthless Hits Intimidate Enemies for 4 seconds"]={nil,"Ruthless Hits Intimidate Enemies for 4 seconds "} c["Sacrifice 10% of your Life when you Use or Trigger a Spell Skill"]={nil,"Sacrifice 10% of your Life when you Use or Trigger a Spell Skill "} c["Sacrifice 10% of your Life when you Use or Trigger a Spell Skill 2% increased Spell Critical Strike Chance per 100 Player Maximum Life"]={nil,"Sacrifice 10% of your Life when you Use or Trigger a Spell Skill 2% increased Spell Critical Strike Chance per 100 Player Maximum Life "} +c["Sacrifice 15% of Life to gain that much Energy Shield when you Cast a Spell"]={nil,"Sacrifice 15% of Life to gain that much Energy Shield when you Cast a Spell "} +c["Sacrifice 20% of Life to gain that much Energy Shield when you Cast a Spell"]={nil,"Sacrifice 20% of Life to gain that much Energy Shield when you Cast a Spell "} c["Sacrifice 25% of Life to gain that much Energy Shield when you Cast a Spell"]={nil,"Sacrifice 25% of Life to gain that much Energy Shield when you Cast a Spell "} c["Sacrifice 4% of your Life when you Use or Trigger a Spell Skill"]={nil,"Sacrifice 4% of your Life when you Use or Trigger a Spell Skill "} c["Sacrifice 4% of your Life when you Use or Trigger a Spell Skill Sacrifice 10% of your Life when you Use or Trigger a Spell Skill"]={nil,"Sacrifice 4% of your Life when you Use or Trigger a Spell Skill Sacrifice 10% of your Life when you Use or Trigger a Spell Skill "} @@ -11466,7 +19993,10 @@ c["Scorch Enemies when you Block their Damage"]={nil,"Scorch Enemies when you Bl c["Scorch Enemies when you Block their Damage 67% increased Chance to Block"]={nil,"Scorch Enemies when you Block their Damage 67% increased Chance to Block "} c["Searching Eye Jewel affecting you, up to a maximum of 20%"]={nil,"Searching Eye Jewel affecting you, up to a maximum of 20% "} c["Secrets of Suffering"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Secrets of Suffering"}},nil} +c["Seize the Flesh used by this Graft creates +2 Spire"]={nil,"Seize the Flesh used by this Graft creates +2 Spire "} +c["Seize the Flesh used by this Graft creates +4 Spires"]={nil,"Seize the Flesh used by this Graft creates +4 Spires "} c["Sentinels of Purity deal 100% increased Damage"]={{[1]={[1]={skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=100}}}},nil} +c["Sentinels of Purity deal 85% increased Damage"]={{[1]={[1]={skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=85}}}},nil} c["Shadow: +0.5% to Critical Strike Chance"]={{[1]={[1]={type="Condition",var="ConnectedToShadowStart"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.5}},nil} c["Shadow: 12% increased Attack and Cast Speed"]={{[1]={[1]={type="Condition",var="ConnectedToShadowStart"},flags=0,keywordFlags=0,name="Speed",type="INC",value=12}},nil} c["Share Endurance Charges with nearby party members"]={nil,"Share Endurance Charges with nearby party members "} @@ -11477,29 +20007,46 @@ c["Share Endurance, Frenzy and Power Charges with nearby party members Limited t c["Shared Suffering"]={nil,"Shared Suffering "} c["Shepherd of Souls"]={{[1]={flags=0,keywordFlags=0,name="ShepherdOfSouls",type="FLAG",value=true}},nil} c["Shield with no Shaper Memory Summoned"]={nil,"Shield with no Shaper Memory Summoned "} +end)();(function() c["Shield with no Shaper Memory Summoned Maximum 10 Remembrance"]={nil,"Shield with no Shaper Memory Summoned Maximum 10 Remembrance "} c["Shock Attackers for 4 seconds on Block"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="ShockBase",type="BASE",value=15},[2]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Shocked",type="FLAG",value=true}}}},nil} +c["Shock Enemies as though dealing 40% more Damage"]={{[1]={flags=0,keywordFlags=0,name="ShockAsThoughDealing",type="MORE",value=40}},nil} c["Shock Reflection"]={nil,"Shock Reflection "} c["Shock nearby Enemies for 4 Seconds when you Focus"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="ShockBase",type="BASE",value=15},[2]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Shocked",type="FLAG",value=true}}}},nil} c["Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of "} c["Shocked Enemies you Kill Explode, dealing 10% of their Life as Lightning Damage which cannot Shock"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=10,chance=1,keyOfScaledMod="chance",type="Lightning"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} +c["Shocked Enemies you Kill Explode, dealing 3% of their Life as Lightning Damage which cannot Shock"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=3,chance=1,keyOfScaledMod="chance",type="Lightning"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Shocked Enemies you Kill Explode, dealing 5% of"]={nil,"Shocked Enemies you Kill Explode, dealing 5% of "} c["Shocked Enemies you Kill Explode, dealing 5% of their Life as Lightning Damage which cannot Shock"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=5,chance=1,keyOfScaledMod="chance",type="Lightning"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Shocks from your Hits always increase Damage taken by at least 10%"]={{[1]={flags=0,keywordFlags=0,name="ShockMinimum",type="BASE",value=10}},nil} c["Shocks from your Hits always increase Damage taken by at least 25%"]={{[1]={flags=0,keywordFlags=0,name="ShockMinimum",type="BASE",value=25}},nil} +c["Shocks from your Hits always increase Damage taken by at least 6%"]={{[1]={flags=0,keywordFlags=0,name="ShockMinimum",type="BASE",value=6}},nil} +c["Shocks from your Hits always increase Damage taken by at least 9%"]={{[1]={flags=0,keywordFlags=0,name="ShockMinimum",type="BASE",value=9}},nil} c["Shocks nearby Enemies during Effect, causing 10% increased Damage taken"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ShockOverride",type="BASE",value=10}},nil} c["Shocks you cause are reflected back to you"]={nil,"Shocks you cause are reflected back to you "} c["Shocks you cause are reflected back to you 60% increased Damage while Shocked"]={nil,"Shocks you cause are reflected back to you 60% increased Damage while Shocked "} c["Shocks you inflict during Effect spread to other Enemies within 2 metres Adds 35 to 130 Lightning Damage to Attacks during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=35},[2]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=130}},"Shocks you inflict spread to other Enemies within 2 metres "} c["Shocks you inflict during Effect spread to other Enemies within 2.0 metres"]={nil,"Shocks you inflict during Effect spread to other Enemies within 2.0 metres "} c["Shocks you inflict spread to other Enemies within 1 metre"]={nil,"Shocks you inflict spread to other Enemies within 1 metre "} +c["Shocks you inflict spread to other Enemies within 1.2 metres"]={nil,"Shocks you inflict spread to other Enemies within 1.2 metres "} +c["Shocks you inflict spread to other Enemies within 1.3 metres"]={nil,"Shocks you inflict spread to other Enemies within 1.3 metres "} +c["Shocks you inflict spread to other Enemies within 1.4 metres"]={nil,"Shocks you inflict spread to other Enemies within 1.4 metres "} c["Shocks you inflict spread to other Enemies within 1.5 metres"]={nil,"Shocks you inflict spread to other Enemies within 1.5 metres "} c["Shocks you inflict spread to other Enemies within 1.5 metres Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently"]={{[1]={[1]={type="Multiplier",var="ShockedEnemyKilledRecently"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Multiplier",var="ShockedEnemyKilledRecently"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=10}},"Shocks you inflict spread to other Enemies within 1.5 metres "} +c["Shocks you inflict spread to other Enemies within 1.6 metres"]={nil,"Shocks you inflict spread to other Enemies within 1.6 metres "} +c["Shocks you inflict spread to other Enemies within 1.7 metres"]={nil,"Shocks you inflict spread to other Enemies within 1.7 metres "} +c["Shocks you inflict spread to other Enemies within 1.8 metres"]={nil,"Shocks you inflict spread to other Enemies within 1.8 metres "} +c["Shocks you inflict spread to other Enemies within 1.9 metres"]={nil,"Shocks you inflict spread to other Enemies within 1.9 metres "} +c["Shocks you inflict spread to other Enemies within 2.0 metres"]={nil,"Shocks you inflict spread to other Enemies within 2.0 metres "} +c["Shocks you inflict spread to other Enemies within 2.1 metres"]={nil,"Shocks you inflict spread to other Enemies within 2.1 metres "} +c["Shocks you inflict spread to other Enemies within 2.2 metres"]={nil,"Shocks you inflict spread to other Enemies within 2.2 metres "} +c["Shocks you inflict spread to other Enemies within 2.3 metres"]={nil,"Shocks you inflict spread to other Enemies within 2.3 metres "} c["Shocks you when you reach Maximum Power Charges"]={nil,"Shocks you when you reach Maximum Power Charges "} c["Shrapnel Ballista has +1 to maximum number of Summoned Totems per 200 Strength"]={{[1]={[1]={div=200,stat="Str",type="PerStat"},[2]={includeTransfigured=true,skillName="Shrapnel Ballista",type="SkillName"},flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=1}},nil} c["Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity"]={{[1]={[1]={div=200,stat="Dex",type="PerStat"},[2]={includeTransfigured=true,skillName="Siege Ballista",type="SkillName"},flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=1}},nil} c["Siren Worm Bait"]={nil,"Siren Worm Bait "} c["Siren Worm Bait 60% increased Rarity of Fish Caught"]={nil,"Siren Worm Bait 60% increased Rarity of Fish Caught "} +c["Skeletons deal 33% increased Damage"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Skeletons",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=33}}}},nil} c["Skeletons gain Added Chaos Damage equal to 25% of Maximum Energy Shield on your Equipped Shield"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",percent=25,stat="EnergyShieldOnWeapon 2",type="PercentStat"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=1}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",percent=25,stat="EnergyShieldOnWeapon 2",type="PercentStat"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=1}}}},nil} c["Skeletons gain Added Chaos Damage equal to 30% of Maximum Energy Shield on your Equipped Shield"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",percent=30,stat="EnergyShieldOnWeapon 2",type="PercentStat"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=1}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",percent=30,stat="EnergyShieldOnWeapon 2",type="PercentStat"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=1}}}},nil} c["Skills Chain +1 times"]={{[1]={flags=0,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil} @@ -11513,6 +20060,7 @@ c["Skills Cost no Mana during Effect"]={{[1]={[1]={type="Condition",var="UsingFl c["Skills Fire 3 additional Projectiles for 4 seconds after"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=3}}," after "} c["Skills Fire 3 additional Projectiles for 4 seconds after you consume a total of 8 Steel Shards"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=3}}," after you consume a total of 8 Steel Shards "} c["Skills Reserve Life instead of Mana"]={{[1]={flags=0,keywordFlags=0,name="BloodMagicReserved",type="FLAG",value=true}},nil} +c["Skills Socketed in your Helmet are Supported by level 0 0"]={nil,nil} c["Skills Supported by Nightblade have 40% increased Effect of Elusive"]={{[1]={flags=0,keywordFlags=0,name="NightbladeSupportedElusiveEffect",type="INC",value=40}},nil} c["Skills Supported by Unleash have 20% increased Seal gain frequency"]={{[1]={flags=0,keywordFlags=0,name="SealGainFrequency",type="INC",value=20}},nil} c["Skills Supported by Unleash have 30% increased Seal gain frequency"]={{[1]={flags=0,keywordFlags=0,name="SealGainFrequency",type="INC",value=30}},nil} @@ -11530,45 +20078,208 @@ c["Skills fire an additional Projectile if 6 Hunter Items are Equipped"]={{[1]={ c["Skills from Equipped Body Armour are Supported by Level 20 Fist of War"]={{[1]={[1]={slotName="Body Armour",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportFistofWar"}}},nil} c["Skills from Equipped Body Armour are Supported by Level 30 Ancestral Call"]={{[1]={[1]={slotName="Body Armour",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportAncestralCall"}}},nil} c["Skills from Equipped Main Hand Weapon are supported by level 1 Cruelty"]={{[1]={[1]={slotName="Weapon 1",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportCruelty"}}},nil} +c["Skills gain Added Chaos Damage equal to 23% of Mana Cost, if Mana Cost is not higher than the maximum you could spend"]={{[1]={[1]={percent=23,stat="ManaCost",type="PercentStat"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=1},[2]={[1]={percent=23,stat="ManaCost",type="PercentStat"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=1}},nil} c["Skills gain Added Chaos Damage equal to 25% of Life Cost, if Life Cost is not higher than the maximum you could spend"]={{[1]={[1]={percent=25,stat="LifeCost",type="PercentStat"},[2]={stat="LifeUnreserved",thresholdPercent=25,thresholdStat="LifeCost",type="StatThreshold"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=1},[2]={[1]={percent=25,stat="LifeCost",type="PercentStat"},[2]={stat="LifeUnreserved",thresholdPercent=25,thresholdStat="LifeCost",type="StatThreshold"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=1}},nil} c["Skills gain a Base Energy Shield Cost equal to 200% of Base Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCostAsEnergyShieldCost",type="BASE",value=200}},nil} c["Skills gain a Base Life Cost equal to 100% of Base Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCostAsLifeCost",type="BASE",value=100}},nil} c["Skills supported by Unleash have +1 to maximum number of Seals"]={{[1]={flags=0,keywordFlags=0,name="SealCount",type="BASE",value=1}},nil} c["Skills supported by Unleash have +3 to maximum number of Seals"]={{[1]={flags=0,keywordFlags=0,name="SealCount",type="BASE",value=3}},nil} +c["Skills that Summon a Totem have 25% chance to Summon two Totems instead of one"]={nil,"Skills that Summon a Totem have 25% chance to Summon two Totems instead of one "} c["Skills that Summon a Totem have 30% chance to Summon two Totems instead of one"]={nil,"Skills that Summon a Totem have 30% chance to Summon two Totems instead of one "} +c["Skills that Summon a Totem have 41% chance to Summon two Totems instead of one"]={nil,"Skills that Summon a Totem have 41% chance to Summon two Totems instead of one "} c["Skills that Summon a Totem have 50% chance to Summon two Totems instead of one"]={nil,"Skills that Summon a Totem have 50% chance to Summon two Totems instead of one "} c["Skills that Summon a Totem have 50% chance to Summon two Totems instead of one 5% chance to throw up to 4 additional Traps"]={nil,"Skills that Summon a Totem have 50% chance to Summon two Totems instead of one 5% chance to throw up to 4 additional Traps "} c["Skills that have dealt a Critical Strike in the past 8 seconds deal 40% more Elemental Damage with Hits and Ailments"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=786432,name="ElementalDamage",type="MORE",value=40}},nil} c["Skills used by Mines deal 30% increased Area Damage if you Detonated a Mine Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=512,keywordFlags=8192,name="Damage",type="INC",value=30}},nil} c["Skills used by Mines have 10% increased Area of Effect"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="INC",value=10}},nil} c["Skills used by Mines have 15% increased Area of Effect if you Detonated a Mine Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=8192,name="AreaOfEffect",type="INC",value=15}},nil} +c["Skills used by Mines have 24% increased Area of Effect"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="INC",value=24}},nil} +c["Skills used by Mines have 35% increased Area of Effect"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="INC",value=35}},nil} +c["Skills used by Spectral Totems deal 45% less Damage"]={nil,"Skills used by Spectral Totems deal 45% less Damage "} c["Skills used by Spectral Totems deal 50% less Damage"]={nil,"Skills used by Spectral Totems deal 50% less Damage "} c["Skills used by Spectral Totems deal 50% less Damage Maximum 5 Spectral Totems"]={nil,"Skills used by Spectral Totems deal 50% less Damage Maximum 5 Spectral Totems "} c["Skills used by Totems deal 10% more Damage per maximum number of Summoned Totems"]={{[1]={[1]={stat="ActiveTotemLimit",type="PerStat"},flags=0,keywordFlags=16384,name="Damage",type="MORE",value=10}},nil} c["Skills used by Totems have 10% more Area of Effect per maximum number of Summoned Totems"]={{[1]={[1]={stat="ActiveTotemLimit",type="PerStat"},flags=0,keywordFlags=16384,name="AreaOfEffect",type="MORE",value=10}},nil} c["Skills used by Traps have 15% increased Area of Effect"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=15}},nil} c["Skills used by Traps have 20% increased Area of Effect"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=20}},nil} +c["Skills used by Traps have 24% increased Area of Effect"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=24}},nil} +c["Skills used by Traps have 35% increased Area of Effect"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=35}},nil} c["Skills used by Traps have 50% increased Area of Effect"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=50}},nil} +c["Skills used by this Graft Cover Enemies in Ash on Hit"]={nil,"Skills used by this Graft Cover Enemies in Ash on Hit "} +c["Skills used by this Graft Crush on Hit"]={nil,"Skills used by this Graft Crush on Hit "} +c["Skills used by this Graft Gain 20% of Cold Damage as Extra Chaos Damage"]={nil,"Skills used by this Graft Gain 20% of Cold Damage as Extra Chaos Damage "} +c["Skills used by this Graft Gain 20% of Fire Damage as Extra Chaos Damage"]={nil,"Skills used by this Graft Gain 20% of Fire Damage as Extra Chaos Damage "} +c["Skills used by this Graft Gain 20% of Lightning Damage as Extra Chaos Damage"]={nil,"Skills used by this Graft Gain 20% of Lightning Damage as Extra Chaos Damage "} +c["Skills used by this Graft Gain 30% of Cold Damage as Extra Chaos Damage"]={nil,"Skills used by this Graft Gain 30% of Cold Damage as Extra Chaos Damage "} +c["Skills used by this Graft Gain 30% of Fire Damage as Extra Chaos Damage"]={nil,"Skills used by this Graft Gain 30% of Fire Damage as Extra Chaos Damage "} +c["Skills used by this Graft Gain 30% of Lightning Damage as Extra Chaos Damage"]={nil,"Skills used by this Graft Gain 30% of Lightning Damage as Extra Chaos Damage "} +c["Skills used by this Graft Gain 50% of Cold Damage as Extra Chaos Damage"]={nil,"Skills used by this Graft Gain 50% of Cold Damage as Extra Chaos Damage "} +c["Skills used by this Graft Gain 50% of Fire Damage as Extra Chaos Damage"]={nil,"Skills used by this Graft Gain 50% of Fire Damage as Extra Chaos Damage "} +c["Skills used by this Graft Gain 50% of Lightning Damage as Extra Chaos Damage"]={nil,"Skills used by this Graft Gain 50% of Lightning Damage as Extra Chaos Damage "} +c["Skills used by this Graft Intimidate on Hit"]={nil,"Skills used by this Graft Intimidate on Hit "} +c["Skills used by this Graft Shock Enemies as though dealing 100% more Damage"]={nil,"Skills used by this Graft Shock Enemies as though dealing 100% more Damage "} +c["Skills used by this Graft Unnerve on Hit"]={nil,"Skills used by this Graft Unnerve on Hit "} +c["Skills used by this Graft cause 4 additional lightning bolt strikes"]={nil,"Skills used by this Graft cause 4 additional lightning bolt strikes "} +c["Skills used by this Graft cause 6 additional lightning bolt strikes"]={nil,"Skills used by this Graft cause 6 additional lightning bolt strikes "} +c["Skills used by this Graft deal 100% increased Damage"]={nil,"Skills used by this Graft deal 100% increased Damage "} +c["Skills used by this Graft deal 120% increased Damage"]={nil,"Skills used by this Graft deal 120% increased Damage "} +c["Skills used by this Graft deal 135% increased Damage against Ignited Enemies"]={nil,"Skills used by this Graft deal 135% increased Damage against Ignited Enemies "} +c["Skills used by this Graft deal 140% increased Damage"]={nil,"Skills used by this Graft deal 140% increased Damage "} +c["Skills used by this Graft deal 160% increased Damage"]={nil,"Skills used by this Graft deal 160% increased Damage "} +c["Skills used by this Graft deal 17% more Damage to Frozen Enemies"]={nil,"Skills used by this Graft deal 17% more Damage to Frozen Enemies "} +c["Skills used by this Graft deal 180% increased Damage"]={nil,"Skills used by this Graft deal 180% increased Damage "} +c["Skills used by this Graft deal 182% increased Damage against Ignited Enemies"]={nil,"Skills used by this Graft deal 182% increased Damage against Ignited Enemies "} +c["Skills used by this Graft deal 20% increased Damage"]={nil,"Skills used by this Graft deal 20% increased Damage "} +c["Skills used by this Graft deal 205% increased Damage"]={nil,"Skills used by this Graft deal 205% increased Damage "} +c["Skills used by this Graft deal 234% increased Damage against Ignited Enemies"]={nil,"Skills used by this Graft deal 234% increased Damage against Ignited Enemies "} +c["Skills used by this Graft deal 25% more Damage"]={nil,"Skills used by this Graft deal 25% more Damage "} +c["Skills used by this Graft deal 30% more Damage to Frozen Enemies"]={nil,"Skills used by this Graft deal 30% more Damage to Frozen Enemies "} +c["Skills used by this Graft deal 38% more Damage"]={nil,"Skills used by this Graft deal 38% more Damage "} +c["Skills used by this Graft deal 40% increased Damage"]={nil,"Skills used by this Graft deal 40% increased Damage "} +c["Skills used by this Graft deal 40% less Damage"]={nil,"Skills used by this Graft deal 40% less Damage "} +c["Skills used by this Graft deal 40% more Damage to Frozen Enemies"]={nil,"Skills used by this Graft deal 40% more Damage to Frozen Enemies "} +c["Skills used by this Graft deal 60% increased Damage"]={nil,"Skills used by this Graft deal 60% increased Damage "} +c["Skills used by this Graft deal 80% increased Damage"]={nil,"Skills used by this Graft deal 80% increased Damage "} +c["Skills used by this Graft fire 2 additional Projectiles"]={nil,"Skills used by this Graft fire 2 additional Projectiles "} +c["Skills used by this Graft fire 3 additional Projectiles"]={nil,"Skills used by this Graft fire 3 additional Projectiles "} +c["Skills used by this Graft have +11% to Critical Strike Multiplier"]={nil,"Skills used by this Graft have +11% to Critical Strike Multiplier "} +c["Skills used by this Graft have +18% to Critical Strike Multiplier"]={nil,"Skills used by this Graft have +18% to Critical Strike Multiplier "} +c["Skills used by this Graft have +25% to Critical Strike Multiplier"]={nil,"Skills used by this Graft have +25% to Critical Strike Multiplier "} +c["Skills used by this Graft have +32% to Critical Strike Multiplier"]={nil,"Skills used by this Graft have +32% to Critical Strike Multiplier "} +c["Skills used by this Graft have +39% to Critical Strike Multiplier"]={nil,"Skills used by this Graft have +39% to Critical Strike Multiplier "} +c["Skills used by this Graft have 10% increased Area of Effect"]={nil,"Skills used by this Graft have 10% increased Area of Effect "} +c["Skills used by this Graft have 10% increased Projectile Speed"]={nil,"Skills used by this Graft have 10% increased Projectile Speed "} +c["Skills used by this Graft have 10% less Attack Speed"]={nil,"Skills used by this Graft have 10% less Attack Speed "} +c["Skills used by this Graft have 100% increased Critical Strike Chance"]={nil,"Skills used by this Graft have 100% increased Critical Strike Chance "} +c["Skills used by this Graft have 12% increased Cooldown Recovery Rate"]={nil,"Skills used by this Graft have 12% increased Cooldown Recovery Rate "} +c["Skills used by this Graft have 12% increased Skill Effect Duration"]={nil,"Skills used by this Graft have 12% increased Skill Effect Duration "} +c["Skills used by this Graft have 120% chance to Shock"]={nil,"Skills used by this Graft have 120% chance to Shock "} +c["Skills used by this Graft have 130% increased Critical Strike Chance"]={nil,"Skills used by this Graft have 130% increased Critical Strike Chance "} +c["Skills used by this Graft have 15% chance to Freeze"]={nil,"Skills used by this Graft have 15% chance to Freeze "} +c["Skills used by this Graft have 15% increased Area of Effect"]={nil,"Skills used by this Graft have 15% increased Area of Effect "} +c["Skills used by this Graft have 15% increased Projectile Speed"]={nil,"Skills used by this Graft have 15% increased Projectile Speed "} +c["Skills used by this Graft have 15% increased Stun Duration"]={nil,"Skills used by this Graft have 15% increased Stun Duration "} +c["Skills used by this Graft have 15% increased effect of Non-Damaging Ailments"]={nil,"Skills used by this Graft have 15% increased effect of Non-Damaging Ailments "} +c["Skills used by this Graft have 15% less Attack Speed"]={nil,"Skills used by this Graft have 15% less Attack Speed "} +c["Skills used by this Graft have 150% increased Critical Strike Chance"]={nil,"Skills used by this Graft have 150% increased Critical Strike Chance "} +c["Skills used by this Graft have 17% increased Attack Speed"]={nil,"Skills used by this Graft have 17% increased Attack Speed "} +c["Skills used by this Graft have 18% increased Cooldown Recovery Rate"]={nil,"Skills used by this Graft have 18% increased Cooldown Recovery Rate "} +c["Skills used by this Graft have 18% increased Skill Effect Duration"]={nil,"Skills used by this Graft have 18% increased Skill Effect Duration "} +c["Skills used by this Graft have 180% increased Critical Strike Chance"]={nil,"Skills used by this Graft have 180% increased Critical Strike Chance "} +c["Skills used by this Graft have 20% increased Area of Effect"]={nil,"Skills used by this Graft have 20% increased Area of Effect "} +c["Skills used by this Graft have 20% increased Projectile Speed"]={nil,"Skills used by this Graft have 20% increased Projectile Speed "} +c["Skills used by this Graft have 20% more Area of Effect"]={nil,"Skills used by this Graft have 20% more Area of Effect "} +c["Skills used by this Graft have 20% reduced Cooldown Recovery Rate"]={nil,"Skills used by this Graft have 20% reduced Cooldown Recovery Rate "} +c["Skills used by this Graft have 21% chance to Ignite"]={nil,"Skills used by this Graft have 21% chance to Ignite "} +c["Skills used by this Graft have 22% increased Cooldown Recovery Rate"]={nil,"Skills used by this Graft have 22% increased Cooldown Recovery Rate "} +c["Skills used by this Graft have 22% increased Skill Effect Duration"]={nil,"Skills used by this Graft have 22% increased Skill Effect Duration "} +c["Skills used by this Graft have 25% chance to Cover Enemies in Frost on Hit"]={nil,"Skills used by this Graft have 25% chance to Cover Enemies in Frost on Hit "} +c["Skills used by this Graft have 25% chance to Freeze"]={nil,"Skills used by this Graft have 25% chance to Freeze "} +c["Skills used by this Graft have 25% chance to not consume a Cooldown on use"]={nil,"Skills used by this Graft have 25% chance to not consume a Cooldown on use "} +c["Skills used by this Graft have 25% increased Projectile Speed"]={nil,"Skills used by this Graft have 25% increased Projectile Speed "} +c["Skills used by this Graft have 25% increased Stun Duration"]={nil,"Skills used by this Graft have 25% increased Stun Duration "} +c["Skills used by this Graft have 25% increased effect of Non-Damaging Ailments"]={nil,"Skills used by this Graft have 25% increased effect of Non-Damaging Ailments "} +c["Skills used by this Graft have 25% reduced Cooldown Recovery Rate"]={nil,"Skills used by this Graft have 25% reduced Cooldown Recovery Rate "} +c["Skills used by this Graft have 26% increased Area of Effect"]={nil,"Skills used by this Graft have 26% increased Area of Effect "} +c["Skills used by this Graft have 27% chance to inflict Fire Exposure on Hit"]={nil,"Skills used by this Graft have 27% chance to inflict Fire Exposure on Hit "} +c["Skills used by this Graft have 27% chance to inflict Lightning Exposure on Hit"]={nil,"Skills used by this Graft have 27% chance to inflict Lightning Exposure on Hit "} +c["Skills used by this Graft have 27% increased Cooldown Recovery Rate"]={nil,"Skills used by this Graft have 27% increased Cooldown Recovery Rate "} +c["Skills used by this Graft have 27% increased Impale Effect"]={nil,"Skills used by this Graft have 27% increased Impale Effect "} +c["Skills used by this Graft have 27% increased Skill Effect Duration"]={nil,"Skills used by this Graft have 27% increased Skill Effect Duration "} +c["Skills used by this Graft have 30% increased Projectile Speed"]={nil,"Skills used by this Graft have 30% increased Projectile Speed "} +c["Skills used by this Graft have 30% more Area of Effect"]={nil,"Skills used by this Graft have 30% more Area of Effect "} +c["Skills used by this Graft have 32% increased Area of Effect"]={nil,"Skills used by this Graft have 32% increased Area of Effect "} +c["Skills used by this Graft have 32% increased Attack Speed"]={nil,"Skills used by this Graft have 32% increased Attack Speed "} +c["Skills used by this Graft have 33% increased Cooldown Recovery Rate"]={nil,"Skills used by this Graft have 33% increased Cooldown Recovery Rate "} +c["Skills used by this Graft have 33% increased Skill Effect Duration"]={nil,"Skills used by this Graft have 33% increased Skill Effect Duration "} +c["Skills used by this Graft have 35% chance to Freeze"]={nil,"Skills used by this Graft have 35% chance to Freeze "} +c["Skills used by this Graft have 35% increased Stun Duration"]={nil,"Skills used by this Graft have 35% increased Stun Duration "} +c["Skills used by this Graft have 35% increased effect of Non-Damaging Ailments"]={nil,"Skills used by this Graft have 35% increased effect of Non-Damaging Ailments "} +c["Skills used by this Graft have 37% chance to Ignite"]={nil,"Skills used by this Graft have 37% chance to Ignite "} +c["Skills used by this Graft have 37% increased Skill Effect Duration"]={nil,"Skills used by this Graft have 37% increased Skill Effect Duration "} +c["Skills used by this Graft have 38% chance to Shock"]={nil,"Skills used by this Graft have 38% chance to Shock "} +c["Skills used by this Graft have 40% increased Cooldown Recovery Rate"]={nil,"Skills used by this Graft have 40% increased Cooldown Recovery Rate "} +c["Skills used by this Graft have 40% increased Impale Effect"]={nil,"Skills used by this Graft have 40% increased Impale Effect "} +c["Skills used by this Graft have 42% chance to inflict Fire Exposure on Hit"]={nil,"Skills used by this Graft have 42% chance to inflict Fire Exposure on Hit "} +c["Skills used by this Graft have 42% chance to inflict Lightning Exposure on Hit"]={nil,"Skills used by this Graft have 42% chance to inflict Lightning Exposure on Hit "} +c["Skills used by this Graft have 43% increased Skill Effect Duration"]={nil,"Skills used by this Graft have 43% increased Skill Effect Duration "} +c["Skills used by this Graft have 45% chance to Freeze"]={nil,"Skills used by this Graft have 45% chance to Freeze "} +c["Skills used by this Graft have 48% increased Attack Speed"]={nil,"Skills used by this Graft have 48% increased Attack Speed "} +c["Skills used by this Graft have 50% increased Impale Effect"]={nil,"Skills used by this Graft have 50% increased Impale Effect "} +c["Skills used by this Graft have 52% chance to Ignite"]={nil,"Skills used by this Graft have 52% chance to Ignite "} +c["Skills used by this Graft have 55% chance to Freeze"]={nil,"Skills used by this Graft have 55% chance to Freeze "} +c["Skills used by this Graft have 55% increased Chaining range"]={nil,"Skills used by this Graft have 55% increased Chaining range "} +c["Skills used by this Graft have 58% chance to Shock"]={nil,"Skills used by this Graft have 58% chance to Shock "} +c["Skills used by this Graft have 60% chance to inflict Fire Exposure on Hit"]={nil,"Skills used by this Graft have 60% chance to inflict Fire Exposure on Hit "} +c["Skills used by this Graft have 60% chance to inflict Lightning Exposure on Hit"]={nil,"Skills used by this Graft have 60% chance to inflict Lightning Exposure on Hit "} +c["Skills used by this Graft have 60% increased Critical Strike Chance"]={nil,"Skills used by this Graft have 60% increased Critical Strike Chance "} +c["Skills used by this Graft have 67% chance to Ignite"]={nil,"Skills used by this Graft have 67% chance to Ignite "} +c["Skills used by this Graft have 78% chance to Shock"]={nil,"Skills used by this Graft have 78% chance to Shock "} +c["Skills used by this Graft have 85% increased Chaining range"]={nil,"Skills used by this Graft have 85% increased Chaining range "} +c["Skills used by this Graft have 88% chance to Ignite"]={nil,"Skills used by this Graft have 88% chance to Ignite "} +c["Skills used by this Graft have 98% chance to Shock"]={nil,"Skills used by this Graft have 98% chance to Shock "} +c["Skills used by this Graft ignore Enemy Physical Damage Reduction"]={nil,"Skills used by this Graft ignore Enemy Physical Damage Reduction "} +c["Skills used by this Graft inflict Conductivity on Hit"]={nil,"Skills used by this Graft inflict Conductivity on Hit "} +c["Skills used by this Graft inflict Frostbite on Hit"]={nil,"Skills used by this Graft inflict Frostbite on Hit "} +c["Skills used by this Graft inflict Punishment on Hit"]={nil,"Skills used by this Graft inflict Punishment on Hit "} +c["Skills used by this Graft inflict Vulnerability on Hit"]={nil,"Skills used by this Graft inflict Vulnerability on Hit "} +c["Skills used by this Graft penetrate 12% Enemy Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=12}},"Skills used by this Graft Enemy "} +c["Skills used by this Graft penetrate 12% Enemy Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=12}},"Skills used by this Graft Enemy "} +c["Skills used by this Graft penetrate 12% Enemy Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=12}},"Skills used by this Graft Enemy "} +c["Skills used by this Graft penetrate 18% Enemy Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=18}},"Skills used by this Graft Enemy "} +c["Skills used by this Graft penetrate 18% Enemy Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=18}},"Skills used by this Graft Enemy "} +c["Skills used by this Graft penetrate 18% Enemy Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=18}},"Skills used by this Graft Enemy "} +c["Skills used by this Graft penetrate 7% Enemy Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=7}},"Skills used by this Graft Enemy "} +c["Skills used by this Graft penetrate 7% Enemy Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=7}},"Skills used by this Graft Enemy "} +c["Skills used by this Graft penetrate 7% Enemy Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=7}},"Skills used by this Graft Enemy "} +c["Skills which Exert an Attack have 30% chance to not count that Attack"]={nil,"Skills which Exert an Attack have 30% chance to not count that Attack "} c["Skills which Exert an Attack have 40% chance to not count that Attack"]={nil,"Skills which Exert an Attack have 40% chance to not count that Attack "} c["Skills which Throw Traps have +1 Cooldown Use"]={{[1]={flags=0,keywordFlags=4096,name="AdditionalCooldownUses",type="BASE",value=1}},nil} +c["Skills which Throw Traps have +2 Cooldown Uses"]={{[1]={flags=0,keywordFlags=4096,name="AdditionalCooldownUses",type="BASE",value=2}},nil} +c["Skills which Throw Traps throw up to 1 additional Trap"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowCount",type="BASE",value=1}},nil} c["Skills which Throw Traps throw up to 2 additional Traps"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowCount",type="BASE",value=2}},nil} +c["Skills which create Brands create an additional Brand"]={nil,"Skills which create Brands create an additional Brand "} c["Skills which create Brands have 35% chance to create an additional Brand"]={nil,"Skills which create Brands have 35% chance to create an additional Brand "} c["Skills which throw Mines throw up to 1 additional Mine if you have at least 800 Dexterity"]={{[1]={[1]={stat="Dex",threshold=800,type="StatThreshold"},flags=0,keywordFlags=8192,name="MineThrowCount",type="BASE",value=1}},nil} c["Skills which throw Mines throw up to 1 additional Mine if you have at least 800 Intelligence"]={{[1]={[1]={stat="Int",threshold=800,type="StatThreshold"},flags=0,keywordFlags=8192,name="MineThrowCount",type="BASE",value=1}},nil} c["Skills which throw Traps Cost Life instead of Mana"]={{[1]={[1]={skillType=33,type="SkillType"},flags=0,keywordFlags=0,name="CostLifeInsteadOfMana",type="FLAG",value=true}},nil} +c["Socketed Attacks have +1% to Critical Strike Chance"]={{[1]={[1]={keyword="attack",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}}}},nil} +c["Socketed Attacks have +2% to Critical Strike Chance"]={{[1]={[1]={keyword="attack",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=2}}}},nil} +c["Socketed Attacks have +3% to Critical Strike Chance"]={{[1]={[1]={keyword="attack",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=3}}}},nil} +c["Socketed Attacks have +30% to Critical Strike Multiplier"]={{[1]={[1]={keyword="attack",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}}}},nil} +c["Socketed Attacks have +4% to Critical Strike Chance"]={{[1]={[1]={keyword="attack",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=4}}}},nil} +c["Socketed Attacks have +50% to Critical Strike Multiplier"]={{[1]={[1]={keyword="attack",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}}}},nil} +c["Socketed Attacks have +70% to Critical Strike Multiplier"]={{[1]={[1]={keyword="attack",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=70}}}},nil} +c["Socketed Attacks have +90% to Critical Strike Multiplier"]={{[1]={[1]={keyword="attack",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=90}}}},nil} +c["Socketed Attacks have -15 to Total Mana Cost"]={{[1]={[1]={keyword="attack",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-15}}}},nil} +c["Socketed Attacks have -20 to Total Mana Cost"]={{[1]={[1]={keyword="attack",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-20}}}},nil} c["Socketed Curse Gems have 30% increased Reservation Efficiency"]={{[1]={[1]={keyword="curse",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=30}}}},nil} c["Socketed Curse Gems have 50% increased Reservation Efficiency"]={{[1]={[1]={keyword="curse",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=50}}}},nil} c["Socketed Curse Gems have 80% increased Reservation Efficiency"]={{[1]={[1]={keyword="curse",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=80}}}},nil} +c["Socketed Gems Chain 1 additional times"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}}}},nil} +c["Socketed Gems Chain 2 additional times"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChainCountMax",type="BASE",value=2}}}},nil} c["Socketed Gems Cost and Reserve Life instead of Mana"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportBloodMagicUniquePrismGuardian"}}},nil} +c["Socketed Gems are Supported by Level 0 87"]={nil,nil} +c["Socketed Gems are Supported by Level 1 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportAddedChaosDamage"}}},nil} +c["Socketed Gems are Supported by Level 1 Added Cold Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportAddedColdDamage"}}},nil} +c["Socketed Gems are Supported by Level 1 Added Lightning Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportAddedLightningDamage"}}},nil} c["Socketed Gems are Supported by Level 1 Arcane Surge"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportArcaneSurge"}}},nil} c["Socketed Gems are Supported by Level 1 Arrow Nova"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportArrowNova"}}},nil} c["Socketed Gems are Supported by Level 1 Cast While Channelling"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportCastWhileChannelling"}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportCastWhileChannellingTriggered"}}},nil} c["Socketed Gems are Supported by Level 1 Elemental Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportElementalPenetration"}}},nil} +c["Socketed Gems are Supported by Level 1 Elemental Proliferation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportElementalProliferation"}}},nil} +c["Socketed Gems are Supported by Level 1 Fortify"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportFortify"}}},nil} c["Socketed Gems are Supported by Level 1 Generosity"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportGenerosity"}}},nil} +c["Socketed Gems are Supported by Level 1 Greater Spell Cascade"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportGreaterSpellCascade"}}},nil} c["Socketed Gems are Supported by Level 1 Greater Spell Echo"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportGreaterSpellEcho"}}},nil} +c["Socketed Gems are Supported by Level 1 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportIncreasedAreaOfEffect"}}},nil} +c["Socketed Gems are Supported by Level 1 Inspiration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportInspiration"}}},nil} c["Socketed Gems are Supported by Level 1 Lifetap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportLifetap"}}},nil} +c["Socketed Gems are Supported by Level 1 Maim"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportMaim"}}},nil} +c["Socketed Gems are Supported by Level 1 Mana Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportManaLeech"}}},nil} c["Socketed Gems are Supported by Level 1 Meat Shield"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportMeatShield"}}},nil} c["Socketed Gems are Supported by Level 1 Multiple Totems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportMultipleTotems"}}},nil} +c["Socketed Gems are Supported by Level 1 Spell Totem"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportSpellTotem"}}},nil} c["Socketed Gems are Supported by Level 10 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportAddedChaosDamage"}}},nil} c["Socketed Gems are Supported by Level 10 Added Cold Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportAddedColdDamage"}}},nil} c["Socketed Gems are Supported by Level 10 Added Fire Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportAddedFireDamage"}}},nil} @@ -11680,6 +20391,7 @@ c["Socketed Gems are Supported by Level 10 Impending Doom"]={{[1]={[1]={slotName c["Socketed Gems are Supported by Level 10 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportIncreasedAreaOfEffect"}}},nil} c["Socketed Gems are Supported by Level 10 Increased Critical Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportIncreasedCriticalDamage"}}},nil} c["Socketed Gems are Supported by Level 10 Increased Critical Strikes"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportIncreasedCriticalStrikes"}}},nil} +c["Socketed Gems are Supported by Level 10 Increased Duration"]={nil,nil} c["Socketed Gems are Supported by Level 10 Infernal Legion"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportInfernalLegion"}}},nil} c["Socketed Gems are Supported by Level 10 Infused Channelling"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportInfusedChannelling"}}},nil} c["Socketed Gems are Supported by Level 10 Innervate"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportInnervate"}}},nil} @@ -11694,6 +20406,7 @@ c["Socketed Gems are Supported by Level 10 Kinetic Instability"]={{[1]={[1]={slo c["Socketed Gems are Supported by Level 10 Knockback"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportKnockback"}}},nil} c["Socketed Gems are Supported by Level 10 Less Duration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportLessDuration"}}},nil} c["Socketed Gems are Supported by Level 10 Lethal Dose"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportLethalDose"}}},nil} +c["Socketed Gems are Supported by Level 10 Life Gain On Hit"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportLifeGainOnHit"}}},nil} c["Socketed Gems are Supported by Level 10 Life Gain on Hit"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportLifeGainOnHit"}}},nil} c["Socketed Gems are Supported by Level 10 Life Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportLifeLeech"}}},nil} c["Socketed Gems are Supported by Level 10 Lifetap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportLifetap"}}},nil} @@ -11730,6 +20443,7 @@ c["Socketed Gems are Supported by Level 10 Pierce"]={{[1]={[1]={slotName="{SlotN c["Socketed Gems are Supported by Level 10 Pinpoint"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportPinpoint"}}},nil} c["Socketed Gems are Supported by Level 10 Point Blank"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportPointBlank"}}},nil} c["Socketed Gems are Supported by Level 10 Power Charge On Critical"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportPowerChargeOnCritical"}}},nil} +c["Socketed Gems are Supported by Level 10 Power Charge On Critical Strike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportPowerChargeOnCritical"}}},nil} c["Socketed Gems are Supported by Level 10 Predator"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportPredator"}},[2]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="SignalPrey"}}},nil} c["Socketed Gems are Supported by Level 10 Prismatic Burst"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportPrismaticBurst"}},[2]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="PrismaticBurst"}}},nil} c["Socketed Gems are Supported by Level 10 Pulverise"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportPulverise"}}},nil} @@ -11773,6 +20487,7 @@ c["Socketed Gems are Supported by Level 10 Volley"]={{[1]={[1]={slotName="{SlotN c["Socketed Gems are Supported by Level 10 Windburst"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportWindburst"}},[2]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="TriggeredSupportWindburst"}}},nil} c["Socketed Gems are Supported by Level 10 Withering Touch"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportWitheringTouch"}}},nil} c["Socketed Gems are Supported by Level 11 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=11,skillId="SupportTrap"}}},nil} +c["Socketed Gems are Supported by Level 12 Added Fire Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportAddedFireDamage"}}},nil} c["Socketed Gems are Supported by Level 12 Cast when Damage Taken"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportCastWhenDamageTaken"}}},nil} c["Socketed Gems are Supported by Level 12 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportFasterAttacks"}}},nil} c["Socketed Gems are Supported by Level 12 Fortify"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportFortify"}}},nil} @@ -11791,47 +20506,378 @@ c["Socketed Gems are Supported by Level 15 Ice Bite"]={{[1]={[1]={slotName="{Slo c["Socketed Gems are Supported by Level 15 Immolate"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportImmolate"}}},nil} c["Socketed Gems are Supported by Level 15 Innervate"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportInnervate"}}},nil} c["Socketed Gems are Supported by Level 15 Inspiration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportInspiration"}}},nil} +c["Socketed Gems are Supported by Level 15 Item Rarity"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportItemRarity"}}},nil} +c["Socketed Gems are Supported by Level 15 Mana Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportManaLeech"}}},nil} c["Socketed Gems are Supported by Level 15 Minion Life"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportMinionLife"}}},nil} +c["Socketed Gems are Supported by Level 15 More Duration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportMoreDuration"}}},nil} c["Socketed Gems are Supported by Level 15 Pierce"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportPierce"}}},nil} c["Socketed Gems are Supported by Level 15 Pulverise"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportPulverise"}}},nil} c["Socketed Gems are Supported by Level 15 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportTrap"}}},nil} c["Socketed Gems are Supported by Level 15 Unbound Ailments"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportUnboundAilments"}}},nil} +c["Socketed Gems are Supported by Level 16 Added Fire Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportAddedFireDamage"}}},nil} +c["Socketed Gems are Supported by Level 16 Advanced Traps"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportAdvancedTraps"}}},nil} +c["Socketed Gems are Supported by Level 16 Ancestral Call"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportAncestralCall"}}},nil} +c["Socketed Gems are Supported by Level 16 Arcane Surge"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportArcaneSurge"}}},nil} +c["Socketed Gems are Supported by Level 16 Brutality"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportBrutality"}}},nil} +c["Socketed Gems are Supported by Level 16 Burning Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportBurningDamage"}}},nil} +c["Socketed Gems are Supported by Level 16 Chance To Bleed"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportChanceToBleed"}}},nil} +c["Socketed Gems are Supported by Level 16 Chance to Poison"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportChanceToPoison"}}},nil} c["Socketed Gems are Supported by Level 16 Cluster Trap"]={nil,nil} c["Socketed Gems are Supported by Level 16 Cluster Trap Socketed Gems are Supported by Level 16 Trap And Mine Damage"]={nil,nil} +c["Socketed Gems are Supported by Level 16 Cold Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportColdPenetration"}}},nil} +c["Socketed Gems are Supported by Level 16 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportConcentratedEffect"}}},nil} +c["Socketed Gems are Supported by Level 16 Controlled Destruction"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportControlledDestruction"}}},nil} +c["Socketed Gems are Supported by Level 16 Efficacy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportEfficacy"}}},nil} +c["Socketed Gems are Supported by Level 16 Elemental Focus"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportElementalFocus"}}},nil} +c["Socketed Gems are Supported by Level 16 Endurance Charge on Melee Stun"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportEnduranceChargeOnMeleeStun"}}},nil} +c["Socketed Gems are Supported by Level 16 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportFasterAttacks"}}},nil} +c["Socketed Gems are Supported by Level 16 Faster Casting"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportFasterCasting"}}},nil} +c["Socketed Gems are Supported by Level 16 Fire Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportFirePenetration"}}},nil} +c["Socketed Gems are Supported by Level 16 Fortify"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportFortify"}}},nil} +c["Socketed Gems are Supported by Level 16 Hypothermia"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportHypothermia"}}},nil} +c["Socketed Gems are Supported by Level 16 Immolate"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportImmolate"}}},nil} +c["Socketed Gems are Supported by Level 16 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportIncreasedAreaOfEffect"}}},nil} +c["Socketed Gems are Supported by Level 16 Increased Critical Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportIncreasedCriticalDamage"}}},nil} +c["Socketed Gems are Supported by Level 16 Innervate"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportInnervate"}}},nil} +c["Socketed Gems are Supported by Level 16 Inspiration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportInspiration"}}},nil} +c["Socketed Gems are Supported by Level 16 Iron Grip"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportIronGrip"}}},nil} +c["Socketed Gems are Supported by Level 16 Lightning Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportLightningPenetration"}}},nil} +c["Socketed Gems are Supported by Level 16 Melee Physical Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportMeleePhysicalDamage"}}},nil} +c["Socketed Gems are Supported by Level 16 Minion Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportMinionDamage"}}},nil} +c["Socketed Gems are Supported by Level 16 Minion Life"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportMinionLife"}}},nil} c["Socketed Gems are Supported by Level 16 Minion Speed"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportMinionSpeed"}}},nil} +c["Socketed Gems are Supported by Level 16 Momentum"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportMomentum"}}},nil} +c["Socketed Gems are Supported by Level 16 Multiple Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportLesserMultipleProjectiles"}}},nil} +c["Socketed Gems are Supported by Level 16 Power Charge On Critical Strike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportPowerChargeOnCritical"}}},nil} +c["Socketed Gems are Supported by Level 16 Ruthless"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportRuthless"}}},nil} +c["Socketed Gems are Supported by Level 16 Slower Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportSlowerProjectiles"}}},nil} +c["Socketed Gems are Supported by Level 16 Spell Cascade"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportSpellCascade"}}},nil} c["Socketed Gems are Supported by Level 16 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportTrap"}}},nil} c["Socketed Gems are Supported by Level 16 Trap And Mine Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportTrapAndMineDamage"}}},nil} +c["Socketed Gems are Supported by Level 16 Vicious Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportViciousProjectiles"}}},nil} +c["Socketed Gems are Supported by Level 16 Volley"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportVolley"}}},nil} +c["Socketed Gems are Supported by Level 17 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=17,skillId="SupportAddedChaosDamage"}}},nil} +c["Socketed Gems are Supported by Level 17 Added Cold Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=17,skillId="SupportAddedColdDamage"}}},nil} c["Socketed Gems are Supported by Level 17 Minion Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=17,skillId="SupportMinionDamage"}}},nil} +c["Socketed Gems are Supported by Level 18 Added Fire Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportAddedFireDamage"}}},nil} c["Socketed Gems are Supported by Level 18 Added Lightning Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportAddedLightningDamage"}}},nil} +c["Socketed Gems are Supported by Level 18 Advanced Traps"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportAdvancedTraps"}}},nil} +c["Socketed Gems are Supported by Level 18 Ancestral Call"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportAncestralCall"}}},nil} +c["Socketed Gems are Supported by Level 18 Arcane Surge"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportArcaneSurge"}}},nil} +c["Socketed Gems are Supported by Level 18 Ballista Totem"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportBallistaTotem"}}},nil} +c["Socketed Gems are Supported by Level 18 Blastchain Mine"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportBlastchainMine"}}},nil} +c["Socketed Gems are Supported by Level 18 Brutality"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportBrutality"}}},nil} +c["Socketed Gems are Supported by Level 18 Burning Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportBurningDamage"}}},nil} +c["Socketed Gems are Supported by Level 18 Cast On Melee Kill"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportCastOnMeleeKill"}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportCastOnMeleeKillTriggered"}}},nil} +c["Socketed Gems are Supported by Level 18 Cast While Channelling"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportCastWhileChannelling"}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportCastWhileChannellingTriggered"}}},nil} +c["Socketed Gems are Supported by Level 18 Chance To Bleed"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportChanceToBleed"}}},nil} +c["Socketed Gems are Supported by Level 18 Chance to Poison"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportChanceToPoison"}}},nil} +c["Socketed Gems are Supported by Level 18 Cold Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportColdPenetration"}}},nil} +c["Socketed Gems are Supported by Level 18 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportConcentratedEffect"}}},nil} +c["Socketed Gems are Supported by Level 18 Controlled Destruction"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportControlledDestruction"}}},nil} +c["Socketed Gems are Supported by Level 18 Critical Strike Affliction"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportCriticalStrikeAffliction"}}},nil} +c["Socketed Gems are Supported by Level 18 Efficacy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportEfficacy"}}},nil} +c["Socketed Gems are Supported by Level 18 Elemental Focus"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportElementalFocus"}}},nil} +c["Socketed Gems are Supported by Level 18 Elemental Proliferation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportElementalProliferation"}}},nil} +c["Socketed Gems are Supported by Level 18 Endurance Charge on Melee Stun"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportEnduranceChargeOnMeleeStun"}}},nil} c["Socketed Gems are Supported by Level 18 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFasterAttacks"}}},nil} c["Socketed Gems are Supported by Level 18 Faster Casting"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFasterCasting"}}},nil} +c["Socketed Gems are Supported by Level 18 Fire Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFirePenetration"}}},nil} +c["Socketed Gems are Supported by Level 18 Focused Channelling"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFocusedChannelling"}}},nil} +c["Socketed Gems are Supported by Level 18 Fortify"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFortify"}}},nil} +c["Socketed Gems are Supported by Level 18 Hypothermia"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportHypothermia"}}},nil} c["Socketed Gems are Supported by Level 18 Ice Bite"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportIceBite"}}},nil} +c["Socketed Gems are Supported by Level 18 Immolate"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportImmolate"}}},nil} +c["Socketed Gems are Supported by Level 18 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportIncreasedAreaOfEffect"}}},nil} +c["Socketed Gems are Supported by Level 18 Increased Critical Strikes"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportIncreasedCriticalStrikes"}}},nil} c["Socketed Gems are Supported by Level 18 Innervate"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportInnervate"}}},nil} +c["Socketed Gems are Supported by Level 18 Inspiration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportInspiration"}}},nil} +c["Socketed Gems are Supported by Level 18 Iron Grip"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportIronGrip"}}},nil} +c["Socketed Gems are Supported by Level 18 Lightning Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportLightningPenetration"}}},nil} +c["Socketed Gems are Supported by Level 18 Maim"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportMaim"}}},nil} c["Socketed Gems are Supported by Level 18 Melee Physical Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportMeleePhysicalDamage"}}},nil} +c["Socketed Gems are Supported by Level 18 Minion Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportMinionDamage"}}},nil} +c["Socketed Gems are Supported by Level 18 Minion Life"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportMinionLife"}}},nil} +c["Socketed Gems are Supported by Level 18 Momentum"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportMomentum"}}},nil} +c["Socketed Gems are Supported by Level 18 Multiple Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportLesserMultipleProjectiles"}}},nil} +c["Socketed Gems are Supported by Level 18 Power Charge On Critical Strike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportPowerChargeOnCritical"}}},nil} +c["Socketed Gems are Supported by Level 18 Ruthless"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportRuthless"}}},nil} +c["Socketed Gems are Supported by Level 18 Slower Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportSlowerProjectiles"}}},nil} +c["Socketed Gems are Supported by Level 18 Spell Cascade"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportSpellCascade"}}},nil} +c["Socketed Gems are Supported by Level 18 Spell Echo"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportSpellEcho"}}},nil} +c["Socketed Gems are Supported by Level 18 Spell Totem"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportSpellTotem"}}},nil} +c["Socketed Gems are Supported by Level 18 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportTrap"}}},nil} +c["Socketed Gems are Supported by Level 18 Trap And Mine Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportTrapAndMineDamage"}}},nil} +c["Socketed Gems are Supported by Level 18 Unbound Ailments"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportUnboundAilments"}}},nil} c["Socketed Gems are Supported by Level 18 Unleash"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportUnleash"}}},nil} +c["Socketed Gems are Supported by Level 18 Vicious Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportViciousProjectiles"}}},nil} +c["Socketed Gems are Supported by Level 18 Volley"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportVolley"}}},nil} +c["Socketed Gems are Supported by Level 20 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportAddedChaosDamage"}}},nil} +c["Socketed Gems are Supported by Level 20 Added Cold Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportAddedColdDamage"}}},nil} +c["Socketed Gems are Supported by Level 20 Added Fire Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportAddedFireDamage"}}},nil} +c["Socketed Gems are Supported by Level 20 Added Lightning Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportAddedLightningDamage"}}},nil} +c["Socketed Gems are Supported by Level 20 Advanced Traps"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportAdvancedTraps"}}},nil} +c["Socketed Gems are Supported by Level 20 Ancestral Call"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportAncestralCall"}}},nil} +c["Socketed Gems are Supported by Level 20 Arcane Surge"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportArcaneSurge"}}},nil} +c["Socketed Gems are Supported by Level 20 Archmage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportArchmage"}}},nil} +c["Socketed Gems are Supported by Level 20 Arrogance"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportArrogance"}}},nil} +c["Socketed Gems are Supported by Level 20 Arrow Nova"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportArrowNova"}}},nil} +c["Socketed Gems are Supported by Level 20 Automation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportAutomation"}}},nil} +c["Socketed Gems are Supported by Level 20 Ballista Totem"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportBallistaTotem"}}},nil} +c["Socketed Gems are Supported by Level 20 Barrage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportBarrage"}}},nil} +c["Socketed Gems are Supported by Level 20 Behead"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportBehead"}}},nil} c["Socketed Gems are Supported by Level 20 Blasphemy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportBlasphemy"}}},nil} +c["Socketed Gems are Supported by Level 20 Blastchain Mine"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportBlastchainMine"}}},nil} +c["Socketed Gems are Supported by Level 20 Blessed Calling"]={nil,nil} +c["Socketed Gems are Supported by Level 20 Block Chance Reduction"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportBlockChanceReduction"}}},nil} +c["Socketed Gems are Supported by Level 20 Bloodlust"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportBloodlust"}}},nil} +c["Socketed Gems are Supported by Level 20 Bloodthirst"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportBloodthirst"}}},nil} +c["Socketed Gems are Supported by Level 20 Bonechill"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportBonechill"}}},nil} +c["Socketed Gems are Supported by Level 20 Brutality"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportBrutality"}}},nil} +c["Socketed Gems are Supported by Level 20 Burning Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportBurningDamage"}}},nil} +c["Socketed Gems are Supported by Level 20 Call To Arms"]={nil,nil} +c["Socketed Gems are Supported by Level 20 Cast On Melee Kill"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportCastOnMeleeKill"}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportCastOnMeleeKillTriggered"}}},nil} +c["Socketed Gems are Supported by Level 20 Cast While Channelling"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportCastWhileChannelling"}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportCastWhileChannellingTriggered"}}},nil} +c["Socketed Gems are Supported by Level 20 Cast when Damage Taken"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportCastWhenDamageTaken"}}},nil} +c["Socketed Gems are Supported by Level 20 Chain"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportChain"}}},nil} +c["Socketed Gems are Supported by Level 20 Chance To Bleed"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportChanceToBleed"}}},nil} +c["Socketed Gems are Supported by Level 20 Chance to Poison"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportChanceToPoison"}}},nil} +c["Socketed Gems are Supported by Level 20 Charged Mines"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportChargedMines"}}},nil} +c["Socketed Gems are Supported by Level 20 Charged Traps"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportChargedTraps"}}},nil} +c["Socketed Gems are Supported by Level 20 Close Combat"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportCloseCombat"}}},nil} +c["Socketed Gems are Supported by Level 20 Cluster Trap"]={nil,nil} +c["Socketed Gems are Supported by Level 20 Cold Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportColdPenetration"}}},nil} +c["Socketed Gems are Supported by Level 20 Cold to Fire"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportColdToFire"}}},nil} +c["Socketed Gems are Supported by Level 20 Combustion"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportCombustion"}}},nil} c["Socketed Gems are Supported by Level 20 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportConcentratedEffect"}}},nil} +c["Socketed Gems are Supported by Level 20 Controlled Blaze"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportControlledBlaze"}}},nil} +c["Socketed Gems are Supported by Level 20 Controlled Destruction"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportControlledDestruction"}}},nil} +c["Socketed Gems are Supported by Level 20 Corrupting Cry"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportCorruptingCry"}}},nil} +c["Socketed Gems are Supported by Level 20 Critical Strike Affliction"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportCriticalStrikeAffliction"}}},nil} +c["Socketed Gems are Supported by Level 20 Cruelty"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportCruelty"}}},nil} +c["Socketed Gems are Supported by Level 20 Culling Strike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportCullingStrike"}}},nil} +c["Socketed Gems are Supported by Level 20 Cursed Ground"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportCursedGround"}}},nil} +c["Socketed Gems are Supported by Level 20 Damage On Full Life"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportDamageOnFullLife"}}},nil} +c["Socketed Gems are Supported by Level 20 Deadly Ailments"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportDeadlyAilments"}}},nil} +c["Socketed Gems are Supported by Level 20 Decay"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportDecay"}}},nil} +c["Socketed Gems are Supported by Level 20 Devour"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportDevour"}}},nil} +c["Socketed Gems are Supported by Level 20 Earthbreaker"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportEarthbreaker"}}},nil} +c["Socketed Gems are Supported by Level 20 Efficacy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportEfficacy"}}},nil} +c["Socketed Gems are Supported by Level 20 Elemental Army Support"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportElementalArmy"}}},nil} +c["Socketed Gems are Supported by Level 20 Elemental Focus"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportElementalFocus"}}},nil} c["Socketed Gems are Supported by Level 20 Elemental Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportElementalPenetration"}}},nil} c["Socketed Gems are Supported by Level 20 Elemental Proliferation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportElementalProliferation"}}},nil} c["Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportEnduranceChargeOnMeleeStun"}}},nil} +c["Socketed Gems are Supported by Level 20 Energy Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportEnergyLeech"}}},nil} +c["Socketed Gems are Supported by Level 20 Eternal Blessing"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportEternalBlessing"}}},nil} +c["Socketed Gems are Supported by Level 20 Excommunicate"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportExcommunicate"}}},nil} +c["Socketed Gems are Supported by Level 20 Exemplar"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportExemplar"}}},nil} +c["Socketed Gems are Supported by Level 20 Expert Retaliation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportExpertRetaliation"}}},nil} +c["Socketed Gems are Supported by Level 20 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportFasterAttacks"}}},nil} +c["Socketed Gems are Supported by Level 20 Faster Casting"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportFasterCasting"}}},nil} +c["Socketed Gems are Supported by Level 20 Feeding Frenzy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportFeedingFrenzy"}}},nil} +c["Socketed Gems are Supported by Level 20 Fire Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportFirePenetration"}}},nil} +c["Socketed Gems are Supported by Level 20 Fist of War"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportFistofWar"}}},nil} +c["Socketed Gems are Supported by Level 20 Flamewood"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportFlamewood"}},[2]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="AvengingFlame"}}},nil} +c["Socketed Gems are Supported by Level 20 Focused Ballista"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportFocusedBallista"}}},nil} +c["Socketed Gems are Supported by Level 20 Focused Channelling"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportFocusedChannelling"}}},nil} +c["Socketed Gems are Supported by Level 20 Fortify"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportFortify"}}},nil} +c["Socketed Gems are Supported by Level 20 Fresh Meat"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportFreshMeat"}}},nil} +c["Socketed Gems are Supported by Level 20 Frigid Bond"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportFrigidBond"}}},nil} +c["Socketed Gems are Supported by Level 20 Generosity"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportGenerosity"}}},nil} +c["Socketed Gems are Supported by Level 20 Greater Multiple Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportGreaterMultipleProjectiles"}}},nil} c["Socketed Gems are Supported by Level 20 Greater Volley"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportGreaterVolley"}}},nil} +c["Socketed Gems are Supported by Level 20 Guardian's Blessing"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportGuardiansBlessing"}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportGuardiansBlessingMinion"}}},nil} +c["Socketed Gems are Supported by Level 20 Hallow"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportHallow"}}},nil} +c["Socketed Gems are Supported by Level 20 Hex Bloom"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportHexBloom"}}},nil} +c["Socketed Gems are Supported by Level 20 Hextouch"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportHextouch"}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportCurseOnHitCurse"}}},nil} +c["Socketed Gems are Supported by Level 20 High-Impact Mine"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportHighImpactMine"}}},nil} +c["Socketed Gems are Supported by Level 20 Hypothermia"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportHypothermia"}}},nil} +c["Socketed Gems are Supported by Level 20 Ice Bite"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportIceBite"}}},nil} c["Socketed Gems are Supported by Level 20 Ignite Proliferation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportIgniteProliferation"}}},nil} +c["Socketed Gems are Supported by Level 20 Immolate"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportImmolate"}}},nil} +c["Socketed Gems are Supported by Level 20 Impale"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportImpale"}}},nil} +c["Socketed Gems are Supported by Level 20 Impending Doom"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportImpendingDoom"}},[2]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="DoomBlast"}}},nil} c["Socketed Gems are Supported by Level 20 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportIncreasedAreaOfEffect"}}},nil} +c["Socketed Gems are Supported by Level 20 Increased Critical Strikes"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportIncreasedCriticalStrikes"}}},nil} +c["Socketed Gems are Supported by Level 20 Infernal Legion"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportInfernalLegion"}}},nil} +c["Socketed Gems are Supported by Level 20 Infused Channelling"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportInfusedChannelling"}}},nil} +c["Socketed Gems are Supported by Level 20 Innervate"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportInnervate"}}},nil} +c["Socketed Gems are Supported by Level 20 Inspiration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportInspiration"}}},nil} +c["Socketed Gems are Supported by Level 20 Intensify"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportIntensify"}}},nil} +c["Socketed Gems are Supported by Level 20 Iron Grip"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportIronGrip"}}},nil} +c["Socketed Gems are Supported by Level 20 Iron Will"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportIronWill"}}},nil} +c["Socketed Gems are Supported by Level 20 Item Quantity"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportItemQuantity"}}},nil} +c["Socketed Gems are Supported by Level 20 Item Rarity"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportItemRarity"}}},nil} +c["Socketed Gems are Supported by Level 20 Kinetic Instability"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportKineticInstability"}},[2]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TriggeredSupportKineticInstability"}}},nil} +c["Socketed Gems are Supported by Level 20 Knockback"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportKnockback"}}},nil} +c["Socketed Gems are Supported by Level 20 Less Duration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportLessDuration"}}},nil} +c["Socketed Gems are Supported by Level 20 Life Gain On Hit"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportLifeGainOnHit"}}},nil} +c["Socketed Gems are Supported by Level 20 Lifetap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportLifetap"}}},nil} +c["Socketed Gems are Supported by Level 20 Lightning Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportLightningPenetration"}}},nil} +c["Socketed Gems are Supported by Level 20 Living Lightning"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportLivingLightning"}},[2]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TriggeredSupportLivingLightning"}}},nil} +c["Socketed Gems are Supported by Level 20 Locus Mine"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportLocusMine"}}},nil} +c["Socketed Gems are Supported by Level 20 Maim"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportMaim"}}},nil} +c["Socketed Gems are Supported by Level 20 Mana Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportManaLeech"}}},nil} +c["Socketed Gems are Supported by Level 20 Manaforged Arrows"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportManaforgedArrows"}}},nil} +c["Socketed Gems are Supported by Level 20 Mark On Hit"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportMarkOnHit"}}},nil} +c["Socketed Gems are Supported by Level 20 Meat Shield"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportMeatShield"}}},nil} +c["Socketed Gems are Supported by Level 20 Melee Physical Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportMeleePhysicalDamage"}}},nil} +c["Socketed Gems are Supported by Level 20 Minefield"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportMinefield"}}},nil} +c["Socketed Gems are Supported by Level 20 Minion Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportMinionDamage"}}},nil} +c["Socketed Gems are Supported by Level 20 Minion Life"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportMinionLife"}}},nil} +c["Socketed Gems are Supported by Level 20 Minion Speed"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportMinionSpeed"}}},nil} +c["Socketed Gems are Supported by Level 20 Mirage Archer"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportMirageArcher"}}},nil} +c["Socketed Gems are Supported by Level 20 Momentum"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportMomentum"}}},nil} +c["Socketed Gems are Supported by Level 20 More Duration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportMoreDuration"}}},nil} +c["Socketed Gems are Supported by Level 20 Multiple Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportLesserMultipleProjectiles"}}},nil} +c["Socketed Gems are Supported by Level 20 Multiple Totems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportMultipleTotems"}}},nil} +c["Socketed Gems are Supported by Level 20 Multiple Traps"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportMultipleTraps"}}},nil} +c["Socketed Gems are Supported by Level 20 Nightblade"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportNightblade"}}},nil} +c["Socketed Gems are Supported by Level 20 Overcharge"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportOvercharge"}}},nil} +c["Socketed Gems are Supported by Level 20 Overexertion"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportOverexertion"}}},nil} +c["Socketed Gems are Supported by Level 20 Physical To Lightning"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportPhysicalToLightning"}}},nil} +c["Socketed Gems are Supported by Level 20 Pinpoint"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportPinpoint"}}},nil} +c["Socketed Gems are Supported by Level 20 Point Blank"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportPointBlank"}}},nil} +c["Socketed Gems are Supported by Level 20 Power Charge On Critical Strike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportPowerChargeOnCritical"}}},nil} +c["Socketed Gems are Supported by Level 20 Predator"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportPredator"}},[2]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SignalPrey"}}},nil} +c["Socketed Gems are Supported by Level 20 Prismatic Burst"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportPrismaticBurst"}},[2]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="PrismaticBurst"}}},nil} +c["Socketed Gems are Supported by Level 20 Pulverise"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportPulverise"}}},nil} +c["Socketed Gems are Supported by Level 20 Rage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportRage"}}},nil} +c["Socketed Gems are Supported by Level 20 Returning Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportReturningProjectiles"}}},nil} +c["Socketed Gems are Supported by Level 20 Rupture"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportRupture"}}},nil} +c["Socketed Gems are Supported by Level 20 Ruthless"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportRuthless"}}},nil} +c["Socketed Gems are Supported by Level 20 Sacred Wisps"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportSacredWisps"}},[2]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonSacredWisp"}}},nil} +c["Socketed Gems are Supported by Level 20 Sacrifice"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportSacrifice"}}},nil} +c["Socketed Gems are Supported by Level 20 Sadism"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportSadism"}}},nil} +c["Socketed Gems are Supported by Level 20 Second Wind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportSecondWind"}}},nil} +c["Socketed Gems are Supported by Level 20 Shockwave"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportShockwave"}},[2]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SupportBluntWeaponShockwave"}}},nil} +c["Socketed Gems are Supported by Level 20 Slower Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportSlowerProjectiles"}}},nil} +c["Socketed Gems are Supported by Level 20 Spell Cascade"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportSpellCascade"}}},nil} +c["Socketed Gems are Supported by Level 20 Spell Echo"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportSpellEcho"}}},nil} c["Socketed Gems are Supported by Level 20 Spell Totem"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportSpellTotem"}}},nil} +c["Socketed Gems are Supported by Level 20 Spellblade"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportSpellblade"}}},nil} +c["Socketed Gems are Supported by Level 20 Summon Phantasm"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportSummonPhantasm"}}},nil} +c["Socketed Gems are Supported by Level 20 Swift Affliction"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportSwiftAffliction"}}},nil} +c["Socketed Gems are Supported by Level 20 Swift Assembly"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportSwiftAssembly"}}},nil} +c["Socketed Gems are Supported by Level 20 Swiftbrand"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportSwiftbrand"}}},nil} +c["Socketed Gems are Supported by Level 20 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportTrap"}}},nil} +c["Socketed Gems are Supported by Level 20 Trap And Mine Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportTrapAndMineDamage"}}},nil} +c["Socketed Gems are Supported by Level 20 Trauma"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportTrauma"}}},nil} +c["Socketed Gems are Supported by Level 20 Trinity"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportTrinity"}}},nil} +c["Socketed Gems are Supported by Level 20 Unbound Ailments"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportUnboundAilments"}}},nil} +c["Socketed Gems are Supported by Level 20 Unleash"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportUnleash"}}},nil} +c["Socketed Gems are Supported by Level 20 Urgent Orders"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportUrgentOrders"}}},nil} +c["Socketed Gems are Supported by Level 20 Vicious Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportViciousProjectiles"}}},nil} c["Socketed Gems are Supported by Level 20 Vile Toxins"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportVileToxins"}}},nil} +c["Socketed Gems are Supported by Level 20 Void Manipulation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportVoidManipulation"}}},nil} +c["Socketed Gems are Supported by Level 20 Volatility"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportVolatility"}}},nil} +c["Socketed Gems are Supported by Level 20 Volley"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportVolley"}}},nil} +c["Socketed Gems are Supported by Level 20 Windburst"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportWindburst"}},[2]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TriggeredSupportWindburst"}}},nil} +c["Socketed Gems are Supported by Level 20 Withering Touch"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportWitheringTouch"}}},nil} +c["Socketed Gems are Supported by Level 22 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=22,skillId="SupportAddedChaosDamage"}}},nil} +c["Socketed Gems are Supported by Level 22 Added Cold Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=22,skillId="SupportAddedColdDamage"}}},nil} +c["Socketed Gems are Supported by Level 22 Added Lightning Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=22,skillId="SupportAddedLightningDamage"}}},nil} +c["Socketed Gems are Supported by Level 22 Ballista Totem"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=22,skillId="SupportBallistaTotem"}}},nil} c["Socketed Gems are Supported by Level 22 Blasphemy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=22,skillId="SupportBlasphemy"}}},nil} +c["Socketed Gems are Supported by Level 22 Blastchain Mine"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=22,skillId="SupportBlastchainMine"}}},nil} +c["Socketed Gems are Supported by Level 22 Spell Totem"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=22,skillId="SupportSpellTotem"}}},nil} +c["Socketed Gems are Supported by Level 22 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=22,skillId="SupportTrap"}}},nil} +c["Socketed Gems are Supported by Level 25 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportAddedChaosDamage"}}},nil} +c["Socketed Gems are Supported by Level 25 Advanced Traps"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportAdvancedTraps"}}},nil} +c["Socketed Gems are Supported by Level 25 Arrow Nova"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportArrowNova"}}},nil} +c["Socketed Gems are Supported by Level 25 Ballista Totem"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportBallistaTotem"}}},nil} +c["Socketed Gems are Supported by Level 25 Blastchain Mine"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportBlastchainMine"}}},nil} +c["Socketed Gems are Supported by Level 25 Burning Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportBurningDamage"}}},nil} +c["Socketed Gems are Supported by Level 25 Chance To Bleed"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportChanceToBleed"}}},nil} +c["Socketed Gems are Supported by Level 25 Chance to Poison"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportChanceToPoison"}}},nil} +c["Socketed Gems are Supported by Level 25 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportConcentratedEffect"}}},nil} c["Socketed Gems are Supported by Level 25 Divine Blessing"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportDivineBlessing"}}},nil} c["Socketed Gems are Supported by Level 25 Elemental Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportElementalPenetration"}}},nil} +c["Socketed Gems are Supported by Level 25 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportFasterAttacks"}}},nil} +c["Socketed Gems are Supported by Level 25 Faster Casting"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportFasterCasting"}}},nil} +c["Socketed Gems are Supported by Level 25 Fortify"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportFortify"}}},nil} +c["Socketed Gems are Supported by Level 25 Frigid Bond"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportFrigidBond"}}},nil} +c["Socketed Gems are Supported by Level 25 Hypothermia"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportHypothermia"}}},nil} +c["Socketed Gems are Supported by Level 25 Immolate"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportImmolate"}}},nil} +c["Socketed Gems are Supported by Level 25 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportIncreasedAreaOfEffect"}}},nil} +c["Socketed Gems are Supported by Level 25 Innervate"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportInnervate"}}},nil} +c["Socketed Gems are Supported by Level 25 Less Duration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportLessDuration"}}},nil} +c["Socketed Gems are Supported by Level 25 Minion Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportMinionDamage"}}},nil} +c["Socketed Gems are Supported by Level 25 Minion Life"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportMinionLife"}}},nil} +c["Socketed Gems are Supported by Level 25 Prismatic Burst"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportPrismaticBurst"}},[2]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="PrismaticBurst"}}},nil} +c["Socketed Gems are Supported by Level 25 Slower Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportSlowerProjectiles"}}},nil} +c["Socketed Gems are Supported by Level 25 Spell Totem"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportSpellTotem"}}},nil} +c["Socketed Gems are Supported by Level 25 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportTrap"}}},nil} +c["Socketed Gems are Supported by Level 25 Trap And Mine Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportTrapAndMineDamage"}}},nil} c["Socketed Gems are Supported by Level 29 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=29,skillId="SupportAddedChaosDamage"}}},nil} c["Socketed Gems are Supported by Level 29 Added Cold Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=29,skillId="SupportAddedColdDamage"}}},nil} +c["Socketed Gems are Supported by Level 3 Annihilation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportAnnhilation"}}},nil} +c["Socketed Gems are Supported by Level 3 Bloodsoaked Banner"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportBloodsoakedBanner"}}},nil} +c["Socketed Gems are Supported by Level 3 Bonespire"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportBonespire"}},[2]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=3,skillId="TriggeredSupportBonespire"}}},nil} +c["Socketed Gems are Supported by Level 3 Cast on Ward Break"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportCastOnWardBreak"}}},nil} +c["Socketed Gems are Supported by Level 3 Communion"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportMinionPact"}}},nil} +c["Socketed Gems are Supported by Level 3 Companionship"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportCompanionship"}}},nil} +c["Socketed Gems are Supported by Level 3 Congregation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportCongregation"}}},nil} +c["Socketed Gems are Supported by Level 3 Cooldown Recovery"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportCooldownRecovery"}}},nil} +c["Socketed Gems are Supported by Level 3 Coursing Current"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportCrustaceousGrasp"}}},nil} +c["Socketed Gems are Supported by Level 3 Crystalfall"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportCrystalfall"}},[2]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=3,skillId="TriggeredSupportCrystalfall"}}},nil} +c["Socketed Gems are Supported by Level 3 Cull the Weak"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportCullTheWeak"}}},nil} +c["Socketed Gems are Supported by Level 3 Divine Sentinel"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportDivineSentinel"}}},nil} +c["Socketed Gems are Supported by Level 3 Eclipse"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportEclipse"}}},nil} +c["Socketed Gems are Supported by Level 3 Edify"]={nil,nil} +c["Socketed Gems are Supported by Level 3 Eldritch Blasphemy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportEldritchBlasphemy"}}},nil} +c["Socketed Gems are Supported by Level 3 Empower"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportEmpower"}}},nil} +c["Socketed Gems are Supported by Level 3 Enhance"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportEnhance"}}},nil} +c["Socketed Gems are Supported by Level 3 Enlighten"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportEnlighten"}}},nil} +c["Socketed Gems are Supported by Level 3 Fissure"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportFissure"}},[2]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=3,skillId="TriggeredSupportFissure"}}},nil} +c["Socketed Gems are Supported by Level 3 Foulgrasp"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportFoulgrasp"}},[2]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=3,skillId="TriggeredSupportFoulgrasp"}}},nil} +c["Socketed Gems are Supported by Level 3 Frostmage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportFrostmage"}}},nil} +c["Socketed Gems are Supported by Level 3 Gluttony"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportGluttony"}}},nil} +c["Socketed Gems are Supported by Level 3 Greater Ancestral Call"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportGreaterAncestralCall"}}},nil} +c["Socketed Gems are Supported by Level 3 Greater Chain"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportGreaterChain"}}},nil} +c["Socketed Gems are Supported by Level 3 Greater Devour"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportGreaterDevour"}}},nil} +c["Socketed Gems are Supported by Level 3 Greater Fork"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportGreaterFork"}}},nil} +c["Socketed Gems are Supported by Level 3 Greater Kinetic Instability"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportGreaterKineticInstability"}},[2]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=3,skillId="TriggeredSupportGreaterKineticInstability"}}},nil} +c["Socketed Gems are Supported by Level 3 Greater Multistrike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportGreaterMultistrike"}}},nil} +c["Socketed Gems are Supported by Level 3 Greater Spell Cascade"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportGreaterSpellCascade"}}},nil} +c["Socketed Gems are Supported by Level 3 Greater Spell Echo"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportGreaterSpellEcho"}}},nil} +c["Socketed Gems are Supported by Level 3 Greater Unleash"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportGreaterUnleash"}}},nil} +c["Socketed Gems are Supported by Level 3 Harrowing Throng"]={nil,nil} +c["Socketed Gems are Supported by Level 3 Hexpass"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportHexpass"}}},nil} +c["Socketed Gems are Supported by Level 3 Hextoad"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportHextoad"}},[2]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=3,skillId="TriggeredSupportHextoad"}}},nil} +c["Socketed Gems are Supported by Level 3 Hiveborn"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportHiveborn"}},[2]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=3,skillId="TriggeredSupportHiveborn"}}},nil} +c["Socketed Gems are Supported by Level 3 Invention"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportInvention"}}},nil} +c["Socketed Gems are Supported by Level 3 Invert the Rules"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportInvertTheRules"}}},nil} +c["Socketed Gems are Supported by Level 3 Lethal Dose"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportLethalDose"}}},nil} +c["Socketed Gems are Supported by Level 3 Machinations"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportMachinations"}}},nil} +c["Socketed Gems are Supported by Level 3 Magnetism"]={nil,nil} +c["Socketed Gems are Supported by Level 3 Overheat"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportOverheat"}}},nil} +c["Socketed Gems are Supported by Level 3 Overloaded Intensity"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportOverloadedIntensity"}}},nil} +c["Socketed Gems are Supported by Level 3 Pacifism"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportPacifism"}}},nil} +c["Socketed Gems are Supported by Level 3 Pyre"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportPyre"}},[2]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=3,skillId="TriggeredSupportPyre"}}},nil} +c["Socketed Gems are Supported by Level 3 Scornful Herald"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportScornfulHerald"}}},nil} +c["Socketed Gems are Supported by Level 3 Transfusion"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportTransfusion"}}},nil} +c["Socketed Gems are Supported by Level 3 Unholy Trinity"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportUnholyTrinity"}}},nil} +c["Socketed Gems are Supported by Level 3 Vaal Sacrifice"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportVaalSacrifice"}}},nil} +c["Socketed Gems are Supported by Level 3 Vaal Temptation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportVaalTemptation"}}},nil} +c["Socketed Gems are Supported by Level 3 Void Shockwave"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportVoidShockwave"}},[2]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=3,skillId="TriggeredSupportVoidShockwave"}}},nil} +c["Socketed Gems are Supported by Level 3 Voidstorm"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=3,skillId="SupportVoidstorm"}},[2]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=3,skillId="TriggeredSupportVoidstorm"}}},nil} +c["Socketed Gems are Supported by Level 3 Ward"]={nil,nil} +c["Socketed Gems are Supported by Level 30 0"]={nil,nil} c["Socketed Gems are Supported by Level 30 Added Lightning Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportAddedLightningDamage"}}},nil} +c["Socketed Gems are Supported by Level 30 Blasphemy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportBlasphemy"}}},nil} c["Socketed Gems are Supported by Level 30 Cold to Fire"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportColdToFire"}}},nil} c["Socketed Gems are Supported by Level 30 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportFasterAttacks"}}},nil} c["Socketed Gems are Supported by Level 30 Generosity"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportGenerosity"}}},nil} +c["Socketed Gems are Supported by Level 30 Immolate"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportImmolate"}}},nil} +c["Socketed Gems are Supported by Level 30 Impending Doom"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportImpendingDoom"}},[2]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,skillId="DoomBlast"}}},nil} c["Socketed Gems are Supported by Level 30 Infernal Legion"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportInfernalLegion"}}},nil} c["Socketed Gems are Supported by Level 30 Iron Will"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportIronWill"}}},nil} c["Socketed Gems are Supported by Level 30 Melee Physical Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportMeleePhysicalDamage"}}},nil} +c["Socketed Gems are Supported by Level 30 Minion Life"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportMinionLife"}}},nil} c["Socketed Gems are Supported by Level 30 Rage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportRage"}}},nil} +c["Socketed Gems are Supported by Level 30 Sadism"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportSadism"}}},nil} c["Socketed Gems are Supported by Level 30 Withering Touch"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportWitheringTouch"}}},nil} c["Socketed Gems are Supported by Level 35 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=35,skillId="SupportAddedChaosDamage"}}},nil} c["Socketed Gems are Supported by Level 35 Added Cold Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=35,skillId="SupportAddedColdDamage"}}},nil} @@ -12036,42 +21082,140 @@ c["Socketed Gems are Supported by Level 35 Volatility"]={{[1]={[1]={slotName="{S c["Socketed Gems are Supported by Level 35 Volley"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=35,skillId="SupportVolley"}}},nil} c["Socketed Gems are Supported by Level 35 Windburst"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=35,skillId="SupportWindburst"}},[2]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=35,skillId="TriggeredSupportWindburst"}}},nil} c["Socketed Gems are Supported by Level 35 Withering Touch"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=35,skillId="SupportWitheringTouch"}}},nil} +c["Socketed Gems are Supported by Level 4 Awakened Empower"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=4,skillId="SupportAwakenedEmpower"}}},nil} +c["Socketed Gems are Supported by Level 4 Awakened Enhance"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=4,skillId="SupportAwakenedEnhance"}}},nil} +c["Socketed Gems are Supported by Level 4 Awakened Enlighten"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=4,skillId="SupportAwakenedEnlighten"}}},nil} +c["Socketed Gems are Supported by Level 4 Empower"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=4,skillId="SupportEmpower"}}},nil} +c["Socketed Gems are Supported by Level 4 Enhance"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=4,skillId="SupportEnhance"}}},nil} +c["Socketed Gems are Supported by Level 4 Enlighten"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=4,skillId="SupportEnlighten"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedAddedChaosDamage"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Added Cold Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedAddedColdDamage"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Added Fire Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedAddedFireDamage"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Added Lightning Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedAddedLightningDamage"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Ancestral Call"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedAncestralCall"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Arrow Nova"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedArrowNova"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Blasphemy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedBlasphemy"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Brutality"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedBrutality"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Burning Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedBurningDamage"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Cast On Critical Strike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedCastOnCriticalStrike"}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportCastOnCritTriggeredPlus"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Cast While Channelling"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedCastWhileChannelling"}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportCastWhileChannellingTriggeredPlus"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Chain"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedChain"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Cold Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedColdPenetration"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Controlled Destruction"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedControlledDestruction"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Deadly Ailments"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedDeadlyAilments"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Elemental Damage With Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedElementalDamageWithAttacks"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Elemental Focus"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedElementalFocus"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Fire Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedFirePenetration"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Fork"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedFork"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Generosity"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedGenerosity"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Greater Multiple Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedGreaterMultipleProjectiles"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Hextouch"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedHextouch"}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportCurseOnHitCursePlus"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Increased Area Of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedIncreasedAreaofEffect"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Lightning Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedLightningPenetration"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Melee Physical Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedMeleePhysicalDamage"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Melee Splash"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedMeleeSplash"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Minion Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedMinionDamage"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Multistrike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedMultistrike"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Spell Cascade"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedSpellCascade"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Spell Echo"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedSpellEcho"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Swift Affliction"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedSwiftAffliction"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Unbound Ailments"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedUnboundAilments"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Unleash"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedUnleash"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Vicious Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedViciousProjectiles"}}},nil} +c["Socketed Gems are Supported by Level 5 Awakened Void Manipulation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportAwakenedVoidManipulation"}}},nil} +c["Socketed Gems are Supported by Level 5 Cast when Damage Taken"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportCastWhenDamageTaken"}}},nil} c["Socketed Gems are Supported by Level 5 Cold to Fire"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportColdToFire"}}},nil} c["Socketed Gems are Supported by Level 5 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportConcentratedEffect"}}},nil} c["Socketed Gems are Supported by Level 5 Elemental Proliferation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportElementalProliferation"}}},nil} +c["Socketed Gems are Supported by Level 5 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportIncreasedAreaOfEffect"}}},nil} +c["Socketed Gems are Supported by Level 5 Manaforged Arrows"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportManaforgedArrows"}}},nil} +c["Socketed Gems are Supported by Level 6 0"]={nil,nil} c["Socketed Gems are Supported by Level 8 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=8,skillId="SupportTrap"}}},nil} c["Socketed Gems are supported by Level 1 Cast On Critical Strike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportCastOnCriticalStrike"}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportCastOnCritTriggered"}}},nil} c["Socketed Gems are supported by Level 1 Chance to Bleed"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportChanceToBleed"}}},nil} +c["Socketed Gems are supported by Level 1 Fork"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportFork"}}},nil} c["Socketed Gems are supported by Level 1 Multistrike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportMultistrike"}}},nil} +c["Socketed Gems are supported by Level 10 Additional Accuracy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportAdditionalAccuracy"}}},nil} c["Socketed Gems are supported by Level 10 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportBlind"}}},nil} c["Socketed Gems are supported by Level 10 Cast when Stunned"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportCastWhenStunned"}}},nil} +c["Socketed Gems are supported by Level 10 Chance to Flee"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportChanceToFlee"}}},nil} +c["Socketed Gems are supported by Level 10 Faster Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportFasterProjectiles"}}},nil} +c["Socketed Gems are supported by Level 10 Fork"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportFork"}}},nil} c["Socketed Gems are supported by Level 10 Life Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportLifeLeech"}}},nil} +c["Socketed Gems are supported by Level 10 Melee Splash"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportMeleeSplash"}}},nil} +c["Socketed Gems are supported by Level 12 Additional Accuracy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportAdditionalAccuracy"}}},nil} +c["Socketed Gems are supported by Level 12 Cast On Critical Strike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportCastOnCriticalStrike"}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportCastOnCritTriggered"}}},nil} +c["Socketed Gems are supported by Level 12 Cast when Stunned"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportCastWhenStunned"}}},nil} +c["Socketed Gems are supported by Level 12 Elemental Damage with Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportElementalDamageWithAttacks"}}},nil} +c["Socketed Gems are supported by Level 14 Increased Critical Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=14,skillId="SupportIncreasedCriticalDamage"}}},nil} +c["Socketed Gems are supported by Level 15 Life Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportLifeLeech"}}},nil} +c["Socketed Gems are supported by Level 16 Additional Accuracy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportAdditionalAccuracy"}}},nil} +c["Socketed Gems are supported by Level 16 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportBlind"}}},nil} +c["Socketed Gems are supported by Level 16 Faster Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportFasterProjectiles"}}},nil} +c["Socketed Gems are supported by Level 16 Melee Splash"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportMeleeSplash"}}},nil} +c["Socketed Gems are supported by Level 18 Additional Accuracy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportAdditionalAccuracy"}}},nil} c["Socketed Gems are supported by Level 18 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportBlind"}}},nil} +c["Socketed Gems are supported by Level 18 Cast On Critical Strike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportCastOnCriticalStrike"}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportCastOnCritTriggered"}}},nil} +c["Socketed Gems are supported by Level 18 Elemental Damage with Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportElementalDamageWithAttacks"}}},nil} +c["Socketed Gems are supported by Level 18 Faster Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFasterProjectiles"}}},nil} +c["Socketed Gems are supported by Level 18 Increased Critical Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportIncreasedCriticalDamage"}}},nil} +c["Socketed Gems are supported by Level 18 Melee Splash"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportMeleeSplash"}}},nil} +c["Socketed Gems are supported by Level 18 Multistrike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportMultistrike"}}},nil} c["Socketed Gems are supported by Level 2 Chance to Flee"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=2,skillId="SupportChanceToFlee"}}},nil} +c["Socketed Gems are supported by Level 20 Additional Accuracy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportAdditionalAccuracy"}}},nil} c["Socketed Gems are supported by Level 20 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportBlind"}}},nil} +c["Socketed Gems are supported by Level 20 Cast On Critical Strike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportCastOnCriticalStrike"}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportCastOnCritTriggered"}}},nil} c["Socketed Gems are supported by Level 20 Cast on Death"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportCastOnDeath"}}},nil} +c["Socketed Gems are supported by Level 20 Cast when Stunned"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportCastWhenStunned"}}},nil} +c["Socketed Gems are supported by Level 20 Chance to Flee"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportChanceToFlee"}}},nil} +c["Socketed Gems are supported by Level 20 Elemental Damage with Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportElementalDamageWithAttacks"}}},nil} +c["Socketed Gems are supported by Level 20 Faster Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportFasterProjectiles"}}},nil} +c["Socketed Gems are supported by Level 20 Fork"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportFork"}}},nil} +c["Socketed Gems are supported by Level 20 Increased Critical Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportIncreasedCriticalDamage"}}},nil} +c["Socketed Gems are supported by Level 20 Life Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportLifeLeech"}}},nil} +c["Socketed Gems are supported by Level 20 Melee Splash"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportMeleeSplash"}}},nil} +c["Socketed Gems are supported by Level 20 Multistrike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportMultistrike"}}},nil} +c["Socketed Gems are supported by Level 20 Pierce"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportPierce"}}},nil} +c["Socketed Gems are supported by Level 20 Stun"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportStun"}}},nil} +c["Socketed Gems are supported by Level 25 Additional Accuracy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportAdditionalAccuracy"}}},nil} +c["Socketed Gems are supported by Level 25 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportBlind"}}},nil} +c["Socketed Gems are supported by Level 25 Faster Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportFasterProjectiles"}}},nil} c["Socketed Gems are supported by Level 30 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportBlind"}}},nil} c["Socketed Gems are supported by Level 30 Melee Splash"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportMeleeSplash"}}},nil} c["Socketed Gems are supported by Level 5 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportBlind"}}},nil} c["Socketed Gems are supported by Level 6 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=6,skillId="SupportBlind"}}},nil} +c["Socketed Gems are supported by Level 6 Stun"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=6,skillId="SupportStun"}}},nil} +c["Socketed Gems deal 175 to 225 Added Fire Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=175}}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=225}}}},nil} +c["Socketed Gems deal 30% more Damage over Time"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=8,keywordFlags=0,name="Damage",type="MORE",value=30}}}},nil} +c["Socketed Gems deal 30% more Damage while on Low Life"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=30}}}},nil} +c["Socketed Gems deal 30% more Elemental Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamage",type="MORE",value=30}}}},nil} c["Socketed Gems deal 63 to 94 Added Fire Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=63}}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=94}}}},nil} c["Socketed Gems fire 4 additional Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=4}}}},nil} c["Socketed Gems fire Projectiles in a circle"]={nil,"fire Projectiles in a circle "} c["Socketed Gems fire Projectiles in a circle +20 to all Attributes"]={nil,"fire Projectiles in a circle +20 to all Attributes "} c["Socketed Gems fire an additional Projectile"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}}}},nil} +c["Socketed Gems gain 50% of Physical Damage as extra Lightning Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=50}}}},nil} +c["Socketed Gems have +3.5% Critical Strike Chance"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=3.5}}}},nil} c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit"]={{}," to cause Enemies to Flee "} c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit Trigger Level 1 Intimidating Cry on Hit"]={{}," to cause Enemies to Flee Trigger Level 1on Hit "} +c["Socketed Gems have 16% more Attack and Cast Speed"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="MORE",value=16}}}},nil} +c["Socketed Gems have 20% increased Reservation Efficiency"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=20}}}},nil} +c["Socketed Gems have 20% more Attack and Cast Speed"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="MORE",value=20}}}},nil} c["Socketed Gems have 20% reduced Mana Reservation Efficiency"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=-20}}}},nil} c["Socketed Gems have 20% reduced Reservation Efficiency"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=-20}}}},nil} c["Socketed Gems have 25% increased Reservation Efficiency"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=25}}}},nil} c["Socketed Gems have 30% increased Reservation Efficiency"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=30}}}},nil} c["Socketed Gems have 40% reduced Reservation Efficiency"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=-40}}}},nil} c["Socketed Gems have 45% increased Reservation Efficiency"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ReservationEfficiency",type="INC",value=45}}}},nil} +c["Socketed Gems have 50% chance to Ignite"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=50}}}},nil} c["Socketed Gems have 50% less Mana Cost"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaCost",type="MORE",value=-50}}}},nil} c["Socketed Gems have 50% reduced Mana Cost"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}}}},nil} +c["Socketed Gems have 70% reduced Skill Effect Duration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Duration",type="INC",value=-70}}}},nil} c["Socketed Gems have Elemental Equilibrium"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Elemental Equilibrium"}},nil} +c["Socketed Gems have Iron Will"]={nil,"Iron Will "} c["Socketed Gems have Secrets of Suffering"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="CannotIgnite",type="FLAG",value=true},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="CannotChill",type="FLAG",value=true},[3]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="CannotFreeze",type="FLAG",value=true},[4]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="CannotShock",type="FLAG",value=true},[5]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="CritAlwaysAltAilments",type="FLAG",value=true}},nil} c["Socketed Gems have no Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="Reserved",type="MORE",value=-100}},nil} +c["Socketed Gems have no Reservation Your Blessing Skills are Disabled"]={nil,"no Reservation Your Blessing Skills are Disabled "} c["Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=20}}}},nil} c["Socketed Golem Skills have 20% increased Attack and Cast Speed"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}}},nil} c["Socketed Golem Skills have 25% chance to Taunt on Hit"]={{}," to Taunt "} @@ -12085,7 +21229,10 @@ c["Socketed Lightning Spells have no Cost if Triggered 30% chance to Trigger a S c["Socketed Lightning Spells have no Cost if Triggered Trigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown"]={nil,"Socketed Lightning Spells have no Cost if Triggered Trigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown "} c["Socketed Melee Gems have 15% increased Area of Effect"]={{[1]={[1]={keyword="melee",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}}}},nil} c["Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportLifeLeech"}}},nil} +c["Socketed Movement Skills Cost no Mana"]={nil,"Socketed Movement Skills Cost no Mana "} c["Socketed Non-Channelling Bow Skills are Triggered by Snipe"]={{},nil} +c["Socketed Non-Channelling Bow Skills are Triggered by Snipe Socketed Triggered Bow Skills gain a 0.05 second Cooldown"]={nil,"Socketed Non-Channelling Bow Skills are Triggered by Snipe Socketed Triggered Bow Skills gain a 0.05 second Cooldown "} +c["Socketed Non-Curse Aura Gems have 20% increased Aura Effect"]={nil,"Socketed Non-Curse Aura Gems have 20% increased Aura Effect "} c["Socketed Projectile Spells deal 150% more Damage with Hits"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={[1]={skillType=3,type="SkillType"},[2]={skillType=2,type="SkillType"},flags=0,keywordFlags=262144,name="Damage",type="MORE",value=150}}}},nil} c["Socketed Projectile Spells fire 4 additional Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={[1]={skillType=3,type="SkillType"},[2]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=4}}}},nil} c["Socketed Projectile Spells fire Projectiles in a circle"]={nil,"Projectiles in a circle "} @@ -12093,17 +21240,42 @@ c["Socketed Projectile Spells fire Projectiles in a circle Socketed Projectile S c["Socketed Projectile Spells have +4 seconds to Cooldown"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},[2]={skillType=3,type="SkillType"},[3]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=4}},nil} c["Socketed Projectile Spells have 80% less Skill Effect Duration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={[1]={skillType=3,type="SkillType"},[2]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="MORE",value=-80}}}},nil} c["Socketed Rare Abyssal Jewels will be Consumed"]={{},nil} +c["Socketed Rare Abyssal Jewels will be Consumed One modifier from Consumed Jewels will be retained"]={nil,"Socketed Rare Abyssal Jewels will be Consumed One modifier from Consumed Jewels will be retained "} c["Socketed Red Gems get 10% Physical Damage as Extra Fire Damage"]={{[1]={[1]={keyword="strength",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=10}}}},nil} c["Socketed Skill Gems get a 80% Cost & Reservation Multiplier"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="SupportManaMultiplier",type="MORE",value=-20}}}},nil} +c["Socketed Skill Gems get a 90% Cost & Reservation Multiplier"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="SupportManaMultiplier",type="MORE",value=-10}}}},nil} +c["Socketed Skill Gems get a 92% Cost & Reservation Multiplier"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="SupportManaMultiplier",type="MORE",value=-8}}}},nil} +c["Socketed Skill Gems get a 94% Cost & Reservation Multiplier"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="SupportManaMultiplier",type="MORE",value=-6}}}},nil} +c["Socketed Skill Gems get a 95% Cost & Reservation Multiplier"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="SupportManaMultiplier",type="MORE",value=-5}}}},nil} +c["Socketed Skill Gems get a 96% Cost & Reservation Multiplier"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="SupportManaMultiplier",type="MORE",value=-4}}}},nil} +c["Socketed Skills Summon your maximum number of Totems in formation"]={nil,"Socketed Skills Summon your maximum number of Totems in formation "} +c["Socketed Skills apply Fire, Cold and Lightning Exposure on Hit"]={{[1]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="ColdExposureChance",type="BASE",value=100},[3]={[1]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="LightningExposureChance",type="BASE",value=100}},nil} +c["Socketed Skills deal 20% more Attack Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=1,keywordFlags=0,name="Damage",type="MORE",value=20}}}},nil} +c["Socketed Skills deal 20% more Spell Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=2,keywordFlags=0,name="Damage",type="MORE",value=20}}}},nil} +c["Socketed Skills deal 40% more Attack Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=1,keywordFlags=0,name="Damage",type="MORE",value=40}}}},nil} +c["Socketed Skills deal 40% more Spell Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=2,keywordFlags=0,name="Damage",type="MORE",value=40}}}},nil} c["Socketed Skills deal Double Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=100}}}},nil} +c["Socketed Skills have 18% increased Attack Speed"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=18}}}},nil} +c["Socketed Skills have 18% increased Cast Speed"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=18}}}},nil} c["Socketed Slam Gems are Supported by Level 25 Earthbreaker"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportEarthbreaker"}}},nil} c["Socketed Spells are Supported by level 20 Crab Totem"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportCrabTotem"}}},nil} +c["Socketed Spells have +1% to Critical Strike Chance"]={{[1]={[1]={keyword="spell",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}}}},nil} +c["Socketed Spells have +2% to Critical Strike Chance"]={{[1]={[1]={keyword="spell",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=2}}}},nil} +c["Socketed Spells have +3% to Critical Strike Chance"]={{[1]={[1]={keyword="spell",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=3}}}},nil} +c["Socketed Spells have +30% to Critical Strike Multiplier"]={{[1]={[1]={keyword="spell",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}}}},nil} +c["Socketed Spells have +4% to Critical Strike Chance"]={{[1]={[1]={keyword="spell",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=4}}}},nil} +c["Socketed Spells have +50% to Critical Strike Multiplier"]={{[1]={[1]={keyword="spell",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}}}},nil} +c["Socketed Spells have +70% to Critical Strike Multiplier"]={{[1]={[1]={keyword="spell",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=70}}}},nil} +c["Socketed Spells have +90% to Critical Strike Multiplier"]={{[1]={[1]={keyword="spell",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=90}}}},nil} +c["Socketed Spells have 20% reduced Mana Cost"]={{[1]={[1]={keyword="spell",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-20}}}},nil} c["Socketed Support Gems can also Support Skills from Equipped Body Armour"]={{[1]={flags=0,keywordFlags=0,name="LinkedSupport",type="LIST",value={targetSlotName="Body Armour"}}},nil} c["Socketed Support Gems can also Support Skills from your Main Hand"]={{[1]={flags=0,keywordFlags=0,name="LinkedSupport",type="LIST",value={targetSlotName="Weapon 1"}}},nil} c["Socketed Travel Skills deal 80% more Damage"]={{[1]={[1]={keyword="travel",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=80}}}},nil} c["Socketed Triggered Bow Skills gain a 0.05 second Cooldown"]={nil,"Socketed Triggered Bow Skills gain a 0.05 second Cooldown "} c["Socketed Triggered Bow Skills gain a 0.05 second Cooldown +500 to Accuracy Rating"]={nil,"Socketed Triggered Bow Skills gain a 0.05 second Cooldown +500 to Accuracy Rating "} +c["Socketed Triggered Skills deal Double Damage"]={{[1]={[1]={globalLimit=100,globalLimitKey="DamageDoubledLimit",type="Multiplier",var="DamageDoubled"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=100},[2]={flags=0,keywordFlags=0,name="Multiplier:DamageDoubled",type="OVERRIDE",value=1}},"Socketed Triggered Skills deal "} c["Socketed Vaal Skills deal 150% more Damage"]={{[1]={[1]={keyword="vaal",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=150}}}},nil} +c["Socketed Vaal Skills do not apply Soul Gain Prevention"]={nil,"Socketed Vaal Skills do not apply Soul Gain Prevention "} c["Socketed Vaal Skills grant Elusive when Used"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanBeElusive",type="FLAG",value=true}},nil} c["Socketed Vaal Skills have 20% chance to regain consumed Souls when used"]={{}," to regain consumed Souls when used "} c["Socketed Vaal Skills have 20% chance to regain consumed Souls when used You have Tailwind if you've used a Socketed Vaal Skill Recently"]={{}," to regain consumed Souls when used You have Tailwind "} @@ -12121,12 +21293,15 @@ c["Solipsism"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value=" c["Spectres do not travel between Areas"]={nil,"Spectres do not travel between Areas "} c["Spectres do not travel between Areas Corrupted"]={nil,"Spectres do not travel between Areas Corrupted "} c["Spell Critical Strike Chance Bifurcates"]={{[1]={flags=2,keywordFlags=0,name="BifurcateCrit",type="FLAG",value=true}},nil} +c["Spell Hits Hinder you"]={nil,"Spell Hits Hinder you "} c["Spell Skills always deal Critical Strikes on final Repeat"]={{[1]={flags=2,keywordFlags=0,name="SpellSkillsAlwaysDealCriticalStrikesOnFinalRepeat",type="FLAG",value=true}},nil} c["Spell Skills cannot deal Critical Strikes except on final Repeat"]={{[1]={flags=2,keywordFlags=0,name="SpellSkillsCannotDealCriticalStrikesExceptOnFinalRepeat",type="FLAG",value=true},[2]={[1]={type="Condition",var="alwaysFinalRepeat"},flags=0,keywordFlags=0,name="",type="FLAG",value=true}},nil} c["Spell Skills deal no Damage"]={{[1]={[1]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="DealNoDamage",type="FLAG",value=true}},nil} c["Spell Skills have +12% to Damage over Time Multiplier for Poison"]={{[1]={[1]={skillType=2,type="SkillType"},flags=0,keywordFlags=1075838976,name="DotMultiplier",type="BASE",value=12}},nil} +c["Spell Skills have +25% to Critical Strike Multiplier on final Repeat"]={{[1]={[1]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}}," on final Repeat "} c["Spell Skills have +5% to Damage over Time Multiplier for Poison"]={{[1]={[1]={skillType=2,type="SkillType"},flags=0,keywordFlags=1075838976,name="DotMultiplier",type="BASE",value=5}},nil} c["Spell Skills have 10% increased Area of Effect"]={{[1]={[1]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil} +c["Spell Skills have 100% increased Critical Strike Chance on Final Repeat"]={{[1]={[1]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}}," on Final Repeat "} c["Spell Skills have 20% increased Area of Effect"]={{[1]={[1]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil} c["Spells Cast by Totems have 4% increased Cast Speed"]={{[1]={flags=18,keywordFlags=16384,name="Speed",type="INC",value=4}},nil} c["Spells Cast by Totems have 5% increased Cast Speed"]={{[1]={flags=18,keywordFlags=16384,name="Speed",type="INC",value=5}},nil} @@ -12138,6 +21313,7 @@ c["Spells cause you to gain Energy Shield equal to their Upfront Cost every thir c["Spells deal added Chaos Damage equal to 18% of your maximum Life"]={{[1]={[1]={percent=18,stat="Life",type="PercentStat"},[2]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=1},[2]={[1]={percent=18,stat="Life",type="PercentStat"},[2]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=1}},nil} c["Spells deal added Chaos Damage equal to 2% of your maximum Life"]={{[1]={[1]={percent=2,stat="Life",type="PercentStat"},[2]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=1},[2]={[1]={percent=2,stat="Life",type="PercentStat"},[2]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=1}},nil} c["Spells deal added Chaos Damage equal to 20% of your maximum Life"]={{[1]={[1]={percent=20,stat="Life",type="PercentStat"},[2]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=1},[2]={[1]={percent=20,stat="Life",type="PercentStat"},[2]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=1}},nil} +c["Spells deal added Chaos Damage equal to 4% of your maximum Life"]={{[1]={[1]={percent=4,stat="Life",type="PercentStat"},[2]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=1},[2]={[1]={percent=4,stat="Life",type="PercentStat"},[2]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=1}},nil} c["Spells fire an additional Projectile"]={{[1]={flags=2,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil} c["Spells have 10% reduced Critical Strike Chance per Intensity"]={{[1]={[1]={type="Multiplier",var="Intensity"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=-10}},nil} c["Spells have 30% increased Critical Strike Chance per Intensity"]={{[1]={[1]={type="Multiplier",var="Intensity"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=30}},nil} @@ -12145,14 +21321,36 @@ c["Spells have 40% increased Critical Strike Chance per Intensity"]={{[1]={[1]={ c["Spells have 50% increased Critical Strike Chance per Intensity"]={{[1]={[1]={type="Multiplier",var="Intensity"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=50}},nil} c["Spells have Added Spell Damage equal to 30% of Physical Damage of"]={nil,"dded Spell Damage equal to 30% of Physical Damage of "} c["Spells have Added Spell Damage equal to 30% of Physical Damage of your Equipped Two handed Weapon"]={{[1]={flags=0,keywordFlags=0,name="WeaponPhysAppliesToSpells",type="FLAG",value=true},[2]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=0,keywordFlags=0,name="WeaponPhysAppliesToSpellsPercent",type="BASE",value=30}},nil} +c["Spells have a 10% chance to deal Double Damage"]={{[1]={flags=2,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=10}},nil} +c["Spells have a 11% chance to deal Double Damage"]={{[1]={flags=2,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=11}},nil} +c["Spells have a 13% chance to deal Double Damage"]={{[1]={flags=2,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=13}},nil} +c["Spells have a 17% chance to deal Double Damage"]={{[1]={flags=2,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=17}},nil} c["Spells have a 20% chance to deal Double Damage"]={{[1]={flags=2,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=20}},nil} +c["Spells have a 5% chance to deal Double Damage"]={{[1]={flags=2,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=5}},nil} +c["Spells have a 7% chance to deal Double Damage"]={{[1]={flags=2,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=7}},nil} +c["Spells have a 9% chance to deal Double Damage"]={{[1]={flags=2,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=9}},nil} c["Spells inflict Intimidate on Critical Strike for 4 seconds"]={nil,"Spells inflict Intimidate on Critical Strike for 4 seconds "} +c["Spells used by this Graft Hinder Enemies on Hit"]={nil,"Spells used by this Graft Hinder Enemies on Hit "} c["Spells which can gain Intensity have +1 to maximum Intensity"]={{[1]={flags=0,keywordFlags=0,name="Multiplier:IntensityLimit",type="BASE",value=1}},nil} c["Spells which have gained Intensity Recently gain 1 Intensity every 0.50 Seconds"]={nil,"Spells which have gained Intensity Recently gain 1 Intensity every 0.50 Seconds "} c["Spells which have gained Intensity Recently lose 1 Intensity every 0.50 Seconds"]={nil,"Spells which have gained Intensity Recently lose 1 Intensity every 0.50 Seconds "} +c["Spells you Cast have Added Spell Damage equal to 15% of the Damage of your Main Hand Weapon"]={nil,"Spells you Cast have Added Spell Damage equal to 15% of the Damage of your Main Hand Weapon "} c["Spend Energy Shield before Mana for Costs of Socketed Skills"]={nil,"Spend Energy Shield before Mana for Costs of Socketed Skills "} c["Spend Energy Shield before Mana for Costs of Socketed Skills +165 to maximum Energy Shield"]={nil,"Spend Energy Shield before Mana for Costs of Socketed Skills +165 to maximum Energy Shield "} c["Spend Energy Shield before Mana for Skill Mana Costs"]={{},nil} +c["Spirit Offering has 11% increased Effect"]={{[1]={[1]={skillId="SpiritOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="11"}},nil} +c["Spirit Offering has 13% increased Effect"]={{[1]={[1]={skillId="SpiritOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="13"}},nil} +c["Spirit Offering has 15% increased Effect"]={{[1]={[1]={skillId="SpiritOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="15"}},nil} +c["Spirit Offering has 17% increased Effect"]={{[1]={[1]={skillId="SpiritOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="17"}},nil} +c["Spirit Offering has 19% increased Effect"]={{[1]={[1]={skillId="SpiritOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="19"}},nil} +c["Spirit Offering has 21% increased Effect"]={{[1]={[1]={skillId="SpiritOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="21"}},nil} +c["Spirit Offering has 23% increased Effect"]={{[1]={[1]={skillId="SpiritOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="23"}},nil} +c["Spirit Offering has 25% increased Effect"]={{[1]={[1]={skillId="SpiritOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="25"}},nil} +c["Spirit Offering has 27% increased Effect"]={{[1]={[1]={skillId="SpiritOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="27"}},nil} +c["Spirit Offering has 29% increased Effect"]={{[1]={[1]={skillId="SpiritOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="29"}},nil} +c["Spirit Offering has 7% increased Effect"]={{[1]={[1]={skillId="SpiritOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="7"}},nil} +c["Spirit Offering has 9% increased Effect"]={{[1]={[1]={skillId="SpiritOffering",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value="9"}},nil} +c["Split Arrow fires an additional arrow with 50 Dexterity from Passives in Radius"]={nil,"fires an additional arrow with 50 Dexterity from Passives in Radius "} c["Spreads Tar when you Block"]={nil,"Spreads Tar when you Block "} c["Spreads Tar when you Block If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second"]={nil,"Spreads Tar when you Block If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second "} c["Spreads Tar when you take a Critical Strike"]={nil,"Spreads Tar when you take a Critical Strike "} @@ -12170,12 +21368,14 @@ c["Steal Power, Frenzy, and Endurance Charges on Hit 0.5% of Damage Leeched as L c["Strength provides no bonus to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="NoStrBonusToLife",type="FLAG",value=true}},nil} c["Strength's Damage Bonus instead grants 3% increased Melee"]={nil,"Strength's Damage Bonus instead grants 3% increased Melee "} c["Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"]={{[1]={flags=0,keywordFlags=0,name="StrDmgBonusRatioOverride",type="BASE",value=0.3}},nil} +c["Strength's Damage bonus also applies to Reeling Speed at 20% of its value"]={nil,"Strength's Damage bonus also applies to Reeling Speed at 20% of its value "} c["Strength's Damage bonus applies to Projectile Attack Damage as well as Melee Damage"]={{[1]={flags=0,keywordFlags=0,name="IronGrip",type="FLAG",value=true}},nil} c["Strength's Damage bonus applies to all Spell Damage as well"]={{[1]={flags=0,keywordFlags=0,name="IronWill",type="FLAG",value=true}},nil} c["Strike Skills also target the previous location they were used"]={nil,"Strike Skills also target the previous location they were used "} c["Strike Skills which target additional Enemies can do so from 40% further away"]={nil,"Strike Skills which target additional Enemies can do so from 40% further away "} c["Stun Threshold is based on 500% of your Mana instead of Life"]={{[1]={flags=0,keywordFlags=0,name="StunThresholdBasedOnManaInsteadOfLife",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="StunThresholdManaPercent",type="BASE",value=500}},nil} c["Stun Threshold is based on Energy Shield instead of Life"]={{[1]={flags=0,keywordFlags=0,name="StunThresholdBasedOnEnergyShieldInsteadOfLife",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="StunThresholdEnergyShieldPercent",type="BASE",value=100}},nil} +c["Stun Threshold is increased by Overcapped Fire Resistance"]={nil,"Stun Threshold is increased by Overcapped Fire Resistance "} c["Stuns from Critical Strikes have 100% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDurationOnCrit",type="INC",value=100}},nil} c["Subjugating 4050 souls in the thrall of Amanamu"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="conqueredBy",value={conqueror={id=1,type="abyss_ghastly"},id=4050}}}},nil} c["Subjugating 4050 souls in the thrall of Kurgal"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="conqueredBy",value={conqueror={id=1,type="abyss_hypnotic"},id=4050}}}},nil} @@ -12196,33 +21396,51 @@ c["Summon Skitterbots also summons a Scorching Skitterbot"]={{[1]={flags=0,keywo c["Summoned Arbalists Convert 100% of Physical Damage to Cold Damage"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=100}}}},nil} c["Summoned Arbalists Convert 100% of Physical Damage to Fire Damage"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=100}}}},nil} c["Summoned Arbalists Convert 100% of Physical Damage to Lightning Damage"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=100}}}},nil} +c["Summoned Arbalists fire 3 additional Projectiles"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=3}}}},nil} c["Summoned Arbalists fire 4 additional Projectiles"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=4}}}},nil} +c["Summoned Arbalists gain 35% of Physical Damage as Extra Cold Damage"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=35}}}},nil} +c["Summoned Arbalists gain 35% of Physical Damage as Extra Fire Damage"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=35}}}},nil} +c["Summoned Arbalists gain 35% of Physical Damage as Extra Lightning Damage"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=35}}}},nil} c["Summoned Arbalists gain 40% of Physical Damage as Extra Cold Damage"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=40}}}},nil} c["Summoned Arbalists gain 40% of Physical Damage as Extra Fire Damage"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=40}}}},nil} c["Summoned Arbalists gain 40% of Physical Damage as Extra Lightning Damage"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=40}}}},nil} +c["Summoned Arbalists have 15% chance to Crush on Hit"]={{}," to Crush "} +c["Summoned Arbalists have 15% chance to Freeze"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=15}}}},nil} +c["Summoned Arbalists have 15% chance to Ignite"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=15}}}},nil} +c["Summoned Arbalists have 15% chance to Shock"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=15}}}},nil} +c["Summoned Arbalists have 15% chance to inflict Cold Exposure on Hit"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="ColdExposureChance",type="BASE",value=15}},nil} +c["Summoned Arbalists have 15% chance to inflict Fire Exposure on Hit"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=15}},nil} c["Summoned Arbalists have 15% chance to inflict Lightning Exposure on Hit"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="LightningExposureChance",type="BASE",value=15}},nil} c["Summoned Arbalists have 20% chance to Crush on Hit"]={{}," to Crush "} c["Summoned Arbalists have 20% chance to Crush on Hit Summoned Arbalists have 35% chance to deal Double Damage"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=4,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=20}}}}," to Crush Summoned Arbalists have 35% chance "} c["Summoned Arbalists have 20% chance to Freeze"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=20}}}},nil} +c["Summoned Arbalists have 20% chance to Freeze, Shock, and Ignite"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=20}}},[2]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=20}}},[3]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=20}}}},nil} c["Summoned Arbalists have 20% chance to Ignite"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=20}}}},nil} c["Summoned Arbalists have 20% chance to Shock"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=20}}}},nil} c["Summoned Arbalists have 20% chance to inflict Cold Exposure on Hit"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="ColdExposureChance",type="BASE",value=20}},nil} c["Summoned Arbalists have 20% chance to inflict Fire Exposure on Hit"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=20}},nil} c["Summoned Arbalists have 20% chance to inflict Lightning Exposure on Hit"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="LightningExposureChance",type="BASE",value=20}},nil} c["Summoned Arbalists have 25% chance to Freeze, Shock, and Ignite"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=25}}},[2]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=25}}},[3]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=25}}}},nil} +c["Summoned Arbalists have 25% chance to Intimidate for 4 seconds on Hit"]={{}," to Intimidate "} +c["Summoned Arbalists have 25% chance to Maim for 4 seconds on Hit"]={{}," to Maim "} +c["Summoned Arbalists have 25% chance to Unnerve for 4 seconds on Hit"]={{}," to Unnerve "} c["Summoned Arbalists have 30% chance to Intimidate for 4 seconds on Hit"]={{}," to Intimidate "} c["Summoned Arbalists have 30% chance to Intimidate for 4 seconds on Hit Summoned Arbalists have 30% chance to Maim for 4 seconds on Hit"]={{}," to Intimidate Summoned Arbalists have 30% chance to Maim on Hit "} c["Summoned Arbalists have 30% chance to Maim for 4 seconds on Hit"]={{}," to Maim "} c["Summoned Arbalists have 30% chance to Maim for 4 seconds on Hit Summoned Arbalists have 60% chance to Poison"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=4,keywordFlags=0,name="PoisonChance",type="BASE",value=30}}}}," to Maim Summoned Arbalists have 60% chance "} c["Summoned Arbalists have 30% chance to Unnerve for 4 seconds on Hit"]={{}," to Unnerve "} c["Summoned Arbalists have 30% chance to Unnerve for 4 seconds on Hit Summoned Arbalists fire 4 additional Projectiles"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=4,keywordFlags=0,name="ProjectileCount",type="BASE",value=30}}}}," to Unnerve Summoned Arbalists fire 4 additional "} +c["Summoned Arbalists have 30% chance to deal Double Damage"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=30}}}},nil} c["Summoned Arbalists have 35% chance to deal Double Damage"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=35}}}},nil} +c["Summoned Arbalists have 35% increased Attack Speed"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=35}}}},nil} c["Summoned Arbalists have 40% increased Attack Speed"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=40}}}},nil} c["Summoned Arbalists have 50% chance to Poison"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=50}}}},nil} c["Summoned Arbalists have 60% chance to Poison"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=60}}}},nil} +c["Summoned Arbalists' Attacks have 50% chance to inflict Bleeding"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=50}}}},nil} c["Summoned Arbalists' Attacks have 60% chance to inflict Bleeding"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=60}}}},nil} c["Summoned Arbalists' Projectiles Chain +2 times"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChainCountMax",type="BASE",value=2}}}},nil} c["Summoned Arbalists' Projectiles Fork"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ForkOnce",type="FLAG",value=true}}},[2]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ForkCountMax",type="BASE",value=1}}}},nil} +c["Summoned Arbalists' Projectiles Pierce 3 additional Targets"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=3}}}},nil} c["Summoned Arbalists' Projectiles Pierce 4 additional Targets"]={{[1]={[1]={skillName="Summon Arbalists",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=4}}}},nil} c["Summoned Arbalists' Projectiles Split into 3"]={nil,"Summoned Arbalists' Projectiles Split into 3 "} c["Summoned Arbalists' Projectiles Split into 3 Summoned Arbalists gain 40% of Physical Damage as Extra Cold Damage"]={nil,"Summoned Arbalists' Projectiles Split into 3 Summoned Arbalists gain 40% of Physical Damage as Extra Cold Damage "} @@ -12238,6 +21456,8 @@ c["Summoned Holy Relics have 23% reduced Cooldown Recovery Rate"]={{[1]={[1]={in c["Summoned Holy Relics have 25% reduced Cooldown Recovery Rate"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Holy Relic",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=-25}}}},nil} c["Summoned Phantasms have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy"]={nil,"Summoned Phantasms have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy "} c["Summoned Phantasms have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy Summoned Raging Spirits have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy"]={nil,"Summoned Phantasms have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy Summoned Raging Spirits have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy "} +c["Summoned Phantasms have 5% chance to refresh their Duration when they Hit a Rare or Unique Enemy"]={nil,"Summoned Phantasms have 5% chance to refresh their Duration when they Hit a Rare or Unique Enemy "} +c["Summoned Phantasms have no Duration"]={nil,"Summoned Phantasms have no Duration "} c["Summoned Raging Spirits deal 150% increased Damage"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=150}}}},nil} c["Summoned Raging Spirits deal 213% increased Damage"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=213}}}},nil} c["Summoned Raging Spirits deal 250% increased Damage"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=250}}}},nil} @@ -12248,6 +21468,7 @@ c["Summoned Raging Spirits have 10% chance to refresh their Duration when they H c["Summoned Raging Spirits have 100% increased maximum Life"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=100}}}},nil} c["Summoned Raging Spirits have 33% increased maximum Life"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=33}}}},nil} c["Summoned Raging Spirits have 40% increased maximum Life"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=40}}}},nil} +c["Summoned Raging Spirits have 5% chance to refresh their Duration when they Hit a Rare or Unique Enemy"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Duration",type="BASE",value=5}}}}," to refresh their when they Hit a Rare or Unique Enemy "} c["Summoned Raging Spirits refresh their Duration when they Kill an Ignited Enemy"]={nil,"Summoned Raging Spirits refresh their Duration when they Kill an Ignited Enemy "} c["Summoned Raging Spirits refresh their Duration when they Kill an Ignited Enemy Summoned Raging Spirits' Melee Strikes deal Fire-only Splash"]={nil,"Summoned Raging Spirits refresh their Duration when they Kill an Ignited Enemy Summoned Raging Spirits' Melee Strikes deal Fire-only Splash "} c["Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage"]={nil,"Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage "} @@ -12259,6 +21480,7 @@ c["Summoned Skeleton Warriors and Soldiers deal Triple Damage with this"]={nil," c["Summoned Skeleton Warriors and Soldiers deal Triple Damage with this Weapon if you've Hit with this Weapon Recently"]={{[1]={[1]={skillName="Summon Skeletons",type="SkillName"},[2]={itemSlot="Weapon 1",nameCond="The Iron Mass, Gladius",type="ItemCondition"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HitRecentlyWithWeapon"},flags=0,keywordFlags=0,name="TripleDamageChance",type="BASE",value=100}}}},nil} c["Summoned Skeleton Warriors and Soldiers wield this Weapon while in your Main Hand"]={{},nil} c["Summoned Skeleton Warriors are Permanent and Follow you"]={{[1]={[1]={skillName="Summon Skeletons",type="SkillName"},flags=0,keywordFlags=0,name="RaisedSkeletonPermanentDuration",type="FLAG",value=true}},nil} +c["Summoned Skeleton Warriors are Permanent and Follow you Summon Skeletons cannot Summon more than 1 Skeleton Warrior"]={nil,"Summoned Skeleton Warriors are Permanent and Follow you Summon Skeletons cannot Summon more than 1 Skeleton Warrior "} c["Summoned Skeletons Cover Enemies in Ash on Hit"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit "} c["Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage "} c["Summoned Skeletons have 10% chance to Wither Enemies for 2 seconds on Hit"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Skeletons",type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:CanWither",type="FLAG",value=true}}}},nil} @@ -12325,6 +21547,18 @@ c["Taunt on Hit Enemies Taunted by you take 15% increased Damage Enemies Taunted c["Taunts nearby Enemies on use"]={nil,"Taunts nearby Enemies on use "} c["Taunts nearby Enemies on use 23% reduced Duration"]={nil,"Taunts nearby Enemies on use 23% reduced Duration "} c["Taunts nearby Enemies on use Gain 3 Charges when you are Hit by an Enemy"]={nil,"Taunts nearby Enemies on use Gain 3 Charges when you are Hit by an Enemy "} +c["Tempest Shield has 16% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Tempest Shield",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=16}},nil} +c["Tempest Shield has 19% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Tempest Shield",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=19}},nil} +c["Tempest Shield has 22% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Tempest Shield",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=22}},nil} +c["Tempest Shield has 25% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Tempest Shield",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}},nil} +c["Tempest Shield has 28% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Tempest Shield",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=28}},nil} +c["Tempest Shield has 31% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Tempest Shield",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=31}},nil} +c["Tempest Shield has 34% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Tempest Shield",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=34}},nil} +c["Tempest Shield has 37% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Tempest Shield",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=37}},nil} +c["Tempest Shield has 40% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Tempest Shield",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=40}},nil} +c["Tempest Shield has 43% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Tempest Shield",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=43}},nil} +c["Tempest Shield has 46% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Tempest Shield",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=46}},nil} +c["Tempest Shield has 49% increased Buff Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Tempest Shield",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=49}},nil} c["Templar: +4% Chance to Block Attack and Spell Damage"]={{[1]={[1]={type="Condition",var="ConnectedToTemplarStart"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4},[2]={[1]={type="Condition",var="ConnectedToTemplarStart"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil} c["Templar: Damage Penetrates 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="ConnectedToTemplarStart"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil} c["Temporal Chains can affect Hexproof Enemies"]={{[1]={[1]={skillId="TemporalChains",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexproof",value=true}}},nil} @@ -12336,6 +21570,15 @@ c["Thaumaturgical Lure"]={nil,"Thaumaturgical Lure "} c["Thaumaturgical Lure 40% increased Quantity of Fish Caught"]={nil,"Thaumaturgical Lure 40% increased Quantity of Fish Caught "} c["The Agnostic"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="The Agnostic"},[2]={flags=0,keywordFlags=0,name="Condition:HaveTheAgnostic",type="FLAG",value=true}},nil} c["The Effect of Chill on you is reversed"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffectIsReversed",type="FLAG",value=true},[2]={[1]={type="Condition",var="Chilled"},flags=0,keywordFlags=0,name="Dummy",source="",type="DUMMY",value=1}},nil} +c["The Grey Wind Howls used by this Graft also grants +11% to all Elemental Resistances"]={nil,"The Grey Wind Howls used by this Graft also grants +11% to all Elemental Resistances "} +c["The Grey Wind Howls used by this Graft also grants +15% to all Elemental Resistances"]={nil,"The Grey Wind Howls used by this Graft also grants +15% to all Elemental Resistances "} +c["The Grey Wind Howls used by this Graft also grants +7% to all Elemental Resistances"]={nil,"The Grey Wind Howls used by this Graft also grants +7% to all Elemental Resistances "} +c["The Grey Wind Howls used by this Graft also grants 25% chance to Avoid Elemental Ailments"]={nil,"The Grey Wind Howls used by this Graft also grants 25% chance to Avoid Elemental Ailments "} +c["The Grey Wind Howls used by this Graft also grants 35% chance to Avoid Elemental Ailments"]={nil,"The Grey Wind Howls used by this Graft also grants 35% chance to Avoid Elemental Ailments "} +c["The Grey Wind Howls used by this Graft also grants 7% of Elemental Damage gained as Extra Chaos Damage"]={nil,"The Grey Wind Howls used by this Graft also grants 7% of Elemental Damage gained as Extra Chaos Damage "} +c["The Grey Wind Howls used by this Graft grants +3% additional Physical Damage gained as Extra Elemental Damage"]={nil,"The Grey Wind Howls used by this Graft grants +3% additional Physical Damage gained as Extra Elemental Damage "} +c["The Grey Wind Howls used by this Graft grants +6% additional Physical Damage gained as Extra Elemental Damage"]={nil,"The Grey Wind Howls used by this Graft grants +6% additional Physical Damage gained as Extra Elemental Damage "} +c["The Grey Wind Howls used by this Graft grants +9% additional Physical Damage gained as Extra Elemental Damage"]={nil,"The Grey Wind Howls used by this Graft grants +9% additional Physical Damage gained as Extra Elemental Damage "} c["The Impaler"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="The Impaler"},[2]={flags=0,keywordFlags=0,name="Condition:HaveTheImpaler",type="FLAG",value=true}},nil} c["The first 6 Mana Burn applied to you have no effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="EffectiveManaBurnStacks",type="BASE",value=-6}},nil} c["The stars are aligned if you have 6 Influence types among other Equipped Items"]={{[1]={[1]={threshold=2,type="MultiplierThreshold",var="ShaperItem"},[2]={threshold=2,type="MultiplierThreshold",var="ElderItem"},[3]={threshold=2,type="MultiplierThreshold",var="WarlordItem"},[4]={threshold=2,type="MultiplierThreshold",var="HunterItem"},[5]={threshold=2,type="MultiplierThreshold",var="CrusaderItem"},[6]={threshold=2,type="MultiplierThreshold",var="RedeemerItem"},flags=0,keywordFlags=0,name="Condition:StarsAreAligned",type="FLAG",value=true}},nil} @@ -12343,6 +21586,7 @@ c["This Jewel's Socket has 25% increased effect per Allocated Passive Skill betw c["This Jewel's Socket has 25% increased effect per Allocated Passive Skill between it and your Class' starting location"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="jewelIncEffectFromClassStart",value=25}}},nil} c["This Weapon's Critical Strike Chance is 100%"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="CritChance",value=100}}},nil} c["This item can be anointed by Cassia"]={{},nil} +c["Throw an additional Mine"]={{[1]={flags=0,keywordFlags=0,name="MineThrowCount",type="BASE",value=1}},nil} c["Tincture Effects Linger on you for 0.5 seconds per Mana Burn on you when the Tincture was deactivated, up to a maximum of 6 seconds"]={nil,"Tincture Effects Linger on you for 0.5 seconds per Mana Burn on you when the Tincture was deactivated, up to a maximum of 6 seconds "} c["Tincture Effects Linger on you for 0.5 seconds per Mana Burn on you when the Tincture was deactivated, up to a maximum of 6 seconds Tinctures applied to you have 30% less Mana Burn rate"]={nil,"Tincture Effects Linger on you for 0.5 seconds per Mana Burn on you when the Tincture was deactivated, up to a maximum of 6 seconds Tinctures applied to you have 30% less Mana Burn rate "} c["Tincture Effects also apply to Ranged Weapons"]={{[1]={flags=0,keywordFlags=0,name="TinctureRangedWeapons",type="FLAG",value=true}},nil} @@ -12359,6 +21603,7 @@ c["Tinctures deactivate when you have 12 or more Mana Burn"]={{[1]={flags=0,keyw c["Tinctures have 40% increased effect while at or above 10 stacks of Mana Burn"]={{[1]={[1]={threshold=10,type="MultiplierThreshold",varList={[1]="ManaBurnStacks",[2]="WeepingWoundsStacks"}},flags=0,keywordFlags=0,name="TinctureEffect",type="INC",value=40}},nil} c["Tinctures inflict Weeping Wounds instead of Mana Burn"]={{[1]={flags=0,keywordFlags=0,name="Condition:WeepingWoundsInsteadOfManaBurn",type="FLAG",value=true}},nil} c["Total Recovery per second from Life Leech is Doubled"]={{[1]={[1]={globalLimit=100,globalLimitKey="LifeLeechRateDoubledLimit",type="Multiplier",var="LifeLeechRateDoubled"},flags=0,keywordFlags=0,name="LifeLeechRate",type="MORE",value=100},[2]={flags=0,keywordFlags=0,name="Multiplier:LifeLeechRateDoubled",type="OVERRIDE",value=1}},nil} +c["Totem Life is increased by their Overcapped Fire Resistance"]={{[1]={[1]={div=1,stat="TotemFireResistOverCap",type="PerStat"},flags=0,keywordFlags=0,name="TotemLife",type="INC",value=1}},nil} c["Totems Hinder Enemies near them when Summoned"]={nil,"Totems Hinder Enemies near them when Summoned "} c["Totems Reflect 100% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems Reflect 100% of their maximum Life as Fire Damage to nearby Enemies when Hit "} c["Totems Reflect 25% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems Reflect 25% of their maximum Life as Fire Damage to nearby Enemies when Hit "} @@ -12371,21 +21616,38 @@ c["Totems cannot be Stunned"]={nil,"Totems cannot be Stunned "} c["Totems fire 2 additional Projectiles"]={{[1]={flags=0,keywordFlags=16384,name="ProjectileCount",type="BASE",value=2}},nil} c["Totems gain +16% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="TotemElementalResist",type="BASE",value=16}},nil} c["Totems gain +20% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="TotemElementalResist",type="BASE",value=20}},nil} +c["Totems gain +23% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="TotemElementalResist",type="BASE",value=23}},nil} c["Totems gain +25% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="TotemChaosResist",type="BASE",value=25}},nil} +c["Totems gain +28% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="TotemElementalResist",type="BASE",value=28}},nil} +c["Totems gain +3% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="TotemElementalResist",type="BASE",value=3}},nil} +c["Totems gain +33% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="TotemElementalResist",type="BASE",value=33}},nil} +c["Totems gain +5% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="TotemElementalResist",type="BASE",value=5}},nil} +c["Totems gain +8% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="TotemElementalResist",type="BASE",value=8}},nil} +c["Totems gain -10% to all Elemental Resistances per Summoned Totem"]={nil,"Totems gain -10% to all Elemental Resistances per Summoned Totem "} c["Totems have 100% increased Movement Speed"]={{[1]={flags=0,keywordFlags=16384,name="MovementSpeed",type="INC",value=100}},nil} +c["Totems have 13% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=16384,name="PhysicalDamageReduction",type="BASE",value=13}},nil} c["Totems have 15% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=16384,name="PhysicalDamageReduction",type="BASE",value=15}},nil} +c["Totems have 18% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=16384,name="PhysicalDamageReduction",type="BASE",value=18}},nil} +c["Totems have 23% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=16384,name="PhysicalDamageReduction",type="BASE",value=23}},nil} c["Totems have 40% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=16384,name="PhysicalDamageReduction",type="BASE",value=40}},nil} +c["Totems have 5% increased Attack Speed per Summoned Totem"]={{[1]={[1]={stat="TotemsSummoned",type="PerStat"},flags=1,keywordFlags=16384,name="Speed",type="INC",value=5}},nil} +c["Totems have 5% increased Cast Speed per Summoned Totem"]={{[1]={[1]={stat="TotemsSummoned",type="PerStat"},flags=16,keywordFlags=16384,name="Speed",type="INC",value=5}},nil} c["Totems have 5% more Life per maximum number of Summoned Totems"]={{[1]={[1]={stat="ActiveTotemLimit",type="PerStat"},flags=0,keywordFlags=16384,name="Life",type="MORE",value=5}},nil} c["Totems which would be killed by Enemies become Spectral Totems for 8 seconds instead"]={nil,"Totems which would be killed by Enemies become Spectral Totems for 8 seconds instead "} c["Totems which would be killed by Enemies become Spectral Totems for 8 seconds instead Skills used by Spectral Totems deal 50% less Damage"]={nil,"Totems which would be killed by Enemies become Spectral Totems for 8 seconds instead Skills used by Spectral Totems deal 50% less Damage "} c["Totems' Action Speed cannot be modified to below Base Value"]={nil,"Totems' Action Speed cannot be modified to below Base Value "} c["Totems' Action Speed cannot be modified to below Base Value Totems Regenerate 2% of Life per second"]={nil,"Totems' Action Speed cannot be modified to below Base Value Totems Regenerate 2% of Life per second "} +c["Transcendence"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Transcendence"},[2]={flags=0,keywordFlags=0,name="Condition:HaveTranscendence",type="FLAG",value=true}},nil} c["Transfiguration of Body"]={{[1]={flags=0,keywordFlags=0,name="TransfigurationOfBody",type="FLAG",value=true}},nil} c["Transfiguration of Mind"]={{[1]={flags=0,keywordFlags=0,name="TransfigurationOfMind",type="FLAG",value=true}},nil} c["Transfiguration of Soul"]={{[1]={flags=0,keywordFlags=0,name="TransfigurationOfSoul",type="FLAG",value=true}},nil} c["Trap Damage Penetrates 4% Elemental Resistances"]={{[1]={flags=0,keywordFlags=4096,name="ElementalPenetration",type="BASE",value=4}},nil} +c["Trap Skills have 13% increased Skill Effect Duration"]={nil,"Trap Skills have 13% increased Skill Effect Duration "} +c["Trap Skills have 18% increased Skill Effect Duration"]={nil,"Trap Skills have 18% increased Skill Effect Duration "} +c["Trap Skills have 23% increased Skill Effect Duration"]={nil,"Trap Skills have 23% increased Skill Effect Duration "} c["Trap Skills have 25% increased Skill Effect Duration"]={nil,"Trap Skills have 25% increased Skill Effect Duration "} c["Trap Skills have 25% increased Skill Effect Duration +8% chance to Suppress Spell Damage"]={nil,"Trap Skills have 25% increased Skill Effect Duration +8% chance to Suppress Spell Damage "} +c["Traps and Mines deal 4 to 13 additional Physical Damage"]={{[1]={flags=0,keywordFlags=12288,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=12288,name="PhysicalMax",type="BASE",value=13}},nil} c["Traps and Mines deal 5 to 15 additional Physical Damage"]={{[1]={flags=0,keywordFlags=12288,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=12288,name="PhysicalMax",type="BASE",value=15}},nil} c["Traps and Mines have a 25% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=12288,name="PoisonChance",type="BASE",value=25}},nil} c["Traps cannot be Damaged"]={nil,"Traps cannot be Damaged "} @@ -12399,30 +21661,45 @@ c["Treats Enemy Monster Chaos Resistance values as inverted"]={{[1]={[1]={type=" c["Treats Enemy Monster Elemental Resistance values as inverted"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="HitsInvertEleResChance",type="CHANCE",value=100}},nil} c["Trigger Commandment of Inferno on Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="UniqueEnchantmentOfInfernoOnCrit",triggered=true}},[2]={[1]={skillId="UniqueEnchantmentOfInfernoOnCrit",type="SkillId"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="triggerOnCrit",value=true}}}}},nil} c["Trigger Level 1 Create Lesser Shrine when you Kill an Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="TriggeredSummonLesserShrine",triggered=true}}},nil} +c["Trigger Level 1 Fire Burst on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="FireBurstOnHit",triggered=true}}},nil} c["Trigger Level 1 Gore Shockwave on Melee Hit if you have at least 150 Strength"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="GoreShockwave",triggered=true}}},nil} c["Trigger Level 1 Intimidating Cry on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="IntimidatingCry",triggered=true}}},nil} c["Trigger Level 1 Stalking Pustule on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="StalkingPustule",triggered=true}}},nil} c["Trigger Level 10 Assassin's Mark when you Hit a Rare or Unique Enemy and have no Mark"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="AssassinsMark",triggered=true}}},nil} c["Trigger Level 10 Consecrate when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="TriggeredConsecrate",triggered=true}}},nil} c["Trigger Level 10 Contaminate when you Kill an Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="CreateFungalGroundOnKill",triggered=true}}},nil} +c["Trigger Level 10 Fiery Impact on Melee Hit with this Weapon"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="FieryImpactHeistMaceImplicit",triggered=true}}},nil} +c["Trigger Level 10 Flame Dash when you use a Socketed Skill"]={nil,"Trigger Level 10 Flame Dash when you use a Socketed Skill "} +c["Trigger Level 10 Icicle Burst when you Hit a Frozen Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="IcicleBurst",triggered=true}}},nil} +c["Trigger Level 10 Shock Ground on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="TriggeredShockedGround",triggered=true}}},nil} c["Trigger Level 10 Shock Ground when Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="TriggeredShockedGround",triggered=true}}},nil} c["Trigger Level 10 Summon Spectral Wolf on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="SummonSpectralWolf",triggered=true}}},nil} c["Trigger Level 10 Void Gaze when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="VoidGaze",triggered=true}}},nil} +c["Trigger Level 12 Assassin's Mark when you Hit a Rare or Unique Enemy and have no Mark"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=12,skillId="AssassinsMark",triggered=true}}},nil} c["Trigger Level 12 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=12,skillId="LightningBolt",triggered=true}}},nil} +c["Trigger Level 12 Poacher's Mark when you Hit a Rare or Unique Enemy and have no Mark"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=12,skillId="PoachersMark",triggered=true}}},nil} +c["Trigger Level 12 Warlord's Mark when you Hit a Rare or Unique Enemy and have no Mark"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=12,skillId="WarlordsMark",triggered=true}}},nil} +c["Trigger Level 12 Warlords's Mark when you Hit a Rare or Unique Enemy and have no Mark"]={{},nil} c["Trigger Level 15 Feast of Flesh every 5 seconds"]={{},nil} +c["Trigger Level 15 Fiery Impact on Melee Hit with this Weapon"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="FieryImpactHeistMaceImplicit",triggered=true}}},nil} c["Trigger Level 15 Lightning Warp on Hit with this Weapon"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="LightningWarp",triggered=true}}},nil} +c["Trigger Level 15 Shield Shatter when you Block"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="ShieldShatter",triggered=true}}},nil} c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="AnimateGuardiansWeapon",triggered=true}}},nil} c["Trigger Level 20 Arcane Wake after Spending a total of 200 Mana"]={{},nil} c["Trigger Level 20 Bone Nova when you Hit a Bleeding Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="BoneNova",triggered=true}}},nil} c["Trigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="BoneOffering",triggered=true}},[2]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="FleshOffering",triggered=true}},[3]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SpiritOffering",triggered=true}}},nil} +c["Trigger Level 20 Bone Offering, Flesh Offering, Spirit Offering every 5 seconds in sequence Offering Skills Triggered this way also affect you"]={nil,"Trigger Level 20 Bone Offering, Flesh Offering, Spirit Offering every 5 seconds in sequence Offering Skills Triggered this way also affect you "} c["Trigger Level 20 Cinders when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ResentmentUniqueSkill",triggered=true}}},nil} +c["Trigger Level 20 Darktongue's Kiss when you Cast a Curse Spell"]={nil,"Trigger Level 20 Darktongue's Kiss when you Cast a Curse Spell "} c["Trigger Level 20 Death Aura when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="DeathAura",triggered=true}}},nil} c["Trigger Level 20 Elemental Warding on Melee Hit while Cursed"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ElementalWarding",triggered=true}}},nil} c["Trigger Level 20 Fiery Impact on Melee Hit with this Weapon"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="FieryImpactHeistMaceImplicit",triggered=true}}},nil} +c["Trigger Level 20 Flame Dash when you use a Socketed Skill"]={nil,"Trigger Level 20 Flame Dash when you use a Socketed Skill "} c["Trigger Level 20 Fog of War when your Trap is triggered"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="FogOfWar",triggered=true}}},nil} c["Trigger Level 20 Glimpse of Eternity when Hit"]={{},nil} c["Trigger Level 20 Icicle Burst when you Hit a Frozen Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="IcicleBurst",triggered=true}}},nil} c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="IntimidatingCry",triggered=true}}},nil} +c["Trigger Level 20 Lightning Bolt on Melee Hit with this Weapon, with a 0.25 second cooldown"]={nil,"Trigger Level 20 Lightning Bolt on Melee Hit with this Weapon, with a 0.25 second cooldown "} c["Trigger Level 20 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="LightningBolt",triggered=true}}},nil} c["Trigger Level 20 Molten Burst on Melee Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TriggeredMoltenStrike",triggered=true}}},nil} c["Trigger Level 20 Raise Spiders on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="RaiseSpiders",triggered=true}}},nil} @@ -12433,6 +21710,7 @@ c["Trigger Level 20 Starfall on Melee Critical Strike"]={{[1]={flags=0,keywordFl c["Trigger Level 20 Storm Cascade when you Attack"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="StormCascadeTriggered",triggered=true}}},nil} c["Trigger Level 20 Summon Phantasm Skill when you Consume a corpse"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TriggeredSummonGhostOnKill",triggered=true}}},nil} c["Trigger Level 20 Summon Spectral Tiger on Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonSpectralTiger",triggered=true}},[2]={[1]={skillId="SummonSpectralTiger",type="SkillId"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="triggerOnCrit",value=true}}}}},nil} +c["Trigger Level 20 Summon Taunting Contraption when you use a Flask"]={nil,"Trigger Level 20 Summon Taunting Contraption when you use a Flask "} c["Trigger Level 20 Summon Void Spawn every 4 seconds"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonVoidSpawn",triggered=true}}},nil} c["Trigger Level 20 Surging Torrent when you cast an Elemental Spell"]={nil,"Trigger Level 20 Surging Torrent when you cast an Elemental Spell "} c["Trigger Level 20 Surging Torrent when you cast an Elemental Spell Drop Brine Ground while moving, lasting 4 seconds"]={nil,"Trigger Level 20 Surging Torrent when you cast an Elemental Spell Drop Brine Ground while moving, lasting 4 seconds "} @@ -12450,8 +21728,14 @@ c["Trigger Level 30 Flame Dash when you use a Socketed Skill 40% increased Coold c["Trigger Level 30 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,skillId="LightningBolt",triggered=true}}},nil} c["Trigger Level 30 Poacher's Mark when you Hit a Rare or Unique Enemy and have no Mark"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,skillId="PoachersMark",triggered=true}}},nil} c["Trigger Level 5 Gore Shockwave on Melee Hit if you have at least 150 Strength"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=5,skillId="GoreShockwave",triggered=true}}},nil} +c["Trigger Level 5 Ignition Blast when an enemy dies while Ignited by you"]={nil,"Trigger Level 5 Ignition Blast when an enemy dies while Ignited by you "} +c["Trigger Level 5 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=5,skillId="LightningBolt",triggered=true}}},nil} c["Trigger Level 5 Rain of Arrows when you Attack with a Bow"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=5,skillId="RainOfArrows",triggered=true}}},nil} c["Trigger Level 5 Toxic Rain when you Attack with a Bow"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=5,skillId="ToxicRain",triggered=true}}},nil} +c["Trigger Level 8 Assassin's Mark when you Hit a Rare or Unique Enemy and have no Mark"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=8,skillId="AssassinsMark",triggered=true}}},nil} +c["Trigger Level 8 Poacher's Mark when you Hit a Rare or Unique Enemy and have no Mark"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=8,skillId="PoachersMark",triggered=true}}},nil} +c["Trigger Level 8 Warlord's Mark when you Hit a Rare or Unique Enemy and have no Mark"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=8,skillId="WarlordsMark",triggered=true}}},nil} +c["Trigger Level 8 Warlords's Mark when you Hit a Rare or Unique Enemy and have no Mark"]={{},nil} c["Trigger Socketed Curse Spell when you Cast a Curse Spell, with a 0.25 second Cooldown"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportUniqueCastCurseOnCurse"}}},nil} c["Trigger Socketed Minion Spells on Kill with this Weapon"]={nil,"Trigger Socketed Minion Spells on Kill with this Weapon "} c["Trigger Socketed Minion Spells on Kill with this Weapon Minion Spells Triggered by this Item have a 0.25 second Cooldown with 5 Uses"]={nil,"Trigger Socketed Minion Spells on Kill with this Weapon Minion Spells Triggered by this Item have a 0.25 second Cooldown with 5 Uses "} @@ -12462,8 +21746,11 @@ c["Trigger a Socketed Bow Skill when you Cast a Spell while"]={nil,"Trigger a So c["Trigger a Socketed Bow Skill when you Cast a Spell while wielding a Bow, with a 1 second Cooldown"]={nil,"Trigger a Socketed Bow Skill when you Cast a Spell while wielding a Bow, with a 1 second Cooldown "} c["Trigger a Socketed Cold Spell on Melee Critical Strike, with a 0.25 second Cooldown"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportUniqueCosprisMaliceColdSpellsCastOnMeleeCriticalStrike"}}},nil} c["Trigger a Socketed Elemental Spell on Block, with a 0.25 second Cooldown"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportTriggerElementalSpellOnBlock"}}},nil} +c["Trigger a Socketed Fire Spell on Hit, with a 0.25 second Cooldown"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportTriggerFireSpellOnHit"}}},nil} c["Trigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportUniqueMjolnerLightningSpellsCastOnHit"}}},nil} +c["Trigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown Socketed Lightning Spells have no Cost if Triggered"]={nil,"Trigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown Socketed Lightning Spells have no Cost if Triggered "} c["Trigger a Socketed Spell on Unarmed Melee Critical Strike, with a 0.25 second Cooldown"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportTriggerSpellOnUnarmedMeleeCriticalHit"}}},nil} +c["Trigger a Socketed Spell on Using a Skill, with a 4 second Cooldown Spells Triggered this way have 150% more Cost"]={nil,"Trigger a Socketed Spell on Using a Skill, with a 4 second Cooldown Spells Triggered this way have 150% more Cost "} c["Trigger a Socketed Spell when a Hit from this"]={nil,"Trigger a Socketed Spell when a Hit from this "} c["Trigger a Socketed Spell when a Hit from this Weapon Freezes a Target, with a 0.25 second Cooldown"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportTriggerSpellOnBowAttackFreezeHit"}}},nil} c["Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportTriggerSpellOnBowAttack"}}},nil} @@ -12488,10 +21775,17 @@ c["Trigger level 1 Summon Spirit of Rakiata Skill on Critical Strike against Mar c["Trigger level 1 Summon Spirit of Tawhanuku Skill when Energy Shield Recharge starts while a Unique Enemy is in your Presence"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="TriggerSummonedAncestorTawhanuku",triggered=true}}},nil} c["Trigger level 1 Summon Spirit of Utula Skill on taking a Savage Hit from a Unique Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="TriggerSummonedAncestorUtula",triggered=true}}},nil} c["Trigger level 1 Suspend in Time on Casting a Spell"]={nil,"Trigger level 1 Suspend in Time on Casting a Spell "} +c["Trigger level 20 Ghostly Artillery when you Attack with this Weapon"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="GhostCannons",triggered=true}}},nil} c["Trigger level 20 Suspend in Time on Casting a Spell"]={nil,"Trigger level 20 Suspend in Time on Casting a Spell "} c["Trigger level 20 Suspend in Time on Casting a Spell 80% increased Spell Damage"]={nil,"Trigger level 20 Suspend in Time on Casting a Spell 80% increased Spell Damage "} c["Trigger level 25 Ceaseless Flesh once every second"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="CeaselessFleshUnique",triggered=true}}},nil} c["Triggered Spells Poison on Hit"]={{[1]={[1]={skillType=37,type="SkillType"},flags=0,keywordFlags=131072,name="PoisonChance",type="BASE",value=100}},nil} +c["Triggered Spells deal 11% increased Spell Damage"]={nil,"Triggered Spells deal 11% increased Spell Damage "} +c["Triggered Spells deal 14% increased Spell Damage"]={nil,"Triggered Spells deal 14% increased Spell Damage "} +c["Triggered Spells deal 21% increased Spell Damage"]={nil,"Triggered Spells deal 21% increased Spell Damage "} +c["Triggered Spells deal 25% increased Spell Damage"]={nil,"Triggered Spells deal 25% increased Spell Damage "} +c["Triggered Spells deal 30% increased Spell Damage"]={nil,"Triggered Spells deal 30% increased Spell Damage "} +c["Triggered Spells deal 36% increased Spell Damage"]={nil,"Triggered Spells deal 36% increased Spell Damage "} c["Triggers Drowning Domain when Allocated"]={nil,"Triggers Drowning Domain when Allocated "} c["Triggers Level 15 Manifest Dancing Dervishes on Rampage"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="ManifestDancingDervishes",triggered=true}}},nil} c["Triggers Level 20 Blinding Aura when Equipped"]={{},nil} @@ -12504,6 +21798,7 @@ c["Triggers Level 20 Lightning Aegis when Equipped"]={{[1]={flags=0,keywordFlags c["Triggers Level 20 Physical Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="PhysicalAegis",triggered=true}}},nil} c["Triggers Level 20 Primal Aegis when Allocated"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="PrimalAegis",triggered=true}}},nil} c["Triggers Level 20 Reflection when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="UniqueMirageWarriors",triggered=true}}},nil} +c["Triggers Level 20 Spectral Spirits when Equipped +3 to maximum number of Spectral Spirits"]={{},nil} c["Triggers Level 20 Summon Arbalists when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonArbalists",triggered=true}}},nil} c["Triggers Level 20 Summon Bone Feeders when Allocated"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonAbyssalConstructs",triggered=true}}},nil} c["Triggers Level 20 Summon Triggerbots when Allocated"]={{[1]={flags=0,keywordFlags=0,name="HaveTriggerBots",type="FLAG",value=true}},nil} @@ -12515,6 +21810,7 @@ c["Unaffected by Burning Ground"]={nil,"Unaffected by Burning Ground "} c["Unaffected by Burning Ground Unaffected by Chilled Ground"]={nil,"Unaffected by Burning Ground Unaffected by Chilled Ground "} c["Unaffected by Burning Ground while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire "} c["Unaffected by Burning Ground while affected by Purity of Fire Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire Unaffected by Flammability while affected by Purity of Fire "} +c["Unaffected by Chill"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="MORE",value=-100}},nil} c["Unaffected by Chill if 2 Redeemer Items are Equipped"]={{[1]={[1]={threshold=2,type="MultiplierThreshold",var="RedeemerItem"},flags=0,keywordFlags=0,name="SelfChillEffect",type="MORE",value=-100}},nil} c["Unaffected by Chill while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="SelfChillEffect",type="MORE",value=-100}},nil} c["Unaffected by Chill while Leeching Mana"]={{[1]={[1]={type="Condition",var="LeechingMana"},flags=0,keywordFlags=0,name="SelfChillEffect",type="MORE",value=-100}},nil} @@ -12556,6 +21852,7 @@ c["Unholy Might during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},f c["Unholy Might you grant also applies 20% Increased Effect of Withered"]={nil,"Unholy Might you grant also applies 20% Increased Effect of Withered "} c["Unholy Might you grant also causes target's Damage to Penetrate 10% Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosPenetration",type="BASE",value=10}}," you grant also causes target's Damage to "} c["Unholy Might you grant also causes target's Damage to Penetrate 10% Chaos Resistance Unholy Might you grant also applies 20% Increased Effect of Withered"]={{[1]={flags=0,keywordFlags=0,name="ChaosPenetration",type="BASE",value=10}}," you grant also causes target's Damage to Unholy Might you grant also applies 20% Increased Effect of Withered "} +c["Unnerve Enemies for 4 seconds on Hit"]={nil,"Unnerve Enemies for 4 seconds on Hit "} c["Unsealed Spells gain 5% more Damage each time their effects Reoccur"]={{[1]={flags=0,keywordFlags=0,name="MaxSealDamage",type="MORE",value=5}},nil} c["Unwavering Stance"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Unwavering Stance"},[2]={flags=0,keywordFlags=0,name="Condition:HaveUnwaveringStance",type="FLAG",value=true}},nil} c["Used when Charges reach full"]={nil,"Used when Charges reach full "} @@ -12570,13 +21867,18 @@ c["Vaal Attack Skills you Use yourself Cost Rage instead of requiring Souls"]={{ c["Vaal Pact"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Vaal Pact"},[2]={flags=0,keywordFlags=0,name="Condition:HaveVaalPact",type="FLAG",value=true}},nil} c["Vaal Skills can store +1 Use"]={{[1]={[1]={skillType=38,type="SkillType"},flags=0,keywordFlags=0,name="AdditionalUses",type="BASE",value=1}},nil} c["Vaal Skills deal 1% more Damage per Soul Required"]={{[1]={[1]={stat="SoulCost",type="PerStat"},flags=0,keywordFlags=512,name="Damage",type="MORE",value=1}},nil} +c["Vaal Skills deal 35% more Damage during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=512,name="Damage",type="MORE",value=35}},nil} c["Vaal Skills deal 40% more Damage during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=512,name="Damage",type="MORE",value=40}},nil} +c["Vaal Skills have 11% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=512,name="Duration",type="INC",value=11}},nil} +c["Vaal Skills have 18% chance to regain consumed Souls when used"]={{}," to regain consumed Souls when used "} c["Vaal Skills have 18% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=512,name="Duration",type="INC",value=18}},nil} c["Vaal Skills have 20% chance to regain consumed Souls when used"]={{}," to regain consumed Souls when used "} c["Vaal Skills have 20% chance to regain consumed Souls when used Corrupted"]={{}," to regain consumed Souls when used Corrupted "} c["Vaal Skills have 20% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=512,name="Duration",type="INC",value=20}},nil} +c["Vaal Skills have 30% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=512,name="Duration",type="INC",value=30}},nil} c["Vaal Skills have 50% increased Area of Effect"]={{[1]={flags=0,keywordFlags=512,name="AreaOfEffect",type="INC",value=50}},nil} c["Vaal Skills have 50% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=512,name="Duration",type="INC",value=50}},nil} +c["Vaal Skills have 7% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=512,name="Duration",type="INC",value=7}},nil} c["Vaal Skills require 30% less Souls per Use"]={{[1]={flags=0,keywordFlags=512,name="SoulCost",type="MORE",value=-30}},nil} c["Vaal Skills require 40% increased Souls per Use"]={{[1]={flags=0,keywordFlags=512,name="SoulCost",type="INC",value=40}},nil} c["Vaal Skills used during effect do not apply Soul Gain Prevention"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention "} @@ -12584,6 +21886,16 @@ c["Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Cha c["Vaal Skills used during effect have 10% reduced Soul Gain Prevention Duration"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={skillType=38,type="SkillType"},flags=0,keywordFlags=0,name="SoulGainPreventionDuration",type="INC",value=-10}},nil} c["Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={skillType=38,type="SkillType"},flags=0,keywordFlags=0,name="SoulGainPreventionDuration",type="INC",value=-40}},nil} c["Versatile Combatant"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Versatile Combatant"},[2]={flags=0,keywordFlags=0,name="Condition:HaveVersatileCombatant",type="FLAG",value=true}},nil} +c["Violent Desire used by this Graft also grants 11% increased Attack Speed"]={nil,"Violent Desire used by this Graft also grants 11% increased Attack Speed "} +c["Violent Desire used by this Graft also grants 12% increased Area of Effect with Attacks"]={nil,"Violent Desire used by this Graft also grants 12% increased Area of Effect with Attacks "} +c["Violent Desire used by this Graft also grants 5% increased Attack Speed"]={nil,"Violent Desire used by this Graft also grants 5% increased Attack Speed "} +c["Violent Desire used by this Graft also grants 6% increased Area of Effect with Attacks"]={nil,"Violent Desire used by this Graft also grants 6% increased Area of Effect with Attacks "} +c["Violent Desire used by this Graft also grants 8% increased Attack Speed"]={nil,"Violent Desire used by this Graft also grants 8% increased Attack Speed "} +c["Violent Desire used by this Graft also grants 9% increased Area of Effect with Attacks"]={nil,"Violent Desire used by this Graft also grants 9% increased Area of Effect with Attacks "} +c["Violent Desire used by this Graft also grants Hits have 40% chance to ignore Enemy Physical Damage Reduction"]={nil,"Violent Desire used by this Graft also grants Hits have 40% chance to ignore Enemy Physical Damage Reduction "} +c["Violent Desire used by this Graft grants +13% increased effect of Impale"]={nil,"Violent Desire used by this Graft grants +13% increased effect of Impale "} +c["Violent Desire used by this Graft grants +8% increased effect of Impale"]={nil,"Violent Desire used by this Graft grants +8% increased effect of Impale "} +c["Vitality has 20% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Vitality",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=20}},nil} c["Vitality has no Reservation"]={{[1]={[1]={skillId="Vitality",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Vitality",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Vitality",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Vitality",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Voracious Flame"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Voracious Flame"},[2]={flags=0,keywordFlags=0,name="Condition:HaveVoraciousFlame",type="FLAG",value=true}},nil} c["Vulnerability can affect Hexproof Enemies"]={{[1]={[1]={skillId="Vulnerability",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexproof",value=true}}},nil} @@ -12600,15 +21912,19 @@ c["Warcries Exert twice as many Attacks"]={{[1]={flags=0,keywordFlags=0,name="Ex c["Warcries Knock Back and Interrupt Enemies in a smaller Area"]={nil,"Warcries Knock Back and Interrupt Enemies in a smaller Area "} c["Warcries cannot Exert Travel Skills"]={nil,"Warcries cannot Exert Travel Skills "} c["Warcries grant 1 Rage per 5 Enemy Power, up to 5"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} +c["Warcries grant 3 Rage per 5 Power if you have less than 25 Rage"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} c["Warcries grant 5 Rage per 5 Power if you have less than 25 Rage"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil} c["Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50%"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:ArcaneSurge",type="FLAG",value=true}}},[2]={[1]={div=5,globalLimit=50,globalLimitKey="Brinerot Flag",stat="WarcryPower",type="PerStat"},[2]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ArcaneSurgeEffect",type="INC",value=10}},nil} c["Warcries have 10% chance to Exert 3 additional Attacks"]={{[1]={flags=0,keywordFlags=0,name="ExtraExertedAttacks",type="BASE",value=0.3}},nil} c["Warcries have 5% Chance to grant an Endurance, Frenzy or Power Charge per Power"]={nil,"Warcries have 5% Chance to grant an Endurance, Frenzy or Power Charge per Power "} c["Warcries have a minimum of 10 Power"]={{[1]={flags=0,keywordFlags=0,name="MinimumWarcryPower",type="BASE",value=10}},nil} c["Warcries have infinite Power"]={{[1]={flags=0,keywordFlags=0,name="WarcryInfinitePower",type="FLAG",value=true}},nil} +c["Warcry Skills have +2 seconds to Cooldown"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="BASE",value=2}},nil} c["Warcry Skills have 15% increased Area of Effect"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}},nil} c["Warcry Skills have 20% increased Area of Effect"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil} +c["Warcry Skills have 23% increased Area of Effect"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=23}},nil} c["Warcry Skills have 25% increased Area of Effect"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil} +c["Warcry Skills have 28% increased Area of Effect"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=28}},nil} c["Warcry Skills have 30% increased Area of Effect"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil} c["Warcry Skills have 35% increased Area of Effect"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=35}},nil} c["Warcry Skills have 40% increased Area of Effect"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=40}},nil} @@ -12618,18 +21934,24 @@ c["Ward has a 60% chance to not Break"]={{[1]={flags=0,keywordFlags=0,name="Ward c["Weapons you Animate create an additional copy"]={nil,"Weapons you Animate create an additional copy "} c["When 90% of your Hex's Duration Expires on an Enemy, Eat 1 Soul per Enemy Power"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanHaveSoulEater",type="FLAG",value=true}},nil} c["When Hit during effect, 25% of Life loss from Damage taken occurs over 4 seconds instead"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeLossPrevented",type="BASE",value=25}},nil} +c["When Hit, gain a random Movement Speed modifier from 20% reduced to 50% increased, until Hit again"]={nil,"a random Movement Speed modifier from 20% reduced to 50% increased, until Hit again "} c["When Hit, gain a random Movement Speed modifier from 40% reduced to 100% increased, until Hit again"]={nil,"a random Movement Speed modifier from 40% reduced to 100% increased, until Hit again "} c["When Hit, lose a Ghost Shroud to Recover Energy Shield equal to 3% of your Evasion Rating"]={nil,"lose a Ghost Shroud to Recover Energy Shield equal to 3% of your Evasion Rating "} c["When Hit, lose a Ghost Shroud to Recover Energy Shield equal to 3% of your Evasion Rating Limited to 1 Keystone Tattoo"]={nil,"lose a Ghost Shroud to Recover Energy Shield equal to 3% of your Evasion Rating Limited to 1 Keystone Tattoo "} +c["When a nearby Minion dies, gain Rotten Bulwark equal to 8% of its maximum Life"]={nil,"When a nearby Minion dies, gain Rotten Bulwark equal to 8% of its maximum Life "} c["When a nearby Minion dies, gain Rotten Bulwark equal to 9% of its maximum Life"]={nil,"When a nearby Minion dies, gain Rotten Bulwark equal to 9% of its maximum Life "} c["When a nearby Minion dies, gain Rotten Bulwark equal to 9% of its maximum Life Minions gain 83% of Physical Damage as Extra Chaos Damage"]={nil,"When a nearby Minion dies, gain Rotten Bulwark equal to 9% of its maximum Life Minions gain 83% of Physical Damage as Extra Chaos Damage "} c["When an Enemy Hit deals Elemental Damage to you, their Resistance to those Elements becomes zero for 4 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:HaveTrickstersSmile",type="FLAG",value=true}},nil} +c["When used in the Synthesiser, the new item will have an additional Herald Modifier"]={nil,"When used in the Synthesiser, the new item will have an additional Herald Modifier "} c["When you Attack, take 18% of Life as Physical Damage for each Warcry Exerting the Attack"]={{[1]={flags=0,keywordFlags=0,name="EchoesOfCreationSelfDamage",type="LIST",value={damageType="physical",dmgMult=18}}},nil} c["When you Attack, take 20% of Life as Physical Damage for"]={nil,"When you Attack, take 20% of Life as Physical Damage for "} c["When you Attack, take 20% of Life as Physical Damage for each Warcry Exerting the Attack"]={{[1]={flags=0,keywordFlags=0,name="EchoesOfCreationSelfDamage",type="LIST",value={damageType="physical",dmgMult=20}}},nil} c["When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage"]={nil,"When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage "} c["When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage equal to 25% of Sacrificed Mana for 4 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:HaveManaStorm",type="FLAG",value=true},[2]={[1]={percent=25,stat="ManaUnreserved",type="PercentStat"},[2]={type="Condition",var="SacrificeManaForLightning"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=1}},nil} c["When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage equal to 50% of Sacrificed Mana for 4 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:HaveManaStorm",type="FLAG",value=true},[2]={[1]={percent=50,stat="ManaUnreserved",type="PercentStat"},[2]={type="Condition",var="SacrificeManaForLightning"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=1}},nil} +c["When you Kill a Rare Monster, 18% chance to gain one of its Modifiers for 10 seconds"]={nil,"When you Kill a Rare Monster, 18% chance to gain one of its Modifiers for 10 seconds "} +c["When you Kill a Rare Monster, 26% chance to gain one of its Modifiers for 10 seconds"]={nil,"When you Kill a Rare Monster, 26% chance to gain one of its Modifiers for 10 seconds "} +c["When you Kill a Rare Monster, 36% chance to gain one of its Modifiers for 10 seconds"]={nil,"When you Kill a Rare Monster, 36% chance to gain one of its Modifiers for 10 seconds "} c["When you Kill a Rare monster, you gain its Modifiers for 60 seconds"]={nil,"When you Kill a Rare monster, you gain its Modifiers for 60 seconds "} c["When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy"]={nil,"When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy "} c["When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy"]={nil,"When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy "} @@ -12640,6 +21962,9 @@ c["When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby E c["When you Warcry, you and nearby Allies gain Onslaught for 4 seconds"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Onslaught",type="FLAG",value=true}}}},nil} c["When you kill a Poisoned Enemy during any Flask Effect, Enemies within 1.5 metres are Poisoned"]={nil,"When you kill a Poisoned Enemy during any Flask Effect, Enemies within 1.5 metres are Poisoned "} c["When you kill a Poisoned Enemy during any Flask Effect, Enemies within 1.5 metres are Poisoned Poisons you inflict during any Flask Effect have 20% chance to deal 100% more Damage"]={nil,"When you kill a Poisoned Enemy during any Flask Effect, Enemies within 1.5 metres are Poisoned Poisons you inflict during any Flask Effect have 20% chance to deal 100% more Damage "} +c["When you kill a Poisoned Enemy, Enemies within 1.5 metres are Poisoned"]={nil,"When you kill a Poisoned Enemy, Enemies within 1.5 metres are Poisoned "} +c["When you leave your Banner's Area, recover 13% of the Valour consumed for that Banner"]={nil,"When you leave your Banner's Area, recover 13% of the Valour consumed for that Banner "} +c["When you leave your Banner's Area, recover 21% of the Valour consumed for that Banner"]={nil,"When you leave your Banner's Area, recover 21% of the Valour consumed for that Banner "} c["When you leave your Banner's Area, recover 25% of the Valour consumed for that Banner"]={nil,"When you leave your Banner's Area, recover 25% of the Valour consumed for that Banner "} c["When you leave your Banner's Area, recover 25% of the Valour consumed for that Banner Recover 5% of Life when you use a Flask"]={nil,"When you leave your Banner's Area, recover 25% of the Valour consumed for that Banner Recover 5% of Life when you use a Flask "} c["When you leave your Banner's Area, recover 30% of the Valour consumed for that Banner"]={nil,"When you leave your Banner's Area, recover 30% of the Valour consumed for that Banner "} @@ -12672,12 +21997,27 @@ c["While you have at least 3 Searching Eye Jewels socketed:"]={nil,"While you ha c["While you have at least 3 Searching Eye Jewels socketed: Targets affected by Maim you inflict cannot deal Critical Strikes"]={nil,"While you have at least 3 Searching Eye Jewels socketed: Targets affected by Maim you inflict cannot deal Critical Strikes "} c["While you have at least 3 Searching Eye Jewels socketed: Targets affected by Maim you inflict cannot deal Critical Strikes Maim you inflict causes Hits against the target to have 20% more Critical Strike Chance"]={nil,"While you have at least 3 Searching Eye Jewels socketed: Targets affected by Maim you inflict cannot deal Critical Strikes Maim you inflict causes Hits against the target to have 20% more Critical Strike Chance "} c["While your Passive Skill Tree connects to a class' starting location, you gain:"]={{},nil} +c["While your Passive Skill Tree connects to the Duelist's starting location, you gain: +0.2 metres to Melee Strike Range"]={nil,"While your Passive Skill Tree connects to the Duelist's starting location, you gain: +0.2 metres to Melee Strike Range "} +c["While your Passive Skill Tree connects to the Duelist's starting location, you gain: 1% of Attack Damage Leeched as Life"]={nil,"While your Passive Skill Tree connects to the Duelist's starting location, you gain: 1% of Attack Damage Leeched as Life "} +c["While your Passive Skill Tree connects to the Marauder's starting location, you gain: 1% of Life Regenerated per second"]={nil,"While your Passive Skill Tree connects to the Marauder's starting location, you gain: 1% of Life Regenerated per second "} +c["While your Passive Skill Tree connects to the Marauder's starting location, you gain: Melee Skills have 25% increased Area of Effect"]={nil,"While your Passive Skill Tree connects to the Marauder's starting location, you gain: Melee Skills have 25% increased Area of Effect "} +c["While your Passive Skill Tree connects to the Ranger's starting location, you gain: 20% increased Flask Charges gained"]={nil,"While your Passive Skill Tree connects to the Ranger's starting location, you gain: 20% increased Flask Charges gained "} +c["While your Passive Skill Tree connects to the Ranger's starting location, you gain: 7% increased Movement Speed"]={nil,"While your Passive Skill Tree connects to the Ranger's starting location, you gain: 7% increased Movement Speed "} +c["While your Passive Skill Tree connects to the Scion's starting location, you gain: +25 to All Attributes"]={nil,"While your Passive Skill Tree connects to the Scion's starting location, you gain: +25 to All Attributes "} +c["While your Passive Skill Tree connects to the Scion's starting location, you gain: 30% increased Damage"]={nil,"While your Passive Skill Tree connects to the Scion's starting location, you gain: 30% increased Damage "} +c["While your Passive Skill Tree connects to the Shadow's starting location, you gain: +0.5% to Critical Strike Chance"]={nil,"While your Passive Skill Tree connects to the Shadow's starting location, you gain: +0.5% to Critical Strike Chance "} +c["While your Passive Skill Tree connects to the Shadow's starting location, you gain: 12% increased Attack and Cast Speed"]={nil,"While your Passive Skill Tree connects to the Shadow's starting location, you gain: 12% increased Attack and Cast Speed "} +c["While your Passive Skill Tree connects to the Templar's starting location, you gain: +4% Chance to Block Attack and Spell Damage"]={nil,"While your Passive Skill Tree connects to the Templar's starting location, you gain: +4% Chance to Block Attack and Spell Damage "} +c["While your Passive Skill Tree connects to the Templar's starting location, you gain: Damage Penetrates 5% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},"While your Passive Skill Tree connects to the Templar's starting location, you gain: "} +c["While your Passive Skill Tree connects to the Witch's starting location, you gain: 0.5% of Mana Regenerated per second"]={nil,"While your Passive Skill Tree connects to the Witch's starting location, you gain: 0.5% of Mana Regenerated per second "} +c["While your Passive Skill Tree connects to the Witch's starting location, you gain: 20% increased Skill Effect Duration"]={nil,"While your Passive Skill Tree connects to the Witch's starting location, you gain: 20% increased Skill Effect Duration "} c["Wicked Ward"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Wicked Ward"},[2]={flags=0,keywordFlags=0,name="Condition:HaveWickedWard",type="FLAG",value=true}},nil} c["Wind Dancer"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Wind Dancer"},[2]={flags=0,keywordFlags=0,name="Condition:HaveWindDancer",type="FLAG",value=true}},nil} c["Wintertide Brand has 25% increased Chill Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Wintertide Brand",type="SkillName"},flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=25}},nil} c["Wintertide Brand has 30% increased Chill Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Wintertide Brand",type="SkillName"},flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=30}},nil} c["Witch: 0.5% of Mana Regenerated per second"]={{[1]={[1]={type="Condition",var="ConnectedToWitchStart"},flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=0.5}},nil} c["Witch: 20% increased Skill Effect Duration"]={{[1]={[1]={type="Condition",var="ConnectedToWitchStart"},flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil} +c["With 10 Small Passives Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds"]={nil,"With 10 Small Passives Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds "} c["With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds"]={nil,"With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds "} c["With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage"]={nil,"With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage "} c["With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"]={nil,"With 40 Intelligence in Radius, Glacial Cascade has an additional Burst "} @@ -12687,6 +22027,7 @@ c["With 40 total Intelligence and Dexterity in Radius, Prismatic Skills cannot c c["With 40 total Strength and Intelligence in Radius, Prismatic Skills cannot choose Cold"]={nil,"With 40 total Strength and Intelligence in Radius, Prismatic Skills cannot choose Cold "} c["With 5 Corrupted Items Equipped: 50% of Chaos Damage taken does not bypass Energy Shield, and 50% of Physical Damage taken bypasses Energy Shield"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage taken does not bypass Energy Shield, and 50% of Physical Damage taken bypasses Energy Shield "} c["With 5 Corrupted Items Equipped: 50% of Chaos Damage taken does not bypass Energy Shield, and 50% of Physical Damage taken bypasses Energy Shield Corrupted"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage taken does not bypass Energy Shield, and 50% of Physical Damage taken bypasses Energy Shield Corrupted "} +c["With 5 Corrupted Items Equipped: Gain Soul Eater for 10 seconds on Vaal Skill use"]={nil,"With 5 Corrupted Items Equipped: Gain Soul Eater for 10 seconds on Vaal Skill use "} c["With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead"]={{[1]={[1]={threshold=5,type="MultiplierThreshold",var="CorruptedItem"},flags=0,keywordFlags=0,name="LifeLeechBasedOnChaosDamage",type="FLAG",value=true}},nil} c["With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating"]={{[1]={[1]={type="Condition",var="HaveGhastlyEyeJewelIn{SlotName}"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=1000}}}},nil} c["With a Ghastly Eye Jewel Socketed, Minions have 25% chance to gain Unholy Might on Hit with Spells"]={{[1]={[1]={type="Condition",var="HaveGhastlyEyeJewelIn{SlotName}"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="HitSpellRecently"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}}}},nil} @@ -12699,6 +22040,8 @@ c["With a Searching Eye Jewel Socketed, Attacks have 25% chance to grant Onslaug c["With a Searching Eye Jewel Socketed, Attacks have 25% chance to grant Onslaught On Kill With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Searching Eye Jewel Socketed, Attacks have 25% chance to grant Onslaught On Kill With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks "} c["With a Searching Eye Jewel Socketed, Blind Enemies for 4 seconds on Hit with Attacks"]={{[1]={[1]={type="Condition",var="HaveSearchingEyeJewelIn{SlotName}"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Condition:Blinded",type="FLAG",value=true}}}},nil} c["With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={{[1]={[1]={type="Condition",var="HaveSearchingEyeJewelIn{SlotName}"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Condition:Maimed",type="FLAG",value=true}}}},nil} +c["With at least 1000 Intelligence, 1.75% of Damage dealt by your Raised Zombies is Leeched to you as Energy Shield"]={nil,"With at least 1000 Intelligence, 1.75% of Damage dealt by your Raised Zombies is Leeched to you as Energy Shield "} +c["With at least 1000 Strength, 1.75% of Damage dealt by your Raised Zombies is Leeched to you as Life"]={nil,"With at least 1000 Strength, 1.75% of Damage dealt by your Raised Zombies is Leeched to you as Life "} c["With at least 1000 Strength, 2% of Damage dealt by your Raised Zombies is Leeched to you as Life"]={nil,"With at least 1000 Strength, 2% of Damage dealt by your Raised Zombies is Leeched to you as Life "} c["With at least 1000 Strength, 20% of Damage dealt by your Raised Zombies is Leeched to you as Life"]={nil,"With at least 1000 Strength, 20% of Damage dealt by your Raised Zombies is Leeched to you as Life "} c["With at least 1000 Strength, 20% of Damage dealt by your Raised Zombies is Leeched to you as Life With at least 1000 Strength, 2% of Damage dealt by your Raised Zombies is Leeched to you as Life"]={nil,"With at least 1000 Strength, 20% of Damage dealt by your Raised Zombies is Leeched to you as Life With at least 1000 Strength, 2% of Damage dealt by your Raised Zombies is Leeched to you as Life "} @@ -12710,6 +22053,9 @@ c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Rang c["With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks"]={nil,"With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks "} c["With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks"]={nil,"With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks "} c["With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks"]={nil,"With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks "} +c["With at least 40 Dexterity in Radius, Caustic Arrow deals 30% reduced Damage with Hits"]={nil,"With at least 40 Dexterity in Radius, Caustic Arrow deals 30% reduced Damage with Hits "} +c["With at least 40 Dexterity in Radius, Caustic Arrow deals 40% increased Damage over Time"]={nil,"With at least 40 Dexterity in Radius, Caustic Arrow deals 40% increased Damage over Time "} +c["With at least 40 Dexterity in Radius, Caustic Arrow has a 50% chance on Hit to Poison Enemies on Caustic Ground"]={nil,"With at least 40 Dexterity in Radius, Caustic Arrow has a 50% chance on Hit to Poison Enemies on Caustic Ground "} c["With at least 40 Dexterity in Radius, Dual Strike Hits Intimidate Enemies for"]={nil,"With at least 40 Dexterity in Radius, Dual Strike Hits Intimidate Enemies for "} c["With at least 40 Dexterity in Radius, Dual Strike deals Off Hand Splash Damage"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off Hand Splash Damage "} c["With at least 40 Dexterity in Radius, Dual Strike deals Off Hand Splash Damage to surrounding targets"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off Hand Splash Damage to surrounding targets "} @@ -12721,7 +22067,9 @@ c["With at least 40 Dexterity in Radius, Dual Strike has 30% increased"]={nil,"W c["With at least 40 Dexterity in Radius, Dual Strike has a 20% chance"]={nil,"With at least 40 Dexterity in Radius, Dual Strike has a 20% chance "} c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a circle"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a circle "} c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a circle With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a circle With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles "} +c["With at least 40 Dexterity in Radius, Fire Trap throws up to 1 additional Trap"]={nil,"With at least 40 Dexterity in Radius, Fire Trap throws up to 1 additional Trap "} c["With at least 40 Dexterity in Radius, Melee Damage"]={nil,"With at least 40 Dexterity in Radius, Melee Damage "} +c["With at least 40 Dexterity in Radius, Split Arrow fires Projectiles in Parallel"]={nil,"With at least 40 Dexterity in Radius, Split Arrow fires Projectiles in Parallel "} c["With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"]={nil,"With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit "} c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits"]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits "} c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits"]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits "} @@ -12729,6 +22077,7 @@ c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% c["With at least 40 Intelligence in Radius, 2 additional Spark Projectiles"]={nil,"With at least 40 Intelligence in Radius, 2 additional Spark Projectiles "} c["With at least 40 Intelligence in Radius, 2 additional Spark Projectiles With at least 40 Intelligence in Radius, Spark fires Projectiles in a circle"]={nil,"With at least 40 Intelligence in Radius, 2 additional Spark Projectiles With at least 40 Intelligence in Radius, Spark fires Projectiles in a circle "} c["With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if"]={nil,"With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if "} +c["With at least 40 Intelligence in Radius, Blight has 25% increased Area of Effect after 1 second of Channelling"]={nil,"With at least 40 Intelligence in Radius, Blight has 25% increased Area of Effect after 1 second of Channelling "} c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in its Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in its Area "} c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in its Area With at least 40 Intelligence in Radius, Cold Snap's Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in its Area With at least 40 Intelligence in Radius, Cold Snap's Cooldown can be bypassed by Power Charges instead of Frenzy Charges "} c["With at least 40 Intelligence in Radius, Cold Snap's Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap's Cooldown can be bypassed by Power Charges instead of Frenzy Charges "} @@ -12746,9 +22095,11 @@ c["With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 3 c["With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 3 Skeleton Mages With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 5 Skeleton Mages"]={nil,"With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 3 Skeleton Mages With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 5 Skeleton Mages "} c["With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 5 Skeleton Mages"]={nil,"With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 5 Skeleton Mages "} c["With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 5 Skeleton Mages With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 15 Skeleton Mages"]={nil,"With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 5 Skeleton Mages With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 15 Skeleton Mages "} +c["With at least 40 Intelligence in Radius, each Lightning Tendrils Repeat has 4% increased Area of Effect per Enemy Hit"]={nil,"With at least 40 Intelligence in Radius, each Lightning Tendrils Repeat has 4% increased Area of Effect per Enemy Hit "} c["With at least 40 Strength in Radius, 20% increased"]={nil,"With at least 40 Strength in Radius, 20% increased "} c["With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer"]={nil,"With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer "} c["With at least 40 Strength in Radius, 25% of Glacial"]={nil,"With at least 40 Strength in Radius, 25% of Glacial "} +c["With at least 40 Strength in Radius, Attacks Exerted by Infernal Cry deal 50% more Damage with Ignite"]={nil,"With at least 40 Strength in Radius, Attacks Exerted by Infernal Cry deal 50% more Damage with Ignite "} c["With at least 40 Strength in Radius, Attacks Exerted by Infernal Cry deal 60% more Damage with Ignite"]={nil,"With at least 40 Strength in Radius, Attacks Exerted by Infernal Cry deal 60% more Damage with Ignite "} c["With at least 40 Strength in Radius, Cleave has +0.1 metres to Radius per Nearby"]={nil,"With at least 40 Strength in Radius, Cleave has +0.1 metres to Radius per Nearby "} c["With at least 40 Strength in Radius, Combust is Disabled"]={nil,"With at least 40 Strength in Radius, Combust is Disabled "} @@ -12764,6 +22115,7 @@ c["With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle "} c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle "} c["With at least 40 Strength in Radius, Heavy Strike has a"]={nil,"With at least 40 Strength in Radius, Heavy Strike has a "} +c["With at least 40 Strength in Radius, Heavy Strike has a 20% chance to deal Double Damage"]={{[1]={[1]={stat="Str",threshold=40,type="StatThreshold"},[2]={includeTransfigured=true,skillName="Heavy Strike",type="SkillName"},[3]={globalLimit=100,globalLimitKey="AreaOfEffectDoubledLimit",type="Multiplier",var="AreaOfEffectDoubled"},flags=0,keywordFlags=0,name="AreaOfEffect",type="MORE",value=100},[2]={[1]={stat="Str",threshold=40,type="StatThreshold"},[2]={includeTransfigured=true,skillName="Heavy Strike",type="SkillName"},flags=0,keywordFlags=0,name="Multiplier:AreaOfEffectDoubled",type="OVERRIDE",value=1}}," in ,has a 20% chance to deal Damage "} c["With at least 40 Strength in Radius, Hits with Vigilant Strike Fortify you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Hits with Vigilant Strike Fortify you and Nearby Allies for 12 seconds "} c["With at least 40 Strength in Radius, Hits with Vigilant Strike Fortify you and Nearby Allies for 12 seconds With at least 40 Strength in Radius, Hits with Vigilant Strike Fortify you and Nearby Allies for 8 seconds"]={nil,"With at least 40 Strength in Radius, Hits with Vigilant Strike Fortify you and Nearby Allies for 12 seconds With at least 40 Strength in Radius, Hits with Vigilant Strike Fortify you and Nearby Allies for 8 seconds "} c["With at least 40 Strength in Radius, Hits with Vigilant Strike Fortify you and Nearby Allies for 3 seconds"]={nil,"With at least 40 Strength in Radius, Hits with Vigilant Strike Fortify you and Nearby Allies for 3 seconds "} @@ -12777,36 +22129,116 @@ c["Wither on Hit with this weapon against Enemies with at least 12 Poisons on th c["Withered does not expire on Enemies Ignited by you"]={nil,"Withered does not expire on Enemies Ignited by you "} c["Withered does not expire on Enemies Ignited by you +25% to Fire and Chaos Resistances"]={nil,"Withered does not expire on Enemies Ignited by you +25% to Fire and Chaos Resistances "} c["Withered you Inflict expires 10% slower"]={nil,"Withered you Inflict expires 10% slower "} +c["Withered you Inflict expires 11% slower"]={nil,"Withered you Inflict expires 11% slower "} +c["Withered you Inflict expires 14% slower"]={nil,"Withered you Inflict expires 14% slower "} +c["Withered you Inflict expires 17% slower"]={nil,"Withered you Inflict expires 17% slower "} +c["Withered you Inflict expires 20% slower"]={nil,"Withered you Inflict expires 20% slower "} +c["Withered you Inflict expires 22% slower"]={nil,"Withered you Inflict expires 22% slower "} +c["Withered you Inflict expires 23% slower"]={nil,"Withered you Inflict expires 23% slower "} +c["Withered you Inflict expires 24% slower"]={nil,"Withered you Inflict expires 24% slower "} +c["Withered you Inflict expires 26% slower"]={nil,"Withered you Inflict expires 26% slower "} +c["Withered you Inflict expires 29% slower"]={nil,"Withered you Inflict expires 29% slower "} +c["Withered you Inflict expires 31% slower"]={nil,"Withered you Inflict expires 31% slower "} +c["Withered you Inflict expires 32% slower"]={nil,"Withered you Inflict expires 32% slower "} +c["Withered you Inflict expires 33% slower"]={nil,"Withered you Inflict expires 33% slower "} +c["Withered you Inflict expires 35% slower"]={nil,"Withered you Inflict expires 35% slower "} +c["Withered you Inflict expires 38% slower"]={nil,"Withered you Inflict expires 38% slower "} +c["Withered you Inflict expires 41% slower"]={nil,"Withered you Inflict expires 41% slower "} +c["Withered you Inflict expires 44% slower"]={nil,"Withered you Inflict expires 44% slower "} +c["Wombgift Bait"]={nil,"Wombgift Bait "} +c["Wrath has 20% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=20}},nil} +c["Wrath has 23% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=23}},nil} +c["Wrath has 25% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=25}},nil} +c["Wrath has 25% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=25}},nil} +c["Wrath has 26% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=26}},nil} +c["Wrath has 29% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=29}},nil} +c["Wrath has 31% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=31}},nil} +c["Wrath has 32% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=32}},nil} +c["Wrath has 35% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=35}},nil} +c["Wrath has 37% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=37}},nil} +c["Wrath has 38% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=38}},nil} +c["Wrath has 41% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=41}},nil} +c["Wrath has 44% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=44}},nil} +c["Wrath has 45% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=45}},nil} +c["Wrath has 47% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=47}},nil} +c["Wrath has 50% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=50}},nil} c["Wrath has 50% increased Aura Effect while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},[2]={includeTransfigured=true,skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=50}},nil} c["Wrath has 50% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=50}},nil} +c["Wrath has 51% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=51}},nil} +c["Wrath has 53% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=53}},nil} +c["Wrath has 56% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=56}},nil} +c["Wrath has 58% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=58}},nil} +c["Wrath has 59% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=59}},nil} c["Wrath has 60% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil} c["Wrath has no Reservation"]={{[1]={[1]={skillId="Wrath",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Wrath",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Wrath",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Wrath",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Writhing Worms are destroyed when Hit"]={nil,"Writhing Worms are destroyed when Hit "} c["You always Ignite while Burning"]={{[1]={[1]={type="Condition",var="Burning"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=100}},nil} c["You and Allies near your Banner Regenerate 0.1% of Life per second for each Valour consumed for that Banner"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={[1]={type="Condition",var="AffectedByPlacedBanner"},[2]={type="Multiplier",var="BannerValour"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.1}}}},nil} +c["You and Allies near your Banner have +1% to Damage over Time Multiplier per 2 Valour consumed for that Banner"]={nil,"You and Allies near your Banner have +1% to Damage over Time Multiplier per 2 Valour consumed for that Banner "} c["You and Enemies in your Presence count as moving while affected by Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited",[5]="Scorched",[6]="Brittle",[7]="Sapped"}},flags=0,keywordFlags=0,name="Condition:Moving",type="FLAG",value=true}}},[2]={[1]={type="Condition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited",[5]="Scorched",[6]="Brittle",[7]="Sapped"}},flags=0,keywordFlags=0,name="Condition:Moving",type="FLAG",value=true}},nil} +c["You and Nearby Allies have 1 to 10 added Lightning Damage per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1}}},[2]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=10}}}},nil} c["You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=16}}},[2]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=144}}}},nil} +c["You and Nearby Allies have 30% increased Item Rarity"]={{}," Item Rarity "} c["You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=47}}},[2]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=61}}}},nil} c["You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=56}}},[2]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=88}}}},nil} c["You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=64}}},[2]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=96}}}},nil} c["You and nearby Allies Regenerate 1.00% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}}}},nil} +c["You and nearby Allies deal 11% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=11}}}},nil} +c["You and nearby Allies deal 14% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=14}}}},nil} +c["You and nearby Allies deal 15% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}}},nil} +c["You and nearby Allies deal 19% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=19}}}},nil} +c["You and nearby Allies deal 24% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=24}}}},nil} c["You and nearby Allies deal 30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}}},nil} c["You and nearby Allies deal 6 to 12 added Physical Damage for"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6}}},[2]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}}}}," for "} c["You and nearby Allies deal 6 to 12 added Physical Damage for each Impale on Enemy"]={{[1]={[1]={actor="enemy",type="Multiplier",var="ImpaleStacks"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6}}},[2]={[1]={actor="enemy",type="Multiplier",var="ImpaleStacks"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}}}},nil} +c["You and nearby Allies deal 8% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=8}}}},nil} +c["You and nearby Allies have +12% to Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=12}}}},nil} +c["You and nearby Allies have +18% to Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=18}}}},nil} c["You and nearby Allies have +20% to Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}}}},nil} c["You and nearby Allies have +30% to Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=30}}}},nil} c["You and nearby Allies have 30% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=30}}}},nil} c["You and nearby Allies have Tailwind"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Tailwind",type="FLAG",value=true}}}},nil} c["You and nearby allies gain 15% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}}},nil} +c["You and nearby allies gain 25% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}}}},nil} c["You and nearby allies gain 50% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=50}}}},nil} +c["You and your Minions prevent +100% of Reflected Elemental Damage"]={nil,"You and your Minions prevent +100% of Reflected Elemental Damage "} +c["You and your Minions prevent +100% of Reflected Physical Damage"]={nil,"You and your Minions prevent +100% of Reflected Physical Damage "} +c["You and your Minions prevent +48% of Reflected Elemental Damage"]={nil,"You and your Minions prevent +48% of Reflected Elemental Damage "} +c["You and your Minions prevent +48% of Reflected Physical Damage"]={nil,"You and your Minions prevent +48% of Reflected Physical Damage "} +c["You and your Minions prevent +60% of Reflected Damage"]={nil,"You and your Minions prevent +60% of Reflected Damage "} +c["You and your Minions prevent +66% of Reflected Elemental Damage"]={nil,"You and your Minions prevent +66% of Reflected Elemental Damage "} +c["You and your Minions prevent +66% of Reflected Physical Damage"]={nil,"You and your Minions prevent +66% of Reflected Physical Damage "} +c["You and your Minions take 100% reduced Reflected Elemental Damage"]={{[1]={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="ElementalReflectedDamageTaken",type="INC",value=-100},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="ElementalReflectedDamageTaken",type="INC",value=-100}}}},nil} +c["You and your Minions take 100% reduced Reflected Physical Damage"]={{[1]={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="PhysicalReflectedDamageTaken",type="INC",value=-100},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="PhysicalReflectedDamageTaken",type="INC",value=-100}}}},nil} +c["You and your Minions take 11% reduced Reflected Damage"]={{[1]={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="ReflectedDamageTaken",type="INC",value=-11},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="ReflectedDamageTaken",type="INC",value=-11}}}},nil} +c["You and your Minions take 14% reduced Reflected Damage"]={{[1]={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="ReflectedDamageTaken",type="INC",value=-14},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="ReflectedDamageTaken",type="INC",value=-14}}}},nil} +c["You and your Minions take 38% reduced Reflected Elemental Damage"]={{[1]={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="ElementalReflectedDamageTaken",type="INC",value=-38},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="ElementalReflectedDamageTaken",type="INC",value=-38}}}},nil} +c["You and your Minions take 38% reduced Reflected Physical Damage"]={{[1]={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="PhysicalReflectedDamageTaken",type="INC",value=-38},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="PhysicalReflectedDamageTaken",type="INC",value=-38}}}},nil} +c["You and your Minions take 40% reduced Reflected Damage"]={{[1]={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="ReflectedDamageTaken",type="INC",value=-40},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="ReflectedDamageTaken",type="INC",value=-40}}}},nil} +c["You and your Minions take 46% reduced Reflected Elemental Damage"]={{[1]={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="ElementalReflectedDamageTaken",type="INC",value=-46},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="ElementalReflectedDamageTaken",type="INC",value=-46}}}},nil} +c["You and your Minions take 46% reduced Reflected Physical Damage"]={{[1]={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="PhysicalReflectedDamageTaken",type="INC",value=-46},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="PhysicalReflectedDamageTaken",type="INC",value=-46}}}},nil} +c["You and your Minions take 51% reduced Reflected Elemental Damage"]={{[1]={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="ElementalReflectedDamageTaken",type="INC",value=-51},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="ElementalReflectedDamageTaken",type="INC",value=-51}}}},nil} +c["You and your Minions take 51% reduced Reflected Physical Damage"]={{[1]={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="PhysicalReflectedDamageTaken",type="INC",value=-51},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="PhysicalReflectedDamageTaken",type="INC",value=-51}}}},nil} +c["You and your Minions take 56% reduced Reflected Elemental Damage"]={{[1]={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="ElementalReflectedDamageTaken",type="INC",value=-56},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="ElementalReflectedDamageTaken",type="INC",value=-56}}}},nil} +c["You and your Minions take 56% reduced Reflected Physical Damage"]={{[1]={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="PhysicalReflectedDamageTaken",type="INC",value=-56},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="PhysicalReflectedDamageTaken",type="INC",value=-56}}}},nil} +c["You and your Minions take 60% increased Reflected Damage"]={nil,"You and your Minions take 60% increased Reflected Damage "} +c["You and your Minions take 7% reduced Reflected Damage"]={{[1]={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="ReflectedDamageTaken",type="INC",value=-7},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="ReflectedDamageTaken",type="INC",value=-7}}}},nil} c["You and your Totems Regenerate 0.5% of Life per second for each Summoned Totem"]={{[1]={[1]={stat="TotemsSummoned",type="PerStat"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5},[2]={flags=0,keywordFlags=16384,name="LifeRegenPercent",type="BASE",value=0.5}},nil} c["You and your Totems Regenerate 1% of Life per second for each Summoned Totem"]={{[1]={[1]={stat="TotemsSummoned",type="PerStat"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1},[2]={flags=0,keywordFlags=16384,name="LifeRegenPercent",type="BASE",value=1}},nil} c["You are Blind"]={{[1]={[1]={neg=true,type="Condition",var="CannotBeBlinded"},flags=0,keywordFlags=0,name="Condition:Blinded",type="FLAG",value=true}},nil} c["You are Chilled when you are Poisoned"]={{[1]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="Condition:Chilled",type="FLAG",value=true}},nil} c["You are Chilled while you are Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="Condition:Chilled",type="FLAG",value=true}},nil} c["You are Crushed"]={{[1]={flags=0,keywordFlags=0,name="Condition:Crushed",type="FLAG",value=true}},nil} +c["You are Cursed with Conductivity"]={{[1]={flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={applyToPlayer=true,level=1,skillId="Conductivity"}}},nil} +c["You are Cursed with Despair"]={{[1]={flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={applyToPlayer=true,level=1,skillId="Despair"}}},nil} +c["You are Cursed with Elemental Weakness"]={{[1]={flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={applyToPlayer=true,level=1,skillId="ElementalWeakness"}}},nil} +c["You are Cursed with Enfeeble"]={{[1]={flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={applyToPlayer=true,level=1,skillId="Enfeeble"}}},nil} +c["You are Cursed with Flammability"]={{[1]={flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={applyToPlayer=true,level=1,skillId="Flammability"}}},nil} +c["You are Cursed with Frostbite"]={{[1]={flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={applyToPlayer=true,level=1,skillId="Frostbite"}}},nil} +c["You are Cursed with Temporal Chains"]={{[1]={flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={applyToPlayer=true,level=1,skillId="TemporalChains"}}},nil} c["You are Cursed with Vulnerability"]={{[1]={flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={applyToPlayer=true,level=1,skillId="Vulnerability"}}},nil} c["You are Hexproof if you have a Magic Ring in right slot"]={{[1]={[1]={type="Condition",var="MagicItemInRing 2"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="MORE",value=-100}},nil} +c["You are Immune to Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseImmune",type="FLAG",value=true}},nil} c["You are Shocked during Effect, causing 50% increased Damage taken"]={nil,"Shocked , causing 50% increased Damage taken "} c["You are Shocked during Effect, causing 50% increased Damage taken 20% of Physical Damage Converted to Lightning during Effect"]={nil,"Shocked , causing 50% increased Damage taken 20% of Physical Damage Converted to Lightning "} c["You are Unaffected by Bleeding if you've cast Vulnerability in the past 10 seconds"]={{[1]={[1]={type="Condition",var="SelfCastVulnerability"},[2]={effectType="Global",type="GlobalEffect",unscalable=true},flags=0,keywordFlags=0,name="SelfBleedingEffect",type="MORE",value=-100}},nil} @@ -12826,8 +22258,11 @@ c["You can apply an additional Curse while at maximum Power Charges"]={{[1]={[1] c["You can apply one fewer Curse"]={{[1]={flags=0,keywordFlags=0,name="EnemyCurseLimit",type="BASE",value=-1}},nil} c["You can apply up to 50 Shocks to each Enemy"]={{[1]={flags=0,keywordFlags=0,name="ShockCanStack",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ShockStacksMax",type="OVERRIDE",value=50}},nil} c["You can be Touched by Tormented Spirits"]={nil,"You can be Touched by Tormented Spirits "} +c["You can catch Corrupted Fish"]={nil,"You can catch Corrupted Fish "} c["You can catch Exotic Fish"]={nil,"You can catch Exotic Fish "} c["You can catch Exotic Fish 40% reduced Quantity of Fish Caught"]={nil,"You can catch Exotic Fish 40% reduced Quantity of Fish Caught "} +c["You can catch Foulborn Fish"]={nil,"You can catch Foulborn Fish "} +c["You can catch Scourged Fish"]={nil,"You can catch Scourged Fish "} c["You can have an Offering of each type"]={nil,"You can have an Offering of each type "} c["You can have an Offering of each type Offering Skills have 50% reduced Duration"]={nil,"You can have an Offering of each type Offering Skills have 50% reduced Duration "} c["You can have an additional Brand Attached to an Enemy"]={{[1]={flags=0,keywordFlags=0,name="BrandsAttachedLimit",type="BASE",value=1}},nil} @@ -12849,8 +22284,11 @@ c["You can only have one Herald 50% more Effect of Herald Buffs on you 100% more c["You can only have one Herald 50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage"]={nil,"You can only have one Herald 50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage "} c["You can only have one Herald 50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage Your Aura Skills are Disabled"]={nil,"You can only have one Herald 50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage Your Aura Skills are Disabled "} c["You can't deal Damage with Skills yourself"]={{[1]={[1]={neg=true,skillTypeList={[1]=26,[2]=36,[3]=33},type="SkillType"},[2]={neg=true,type="Condition",var="usedByMirage"},flags=0,keywordFlags=0,name="DealNoDamage",type="FLAG",value=true}},nil} +c["You can't deal Damage with your Skills yourself"]={nil,"You can't deal Damage with your Skills yourself "} c["You cannot Cast Socketed Hex Curse Skills"]={nil,"You cannot Cast Socketed Hex Curse Skills "} c["You cannot Cast Socketed Hex Curse Skills Inflict Socketed Hexes on Enemies that trigger your Traps"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportCurseOnTrapTriggered"}}},nil} +c["You cannot Recharge Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="NoEnergyShieldRecharge",type="FLAG",value=true}},nil} +c["You cannot Regenerate Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="NoEnergyShieldRegen",type="FLAG",value=true}},nil} c["You cannot be Chilled for 3 seconds after being Chilled"]={nil,"You cannot be Chilled for 3 seconds after being Chilled "} c["You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen "} c["You cannot be Cursed with Silence"]={{[1]={flags=0,keywordFlags=0,name="SilenceImmune",type="FLAG",value=true}},nil} @@ -12875,6 +22313,8 @@ c["You cannot be Shocked if you've been Shocked Recently 30% reduced Effect of S c["You cannot be Shocked while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="ShockImmune",type="FLAG",value=true}},nil} c["You cannot be Shocked while at maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="ShockImmune",type="FLAG",value=true}},nil} c["You cannot be Stunned while at maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="StunImmune",type="FLAG",value=true}},nil} +c["You cannot be killed by reflected Elemental Damage"]={nil,"You cannot be killed by reflected Elemental Damage "} +c["You cannot deal Critical Strikes against non-Shocked Enemies"]={nil,"You cannot deal Critical Strikes against non-Shocked Enemies "} c["You cannot gain Rage during Soul Gain Prevention"]={{[1]={[1]={type="Condition",var="SoulGainPrevention"},flags=0,keywordFlags=0,name="RageRegen",type="MORE",value=-100}},nil} c["You cannot have Non-Animated, Non-Manifested Minions"]={nil,"You cannot have Non-Animated, Non-Manifested Minions "} c["You cannot have Non-Spectre Minions"]={nil,"You cannot have Non-Spectre Minions "} @@ -12882,17 +22322,22 @@ c["You cannot have more than 2 Summoned Totems of the same type"]={nil,"You cann c["You cannot have more than 2 Summoned Totems of the same type 70% increased Totem Placement speed"]={nil,"You cannot have more than 2 Summoned Totems of the same type 70% increased Totem Placement speed "} c["You cannot have non-Golem Minions"]={nil,"You cannot have non-Golem Minions "} c["You cannot have non-Golem Minions 25% reduced Golem Size"]={nil,"You cannot have non-Golem Minions 25% reduced Golem Size "} +c["You cannot increase the Quantity of Items found"]={nil,"You cannot increase the Quantity of Items found "} +c["You cannot increase the Rarity of Items found"]={nil,"You cannot increase the Rarity of Items found "} c["You count as Dual Wielding while you are Unencumbered"]={{[1]={[1]={type="Condition",var="Unencumbered"},flags=0,keywordFlags=0,name="Condition:DualWielding",type="FLAG",value=true}},nil} c["You count as on Full Life while at 90% of maximum Life or above"]={{[1]={flags=0,keywordFlags=0,name="FullLifePercentage",type="BASE",value=0.9}},nil} c["You count as on Full Life while you are Cursed with Vulnerability"]={{[1]={[1]={type="Condition",var="AffectedByVulnerability"},flags=0,keywordFlags=0,name="Condition:FullLife",type="FLAG",value=true}},nil} c["You count as on Low Life while at 55% of maximum Life or below"]={{[1]={flags=0,keywordFlags=0,name="LowLifePercentage",type="BASE",value=0.55}},nil} +c["You count as on Low Life while not on Full Life"]={nil,"You count as on Low Life while not on Full Life "} c["You count as on Low Life while you are Cursed with Vulnerability"]={{[1]={[1]={type="Condition",var="AffectedByVulnerability"},flags=0,keywordFlags=0,name="Condition:LowLife",type="FLAG",value=true}},nil} c["You do not inherently take less Damage for having Fortification"]={{[1]={flags=0,keywordFlags=0,name="Condition:NoFortificationMitigation",type="FLAG",value=true}},nil} c["You gain 3 Grasping Vines when you take a Critical Strike"]={{}," Grasping Vines when you take a Critical Strike "} c["You gain 3 Grasping Vines when you take a Critical Strike Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds"]={{}," Grasping Vines when you take a Critical Strike Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds "} c["You gain Added Cold Damage instead of Added Damage of other types if Dexterity exceeds both other Attributes"]={{[1]={[1]={type="Condition",var="DexSingleHighestAttribute"},flags=0,keywordFlags=0,name="AllAddedDamageAsCold",type="FLAG",value=true}},nil} c["You gain Added Lightning Damage instead of Added Damage of other types if Intelligence exceeds both other Attributes"]={{[1]={[1]={type="Condition",var="IntSingleHighestAttribute"},flags=0,keywordFlags=0,name="AllAddedDamageAsLightning",type="FLAG",value=true}},nil} +c["You gain Adrenaline for 3 seconds on using a Vaal Skill"]={{[1]={flags=0,keywordFlags=512,name="Condition:Adrenaline",type="FLAG",value=true}}," on using a "} c["You gain Divinity for 10 seconds on reaching maximum Divine Charges"]={{[1]={[1]={type="Condition",var="Divinity"},flags=0,keywordFlags=0,name="ElementalDamage",type="MORE",value=75},[2]={[1]={type="Condition",var="Divinity"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="MORE",value=-25}},nil} +c["You gain Divinity for 10 seconds on reaching maximum Divine Charges Lose all Divine Charges when you gain Divinity"]={nil,"Divinity on reaching maximum Divine Charges Lose all Divine Charges when you gain Divinity "} c["You gain Onslaught for 1 second per Endurance Charge when Hit"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}}," for 1 second when Hit "} c["You gain Onslaught for 1 second per Endurance Charge when Hit You gain Onslaught for 2 seconds per Endurance Charge when Hit"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}}," for 1 second when Hit You gain per Endurance Charge when Hit "} c["You gain Onslaught for 1 seconds on Killing Taunted Enemies"]={{[1]={[1]={type="Condition",var="KilledTauntedEnemyRecently"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil} @@ -12901,27 +22346,34 @@ c["You gain Onslaught for 2 seconds on Kill"]={{[1]={[1]={type="Condition",var=" c["You gain Onslaught for 2 seconds on Killing Taunted Enemies"]={{[1]={[1]={type="Condition",var="KilledTauntedEnemyRecently"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil} c["You gain Onslaught for 2 seconds per Endurance Charge when Hit"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}}," when Hit "} c["You gain Onslaught for 2 seconds per Endurance Charge when Hit You gain Onslaught for 5 seconds per Endurance Charge when Hit"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}}," when Hit You gain for 5 seconds per Endurance Charge when Hit "} +c["You gain Onslaught for 2 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}}," when Hit "} c["You gain Onslaught for 20 seconds on using a Vaal Skill"]={{[1]={flags=0,keywordFlags=512,name="Condition:Onslaught",type="FLAG",value=true}}," on using a "} c["You gain Onslaught for 20 seconds on using a Vaal Skill +2 to Level of all Vaal Skill Gems"]={{[1]={flags=0,keywordFlags=512,name="Condition:Onslaught",type="FLAG",value=true}}," on using a +2 to Level of all Vaal Skill Gems "} c["You gain Onslaught for 3 seconds on Culling Strike"]={{[1]={flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}}," on Culling Strike "} c["You gain Onslaught for 3 seconds on Culling Strike 100% chance to Avoid being Chilled during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}}," on Culling Strike 100% chance "} +c["You gain Onslaught for 3 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil} +c["You gain Onslaught for 3 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}}," when Hit "} c["You gain Onslaught for 4 seconds on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil} c["You gain Onslaught for 4 seconds on Hit"]={{[1]={flags=4,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil} c["You gain Onslaught for 4 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil} c["You gain Onslaught for 4 seconds on Kill while affected by Haste"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Condition",var="AffectedByHaste"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil} +c["You gain Onslaught for 4 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}}," when Hit "} c["You gain Onslaught for 5 seconds on using a Vaal Skill"]={{[1]={flags=0,keywordFlags=512,name="Condition:Onslaught",type="FLAG",value=true}}," on using a "} c["You gain Onslaught for 5 seconds on using a Vaal Skill You gain Onslaught for 20 seconds on using a Vaal Skill"]={{[1]={flags=0,keywordFlags=512,name="Condition:Onslaught",type="FLAG",value=true}}," on using a You gain on using a Vaal Skill "} c["You gain Onslaught for 5 seconds per Endurance Charge when Hit"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}}," when Hit "} c["You gain Onslaught for 5 seconds per Endurance Charge when Hit 100% increased Effect of Onslaught on you"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}}," when Hit 100% increased "} +c["You gain Onslaught for 6 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}}," when Hit "} c["You gain Phasing for 10 seconds on using a Vaal Skill"]={{[1]={flags=0,keywordFlags=512,name="Condition:Phasing",type="FLAG",value=true}}," on using a "} c["You gain Phasing for 3 seconds on using a Vaal Skill"]={{[1]={flags=0,keywordFlags=512,name="Condition:Phasing",type="FLAG",value=true}}," on using a "} c["You gain Phasing for 3 seconds on using a Vaal Skill You gain Phasing for 10 seconds on using a Vaal Skill"]={{[1]={flags=0,keywordFlags=512,name="Condition:Phasing",type="FLAG",value=true}}," on using a You gain on using a Vaal Skill "} c["You gain an Endurance Charge on Kill"]={nil,"an Endurance Charge "} c["You gain an Endurance Charge on Kill You gain Onslaught for 1 second per Endurance Charge when Hit"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},"an Endurance Charge You gain for 1 second when Hit "} +c["You grant 5 Frenzy Charges to allies on Death"]={nil,"You grant 5 Frenzy Charges to allies on Death "} c["You grant 6 Frenzy Charges to allies on Death"]={nil,"You grant 6 Frenzy Charges to allies on Death "} c["You have Acceleration Shrine Buff while affected by no Flasks"]={{[1]={[1]={neg=true,type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Condition:AccelerationShrine",type="FLAG",value=true}},nil} c["You have Arcane Surge during Effect of any Mana Flask"]={{[1]={[1]={type="Condition",var="UsingManaFlask"},flags=0,keywordFlags=0,name="Condition:ArcaneSurge",type="FLAG",value=true}},nil} c["You have Brutal Shrine Buff while affected by no Flasks"]={{[1]={[1]={neg=true,type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Condition:BrutalShrine",type="FLAG",value=true}},nil} +c["You have Chilling Conflux for 3 seconds every 8 seconds"]={nil,"Chilling Conflux every 8 seconds "} c["You have Consecrated Ground around you while"]={nil,"Consecrated Ground around you while "} c["You have Consecrated Ground around you while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Condition:OnConsecratedGround",type="FLAG",value=true}},nil} c["You have Consecrated Ground around you while stationary if Strength is your highest Attribute"]={{[1]={[1]={type="Condition",var="StrHighestAttribute"},[2]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Condition:OnConsecratedGround",type="FLAG",value=true}},nil} @@ -12938,7 +22390,9 @@ c["You have Gloom Shrine Buff while affected by no Flasks"]={{[1]={[1]={neg=true c["You have Greater Freezing Shrine Buff while affected by no Flasks"]={{[1]={[1]={neg=true,type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Condition:GreaterFreezingShrine",type="FLAG",value=true}},nil} c["You have Greater Shocking Shrine Buff while affected by no Flasks"]={{[1]={[1]={neg=true,type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Condition:GreaterShockingShrine",type="FLAG",value=true}},nil} c["You have Greater Skeletal Shrine Buff while affected by no Flasks"]={{[1]={[1]={neg=true,type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Condition:GreaterSkeletalShrine",type="FLAG",value=true}},nil} +c["You have Igniting Conflux for 3 seconds every 8 seconds"]={nil,"Igniting Conflux every 8 seconds "} c["You have Igniting, Chilling and Shocking Conflux while affected by Glorious Madness"]={{[1]={[1]={type="Condition",var="AffectedByGloriousMadness"},flags=0,keywordFlags=0,name="PhysicalCanChill",type="FLAG",value=true},[2]={[1]={type="Condition",var="AffectedByGloriousMadness"},flags=0,keywordFlags=0,name="LightningCanChill",type="FLAG",value=true},[3]={[1]={type="Condition",var="AffectedByGloriousMadness"},flags=0,keywordFlags=0,name="FireCanChill",type="FLAG",value=true},[4]={[1]={type="Condition",var="AffectedByGloriousMadness"},flags=0,keywordFlags=0,name="ChaosCanChill",type="FLAG",value=true},[5]={[1]={type="Condition",var="AffectedByGloriousMadness"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=100},[6]={[1]={type="Condition",var="AffectedByGloriousMadness"},flags=0,keywordFlags=0,name="PhysicalCanIgnite",type="FLAG",value=true},[7]={[1]={type="Condition",var="AffectedByGloriousMadness"},flags=0,keywordFlags=0,name="LightningCanIgnite",type="FLAG",value=true},[8]={[1]={type="Condition",var="AffectedByGloriousMadness"},flags=0,keywordFlags=0,name="ColdCanIgnite",type="FLAG",value=true},[9]={[1]={type="Condition",var="AffectedByGloriousMadness"},flags=0,keywordFlags=0,name="ChaosCanIgnite",type="FLAG",value=true},[10]={[1]={type="Condition",var="AffectedByGloriousMadness"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=100},[11]={[1]={type="Condition",var="AffectedByGloriousMadness"},flags=0,keywordFlags=0,name="PhysicalCanShock",type="FLAG",value=true},[12]={[1]={type="Condition",var="AffectedByGloriousMadness"},flags=0,keywordFlags=0,name="ColdCanShock",type="FLAG",value=true},[13]={[1]={type="Condition",var="AffectedByGloriousMadness"},flags=0,keywordFlags=0,name="FireCanShock",type="FLAG",value=true},[14]={[1]={type="Condition",var="AffectedByGloriousMadness"},flags=0,keywordFlags=0,name="ChaosCanShock",type="FLAG",value=true}},nil} +c["You have Immortal Ambition while all Socketed Gems are Red"]={{[1]={[1]={slotName="{SlotName}",socketColor="R",sockets="all",type="SocketedIn"},flags=0,keywordFlags=0,name="GroupProperty",type="LIST",value={value={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Immortal Ambition"}}}},nil} c["You have Impenetrable Shrine Buff while affected by no Flasks"]={{[1]={[1]={neg=true,type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Condition:ImpenetrableShrine",type="FLAG",value=true}},nil} c["You have Iron Reflexes while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Iron Reflexes"}},nil} c["You have Lesser Brutal Shrine Buff"]={{[1]={flags=0,keywordFlags=0,name="Condition:LesserBrutalShrine",type="FLAG",value=true}},nil} @@ -12967,6 +22421,8 @@ c["You have Resonating Shrine Buff while affected by no Flasks"]={{[1]={[1]={neg c["You have Sacrifice of Blood if at least 8 Corrupted Items are Equipped"]={nil,"Sacrifice of Blood if at least 8 Corrupted Items are Equipped "} c["You have Scorching Conflux, Brittle Conflux and Sapping Conflux while your two highest Attributes are equal"]={{[1]={[1]={type="Condition",var="TwoHighestAttributesEqual"},flags=0,keywordFlags=0,name="EnemyScorchChance",type="BASE",value=100},[2]={[1]={type="Condition",var="TwoHighestAttributesEqual"},flags=0,keywordFlags=0,name="EnemyBrittleChance",type="BASE",value=100},[3]={[1]={type="Condition",var="TwoHighestAttributesEqual"},flags=0,keywordFlags=0,name="EnemySapChance",type="BASE",value=100},[4]={[1]={type="Condition",var="TwoHighestAttributesEqual"},flags=0,keywordFlags=0,name="PhysicalCanScorch",type="FLAG",value=true},[5]={[1]={type="Condition",var="TwoHighestAttributesEqual"},flags=0,keywordFlags=0,name="LightningCanScorch",type="FLAG",value=true},[6]={[1]={type="Condition",var="TwoHighestAttributesEqual"},flags=0,keywordFlags=0,name="ColdCanScorch",type="FLAG",value=true},[7]={[1]={type="Condition",var="TwoHighestAttributesEqual"},flags=0,keywordFlags=0,name="ChaosCanScorch",type="FLAG",value=true},[8]={[1]={type="Condition",var="TwoHighestAttributesEqual"},flags=0,keywordFlags=0,name="PhysicalCanBrittle",type="FLAG",value=true},[9]={[1]={type="Condition",var="TwoHighestAttributesEqual"},flags=0,keywordFlags=0,name="LightningCanBrittle",type="FLAG",value=true},[10]={[1]={type="Condition",var="TwoHighestAttributesEqual"},flags=0,keywordFlags=0,name="FireCanBrittle",type="FLAG",value=true},[11]={[1]={type="Condition",var="TwoHighestAttributesEqual"},flags=0,keywordFlags=0,name="ChaosCanBrittle",type="FLAG",value=true},[12]={[1]={type="Condition",var="TwoHighestAttributesEqual"},flags=0,keywordFlags=0,name="PhysicalCanSap",type="FLAG",value=true},[13]={[1]={type="Condition",var="TwoHighestAttributesEqual"},flags=0,keywordFlags=0,name="ColdCanSap",type="FLAG",value=true},[14]={[1]={type="Condition",var="TwoHighestAttributesEqual"},flags=0,keywordFlags=0,name="FireCanSap",type="FLAG",value=true},[15]={[1]={type="Condition",var="TwoHighestAttributesEqual"},flags=0,keywordFlags=0,name="ChaosCanSap",type="FLAG",value=true}},nil} c["You have Shepherd of Souls if at least 4 Corrupted Items are Equipped"]={{[1]={[1]={threshold=4,type="MultiplierThreshold",var="CorruptedItem"},flags=0,keywordFlags=0,name="ShepherdOfSouls",type="FLAG",value=true}},nil} +c["You have Shocking Conflux for 3 seconds every 8 seconds"]={nil,"Shocking Conflux every 8 seconds "} +c["You have Tailwind if you have dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="Condition:Tailwind",type="FLAG",value=true}},nil} c["You have Tailwind if you've used a Socketed Vaal Skill Recently"]={{[1]={[1]={type="Condition",var="UsedVaalSkillRecently"},flags=0,keywordFlags=0,name="Condition:Tailwind",type="FLAG",value=true}},nil} c["You have Unholy Might while you have no Energy Shield"]={{[1]={[1]={neg=true,type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}},nil} c["You have Vaal Pact if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Vaal Pact"}},nil} @@ -12976,6 +22432,7 @@ c["You have Zealot's Oath if you haven't been hit recently"]={{[1]={[1]={neg=tru c["You have no Armour or Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="MORE",value=-100},[2]={flags=0,keywordFlags=0,name="EnergyShield",type="MORE",value=-100}},nil} c["You have no Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="MORE",value=-100}},nil} c["You have no Life Regeneration"]={{[1]={flags=0,keywordFlags=0,name="NoLifeRegen",type="FLAG",value=true}},nil} +c["You have no Mana Regeneration"]={nil,"no Mana Regeneration "} c["You have your maximum Fortification"]={{[1]={flags=0,keywordFlags=0,name="Condition:Fortified",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="Condition:HaveMaxFortification",type="FLAG",value=true}},nil} c["You lose all Endurance Charges on reaching maximum Endurance Charges"]={nil,"You lose all Endurance Charges on reaching maximum Endurance Charges "} c["You lose all Endurance Charges on reaching maximum Endurance Charges Cannot Block"]={nil,"You lose all Endurance Charges on reaching maximum Endurance Charges Cannot Block "} @@ -12983,32 +22440,51 @@ c["You lose all Endurance Charges when Hit"]={nil,"You lose all Endurance Charge c["You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill"]={nil,"You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill "} c["You lose all Spirit Charges when taking a Savage Hit"]={nil,"You lose all Spirit Charges when taking a Savage Hit "} c["You lose all Spirit Charges when taking a Savage Hit Recover 3% of Life when you lose a Spirit Charge"]={nil,"You lose all Spirit Charges when taking a Savage Hit Recover 3% of Life when you lose a Spirit Charge "} +c["You only lose 5 Crab Barriers when you take Physical Damage from a Hit"]={nil,"You only lose 5 Crab Barriers when you take Physical Damage from a Hit "} +c["You only lose 6 Crab Barriers when you take Physical Damage from a Hit"]={nil,"You only lose 6 Crab Barriers when you take Physical Damage from a Hit "} c["You only lose 7 Crab Barriers when you take Physical Damage from a Hit"]={nil,"You only lose 7 Crab Barriers when you take Physical Damage from a Hit "} +c["You take 0 Chaos Damage per second for 3 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledLast3Seconds"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=0}},nil} c["You take 10% of Damage from Blocked Hits"]={{[1]={flags=0,keywordFlags=0,name="BlockEffect",type="BASE",value=10}},nil} c["You take 10% of your maximum Life as Chaos Damage on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use "} c["You take 10% of your maximum Life as Chaos Damage on use You take 50% of your maximum Life as Chaos Damage on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use You take 50% of your maximum Life as Chaos Damage on use "} +c["You take 10% reduced Extra Damage from Critical Strikes per Endurance Charge"]={nil,"You take 10% reduced Extra Damage from Critical Strikes per Endurance Charge "} c["You take 100% of Elemental Damage from Blocked Hits"]={nil,"You take 100% of Elemental Damage from Blocked Hits "} c["You take 100% of Elemental Damage from Blocked Hits 40% of Elemental Damage from Hits taken as Physical Damage"]={nil,"You take 100% of Elemental Damage from Blocked Hits 40% of Elemental Damage from Hits taken as Physical Damage "} c["You take 100% reduced Extra Damage from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="ReduceCritExtraDamage",type="BASE",value=100}},nil} +c["You take 14% reduced Extra Damage from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="ReduceCritExtraDamage",type="BASE",value=14}},nil} +c["You take 18% reduced Extra Damage from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="ReduceCritExtraDamage",type="BASE",value=18}},nil} +c["You take 19% reduced Extra Damage from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="ReduceCritExtraDamage",type="BASE",value=19}},nil} c["You take 20% of Damage from Blocked Hits"]={{[1]={flags=0,keywordFlags=0,name="BlockEffect",type="BASE",value=20}},nil} c["You take 20% reduced Extra Damage from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="ReduceCritExtraDamage",type="BASE",value=20}},nil} +c["You take 24% reduced Extra Damage from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="ReduceCritExtraDamage",type="BASE",value=24}},nil} +c["You take 25% reduced Extra Damage from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="ReduceCritExtraDamage",type="BASE",value=25}},nil} +c["You take 26% increased Extra Damage from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="ReduceCritExtraDamage",type="BASE",value=-26}},nil} +c["You take 26% reduced Extra Damage from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="ReduceCritExtraDamage",type="BASE",value=26}},nil} c["You take 30% reduced Extra Damage from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="ReduceCritExtraDamage",type="BASE",value=30}},nil} +c["You take 36% increased Extra Damage from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="ReduceCritExtraDamage",type="BASE",value=-36}},nil} +c["You take 36% reduced Extra Damage from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="ReduceCritExtraDamage",type="BASE",value=36}},nil} c["You take 40% reduced Extra Damage from Critical Strikes by Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="ReduceCritExtraDamage",type="BASE",value=40}},nil} c["You take 40% reduced Extra Damage from Critical Strikes by Poisoned Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=0,name="ReduceCritExtraDamage",type="BASE",value=40}},nil} c["You take 450 Chaos Damage per second for 0 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 0 seconds on Kill "} c["You take 450 Chaos Damage per second for 0 seconds on Kill You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 0 seconds on Kill You take 450 Chaos Damage per second for 3 seconds on Kill "} c["You take 450 Chaos Damage per second for 3 seconds on Kill"]={{[1]={[1]={type="Condition",var="KilledLast3Seconds"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=450}},nil} +c["You take 46% reduced Extra Damage from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="ReduceCritExtraDamage",type="BASE",value=46}},nil} c["You take 5% reduced Extra Damage from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="ReduceCritExtraDamage",type="BASE",value=5}},nil} c["You take 50% of your maximum Life as Chaos Damage on use"]={nil,"You take 50% of your maximum Life as Chaos Damage on use "} c["You take 50% of your maximum Life as Chaos Damage on use Gain 1 Endurance Charge on use"]={nil,"You take 50% of your maximum Life as Chaos Damage on use Gain 1 Endurance Charge on use "} +c["You take 50% reduced Extra Damage from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="ReduceCritExtraDamage",type="BASE",value=50}},nil} c["You take 50% reduced Extra Damage from Critical Strikes by Poisoned Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=0,name="ReduceCritExtraDamage",type="BASE",value=50}},nil} +c["You take 50% reduced Extra Damage from Critical Strikes while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,keywordFlags=0,name="ReduceCritExtraDamage",type="BASE",value=50}},nil} c["You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"]={{[1]={[1]={stat="PowerCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="ReduceCritExtraDamage",type="BASE",value=50}},nil} +c["You take 56% reduced Extra Damage from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="ReduceCritExtraDamage",type="BASE",value=56}},nil} c["You take 60% reduced Extra Damage from Critical Strikes while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,keywordFlags=0,name="ReduceCritExtraDamage",type="BASE",value=60}},nil} c["You take 65% of Damage from Blocked Hits"]={{[1]={flags=0,keywordFlags=0,name="BlockEffect",type="BASE",value=65}},nil} c["You take Chaos Damage instead of Physical Damage from Bleeding"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding "} c["You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned "} c["You take no Extra Damage from Critical Strikes while Elusive"]={{[1]={[1]={type="Condition",var="Elusive"},flags=0,keywordFlags=0,name="ReduceCritExtraDamage",type="BASE",value=100}},nil} c["Your Action Speed is at least 90% of base value"]={{[1]={flags=0,keywordFlags=0,name="MinimumActionSpeed",type="MAX",value=90}},nil} +c["Your Attacks deal -3 Physical Damage"]={nil,"Your Attacks deal -3 Physical Damage "} +c["Your Attacks do not cost Mana"]={nil,"Your Attacks do not cost Mana "} c["Your Aura Buffs do not affect allies"]={{[1]={flags=0,keywordFlags=0,name="SelfAurasCannotAffectAllies",type="FLAG",value=true}},nil} c["Your Aura Skills are Disabled"]={{[1]={[1]={skillType=39,type="SkillType"},flags=0,keywordFlags=0,name="DisableSkill",type="FLAG",value=true}},nil} c["Your Banner Buffs Linger on you for 3 seconds after you leave the Area"]={nil,"Your Banner Buffs Linger on you for 3 seconds after you leave the Area "} @@ -13020,6 +22496,7 @@ c["Your Chaos Damage can Chill"]={{[1]={flags=0,keywordFlags=0,name="ChaosCanChi c["Your Chaos Damage can Freeze"]={{[1]={flags=0,keywordFlags=0,name="ChaosCanFreeze",type="FLAG",value=true}},nil} c["Your Chaos Damage can Ignite"]={{[1]={flags=0,keywordFlags=0,name="ChaosCanIgnite",type="FLAG",value=true}},nil} c["Your Chaos Damage can Shock"]={{[1]={flags=0,keywordFlags=0,name="ChaosCanShock",type="FLAG",value=true}},nil} +c["Your Chaos Damage cannot Poison"]={{[1]={flags=0,keywordFlags=0,name="ChaosCannotPoison",type="FLAG",value=true}},nil} c["Your Chaos Damage has 60% chance to Poison Enemies"]={{[1]={flags=0,keywordFlags=0,name="ChaosPoisonChance",type="BASE",value=60}},nil} c["Your Chills can reduce Action Speed by up to a maximum of 40%"]={{[1]={flags=0,keywordFlags=0,name="ChillMax",type="OVERRIDE",value=40}},nil} c["Your Cold Damage can Ignite"]={{[1]={flags=0,keywordFlags=0,name="ColdCanIgnite",type="FLAG",value=true}},nil} @@ -13040,24 +22517,46 @@ c["Your Curses have 20% increased Effect if 50% of Curse Duration expired"]={{[1 c["Your Curses have 25% increased Effect if 50% of Curse Duration expired"]={{[1]={[1]={actor="enemy",threshold=50,type="MultiplierThreshold",var="CurseExpired"},[2]={skillType=97,type="SkillType"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=25}},nil} c["Your Damage with Critical Strikes is Lucky"]={{[1]={flags=0,keywordFlags=0,name="CritLucky",type="FLAG",value=true}},nil} c["Your Damage with Hits is Lucky"]={{[1]={flags=0,keywordFlags=0,name="LuckyHits",type="FLAG",value=true}},nil} +c["Your Damage with Hits is Lucky while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LuckyHits",type="FLAG",value=true}},nil} c["Your Elemental Damage can Shock"]={{[1]={flags=0,keywordFlags=0,name="ColdCanShock",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="FireCanShock",type="FLAG",value=true}},nil} c["Your Elemental Resistances cannot be lowered by Curses"]={nil,"Your Elemental Resistances cannot be lowered by Curses "} c["Your Energy Shield starts at zero"]={nil,"Your Energy Shield starts at zero "} c["Your Fire Damage can Poison"]={{[1]={flags=0,keywordFlags=0,name="FireCanPoison",type="FLAG",value=true}},nil} +c["Your Fire Damage can Shock"]={{[1]={flags=0,keywordFlags=0,name="FireCanShock",type="FLAG",value=true}},nil} c["Your Fire Damage can Shock but not Ignite"]={{[1]={flags=0,keywordFlags=0,name="FireCanShock",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="FireCannotIgnite",type="FLAG",value=true}},nil} c["Your Hexes can affect Hexproof Enemies"]={{[1]={flags=0,keywordFlags=0,name="CursesIgnoreHexproof",type="FLAG",value=true}},nil} c["Your Hexes have infinite Duration"]={{[1]={[1]={skillType=69,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=math.huge}},nil} c["Your Hits Intimidate Enemies for 4 seconds while you are using Pride"]={{[1]={[1]={type="Condition",var="AffectedByPride"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Intimidated",type="FLAG",value=true}}}},nil} +c["Your Hits against Marked Enemy cannot be Blocked or Suppressed"]={nil,"Your Hits against Marked Enemy cannot be Blocked or Suppressed "} c["Your Hits always inflict Freeze, Shock and Ignite while Unbound"]={{[1]={[1]={type="Condition",var="Unbound"},flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Unbound"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=100},[3]={[1]={type="Condition",var="Unbound"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=100}},nil} c["Your Hits are always Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="OVERRIDE",value=100}},nil} c["Your Hits can only Kill Frozen Enemies"]={nil,"Your Hits can only Kill Frozen Enemies "} c["Your Hits can only Kill Frozen Enemies 50% increased Herald of Ice Damage"]={nil,"Your Hits can only Kill Frozen Enemies 50% increased Herald of Ice Damage "} c["Your Hits can't be Evaded by Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}},nil} c["Your Hits cannot Penetrate or ignore Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="CannotElePenIgnore",type="FLAG",value=true}},nil} +c["Your Hits cannot Stun Enemies"]={nil,"Your Hits cannot Stun Enemies "} c["Your Hits ignore Enemy Monster Cold Resistances if all Equipped Rings are Cryonic Rings"]={{[1]={[1]={threshold=2,type="MultiplierThreshold",var="CryonicRingEquipped"},flags=0,keywordFlags=0,name="IgnoreColdResistance",type="FLAG",value=true}},nil} c["Your Hits ignore Enemy Monster Lightning Resistances if all Equipped Rings are Synaptic Rings"]={{[1]={[1]={threshold=2,type="MultiplierThreshold",var="SynapticRingEquipped"},flags=0,keywordFlags=0,name="IgnoreLightningResistance",type="FLAG",value=true}},nil} +c["Your Hits inflict Decay, dealing 700 Chaos Damage per second for 8 seconds"]={{[1]={flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="decay",merge="MAX",value=700}}},nil} c["Your Hits permanently Intimidate Enemies that are on Full Life"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="ChampionIntimidate"},flags=0,keywordFlags=0,name="Condition:Intimidated",type="FLAG",value=true}}}},nil} +c["Your Hits treat Chaos Resistance as 10% higher than actual value"]={nil,"Your Hits treat Chaos Resistance as 10% higher than actual value "} +c["Your Hits treat Chaos Resistance as 14% higher than actual value"]={nil,"Your Hits treat Chaos Resistance as 14% higher than actual value "} +c["Your Hits treat Chaos Resistance as 16% higher than actual value"]={nil,"Your Hits treat Chaos Resistance as 16% higher than actual value "} +c["Your Hits treat Chaos Resistance as 20% higher than actual value"]={nil,"Your Hits treat Chaos Resistance as 20% higher than actual value "} c["Your Hits treat Cold Resistance as 10% higher than actual value"]={{[1]={flags=0,keywordFlags=262144,name="ColdPenetration",type="BASE",value=-10}},nil} +c["Your Hits treat Cold Resistance as 14% higher than actual value"]={{[1]={flags=0,keywordFlags=262144,name="ColdPenetration",type="BASE",value=-14}},nil} +c["Your Hits treat Cold Resistance as 16% higher than actual value"]={{[1]={flags=0,keywordFlags=262144,name="ColdPenetration",type="BASE",value=-16}},nil} +c["Your Hits treat Cold Resistance as 20% higher than actual value"]={{[1]={flags=0,keywordFlags=262144,name="ColdPenetration",type="BASE",value=-20}},nil} +c["Your Hits treat Fire Resistance as 10% higher than actual value"]={nil,"Your Hits treat Fire Resistance as 10% higher than actual value "} +c["Your Hits treat Fire Resistance as 14% higher than actual value"]={nil,"Your Hits treat Fire Resistance as 14% higher than actual value "} +c["Your Hits treat Fire Resistance as 16% higher than actual value"]={nil,"Your Hits treat Fire Resistance as 16% higher than actual value "} +c["Your Hits treat Fire Resistance as 20% higher than actual value"]={nil,"Your Hits treat Fire Resistance as 20% higher than actual value "} +c["Your Hits treat Lightning Resistance as 10% higher than actual value"]={nil,"Your Hits treat Lightning Resistance as 10% higher than actual value "} +c["Your Hits treat Lightning Resistance as 14% higher than actual value"]={nil,"Your Hits treat Lightning Resistance as 14% higher than actual value "} +c["Your Hits treat Lightning Resistance as 16% higher than actual value"]={nil,"Your Hits treat Lightning Resistance as 16% higher than actual value "} +c["Your Hits treat Lightning Resistance as 20% higher than actual value"]={nil,"Your Hits treat Lightning Resistance as 20% higher than actual value "} +c["Your Increases and Reductions to Quantity of Items found also apply to Damage"]={nil,"Your Increases and Reductions to Quantity of Items found also apply to Damage "} +c["Your Lightning Damage can Freeze"]={{[1]={flags=0,keywordFlags=0,name="LightningCanFreeze",type="FLAG",value=true}},nil} c["Your Lightning Damage can Freeze but not Shock"]={{[1]={flags=0,keywordFlags=0,name="LightningCanFreeze",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="LightningCannotShock",type="FLAG",value=true}},nil} c["Your Lightning Damage can Ignite"]={{[1]={flags=0,keywordFlags=0,name="LightningCanIgnite",type="FLAG",value=true}},nil} c["Your Lightning Damage can Poison"]={{[1]={flags=0,keywordFlags=0,name="LightningCanPoison",type="FLAG",value=true}},nil} @@ -13068,12 +22567,14 @@ c["Your Lucky or Unlucky effects use the best or"]={nil,"Your Lucky or Unlucky e c["Your Lucky or Unlucky effects use the best or worst from three rolls instead of two"]={{[1]={flags=0,keywordFlags=0,name="ExtremeLuck",type="FLAG",value=true}},nil} c["Your Mark Transfers to another Enemy when Marked Enemy dies"]={nil,"Your Mark Transfers to another Enemy when Marked Enemy dies "} c["Your Maximum Endurance Charges is equal to your Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="MaximumEnduranceChargesIsMaximumFrenzyCharges",type="FLAG",value=true}},nil} +c["Your Maximum Energy Shield is Equal to 35% of Your Maximum Life"]={{[1]={[1]={percent=35,stat="Life",type="PercentStat"},flags=0,keywordFlags=0,name="EnergyShield",type="OVERRIDE",value=1}},nil} c["Your Maximum Frenzy Charges is equal to your Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="MaximumFrenzyChargesIsMaximumPowerCharges",type="FLAG",value=true}},nil} c["Your Maximum Resistances are 71%"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="OVERRIDE",value=71},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="OVERRIDE",value=71},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="OVERRIDE",value=71},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="OVERRIDE",value=71}},nil} c["Your Maximum Resistances are 72%"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="OVERRIDE",value=72},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="OVERRIDE",value=72},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="OVERRIDE",value=72},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="OVERRIDE",value=72}},nil} c["Your Maximum Resistances are 77%"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="OVERRIDE",value=77},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="OVERRIDE",value=77},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="OVERRIDE",value=77},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="OVERRIDE",value=77}},nil} c["Your Maximum Resistances are 78%"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="OVERRIDE",value=78},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="OVERRIDE",value=78},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="OVERRIDE",value=78},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="OVERRIDE",value=78}},nil} c["Your Maximum Resistances are 80%"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="OVERRIDE",value=80},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="OVERRIDE",value=80},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="OVERRIDE",value=80},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="OVERRIDE",value=80}},nil} +c["Your Melee Hits can't be Evaded while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=260,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}},nil} c["Your Mercenary Taunts on Hit"]={nil,"Your Mercenary Taunts on Hit "} c["Your Mercenary Taunts on Hit Your Mercenary has 50% increased effect of Non-Curse Auras from Skills"]={nil,"Your Mercenary Taunts on Hit Your Mercenary has 50% increased effect of Non-Curse Auras from Skills "} c["Your Mercenary and their Minions deal 15% increased Damage"]={nil,"Your Mercenary and their Minions deal 15% increased Damage "} @@ -13091,25 +22592,32 @@ c["Your Mercenary can equip Unique Rings"]={nil,"Your Mercenary can equip Unique c["Your Mercenary can equip Unique Weapons, Shields and Quivers"]={nil,"Your Mercenary can equip Unique Weapons, Shields and Quivers "} c["Your Mercenary can equip Unique Weapons, Shields and Quivers Your Mercenary and their Minions deal 8% more Damage for\neach Unique item they have equipped"]={nil,"Your Mercenary can equip Unique Weapons, Shields and Quivers Your Mercenary and their Minions deal 8% more Damage for\neach Unique item they have equipped "} c["Your Mercenary has 50% increased effect of Non-Curse Auras from Skills"]={nil,"Your Mercenary has 50% increased effect of Non-Curse Auras from Skills "} +c["Your Minions spread Burning Ground on Death, dealing 10% of their maximum Life as Fire Damage per second"]={{[1]={flags=0,keywordFlags=0,name="ExtraMinionSkill",type="LIST",value={skillId="ReplicaSiegebreakerBurningGround"}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Multiplier:SiegebreakerBurningGroundPercent",type="BASE",value=10}}}},nil} c["Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second"]={{[1]={flags=0,keywordFlags=0,name="ExtraMinionSkill",type="LIST",value={skillId="ReplicaSiegebreakerBurningGround"}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Multiplier:SiegebreakerBurningGroundPercent",type="BASE",value=20}}}},nil} c["Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second"]={{[1]={flags=0,keywordFlags=0,name="ExtraMinionSkill",type="LIST",value={skillId="SiegebreakerCausticGround"}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Multiplier:SiegebreakerCausticGroundPercent",type="BASE",value=20}}}},nil} c["Your Minions use your Flasks when summoned"]={{[1]={flags=0,keywordFlags=0,name="FlasksApplyToMinion",type="FLAG",value=true}},nil} +c["Your Movement Skills are Disabled"]={nil,"Your Movement Skills are Disabled "} c["Your Movement Speed is 150% of its base value"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="OVERRIDE",value=1.5}},nil} c["Your Movement Speed is equal to the highest Movement Speed among Linked Players"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="LinkedTargets"},flags=0,keywordFlags=0,name="MovementSpeedEqualHighestLinkedPlayers",type="FLAG",value=true}},nil} c["Your Offering Skills also affect you"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering",[4]="Blood Offering"},type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="buffNotPlayer",value=false}}}}},nil} c["Your Offering Skills do not require a Corpse"]={nil,"Your Offering Skills do not require a Corpse "} +c["Your Offerings have 18% increased Effect on you"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering",[4]="Blood Offering"},type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="BuffEffectOnPlayer",type="INC",value=18}}}},nil} +c["Your Offerings have 26% increased Effect on you"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering",[4]="Blood Offering"},type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="BuffEffectOnPlayer",type="INC",value=26}}}},nil} c["Your Offerings have 30% increased Effect on you"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering",[4]="Blood Offering"},type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="BuffEffectOnPlayer",type="INC",value=30}}}},nil} c["Your Offerings have 50% reduced Effect on you"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering",[4]="Blood Offering"},type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="BuffEffectOnPlayer",type="INC",value=-50}}}},nil} c["Your Physical Damage can Chill"]={{[1]={flags=0,keywordFlags=0,name="PhysicalCanChill",type="FLAG",value=true}},nil} c["Your Physical Damage can Freeze"]={{[1]={flags=0,keywordFlags=0,name="PhysicalCanFreeze",type="FLAG",value=true}},nil} c["Your Physical Damage can Ignite during Effect"]={{[1]={flags=0,keywordFlags=0,name="PhysicalCanIgnite",type="FLAG",value=true}},nil} c["Your Physical Damage can Shock"]={{[1]={flags=0,keywordFlags=0,name="PhysicalCanShock",type="FLAG",value=true}},nil} +c["Your Physical Damage cannot Poison"]={{[1]={flags=0,keywordFlags=0,name="PhysicalCannotPoison",type="FLAG",value=true}},nil} c["Your Raised Spectres also gain Arcane Surge when you do"]={nil,"Your Raised Spectres also gain Arcane Surge when you do "} c["Your Raised Spectres also gain Arcane Surge when you do 50% increased Spell Critical Strike Chance per Raised Spectre"]={nil,"Your Raised Spectres also gain Arcane Surge when you do 50% increased Spell Critical Strike Chance per Raised Spectre "} c["Your Raised Zombies count as corpses"]={nil,"Your Raised Zombies count as corpses "} +c["Your Skills deal you 200% of Mana Spent on Upfront Skill Mana Costs as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ScoldsBridleSelfDamage",type="LIST",value={damageType="physical",dmgMult=200}}},nil} c["Your Skills deal you 400% of Mana Spent on Upfront Skill Mana Costs as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ScoldsBridleSelfDamage",type="LIST",value={damageType="physical",dmgMult=400}}},nil} c["Your Spells are disabled"]={{[1]={[1]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="DisableSkill",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ForceEnableCurseApplication",type="FLAG",value=true}},nil} c["Your Spells have Culling Strike"]={{[1]={flags=2,keywordFlags=0,name="CullPercent",type="MAX",value=10}},nil} +c["Your Warcries are disabled"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="DisableSkill",type="FLAG",value=true}},nil} c["Your Warcries do not grant Buffs or Charges to You"]={{[1]={flags=0,keywordFlags=0,name="CannotGainWarcryBuffs",type="FLAG",value=true}},nil} c["Your Warcries inflict Hallowing Flame"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="Condition:CanInflictHallowingFlame",type="FLAG",value=true}},nil} c["Your hits can't be Evaded"]={{[1]={flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}},nil} @@ -13117,7 +22625,28 @@ c["Your nearby party members maximum Endurance Charges is equal to yours"]={{[1] c["Your spells have 100% chance to Shock against Frozen Enemies"]={nil,"Your spells have 100% chance to Shock against Frozen Enemies "} c["Zealot's Oath"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Zealot's Oath"},[2]={flags=0,keywordFlags=0,name="Condition:HaveZealot'sOath",type="FLAG",value=true}},nil} c["Zealot's Oath during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ZealotsOath",type="FLAG",value=true}},nil} +c["Zealotry has 20% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Zealotry",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=20}},nil} +c["Zealotry has 23% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Zealotry",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=23}},nil} +c["Zealotry has 25% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Zealotry",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=25}},nil} +c["Zealotry has 25% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Zealotry",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=25}},nil} +c["Zealotry has 26% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Zealotry",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=26}},nil} +c["Zealotry has 29% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Zealotry",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=29}},nil} +c["Zealotry has 31% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Zealotry",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=31}},nil} +c["Zealotry has 32% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Zealotry",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=32}},nil} +c["Zealotry has 35% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Zealotry",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=35}},nil} +c["Zealotry has 37% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Zealotry",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=37}},nil} +c["Zealotry has 38% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Zealotry",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=38}},nil} +c["Zealotry has 41% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Zealotry",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=41}},nil} +c["Zealotry has 44% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Zealotry",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=44}},nil} +c["Zealotry has 45% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Zealotry",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=45}},nil} +c["Zealotry has 47% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Zealotry",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=47}},nil} +c["Zealotry has 50% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Zealotry",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=50}},nil} c["Zealotry has 50% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Zealotry",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=50}},nil} +c["Zealotry has 51% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Zealotry",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=51}},nil} +c["Zealotry has 53% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Zealotry",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=53}},nil} +c["Zealotry has 56% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Zealotry",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=56}},nil} +c["Zealotry has 58% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Zealotry",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=58}},nil} +c["Zealotry has 59% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Zealotry",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=59}},nil} c["Zealotry has no Reservation"]={{[1]={[1]={skillId="Zealotry",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Zealotry",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Zealotry",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Zealotry",type="SkillId"},[2]={neg=true,skillType=108,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Zombies' Slam Attack has 100% increased Cooldown Recovery Rate"]={nil,"Zombies' Slam Attack has 100% increased Cooldown Recovery Rate "} c["Zombies' Slam Attack has 100% increased Cooldown Recovery Rate With at least 40 Intelligence in Radius, Raised Zombies' Slam"]={nil,"Zombies' Slam Attack has 100% increased Cooldown Recovery Rate With at least 40 Intelligence in Radius, Raised Zombies' Slam "} @@ -13173,3 +22702,4 @@ c["wielding a Bow, with a 1 second Cooldown 12% increased Cast Speed"]={nil,"wie c["you consume a total of 8 Steel Shards"]={nil,"you consume a total of 8 Steel Shards "} c["your maximum number of Crab Barriers"]={nil,"your maximum number of Crab Barriers "} c["your maximum number of Power Charges"]={nil,"your maximum number of Power Charges "} +end)(); diff --git a/src/Modules/ConfigModBrowser.lua b/src/Modules/ConfigModBrowser.lua new file mode 100644 index 0000000000..01f9c25530 --- /dev/null +++ b/src/Modules/ConfigModBrowser.lua @@ -0,0 +1,308 @@ +local M = {} + +local t_insert = table.insert + +local function fuzzyScore(modText, searchStr, words) + local modLower = modText:lower() + if modLower:find(searchStr, 1, true) then + return 1 + end + if #words > 1 then + local allFound = true + for i = 1, #words do + if not modLower:find(words[i], 1, true) then + allFound = false + break + end + end + if allFound then + return 2 + end + end + if #words == 1 and #searchStr >= 3 then + local textWords = {} + for word in modLower:gmatch("%w+") do + t_insert(textWords, word) + end + for i = 1, #textWords do + for len1 = 2, #searchStr - 1 do + local part1 = searchStr:sub(1, len1) + local part2 = searchStr:sub(len1 + 1) + if textWords[i]:sub(1, #part1) == part1 and textWords[i + 1] and textWords[i + 1]:sub(1, #part2) == part2 then + return 3 + end + end + end + end + return nil +end +local modTemplateCache = {} +---@param modText string +local function getModTemplate(modText) + if not modTemplateCache[modText] then + modTemplateCache[modText] = modText + :gsub("([%+-]?)%((%-?%d+%.?%d*)%-(%-?%d+%.?%d*)%)", "%1#") + :gsub("%d+%.?%d*", "#") + :lower() + end + return modTemplateCache[modText] +end +---@param set table +---@param line string +---@param source string +---@param supported boolean? +-- either adds a new entry or adds the source to an existing entry +local function addModLine(set, line, source, supported) + local template = getModTemplate(line) + if not set[template] then + local modEntry = { text = line, sources = { [source] = true } } + if supported ~= nil then + -- tree nodes have info on whether they are supported as + -- they are parsed when the tree is loaded + modEntry.supported = supported + end + set[template] = modEntry + else + set[template].sources[source] = true + end +end +---@param seenGroups table +---@param set table +---@param mod table +---@param source string +local function addItemMod(seenGroups, set, mod, source) + if not seenGroups[mod.group] then + seenGroups[mod.group] = true + -- the actual trade hashes aren't relevant, but this + -- field is separated by stat description, which + -- means that getting rid of split lines won't + -- result in accidentally combining two separate + -- stats + if mod.tradeHashes then + for _, statDescription in pairs(mod.tradeHashes) do + local line = table.concat(statDescription, " ") + -- note that exactly 0.5 range is necessary as that is what the + -- mod cache uses + local rangedLine = itemLib.applyRange(line, 0.5) + local modList, extra = modLib.parseMod(rangedLine) + addModLine(set, rangedLine, source, (not not modList) and not extra) + end + else + -- crafted mods have a different format + for _, line in ipairs(mod) do + local rangedLine = itemLib.applyRange(line, 0.5) + local modList, extra = modLib.parseMod(rangedLine) + addModLine(set, rangedLine, source, (not not modList) and not extra) + end + end + end +end +local function sortAlphabeticallyIgnoringValues(a, b) + if a.sortKey ~= b.sortKey then + return a.sortKey < b.sortKey + end + if a.template ~= b.template then + return a.template < b.template + end + return a.text < b.text +end + +local NO_MATCH_TEXT = "No matching modifiers found" +local function updateDisplayList(controls, displayList, modList) + wipeTable(displayList) + local searchStr = controls.search.buf:lower():gsub("^[%s]+", ""):gsub("[%s]+$", "") + + if #searchStr == 0 then + for _, mod in ipairs(modList) do + t_insert(displayList, copyTable(mod)) + end + else + local words = {} + for word in searchStr:gmatch("%S+") do + t_insert(words, word) + end + for _, mod in ipairs(modList) do + local rank = fuzzyScore(mod.text, searchStr, words) + if rank then + local entry = copyTable(mod) + entry.rank = rank + t_insert(displayList, entry) + end + end + table.sort(displayList, function(a, b) + if a.rank ~= b.rank then + return a.rank < b.rank + end + return sortAlphabeticallyIgnoringValues(a, b) + end) + end + + if #displayList == 0 then + t_insert(displayList, { text = NO_MATCH_TEXT }) + end + if controls.listControl then + controls.listControl.selIndex = 1 + controls.listControl.selValue = displayList[1] + controls.listControl.controls.scrollBarV.offset = 0 + end +end +---@param configTab ConfigTab +---@param blockData table +function M.OpenAddModPopup(configTab, blockData) + local bData = configTab.build.data + local tree = configTab.build.treeTab.specList[configTab.build.treeTab.activeSpec].tree + local modSet = {} + + for _, node in pairs(tree.nodes) do + if node.type == "Mastery" and node.masteryEffects then + for _, masteryEffect in ipairs(node.masteryEffects) do + for _, statLine in ipairs(masteryEffect.stats) do + addModLine(modSet, statLine, string.format("%s Node", node.type)) + end + end + else + local i = 1 + while node.stats[i] do + local combinedLine = node.stats[i] + while node.mods[i + 1] do + local nextMod = node.mods[i + 1] + if nextMod.combined then + combinedLine = combinedLine .. node.stats[i + 1] + i = i + 1 + else + break + end + end + local supported = not not node.mods[i].list and not node.mods[i].extra + local ascendancyPrefix = node.isBloodline and "Bloodline " or + node.ascendancyName and "Ascendancy " or "" + addModLine(modSet, combinedLine, string.format("%s%s Node", ascendancyPrefix, node.type), supported) + i = i + 1 + end + end + end + local recordedGroups = {} + if bData.masterMods then + for _, mod in ipairs(bData.masterMods) do + addItemMod(recordedGroups, modSet, mod, "Crafted mod") + end + end + if bData.itemMods then + for catName, catMods in pairs(bData.itemMods) do + if (catName ~= "Item" and catName ~= "JewelCluster") and type(catMods) == "table" then + for _, mod in pairs(catMods) do + addItemMod(recordedGroups, modSet, mod, "Item mod") + end + end + end + end + if bData.veiledMods then + for _, mod in pairs(bData.veiledMods) do + addItemMod(recordedGroups, modSet, mod, "Veiled mod") + end + end + if bData.beastCraft then + for _, mod in pairs(bData.beastCraft) do + addItemMod(recordedGroups, modSet, mod, "Item mod") + end + end + + local supportedList = {} + for template, mod in pairs(modSet) do + mod.template = template + -- a key which is based on the stripped line, but one that also tries to + -- ignore leading special characters + mod.sortKey = template:gsub("#", " ") + :gsub("[^%a]+", " ") + -- strip left and right spaces + :match("^%s*(.-)%s*$") + if mod.supported then + table.insert(supportedList, mod) + end + end + + table.sort(supportedList, sortAlphabeticallyIgnoringValues) + local displayList = {} + local controls = {} + + + controls.listControl = new("ListControl", { "TOPLEFT", nil, "TOPLEFT" }, { 10, 20, 700, 454 }, 16, "VERTICAL", false, displayList) + controls.listControl.forceTooltip = true + controls.listControl.font = "VAR" + controls.listControl.GetRowValue = function(self, column, index, value) + if value and value.text then + return (value.text == NO_MATCH_TEXT) and value.text or (colorCodes.MAGIC .. value.text) + else + return "" + end + end + + controls.listControl.AddValueTooltip = function(self, tooltip, index, value) + tooltip:Clear(true) + if value and value.sources then + for source, _ in pairs(value.sources) do + tooltip:AddLine(14, "^7" .. source) + end + end + end + controls.listControl.OnSelClick = function(self, index, value, doubleClick) + self:SelectIndex(index) + if doubleClick and controls.save:IsEnabled() then + controls.save.onClick() + end + end + + controls.searchLabel = new("LabelControl", { "TOPRIGHT", nil, "TOPLEFT" }, { 65, 482, 0, 16 }, "^7Search:") + controls.search = new("EditControl", { "TOPLEFT", nil, "TOPLEFT" }, { 70, 482, 640, 18 }, "", nil, "%c", 100, function() + updateDisplayList(controls, displayList, supportedList) + end, nil, nil, true) + controls.search.controls.buttonClear.shown = function() + return #controls.search.buf > 0 + end + + updateDisplayList(controls, displayList, supportedList) + local helpSize = 24 + controls.whatDoesItDo = new("ButtonControl", { "BOTTOM", nil, "BOTTOM" }, { 0, -10, helpSize, helpSize }, "?", function() end) + controls.whatDoesItDo.forceTooltip = true + + controls.whatDoesItDo.tooltipText = table.concat( + main:WrapString( + [[This is UI currently contains supported mod lines from tree nodes and item modifiers only. + +This UI is not a representation of what PoB can parse, and this is only a limited list of mods. Additionally, some mods might be local to items and might not function in custom modifiers. + +A mod being supported does not necessarily mean that it will be included in calculations, and only means that the mod parser accepts it.]], + 16, 240), "\n") + + controls.save = new("ButtonControl", { "BOTTOMRIGHT", controls.whatDoesItDo, "TOP" }, { -2, -4, 80, 20 }, "Add", function() + local selIndex = controls.listControl.selIndex or 1 + local selected = displayList[selIndex] + if selected and selected.text ~= NO_MATCH_TEXT then + if blockData.text and #blockData.text > 0 and not blockData.text:match("\n$") then + blockData.text = blockData.text .. "\n" + end + blockData.text = (blockData.text or "") .. selected.text + configTab:UpdateCustomModsControls() + configTab:AddUndoState() + configTab:BuildModList() + configTab.build.buildFlag = true + end + main:ClosePopup() + end) + controls.save.enabled = function() + local selIndex = controls.listControl and controls.listControl.selIndex or 1 + local selected = displayList[selIndex] + return selected ~= nil and selected ~= NO_MATCH_TEXT + end + + + controls.close = new("ButtonControl", { "BOTTOMLEFT", controls.whatDoesItDo, "TOP" }, { 2, -4, 80, 20 }, "Cancel", function() + main:ClosePopup() + end) + + local popupHeight = controls.search.y + controls.search.height + helpSize - controls.whatDoesItDo.y - controls.close.y + controls.close.height + 8 + + main:OpenPopup(720, popupHeight, "Mod Browser", controls, "save", "search", "close") +end + +return M diff --git a/src/Modules/ItemTools.lua b/src/Modules/ItemTools.lua index 090c31cdcc..2f21380cce 100644 --- a/src/Modules/ItemTools.lua +++ b/src/Modules/ItemTools.lua @@ -89,6 +89,10 @@ function itemLib.isZeroValueLine(line) return line:match("^%+?0%%? ") or (line:match(" %+?0%%? ") and not line:match("0 to [1-9]") and not line:match("0%% to %d+%%")) or line:match(" 0%-0 ") or line:match(" 0 to 0 ") end -- Apply range value (0 to 1) to a modifier that has a range: "(x-x)" or "(x-x) to (x-x)" +---@param line string +---@param range number +---@param valueScalar number? +---@param baseValueScalar number? function itemLib.applyRange(line, range, valueScalar, baseValueScalar) -- stripLines down to # in place of any number and store numbers inside values also remove all + signs are kept if value is positive local values = {} diff --git a/src/Modules/Main.lua b/src/Modules/Main.lua index 0e7b0d48c1..4e5f850467 100644 --- a/src/Modules/Main.lua +++ b/src/Modules/Main.lua @@ -195,6 +195,19 @@ function main:Init() local saved = self.defaultItemAffixQuality self.defaultItemAffixQuality = 0.5 loadItemDBs() + for modCategoryName, mods in pairs(data.itemMods) do + if (modCategoryName ~= "Item") then + for _, mod in pairs(mods) do + -- the trade hash field is split by stat descriptor, which + -- means we shouldn't have problems with long stats being + -- split + for _, line in pairs(mod.tradeHashes) do + local rangedLine = itemLib.applyRange(table.concat(line, " "), 0.5) + modLib.parseMod(rangedLine) + end + end + end + end self:SaveModCache() self.defaultItemAffixQuality = saved end @@ -293,7 +306,13 @@ end function main:SaveModCache() -- Update mod cache local out = io.open("Data/ModCache.lua", "w") - out:write('local c=...') + out:write('local c=...\n') + -- luajit has problems with loading large tables due to require() and + -- LoadModule wrapping the loaded file in a function, which means the + -- program runs out of constants and crashes. this works around that by + -- splitting the mod cache into functions of 5k statements + local count = 0 + out:write("(function()\n") for line, dat in pairsSortByKey(modLib.parseModCache) do if not dat[1] or not dat[1][1] or (dat[1][1].name ~= "JewelFunc" and dat[1][1].name ~= "ExtraJewelFunc") then out:write('c["', line:gsub("\n","\\n"), '"]={') @@ -307,8 +326,15 @@ function main:SaveModCache() else out:write(',nil}\n') end + if count == 5000 then + out:write("end)();(function()\n") + count = 0 + else + count += 1 + end end end + out:write("end)();\n") out:close() end