When using ProtectionStones, non-members can still interact with mobs inside protected regions even when the region has entity-interact: DENY.
For example:
Trading with villagers.
Picking up/carrying mobs using plugins that respect WorldGuard in normal regions.
Steps to reproduce
Create a ProtectionStones region.
Ensure the region has entity-interact: DENY.
Join as a player who is not a member of the region.
Interact with a mob (e.g. a villager).
Expected behavior
The interaction should be blocked, just like it is in a regular WorldGuard region with the same flag.
Actual behavior
The interaction is allowed inside ProtectionStones regions, even though /rg info shows entity-interact: DENY.
This allows players to steal other's animals or villagers (with the villager plugin).
Additional information
Paper 1.21.11
ProtectionStones 2.10.6
WorldGuard 7.0.17
WorldEdit 7.3.18
ClickVillagers 1.6.3
ClickMobs 1.3.1
When using ProtectionStones, non-members can still interact with mobs inside protected regions even when the region has entity-interact: DENY.
For example:
Trading with villagers.
Picking up/carrying mobs using plugins that respect WorldGuard in normal regions.
Steps to reproduce
Create a ProtectionStones region.
Ensure the region has entity-interact: DENY.
Join as a player who is not a member of the region.
Interact with a mob (e.g. a villager).
Expected behavior
The interaction should be blocked, just like it is in a regular WorldGuard region with the same flag.
Actual behavior
The interaction is allowed inside ProtectionStones regions, even though /rg info shows entity-interact: DENY.
This allows players to steal other's animals or villagers (with the villager plugin).
Additional information
Paper 1.21.11
ProtectionStones 2.10.6
WorldGuard 7.0.17
WorldEdit 7.3.18
ClickVillagers 1.6.3
ClickMobs 1.3.1