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About adding a water material #32

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@miguelemosreverte

This one specifically:
https://github.com/UE4-OceanProject/OceanProject
https://forums.unrealengine.com/showthread.php?42092-Community-Project-WIP-Weather-amp-Ocean-Water-Shader

Once its added with a hardcoded material index, a really cool change could be done to the Render Component where if a block is adjacent to water then the ambient occlusion is smaller. That way the conduction of light through water could be simulated.

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